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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qplatformglcontext_qpa.h"
+
+#include <QtCore/QThreadStorage>
+#include <QtCore/QThread>
+
+#include <QDebug>
+
+class QPlatformGLThreadContext
+{
+public:
+ ~QPlatformGLThreadContext() {
+ if (context)
+ context->doneCurrent();
+ }
+ QPlatformGLContext *context;
+};
+
+static QThreadStorage<QPlatformGLThreadContext *> qplatformgl_context_storage;
+
+class QPlatformGLContextPrivate
+{
+public:
+ QPlatformGLContextPrivate()
+ :qGLContextHandle(0)
+ {
+ }
+
+ virtual ~QPlatformGLContextPrivate()
+ {
+ //do not delete the QGLContext handle here as it is deleted in
+ //QWidgetPrivate::deleteTLSysExtra()
+ }
+ void *qGLContextHandle;
+ void (*qGLContextDeleteFunction)(void *handle);
+ static QPlatformGLContext *staticSharedContext;
+
+ static void setCurrentContext(QPlatformGLContext *context);
+};
+
+QPlatformGLContext *QPlatformGLContextPrivate::staticSharedContext = 0;
+
+void QPlatformGLContextPrivate::setCurrentContext(QPlatformGLContext *context)
+{
+ QPlatformGLThreadContext *threadContext = qplatformgl_context_storage.localData();
+ if (!threadContext) {
+ if (!QThread::currentThread()) {
+ qWarning("No QTLS available. currentContext wont work");
+ return;
+ }
+ threadContext = new QPlatformGLThreadContext;
+ qplatformgl_context_storage.setLocalData(threadContext);
+ }
+ threadContext->context = context;
+}
+
+/*!
+ Returns the last context which called makeCurrent. This function is thread aware.
+*/
+const QPlatformGLContext* QPlatformGLContext::currentContext()
+{
+ QPlatformGLThreadContext *threadContext = qplatformgl_context_storage.localData();
+ if(threadContext) {
+ return threadContext->context;
+ }
+ return 0;
+}
+
+/*!
+ All subclasses needs to specify the platformWindow. It can be a null window.
+*/
+QPlatformGLContext::QPlatformGLContext()
+ :d_ptr(new QPlatformGLContextPrivate())
+{
+}
+
+/*!
+ If this is the current context for the thread, doneCurrent is called
+*/
+QPlatformGLContext::~QPlatformGLContext()
+{
+ if (QPlatformGLContext::currentContext() == this) {
+ doneCurrent();
+ }
+
+}
+
+/*!
+ Reimplement in subclass to do makeCurrent on native GL context
+*/
+void QPlatformGLContext::makeCurrent()
+{
+ QPlatformGLContextPrivate::setCurrentContext(this);
+}
+
+/*!
+ Reimplement in subclass to release current context.
+ Typically this is calling makeCurrent with 0 "surface"
+*/
+void QPlatformGLContext::doneCurrent()
+{
+ QPlatformGLContextPrivate::setCurrentContext(0);
+}
+
+/*
+ internal: Needs to have a pointer to qGLContext. But since this is in QtGui we cant
+ have any type information.
+*/
+void *QPlatformGLContext::qGLContextHandle() const
+{
+ Q_D(const QPlatformGLContext);
+ return d->qGLContextHandle;
+}
+
+void QPlatformGLContext::setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *))
+{
+ Q_D(QPlatformGLContext);
+ d->qGLContextHandle = handle;
+ d->qGLContextDeleteFunction = qGLContextDeleteFunction;
+}
+
+void QPlatformGLContext::deleteQGLContext()
+{
+ Q_D(QPlatformGLContext);
+ if (d->qGLContextDeleteFunction && d->qGLContextHandle) {
+ d->qGLContextDeleteFunction(d->qGLContextHandle);
+ d->qGLContextDeleteFunction = 0;
+ d->qGLContextHandle = 0;
+ }
+}
+
+/*!
+ \class QPlatformGLContext
+ \since 4.8
+ \internal
+ \preliminary
+ \ingroup qpa
+
+ \brief The QPlatformGLContext class provides an abstraction for native GL contexts.
+
+ In QPA the way to support OpenGL or OpenVG or other technologies that requires a native GL
+ context is through the QPlatformGLContext wrapper.
+
+ There is no factory function for QPlatformGLContexts, but rather only one accessor function.
+ The only place to retrieve a QPlatformGLContext from is through a QPlatformWindow.
+
+ The context which is current for a specific thread can be collected by the currentContext()
+ function. This is how QPlatformGLContext also makes it possible to use the QtOpenGL module
+ withhout using QGLWidget. When using QGLContext::currentContext(), it will ask
+ QPlatformGLContext for the currentContext. Then a corresponding QGLContext will be returned,
+ which maps to the QPlatformGLContext.
+*/
+
+/*! \fn void swapBuffers()
+ Reimplement in subclass to native swap buffers calls
+*/
+
+/*! getProcAddress(const QString& procName)
+ Reimplement in subclass to native getProcAddr calls.
+
+ Note: its convenient to use qPrintable(const QString &str) to get the const char * pointer
+*/
+
+/*! platformWindowFormat() const
+ QWidget has the function qplatformWindowFormat(). That function is for the application
+ programmer to request the format of the window and the context that he wants.
+
+ Reimplement this function in a subclass to indicate what format the glContext actually has.
+*/