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-rw-r--r--src/gui/kernel/kernel.pri36
-rw-r--r--src/gui/kernel/qaction.cpp1378
-rw-r--r--src/gui/kernel/qaction.h276
-rw-r--r--src/gui/kernel/qaction_p.h137
-rw-r--r--src/gui/kernel/qactiongroup.cpp366
-rw-r--r--src/gui/kernel/qactiongroup.h (renamed from src/gui/kernel/qopenglwindow.h)87
-rw-r--r--src/gui/kernel/qactiongroup_p.h91
-rw-r--r--src/gui/kernel/qevent.cpp108
-rw-r--r--src/gui/kernel/qevent.h104
-rw-r--r--src/gui/kernel/qguiapplication.cpp15
-rw-r--r--src/gui/kernel/qguiapplication_p.h20
-rw-r--r--src/gui/kernel/qguivariant.cpp99
-rw-r--r--src/gui/kernel/qkeymapper_p.h1
-rw-r--r--src/gui/kernel/qkeysequence.cpp5
-rw-r--r--src/gui/kernel/qkeysequence.h16
-rw-r--r--src/gui/kernel/qkeysequence_p.h4
-rw-r--r--src/gui/kernel/qopenglcontext.cpp238
-rw-r--r--src/gui/kernel/qopenglcontext.h60
-rw-r--r--src/gui/kernel/qopenglcontext_p.h8
-rw-r--r--src/gui/kernel/qopenglwindow.cpp698
-rw-r--r--src/gui/kernel/qpalette.cpp204
-rw-r--r--src/gui/kernel/qpalette.h27
-rw-r--r--src/gui/kernel/qplatformcursor.cpp2
-rw-r--r--src/gui/kernel/qplatformdialoghelper.cpp1
-rw-r--r--src/gui/kernel/qplatformgraphicsbufferhelper.h2
-rw-r--r--src/gui/kernel/qplatformmenu.h6
-rw-r--r--src/gui/kernel/qplatformtheme.cpp8
-rw-r--r--src/gui/kernel/qplatformtheme.h8
-rw-r--r--src/gui/kernel/qplatformtheme_p.h6
-rw-r--r--src/gui/kernel/qshortcut.cpp483
-rw-r--r--src/gui/kernel/qshortcut.h168
-rw-r--r--src/gui/kernel/qshortcut_p.h93
-rw-r--r--src/gui/kernel/qshortcutmap.cpp4
-rw-r--r--src/gui/kernel/qshortcutmap_p.h6
-rw-r--r--src/gui/kernel/qwindow.h24
-rw-r--r--src/gui/kernel/qwindowdefs.h3
-rw-r--r--src/gui/kernel/qwindowsysteminterface.cpp4
37 files changed, 3383 insertions, 1413 deletions
diff --git a/src/gui/kernel/kernel.pri b/src/gui/kernel/kernel.pri
index 9c80f1e2cc..548bc18698 100644
--- a/src/gui/kernel/kernel.pri
+++ b/src/gui/kernel/kernel.pri
@@ -48,11 +48,8 @@ HEADERS += \
kernel/qinputmethod.h \
kernel/qinputmethod_p.h \
kernel/qinternalmimedata_p.h \
- kernel/qkeysequence.h \
- kernel/qkeysequence_p.h \
kernel/qkeymapper_p.h \
kernel/qpalette.h \
- kernel/qshortcutmap_p.h \
kernel/qsessionmanager.h \
kernel/qsessionmanager_p.h \
kernel/qwindowdefs.h \
@@ -108,12 +105,10 @@ SOURCES += \
kernel/qevent.cpp \
kernel/qinputmethod.cpp \
kernel/qinternalmimedata.cpp \
- kernel/qkeysequence.cpp \
kernel/qkeymapper.cpp \
kernel/qpalette.cpp \
kernel/qguivariant.cpp \
kernel/qscreen.cpp \
- kernel/qshortcutmap.cpp \
kernel/qstylehints.cpp \
kernel/qtouchdevice.cpp \
kernel/qplatformsharedgraphicscache.cpp \
@@ -131,6 +126,18 @@ SOURCES += \
kernel/qhighdpiscaling.cpp \
kernel/qtestsupport_gui.cpp
+qtConfig(action) {
+ HEADERS += \
+ kernel/qaction.h \
+ kernel/qaction_p.h \
+ kernel/qactiongroup.h \
+ kernel/qactiongroup_p.h
+
+ SOURCES += \
+ kernel/qactiongroup.cpp \
+ kernel/qaction.cpp
+}
+
qtConfig(draganddrop) {
HEADERS += \
kernel/qdnd_p.h \
@@ -151,13 +158,24 @@ qtConfig(opengl) {
HEADERS += \
kernel/qplatformopenglcontext.h \
kernel/qopenglcontext.h \
- kernel/qopenglcontext_p.h \
- kernel/qopenglwindow.h
+ kernel/qopenglcontext_p.h
SOURCES += \
kernel/qplatformopenglcontext.cpp \
- kernel/qopenglcontext.cpp \
- kernel/qopenglwindow.cpp
+ kernel/qopenglcontext.cpp
+}
+
+qtConfig(shortcut) {
+ HEADERS += \
+ kernel/qshortcut.h \
+ kernel/qshortcut_p.h \
+ kernel/qshortcutmap_p.h \
+ kernel/qkeysequence.h \
+ kernel/qkeysequence_p.h
+ SOURCES += \
+ kernel/qshortcut.cpp \
+ kernel/qshortcutmap.cpp \
+ kernel/qkeysequence.cpp
}
win32:HEADERS+=kernel/qwindowdefs_win.h
diff --git a/src/gui/kernel/qaction.cpp b/src/gui/kernel/qaction.cpp
new file mode 100644
index 0000000000..99a614ddd9
--- /dev/null
+++ b/src/gui/kernel/qaction.cpp
@@ -0,0 +1,1378 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qaction.h"
+#include "qactiongroup.h"
+
+#include "qaction_p.h"
+#include "qguiapplication.h"
+#include "qevent.h"
+#include "qlist.h"
+#include "qstylehints.h"
+#if QT_CONFIG(shortcut)
+# include <private/qshortcutmap_p.h>
+#endif
+#include <private/qguiapplication_p.h>
+#include <private/qdebug_p.h>
+
+#define QAPP_CHECK(functionName) \
+ if (Q_UNLIKELY(!QCoreApplication::instance())) { \
+ qWarning("QAction: Initialize Q(Gui)Application before calling '" functionName "'."); \
+ return; \
+ }
+
+QT_BEGIN_NAMESPACE
+
+/*
+ internal: guesses a descriptive text from a text suited for a menu entry
+ */
+static QString qt_strippedText(QString s)
+{
+ s.remove(QLatin1String("..."));
+ for (int i = 0; i < s.size(); ++i) {
+ if (s.at(i) == QLatin1Char('&'))
+ s.remove(i, 1);
+ }
+ return s.trimmed();
+}
+
+QActionPrivate *QGuiApplicationPrivate::createActionPrivate() const
+{
+ return new QActionPrivate;
+}
+
+QActionPrivate::QActionPrivate() :
+#if QT_CONFIG(shortcut)
+ autorepeat(1),
+#endif
+ enabled(1), explicitEnabled(0), explicitEnabledValue(1), visible(1), forceInvisible(0), checkable(0),
+ checked(0), separator(0), fontSet(false),
+ iconVisibleInMenu(-1), shortcutVisibleInContextMenu(-1)
+{
+}
+
+#if QT_CONFIG(shortcut)
+static bool dummy(QObject *, Qt::ShortcutContext) { return false; } // only for GUI testing.
+
+QShortcutMap::ContextMatcher QActionPrivate::contextMatcher() const
+{
+ return dummy;
+};
+#endif // QT_CONFIG(shortcut)
+
+QActionPrivate::~QActionPrivate() = default;
+
+void QActionPrivate::destroy()
+{
+}
+
+void QActionPrivate::sendDataChanged()
+{
+ Q_Q(QAction);
+ QActionEvent e(QEvent::ActionChanged, q);
+ QCoreApplication::sendEvent(q, &e);
+
+ emit q->changed();
+}
+
+#if QT_CONFIG(shortcut)
+void QActionPrivate::redoGrab(QShortcutMap &map)
+{
+ Q_Q(QAction);
+ if (shortcutId)
+ map.removeShortcut(shortcutId, q);
+ if (shortcut.isEmpty())
+ return;
+ shortcutId = map.addShortcut(q, shortcut, shortcutContext, contextMatcher());
+ if (!enabled)
+ map.setShortcutEnabled(false, shortcutId, q);
+ if (!autorepeat)
+ map.setShortcutAutoRepeat(false, shortcutId, q);
+}
+
+void QActionPrivate::redoGrabAlternate(QShortcutMap &map)
+{
+ Q_Q(QAction);
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
+ map.removeShortcut(id, q);
+ }
+ alternateShortcutIds.clear();
+ if (alternateShortcuts.isEmpty())
+ return;
+ for(int i = 0; i < alternateShortcuts.count(); ++i) {
+ const QKeySequence& alternate = alternateShortcuts.at(i);
+ if (!alternate.isEmpty())
+ alternateShortcutIds.append(map.addShortcut(q, alternate, shortcutContext, contextMatcher()));
+ else
+ alternateShortcutIds.append(0);
+ }
+ if (!enabled) {
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
+ map.setShortcutEnabled(false, id, q);
+ }
+ }
+ if (!autorepeat) {
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
+ map.setShortcutAutoRepeat(false, id, q);
+ }
+ }
+}
+
+void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
+{
+ Q_Q(QAction);
+ if (shortcutId)
+ map.setShortcutEnabled(enable, shortcutId, q);
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
+ map.setShortcutEnabled(enable, id, q);
+ }
+}
+#endif // QT_NO_SHORTCUT
+
+bool QActionPrivate::showStatusText(QObject *object, const QString &str)
+{
+ if (QObject *receiver = object ? object : parent) {
+ QStatusTipEvent tip(str);
+ QCoreApplication::sendEvent(receiver, &tip);
+ return true;
+ }
+ return false;
+}
+
+void QActionPrivate::setMenu(QObject *)
+{
+}
+
+QObject *QActionPrivate::menu() const
+{
+ return nullptr;
+}
+
+/*!
+ \class QAction
+ \brief The QAction class provides an abstraction for user commands
+ that can be added to different user interface components.
+ \since 6.0
+
+ \inmodule QtGui
+
+ In applications many common commands can be invoked via menus,
+ toolbar buttons, and keyboard shortcuts. Since the user expects
+ each command to be performed in the same way, regardless of the
+ user interface used, it is useful to represent each command as
+ an \e action.
+
+ Actions can be added to menus and toolbars, and will
+ automatically keep them in sync. For example, in a word processor,
+ if the user presses a Bold toolbar button, the Bold menu item
+ will automatically be checked.
+
+ A QAction may contain an icon, menu text, a shortcut, status text,
+ "What's This?" text, and a tooltip. Most of these can be set in
+ the constructor. They can also be set independently with
+ setIcon(), setText(), setIconText(), setShortcut(),
+ setStatusTip(), setWhatsThis(), and setToolTip(). For menu items,
+ it is possible to set an individual font with setFont().
+
+ We recommend that actions are created as children of the window
+ they are used in. In most cases actions will be children of
+ the application's main window.
+
+ \section1 QAction in widget applications
+
+ Once a QAction has been created, it should be added to the relevant
+ menu and toolbar, then connected to the slot which will perform
+ the action. For example:
+
+ \snippet mainwindows/application/mainwindow.cpp 19
+
+ Actions are added to widgets using QWidget::addAction() or
+ QGraphicsWidget::addAction(). Note that an action must be added to a
+ widget before it can be used. This is also true when the shortcut should
+ be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).
+
+ Actions can be created as independent objects. But they may
+ also be created during the construction of menus. The QMenu class
+ contains convenience functions for creating actions suitable for
+ use as menu items.
+
+
+ \sa QMenu, QToolBar, {Application Example}
+*/
+
+/*!
+ \fn void QAction::trigger()
+
+ This is a convenience slot that calls activate(Trigger).
+*/
+
+/*!
+ \fn void QAction::hover()
+
+ This is a convenience slot that calls activate(Hover).
+*/
+
+/*!
+ \enum QAction::MenuRole
+
+ This enum describes how an action should be moved into the application menu on \macos.
+
+ \value NoRole This action should not be put into the application menu
+ \value TextHeuristicRole This action should be put in the application menu based on the action's text
+ as described in the QMenuBar documentation.
+ \value ApplicationSpecificRole This action should be put in the application menu with an application specific role
+ \value AboutQtRole This action handles the "About Qt" menu item.
+ \value AboutRole This action should be placed where the "About" menu item is in the application menu. The text of
+ the menu item will be set to "About <application name>". The application name is fetched from the
+ \c{Info.plist} file in the application's bundle (See \l{Qt for macOS - Deployment}).
+ \value PreferencesRole This action should be placed where the "Preferences..." menu item is in the application menu.
+ \value QuitRole This action should be placed where the Quit menu item is in the application menu.
+
+ Setting this value only has effect on items that are in the immediate menus
+ of the menubar, not the submenus of those menus. For example, if you have
+ File menu in your menubar and the File menu has a submenu, setting the
+ MenuRole for the actions in that submenu have no effect. They will never be moved.
+*/
+
+/*!
+ Constructs an action with \a parent. If \a parent is an action
+ group the action will be automatically inserted into the group.
+
+ \note The \a parent argument is optional since Qt 5.7.
+*/
+QAction::QAction(QObject *parent)
+ : QAction(*QGuiApplicationPrivate::instance()->createActionPrivate(), parent)
+{
+}
+
+/*!
+ Constructs an action with some \a text and \a parent. If \a
+ parent is an action group the action will be automatically
+ inserted into the group.
+
+ The action uses a stripped version of \a text (e.g. "\&Menu
+ Option..." becomes "Menu Option") as descriptive text for
+ tool buttons. You can override this by setting a specific
+ description with setText(). The same text will be used for
+ tooltips unless you specify a different text using
+ setToolTip().
+
+*/
+QAction::QAction(const QString &text, QObject *parent)
+ : QAction(parent)
+{
+ Q_D(QAction);
+ d->text = text;
+}
+
+/*!
+ Constructs an action with an \a icon and some \a text and \a
+ parent. If \a parent is an action group the action will be
+ automatically inserted into the group.
+
+ The action uses a stripped version of \a text (e.g. "\&Menu
+ Option..." becomes "Menu Option") as descriptive text for
+ tool buttons. You can override this by setting a specific
+ description with setText(). The same text will be used for
+ tooltips unless you specify a different text using
+ setToolTip().
+*/
+QAction::QAction(const QIcon &icon, const QString &text, QObject *parent)
+ : QAction(text, parent)
+{
+ Q_D(QAction);
+ d->icon = icon;
+}
+
+/*!
+ \internal
+*/
+QAction::QAction(QActionPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+ Q_D(QAction);
+ d->group = qobject_cast<QActionGroup *>(parent);
+ if (d->group)
+ d->group->addAction(this);
+}
+
+#if QT_CONFIG(shortcut)
+/*!
+ \property QAction::shortcut
+ \brief the action's primary shortcut key
+
+ Valid keycodes for this property can be found in \l Qt::Key and
+ \l Qt::Modifier. There is no default shortcut key.
+*/
+void QAction::setShortcut(const QKeySequence &shortcut)
+{
+ QAPP_CHECK("setShortcut");
+
+ Q_D(QAction);
+ if (d->shortcut == shortcut)
+ return;
+
+ d->shortcut = shortcut;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+/*!
+ Sets \a shortcuts as the list of shortcuts that trigger the
+ action. The first element of the list is the primary shortcut.
+
+ \sa shortcut
+*/
+void QAction::setShortcuts(const QList<QKeySequence> &shortcuts)
+{
+ Q_D(QAction);
+
+ QList <QKeySequence> listCopy = shortcuts;
+
+ QKeySequence primary;
+ if (!listCopy.isEmpty())
+ primary = listCopy.takeFirst();
+
+ if (d->shortcut == primary && d->alternateShortcuts == listCopy)
+ return;
+
+ QAPP_CHECK("setShortcuts");
+
+ d->shortcut = primary;
+ d->alternateShortcuts = listCopy;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+/*!
+ Sets a platform dependent list of shortcuts based on the \a key.
+ The result of calling this function will depend on the currently running platform.
+ Note that more than one shortcut can assigned by this action.
+ If only the primary shortcut is required, use setShortcut instead.
+
+ \sa QKeySequence::keyBindings()
+*/
+void QAction::setShortcuts(QKeySequence::StandardKey key)
+{
+ QList <QKeySequence> list = QKeySequence::keyBindings(key);
+ setShortcuts(list);
+}
+
+/*!
+ Returns the primary shortcut.
+
+ \sa setShortcuts()
+*/
+QKeySequence QAction::shortcut() const
+{
+ Q_D(const QAction);
+ return d->shortcut;
+}
+
+/*!
+ Returns the list of shortcuts, with the primary shortcut as
+ the first element of the list.
+
+ \sa setShortcuts()
+*/
+QList<QKeySequence> QAction::shortcuts() const
+{
+ Q_D(const QAction);
+ QList <QKeySequence> shortcuts;
+ if (!d->shortcut.isEmpty())
+ shortcuts << d->shortcut;
+ if (!d->alternateShortcuts.isEmpty())
+ shortcuts << d->alternateShortcuts;
+ return shortcuts;
+}
+
+/*!
+ \property QAction::shortcutContext
+ \brief the context for the action's shortcut
+
+ Valid values for this property can be found in \l Qt::ShortcutContext.
+ The default value is Qt::WindowShortcut.
+*/
+void QAction::setShortcutContext(Qt::ShortcutContext context)
+{
+ Q_D(QAction);
+ if (d->shortcutContext == context)
+ return;
+ QAPP_CHECK("setShortcutContext");
+ d->shortcutContext = context;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+Qt::ShortcutContext QAction::shortcutContext() const
+{
+ Q_D(const QAction);
+ return d->shortcutContext;
+}
+
+/*!
+ \property QAction::autoRepeat
+ \brief whether the action can auto repeat
+
+ If true, the action will auto repeat when the keyboard shortcut
+ combination is held down, provided that keyboard auto repeat is
+ enabled on the system.
+ The default value is true.
+*/
+void QAction::setAutoRepeat(bool on)
+{
+ Q_D(QAction);
+ if (d->autorepeat == on)
+ return;
+ QAPP_CHECK("setAutoRepeat");
+ d->autorepeat = on;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+bool QAction::autoRepeat() const
+{
+ Q_D(const QAction);
+ return d->autorepeat;
+}
+#endif // QT_CONFIG(shortcut)
+
+/*!
+ \property QAction::font
+ \brief the action's font
+
+ The font property is used to render the text set on the
+ QAction. The font can be considered a hint as it will not be
+ consulted in all cases based upon application and style.
+
+ By default, this property contains the application's default font.
+
+ \sa setText()
+*/
+void QAction::setFont(const QFont &font)
+{
+ Q_D(QAction);
+ if (d->font == font)
+ return;
+
+ d->fontSet = true;
+ d->font = font;
+ d->sendDataChanged();
+}
+
+QFont QAction::font() const
+{
+ Q_D(const QAction);
+ return d->font;
+}
+
+
+/*!
+ Destroys the object and frees allocated resources.
+*/
+QAction::~QAction()
+{
+ Q_D(QAction);
+
+ d->destroy();
+
+ if (d->group)
+ d->group->removeAction(this);
+#if QT_CONFIG(shortcut)
+ if (d->shortcutId && qApp) {
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(d->shortcutId, this);
+ for (int id : qAsConst(d->alternateShortcutIds))
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(id, this);
+ }
+#endif
+}
+
+/*!
+ Sets this action group to \a group. The action will be automatically
+ added to the group's list of actions.
+
+ Actions within the group will be mutually exclusive.
+
+ \sa QActionGroup, actionGroup()
+*/
+void QAction::setActionGroup(QActionGroup *group)
+{
+ Q_D(QAction);
+ if(group == d->group)
+ return;
+
+ if(d->group)
+ d->group->removeAction(this);
+ d->group = group;
+ if(group)
+ group->addAction(this);
+ d->sendDataChanged();
+}
+
+/*!
+ Returns the action group for this action. If no action group manages
+ this action, then \nullptr will be returned.
+
+ \sa QActionGroup, setActionGroup()
+*/
+QActionGroup *QAction::actionGroup() const
+{
+ Q_D(const QAction);
+ return d->group;
+}
+
+/*!
+ \since 6.0
+ Returns a list of objects this action has been added to.
+
+ \sa QWidget::addAction(), QGraphicsWidget::addAction()
+*/
+QVector<QObject*> QAction::associatedObjects() const
+{
+ Q_D(const QAction);
+ return d->associatedObjects;
+}
+
+/*!
+ \fn QWidget *QAction::parentWidget() const
+ \obsolete Use parent() with qobject_cast() instead.
+
+ Returns the parent widget.
+*/
+
+/*!
+ \fn QList<QWidget*> QAction::associatedWidgets() const
+ \obsolete Use associatedObjects() with qobject_cast() instead.
+
+ Returns a list of widgets this action has been added to.
+
+ \sa QWidget::addAction(), associatedObjects(), associatedGraphicsWidgets()
+*/
+
+/*!
+ \fn QList<QWidget*> QAction::associatedGraphicsWidgets() const
+ \obsolete Use associatedObjects() with qobject_cast() instead.
+
+ Returns a list of graphics widgets this action has been added to.
+
+ \sa QGraphicsWidget::addAction(), associatedObjects(), associatedWidgets()
+*/
+
+/*!
+ \property QAction::icon
+ \brief the action's icon
+
+ In toolbars, the icon is used as the tool button icon; in menus,
+ it is displayed to the left of the menu text. There is no default
+ icon.
+
+ If a null icon (QIcon::isNull()) is passed into this function,
+ the icon of the action is cleared.
+*/
+void QAction::setIcon(const QIcon &icon)
+{
+ Q_D(QAction);
+ d->icon = icon;
+ d->sendDataChanged();
+}
+
+QIcon QAction::icon() const
+{
+ Q_D(const QAction);
+ return d->icon;
+}
+
+/*!
+ If \a b is true then this action will be considered a separator.
+
+ How a separator is represented depends on the widget it is inserted
+ into. Under most circumstances the text, submenu, and icon will be
+ ignored for separator actions.
+
+ \sa isSeparator()
+*/
+void QAction::setSeparator(bool b)
+{
+ Q_D(QAction);
+ if (d->separator == b)
+ return;
+
+ d->separator = b;
+ d->sendDataChanged();
+}
+
+/*!
+ Returns \c true if this action is a separator action; otherwise it
+ returns \c false.
+
+ \sa setSeparator()
+*/
+bool QAction::isSeparator() const
+{
+ Q_D(const QAction);
+ return d->separator;
+}
+
+/*!
+ \property QAction::text
+ \brief the action's descriptive text
+
+ If the action is added to a menu, the menu option will consist of
+ the icon (if there is one), the text, and the shortcut (if there
+ is one). If the text is not explicitly set in the constructor, or
+ by using setText(), the action's description icon text will be
+ used as text. There is no default text.
+
+ \sa iconText
+*/
+void QAction::setText(const QString &text)
+{
+ Q_D(QAction);
+ if (d->text == text)
+ return;
+
+ d->text = text;
+ d->sendDataChanged();
+}
+
+QString QAction::text() const
+{
+ Q_D(const QAction);
+ QString s = d->text;
+ if(s.isEmpty()) {
+ s = d->iconText;
+ s.replace(QLatin1Char('&'), QLatin1String("&&"));
+ }
+ return s;
+}
+
+/*!
+ \property QAction::iconText
+ \brief the action's descriptive icon text
+
+ If QToolBar::toolButtonStyle is set to a value that permits text to
+ be displayed, the text defined held in this property appears as a
+ label in the relevant tool button.
+
+ It also serves as the default text in menus and tooltips if the action
+ has not been defined with setText() or setToolTip(), and will
+ also be used in toolbar buttons if no icon has been defined using setIcon().
+
+ If the icon text is not explicitly set, the action's normal text will be
+ used for the icon text.
+
+ By default, this property contains an empty string.
+
+ \sa setToolTip(), setStatusTip()
+*/
+void QAction::setIconText(const QString &text)
+{
+ Q_D(QAction);
+ if (d->iconText == text)
+ return;
+
+ d->iconText = text;
+ d->sendDataChanged();
+}
+
+QString QAction::iconText() const
+{
+ Q_D(const QAction);
+ if (d->iconText.isEmpty())
+ return qt_strippedText(d->text);
+ return d->iconText;
+}
+
+/*!
+ \property QAction::toolTip
+ \brief the action's tooltip
+
+ This text is used for the tooltip. If no tooltip is specified,
+ the action's text is used.
+
+ By default, this property contains the action's text.
+
+ \sa setStatusTip(), setShortcut()
+*/
+void QAction::setToolTip(const QString &tooltip)
+{
+ Q_D(QAction);
+ if (d->tooltip == tooltip)
+ return;
+
+ d->tooltip = tooltip;
+ d->sendDataChanged();
+}
+
+QString QAction::toolTip() const
+{
+ Q_D(const QAction);
+ if (d->tooltip.isEmpty()) {
+ if (!d->text.isEmpty())
+ return qt_strippedText(d->text);
+ return qt_strippedText(d->iconText);
+ }
+ return d->tooltip;
+}
+
+/*!
+ \property QAction::statusTip
+ \brief the action's status tip
+
+ The status tip is displayed on all status bars provided by the
+ action's top-level parent widget.
+
+ By default, this property contains an empty string.
+
+ \sa setToolTip(), showStatusText()
+*/
+void QAction::setStatusTip(const QString &statustip)
+{
+ Q_D(QAction);
+ if (d->statustip == statustip)
+ return;
+
+ d->statustip = statustip;
+ d->sendDataChanged();
+}
+
+QString QAction::statusTip() const
+{
+ Q_D(const QAction);
+ return d->statustip;
+}
+
+/*!
+ Updates the relevant status bar for the UI represented by \a object by sending a
+ QStatusTipEvent. Returns \c true if an event was sent, otherwise returns \c false.
+
+ If a null widget is specified, the event is sent to the action's parent.
+
+ \sa statusTip
+*/
+bool QAction::showStatusText(QObject *object)
+{
+ Q_D(QAction);
+ return d->showStatusText(object, statusTip());
+}
+
+/*!
+ \property QAction::whatsThis
+ \brief the action's "What's This?" help text
+
+ The "What's This?" text is used to provide a brief description of
+ the action. The text may contain rich text. There is no default
+ "What's This?" text.
+
+ \sa QWhatsThis
+*/
+void QAction::setWhatsThis(const QString &whatsthis)
+{
+ Q_D(QAction);
+ if (d->whatsthis == whatsthis)
+ return;
+
+ d->whatsthis = whatsthis;
+ d->sendDataChanged();
+}
+
+QString QAction::whatsThis() const
+{
+ Q_D(const QAction);
+ return d->whatsthis;
+}
+
+/*!
+ \enum QAction::Priority
+
+ This enum defines priorities for actions in user interface.
+
+ \value LowPriority The action should not be prioritized in
+ the user interface.
+
+ \value NormalPriority
+
+ \value HighPriority The action should be prioritized in
+ the user interface.
+
+ \sa priority
+*/
+
+
+/*!
+ \property QAction::priority
+
+ \brief the actions's priority in the user interface.
+
+ This property can be set to indicate how the action should be prioritized
+ in the user interface.
+
+ For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
+ mode set, then actions with LowPriority will not show the text
+ labels.
+*/
+void QAction::setPriority(Priority priority)
+{
+ Q_D(QAction);
+ if (d->priority == priority)
+ return;
+
+ d->priority = priority;
+ d->sendDataChanged();
+}
+
+QAction::Priority QAction::priority() const
+{
+ Q_D(const QAction);
+ return d->priority;
+}
+
+/*!
+ \property QAction::checkable
+ \brief whether the action is a checkable action
+
+ A checkable action is one which has an on/off state. For example,
+ in a word processor, a Bold toolbar button may be either on or
+ off. An action which is not a toggle action is a command action;
+ a command action is simply executed, e.g. file save.
+ By default, this property is \c false.
+
+ In some situations, the state of one toggle action should depend
+ on the state of others. For example, "Left Align", "Center" and
+ "Right Align" toggle actions are mutually exclusive. To achieve
+ exclusive toggling, add the relevant toggle actions to a
+ QActionGroup with the QActionGroup::exclusive property set to
+ true.
+
+ \sa setChecked()
+*/
+void QAction::setCheckable(bool b)
+{
+ Q_D(QAction);
+ if (d->checkable == b)
+ return;
+
+ d->checkable = b;
+ QPointer<QAction> guard(this);
+ d->sendDataChanged();
+ if (guard)
+ emit checkableChanged(b);
+ if (guard && d->checked)
+ emit toggled(b);
+}
+
+bool QAction::isCheckable() const
+{
+ Q_D(const QAction);
+ return d->checkable;
+}
+
+/*!
+ \fn void QAction::toggle()
+
+ This is a convenience function for the \l checked property.
+ Connect to it to change the checked state to its opposite state.
+*/
+void QAction::toggle()
+{
+ Q_D(QAction);
+ setChecked(!d->checked);
+}
+
+/*!
+ \property QAction::checked
+ \brief whether the action is checked.
+
+ Only checkable actions can be checked. By default, this is false
+ (the action is unchecked).
+
+ \note The notifier signal for this property is toggled(). As toggling
+ a QAction changes its state, it will also emit a changed() signal.
+
+ \sa checkable, toggled()
+*/
+void QAction::setChecked(bool b)
+{
+ Q_D(QAction);
+ if (d->checked == b)
+ return;
+
+ d->checked = b;
+ if (!d->checkable)
+ return;
+ QPointer<QAction> guard(this);
+ d->sendDataChanged();
+ if (guard)
+ emit toggled(b);
+}
+
+bool QAction::isChecked() const
+{
+ Q_D(const QAction);
+ return d->checked && d->checkable;
+}
+
+/*!
+ \fn void QAction::setDisabled(bool b)
+
+ This is a convenience function for the \l enabled property, that
+ is useful for signals--slots connections. If \a b is true the
+ action is disabled; otherwise it is enabled.
+*/
+
+/*!
+ \property QAction::enabled
+ \brief whether the action is enabled
+
+ Disabled actions cannot be chosen by the user. They do not
+ disappear from menus or toolbars, but they are displayed in a way
+ which indicates that they are unavailable. For example, they might
+ be displayed using only shades of gray.
+
+ \uicontrol{What's This?} help on disabled actions is still available, provided
+ that the QAction::whatsThis property is set.
+
+ An action will be disabled when all widgets to which it is added
+ (with QWidget::addAction()) are disabled or not visible. When an
+ action is disabled, it is not possible to trigger it through its
+ shortcut.
+
+ By default, this property is \c true (actions are enabled).
+
+ \sa text
+*/
+void QAction::setEnabled(bool b)
+{
+ Q_D(QAction);
+ if (d->explicitEnabledValue == b && d->explicitEnabled)
+ return;
+ d->explicitEnabledValue = b;
+ d->explicitEnabled = true;
+ QAPP_CHECK("setEnabled");
+ d->setEnabled(b, false);
+}
+
+bool QActionPrivate::setEnabled(bool b, bool byGroup)
+{
+ Q_Q(QAction);
+ if (b && !visible)
+ b = false;
+ if (b && !byGroup && (group && !group->isEnabled()))
+ b = false;
+ if (b && byGroup && explicitEnabled)
+ b = explicitEnabledValue;
+
+ if (b == enabled)
+ return false;
+
+ enabled = b;
+#if QT_CONFIG(shortcut)
+ setShortcutEnabled(b, QGuiApplicationPrivate::instance()->shortcutMap);
+#endif
+ QPointer guard(q);
+ sendDataChanged();
+ if (guard)
+ emit q->enabledChanged(b);
+ return true;
+}
+
+void QAction::resetEnabled()
+{
+ Q_D(QAction);
+ if (!d->explicitEnabled)
+ return;
+ d->explicitEnabled = false;
+ d->setEnabled(true, false);
+}
+
+bool QAction::isEnabled() const
+{
+ Q_D(const QAction);
+ return d->enabled;
+}
+
+/*!
+ \property QAction::visible
+ \brief whether the action can be seen (e.g. in menus and toolbars)
+
+ If \e visible is true the action can be seen (e.g. in menus and
+ toolbars) and chosen by the user; if \e visible is false the
+ action cannot be seen or chosen by the user.
+
+ Actions which are not visible are \e not grayed out; they do not
+ appear at all.
+
+ By default, this property is \c true (actions are visible).
+*/
+void QAction::setVisible(bool b)
+{
+ Q_D(QAction);
+ if (b == d->visible && b != d->forceInvisible)
+ return;
+ QAPP_CHECK("setVisible");
+ d->forceInvisible = !b;
+ d->visible = b;
+ bool enabled = d->visible;
+ if (enabled && d->explicitEnabled)
+ enabled = d->explicitEnabledValue;
+ if (!d->setEnabled(enabled, false))
+ d->sendDataChanged();
+}
+
+
+bool QAction::isVisible() const
+{
+ Q_D(const QAction);
+ return d->visible;
+}
+
+/*!
+ \reimp
+*/
+bool QAction::event(QEvent *e)
+{
+ Q_D(QAction);
+ if (e->type() == QEvent::ActionChanged) {
+ for (auto object : qAsConst(d->associatedObjects))
+ QCoreApplication::sendEvent(object, e);
+ }
+
+#if QT_CONFIG(shortcut)
+ if (e->type() == QEvent::Shortcut) {
+ QShortcutEvent *se = static_cast<QShortcutEvent *>(e);
+ Q_ASSERT_X(se->key() == d_func()->shortcut || d_func()->alternateShortcuts.contains(se->key()),
+ "QAction::event",
+ "Received shortcut event from incorrect shortcut");
+ if (se->isAmbiguous())
+ qWarning("QAction::event: Ambiguous shortcut overload: %s", se->key().toString(QKeySequence::NativeText).toLatin1().constData());
+ else
+ activate(Trigger);
+ return true;
+ }
+#endif // QT_CONFIG(shortcut)
+ return QObject::event(e);
+}
+
+/*!
+ Returns the user data as set in QAction::setData.
+
+ \sa setData()
+*/
+QVariant QAction::data() const
+{
+ Q_D(const QAction);
+ return d->userData;
+}
+
+/*!
+ Sets the action's internal data to the given \a userData.
+
+ \sa data()
+*/
+void QAction::setData(const QVariant &data)
+{
+ Q_D(QAction);
+ if (d->userData == data)
+ return;
+ d->userData = data;
+ d->sendDataChanged();
+}
+
+/*!
+ Sends the relevant signals for ActionEvent \a event.
+
+ Action-based widgets use this API to cause the QAction
+ to emit signals as well as emitting their own.
+*/
+void QAction::activate(ActionEvent event)
+{
+ Q_D(QAction);
+ if(event == Trigger) {
+ QPointer<QObject> guard = this;
+ if(d->checkable) {
+ // the checked action of an exclusive group may not be unchecked
+ if (d->checked && (d->group
+ && d->group->exclusionPolicy() == QActionGroup::ExclusionPolicy::Exclusive
+ && d->group->checkedAction() == this)) {
+ if (!guard.isNull())
+ emit triggered(true);
+ return;
+ }
+ setChecked(!d->checked);
+ }
+ if (!guard.isNull())
+ emit triggered(d->checked);
+ } else if(event == Hover) {
+ emit hovered();
+ }
+}
+
+/*!
+ \fn void QAction::triggered(bool checked)
+
+ This signal is emitted when an action is activated by the user;
+ for example, when the user clicks a menu option, toolbar button,
+ or presses an action's shortcut key combination, or when trigger()
+ was called. Notably, it is \e not emitted when setChecked() or
+ toggle() is called.
+
+ If the action is checkable, \a checked is true if the action is
+ checked, or false if the action is unchecked.
+
+ \sa activate(), toggled(), checked
+*/
+
+/*!
+ \fn void QAction::toggled(bool checked)
+
+ This signal is emitted whenever a checkable action changes its
+ isChecked() status. This can be the result of a user interaction,
+ or because setChecked() was called. As setChecked() changes the
+ QAction, it emits changed() in addition to toggled().
+
+ \a checked is true if the action is checked, or false if the
+ action is unchecked.
+
+ \sa activate(), triggered(), checked
+*/
+
+/*!
+ \fn void QAction::hovered()
+
+ This signal is emitted when an action is highlighted by the user;
+ for example, when the user pauses with the cursor over a menu option,
+ toolbar button, or presses an action's shortcut key combination.
+
+ \sa activate()
+*/
+
+/*!
+ \fn void QAction::changed()
+
+ This signal is emitted when an action has changed. If you
+ are only interested in actions in a given widget, you can
+ watch for QWidget::actionEvent() sent with an
+ QEvent::ActionChanged.
+
+ \sa QWidget::actionEvent()
+*/
+
+/*!
+ \enum QAction::ActionEvent
+
+ This enum type is used when calling QAction::activate()
+
+ \value Trigger this will cause the QAction::triggered() signal to be emitted.
+
+ \value Hover this will cause the QAction::hovered() signal to be emitted.
+*/
+
+/*!
+ \property QAction::menuRole
+ \brief the action's menu role
+
+ This indicates what role the action serves in the application menu on
+ \macos. By default all actions have the TextHeuristicRole, which means that
+ the action is added based on its text (see QMenuBar for more information).
+
+ The menu role can only be changed before the actions are put into the menu
+ bar in \macos (usually just before the first application window is
+ shown).
+*/
+void QAction::setMenuRole(MenuRole menuRole)
+{
+ Q_D(QAction);
+ if (d->menuRole == menuRole)
+ return;
+
+ d->menuRole = menuRole;
+ d->sendDataChanged();
+}
+
+QAction::MenuRole QAction::menuRole() const
+{
+ Q_D(const QAction);
+ return d->menuRole;
+}
+
+/*!
+ \fn QMenu *QAction::menu() const
+ \obsolete
+
+ Returns the menu contained by this action.
+
+ In widget applications, actions that contain menus can be used to create menu
+ items with submenus, or inserted into toolbars to create buttons with popup menus.
+
+ \sa QMenu::addAction()
+*/
+QObject* QAction::menuObject() const
+{
+ Q_D(const QAction);
+ return d->menu();
+}
+
+/*!
+ \fn void QAction::setMenu(QMenu *menu)
+ \obsolete
+
+ Sets the menu contained by this action to the specified \a menu.
+*/
+void QAction::setMenuObject(QObject *object)
+{
+ Q_D(QAction);
+ d->setMenu(object);
+}
+
+/*!
+ \property QAction::iconVisibleInMenu
+ \brief Whether or not an action should show an icon in a menu
+
+ In some applications, it may make sense to have actions with icons in the
+ toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it
+ is false, it is not shown.
+
+ The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute
+ is set for the application. Explicitly settings this property overrides
+ the presence (or abscence) of the attribute.
+
+ For example:
+ \snippet code/src_gui_kernel_qaction.cpp 0
+
+ \sa icon, QCoreApplication::setAttribute()
+*/
+void QAction::setIconVisibleInMenu(bool visible)
+{
+ Q_D(QAction);
+ if (d->iconVisibleInMenu == -1 || visible != bool(d->iconVisibleInMenu)) {
+ int oldValue = d->iconVisibleInMenu;
+ d->iconVisibleInMenu = visible;
+ // Only send data changed if we really need to.
+ if (oldValue != -1
+ || visible == !QCoreApplication::testAttribute(Qt::AA_DontShowIconsInMenus)) {
+ d->sendDataChanged();
+ }
+ }
+}
+
+bool QAction::isIconVisibleInMenu() const
+{
+ Q_D(const QAction);
+ if (d->iconVisibleInMenu == -1) {
+ return !QCoreApplication::testAttribute(Qt::AA_DontShowIconsInMenus);
+ }
+ return d->iconVisibleInMenu;
+}
+
+/*!
+ \property QAction::shortcutVisibleInContextMenu
+ \brief Whether or not an action should show a shortcut in a context menu
+
+ In some applications, it may make sense to have actions with shortcuts in
+ context menus. If true, the shortcut (if valid) is shown when the action is
+ shown via a context menu, when it is false, it is not shown.
+
+ The default is to follow whether the Qt::AA_DontShowShortcutsInContextMenus attribute
+ is set for the application, falling back to the widget style hint.
+ Explicitly setting this property overrides the presence (or abscence) of the attribute.
+
+ \sa shortcut, QCoreApplication::setAttribute()
+*/
+void QAction::setShortcutVisibleInContextMenu(bool visible)
+{
+ Q_D(QAction);
+ if (d->shortcutVisibleInContextMenu == -1 || visible != bool(d->shortcutVisibleInContextMenu)) {
+ int oldValue = d->shortcutVisibleInContextMenu;
+ d->shortcutVisibleInContextMenu = visible;
+ // Only send data changed if we really need to.
+ if (oldValue != -1
+ || visible == !QCoreApplication::testAttribute(Qt::AA_DontShowShortcutsInContextMenus)) {
+ d->sendDataChanged();
+ }
+ }
+}
+
+bool QAction::isShortcutVisibleInContextMenu() const
+{
+ Q_D(const QAction);
+ if (d->shortcutVisibleInContextMenu == -1) {
+ return !QCoreApplication::testAttribute(Qt::AA_DontShowShortcutsInContextMenus)
+ && QGuiApplication::styleHints()->showShortcutsInContextMenus();
+ }
+ return d->shortcutVisibleInContextMenu;
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug d, const QAction *action)
+{
+ QDebugStateSaver saver(d);
+ d.nospace();
+ d << "QAction(" << static_cast<const void *>(action);
+ if (action) {
+ d << " text=" << action->text();
+ if (!action->toolTip().isEmpty())
+ d << " toolTip=" << action->toolTip();
+ if (action->isCheckable())
+ d << " checked=" << action->isChecked();
+#if QT_CONFIG(shortcut)
+ if (!action->shortcut().isEmpty())
+ d << " shortcut=" << action->shortcut();
+#endif
+ d << " menuRole=";
+ QtDebugUtils::formatQEnum(d, action->menuRole());
+ d << " enabled=" << action->isEnabled();
+ d << " visible=" << action->isVisible();
+ } else {
+ d << '0';
+ }
+ d << ')';
+ return d;
+}
+#endif // QT_NO_DEBUG_STREAM
+
+QT_END_NAMESPACE
+
+#include "moc_qaction.cpp"
diff --git a/src/gui/kernel/qaction.h b/src/gui/kernel/qaction.h
new file mode 100644
index 0000000000..37c6b3a647
--- /dev/null
+++ b/src/gui/kernel/qaction.h
@@ -0,0 +1,276 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QACTION_H
+#define QACTION_H
+
+#include <QtGui/qtguiglobal.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/qkeysequence.h>
+#endif
+#include <QtGui/qicon.h>
+#include <QtCore/qstring.h>
+#include <QtCore/qvariant.h>
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class QActionEvent;
+class QActionGroup;
+class QActionPrivate;
+#if QT_DEPRECATED_SINCE(6,0)
+class QWidget;
+class QGraphicsWidget;
+class QMenu;
+#endif
+
+class Q_GUI_EXPORT QAction : public QObject
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QAction)
+
+ Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable NOTIFY checkableChanged FINAL)
+ Q_PROPERTY(bool checked READ isChecked WRITE setChecked NOTIFY toggled)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged RESET resetEnabled FINAL)
+ Q_PROPERTY(QIcon icon READ icon WRITE setIcon NOTIFY changed)
+ Q_PROPERTY(QString text READ text WRITE setText NOTIFY changed)
+ Q_PROPERTY(QString iconText READ iconText WRITE setIconText NOTIFY changed)
+ Q_PROPERTY(QString toolTip READ toolTip WRITE setToolTip NOTIFY changed)
+ Q_PROPERTY(QString statusTip READ statusTip WRITE setStatusTip NOTIFY changed)
+ Q_PROPERTY(QString whatsThis READ whatsThis WRITE setWhatsThis NOTIFY changed)
+ Q_PROPERTY(QFont font READ font WRITE setFont NOTIFY changed)
+#if QT_CONFIG(shortcut)
+ Q_PROPERTY(QKeySequence shortcut READ shortcut WRITE setShortcut NOTIFY changed)
+ Q_PROPERTY(Qt::ShortcutContext shortcutContext READ shortcutContext WRITE setShortcutContext NOTIFY changed)
+ Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat NOTIFY changed)
+#endif // QT_CONFIG(shortcut)
+ Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY changed)
+ Q_PROPERTY(MenuRole menuRole READ menuRole WRITE setMenuRole NOTIFY changed)
+ Q_PROPERTY(bool iconVisibleInMenu READ isIconVisibleInMenu WRITE setIconVisibleInMenu NOTIFY changed)
+ Q_PROPERTY(bool shortcutVisibleInContextMenu READ isShortcutVisibleInContextMenu WRITE setShortcutVisibleInContextMenu NOTIFY changed)
+ Q_PROPERTY(Priority priority READ priority WRITE setPriority)
+
+public:
+ // note this is copied into qplatformmenu.h, which must stay in sync
+ enum MenuRole { NoRole = 0, TextHeuristicRole, ApplicationSpecificRole, AboutQtRole,
+ AboutRole, PreferencesRole, QuitRole };
+ Q_ENUM(MenuRole)
+ enum Priority { LowPriority = 0,
+ NormalPriority = 128,
+ HighPriority = 256};
+ Q_ENUM(Priority)
+ explicit QAction(QObject *parent = nullptr);
+ explicit QAction(const QString &text, QObject *parent = nullptr);
+ explicit QAction(const QIcon &icon, const QString &text, QObject *parent = nullptr);
+
+ ~QAction();
+
+ QVector<QObject *> associatedObjects() const;
+
+#if QT_DEPRECATED_SINCE(6,0)
+#ifdef Q_CLANG_QDOC
+ QWidget *parentWidget() const;
+ QList<QWidget*> associatedWidgets() const;
+ QList<QGraphicsWidget*> associatedGraphicsWidgets() const;
+#else
+ /*
+ These are templates so that instantiation happens only in calling code, when
+ QWidget, QMenu, and QGraphicsWidget can be expected to be fully defined.
+ */
+ template<typename T = QWidget*>
+ T parentWidget() const
+ {
+ auto result = parent();
+ while (result && !qobject_cast<T>(result))
+ result = result->parent();
+ return static_cast<T>(result);
+ }
+
+ template<typename T = QWidget*>
+ QList<T> associatedWidgets() const
+ {
+ QList<T> result;
+ for (auto object : associatedObjects())
+ if (auto widget = qobject_cast<T>(object))
+ result.append(widget);
+ return result;
+ }
+ template<typename T = QGraphicsWidget*>
+ QList<T> associatedGraphicsWidgets() const
+ {
+ QList<T> result;
+ for (auto object : associatedObjects())
+ if (auto graphicsWidget = qobject_cast<T>(object))
+ result.append(graphicsWidget);
+ return result;
+ }
+#endif
+#endif
+
+ void setActionGroup(QActionGroup *group);
+ QActionGroup *actionGroup() const;
+ void setIcon(const QIcon &icon);
+ QIcon icon() const;
+
+ void setText(const QString &text);
+ QString text() const;
+
+ void setIconText(const QString &text);
+ QString iconText() const;
+
+ void setToolTip(const QString &tip);
+ QString toolTip() const;
+
+ void setStatusTip(const QString &statusTip);
+ QString statusTip() const;
+
+ void setWhatsThis(const QString &what);
+ QString whatsThis() const;
+
+ void setPriority(Priority priority);
+ Priority priority() const;
+
+ void setSeparator(bool b);
+ bool isSeparator() const;
+
+#if QT_CONFIG(shortcut)
+ void setShortcut(const QKeySequence &shortcut);
+ QKeySequence shortcut() const;
+
+ void setShortcuts(const QList<QKeySequence> &shortcuts);
+ void setShortcuts(QKeySequence::StandardKey);
+ QList<QKeySequence> shortcuts() const;
+
+ void setShortcutContext(Qt::ShortcutContext context);
+ Qt::ShortcutContext shortcutContext() const;
+
+ void setAutoRepeat(bool);
+ bool autoRepeat() const;
+#endif // QT_CONFIG(shortcut)
+
+ void setFont(const QFont &font);
+ QFont font() const;
+
+ void setCheckable(bool);
+ bool isCheckable() const;
+
+ QVariant data() const;
+ void setData(const QVariant &var);
+
+ bool isChecked() const;
+
+ bool isEnabled() const;
+
+ bool isVisible() const;
+
+ enum ActionEvent { Trigger, Hover };
+ void activate(ActionEvent event);
+
+ void setMenuRole(MenuRole menuRole);
+ MenuRole menuRole() const;
+
+#if QT_DEPRECATED_SINCE(6,0)
+#ifdef Q_CLANG_QDOC
+ QMenu *menu() const;
+ void setMenu(QMenu *menu);
+#else
+ template<typename T = QMenu*>
+ T menu() const
+ {
+ return qobject_cast<T>(menuObject());
+ }
+ template<typename T = QMenu*>
+ void setMenu(T m)
+ {
+ setMenuObject(m);
+ }
+#endif
+#endif
+
+ void setIconVisibleInMenu(bool visible);
+ bool isIconVisibleInMenu() const;
+
+ void setShortcutVisibleInContextMenu(bool show);
+ bool isShortcutVisibleInContextMenu() const;
+
+ bool showStatusText(QObject *object = nullptr);
+
+protected:
+ bool event(QEvent *) override;
+ QAction(QActionPrivate &dd, QObject *parent);
+
+public Q_SLOTS:
+ void trigger() { activate(Trigger); }
+ void hover() { activate(Hover); }
+ void setChecked(bool);
+ void toggle();
+ void setEnabled(bool);
+ void resetEnabled();
+ inline void setDisabled(bool b) { setEnabled(!b); }
+ void setVisible(bool);
+
+Q_SIGNALS:
+ void changed();
+ void enabledChanged(bool enabled);
+ void checkableChanged(bool checkable);
+ void triggered(bool checked = false);
+ void hovered();
+ void toggled(bool);
+
+private:
+ Q_DISABLE_COPY(QAction)
+ friend class QActionGroup;
+ friend class QWidget;
+ friend class QMenu;
+ friend class QMenuPrivate;
+ friend class QToolButton;
+ friend class QGraphicsWidget;
+
+ QObject *menuObject() const;
+ void setMenuObject(QObject *object);
+};
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug, const QAction *);
+#endif
+
+QT_END_NAMESPACE
+
+#endif // QACTION_H
diff --git a/src/gui/kernel/qaction_p.h b/src/gui/kernel/qaction_p.h
new file mode 100644
index 0000000000..111cb2958b
--- /dev/null
+++ b/src/gui/kernel/qaction_p.h
@@ -0,0 +1,137 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QACTION_P_H
+#define QACTION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <QtGui/qaction.h>
+#include <QtGui/qfont.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/private/qshortcutmap_p.h>
+#endif
+#include "private/qobject_p.h"
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class QShortcutMap;
+
+class Q_GUI_EXPORT QActionPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QAction)
+public:
+ QActionPrivate();
+ ~QActionPrivate();
+
+ virtual void destroy();
+
+#if QT_CONFIG(shortcut)
+ virtual QShortcutMap::ContextMatcher contextMatcher() const;
+#endif
+
+ static QActionPrivate *get(QAction *q)
+ {
+ return q->d_func();
+ }
+
+ bool setEnabled(bool enable, bool byGroup);
+
+ QPointer<QActionGroup> group;
+ QString text;
+ QString iconText;
+ QIcon icon;
+ QString tooltip;
+ QString statustip;
+ QString whatsthis;
+#if QT_CONFIG(shortcut)
+ QKeySequence shortcut;
+ QList<QKeySequence> alternateShortcuts;
+#endif
+ QVariant userData;
+
+ QObjectList associatedObjects;
+ virtual QObject *menu() const;
+ virtual void setMenu(QObject *menu);
+
+#if QT_CONFIG(shortcut)
+ int shortcutId = 0;
+ QVector<int> alternateShortcutIds;
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut;
+ uint autorepeat : 1;
+#endif
+ QFont font;
+ uint enabled : 1, explicitEnabled : 1, explicitEnabledValue : 1;
+ uint visible : 1, forceInvisible : 1;
+ uint checkable : 1;
+ uint checked : 1;
+ uint separator : 1;
+ uint fontSet : 1;
+
+ int iconVisibleInMenu : 2; // Only has values -1, 0, and 1
+ int shortcutVisibleInContextMenu : 2; // Only has values -1, 0, and 1
+
+ QAction::MenuRole menuRole = QAction::TextHeuristicRole;
+ QAction::Priority priority = QAction::NormalPriority;
+
+#if QT_CONFIG(shortcut)
+ void redoGrab(QShortcutMap &map);
+ void redoGrabAlternate(QShortcutMap &map);
+ void setShortcutEnabled(bool enable, QShortcutMap &map);
+#endif // QT_NO_SHORTCUT
+
+ bool showStatusText(QObject *widget, const QString &str);
+ void sendDataChanged();
+};
+
+QT_END_NAMESPACE
+
+#endif // QACTION_P_H
diff --git a/src/gui/kernel/qactiongroup.cpp b/src/gui/kernel/qactiongroup.cpp
new file mode 100644
index 0000000000..6e2efdb74b
--- /dev/null
+++ b/src/gui/kernel/qactiongroup.cpp
@@ -0,0 +1,366 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qactiongroup.h"
+
+#include "qaction.h"
+#include "qaction_p.h"
+#include "qactiongroup_p.h"
+#include "qevent.h"
+#include "qlist.h"
+
+QT_BEGIN_NAMESPACE
+
+QActionGroupPrivate::QActionGroupPrivate() :
+ enabled(1), visible(1)
+{
+}
+
+QActionGroupPrivate::~QActionGroupPrivate() = default;
+
+void QActionGroup::_q_actionChanged()
+{
+ Q_D(QActionGroup);
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionChanged", "internal error");
+ if (d->exclusionPolicy != QActionGroup::ExclusionPolicy::None) {
+ if (action->isChecked()) {
+ if (action != d->current) {
+ if (!d->current.isNull())
+ d->current->setChecked(false);
+ d->current = action;
+ }
+ } else if (action == d->current) {
+ d->current = nullptr;
+ }
+ }
+}
+
+void QActionGroup::_q_actionTriggered()
+{
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionTriggered", "internal error");
+ emit triggered(action);
+}
+
+void QActionGroup::_q_actionHovered()
+{
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionHovered", "internal error");
+ emit hovered(action);
+}
+
+/*!
+ \class QActionGroup
+ \brief The QActionGroup class groups actions together.
+ \since 6.0
+
+ \inmodule QtGui
+
+ QActionGroup is a base class for classes grouping
+ classes inhheriting QAction objects together.
+
+ In some situations it is useful to group QAction objects together.
+ For example, if you have a \uicontrol{Left Align} action, a \uicontrol{Right
+ Align} action, a \uicontrol{Justify} action, and a \uicontrol{Center} action,
+ only one of these actions should be active at any one time. One
+ simple way of achieving this is to group the actions together in
+ an action group, inheriting QActionGroup.
+
+ \sa QAction
+*/
+
+/*!
+ \enum QActionGroup::ExclusionPolicy
+
+ This enum specifies the different policies that can be used to
+ control how the group performs exclusive checking on checkable actions.
+
+ \value None
+ The actions in the group can be checked independently of each other.
+
+ \value Exclusive
+ Exactly one action can be checked at any one time.
+ This is the default policy.
+
+ \value ExclusiveOptional
+ At most one action can be checked at any one time. The actions
+ can also be all unchecked.
+
+ \sa exclusionPolicy
+*/
+
+/*!
+ Constructs an action group for the \a parent object.
+
+ The action group is exclusive by default. Call setExclusive(false)
+ to make the action group non-exclusive. To make the group exclusive
+ but allow unchecking the active action call instead
+ setExclusionPolicy(QActionGroup::ExclusionPolicy::ExclusiveOptional)
+*/
+QActionGroup::QActionGroup(QObject* parent) :
+ QActionGroup(*new QActionGroupPrivate, parent)
+{
+}
+
+QActionGroup::QActionGroup(QActionGroupPrivate &dd, QObject *parent) :
+ QObject(dd, parent)
+{
+}
+
+/*!
+ Destroys the action group.
+*/
+QActionGroup::~QActionGroup() = default;
+
+/*!
+ \fn QAction *QActionGroup::addAction(QAction *action)
+
+ Adds the \a action to this group, and returns it.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(QAction* a)
+{
+ Q_D(QActionGroup);
+ if (!d->actions.contains(a)) {
+ d->actions.append(a);
+ QObject::connect(a, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
+ QObject::connect(a, &QAction::changed, this, &QActionGroup::_q_actionChanged);
+ QObject::connect(a, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
+ }
+ a->d_func()->setEnabled(d->enabled, true);
+ if (!a->d_func()->forceInvisible) {
+ a->setVisible(d->visible);
+ a->d_func()->forceInvisible = false;
+ }
+ if (a->isChecked())
+ d->current = a;
+ QActionGroup *oldGroup = a->d_func()->group;
+ if (oldGroup != this) {
+ if (oldGroup)
+ oldGroup->removeAction(a);
+ a->d_func()->group = this;
+ a->d_func()->sendDataChanged();
+ }
+ return a;
+}
+
+/*!
+ Creates and returns an action with \a text. The newly created
+ action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QString &text)
+{
+ return new QAction(text, this);
+}
+
+/*!
+ Creates and returns an action with \a text and an \a icon. The
+ newly created action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QIcon &icon, const QString &text)
+{
+ return new QAction(icon, text, this);
+}
+
+/*!
+ Removes the \a action from this group. The action will have no
+ parent as a result.
+
+ \sa QAction::setActionGroup()
+*/
+void QActionGroup::removeAction(QAction *action)
+{
+ Q_D(QActionGroup);
+ if (d->actions.removeAll(action)) {
+ if (action == d->current)
+ d->current = nullptr;
+ QObject::disconnect(action, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
+ QObject::disconnect(action, &QAction::changed, this, &QActionGroup::_q_actionChanged);
+ QObject::disconnect(action, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
+ action->d_func()->group = nullptr;
+ }
+}
+
+/*!
+ Returns the list of this groups's actions. This may be empty.
+*/
+QList<QAction*> QActionGroup::actions() const
+{
+ Q_D(const QActionGroup);
+ return d->actions;
+}
+
+/*!
+ \brief Enable or disable the group exclusion checking
+
+ This is a convenience method that calls
+ setExclusionPolicy(ExclusionPolicy::Exclusive) when \a b is true,
+ else setExclusionPolicy(QActionGroup::ExclusionPolicy::None).
+
+ \sa QActionGroup::exclusionPolicy
+*/
+void QActionGroup::setExclusive(bool b)
+{
+ setExclusionPolicy(b ? QActionGroup::ExclusionPolicy::Exclusive
+ : QActionGroup::ExclusionPolicy::None);
+}
+
+/*!
+ \brief Returns true if the group is exclusive
+
+ The group is exclusive if the ExclusionPolicy is either Exclusive
+ or ExclusionOptional.
+
+*/
+bool QActionGroup::isExclusive() const
+{
+ return exclusionPolicy() != QActionGroup::ExclusionPolicy::None;
+}
+
+/*!
+ \property QActionGroup::exclusionPolicy
+ \brief This property holds the group exclusive checking policy
+
+ If exclusionPolicy is set to Exclusive, only one checkable
+ action in the action group can ever be active at any time. If the user
+ chooses another checkable action in the group, the one they chose becomes
+ active and the one that was active becomes inactive. If exclusionPolicy is
+ set to ExclusionOptional the group is exclusive but the active checkable
+ action in the group can be unchecked leaving the group with no actions
+ checked.
+
+ \sa QAction::checkable
+*/
+void QActionGroup::setExclusionPolicy(QActionGroup::ExclusionPolicy policy)
+{
+ Q_D(QActionGroup);
+ d->exclusionPolicy = policy;
+}
+
+QActionGroup::ExclusionPolicy QActionGroup::exclusionPolicy() const
+{
+ Q_D(const QActionGroup);
+ return d->exclusionPolicy;
+}
+
+/*!
+ \fn void QActionGroup::setDisabled(bool b)
+
+ This is a convenience function for the \l enabled property, that
+ is useful for signals--slots connections. If \a b is true the
+ action group is disabled; otherwise it is enabled.
+*/
+
+/*!
+ \property QActionGroup::enabled
+ \brief whether the action group is enabled
+
+ Each action in the group will be enabled or disabled unless it
+ has been explicitly disabled.
+
+ \sa QAction::setEnabled()
+*/
+void QActionGroup::setEnabled(bool b)
+{
+ Q_D(QActionGroup);
+ d->enabled = b;
+ for (auto action : qAsConst(d->actions)) {
+ action->d_func()->setEnabled(b, true);
+ }
+}
+
+bool QActionGroup::isEnabled() const
+{
+ Q_D(const QActionGroup);
+ return d->enabled;
+}
+
+/*!
+ Returns the currently checked action in the group, or \nullptr if
+ none are checked.
+*/
+QAction *QActionGroup::checkedAction() const
+{
+ Q_D(const QActionGroup);
+ return d->current.data();
+}
+
+/*!
+ \property QActionGroup::visible
+ \brief whether the action group is visible
+
+ Each action in the action group will match the visible state of
+ this group unless it has been explicitly hidden.
+
+ \sa QAction::setEnabled()
+*/
+void QActionGroup::setVisible(bool b)
+{
+ Q_D(QActionGroup);
+ d->visible = b;
+ for (auto action : qAsConst(d->actions)) {
+ if (!action->d_func()->forceInvisible) {
+ action->setVisible(b);
+ action->d_func()->forceInvisible = false;
+ }
+ }
+}
+
+bool QActionGroup::isVisible() const
+{
+ Q_D(const QActionGroup);
+ return d->visible;
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/kernel/qopenglwindow.h b/src/gui/kernel/qactiongroup.h
index 7b3bf004a3..c485654d08 100644
--- a/src/gui/kernel/qopenglwindow.h
+++ b/src/gui/kernel/qactiongroup.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -37,71 +37,74 @@
**
****************************************************************************/
-#ifndef QOPENGLWINDOW_H
-#define QOPENGLWINDOW_H
+#ifndef QGUIACTIONGROUP_H
+#define QGUIACTIONGROUP_H
#include <QtGui/qtguiglobal.h>
+#include <QtGui/qaction.h>
-#ifndef QT_NO_OPENGL
-
-#include <QtGui/QPaintDeviceWindow>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QImage>
+QT_REQUIRE_CONFIG(action);
QT_BEGIN_NAMESPACE
-class QOpenGLWindowPrivate;
+class QActionGroupPrivate;
-class Q_GUI_EXPORT QOpenGLWindow : public QPaintDeviceWindow
+class Q_GUI_EXPORT QActionGroup : public QObject
{
Q_OBJECT
- Q_DECLARE_PRIVATE(QOpenGLWindow)
+ Q_DECLARE_PRIVATE(QActionGroup)
+
+ Q_PROPERTY(QActionGroup::ExclusionPolicy exclusionPolicy READ exclusionPolicy WRITE setExclusionPolicy)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
+ Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
public:
- enum UpdateBehavior {
- NoPartialUpdate,
- PartialUpdateBlit,
- PartialUpdateBlend
+ enum class ExclusionPolicy {
+ None,
+ Exclusive,
+ ExclusiveOptional
};
+ Q_ENUM(ExclusionPolicy)
- explicit QOpenGLWindow(UpdateBehavior updateBehavior = NoPartialUpdate, QWindow *parent = nullptr);
- explicit QOpenGLWindow(QOpenGLContext *shareContext, UpdateBehavior updateBehavior = NoPartialUpdate, QWindow *parent = nullptr);
- ~QOpenGLWindow();
-
- UpdateBehavior updateBehavior() const;
- bool isValid() const;
+ explicit QActionGroup(QObject *parent);
+ ~QActionGroup();
- void makeCurrent();
- void doneCurrent();
+ QAction *addAction(QAction *a);
+ QAction *addAction(const QString &text);
+ QAction *addAction(const QIcon &icon, const QString &text);
+ void removeAction(QAction *a);
+ QList<QAction*> actions() const;
+ QAction *checkedAction() const;
- QOpenGLContext *context() const;
- QOpenGLContext *shareContext() const;
+ bool isExclusive() const;
+ bool isEnabled() const;
+ bool isVisible() const;
+ ExclusionPolicy exclusionPolicy() const;
- GLuint defaultFramebufferObject() const;
- QImage grabFramebuffer();
+public Q_SLOTS:
+ void setEnabled(bool);
+ inline void setDisabled(bool b) { setEnabled(!b); }
+ void setVisible(bool);
+ void setExclusive(bool);
+ void setExclusionPolicy(ExclusionPolicy policy);
Q_SIGNALS:
- void frameSwapped();
+ void triggered(QAction *);
+ void hovered(QAction *);
-protected:
- virtual void initializeGL();
- virtual void resizeGL(int w, int h);
- virtual void paintGL();
- virtual void paintUnderGL();
- virtual void paintOverGL();
+private Q_SLOTS:
+ void _q_actionTriggered();
+ void _q_actionHovered();
+ void _q_actionChanged();
- void paintEvent(QPaintEvent *event) override;
- void resizeEvent(QResizeEvent *event) override;
- int metric(PaintDeviceMetric metric) const override;
- QPaintDevice *redirected(QPoint *) const override;
+protected:
+ QActionGroup(QActionGroupPrivate &dd, QObject *parent);
private:
- Q_DISABLE_COPY(QOpenGLWindow)
+ Q_DISABLE_COPY(QActionGroup)
};
QT_END_NAMESPACE
-#endif // QT_NO_OPENGL
-
-#endif
+#endif // QGUIACTIONGROUP_H
diff --git a/src/gui/kernel/qactiongroup_p.h b/src/gui/kernel/qactiongroup_p.h
new file mode 100644
index 0000000000..4b503783ed
--- /dev/null
+++ b/src/gui/kernel/qactiongroup_p.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUIACTIONGROUP_P_H
+#define QGUIACTIONGROUP_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <QtGui/qactiongroup.h>
+#include <QtGui/qfont.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/private/qshortcutmap_p.h>
+#endif
+#include "private/qobject_p.h"
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class Q_GUI_EXPORT QActionGroupPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QActionGroup)
+public:
+ enum Signal { Triggered, Hovered };
+
+ QActionGroupPrivate();
+ ~QActionGroupPrivate();
+
+ virtual void emitSignal(Signal, QAction *) {}
+
+ QList<QAction *> actions;
+ QPointer<QAction> current;
+ uint enabled : 1;
+ uint visible : 1;
+ QActionGroup::ExclusionPolicy exclusionPolicy = QActionGroup::ExclusionPolicy::Exclusive;
+
+private:
+ void _q_actionTriggered(); //private slot
+ void _q_actionChanged(); //private slot
+ void _q_actionHovered(); //private slot
+};
+
+QT_END_NAMESPACE
+
+#endif // QACTIONGROUP_P_H
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index 466e70db30..dc49d8b324 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -1235,7 +1235,7 @@ Qt::KeyboardModifiers QKeyEvent::modifiers() const
return QInputEvent::modifiers();
}
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
/*!
\fn bool QKeyEvent::matches(QKeySequence::StandardKey key) const
\since 4.2
@@ -1251,7 +1251,7 @@ bool QKeyEvent::matches(QKeySequence::StandardKey matchKey) const
const QList<QKeySequence> bindings = QKeySequence::keyBindings(matchKey);
return bindings.contains(QKeySequence(searchkey));
}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
/*!
@@ -2063,7 +2063,6 @@ QInputMethodEvent::QInputMethodEvent(const QInputMethodEvent &other)
QInputMethodEvent::~QInputMethodEvent()
{
- // must be empty until ### Qt 6
}
/*!
@@ -2292,7 +2291,6 @@ QVariant QInputMethodQueryEvent::value(Qt::InputMethodQuery query) const
\value FourDMouse A 4D Mouse.
\value RotationStylus A special stylus that also knows about rotation
(a 6D stylus). \since 4.1
- \omitvalue XFreeEraser
*/
/*!
@@ -2369,52 +2367,6 @@ QTabletEvent::QTabletEvent(Type type, const QPointF &pos, const QPointF &globalP
{
}
-#if QT_DEPRECATED_SINCE(5, 15)
-/*!
- Construct a tablet event of the given \a type.
-
- The \a pos parameter indicates where the event occurred in the
- widget; \a globalPos is the corresponding position in absolute
- coordinates.
-
- \a pressure contains the pressure exerted on the \a device.
-
- \a pointerType describes the type of pen that is being used.
-
- \a xTilt and \a yTilt contain the device's degree of tilt from the
- x and y axes respectively.
-
- \a keyState specifies which keyboard modifiers are pressed (e.g.,
- \uicontrol{Ctrl}).
-
- The \a uniqueID parameter contains the unique ID for the current device.
-
- The \a z parameter contains the coordinate of the device on the tablet, this
- is usually given by a wheel on 4D mouse. If the device does not support a
- Z-axis, pass zero here.
-
- The \a tangentialPressure parameter contins the tangential pressure of an air
- brush. If the device does not support tangential pressure, pass 0 here.
-
- \a rotation contains the device's rotation in degrees. 4D mice support
- rotation. If the device does not support rotation, pass 0 here.
-
- \sa pos(), globalPos(), device(), pressure(), xTilt(), yTilt(), uniqueId(), rotation(),
- tangentialPressure(), z()
-
- \deprecated in 5.4: use the constructor with MouseButton status
-*/
-
-QTabletEvent::QTabletEvent(Type type, const QPointF &pos, const QPointF &globalPos,
- int device, int pointerType,
- qreal pressure, int xTilt, int yTilt, qreal tangentialPressure,
- qreal rotation, int z, Qt::KeyboardModifiers keyState, qint64 uniqueID)
- : QTabletEvent(type, pos, globalPos, device, pointerType, pressure, xTilt, yTilt,
- tangentialPressure, rotation, z, keyState, uniqueID, Qt::NoButton, Qt::NoButton)
-{
-}
-#endif
-
/*!
\internal
*/
@@ -2452,12 +2404,6 @@ Qt::MouseButtons QTabletEvent::buttons() const
}
/*!
- \fn TabletDevices QTabletEvent::device() const
-
- \deprecated Use deviceType().
-*/
-
-/*!
\fn TabletDevices QTabletEvent::deviceType() const
Returns the type of device that generated the event.
@@ -2585,7 +2531,7 @@ Qt::MouseButtons QTabletEvent::buttons() const
Returns the global x position of the mouse pointer at the time of
the event.
- \sa globalY(), globalPos(), hiResGlobalX()
+ \sa globalY(), globalPos()
*/
/*!
@@ -2594,7 +2540,7 @@ Qt::MouseButtons QTabletEvent::buttons() const
Returns the global y position of the tablet device at the time of
the event.
- \sa globalX(), globalPos(), hiResGlobalY()
+ \sa globalX(), globalPos()
*/
/*!
@@ -2621,22 +2567,6 @@ Qt::MouseButtons QTabletEvent::buttons() const
*/
/*!
- \fn qreal &QTabletEvent::hiResGlobalX() const
-
- The high precision x position of the tablet device.
-
- \obsolete use globalPosF()
-*/
-
-/*!
- \fn qreal &QTabletEvent::hiResGlobalY() const
-
- The high precision y position of the tablet device.
-
- \obsolete use globalPosF()
-*/
-
-/*!
\fn const QPointF &QTabletEvent::posF() const
Returns the position of the device, relative to the widget that
@@ -2718,10 +2648,6 @@ QNativeGestureEvent::QNativeGestureEvent(Qt::NativeGestureType type, const QPoin
{ }
#endif
-typedef QHash<const QNativeGestureEvent*, const QTouchDevice*> NativeGestureEventDataHash;
-// ### Qt6: move this to a member in QNativeGestureEvent
-Q_GLOBAL_STATIC(NativeGestureEventDataHash, g_nativeGestureEventDataHash)
-
/*!
Constructs a native gesture event of type \a type originating from \a device.
@@ -2736,27 +2662,20 @@ QNativeGestureEvent::QNativeGestureEvent(Qt::NativeGestureType type, const QTouc
const QPointF &screenPos, qreal realValue, ulong sequenceId, quint64 intValue)
: QInputEvent(QEvent::NativeGesture), mGestureType(type),
mLocalPos(localPos), mWindowPos(windowPos), mScreenPos(screenPos), mRealValue(realValue),
- mSequenceId(sequenceId), mIntValue(intValue)
+ mSequenceId(sequenceId), mIntValue(intValue), mDevice(device)
{
- g_nativeGestureEventDataHash->insert(this, device);
}
QNativeGestureEvent::~QNativeGestureEvent()
-{
- g_nativeGestureEventDataHash->remove(this);
-}
+ = default;
/*!
+ \fn const QTouchDevice *QNativeGestureEvent::device() const
\since 5.10
Returns the device.
*/
-const QTouchDevice *QNativeGestureEvent::device() const
-{
- return g_nativeGestureEventDataHash->value(this);
-}
-
/*!
\fn QNativeGestureEvent::gestureType() const
\since 5.2
@@ -3363,8 +3282,8 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
\ingroup events
\inmodule QtGui
- Actions can be added to widgets using QWidget::addAction(). This
- generates an \l ActionAdded event, which you can handle to provide
+ Actions can be added to controls, for example by using QWidget::addAction().
+ This generates an \l ActionAdded event, which you can handle to provide
custom behavior. For example, QToolBar reimplements
QWidget::actionEvent() to create \l{QToolButton}s for the
actions.
@@ -3615,7 +3534,7 @@ QToolBarChangeEvent::~QToolBarChangeEvent()
#endif // QT_NO_TOOLBAR
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
/*!
Constructs a shortcut event for the given \a key press,
@@ -3636,7 +3555,7 @@ QShortcutEvent::~QShortcutEvent()
{
}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
#ifndef QT_NO_DEBUG_STREAM
@@ -3990,7 +3909,7 @@ QT_WARNING_POP
dbg << ')';
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QEvent::Shortcut: {
const QShortcutEvent *se = static_cast<const QShortcutEvent *>(e);
dbg << "QShortcutEvent(" << se->key().toString() << ", id=" << se->shortcutId();
@@ -5014,9 +4933,8 @@ void QTouchEvent::TouchPoint::setFlags(InfoFlags flags)
The \a startPos is the position of a touch or mouse event that started the scrolling.
*/
QScrollPrepareEvent::QScrollPrepareEvent(const QPointF &startPos)
- : QEvent(QEvent::ScrollPrepare), m_target(nullptr), m_startPos(startPos)
+ : QEvent(QEvent::ScrollPrepare), m_startPos(startPos)
{
- Q_UNUSED(m_target);
}
/*!
diff --git a/src/gui/kernel/qevent.h b/src/gui/kernel/qevent.h
index 4aba9ff729..05d79ad803 100644
--- a/src/gui/kernel/qevent.h
+++ b/src/gui/kernel/qevent.h
@@ -41,29 +41,31 @@
#define QEVENT_H
#include <QtGui/qtguiglobal.h>
-#include <QtGui/qwindowdefs.h>
-#include <QtGui/qregion.h>
+
+#include <QtCore/qcoreevent.h>
+#include <QtCore/qiodevice.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qstring.h>
-#include <QtGui/qkeysequence.h>
-#include <QtCore/qcoreevent.h>
#include <QtCore/qvariant.h>
-#include <QtCore/qmap.h> // ### Qt 6: Remove
#include <QtCore/qvector.h>
-#include <QtCore/qset.h> // ### Qt 6: Remove
#include <QtCore/qurl.h>
-#include <QtCore/qfile.h> // ### Qt 6: Replace by <QtCore/qiodevice.h> and forward declare QFile
+#include <QtGui/qregion.h>
#include <QtGui/qvector2d.h>
-#include <QtGui/qtouchdevice.h> // ### Qt 6: Replace by forward declaration
+#include <QtGui/qwindowdefs.h>
-QT_BEGIN_NAMESPACE
+#if QT_CONFIG(shortcut)
+# include <QtGui/qkeysequence.h>
+#endif
+QT_BEGIN_NAMESPACE
+class QFile;
class QAction;
-#ifndef QT_NO_GESTURES
+class QScreen;
+class QTouchDevice;
+#if QT_CONFIG(gestures)
class QGesture;
#endif
-class QScreen;
class Q_GUI_EXPORT QInputEvent : public QEvent
{
@@ -134,10 +136,6 @@ public:
inline void setLocalPos(const QPointF &localPosition) { l = localPosition; }
-#if QT_DEPRECATED_SINCE(5, 0)
- QT_DEPRECATED inline QPointF posF() const { return l; }
-#endif
-
Qt::MouseEventSource source() const;
Qt::MouseEventFlags flags() const;
@@ -273,20 +271,11 @@ class Q_GUI_EXPORT QTabletEvent : public QInputEvent
{
Q_GADGET
public:
- enum TabletDevice { NoDevice, Puck, Stylus, Airbrush, FourDMouse,
- XFreeEraser /*internal*/, RotationStylus };
+ enum TabletDevice { NoDevice, Puck, Stylus, Airbrush, FourDMouse, RotationStylus };
Q_ENUM(TabletDevice)
enum PointerType { UnknownPointer, Pen, Cursor, Eraser };
Q_ENUM(PointerType)
-#if QT_DEPRECATED_SINCE(5, 15)
- // Actually deprecated since 5.4, in docs
- QT_DEPRECATED_VERSION_X_5_15("Use the other QTabletEvent constructor")
- QTabletEvent(Type t, const QPointF &pos, const QPointF &globalPos,
- int device, int pointerType, qreal pressure, int xTilt, int yTilt,
- qreal tangentialPressure, qreal rotation, int z,
- Qt::KeyboardModifiers keyState, qint64 uniqueID); // ### remove in Qt 6
-#endif
QTabletEvent(Type t, const QPointF &pos, const QPointF &globalPos,
int device, int pointerType, qreal pressure, int xTilt, int yTilt,
qreal tangentialPressure, qreal rotation, int z,
@@ -296,9 +285,6 @@ public:
inline QPoint pos() const { return mPos.toPoint(); }
inline QPoint globalPos() const { return mGPos.toPoint(); }
-#if QT_DEPRECATED_SINCE(5,0)
- QT_DEPRECATED inline const QPointF &hiResGlobalPos() const { return mPos; }
-#endif
inline const QPointF &posF() const { return mPos; }
inline const QPointF &globalPosF() const { return mGPos; }
@@ -307,14 +293,6 @@ public:
inline int y() const { return qRound(mPos.y()); }
inline int globalX() const { return qRound(mGPos.x()); }
inline int globalY() const { return qRound(mGPos.y()); }
-#if QT_DEPRECATED_SINCE(5, 15)
- QT_DEPRECATED_VERSION_X_5_15("use globalPosF().x()")
- inline qreal hiResGlobalX() const { return mGPos.x(); }
- QT_DEPRECATED_VERSION_X_5_15("use globalPosF().y()")
- inline qreal hiResGlobalY() const { return mGPos.y(); }
- QT_DEPRECATED_VERSION_X_5_15("Use deviceType()")
- inline TabletDevice device() const { return TabletDevice(mDev); }
-#endif
inline TabletDevice deviceType() const { return TabletDevice(mDev); }
inline PointerType pointerType() const { return PointerType(mPointerType); }
inline qint64 uniqueId() const { return mUnique; }
@@ -339,7 +317,7 @@ protected:
};
#endif // QT_CONFIG(tabletevent)
-#ifndef QT_NO_GESTURES
+#if QT_CONFIG(gestures)
class Q_GUI_EXPORT QNativeGestureEvent : public QInputEvent
{
public:
@@ -361,7 +339,7 @@ public:
const QPointF &windowPos() const { return mWindowPos; }
const QPointF &screenPos() const { return mScreenPos; }
- const QTouchDevice *device() const;
+ const QTouchDevice *device() const { return mDevice; }
protected:
Qt::NativeGestureType mGestureType;
@@ -371,8 +349,9 @@ protected:
qreal mRealValue;
ulong mSequenceId;
quint64 mIntValue;
+ const QTouchDevice *mDevice;
};
-#endif // QT_NO_GESTURES
+#endif // QT_CONFIG(gestures)
class Q_GUI_EXPORT QKeyEvent : public QInputEvent
{
@@ -385,7 +364,7 @@ public:
~QKeyEvent();
int key() const { return k; }
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
bool matches(QKeySequence::StandardKey key) const;
#endif
Qt::KeyboardModifiers modifiers() const;
@@ -397,22 +376,6 @@ public:
inline quint32 nativeVirtualKey() const { return nVirtualKey; }
inline quint32 nativeModifiers() const { return nModifiers; }
- // Functions for the extended key event information
-#if QT_DEPRECATED_SINCE(5, 0)
- static inline QKeyEvent *createExtendedKeyEvent(Type type, int key, Qt::KeyboardModifiers modifiers,
- quint32 nativeScanCode, quint32 nativeVirtualKey,
- quint32 nativeModifiers,
- const QString& text = QString(), bool autorep = false,
- ushort count = 1)
- {
- return new QKeyEvent(type, key, modifiers,
- nativeScanCode, nativeVirtualKey, nativeModifiers,
- text, autorep, count);
- }
-
- inline bool hasExtendedInfo() const { return true; }
-#endif
-
protected:
QString txt;
int k;
@@ -761,7 +724,7 @@ private:
};
#endif
-#ifndef QT_NO_ACTION
+#if QT_CONFIG(action)
class Q_GUI_EXPORT QActionEvent : public QEvent
{
QAction *act, *bef;
@@ -772,7 +735,7 @@ public:
inline QAction *action() const { return act; }
inline QAction *before() const { return bef; }
};
-#endif
+#endif // QT_CONFIG(action)
class Q_GUI_EXPORT QFileOpenEvent : public QEvent
{
@@ -802,7 +765,7 @@ private:
};
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
class Q_GUI_EXPORT QShortcutEvent : public QEvent
{
public:
@@ -837,10 +800,10 @@ private:
Q_GUI_EXPORT QDebug operator<<(QDebug, const QEvent *);
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
inline bool operator==(QKeyEvent *e, QKeySequence::StandardKey key){return (e ? e->matches(key) : false);}
inline bool operator==(QKeySequence::StandardKey key, QKeyEvent *e){return (e ? e->matches(key) : false);}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
class Q_GUI_EXPORT QPointingDeviceUniqueId
{
@@ -865,14 +828,6 @@ private:
};
Q_DECLARE_TYPEINFO(QPointingDeviceUniqueId, Q_MOVABLE_TYPE);
-#if 0
-#pragma qt_sync_suspend_processing
-#endif
-template <> class QList<QPointingDeviceUniqueId> {}; // to prevent instantiation: use QVector instead
-#if 0
-#pragma qt_sync_resume_processing
-#endif
-
Q_GUI_EXPORT bool operator==(QPointingDeviceUniqueId lhs, QPointingDeviceUniqueId rhs) noexcept;
inline bool operator!=(QPointingDeviceUniqueId lhs, QPointingDeviceUniqueId rhs) noexcept
{ return !operator==(lhs, rhs); }
@@ -991,13 +946,6 @@ public:
friend class QQuickMultiPointTouchArea;
};
-#if QT_DEPRECATED_SINCE(5, 0)
- enum DeviceType {
- TouchScreen,
- TouchPad
- };
-#endif
-
explicit QTouchEvent(QEvent::Type eventType,
QTouchDevice *device = nullptr,
Qt::KeyboardModifiers modifiers = Qt::NoModifier,
@@ -1007,9 +955,6 @@ public:
inline QWindow *window() const { return _window; }
inline QObject *target() const { return _target; }
-#if QT_DEPRECATED_SINCE(5, 0)
- QT_DEPRECATED inline QTouchEvent::DeviceType deviceType() const { return static_cast<DeviceType>(int(_device->type())); }
-#endif
inline Qt::TouchPointStates touchPointStates() const { return _touchPointStates; }
inline const QList<QTouchEvent::TouchPoint> &touchPoints() const { return _touchPoints; }
inline QTouchDevice *device() const { return _device; }
@@ -1060,7 +1005,6 @@ public:
void setContentPos(const QPointF &pos);
private:
- QObject* m_target; // Qt 6 remove.
QPointF m_startPos;
QSizeF m_viewportSize;
QRectF m_contentPosRange;
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 13369dc8f6..92256078dc 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -614,6 +614,13 @@ static QWindowGeometrySpecification windowGeometrySpecification = Q_WINDOW_GEOME
\li \c {dpiawareness=[0|1|2]} Sets the DPI awareness of the process
(see \l{High DPI Displays}, since Qt 5.4).
\li \c {fontengine=freetype}, uses the FreeType font engine.
+ \li \c {fontengine=directwrite}, uses the experimental DirectWrite
+ font database and defaults to using the DirectWrite font
+ engine (which is otherwise only used for some font types
+ or font properties.) This affects font selection and aims
+ to provide font naming more consistent with other platforms,
+ but does not support all font formats, such as Postscript
+ Type-1 or Microsoft FNT fonts.
\li \c {menus=[native|none]}, controls the use of native menus.
Native menus are implemented using Win32 API and are simpler than
@@ -1208,14 +1215,18 @@ Q_LOGGING_CATEGORY(lcQpaPluginLoading, "qt.qpa.plugin");
static void init_platform(const QString &pluginNamesWithArguments, const QString &platformPluginPath, const QString &platformThemeName, int &argc, char **argv)
{
- QStringList plugins = pluginNamesWithArguments.split(QLatin1Char(';'));
+ QStringList plugins = pluginNamesWithArguments.split(QLatin1Char(';'), Qt::SkipEmptyParts);
QStringList platformArguments;
QStringList availablePlugins = QPlatformIntegrationFactory::keys(platformPluginPath);
for (const auto &pluginArgument : plugins) {
// Split into platform name and arguments
- QStringList arguments = pluginArgument.split(QLatin1Char(':'));
+ QStringList arguments = pluginArgument.split(QLatin1Char(':'), Qt::SkipEmptyParts);
+ if (arguments.isEmpty())
+ continue;
const QString name = arguments.takeFirst().toLower();
QString argumentsKey = name;
+ if (name.isEmpty())
+ continue;
argumentsKey[0] = argumentsKey.at(0).toUpper();
arguments.append(QLibraryInfo::platformPluginArguments(argumentsKey));
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index 5239b58c97..ab1e6a46cd 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -62,7 +62,10 @@
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qwindowsysteminterface_p.h>
-#include "private/qshortcutmap_p.h"
+#if QT_CONFIG(shortcut)
+# include "private/qshortcutmap_p.h"
+#endif
+
#include <qicon.h>
QT_BEGIN_NAMESPACE
@@ -75,6 +78,12 @@ class QPlatformDragQtResponse;
class QDrag;
#endif // QT_CONFIG(draganddrop)
class QInputDeviceManager;
+#ifndef QT_NO_ACTION
+class QActionPrivate;
+#endif
+#if QT_CONFIG(shortcut)
+class QShortcutPrivate;
+#endif
class Q_GUI_EXPORT QGuiApplicationPrivate : public QCoreApplicationPrivate
{
@@ -263,7 +272,7 @@ public:
QIcon forcedWindowIcon;
static QList<QObject *> generic_plugin_list;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
QShortcutMap shortcutMap;
#endif
@@ -323,6 +332,13 @@ public:
static void resetCachedDevicePixelRatio();
+#ifndef QT_NO_ACTION
+ virtual QActionPrivate *createActionPrivate() const;
+#endif
+#ifndef QT_NO_SHORTCUT
+ virtual QShortcutPrivate *createShortcutPrivate() const;
+#endif
+
protected:
virtual void notifyThemeChanged();
diff --git a/src/gui/kernel/qguivariant.cpp b/src/gui/kernel/qguivariant.cpp
index c9c45ba815..e0e0d11ae3 100644
--- a/src/gui/kernel/qguivariant.cpp
+++ b/src/gui/kernel/qguivariant.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -45,7 +45,9 @@
#include "qcursor.h"
#include "qfont.h"
#include "qimage.h"
-#include "qkeysequence.h"
+#if QT_CONFIG(shortcut)
+# include "qkeysequence.h"
+#endif
#include "qtransform.h"
#include "qpalette.h"
#include "qpen.h"
@@ -99,19 +101,6 @@ struct GuiTypesFilter {
};
};
-static void construct(QVariant::Private *x, const void *copy)
-{
- const int type = x->type;
- QVariantConstructor<GuiTypesFilter> constructor(x, copy);
- QMetaTypeSwitcher::switcher<void>(constructor, type, nullptr);
-}
-
-static void clear(QVariant::Private *d)
-{
- QVariantDestructor<GuiTypesFilter> destructor(d);
- QMetaTypeSwitcher::switcher<void>(destructor, d->type, nullptr);
-}
-
// This class is a hack that customizes access to QPolygon and QPolygonF
template<class Filter>
class QGuiVariantIsNull : public QVariantIsNull<Filter> {
@@ -129,7 +118,7 @@ public:
static bool isNull(const QVariant::Private *d)
{
QGuiVariantIsNull<GuiTypesFilter> isNull(d);
- return QMetaTypeSwitcher::switcher<bool>(isNull, d->type, nullptr);
+ return QMetaTypeSwitcher::switcher<bool>(isNull, d->type().id(), nullptr);
}
// This class is a hack that customizes access to QPixmap, QBitmap, QCursor and QIcon
@@ -171,7 +160,7 @@ public:
static bool compare(const QVariant::Private *a, const QVariant::Private *b)
{
QGuiVariantComparator<GuiTypesFilter> comparator(a, b);
- return QMetaTypeSwitcher::switcher<bool>(comparator, a->type, nullptr);
+ return QMetaTypeSwitcher::switcher<bool>(comparator, a->type().id(), nullptr);
}
static bool convert(const QVariant::Private *d, int t,
@@ -179,7 +168,7 @@ static bool convert(const QVariant::Private *d, int t,
{
switch (t) {
case QMetaType::QByteArray:
- if (d->type == QMetaType::QColor) {
+ if (d->type().id() == QMetaType::QColor) {
const QColor *c = v_cast<QColor>(d);
*static_cast<QByteArray *>(result) = c->name(c->alpha() != 255 ? QColor::HexArgb : QColor::HexRgb).toLatin1();
return true;
@@ -187,8 +176,8 @@ static bool convert(const QVariant::Private *d, int t,
break;
case QMetaType::QString: {
QString *str = static_cast<QString *>(result);
- switch (d->type) {
-#ifndef QT_NO_SHORTCUT
+ switch (d->type().id()) {
+#if QT_CONFIG(shortcut)
case QMetaType::QKeySequence:
*str = (*v_cast<QKeySequence>(d)).toString(QKeySequence::NativeText);
return true;
@@ -207,13 +196,13 @@ static bool convert(const QVariant::Private *d, int t,
break;
}
case QMetaType::QPixmap:
- if (d->type == QMetaType::QImage) {
+ if (d->type().id() == QMetaType::QImage) {
*static_cast<QPixmap *>(result) = QPixmap::fromImage(*v_cast<QImage>(d));
return true;
- } else if (d->type == QMetaType::QBitmap) {
+ } else if (d->type().id() == QMetaType::QBitmap) {
*static_cast<QPixmap *>(result) = *v_cast<QBitmap>(d);
return true;
- } else if (d->type == QMetaType::QBrush) {
+ } else if (d->type().id() == QMetaType::QBrush) {
if (v_cast<QBrush>(d)->style() == Qt::TexturePattern) {
*static_cast<QPixmap *>(result) = v_cast<QBrush>(d)->texture();
return true;
@@ -221,26 +210,26 @@ static bool convert(const QVariant::Private *d, int t,
}
break;
case QMetaType::QImage:
- if (d->type == QMetaType::QPixmap) {
+ if (d->type().id() == QMetaType::QPixmap) {
*static_cast<QImage *>(result) = v_cast<QPixmap>(d)->toImage();
return true;
- } else if (d->type == QMetaType::QBitmap) {
+ } else if (d->type().id() == QMetaType::QBitmap) {
*static_cast<QImage *>(result) = v_cast<QBitmap>(d)->toImage();
return true;
}
break;
case QMetaType::QBitmap:
- if (d->type == QMetaType::QPixmap) {
+ if (d->type().id() == QMetaType::QPixmap) {
*static_cast<QBitmap *>(result) = *v_cast<QPixmap>(d);
return true;
- } else if (d->type == QMetaType::QImage) {
+ } else if (d->type().id() == QMetaType::QImage) {
*static_cast<QBitmap *>(result) = QBitmap::fromImage(*v_cast<QImage>(d));
return true;
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QMetaType::Int:
- if (d->type == QMetaType::QKeySequence) {
+ if (d->type().id() == QMetaType::QKeySequence) {
const QKeySequence &seq = *v_cast<QKeySequence>(d);
*static_cast<int *>(result) = seq.isEmpty() ? 0 : seq[0];
return true;
@@ -248,20 +237,20 @@ static bool convert(const QVariant::Private *d, int t,
break;
#endif
case QMetaType::QFont:
- if (d->type == QMetaType::QString) {
+ if (d->type().id() == QMetaType::QString) {
QFont *f = static_cast<QFont *>(result);
f->fromString(*v_cast<QString>(d));
return true;
}
break;
case QMetaType::QColor:
- if (d->type == QMetaType::QString) {
+ if (d->type().id() == QMetaType::QString) {
static_cast<QColor *>(result)->setNamedColor(*v_cast<QString>(d));
return static_cast<QColor *>(result)->isValid();
- } else if (d->type == QMetaType::QByteArray) {
+ } else if (d->type().id() == QMetaType::QByteArray) {
static_cast<QColor *>(result)->setNamedColor(QLatin1String(*v_cast<QByteArray>(d)));
return true;
- } else if (d->type == QMetaType::QBrush) {
+ } else if (d->type().id() == QMetaType::QBrush) {
if (v_cast<QBrush>(d)->style() == Qt::SolidPattern) {
*static_cast<QColor *>(result) = v_cast<QBrush>(d)->color();
return true;
@@ -269,18 +258,18 @@ static bool convert(const QVariant::Private *d, int t,
}
break;
case QMetaType::QBrush:
- if (d->type == QMetaType::QColor) {
+ if (d->type().id() == QMetaType::QColor) {
*static_cast<QBrush *>(result) = QBrush(*v_cast<QColor>(d));
return true;
- } else if (d->type == QMetaType::QPixmap) {
+ } else if (d->type().id() == QMetaType::QPixmap) {
*static_cast<QBrush *>(result) = QBrush(*v_cast<QPixmap>(d));
return true;
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QMetaType::QKeySequence: {
QKeySequence *seq = static_cast<QKeySequence *>(result);
- switch (d->type) {
+ switch (d->type().id()) {
case QMetaType::QString:
*seq = QKeySequence(*v_cast<QString>(d));
return true;
@@ -311,13 +300,11 @@ static void streamDebug(QDebug dbg, const QVariant &v)
{
QVariant::Private *d = const_cast<QVariant::Private *>(&v.data_ptr());
QVariantDebugStream<GuiTypesFilter> stream(dbg, d);
- QMetaTypeSwitcher::switcher<void>(stream, d->type, nullptr);
+ QMetaTypeSwitcher::switcher<void>(stream, d->type().id(), nullptr);
}
#endif
const QVariant::Handler qt_gui_variant_handler = {
- construct,
- clear,
isNull,
#ifndef QT_NO_DATASTREAM
nullptr,
@@ -336,19 +323,41 @@ const QVariant::Handler qt_gui_variant_handler = {
#define QT_IMPL_METATYPEINTERFACE_GUI_TYPES(MetaTypeName, MetaTypeId, RealName) \
QT_METATYPE_INTERFACE_INIT(RealName),
-static const QMetaTypeInterface qVariantGuiHelper[] = {
- QT_FOR_EACH_STATIC_GUI_CLASS(QT_IMPL_METATYPEINTERFACE_GUI_TYPES)
-};
+static const struct : QMetaTypeModuleHelper
+{
+ QtPrivate::QMetaTypeInterface *interfaceForType(int type) const override {
+ switch (type) {
+ QT_FOR_EACH_STATIC_GUI_CLASS(QT_METATYPE_CONVERT_ID_TO_TYPE)
+ default: return nullptr;
+ }
+ }
+#ifndef QT_NO_DATASTREAM
+ bool save(QDataStream &stream, int type, const void *data) const override {
+ switch (type) {
+ QT_FOR_EACH_STATIC_GUI_CLASS(QT_METATYPE_DATASTREAM_SAVE)
+ default: return false;
+ }
+ }
+ bool load(QDataStream &stream, int type, void *data) const override {
+ switch (type) {
+ QT_FOR_EACH_STATIC_GUI_CLASS(QT_METATYPE_DATASTREAM_LOAD)
+ default: return false;
+ }
+ }
+#endif
+
+} qVariantGuiHelper;
+
#undef QT_IMPL_METATYPEINTERFACE_GUI_TYPES
} // namespace used to hide QVariant handler
-extern Q_CORE_EXPORT const QMetaTypeInterface *qMetaTypeGuiHelper;
+extern Q_CORE_EXPORT const QMetaTypeModuleHelper *qMetaTypeGuiHelper;
void qRegisterGuiVariant()
{
QVariantPrivate::registerHandler(QModulesPrivate::Gui, &qt_gui_variant_handler);
- qMetaTypeGuiHelper = qVariantGuiHelper;
+ qMetaTypeGuiHelper = &qVariantGuiHelper;
}
Q_CONSTRUCTOR_FUNCTION(qRegisterGuiVariant)
diff --git a/src/gui/kernel/qkeymapper_p.h b/src/gui/kernel/qkeymapper_p.h
index 8364557020..fd53747fdd 100644
--- a/src/gui/kernel/qkeymapper_p.h
+++ b/src/gui/kernel/qkeymapper_p.h
@@ -53,7 +53,6 @@
#include <QtGui/private/qtguiglobal_p.h>
#include <qobject.h>
#include <private/qobject_p.h>
-#include <qkeysequence.h>
#include <qlist.h>
#include <qlocale.h>
#include <qevent.h>
diff --git a/src/gui/kernel/qkeysequence.cpp b/src/gui/kernel/qkeysequence.cpp
index a75b8ef920..cdcb6e8faf 100644
--- a/src/gui/kernel/qkeysequence.cpp
+++ b/src/gui/kernel/qkeysequence.cpp
@@ -42,8 +42,6 @@
#include <qpa/qplatformtheme.h>
#include "private/qguiapplication_p.h"
-#if !defined(QT_NO_SHORTCUT) || defined(Q_CLANG_QDOC)
-
#include "qdebug.h"
#include <QtCore/qhashfunctions.h>
#ifndef QT_NO_DATASTREAM
@@ -1679,9 +1677,6 @@ QDebug operator<<(QDebug dbg, const QKeySequence &p)
}
#endif
-#endif // QT_NO_SHORTCUT
-
-
/*!
\typedef QKeySequence::DataPtr
\internal
diff --git a/src/gui/kernel/qkeysequence.h b/src/gui/kernel/qkeysequence.h
index 3dcbbe5941..68f256c37a 100644
--- a/src/gui/kernel/qkeysequence.h
+++ b/src/gui/kernel/qkeysequence.h
@@ -44,10 +44,9 @@
#include <QtCore/qstring.h>
#include <QtCore/qobjectdefs.h>
-QT_BEGIN_NAMESPACE
-
+QT_REQUIRE_CONFIG(shortcut);
-#if !defined(QT_NO_SHORTCUT) || defined(Q_CLANG_QDOC)
+QT_BEGIN_NAMESPACE
class QKeySequence;
@@ -227,17 +226,6 @@ Q_DECLARE_SHARED(QKeySequence)
Q_GUI_EXPORT QDebug operator<<(QDebug, const QKeySequence &);
#endif
-#else
-
-class Q_GUI_EXPORT QKeySequence
-{
-public:
- QKeySequence() {}
- QKeySequence(int) {}
-};
-
-#endif // QT_NO_SHORTCUT
-
QT_END_NAMESPACE
#endif // QKEYSEQUENCE_H
diff --git a/src/gui/kernel/qkeysequence_p.h b/src/gui/kernel/qkeysequence_p.h
index fbcab5d34e..8c59505561 100644
--- a/src/gui/kernel/qkeysequence_p.h
+++ b/src/gui/kernel/qkeysequence_p.h
@@ -56,9 +56,10 @@
#include <algorithm>
+QT_REQUIRE_CONFIG(shortcut);
+
QT_BEGIN_NAMESPACE
-#ifndef QT_NO_SHORTCUT
struct QKeyBinding
{
QKeySequence::StandardKey standardKey;
@@ -87,7 +88,6 @@ public:
Q_GUI_EXPORT static QString keyName(int key, QKeySequence::SequenceFormat format);
static int decodeString(QString accel, QKeySequence::SequenceFormat format);
};
-#endif // QT_NO_SHORTCUT
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp
index ac5e279a79..b0474ceb3d 100644
--- a/src/gui/kernel/qopenglcontext.cpp
+++ b/src/gui/kernel/qopenglcontext.cpp
@@ -56,8 +56,6 @@
#include <private/qopenglextensions_p.h>
#include <private/qopenglversionfunctionsfactory_p.h>
-#include <private/qopengltexturehelper_p.h>
-
#include <QDebug>
#ifndef QT_OPENGL_ES_2
@@ -67,158 +65,6 @@
QT_BEGIN_NAMESPACE
-class QOpenGLVersionProfilePrivate
-{
-public:
- QOpenGLVersionProfilePrivate()
- : majorVersion(0),
- minorVersion(0),
- profile(QSurfaceFormat::NoProfile)
- {}
-
- int majorVersion;
- int minorVersion;
- QSurfaceFormat::OpenGLContextProfile profile;
-};
-
-
-/*!
- \class QOpenGLVersionProfile
- \inmodule QtGui
- \since 5.1
- \brief The QOpenGLVersionProfile class represents the version and if applicable
- the profile of an OpenGL context.
-
- An object of this class can be passed to QOpenGLContext::versionFunctions() to
- request a functions object for a specific version and profile of OpenGL.
-
- It also contains some helper functions to check if a version supports profiles
- or is a legacy version.
-*/
-
-/*!
- Creates a default invalid QOpenGLVersionProfile object.
-*/
-QOpenGLVersionProfile::QOpenGLVersionProfile()
- : d(new QOpenGLVersionProfilePrivate)
-{
-}
-
-/*!
- Creates a QOpenGLVersionProfile object initialised with the version and profile
- from \a format.
-*/
-QOpenGLVersionProfile::QOpenGLVersionProfile(const QSurfaceFormat &format)
- : d(new QOpenGLVersionProfilePrivate)
-{
- d->majorVersion = format.majorVersion();
- d->minorVersion = format.minorVersion();
- d->profile = format.profile();
-}
-
-/*!
- Constructs a copy of \a other.
-*/
-QOpenGLVersionProfile::QOpenGLVersionProfile(const QOpenGLVersionProfile &other)
- : d(new QOpenGLVersionProfilePrivate)
-{
- *d = *(other.d);
-}
-
-/*!
- Destroys the QOpenGLVersionProfile object.
-*/
-QOpenGLVersionProfile::~QOpenGLVersionProfile()
-{
- delete d;
-}
-
-/*!
- Assigns the version and profile of \a rhs to this QOpenGLVersionProfile object.
-*/
-QOpenGLVersionProfile &QOpenGLVersionProfile::operator=(const QOpenGLVersionProfile &rhs)
-{
- if (this == &rhs)
- return *this;
- *d = *(rhs.d);
- return *this;
-}
-
-/*!
- Returns a QPair<int,int> where the components represent the major and minor OpenGL
- version numbers respectively.
-
- \sa setVersion()
-*/
-QPair<int, int> QOpenGLVersionProfile::version() const
-{
- return qMakePair( d->majorVersion, d->minorVersion);
-}
-
-/*!
- Sets the major and minor version numbers to \a majorVersion and \a minorVersion respectively.
-
- \sa version()
-*/
-void QOpenGLVersionProfile::setVersion(int majorVersion, int minorVersion)
-{
- d->majorVersion = majorVersion;
- d->minorVersion = minorVersion;
-}
-
-/*!
- Returns the OpenGL profile. Only makes sense if profiles are supported by this version.
-
- \sa setProfile()
-*/
-QSurfaceFormat::OpenGLContextProfile QOpenGLVersionProfile::profile() const
-{
- return d->profile;
-}
-
-/*!
- Sets the OpenGL profile \a profile. Only makes sense if profiles are supported by
- this version.
-
- \sa profile()
-*/
-void QOpenGLVersionProfile::setProfile(QSurfaceFormat::OpenGLContextProfile profile)
-{
- d->profile = profile;
-}
-
-/*!
- Returns \c true if profiles are supported by the OpenGL version returned by version(). Only
- OpenGL versions >= 3.2 support profiles.
-
- \sa profile(), version()
-*/
-bool QOpenGLVersionProfile::hasProfiles() const
-{
- return ( d->majorVersion > 3
- || (d->majorVersion == 3 && d->minorVersion > 1));
-}
-
-/*!
- Returns \c true is the OpenGL version returned by version() contains deprecated functions
- and does not support profiles i.e. if the OpenGL version is <= 3.1.
-*/
-bool QOpenGLVersionProfile::isLegacyVersion() const
-{
- return (d->majorVersion < 3 || (d->majorVersion == 3 && d->minorVersion == 0));
-}
-
-/*!
- Returns \c true if the version number is valid. Note that for a default constructed
- QOpenGLVersionProfile object this function will return \c false.
-
- \sa setVersion(), version()
-*/
-bool QOpenGLVersionProfile::isValid() const
-{
- return d->majorVersion > 0 && d->minorVersion >= 0;
-}
-
class QGuiGLThreadContext
{
public:
@@ -374,20 +220,8 @@ int QOpenGLContextPrivate::maxTextureSize()
GLint next = 64;
funcs->glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
- QOpenGLFunctions_1_0 *gl1funcs = nullptr;
- QOpenGLFunctions_3_2_Core *gl3funcs = nullptr;
-
- if (q->format().profile() == QSurfaceFormat::CoreProfile)
- gl3funcs = q->versionFunctions<QOpenGLFunctions_3_2_Core>();
- else
- gl1funcs = q->versionFunctions<QOpenGLFunctions_1_0>();
-
- Q_ASSERT(gl1funcs || gl3funcs);
-
- if (gl1funcs)
- gl1funcs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
- else
- gl3funcs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
+ QOpenGLExtraFunctions *extraFuncs = q->extraFunctions();
+ extraFuncs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
if (size == 0) {
return max_texture_size;
@@ -399,11 +233,7 @@ int QOpenGLContextPrivate::maxTextureSize()
if (next > max_texture_size)
break;
funcs->glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
- if (gl1funcs)
- gl1funcs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
- else
- gl3funcs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
-
+ extraFuncs->glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
} while (next > size);
max_texture_size = size;
@@ -641,7 +471,6 @@ bool QOpenGLContext::create()
*/
void QOpenGLContext::destroy()
{
- deleteQGLContext();
Q_D(QOpenGLContext);
if (d->platformGLContext)
emit aboutToBeDestroyed();
@@ -664,7 +493,10 @@ void QOpenGLContext::destroy()
qDeleteAll(d->versionFunctions);
d->versionFunctions.clear();
- delete d->textureFunctions;
+ if (d->textureFunctionsDestroyCallback) {
+ d->textureFunctionsDestroyCallback();
+ d->textureFunctionsDestroyCallback = nullptr;
+ }
d->textureFunctions = nullptr;
d->nativeHandle = QVariant();
@@ -1192,44 +1024,6 @@ QScreen *QOpenGLContext::screen() const
}
/*!
- internal: Needs to have a pointer to qGLContext. But since this is in Qt GUI we can't
- have any type information.
-
- \internal
-*/
-void *QOpenGLContext::qGLContextHandle() const
-{
- Q_D(const QOpenGLContext);
- return d->qGLContextHandle;
-}
-
-/*!
- internal: If the delete function is specified QOpenGLContext "owns"
- the passed context handle and will use the delete function to destroy it.
-
- \internal
-*/
-void QOpenGLContext::setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *))
-{
- Q_D(QOpenGLContext);
- d->qGLContextHandle = handle;
- d->qGLContextDeleteFunction = qGLContextDeleteFunction;
-}
-
-/*!
- \internal
-*/
-void QOpenGLContext::deleteQGLContext()
-{
- Q_D(QOpenGLContext);
- if (d->qGLContextDeleteFunction && d->qGLContextHandle) {
- d->qGLContextDeleteFunction(d->qGLContextHandle);
- d->qGLContextDeleteFunction = nullptr;
- d->qGLContextHandle = nullptr;
- }
-}
-
-/*!
Returns the platform-specific handle for the OpenGL implementation that
is currently in use. (for example, a HMODULE on Windows)
@@ -1388,10 +1182,11 @@ QOpenGLTextureHelper* QOpenGLContext::textureFunctions() const
/*!
\internal
*/
-void QOpenGLContext::setTextureFunctions(QOpenGLTextureHelper* textureFuncs)
+void QOpenGLContext::setTextureFunctions(QOpenGLTextureHelper* textureFuncs, std::function<void()> destroyCallback)
{
Q_D(QOpenGLContext);
d->textureFunctions = textureFuncs;
+ d->textureFunctionsDestroyCallback = destroyCallback;
}
/*!
@@ -1682,21 +1477,6 @@ void QOpenGLMultiGroupSharedResource::cleanup(QOpenGLContextGroup *group, QOpenG
}
#ifndef QT_NO_DEBUG_STREAM
-QDebug operator<<(QDebug debug, const QOpenGLVersionProfile &vp)
-{
- QDebugStateSaver saver(debug);
- debug.nospace();
- debug << "QOpenGLVersionProfile(";
- if (vp.isValid()) {
- debug << vp.version().first << '.' << vp.version().second
- << ", profile=" << vp.profile();
- } else {
- debug << "invalid";
- }
- debug << ')';
- return debug;
-}
-
QDebug operator<<(QDebug debug, const QOpenGLContext *ctx)
{
QDebugStateSaver saver(debug);
diff --git a/src/gui/kernel/qopenglcontext.h b/src/gui/kernel/qopenglcontext.h
index 9cfaa52f17..b26a3e2ede 100644
--- a/src/gui/kernel/qopenglcontext.h
+++ b/src/gui/kernel/qopenglcontext.h
@@ -59,12 +59,9 @@
#include <QtGui/qopengl.h>
#include <QtGui/qopenglversionfunctions.h>
+// TODO: ideally get rid of this include
+#include <QtGui/qopenglversionprofile.h>
-#if QT_DEPRECATED_SINCE(5, 6)
-#include <QtCore/qhash.h>
-#endif
-#include <QtCore/qhashfunctions.h>
-#include <QtCore/qpair.h>
#include <QtCore/qvariant.h>
QT_BEGIN_NAMESPACE
@@ -79,50 +76,6 @@ class QPlatformOpenGLContext;
class QScreen;
class QSurface;
-class QOpenGLVersionProfilePrivate;
-
-class Q_GUI_EXPORT QOpenGLVersionProfile
-{
-public:
- QOpenGLVersionProfile();
- explicit QOpenGLVersionProfile(const QSurfaceFormat &format);
- QOpenGLVersionProfile(const QOpenGLVersionProfile &other);
- ~QOpenGLVersionProfile();
-
- QOpenGLVersionProfile &operator=(const QOpenGLVersionProfile &rhs);
-
- QPair<int, int> version() const;
- void setVersion(int majorVersion, int minorVersion);
-
- QSurfaceFormat::OpenGLContextProfile profile() const;
- void setProfile(QSurfaceFormat::OpenGLContextProfile profile);
-
- bool hasProfiles() const;
- bool isLegacyVersion() const;
- bool isValid() const;
-
-private:
- QOpenGLVersionProfilePrivate* d;
-};
-
-inline uint qHash(const QOpenGLVersionProfile &v, uint seed = 0)
-{
- return qHash(static_cast<int>(v.profile() * 1000)
- + v.version().first * 100 + v.version().second * 10, seed);
-}
-
-inline bool operator==(const QOpenGLVersionProfile &lhs, const QOpenGLVersionProfile &rhs)
-{
- if (lhs.profile() != rhs.profile())
- return false;
- return lhs.version() == rhs.version();
-}
-
-inline bool operator!=(const QOpenGLVersionProfile &lhs, const QOpenGLVersionProfile &rhs)
-{
- return !operator==(lhs, rhs);
-}
-
class Q_GUI_EXPORT QOpenGLContextGroup : public QObject
{
Q_OBJECT
@@ -218,8 +171,6 @@ Q_SIGNALS:
void aboutToBeDestroyed();
private:
- friend class QGLContext;
- friend class QGLPixelBuffer;
friend class QOpenGLContextResourceBase;
friend class QOpenGLPaintDevice;
friend class QOpenGLGlyphTexture;
@@ -234,16 +185,12 @@ private:
friend class QAbstractOpenGLFunctionsPrivate;
friend class QOpenGLTexturePrivate;
- void *qGLContextHandle() const;
- void setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *));
- void deleteQGLContext();
-
QOpenGLVersionFunctionsStorage* functionsBackendStorage() const;
void insertExternalFunctions(QAbstractOpenGLFunctions *f);
void removeExternalFunctions(QAbstractOpenGLFunctions *f);
QOpenGLTextureHelper* textureFunctions() const;
- void setTextureFunctions(QOpenGLTextureHelper* textureFuncs);
+ void setTextureFunctions(QOpenGLTextureHelper* textureFuncs, std::function<void()> destroyCallback);
void destroy();
@@ -251,7 +198,6 @@ private:
};
#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug debug, const QOpenGLVersionProfile &vp);
Q_GUI_EXPORT QDebug operator<<(QDebug debug, const QOpenGLContext *ctx);
Q_GUI_EXPORT QDebug operator<<(QDebug debug, const QOpenGLContextGroup *cg);
#endif // !QT_NO_DEBUG_STREAM
diff --git a/src/gui/kernel/qopenglcontext_p.h b/src/gui/kernel/qopenglcontext_p.h
index 833cfb20c3..d769f03fd3 100644
--- a/src/gui/kernel/qopenglcontext_p.h
+++ b/src/gui/kernel/qopenglcontext_p.h
@@ -197,9 +197,7 @@ class Q_GUI_EXPORT QOpenGLContextPrivate : public QObjectPrivate
Q_DECLARE_PUBLIC(QOpenGLContext)
public:
QOpenGLContextPrivate()
- : qGLContextHandle(nullptr)
- , qGLContextDeleteFunction(nullptr)
- , platformGLContext(nullptr)
+ : platformGLContext(nullptr)
, shareContext(nullptr)
, shareGroup(nullptr)
, screen(nullptr)
@@ -228,9 +226,6 @@ public:
mutable QOpenGLVersionFunctionsStorage versionFunctionsStorage;
mutable QSet<QAbstractOpenGLFunctions *> externalVersionFunctions;
- void *qGLContextHandle;
- void (*qGLContextDeleteFunction)(void *handle);
-
QSurfaceFormat requestedFormat;
QPlatformOpenGLContext *platformGLContext;
QOpenGLContext *shareContext;
@@ -240,6 +235,7 @@ public:
QOpenGLFunctions *functions;
mutable QSet<QByteArray> extensionNames;
QOpenGLTextureHelper* textureFunctions;
+ std::function<void()> textureFunctionsDestroyCallback;
GLint max_texture_size;
diff --git a/src/gui/kernel/qopenglwindow.cpp b/src/gui/kernel/qopenglwindow.cpp
deleted file mode 100644
index 2ea8f43711..0000000000
--- a/src/gui/kernel/qopenglwindow.cpp
+++ /dev/null
@@ -1,698 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qopenglwindow.h"
-#include "qpaintdevicewindow_p.h"
-#include <QtGui/QOpenGLFramebufferObject>
-#include <QtGui/QOpenGLPaintDevice>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/QOpenGLTextureBlitter>
-#include <QtGui/private/qopenglextensions_p.h>
-#include <QtGui/private/qopenglcontext_p.h>
-#include <QtGui/QMatrix4x4>
-#include <QtGui/QOffscreenSurface>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QOpenGLWindow
- \inmodule QtGui
- \since 5.4
- \brief The QOpenGLWindow class is a convenience subclass of QWindow to perform OpenGL painting.
-
- QOpenGLWindow is an enhanced QWindow that allows easily creating windows that
- perform OpenGL rendering using an API that is compatible with QOpenGLWidget
- and is similar to the legacy QGLWidget. Unlike QOpenGLWidget, QOpenGLWindow
- has no dependency on the widgets module and offers better performance.
-
- A typical application will subclass QOpenGLWindow and reimplement the following
- virtual functions:
-
- \list
-
- \li initializeGL() to perform OpenGL resource initialization
-
- \li resizeGL() to set up the transformation matrices and other window size dependent resources
-
- \li paintGL() to issue OpenGL commands or draw using QPainter
-
- \endlist
-
- To schedule a repaint, call the update() function. Note that this will not
- immediately result in a call to paintGL(). Calling update() multiple times in
- a row will not change the behavior in any way.
-
- This is a slot so it can be connected to a \l QTimer::timeout() signal to
- perform animation. Note however that in the modern OpenGL world it is a much
- better choice to rely on synchronization to the vertical refresh rate of the
- display. See \l{QSurfaceFormat::setSwapInterval()}{setSwapInterval()} on a
- description of the swap interval. With a swap interval of \c 1, which is the
- case on most systems by default, the
- \l{QOpenGLContext::swapBuffers()}{swapBuffers()} call, that is executed
- internally by QOpenGLWindow after each repaint, will block and wait for
- vsync. This means that whenever the swap is done, an update can be scheduled
- again by calling update(), without relying on timers.
-
- To request a specific configuration for the context, use setFormat()
- like for any other QWindow. This allows, among others, requesting a
- given OpenGL version and profile, or enabling depth and stencil
- buffers.
-
- Unlike QWindow, QOpenGLWindow allows opening a painter on itself and perform
- QPainter-based drawing.
-
- QOpenGLWindow supports multiple update behaviors. The default,
- \c NoPartialUpdate is equivalent to a regular, OpenGL-based QWindow or the
- legacy QGLWidget. In contrast, \c PartialUpdateBlit and \c PartialUpdateBlend are
- more in line with QOpenGLWidget's way of working, where there is always an
- extra, dedicated framebuffer object present. These modes allow, by
- sacrificing some performance, redrawing only a smaller area on each paint and
- having the rest of the content preserved from of the previous frame. This is
- useful for applications than render incrementally using QPainter, because
- this way they do not have to redraw the entire window content on each
- paintGL() call.
-
- Similarly to QOpenGLWidget, QOpenGLWindow supports the Qt::AA_ShareOpenGLContexts
- attribute. When enabled, the OpenGL contexts of all QOpenGLWindow instances will share
- with each other. This allows accessing each other's shareable OpenGL resources.
-
- For more information on graphics in Qt, see \l {Graphics}.
- */
-
-/*!
- \enum QOpenGLWindow::UpdateBehavior
-
- This enum describes the update strategy of the QOpenGLWindow.
-
- \value NoPartialUpdate Indicates that the entire window surface will
- redrawn on each update and so no additional framebuffers are needed.
- This is the setting used in most cases and is equivalent to how drawing
- directly via QWindow would function.
-
- \value PartialUpdateBlit Indicates that the drawing performed in paintGL()
- does not cover the entire window. In this case an extra framebuffer object
- is created under the hood, and rendering performed in paintGL() will target
- this framebuffer. This framebuffer is then blitted onto the window surface's
- default framebuffer after each paint. This allows having QPainter-based drawing
- code in paintGL() which only repaints a smaller area at a time, because, unlike
- NoPartialUpdate, the previous content is preserved.
-
- \value PartialUpdateBlend Similar to PartialUpdateBlit, but instead of using
- framebuffer blits, the contents of the extra framebuffer is rendered by
- drawing a textured quad with blending enabled. This, unlike PartialUpdateBlit,
- allows alpha blended content and works even when the glBlitFramebuffer is
- not available. Performance-wise this setting is likely to be somewhat slower
- than PartialUpdateBlit.
- */
-
-/*!
- \fn void QOpenGLWindow::frameSwapped()
-
- This signal is emitted after the potentially blocking
- \l{QOpenGLContext::swapBuffers()}{buffer swap} has been done. Applications
- that wish to continuously repaint synchronized to the vertical refresh,
- should issue an update() upon this signal. This allows for a much smoother
- experience compared to the traditional usage of timers.
-*/
-
-// GLES2 builds won't have these constants with the suffixless names
-#ifndef GL_READ_FRAMEBUFFER
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#endif
-#ifndef GL_DRAW_FRAMEBUFFER
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#endif
-
-class QOpenGLWindowPaintDevice : public QOpenGLPaintDevice
-{
-public:
- QOpenGLWindowPaintDevice(QOpenGLWindow *window) : m_window(window) { }
- void ensureActiveTarget() override;
-
- QOpenGLWindow *m_window;
-};
-
-class QOpenGLWindowPrivate : public QPaintDeviceWindowPrivate
-{
- Q_DECLARE_PUBLIC(QOpenGLWindow)
-public:
- QOpenGLWindowPrivate(QOpenGLContext *shareContext, QOpenGLWindow::UpdateBehavior updateBehavior)
- : updateBehavior(updateBehavior)
- , hasFboBlit(false)
- , shareContext(shareContext)
- {
- if (!shareContext)
- this->shareContext = qt_gl_global_share_context();
- }
-
- ~QOpenGLWindowPrivate();
-
- static QOpenGLWindowPrivate *get(QOpenGLWindow *w) { return w->d_func(); }
-
- void bindFBO();
- void initialize();
-
- void beginPaint(const QRegion &region) override;
- void endPaint() override;
- void flush(const QRegion &region) override;
-
- QOpenGLWindow::UpdateBehavior updateBehavior;
- bool hasFboBlit;
- QScopedPointer<QOpenGLContext> context;
- QOpenGLContext *shareContext;
- QScopedPointer<QOpenGLFramebufferObject> fbo;
- QScopedPointer<QOpenGLWindowPaintDevice> paintDevice;
- QOpenGLTextureBlitter blitter;
- QColor backgroundColor;
- QScopedPointer<QOffscreenSurface> offscreenSurface;
-};
-
-QOpenGLWindowPrivate::~QOpenGLWindowPrivate()
-{
- Q_Q(QOpenGLWindow);
- if (q->isValid()) {
- q->makeCurrent(); // this works even when the platformwindow is destroyed
- paintDevice.reset(nullptr);
- fbo.reset(nullptr);
- blitter.destroy();
- q->doneCurrent();
- }
-}
-
-void QOpenGLWindowPrivate::initialize()
-{
- Q_Q(QOpenGLWindow);
-
- if (context)
- return;
-
- if (!q->handle())
- qWarning("Attempted to initialize QOpenGLWindow without a platform window");
-
- context.reset(new QOpenGLContext);
- context->setShareContext(shareContext);
- context->setFormat(q->requestedFormat());
- if (!context->create())
- qWarning("QOpenGLWindow::beginPaint: Failed to create context");
- if (!context->makeCurrent(q))
- qWarning("QOpenGLWindow::beginPaint: Failed to make context current");
-
- paintDevice.reset(new QOpenGLWindowPaintDevice(q));
- if (updateBehavior == QOpenGLWindow::PartialUpdateBlit)
- hasFboBlit = QOpenGLFramebufferObject::hasOpenGLFramebufferBlit();
-
- q->initializeGL();
-}
-
-void QOpenGLWindowPrivate::beginPaint(const QRegion &region)
-{
- Q_UNUSED(region);
- Q_Q(QOpenGLWindow);
-
- initialize();
- context->makeCurrent(q);
-
- const int deviceWidth = q->width() * q->devicePixelRatio();
- const int deviceHeight = q->height() * q->devicePixelRatio();
- const QSize deviceSize(deviceWidth, deviceHeight);
- if (updateBehavior > QOpenGLWindow::NoPartialUpdate) {
- if (!fbo || fbo->size() != deviceSize) {
- QOpenGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
- const int samples = q->requestedFormat().samples();
- if (samples > 0) {
- if (updateBehavior != QOpenGLWindow::PartialUpdateBlend)
- fboFormat.setSamples(samples);
- else
- qWarning("QOpenGLWindow: PartialUpdateBlend does not support multisampling");
- }
- fbo.reset(new QOpenGLFramebufferObject(deviceSize, fboFormat));
- markWindowAsDirty();
- }
- } else {
- markWindowAsDirty();
- }
-
- paintDevice->setSize(QSize(deviceWidth, deviceHeight));
- paintDevice->setDevicePixelRatio(q->devicePixelRatio());
- context->functions()->glViewport(0, 0, deviceWidth, deviceHeight);
-
- context->functions()->glBindFramebuffer(GL_FRAMEBUFFER, context->defaultFramebufferObject());
-
- q->paintUnderGL();
-
- if (updateBehavior > QOpenGLWindow::NoPartialUpdate)
- fbo->bind();
-}
-
-void QOpenGLWindowPrivate::endPaint()
-{
- Q_Q(QOpenGLWindow);
-
- if (updateBehavior > QOpenGLWindow::NoPartialUpdate)
- fbo->release();
-
- context->functions()->glBindFramebuffer(GL_FRAMEBUFFER, context->defaultFramebufferObject());
-
- if (updateBehavior == QOpenGLWindow::PartialUpdateBlit && hasFboBlit) {
- const int deviceWidth = q->width() * q->devicePixelRatio();
- const int deviceHeight = q->height() * q->devicePixelRatio();
- QOpenGLExtensions extensions(context.data());
- extensions.glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->handle());
- extensions.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, context->defaultFramebufferObject());
- extensions.glBlitFramebuffer(0, 0, deviceWidth, deviceHeight,
- 0, 0, deviceWidth, deviceHeight,
- GL_COLOR_BUFFER_BIT, GL_NEAREST);
- } else if (updateBehavior > QOpenGLWindow::NoPartialUpdate) {
- if (updateBehavior == QOpenGLWindow::PartialUpdateBlend) {
- context->functions()->glEnable(GL_BLEND);
- context->functions()->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
- if (!blitter.isCreated())
- blitter.create();
-
- QRect windowRect(QPoint(0, 0), fbo->size());
- QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(windowRect, windowRect);
- blitter.bind();
- blitter.blit(fbo->texture(), target, QOpenGLTextureBlitter::OriginBottomLeft);
- blitter.release();
-
- if (updateBehavior == QOpenGLWindow::PartialUpdateBlend)
- context->functions()->glDisable(GL_BLEND);
- }
-
- q->paintOverGL();
-}
-
-void QOpenGLWindowPrivate::bindFBO()
-{
- if (updateBehavior > QOpenGLWindow::NoPartialUpdate)
- fbo->bind();
- else
- QOpenGLFramebufferObject::bindDefault();
-}
-
-void QOpenGLWindowPrivate::flush(const QRegion &region)
-{
- Q_UNUSED(region);
- Q_Q(QOpenGLWindow);
- context->swapBuffers(q);
- emit q->frameSwapped();
-}
-
-void QOpenGLWindowPaintDevice::ensureActiveTarget()
-{
- QOpenGLWindowPrivate::get(m_window)->bindFBO();
-}
-
-/*!
- Constructs a new QOpenGLWindow with the given \a parent and \a updateBehavior.
-
- \sa QOpenGLWindow::UpdateBehavior
- */
-QOpenGLWindow::QOpenGLWindow(QOpenGLWindow::UpdateBehavior updateBehavior, QWindow *parent)
- : QPaintDeviceWindow(*(new QOpenGLWindowPrivate(nullptr, updateBehavior)), parent)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-}
-
-/*!
- Constructs a new QOpenGLWindow with the given \a parent and \a updateBehavior. The QOpenGLWindow's context will share with \a shareContext.
-
- \sa QOpenGLWindow::UpdateBehavior shareContext
-*/
-QOpenGLWindow::QOpenGLWindow(QOpenGLContext *shareContext, UpdateBehavior updateBehavior, QWindow *parent)
- : QPaintDeviceWindow(*(new QOpenGLWindowPrivate(shareContext, updateBehavior)), parent)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-}
-
-/*!
- Destroys the QOpenGLWindow instance, freeing its resources.
-
- The OpenGLWindow's context is made current in the destructor, allowing for
- safe destruction of any child object that may need to release OpenGL
- resources belonging to the context provided by this window.
-
- \warning if you have objects wrapping OpenGL resources (such as
- QOpenGLBuffer, QOpenGLShaderProgram, etc.) as members of a QOpenGLWindow
- subclass, you may need to add a call to makeCurrent() in that subclass'
- destructor as well. Due to the rules of C++ object destruction, those objects
- will be destroyed \e{before} calling this function (but after that the
- destructor of the subclass has run), therefore making the OpenGL context
- current in this function happens too late for their safe disposal.
-
- \sa makeCurrent
-
- \since 5.5
-*/
-QOpenGLWindow::~QOpenGLWindow()
-{
- makeCurrent();
-}
-
-/*!
- \return the update behavior for this QOpenGLWindow.
-*/
-QOpenGLWindow::UpdateBehavior QOpenGLWindow::updateBehavior() const
-{
- Q_D(const QOpenGLWindow);
- return d->updateBehavior;
-}
-
-/*!
- \return \c true if the window's OpenGL resources, like the context, have
- been successfully initialized. Note that the return value is always \c false
- until the window becomes exposed (shown).
-*/
-bool QOpenGLWindow::isValid() const
-{
- Q_D(const QOpenGLWindow);
- return d->context && d->context->isValid();
-}
-
-/*!
- Prepares for rendering OpenGL content for this window by making the
- corresponding context current and binding the framebuffer object, if there is
- one, in that context context.
-
- It is not necessary to call this function in most cases, because it is called
- automatically before invoking paintGL(). It is provided nonetheless to support
- advanced, multi-threaded scenarios where a thread different than the GUI or main
- thread may want to update the surface or framebuffer contents. See QOpenGLContext
- for more information on threading related issues.
-
- This function is suitable for calling also when the underlying platform window
- is already destroyed. This means that it is safe to call this function from
- a QOpenGLWindow subclass' destructor. If there is no native window anymore,
- an offscreen surface is used instead. This ensures that OpenGL resource
- cleanup operations in the destructor will always work, as long as
- this function is called first.
-
- \sa QOpenGLContext, context(), paintGL(), doneCurrent()
- */
-void QOpenGLWindow::makeCurrent()
-{
- Q_D(QOpenGLWindow);
-
- if (!isValid())
- return;
-
- // The platform window may be destroyed at this stage and therefore
- // makeCurrent() may not safely be called with 'this'.
- if (handle()) {
- d->context->makeCurrent(this);
- } else {
- if (!d->offscreenSurface) {
- d->offscreenSurface.reset(new QOffscreenSurface(screen()));
- d->offscreenSurface->setFormat(d->context->format());
- d->offscreenSurface->create();
- }
- d->context->makeCurrent(d->offscreenSurface.data());
- }
-
- d->bindFBO();
-}
-
-/*!
- Releases the context.
-
- It is not necessary to call this function in most cases, since the widget
- will make sure the context is bound and released properly when invoking
- paintGL().
-
- \sa makeCurrent()
- */
-void QOpenGLWindow::doneCurrent()
-{
- Q_D(QOpenGLWindow);
-
- if (!isValid())
- return;
-
- d->context->doneCurrent();
-}
-
-/*!
- \return The QOpenGLContext used by this window or \c 0 if not yet initialized.
- */
-QOpenGLContext *QOpenGLWindow::context() const
-{
- Q_D(const QOpenGLWindow);
- return d->context.data();
-}
-
-/*!
- \return The QOpenGLContext requested to be shared with this window's QOpenGLContext.
-*/
-QOpenGLContext *QOpenGLWindow::shareContext() const
-{
- Q_D(const QOpenGLWindow);
- return d->shareContext;
-}
-
-/*!
- The framebuffer object handle used by this window.
-
- When the update behavior is set to \c NoPartialUpdate, there is no separate
- framebuffer object. In this case the returned value is the ID of the
- default framebuffer.
-
- Otherwise the value of the ID of the framebuffer object or \c 0 if not
- yet initialized.
- */
-GLuint QOpenGLWindow::defaultFramebufferObject() const
-{
- Q_D(const QOpenGLWindow);
- if (d->updateBehavior > NoPartialUpdate && d->fbo)
- return d->fbo->handle();
- else if (QOpenGLContext *ctx = QOpenGLContext::currentContext())
- return ctx->defaultFramebufferObject();
- else
- return 0;
-}
-
-extern Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha);
-
-/*!
- Returns a copy of the framebuffer.
-
- \note This is a potentially expensive operation because it relies on
- glReadPixels() to read back the pixels. This may be slow and can stall the
- GPU pipeline.
-
- \note When used together with update behavior \c NoPartialUpdate, the returned
- image may not contain the desired content when called after the front and back
- buffers have been swapped (unless preserved swap is enabled in the underlying
- windowing system interface). In this mode the function reads from the back
- buffer and the contents of that may not match the content on the screen (the
- front buffer). In this case the only place where this function can safely be
- used is paintGL() or paintOverGL().
- */
-QImage QOpenGLWindow::grabFramebuffer()
-{
- if (!isValid())
- return QImage();
-
- makeCurrent();
-
- const bool hasAlpha = format().hasAlpha();
- QImage img = qt_gl_read_framebuffer(size() * devicePixelRatio(), hasAlpha, hasAlpha);
- img.setDevicePixelRatio(devicePixelRatio());
- return img;
-}
-
-/*!
- This virtual function is called once before the first call to paintGL() or
- resizeGL(). Reimplement it in a subclass.
-
- This function should set up any required OpenGL resources and state.
-
- There is no need to call makeCurrent() because this has already been done
- when this function is called. Note however that the framebuffer, in case
- partial update mode is used, is not yet available at this stage, so avoid
- issuing draw calls from here. Defer such calls to paintGL() instead.
-
- \sa paintGL(), resizeGL()
- */
-void QOpenGLWindow::initializeGL()
-{
-}
-
-/*!
- This virtual function is called whenever the widget has been resized.
- Reimplement it in a subclass. The new size is passed in \a w and \a h.
-
- \note This is merely a convenience function in order to provide an API that is
- compatible with QOpenGLWidget. Unlike with QOpenGLWidget, derived classes are
- free to choose to override resizeEvent() instead of this function.
-
- \note Avoid issuing OpenGL commands from this function as there may not be a
- context current when it is invoked. If it cannot be avoided, call makeCurrent().
-
- \note Scheduling updates from here is not necessary. The windowing systems
- will send expose events that trigger an update automatically.
-
- \sa initializeGL(), paintGL()
- */
-void QOpenGLWindow::resizeGL(int w, int h)
-{
- Q_UNUSED(w);
- Q_UNUSED(h);
-}
-
-/*!
- This virtual function is called whenever the window contents needs to be
- painted. Reimplement it in a subclass.
-
- There is no need to call makeCurrent() because this has already
- been done when this function is called.
-
- Before invoking this function, the context and the framebuffer, if there is
- one, are bound, and the viewport is set up by a call to glViewport(). No
- other state is set and no clearing or drawing is performed by the framework.
-
- \note When using a partial update behavior, like \c PartialUpdateBlend, the
- output of the previous paintGL() call is preserved and, after the additional
- drawing perfomed in the current invocation of the function, the content is
- blitted or blended over the content drawn directly to the window in
- paintUnderGL().
-
- \sa initializeGL(), resizeGL(), paintUnderGL(), paintOverGL(), UpdateBehavior
- */
-void QOpenGLWindow::paintGL()
-{
-}
-
-/*!
- The virtual function is called before each invocation of paintGL().
-
- When the update mode is set to \c NoPartialUpdate, there is no difference
- between this function and paintGL(), performing rendering in either of them
- leads to the same result.
-
- The difference becomes significant when using \c PartialUpdateBlend, where an
- extra framebuffer object is used. There, paintGL() targets this additional
- framebuffer object, which preserves its contents, while paintUnderGL() and
- paintOverGL() target the default framebuffer, i.e. directly the window
- surface, the contents of which is lost after each displayed frame.
-
- \note Avoid relying on this function when the update behavior is
- \c PartialUpdateBlit. This mode involves blitting the extra framebuffer used by
- paintGL() onto the default framebuffer after each invocation of paintGL(),
- thus overwriting all drawing generated in this function.
-
- \sa paintGL(), paintOverGL(), UpdateBehavior
- */
-void QOpenGLWindow::paintUnderGL()
-{
-}
-
-/*!
- This virtual function is called after each invocation of paintGL().
-
- When the update mode is set to NoPartialUpdate, there is no difference
- between this function and paintGL(), performing rendering in either of them
- leads to the same result.
-
- Like paintUnderGL(), rendering in this function targets the default
- framebuffer of the window, regardless of the update behavior. It gets called
- after paintGL() has returned and the blit (PartialUpdateBlit) or quad drawing
- (PartialUpdateBlend) has been done.
-
- \sa paintGL(), paintUnderGL(), UpdateBehavior
- */
-void QOpenGLWindow::paintOverGL()
-{
-}
-
-/*!
- Paint \a event handler. Calls paintGL().
-
- \sa paintGL()
- */
-void QOpenGLWindow::paintEvent(QPaintEvent *event)
-{
- Q_UNUSED(event);
- paintGL();
-}
-
-/*!
- Resize \a event handler. Calls resizeGL().
-
- \sa resizeGL()
- */
-void QOpenGLWindow::resizeEvent(QResizeEvent *event)
-{
- Q_UNUSED(event);
- Q_D(QOpenGLWindow);
- d->initialize();
- resizeGL(width(), height());
-}
-
-/*!
- \internal
- */
-int QOpenGLWindow::metric(PaintDeviceMetric metric) const
-{
- Q_D(const QOpenGLWindow);
-
- switch (metric) {
- case PdmDepth:
- if (d->paintDevice)
- return d->paintDevice->depth();
- break;
- default:
- break;
- }
- return QPaintDeviceWindow::metric(metric);
-}
-
-/*!
- \internal
- */
-QPaintDevice *QOpenGLWindow::redirected(QPoint *) const
-{
- Q_D(const QOpenGLWindow);
- if (QOpenGLContext::currentContext() == d->context.data())
- return d->paintDevice.data();
- return nullptr;
-}
-
-QT_END_NAMESPACE
diff --git a/src/gui/kernel/qpalette.cpp b/src/gui/kernel/qpalette.cpp
index 397c50f3dc..f6180be8a8 100644
--- a/src/gui/kernel/qpalette.cpp
+++ b/src/gui/kernel/qpalette.cpp
@@ -44,10 +44,28 @@
#include "qvariant.h"
#include "qdebug.h"
+#include <QtCore/qmetaobject.h>
+
QT_BEGIN_NAMESPACE
static int qt_palette_count = 1;
+static constexpr QPalette::ResolveMask colorRoleOffset(QPalette::ColorGroup colorGroup)
+{
+ return QPalette::NColorRoles * colorGroup;
+}
+
+static constexpr QPalette::ResolveMask bitPosition(QPalette::ColorGroup colorGroup,
+ QPalette::ColorRole colorRole)
+{
+ return colorRole + colorRoleOffset(colorGroup);
+}
+
+Q_STATIC_ASSERT_X(bitPosition(QPalette::ColorGroup(QPalette::NColorGroups - 1),
+ QPalette::ColorRole(QPalette::NColorRoles - 1))
+ < sizeof(QPalette::ResolveMask) * CHAR_BIT,
+ "The resolve mask type is not wide enough to fit the entire bit mask.");
+
class QPalettePrivate {
public:
QPalettePrivate() : ref(1), ser_no(qt_palette_count++), detach_no(0) { }
@@ -321,11 +339,8 @@ static void qt_palette_from_color(QPalette &pal, const QColor &button)
Returns the placeholder text brush of the current color group.
- \note Before Qt 5.12, the placeholder text color was hard-coded in the code as
- QPalette::text().color() where an alpha of 128 was applied.
- We continue to support this behavior by default, unless you set your own brush.
- One can get back the original placeholder color setting the special QBrush default
- constructor as placeholder brush.
+ \note Before Qt 5.12, the placeholder text color was hard-coded as QPalette::text().color()
+ with an alpha of 128 applied. In Qt 6, it is an independent color.
\sa ColorRole, brush()
*/
@@ -538,8 +553,6 @@ static void qt_palette_from_color(QPalette &pal, const QColor &button)
QPalette::QPalette()
: d(nullptr)
{
- data.current_group = Active;
- data.resolve_mask = 0;
// Initialize to application palette if present, else default to black.
// This makes it possible to instantiate QPalette outside QGuiApplication,
// for example in the platform plugins.
@@ -549,7 +562,7 @@ QPalette::QPalette()
} else {
init();
qt_palette_from_color(*this, Qt::black);
- data.resolve_mask = 0;
+ data.resolveMask = 0;
}
}
@@ -681,8 +694,6 @@ QPalette::~QPalette()
/*!\internal*/
void QPalette::init() {
d = new QPalettePrivate;
- data.resolve_mask = 0;
- data.current_group = Active; //as a default..
}
/*!
@@ -739,7 +750,7 @@ const QBrush &QPalette::brush(ColorGroup gr, ColorRole cr) const
Q_ASSERT(cr < NColorRoles);
if(gr >= (int)NColorGroups) {
if(gr == Current) {
- gr = (ColorGroup)data.current_group;
+ gr = data.currentGroup;
} else {
qWarning("QPalette::brush: Unknown ColorGroup: %d", (int)gr);
gr = Active;
@@ -777,38 +788,18 @@ void QPalette::setBrush(ColorGroup cg, ColorRole cr, const QBrush &b)
}
if (cg == Current) {
- cg = ColorGroup(data.current_group);
+ cg = data.currentGroup;
} else if (cg >= NColorGroups) {
qWarning("QPalette::setBrush: Unknown ColorGroup: %d", cg);
cg = Active;
}
- // For placeholder we want to continue to respect the original behavior, which is
- // derivating the text color, but only if user has not yet set his own brush.
- // We then use Qt::NoBrush as an inernal way to know if the brush is customized or not.
-
- // ### Qt 6 - remove this special case
- // Part 1 - Restore initial color to the given color group
- if (cr == PlaceholderText && b == QBrush()) {
- QColor col = brush(Text).color();
- col.setAlpha(128);
- setBrush(cg, PlaceholderText, QBrush(col, Qt::NoBrush));
- return;
- }
-
if (d->br[cg][cr] != b) {
detach();
d->br[cg][cr] = b;
}
- data.resolve_mask |= (1<<cr);
-
- // ### Qt 6 - remove this special case
- // Part 2 - Update initial color to the given color group
- if (cr == Text && d->br[cg][PlaceholderText].style() == Qt::NoBrush) {
- QColor col = brush(Text).color();
- col.setAlpha(128);
- setBrush(cg, PlaceholderText, QBrush(col, Qt::NoBrush));
- }
+
+ data.resolveMask |= ResolveMask(1) << bitPosition(cg, cr);
}
/*!
@@ -817,12 +808,30 @@ void QPalette::setBrush(ColorGroup cg, ColorRole cr, const QBrush &b)
Returns \c true if the ColorGroup \a cg and ColorRole \a cr has been
set previously on this palette; otherwise returns \c false.
- \sa setBrush()
+ The ColorGroup \a cg should be less than QPalette::NColorGroups,
+ but you can use QPalette::Current. In this case, the previously
+ set current color group will be used.
+
+ The ColorRole \a cr should be less than QPalette::NColorRoles.
+
+ \sa setBrush(), currentColorGroup()
*/
bool QPalette::isBrushSet(ColorGroup cg, ColorRole cr) const
{
- Q_UNUSED(cg);
- return (data.resolve_mask & (1<<cr));
+ if (cg == Current)
+ cg = data.currentGroup;
+
+ if (cg >= NColorGroups) {
+ qWarning() << "Wrong color group:" << cg;
+ return false;
+ }
+
+ if (cr >= NColorRoles) {
+ qWarning() << "Wrong color role:" << cr;
+ return false;
+ }
+
+ return data.resolveMask & (ResolveMask(1) << bitPosition(cg, cr));
}
/*!
@@ -887,7 +896,7 @@ bool QPalette::isEqual(QPalette::ColorGroup group1, QPalette::ColorGroup group2)
{
if(group1 >= (int)NColorGroups) {
if(group1 == Current) {
- group1 = (ColorGroup)data.current_group;
+ group1 = data.currentGroup;
} else {
qWarning("QPalette::brush: Unknown ColorGroup(1): %d", (int)group1);
group1 = Active;
@@ -895,7 +904,7 @@ bool QPalette::isEqual(QPalette::ColorGroup group1, QPalette::ColorGroup group2)
}
if(group2 >= (int)NColorGroups) {
if(group2 == Current) {
- group2 = (ColorGroup)data.current_group;
+ group2 = data.currentGroup;
} else {
qWarning("QPalette::brush: Unknown ColorGroup(2): %d", (int)group2);
group2 = Active;
@@ -946,21 +955,25 @@ qint64 QPalette::cacheKey() const
*/
QPalette QPalette::resolve(const QPalette &other) const
{
- if ((*this == other && data.resolve_mask == other.data.resolve_mask)
- || data.resolve_mask == 0) {
+ if ((*this == other && data.resolveMask == other.data.resolveMask)
+ || data.resolveMask == 0) {
QPalette o = other;
- o.data.resolve_mask = data.resolve_mask;
+ o.data.resolveMask = data.resolveMask;
return o;
}
QPalette palette(*this);
palette.detach();
- for(int role = 0; role < (int)NColorRoles; role++)
- if (!(data.resolve_mask & (1<<role)))
- for(int grp = 0; grp < (int)NColorGroups; grp++)
+ for (int role = 0; role < int(NColorRoles); ++role) {
+ for (int grp = 0; grp < int(NColorGroups); ++grp) {
+ if (!(data.resolveMask & (ResolveMask(1) << bitPosition(ColorGroup(grp), ColorRole(role))))) {
palette.d->br[grp][role] = other.d->br[grp][role];
- palette.data.resolve_mask |= other.data.resolve_mask;
+ }
+ }
+ }
+
+ palette.data.resolveMask |= other.data.resolveMask;
return palette;
}
@@ -971,7 +984,12 @@ QPalette QPalette::resolve(const QPalette &other) const
*/
/*!
- \fn void QPalette::resolve(uint mask)
+ \typedef ResolveMaskType
+ \internal
+ */
+
+/*!
+ \fn void QPalette::resolve(ResolveMaskType mask)
\internal
*/
@@ -1105,10 +1123,15 @@ void QPalette::setColorGroup(ColorGroup cg, const QBrush &windowText, const QBru
QBrush(Qt::blue), QBrush(Qt::magenta), QBrush(toolTipBase),
QBrush(toolTipText));
- data.resolve_mask &= ~(1 << Highlight);
- data.resolve_mask &= ~(1 << HighlightedText);
- data.resolve_mask &= ~(1 << LinkVisited);
- data.resolve_mask &= ~(1 << Link);
+ for (int cr = Highlight; cr <= LinkVisited; ++cr) {
+ if (cg == All) {
+ for (int group = Active; group < NColorGroups; ++group) {
+ data.resolveMask &= ~(ResolveMask(1) << bitPosition(ColorGroup(group), ColorRole(cr)));
+ }
+ } else {
+ data.resolveMask &= ~(ResolveMask(1) << bitPosition(ColorGroup(cg), ColorRole(cr)));
+ }
+ }
}
@@ -1177,6 +1200,8 @@ Q_GUI_EXPORT QPalette qt_fusionPalette()
QColor button = backGround;
QColor shadow = dark.darker(135);
QColor disabledShadow = shadow.lighter(150);
+ QColor placeholder = text;
+ placeholder.setAlpha(128);
QPalette fusionPalette(Qt::black,backGround,light,dark,mid,text,base);
fusionPalette.setBrush(QPalette::Midlight, midLight);
@@ -1194,40 +1219,65 @@ Q_GUI_EXPORT QPalette qt_fusionPalette()
fusionPalette.setBrush(QPalette::Active, QPalette::Highlight, QColor(48, 140, 198));
fusionPalette.setBrush(QPalette::Inactive, QPalette::Highlight, QColor(48, 140, 198));
fusionPalette.setBrush(QPalette::Disabled, QPalette::Highlight, QColor(145, 145, 145));
+
+ fusionPalette.setBrush(QPalette::PlaceholderText, placeholder);
+
return fusionPalette;
}
#ifndef QT_NO_DEBUG_STREAM
-QDebug operator<<(QDebug dbg, const QPalette &p)
+static QString groupsToString(const QPalette &p, QPalette::ColorRole cr)
{
- const char *colorGroupNames[] = {"Active", "Disabled", "Inactive"};
- const char *colorRoleNames[] =
- {"WindowText", "Button", "Light", "Midlight", "Dark", "Mid", "Text",
- "BrightText", "ButtonText", "Base", "Window", "Shadow", "Highlight",
- "HighlightedText", "Link", "LinkVisited", "AlternateBase", "NoRole",
- "ToolTipBase","ToolTipText", "PlaceholderText" };
- QDebugStateSaver saver(dbg);
- QDebug nospace = dbg.nospace();
- const uint mask = p.resolve();
- nospace << "QPalette(resolve=" << Qt::hex << Qt::showbase << mask << ',';
- for (int role = 0; role < (int)QPalette::NColorRoles; ++role) {
- if (mask & (1<<role)) {
- if (role)
- nospace << ',';
- nospace << colorRoleNames[role] << ":[";
- for (int group = 0; group < (int)QPalette::NColorGroups; ++group) {
- if (group)
- nospace << ',';
- const QRgb color = p.color(static_cast<QPalette::ColorGroup>(group),
- static_cast<QPalette::ColorRole>(role)).rgba();
- nospace << colorGroupNames[group] << ':' << color;
- }
- nospace << ']';
+ const auto groupEnum = QMetaEnum::fromType<QPalette::ColorGroup>();
+
+ QString groupString;
+ for (int group = 0; group < QPalette::NColorGroups; ++group) {
+ const auto cg = QPalette::ColorGroup(group);
+
+ if (p.isBrushSet(cg, cr)) {
+ const auto &color = p.color(cg, cr);
+ groupString += QString::fromUtf8(groupEnum.valueToKey(cg)) + QLatin1Char(':') +
+ color.name(QColor::HexArgb) + QLatin1Char(',');
}
}
- nospace << ')' << Qt::noshowbase << Qt::dec;
- return dbg;
+ groupString.chop(1);
+
+ return groupString;
}
+
+static QString rolesToString(const QPalette &p)
+{
+ const auto roleEnum = QMetaEnum::fromType<QPalette::ColorRole>();
+
+ QString roleString;
+ for (int role = 0; role < QPalette::NColorRoles; ++role) {
+ const auto cr = QPalette::ColorRole(role);
+
+ auto groupString = groupsToString(p, cr);
+ if (!groupString.isEmpty())
+ roleString += QString::fromUtf8(roleEnum.valueToKey(cr)) + QStringLiteral(":[") +
+ groupString + QStringLiteral("],");
+ }
+ roleString.chop(1);
+
+ return roleString;
+}
+
+QDebug operator<<(QDebug dbg, const QPalette &p)
+{
+ QDebugStateSaver saver(dbg);
+ dbg.nospace();
+
+ dbg << "QPalette(resolve=" << Qt::hex << Qt::showbase << p.resolve();
+
+ auto roleString = rolesToString(p);
+ if (!roleString.isEmpty())
+ dbg << ',' << roleString;
+
+ dbg << ')';
+
+ return dbg;
+ }
#endif
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qpalette.h b/src/gui/kernel/qpalette.h
index d3a840d9ad..fd0ef2e2d9 100644
--- a/src/gui/kernel/qpalette.h
+++ b/src/gui/kernel/qpalette.h
@@ -72,14 +72,13 @@ public:
{ other.d = nullptr; }
inline QPalette &operator=(QPalette &&other) noexcept
{
- for_faster_swapping_dont_use = other.for_faster_swapping_dont_use;
- qSwap(d, other.d); return *this;
+ swap(other); return *this;
}
void swap(QPalette &other) noexcept
{
+ qSwap(data, other.data);
qSwap(d, other.d);
- qSwap(for_faster_swapping_dont_use, other.for_faster_swapping_dont_use);
}
operator QVariant() const;
@@ -103,8 +102,8 @@ public:
};
Q_ENUM(ColorRole)
- inline ColorGroup currentColorGroup() const { return static_cast<ColorGroup>(data.current_group); }
- inline void setCurrentColorGroup(ColorGroup cg) { data.current_group = cg; }
+ inline ColorGroup currentColorGroup() const { return data.currentGroup; }
+ inline void setCurrentColorGroup(ColorGroup cg) { data.currentGroup = cg; }
inline const QColor &color(ColorGroup cg, ColorRole cr) const
{ return brush(cg, cr).color(); }
@@ -158,9 +157,11 @@ public:
#endif
qint64 cacheKey() const;
- QPalette resolve(const QPalette &) const;
- inline uint resolve() const { return data.resolve_mask; }
- inline void resolve(uint mask) { data.resolve_mask = mask; }
+ QPalette resolve(const QPalette &other) const;
+
+ using ResolveMask = quint64;
+ inline ResolveMask resolve() const { return data.resolveMask; }
+ inline void resolve(ResolveMask mask) { data.resolveMask = mask; }
private:
void setColorGroup(ColorGroup cr, const QBrush &windowText, const QBrush &button,
@@ -185,13 +186,11 @@ private:
QPalettePrivate *d;
struct Data {
- uint current_group : 4;
- uint resolve_mask : 28;
- };
- union {
- Data data;
- quint32 for_faster_swapping_dont_use;
+ ResolveMask resolveMask{0};
+ ColorGroup currentGroup{Active};
};
+ Data data;
+
friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &s, const QPalette &p);
};
diff --git a/src/gui/kernel/qplatformcursor.cpp b/src/gui/kernel/qplatformcursor.cpp
index 5a438a54a2..1330b5bf31 100644
--- a/src/gui/kernel/qplatformcursor.cpp
+++ b/src/gui/kernel/qplatformcursor.cpp
@@ -622,7 +622,7 @@ void QPlatformCursorImage::set(const uchar *data, const uchar *mask,
int x = -1, w = 0;
uchar *cursor_data = cursorImage.bits();
- int bpl = cursorImage.bytesPerLine();
+ qsizetype bpl = cursorImage.bytesPerLine();
for (int i = 0; i < height; i++)
{
for (int j = 0; j < bytesPerLine; j++, data++, mask++)
diff --git a/src/gui/kernel/qplatformdialoghelper.cpp b/src/gui/kernel/qplatformdialoghelper.cpp
index 33cd004234..443f5d2552 100644
--- a/src/gui/kernel/qplatformdialoghelper.cpp
+++ b/src/gui/kernel/qplatformdialoghelper.cpp
@@ -790,6 +790,7 @@ QStringList QPlatformFileDialogHelper::cleanFilterList(const QString &filter)
f = match.captured(2);
return f.split(QLatin1Char(' '), Qt::SkipEmptyParts);
#else
+ Q_UNUSED(filter)
return QStringList();
#endif
}
diff --git a/src/gui/kernel/qplatformgraphicsbufferhelper.h b/src/gui/kernel/qplatformgraphicsbufferhelper.h
index bfe61713d4..36afd4877b 100644
--- a/src/gui/kernel/qplatformgraphicsbufferhelper.h
+++ b/src/gui/kernel/qplatformgraphicsbufferhelper.h
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
namespace QPlatformGraphicsBufferHelper {
- bool lockAndBindToTexture(QPlatformGraphicsBuffer *graphicsBuffer, bool *swizzleRandB, bool *premultipliedB, const QRect &rect = QRect());
+ Q_GUI_EXPORT bool lockAndBindToTexture(QPlatformGraphicsBuffer *graphicsBuffer, bool *swizzleRandB, bool *premultipliedB, const QRect &rect = QRect());
bool bindSWToTexture(const QPlatformGraphicsBuffer *graphicsBuffer, bool *swizzleRandB = nullptr, bool *premultipliedB = nullptr, const QRect &rect = QRect());
}
diff --git a/src/gui/kernel/qplatformmenu.h b/src/gui/kernel/qplatformmenu.h
index 28c29a704c..8e470aefd3 100644
--- a/src/gui/kernel/qplatformmenu.h
+++ b/src/gui/kernel/qplatformmenu.h
@@ -52,7 +52,9 @@
#include <QtGui/qtguiglobal.h>
#include <QtCore/qpointer.h>
#include <QtGui/QFont>
-#include <QtGui/QKeySequence>
+#if QT_CONFIG(shortcut)
+# include <QtGui/QKeySequence>
+#endif
#include <QtGui/QIcon>
QT_BEGIN_NAMESPACE
@@ -85,7 +87,7 @@ public:
virtual void setRole(MenuRole role) = 0;
virtual void setCheckable(bool checkable) = 0;
virtual void setChecked(bool isChecked) = 0;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
virtual void setShortcut(const QKeySequence& shortcut) = 0;
#endif
virtual void setEnabled(bool enabled) = 0;
diff --git a/src/gui/kernel/qplatformtheme.cpp b/src/gui/kernel/qplatformtheme.cpp
index 71521c0339..93fd59e53f 100644
--- a/src/gui/kernel/qplatformtheme.cpp
+++ b/src/gui/kernel/qplatformtheme.cpp
@@ -167,7 +167,7 @@ QT_BEGIN_NAMESPACE
*/
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// Table of key bindings. It must be sorted on key sequence:
// The integer value of VK_KEY | Modifier Keys (e.g., VK_META, and etc.)
// A priority of 1 indicates that this is the primary key binding when multiple are defined.
@@ -623,7 +623,7 @@ static inline int maybeSwapShortcut(int shortcut)
}
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// mixed-mode predicate: all of these overloads are actually needed (but not all for every compiler)
struct ByStandardKey {
typedef bool result_type;
@@ -688,6 +688,7 @@ QString QPlatformTheme::standardButtonText(int button) const
return QPlatformTheme::defaultStandardButtonText(button);
}
+#if QT_CONFIG(shortcut)
/*!
Returns the mnemonic that should be used for a standard \a button.
@@ -700,6 +701,7 @@ QKeySequence QPlatformTheme::standardButtonShortcut(int button) const
Q_UNUSED(button)
return QKeySequence();
}
+#endif // QT_CONFIG(shortcut)
QString QPlatformTheme::defaultStandardButtonText(int button)
{
@@ -784,7 +786,7 @@ unsigned QPlatformThemePrivate::currentKeyPlatforms()
{
const uint keyboardScheme = QGuiApplicationPrivate::platformTheme()->themeHint(QPlatformTheme::KeyboardScheme).toInt();
unsigned result = 1u << keyboardScheme;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
if (keyboardScheme == QPlatformTheme::KdeKeyboardScheme
|| keyboardScheme == QPlatformTheme::GnomeKeyboardScheme
|| keyboardScheme == QPlatformTheme::CdeKeyboardScheme)
diff --git a/src/gui/kernel/qplatformtheme.h b/src/gui/kernel/qplatformtheme.h
index 3185fc4541..6ed612b785 100644
--- a/src/gui/kernel/qplatformtheme.h
+++ b/src/gui/kernel/qplatformtheme.h
@@ -51,7 +51,9 @@
#include <QtGui/qtguiglobal.h>
#include <QtCore/QScopedPointer>
-#include <QtGui/QKeySequence>
+#if QT_CONFIG(shortcut)
+# include <QtGui/QKeySequence>
+#endif
QT_BEGIN_NAMESPACE
@@ -312,12 +314,14 @@ public:
QPlatformTheme::IconOptions iconOptions = { }) const;
virtual QIconEngine *createIconEngine(const QString &iconName) const;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
virtual QList<QKeySequence> keyBindings(QKeySequence::StandardKey key) const;
#endif
virtual QString standardButtonText(int button) const;
+#if QT_CONFIG(shortcut)
virtual QKeySequence standardButtonShortcut(int button) const;
+#endif
static QVariant defaultThemeHint(ThemeHint hint);
static QString defaultStandardButtonText(int button);
diff --git a/src/gui/kernel/qplatformtheme_p.h b/src/gui/kernel/qplatformtheme_p.h
index 73deb890bb..2c16fec141 100644
--- a/src/gui/kernel/qplatformtheme_p.h
+++ b/src/gui/kernel/qplatformtheme_p.h
@@ -52,7 +52,9 @@
//
#include <QtGui/private/qtguiglobal_p.h>
-#include "private/qkeysequence_p.h"
+#if QT_CONFIG(shortcut)
+# include "private/qkeysequence_p.h"
+#endif
QT_BEGIN_NAMESPACE
@@ -67,7 +69,7 @@ public:
void initializeSystemPalette();
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
static const QKeyBinding keyBindings[];
static const uint numberOfKeyBindings;
#endif
diff --git a/src/gui/kernel/qshortcut.cpp b/src/gui/kernel/qshortcut.cpp
new file mode 100644
index 0000000000..c4305d5a7f
--- /dev/null
+++ b/src/gui/kernel/qshortcut.cpp
@@ -0,0 +1,483 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qshortcut.h"
+#include "qshortcut_p.h"
+
+#include <qevent.h>
+#include <qguiapplication.h>
+#include <qwindow.h>
+#include <private/qguiapplication_p.h>
+#include <qpa/qplatformmenu.h>
+
+QT_BEGIN_NAMESPACE
+
+#define QAPP_CHECK(functionName) \
+ if (Q_UNLIKELY(!qApp)) { \
+ qWarning("QShortcut: Initialize QGuiApplication before calling '" functionName "'."); \
+ return; \
+ }
+
+/*!
+ \class QShortcut
+ \brief The QShortcut class is used to create keyboard shortcuts.
+
+ \ingroup events
+ \inmodule QtGui
+
+ The QShortcut class provides a way of connecting keyboard
+ shortcuts to Qt's \l{signals and slots} mechanism, so that
+ objects can be informed when a shortcut is executed. The shortcut
+ can be set up to contain all the key presses necessary to
+ describe a keyboard shortcut, including the states of modifier
+ keys such as \uicontrol Shift, \uicontrol Ctrl, and \uicontrol Alt.
+
+ \target mnemonic
+
+ In widget applications, certain widgets can use '&' in front of a character.
+ This will automatically create a mnemonic (a shortcut) for that character,
+ e.g. "E&xit" will create the shortcut \uicontrol Alt+X (use '&&'
+ to display an actual ampersand). The widget might consume and perform
+ an action on a given shortcut. On X11 the ampersand will not be
+ shown and the character will be underlined. On Windows, shortcuts
+ are normally not displayed until the user presses the \uicontrol Alt
+ key, but this is a setting the user can change. On Mac, shortcuts
+ are disabled by default. Call \l qt_set_sequence_auto_mnemonic() to
+ enable them. However, because mnemonic shortcuts do not fit in
+ with Aqua's guidelines, Qt will not show the shortcut character
+ underlined.
+
+ For applications that use menus, it may be more convenient to
+ use the convenience functions provided in the QMenu class to
+ assign keyboard shortcuts to menu items as they are created.
+ Alternatively, shortcuts may be associated with other types of
+ actions in the QAction class.
+
+ The simplest way to create a shortcut for a particular widget is
+ to construct the shortcut with a key sequence. For example:
+
+ \snippet code/src_gui_kernel_qshortcut.cpp 0
+
+ When the user types the \l{QKeySequence}{key sequence}
+ for a given shortcut, the shortcut's activated() signal is
+ emitted. (In the case of ambiguity, the activatedAmbiguously()
+ signal is emitted.) A shortcut is "listened for" by Qt's event
+ loop when the shortcut's parent widget is receiving events.
+
+ A shortcut's key sequence can be set with setKey() and retrieved
+ with key(). A shortcut can be enabled or disabled with
+ setEnabled(), and can have "What's This?" help text set with
+ setWhatsThis().
+
+ \sa QShortcutEvent, QKeySequence, QAction
+*/
+
+/*!
+ \fn void QShortcut::activated()
+
+ This signal is emitted when the user types the shortcut's key
+ sequence.
+
+ \sa activatedAmbiguously()
+*/
+
+/*!
+ \fn void QShortcut::activatedAmbiguously()
+
+ When a key sequence is being typed at the keyboard, it is said to
+ be ambiguous as long as it matches the start of more than one
+ shortcut.
+
+ When a shortcut's key sequence is completed,
+ activatedAmbiguously() is emitted if the key sequence is still
+ ambiguous (i.e., it is the start of one or more other shortcuts).
+ The activated() signal is not emitted in this case.
+
+ \sa activated()
+*/
+
+static bool simpleContextMatcher(QObject *object, Qt::ShortcutContext context)
+{
+ auto guiShortcut = qobject_cast<QShortcut *>(object);
+ if (QGuiApplication::applicationState() != Qt::ApplicationActive || guiShortcut == nullptr)
+ return false;
+ if (context == Qt::ApplicationShortcut)
+ return true;
+ auto focusWindow = QGuiApplication::focusWindow();
+ if (!focusWindow)
+ return false;
+ auto window = qobject_cast<const QWindow *>(guiShortcut->parent());
+ if (!window)
+ return false;
+ if (focusWindow == window && focusWindow->isTopLevel())
+ return context == Qt::WindowShortcut || context == Qt::WidgetWithChildrenShortcut;
+ return focusWindow->isAncestorOf(window, QWindow::ExcludeTransients);
+}
+
+QShortcutMap::ContextMatcher QShortcutPrivate::contextMatcher() const
+{
+ return simpleContextMatcher;
+}
+
+void QShortcutPrivate::redoGrab(QShortcutMap &map)
+{
+ Q_Q(QShortcut);
+ if (Q_UNLIKELY(!parent)) {
+ qWarning("QShortcut: No window parent defined");
+ return;
+ }
+
+ if (sc_id)
+ map.removeShortcut(sc_id, q);
+ if (sc_sequence.isEmpty())
+ return;
+ sc_id = map.addShortcut(q, sc_sequence, sc_context, contextMatcher());
+ if (!sc_enabled)
+ map.setShortcutEnabled(false, sc_id, q);
+ if (!sc_autorepeat)
+ map.setShortcutAutoRepeat(false, sc_id, q);
+}
+
+QShortcutPrivate *QGuiApplicationPrivate::createShortcutPrivate() const
+{
+ return new QShortcutPrivate;
+}
+
+/*!
+ Constructs a QShortcut object for the \a parent, which should be a
+ QWindow or a QWidget.
+
+ Since no shortcut key sequence is specified, the shortcut will not emit any
+ signals.
+
+ \sa setKey()
+*/
+QShortcut::QShortcut(QObject *parent)
+ : QObject(*QGuiApplicationPrivate::instance()->createShortcutPrivate(), parent)
+{
+ Q_ASSERT(parent != nullptr);
+}
+
+/*!
+ Constructs a QShortcut object for the \a parent, which should be a
+ QWindow or a QWidget.
+
+ The shortcut operates on its parent, listening for \l{QShortcutEvent}s that
+ match the \a key sequence. Depending on the ambiguity of the event, the
+ shortcut will call the \a member function, or the \a ambiguousMember function,
+ if the key press was in the shortcut's \a context.
+*/
+QShortcut::QShortcut(const QKeySequence &key, QObject *parent,
+ const char *member, const char *ambiguousMember,
+ Qt::ShortcutContext context)
+ : QShortcut(parent)
+{
+ Q_D(QShortcut);
+ d->sc_context = context;
+ d->sc_sequence = key;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ if (member)
+ connect(this, SIGNAL(activated()), parent, member);
+ if (ambiguousMember)
+ connect(this, SIGNAL(activatedAmbiguously()), parent, ambiguousMember);
+}
+
+
+/*!
+ \fn template<typename Functor>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ Functor functor,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ \since 5.15
+ \overload
+
+ This is a QShortcut convenience constructor which connects the shortcut's
+ \l{QShortcut::activated()}{activated()} signal to the \a functor.
+*/
+/*!
+ \fn template<typename Functor>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context, Functor functor,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ \since 5.15
+ \overload
+
+ This is a QShortcut convenience constructor which connects the shortcut's
+ \l{QShortcut::activated()}{activated()} signal to the \a functor.
+
+ The \a functor can be a pointer to a member function of the \a context object.
+
+ If the \a context object is destroyed, the \a functor will not be called.
+*/
+/*!
+ \fn template<typename Functor, typename FunctorAmbiguous>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context1, Functor functor,
+ FunctorAmbiguous functorAmbiguous,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ \since 5.15
+ \overload
+
+ This is a QShortcut convenience constructor which connects the shortcut's
+ \l{QShortcut::activated()}{activated()} signal to the \a functor and
+ \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()}
+ signal to the \a FunctorAmbiguous.
+
+ The \a functor and \a FunctorAmbiguous can be a pointer to a member
+ function of the \a context object.
+
+ If the \a context object is destroyed, the \a functor and
+ \a FunctorAmbiguous will not be called.
+*/
+/*!
+ \fn template<typename Functor, typename FunctorAmbiguous>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context1, Functor functor,
+ const QObject *context2, FunctorAmbiguous functorAmbiguous,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ \since 5.15
+ \overload
+
+ This is a QShortcut convenience constructor which connects the shortcut's
+ \l{QShortcut::activated()}{activated()} signal to the \a functor and
+ \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()}
+ signal to the \a FunctorAmbiguous.
+
+ The \a functor can be a pointer to a member function of the
+ \a context1 object.
+ The \a FunctorAmbiguous can be a pointer to a member function of the
+ \a context2 object.
+
+ If the \a context1 object is destroyed, the \a functor will not be called.
+ If the \a context2 object is destroyed, the \a FunctorAmbiguous
+ will not be called.
+*/
+
+/*!
+ Destroys the shortcut.
+*/
+QShortcut::~QShortcut()
+{
+ Q_D(QShortcut);
+ if (qApp)
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(d->sc_id, this);
+}
+
+/*!
+ \property QShortcut::key
+ \brief the shortcut's key sequence
+
+ This is a key sequence with an optional combination of Shift, Ctrl,
+ and Alt. The key sequence may be supplied in a number of ways:
+
+ \snippet code/src_gui_kernel_qshortcut.cpp 1
+
+ By default, this property contains an empty key sequence.
+*/
+void QShortcut::setKey(const QKeySequence &key)
+{
+ Q_D(QShortcut);
+ if (d->sc_sequence == key)
+ return;
+ QAPP_CHECK("setKey");
+ d->sc_sequence = key;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+}
+
+QKeySequence QShortcut::key() const
+{
+ Q_D(const QShortcut);
+ return d->sc_sequence;
+}
+
+/*!
+ \property QShortcut::enabled
+ \brief whether the shortcut is enabled
+
+ An enabled shortcut emits the activated() or activatedAmbiguously()
+ signal when a QShortcutEvent occurs that matches the shortcut's
+ key() sequence.
+
+ If the application is in \c WhatsThis mode the shortcut will not emit
+ the signals, but will show the "What's This?" text instead.
+
+ By default, this property is \c true.
+
+ \sa whatsThis
+*/
+void QShortcut::setEnabled(bool enable)
+{
+ Q_D(QShortcut);
+ if (d->sc_enabled == enable)
+ return;
+ QAPP_CHECK("setEnabled");
+ d->sc_enabled = enable;
+ QGuiApplicationPrivate::instance()->shortcutMap.setShortcutEnabled(enable, d->sc_id, this);
+}
+
+bool QShortcut::isEnabled() const
+{
+ Q_D(const QShortcut);
+ return d->sc_enabled;
+}
+
+/*!
+ \property QShortcut::context
+ \brief the context in which the shortcut is valid
+
+ A shortcut's context decides in which circumstances a shortcut is
+ allowed to be triggered. The normal context is Qt::WindowShortcut,
+ which allows the shortcut to trigger if the parent (the widget
+ containing the shortcut) is a subwidget of the active top-level
+ window.
+
+ By default, this property is set to Qt::WindowShortcut.
+*/
+void QShortcut::setContext(Qt::ShortcutContext context)
+{
+ Q_D(QShortcut);
+ if (d->sc_context == context)
+ return;
+ QAPP_CHECK("setContext");
+ d->sc_context = context;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+}
+
+Qt::ShortcutContext QShortcut::context() const
+{
+ Q_D(const QShortcut);
+ return d->sc_context;
+}
+
+/*!
+ \property QShortcut::autoRepeat
+ \brief whether the shortcut can auto repeat
+
+ If true, the shortcut will auto repeat when the keyboard shortcut
+ combination is held down, provided that keyboard auto repeat is
+ enabled on the system.
+ The default value is true.
+*/
+void QShortcut::setAutoRepeat(bool on)
+{
+ Q_D(QShortcut);
+ if (d->sc_autorepeat == on)
+ return;
+ QAPP_CHECK("setAutoRepeat");
+ d->sc_autorepeat = on;
+ QGuiApplicationPrivate::instance()->shortcutMap.setShortcutAutoRepeat(on, d->sc_id, this);
+}
+
+bool QShortcut::autoRepeat() const
+{
+ Q_D(const QShortcut);
+ return d->sc_autorepeat;
+}
+
+
+/*!
+ \property QShortcut::whatsThis
+ \brief the shortcut's "What's This?" help text
+
+ The text will be shown when a widget application is in "What's
+ This?" mode and the user types the shortcut key() sequence.
+
+ To set "What's This?" help on a menu item (with or without a
+ shortcut key), set the help on the item's action.
+
+ By default, this property contains an empty string.
+
+ This property has no effect in applications that don't use
+ widgets.
+
+ \sa QWhatsThis::inWhatsThisMode(), QAction::setWhatsThis()
+*/
+void QShortcut::setWhatsThis(const QString &text)
+{
+ Q_D(QShortcut);
+ d->sc_whatsthis = text;
+}
+
+QString QShortcut::whatsThis() const
+{
+ Q_D(const QShortcut);
+ return d->sc_whatsthis;
+}
+
+
+/*!
+ Returns the shortcut's ID.
+
+ \sa QShortcutEvent::shortcutId()
+*/
+int QShortcut::id() const
+{
+ Q_D(const QShortcut);
+ return d->sc_id;
+}
+
+/*!
+ \fn QWidget *QShortcut::parentWidget() const
+
+ Returns the shortcut's parent widget.
+*/
+
+/*!
+ \internal
+*/
+bool QShortcut::event(QEvent *e)
+{
+ Q_D(QShortcut);
+ if (d->sc_enabled && e->type() == QEvent::Shortcut) {
+ auto se = static_cast<QShortcutEvent *>(e);
+ if (se->shortcutId() == d->sc_id && se->key() == d->sc_sequence
+ && !d->handleWhatsThis()) {
+ if (se->isAmbiguous())
+ emit activatedAmbiguously();
+ else
+ emit activated();
+ return true;
+ }
+ }
+ return QObject::event(e);
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qshortcut.cpp"
diff --git a/src/gui/kernel/qshortcut.h b/src/gui/kernel/qshortcut.h
new file mode 100644
index 0000000000..1b90a21925
--- /dev/null
+++ b/src/gui/kernel/qshortcut.h
@@ -0,0 +1,168 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSHORTCUT_H
+#define QSHORTCUT_H
+
+#include <QtGui/qtguiglobal.h>
+#include <QtGui/qkeysequence.h>
+#include <QtCore/qobject.h>
+
+QT_REQUIRE_CONFIG(shortcut);
+
+QT_BEGIN_NAMESPACE
+
+class QShortcutPrivate;
+class QWindow;
+
+class Q_GUI_EXPORT QShortcut : public QObject
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QShortcut)
+ Q_PROPERTY(QKeySequence key READ key WRITE setKey)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
+ Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat)
+ Q_PROPERTY(Qt::ShortcutContext context READ context WRITE setContext)
+public:
+ explicit QShortcut(QObject *parent);
+ explicit QShortcut(const QKeySequence& key, QObject *parent,
+ const char *member = nullptr, const char *ambiguousMember = nullptr,
+ Qt::ShortcutContext context = Qt::WindowShortcut);
+
+#ifdef Q_CLANG_QDOC
+ template<typename Functor>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ Functor functor,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ template<typename Functor>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context, Functor functor,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ template<typename Functor, typename FunctorAmbiguous>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context1, Functor functor,
+ FunctorAmbiguous functorAmbiguous,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+ template<typename Functor, typename FunctorAmbiguous>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const QObject *context1, Functor functor,
+ const QObject *context2, FunctorAmbiguous functorAmbiguous,
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut);
+#else
+ template<typename Func1>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ Func1 slot1,
+ Qt::ShortcutContext context = Qt::WindowShortcut)
+ : QShortcut(key, parent, static_cast<const char*>(nullptr), static_cast<const char*>(nullptr), context)
+ {
+ connect(this, &QShortcut::activated, std::move(slot1));
+ }
+ template<class Obj1, typename Func1>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const Obj1 *object1, Func1 slot1,
+ Qt::ShortcutContext context = Qt::WindowShortcut,
+ typename std::enable_if<QtPrivate::IsPointerToTypeDerivedFromQObject<Obj1*>::Value>::type* = 0)
+ : QShortcut(key, parent, static_cast<const char*>(nullptr), static_cast<const char*>(nullptr), context)
+ {
+ connect(this, &QShortcut::activated, object1, std::move(slot1));
+ }
+ template<class Obj1, typename Func1, typename Func2>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const Obj1 *object1, Func1 slot1, Func2 slot2,
+ Qt::ShortcutContext context = Qt::WindowShortcut,
+ typename std::enable_if<QtPrivate::IsPointerToTypeDerivedFromQObject<Obj1*>::Value>::type* = 0)
+ : QShortcut(key, parent, static_cast<const char*>(nullptr), static_cast<const char*>(nullptr), context)
+ {
+ connect(this, &QShortcut::activated, object1, std::move(slot1));
+ connect(this, &QShortcut::activatedAmbiguously, object1, std::move(slot2));
+ }
+ template<class Obj1, typename Func1, class Obj2, typename Func2>
+ QShortcut(const QKeySequence &key, QObject *parent,
+ const Obj1 *object1, Func1 slot1,
+ const Obj2 *object2, Func2 slot2,
+ Qt::ShortcutContext context = Qt::WindowShortcut,
+ typename std::enable_if<QtPrivate::IsPointerToTypeDerivedFromQObject<Obj1*>::Value>::type* = 0,
+ typename std::enable_if<QtPrivate::IsPointerToTypeDerivedFromQObject<Obj2*>::Value>::type* = 0)
+ : QShortcut(key, parent, static_cast<const char*>(nullptr), static_cast<const char*>(nullptr), context)
+ {
+ connect(this, &QShortcut::activated, object1, std::move(slot1));
+ connect(this, &QShortcut::activatedAmbiguously, object2, std::move(slot2));
+ }
+#endif
+
+ ~QShortcut();
+
+ void setKey(const QKeySequence& key);
+ QKeySequence key() const;
+
+ void setEnabled(bool enable);
+ bool isEnabled() const;
+
+ void setContext(Qt::ShortcutContext context);
+ Qt::ShortcutContext context() const;
+
+ void setAutoRepeat(bool on);
+ bool autoRepeat() const;
+
+ int id() const;
+
+ void setWhatsThis(const QString &text);
+ QString whatsThis() const;
+
+#if QT_DEPRECATED_SINCE(6,0)
+#ifdef Q_CLANG_QDOC
+ QWidget *parentWidget() const;
+#else
+ template<typename T = QWidget*>
+ inline T parentWidget() const
+ { return static_cast<T>(QObject::parent()); }
+#endif
+#endif
+
+Q_SIGNALS:
+ void activated();
+ void activatedAmbiguously();
+
+protected:
+ bool event(QEvent *e) override;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSHORTCUT_H
diff --git a/src/gui/kernel/qshortcut_p.h b/src/gui/kernel/qshortcut_p.h
new file mode 100644
index 0000000000..254745960f
--- /dev/null
+++ b/src/gui/kernel/qshortcut_p.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSHORTCUT_P_H
+#define QSHORTCUT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include "qshortcut.h"
+#include <QtGui/qkeysequence.h>
+
+#include <QtCore/qstring.h>
+#include <QtCore/private/qobject_p.h>
+
+#include <private/qshortcutmap_p.h>
+
+
+
+QT_BEGIN_NAMESPACE
+
+class QShortcutMap;
+
+/*
+ \internal
+ Private data accessed through d-pointer.
+*/
+class Q_GUI_EXPORT QShortcutPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QShortcut)
+public:
+ QShortcutPrivate() = default;
+
+ virtual QShortcutMap::ContextMatcher contextMatcher() const;
+ virtual bool handleWhatsThis() { return false; }
+
+ QKeySequence sc_sequence;
+ QString sc_whatsthis;
+ Qt::ShortcutContext sc_context = Qt::WindowShortcut;
+ bool sc_enabled = true;
+ bool sc_autorepeat = true;
+ int sc_id = 0;
+ void redoGrab(QShortcutMap &map);
+};
+
+QT_END_NAMESPACE
+
+#endif // QSHORTCUT_P_H
diff --git a/src/gui/kernel/qshortcutmap.cpp b/src/gui/kernel/qshortcutmap.cpp
index a7ea20266b..6039101cf4 100644
--- a/src/gui/kernel/qshortcutmap.cpp
+++ b/src/gui/kernel/qshortcutmap.cpp
@@ -49,8 +49,6 @@
#include <algorithm>
-#ifndef QT_NO_SHORTCUT
-
QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcShortcutMap, "qt.gui.shortcutmap")
@@ -689,5 +687,3 @@ void QShortcutMap::dumpMap() const
#endif
QT_END_NAMESPACE
-
-#endif // QT_NO_SHORTCUT
diff --git a/src/gui/kernel/qshortcutmap_p.h b/src/gui/kernel/qshortcutmap_p.h
index 8fc68229fb..aa3dd969f0 100644
--- a/src/gui/kernel/qshortcutmap_p.h
+++ b/src/gui/kernel/qshortcutmap_p.h
@@ -56,9 +56,9 @@
#include "QtCore/qvector.h"
#include "QtCore/qscopedpointer.h"
-QT_BEGIN_NAMESPACE
+QT_REQUIRE_CONFIG(shortcut);
-#ifndef QT_NO_SHORTCUT
+QT_BEGIN_NAMESPACE
// To enable dump output uncomment below
//#define Dump_QShortcutMap
@@ -106,8 +106,6 @@ private:
QScopedPointer<QShortcutMapPrivate> d_ptr;
};
-#endif // QT_NO_SHORTCUT
-
QT_END_NAMESPACE
#endif // QSHORTCUTMAP_P_H
diff --git a/src/gui/kernel/qwindow.h b/src/gui/kernel/qwindow.h
index 7aae7ffffa..de6d7ffd31 100644
--- a/src/gui/kernel/qwindow.h
+++ b/src/gui/kernel/qwindow.h
@@ -119,11 +119,11 @@ class Q_GUI_EXPORT QWindow : public QObject, public QSurface
Q_PROPERTY(int maximumWidth READ maximumWidth WRITE setMaximumWidth NOTIFY maximumWidthChanged)
Q_PROPERTY(int maximumHeight READ maximumHeight WRITE setMaximumHeight NOTIFY maximumHeightChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
- Q_PROPERTY(bool active READ isActive NOTIFY activeChanged REVISION 1)
- Q_PROPERTY(Visibility visibility READ visibility WRITE setVisibility NOTIFY visibilityChanged REVISION 1)
+ Q_PROPERTY(bool active READ isActive NOTIFY activeChanged REVISION(2, 1))
+ Q_PROPERTY(Visibility visibility READ visibility WRITE setVisibility NOTIFY visibilityChanged REVISION(2, 1))
Q_PROPERTY(Qt::ScreenOrientation contentOrientation READ contentOrientation WRITE reportContentOrientationChange NOTIFY contentOrientationChanged)
- Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged REVISION 1)
- Q_PRIVATE_PROPERTY(QWindow::d_func(), QWindow* transientParent MEMBER transientParent WRITE setTransientParent NOTIFY transientParentChanged REVISION 13)
+ Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged REVISION(2, 1))
+ Q_PRIVATE_PROPERTY(QWindow::d_func(), QWindow* transientParent MEMBER transientParent WRITE setTransientParent NOTIFY transientParentChanged REVISION(2, 13))
public:
enum Visibility {
@@ -277,7 +277,7 @@ public:
#endif
public Q_SLOTS:
- Q_REVISION(1) void requestActivate();
+ Q_REVISION(2, 1) void requestActivate();
void setVisible(bool visible);
@@ -309,15 +309,15 @@ public Q_SLOTS:
void setMaximumWidth(int w);
void setMaximumHeight(int h);
- Q_REVISION(1) void alert(int msec);
+ Q_REVISION(2, 1) void alert(int msec);
- Q_REVISION(3) void requestUpdate();
+ Q_REVISION(2 ,3) void requestUpdate();
Q_SIGNALS:
void screenChanged(QScreen *screen);
void modalityChanged(Qt::WindowModality modality);
void windowStateChanged(Qt::WindowState windowState);
- Q_REVISION(2) void windowTitleChanged(const QString &title);
+ Q_REVISION(2, 2) void windowTitleChanged(const QString &title);
void xChanged(int arg);
void yChanged(int arg);
@@ -331,15 +331,15 @@ Q_SIGNALS:
void maximumHeightChanged(int arg);
void visibleChanged(bool arg);
- Q_REVISION(1) void visibilityChanged(QWindow::Visibility visibility);
- Q_REVISION(1) void activeChanged();
+ Q_REVISION(2, 1) void visibilityChanged(QWindow::Visibility visibility);
+ Q_REVISION(2, 1) void activeChanged();
void contentOrientationChanged(Qt::ScreenOrientation orientation);
void focusObjectChanged(QObject *object);
- Q_REVISION(1) void opacityChanged(qreal opacity);
+ Q_REVISION(2, 1) void opacityChanged(qreal opacity);
- Q_REVISION(13) void transientParentChanged(QWindow *transientParent);
+ Q_REVISION(2, 13) void transientParentChanged(QWindow *transientParent);
protected:
virtual void exposeEvent(QExposeEvent *);
diff --git a/src/gui/kernel/qwindowdefs.h b/src/gui/kernel/qwindowdefs.h
index b4f3ed4712..5d4955c436 100644
--- a/src/gui/kernel/qwindowdefs.h
+++ b/src/gui/kernel/qwindowdefs.h
@@ -43,6 +43,7 @@
#include <QtGui/qtguiglobal.h>
#include <QtCore/qobjectdefs.h>
#include <QtCore/qnamespace.h>
+#include <QtCore/qcontainerfwd.h>
QT_BEGIN_NAMESPACE
@@ -67,7 +68,6 @@ class QFontMetrics;
class QFontInfo;
class QPen;
class QBrush;
-class QMatrix;
class QPixmap;
class QBitmap;
class QMovie;
@@ -80,7 +80,6 @@ class QString;
class QByteArray;
class QApplication;
-template<typename T> class QList;
typedef QList<QWidget *> QWidgetList;
typedef QList<QWindow *> QWindowList;
diff --git a/src/gui/kernel/qwindowsysteminterface.cpp b/src/gui/kernel/qwindowsysteminterface.cpp
index aefb377683..e8f0892b95 100644
--- a/src/gui/kernel/qwindowsysteminterface.cpp
+++ b/src/gui/kernel/qwindowsysteminterface.cpp
@@ -449,7 +449,7 @@ bool QWindowSystemInterface::handleFrameStrutMouseEvent(QWindow *window, ulong t
bool QWindowSystemInterface::handleShortcutEvent(QWindow *window, ulong timestamp, int keyCode, Qt::KeyboardModifiers modifiers, quint32 nativeScanCode,
quint32 nativeVirtualKey, quint32 nativeModifiers, const QString &text, bool autorepeat, ushort count)
{
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
if (!window)
window = QGuiApplication::focusWindow();
@@ -1256,7 +1256,7 @@ Q_GUI_EXPORT void qt_handleKeyEvent(QWindow *window, QEvent::Type t, int k, Qt::
Q_GUI_EXPORT bool qt_sendShortcutOverrideEvent(QObject *o, ulong timestamp, int k, Qt::KeyboardModifiers mods, const QString &text = QString(), bool autorep = false, ushort count = 1)
{
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// FIXME: This method should not allow targeting a specific object, but should
// instead forward the event to a window, which then takes care of normal event