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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qhighdpiscaling_p.h"
+#include "qguiapplication.h"
+#include "qscreen.h"
+#include "qplatformintegration.h"
+#include "private/qscreen_p.h"
+
+#include <QtCore/qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+Q_LOGGING_CATEGORY(lcScaling, "qt.scaling");
+
+#ifndef QT_NO_HIGHDPISCALING
+static const char legacyDevicePixelEnvVar[] = "QT_DEVICE_PIXEL_RATIO";
+static const char scaleFactorEnvVar[] = "QT_SCALE_FACTOR";
+static const char autoScreenEnvVar[] = "QT_AUTO_SCREEN_SCALE_FACTOR";
+static const char screenFactorsEnvVar[] = "QT_SCREEN_SCALE_FACTORS";
+
+static inline qreal initialGlobalScaleFactor()
+{
+
+ qreal result = 1;
+ if (qEnvironmentVariableIsSet(scaleFactorEnvVar)) {
+ bool ok;
+ const qreal f = qgetenv(scaleFactorEnvVar).toDouble(&ok);
+ if (ok && f > 0) {
+ qCDebug(lcScaling) << "Apply " << scaleFactorEnvVar << f;
+ result = f;
+ }
+ } else {
+ if (qEnvironmentVariableIsSet(legacyDevicePixelEnvVar)) {
+ qWarning() << "Warning:" << legacyDevicePixelEnvVar << "is deprecated. Instead use:" << endl
+ << " " << autoScreenEnvVar << "to enable platform plugin controlled per-screen factors." << endl
+ << " " << screenFactorsEnvVar << "to set per-screen factors." << endl
+ << " " << scaleFactorEnvVar << "to set the application global scale factor.";
+
+ int dpr = qEnvironmentVariableIntValue(legacyDevicePixelEnvVar);
+ if (dpr > 0)
+ result = dpr;
+ }
+ }
+ return result;
+}
+
+/*!
+ \class QHighDpiScaling
+ \since 5.6
+ \internal
+ \preliminary
+ \ingroup qpa
+
+ \brief Collection of utility functions for UI scaling.
+
+ QHighDpiScaling implements utility functions for high-dpi scaling for use
+ on operating systems that provide limited support for native scaling. In
+ addition this functionality can be used for simulation and testing purposes.
+
+ The functions support scaling between the device independent coordinate
+ system used by Qt applications and the native coordinate system used by
+ the platform plugins. Intended usage locations are the low level / platform
+ plugin interfacing parts of QtGui, for example the QWindow, QScreen and
+ QWindowSystemInterface implementation.
+
+ There are now up to three active coordinate systems in Qt:
+
+ ---------------------------------------------------
+ | Application Device Independent Pixels | devicePixelRatio
+ | Qt Widgets | =
+ | Qt Gui |
+ |---------------------------------------------------| Qt Scale Factor
+ | Qt Gui QPlatform* Native Pixels | *
+ | Qt platform plugin |
+ |---------------------------------------------------| OS Scale Factor
+ | Display Device Pixels |
+ | (Graphics Buffers) |
+ -----------------------------------------------------
+
+ This is an simplification and shows the main coordinate system. All layers
+ may work with device pixels in specific cases: OpenGL, creating the backing
+ store, and QPixmap management. The "Native Pixels" coordinate system is
+ internal to Qt and should not be exposed to Qt users: Seen from the outside
+ there are only two coordinate systems: device independent pixels and device
+ pixels.
+
+ The devicePixelRatio seen by applications is the product of the Qt scale
+ factor and the OS scale factor. The value of the scale factors may be 1,
+ in which case two or more of the coordinate systems are equivalent. Platforms
+ that (may) have an OS scale factor include OS X, iOS and Wayland.
+
+ Note that the functions in this file do not work with the OS scale factor
+ directly and are limited to converting between device independent and native
+ pixels. The OS scale factor is accunted for by QWindow::devicePixelRatio()
+ and similar functions.
+
+ Configuration Examples:
+
+ 'Classic': Device Independent Pixels = Native Pixels = Device Pixels
+ --------------------------------------------------- devicePixelRatio: 1
+ | Application / Qt Gui 100 x 100 |
+ | | Qt Scale Factor: 1
+ | Qt Platform / OS 100 x 100 |
+ | | OS Scale Factor: 1
+ | Display 100 x 100 |
+ -----------------------------------------------------
+
+ 'Retina Device': Device Independent Pixels = Native Pixels
+ --------------------------------------------------- devicePixelRatio: 2
+ | Application / Qt Gui 100 x 100 |
+ | | Qt Scale Factor: 1
+ | Qt Platform / OS 100 x 100 |
+ |---------------------------------------------------| OS Scale Factor: 2
+ | Display 200 x 200 |
+ -----------------------------------------------------
+
+ '2x Qt Scaling': Native Pixels = Device Pixels
+ --------------------------------------------------- devicePixelRatio: 2
+ | Application / Qt Gui 100 x 100 |
+ |---------------------------------------------------| Qt Scale Factor: 2
+ | Qt Platform / OS 200 x 200 |
+ | | OS Scale Factor: 1
+ | Display 200 x 200 |
+ -----------------------------------------------------
+
+ The Qt Scale Factor is the product of two sub-scale factors, which
+ are independently either set or determined by the platform plugin.
+ Several APIs are offered for this, targeting both developers and
+ end users. All scale factors are of type qreal.
+
+ 1) A global scale factor
+ The QT_SCALE_FACTOR environment variable can be used to set
+ a global scale factor for all windows in the processs. This
+ is useful for testing and debugging (you can simulate any
+ devicePixelRatio without needing access to sepcial hardware),
+ and perhaps also for targeting a specific application to
+ a specific display type (embedded use cases).
+
+ 2) A per-screen scale factors
+ Some platform plugins support providing a per-screen scale
+ factor based on display density information. These platforms
+ include X11, Windows, and Android.
+
+ There are two APIs for enabling or disabling this behavior:
+ - The QT_AUTO_SCREEN_SCALE_FACTOR environment variable.
+ - The AA_EnableHighDpiScaling and AA_DisableHighDpiScaling
+ application attributes
+
+ Enabling either will make QHighDpiScaling call QPlatformScreen::pixelDensity()
+ and use the value provided as the scale factor for the screen in
+ question. Disabling is done on a 'veto' basis where either the
+ environment or the application source can disable. The intended use
+ cases are 'My system is not providing correct display density
+ information' and 'My application needs to work in display pixels',
+ respectively.
+
+ The QT_SCREEN_SCALE_FACTORS environment variable can be used to set the screen
+ scale factors manually.Set this to a semicolon-separated
+ list of scale factors (matching the order of QGuiApplications::screens()),
+ or to a list of name=value pairs (where name matches QScreen::name()).
+
+ Coordinate conversion functions must be used when writing code that passes
+ geometry across the Qt Gui / Platform plugin boundary. The main conversion
+ functions are:
+ T toNativePixels(T, QWindow *)
+ T fromNativePixels(T, QWindow*)
+
+ The following classes in QtGui use native pixels, for the convenience of the
+ plataform plugins:
+ QPlatformWindow
+ QPlatformScreen
+ QWindowSystemInterface (API only - Events are in device independent pixels)
+
+ As a special consideration platform plugin code should be careful about
+ calling QtGui geometry accessor functions:
+ QRect r = window->geometry();
+ Here the returned geometry is in device independent pixels. Add a conversion call:
+ QRect r = QHighDpi::toNativePixels(window->geometry());
+ (Avoiding calling QWindow and instead using the QPlatformWindow geometry
+ might be a better course of action in this case.)
+*/
+
+qreal QHighDpiScaling::m_factor = 1.0;
+bool QHighDpiScaling::m_active = false; //"overall active" - is there any scale factor set.
+bool QHighDpiScaling::m_usePixelDensity = false; // use scale factor from platform plugin
+bool QHighDpiScaling::m_pixelDensityScalingActive = false; // pixel density scale factor > 1
+bool QHighDpiScaling::m_globalScalingActive = false; // global scale factor is active
+bool QHighDpiScaling::m_screenFactorSet = false; // QHighDpiScaling::setScreenFactor has been used
+QDpi QHighDpiScaling::m_logicalDpi = QDpi(-1,-1); // The scaled logical DPI of the primary screen
+
+/*
+ Initializes the QHighDpiScaling global variables. Called before the
+ platform plugin is created.
+*/
+
+static inline bool usePixelDensity()
+{
+ // Determine if we should set a scale factor based on the pixel density
+ // reported by the platform plugin. There are several enablers and several
+ // disablers. A single disable may veto all other enablers.
+ if (QCoreApplication::testAttribute(Qt::AA_DisableHighDpiScaling))
+ return false;
+ bool screenEnvValueOk;
+ const int screenEnvValue = qEnvironmentVariableIntValue(autoScreenEnvVar, &screenEnvValueOk);
+ if (screenEnvValueOk && screenEnvValue < 1)
+ return false;
+ return QCoreApplication::testAttribute(Qt::AA_EnableHighDpiScaling)
+ || (screenEnvValueOk && screenEnvValue > 0)
+ || (qEnvironmentVariableIsSet(legacyDevicePixelEnvVar) && qgetenv(legacyDevicePixelEnvVar).toLower() == "auto");
+}
+
+void QHighDpiScaling::initHighDpiScaling()
+{
+ // Determine if there is a global scale factor set.
+ m_factor = initialGlobalScaleFactor();
+ m_globalScalingActive = !qFuzzyCompare(m_factor, qreal(1));
+
+ m_usePixelDensity = usePixelDensity();
+
+ m_pixelDensityScalingActive = false; //set in updateHighDpiScaling below
+
+ // we update m_active in updateHighDpiScaling, but while we create the
+ // screens, we have to assume that m_usePixelDensity implies scaling
+ m_active = m_globalScalingActive || m_usePixelDensity;
+}
+
+void QHighDpiScaling::updateHighDpiScaling()
+{
+ if (QCoreApplication::testAttribute(Qt::AA_DisableHighDpiScaling))
+ return;
+
+ if (m_usePixelDensity && !m_pixelDensityScalingActive) {
+ Q_FOREACH (QScreen *screen, QGuiApplication::screens()) {
+ if (!qFuzzyCompare(screenSubfactor(screen->handle()), qreal(1))) {
+ m_pixelDensityScalingActive = true;
+ break;
+ }
+ }
+ }
+ if (qEnvironmentVariableIsSet(screenFactorsEnvVar)) {
+ int i = 0;
+ Q_FOREACH (const QByteArray &spec, qgetenv(screenFactorsEnvVar).split(';')) {
+ QScreen *screen = 0;
+ int equalsPos = spec.lastIndexOf('=');
+ double factor = 0;
+ if (equalsPos > 0) {
+ // support "name=factor"
+ QByteArray name = spec.mid(0, equalsPos);
+ QByteArray f = spec.mid(equalsPos + 1);
+ bool ok;
+ factor = f.toDouble(&ok);
+ if (ok) {
+ Q_FOREACH (QScreen *s, QGuiApplication::screens()) {
+ if (s->name() == QString::fromLocal8Bit(name)) {
+ screen = s;
+ break;
+ }
+ }
+ }
+ } else {
+ // listing screens in order
+ bool ok;
+ factor = spec.toDouble(&ok);
+ if (ok && i < QGuiApplication::screens().count())
+ screen = QGuiApplication::screens().at(i);
+ }
+ if (screen)
+ setScreenFactor(screen, factor);
+ ++i;
+ }
+ }
+ m_active = m_globalScalingActive || m_screenFactorSet || m_pixelDensityScalingActive;
+
+ QPlatformScreen *primaryScreen = QGuiApplication::primaryScreen()->handle();
+ qreal sf = screenSubfactor(primaryScreen);
+ QDpi primaryDpi = primaryScreen->logicalDpi();
+ m_logicalDpi = QDpi(primaryDpi.first / sf, primaryDpi.second / sf);
+}
+
+/*
+ Sets the global scale factor which is applied to all windows.
+*/
+void QHighDpiScaling::setGlobalFactor(qreal factor)
+{
+ if (qFuzzyCompare(factor, m_factor))
+ return;
+ if (!QGuiApplication::allWindows().isEmpty())
+ qWarning("QHighDpiScaling::setFactor: Should only be called when no windows exist.");
+
+ m_globalScalingActive = !qFuzzyCompare(factor, qreal(1));
+ m_factor = m_globalScalingActive ? factor : qreal(1);
+ m_active = m_globalScalingActive || m_screenFactorSet || m_pixelDensityScalingActive;
+ Q_FOREACH (QScreen *screen, QGuiApplication::screens())
+ screen->d_func()->updateHighDpi();
+}
+
+static const char scaleFactorProperty[] = "_q_scaleFactor";
+
+/*
+ Sets a per-screen scale factor.
+*/
+void QHighDpiScaling::setScreenFactor(QScreen *screen, qreal factor)
+{
+ m_screenFactorSet = true;
+ m_active = true;
+ screen->setProperty(scaleFactorProperty, QVariant(factor));
+
+ // hack to force re-evaluation of screen geometry
+ if (screen->handle())
+ screen->d_func()->setPlatformScreen(screen->handle()); // updates geometries based on scale factor
+}
+
+QPoint QHighDpiScaling::mapPositionToNative(const QPoint &pos, const QPlatformScreen *platformScreen)
+{
+ if (!platformScreen)
+ return pos;
+ const qreal scaleFactor = factor(platformScreen);
+ const QPoint topLeft = platformScreen->geometry().topLeft();
+ return (pos - topLeft) * scaleFactor + topLeft;
+}
+
+QPoint QHighDpiScaling::mapPositionFromNative(const QPoint &pos, const QPlatformScreen *platformScreen)
+{
+ if (!platformScreen)
+ return pos;
+ const qreal scaleFactor = factor(platformScreen);
+ const QPoint topLeft = platformScreen->geometry().topLeft();
+ return (pos - topLeft) / scaleFactor + topLeft;
+}
+
+qreal QHighDpiScaling::screenSubfactor(const QPlatformScreen *screen)
+{
+ qreal factor = qreal(1.0);
+ if (screen) {
+ if (m_usePixelDensity)
+ factor *= screen->pixelDensity();
+ if (m_screenFactorSet) {
+ QVariant screenFactor = screen->screen()->property(scaleFactorProperty);
+ if (screenFactor.isValid())
+ factor *= screenFactor.toReal();
+ }
+ }
+ return factor;
+}
+
+QDpi QHighDpiScaling::logicalDpi()
+{
+ return m_logicalDpi;
+}
+
+qreal QHighDpiScaling::factor(const QScreen *screen)
+{
+ // Fast path for when scaling in Qt is not used at all.
+ if (!m_active)
+ return qreal(1.0);
+
+ // The effective factor for a given screen is the product of the
+ // screen and global sub-factors
+ qreal factor = m_factor;
+ if (screen)
+ factor *= screenSubfactor(screen->handle());
+ return factor;
+}
+
+qreal QHighDpiScaling::factor(const QPlatformScreen *platformScreen)
+{
+ if (!m_active)
+ return qreal(1.0);
+
+ return m_factor * screenSubfactor(platformScreen);
+}
+
+qreal QHighDpiScaling::factor(const QWindow *window)
+{
+ if (!m_active)
+ return qreal(1.0);
+
+ return factor(window ? window->screen() : QGuiApplication::primaryScreen());
+}
+
+QPoint QHighDpiScaling::origin(const QScreen *screen)
+{
+ return screen->geometry().topLeft();
+}
+
+QPoint QHighDpiScaling::origin(const QPlatformScreen *platformScreen)
+{
+ return platformScreen->geometry().topLeft();
+}
+
+#endif //QT_NO_HIGHDPISCALING
+QT_END_NAMESPACE