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-rw-r--r--src/gui/kernel/qopenglcontext.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp
index 4efa5a40f3..c5d5490ea0 100644
--- a/src/gui/kernel/qopenglcontext.cpp
+++ b/src/gui/kernel/qopenglcontext.cpp
@@ -945,7 +945,7 @@ GLuint QOpenGLContext::defaultFramebufferObject() const
Avoid calling this function from a different thread than the one the
QOpenGLContext instance lives in. If you wish to use QOpenGLContext from a
- different thread you should first call make sure it's not current in the
+ different thread you should first make sure it's not current in the
current thread, by calling doneCurrent() if necessary. Then call
moveToThread(otherThread) before using it in the other thread.
@@ -977,67 +977,66 @@ bool QOpenGLContext::makeCurrent(QSurface *surface)
if (!surface->surfaceHandle())
return false;
if (!surface->supportsOpenGL()) {
+#ifndef Q_OS_WASM // ### work around the WASM platform plugin using QOpenGLContext with raster surfaces.
+ // see QTBUG-70076
qWarning() << "QOpenGLContext::makeCurrent() called with non-opengl surface" << surface;
return false;
+#endif
}
- QOpenGLContext *previous = QOpenGLContextPrivate::setCurrentContext(this);
-
- if (d->platformGLContext->makeCurrent(surface->surfaceHandle())) {
- static bool needsWorkaroundSet = false;
- static bool needsWorkaround = false;
+ if (!d->platformGLContext->makeCurrent(surface->surfaceHandle()))
+ return false;
- if (!needsWorkaroundSet) {
- QByteArray env;
-#ifdef Q_OS_ANDROID
- env = qgetenv(QByteArrayLiteral("QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND"));
- needsWorkaround = env.isEmpty() || env == QByteArrayLiteral("0") || env == QByteArrayLiteral("false");
+ QOpenGLContextPrivate::setCurrentContext(this);
+#ifndef QT_NO_DEBUG
+ QOpenGLContextPrivate::toggleMakeCurrentTracker(this, true);
#endif
- env = qgetenv(QByteArrayLiteral("QT_ENABLE_GLYPH_CACHE_WORKAROUND"));
- if (env == QByteArrayLiteral("1") || env == QByteArrayLiteral("true"))
- needsWorkaround = true;
-
- if (!needsWorkaround) {
- const char *rendererString = reinterpret_cast<const char *>(functions()->glGetString(GL_RENDERER));
- if (rendererString)
- needsWorkaround =
- qstrncmp(rendererString, "Mali-4xx", 6) == 0 // Mali-400, Mali-450
- || qstrcmp(rendererString, "Mali-T880") == 0
- || qstrncmp(rendererString, "Adreno (TM) 2xx", 13) == 0 // Adreno 200, 203, 205
- || qstrncmp(rendererString, "Adreno 2xx", 8) == 0 // Same as above but without the '(TM)'
- || qstrncmp(rendererString, "Adreno (TM) 3xx", 13) == 0 // Adreno 302, 305, 320, 330
- || qstrncmp(rendererString, "Adreno 3xx", 8) == 0 // Same as above but without the '(TM)'
- || qstrncmp(rendererString, "Adreno (TM) 4xx", 13) == 0 // Adreno 405, 418, 420, 430
- || qstrncmp(rendererString, "Adreno 4xx", 8) == 0 // Same as above but without the '(TM)'
- || qstrncmp(rendererString, "Adreno (TM) 5xx", 13) == 0 // Adreno 505, 506, 510, 530, 540
- || qstrncmp(rendererString, "Adreno 5xx", 8) == 0 // Same as above but without the '(TM)'
- || qstrncmp(rendererString, "Adreno (TM) 6xx", 13) == 0 // Adreno 610, 620, 630
- || qstrncmp(rendererString, "Adreno 6xx", 8) == 0 // Same as above but without the '(TM)'
- || qstrcmp(rendererString, "GC800 core") == 0
- || qstrcmp(rendererString, "GC1000 core") == 0
- || strstr(rendererString, "GC2000") != 0
- || qstrcmp(rendererString, "Immersion.16") == 0;
- }
- needsWorkaroundSet = true;
- }
-
- if (needsWorkaround)
- d->workaround_brokenFBOReadBack = true;
- d->surface = surface;
+ d->surface = surface;
- d->shareGroup->d_func()->deletePendingResources(this);
+ static bool needsWorkaroundSet = false;
+ static bool needsWorkaround = false;
-#ifndef QT_NO_DEBUG
- QOpenGLContextPrivate::toggleMakeCurrentTracker(this, true);
+ if (!needsWorkaroundSet) {
+ QByteArray env;
+#ifdef Q_OS_ANDROID
+ env = qgetenv(QByteArrayLiteral("QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND"));
+ needsWorkaround = env.isEmpty() || env == QByteArrayLiteral("0") || env == QByteArrayLiteral("false");
#endif
-
- return true;
+ env = qgetenv(QByteArrayLiteral("QT_ENABLE_GLYPH_CACHE_WORKAROUND"));
+ if (env == QByteArrayLiteral("1") || env == QByteArrayLiteral("true"))
+ needsWorkaround = true;
+
+ if (!needsWorkaround) {
+ const char *rendererString = reinterpret_cast<const char *>(functions()->glGetString(GL_RENDERER));
+ if (rendererString)
+ needsWorkaround =
+ qstrncmp(rendererString, "Mali-4xx", 6) == 0 // Mali-400, Mali-450
+ || qstrcmp(rendererString, "Mali-T880") == 0
+ || qstrncmp(rendererString, "Adreno (TM) 2xx", 13) == 0 // Adreno 200, 203, 205
+ || qstrncmp(rendererString, "Adreno 2xx", 8) == 0 // Same as above but without the '(TM)'
+ || qstrncmp(rendererString, "Adreno (TM) 3xx", 13) == 0 // Adreno 302, 305, 320, 330
+ || qstrncmp(rendererString, "Adreno 3xx", 8) == 0 // Same as above but without the '(TM)'
+ || qstrncmp(rendererString, "Adreno (TM) 4xx", 13) == 0 // Adreno 405, 418, 420, 430
+ || qstrncmp(rendererString, "Adreno 4xx", 8) == 0 // Same as above but without the '(TM)'
+ || qstrncmp(rendererString, "Adreno (TM) 5xx", 13) == 0 // Adreno 505, 506, 510, 530, 540
+ || qstrncmp(rendererString, "Adreno 5xx", 8) == 0 // Same as above but without the '(TM)'
+ || qstrncmp(rendererString, "Adreno (TM) 6xx", 13) == 0 // Adreno 610, 620, 630
+ || qstrncmp(rendererString, "Adreno 6xx", 8) == 0 // Same as above but without the '(TM)'
+ || qstrcmp(rendererString, "GC800 core") == 0
+ || qstrcmp(rendererString, "GC1000 core") == 0
+ || strstr(rendererString, "GC2000") != 0
+ || qstrcmp(rendererString, "Immersion.16") == 0;
+ }
+ needsWorkaroundSet = true;
}
- QOpenGLContextPrivate::setCurrentContext(previous);
+ if (needsWorkaround)
+ d->workaround_brokenFBOReadBack = true;
+
+ d->shareGroup->d_func()->deletePendingResources(this);
- return false;
+ return true;
}
/*!
@@ -1078,7 +1077,8 @@ QSurface *QOpenGLContext::surface() const
Swap the back and front buffers of \a surface.
Call this to finish a frame of OpenGL rendering, and make sure to
- call makeCurrent() again before you begin a new frame.
+ call makeCurrent() again before issuing any further OpenGL commands,
+ for example as part of a new frame.
*/
void QOpenGLContext::swapBuffers(QSurface *surface)
{