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-rw-r--r--src/gui/kernel/qevent.cpp61
-rw-r--r--src/gui/kernel/qevent.h16
-rw-r--r--src/gui/kernel/qevent_p.h6
-rw-r--r--src/gui/kernel/qguiapplication.cpp20
-rw-r--r--src/gui/kernel/qguiapplication_p.h2
-rw-r--r--src/gui/kernel/qplatformscreen_qpa.cpp33
-rw-r--r--src/gui/kernel/qplatformscreen_qpa.h3
-rw-r--r--src/gui/kernel/qplatformwindow_qpa.cpp14
-rw-r--r--src/gui/kernel/qplatformwindow_qpa.h2
-rw-r--r--src/gui/kernel/qscreen.cpp118
-rw-r--r--src/gui/kernel/qscreen.h15
-rw-r--r--src/gui/kernel/qwindow.cpp35
-rw-r--r--src/gui/kernel/qwindow.h5
-rw-r--r--src/gui/kernel/qwindow_p.h2
-rw-r--r--src/gui/kernel/qwindowsysteminterface_qpa.cpp18
-rw-r--r--src/gui/kernel/qwindowsysteminterface_qpa.h7
-rw-r--r--src/gui/kernel/qwindowsysteminterface_qpa_p.h22
17 files changed, 279 insertions, 100 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index bbca4efd0c..7acb5f7ce5 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -4328,58 +4328,15 @@ const QScrollEventPrivate *QScrollEvent::d_func() const
}
/*!
- \enum QScreenOrientationChangeEvent::Orientation
-
- This enum describes the orientations that a device can have.
-
- \value Portrait The device is in a position where its top edge is pointing up.
-
- \value Landscape The device is rotated clockwise 90 degrees, so that its left edge is pointing up.
-
- \value PortraitInverted The device is rotated 180 degrees, so that its bottom edge is pointing up.
-
- \value LandscapeInverted The device is counterclockwise 90 degrees, so that its right edge is pointing up.
-
- \sa QScreenOrientationChangeEvent::orientation()
- \sa QScreenOrientationChangeEvent::orientationInDegrees()
-*/
-
-/*!
- Creates a new QScreenOrientationChangeEvent
- \a screenOrientationInDegrees is the new screen orientation, expressed in degrees.
- The orientation must be expressed in steps of 90 degrees.
-*/
-QScreenOrientationChangeEvent::QScreenOrientationChangeEvent(qint32 screenOrientationInDegrees)
- : QEvent(QEvent::OrientationChange)
-{
- d = reinterpret_cast<QEventPrivate *>(new QScreenOrientationChangeEventPrivate());
- d_func()->orientationInDegrees = screenOrientationInDegrees;
-
- qint32 orientationIndex = (qAbs(screenOrientationInDegrees) % 360) / 90;
- // flip around the negative coords to correct order.
- if (screenOrientationInDegrees < 0) {
- if (orientationIndex == 1)
- orientationIndex = 3;
- else if (orientationIndex == 3)
- orientationIndex = 1;
- }
-
- orientationIndex = qPow(2, orientationIndex);
- d_func()->orientation = (QScreenOrientationChangeEvent::Orientation)(orientationIndex);
- d_func()->isValid = (screenOrientationInDegrees % 90 == 0);
-}
-
-/*!
Creates a new QScreenOrientationChangeEvent
\a orientation is the new orientation of the screen.
*/
-QScreenOrientationChangeEvent::QScreenOrientationChangeEvent(QScreenOrientationChangeEvent::Orientation screenOrientation)
+QScreenOrientationChangeEvent::QScreenOrientationChangeEvent(QScreen *screen, Qt::ScreenOrientation screenOrientation)
: QEvent(QEvent::OrientationChange)
{
d = reinterpret_cast<QEventPrivate *>(new QScreenOrientationChangeEventPrivate());
+ d_func()->screen = screen;
d_func()->orientation = screenOrientation;
- d_func()->orientationInDegrees = 90 * ((uint)screenOrientation);
- d_func()->isValid = true;
}
/*!
@@ -4391,21 +4348,19 @@ QScreenOrientationChangeEvent::~QScreenOrientationChangeEvent()
}
/*!
- Returns the orientation of the screen.
+ Returns the screen whose orientation changed.
*/
-QScreenOrientationChangeEvent::Orientation QScreenOrientationChangeEvent::orientation() const
+QScreen *QScreenOrientationChangeEvent::screen() const
{
- return d_func()->orientation;
+ return d_func()->screen;
}
/*!
- Returns the screen orientation in degrees.
- The orientation is expressed in steps of 90 degrees and depends on the previous value of the orientation.
- This is intended to allow for smooth animations from one orientation to the other.
+ Returns the orientation of the screen.
*/
-qint32 QScreenOrientationChangeEvent::orientationInDegrees() const
+Qt::ScreenOrientation QScreenOrientationChangeEvent::orientation() const
{
- return d_func()->orientationInDegrees;
+ return d_func()->orientation;
}
/*!
diff --git a/src/gui/kernel/qevent.h b/src/gui/kernel/qevent.h
index 7e9ca97051..eea9b2bdf1 100644
--- a/src/gui/kernel/qevent.h
+++ b/src/gui/kernel/qevent.h
@@ -69,6 +69,7 @@ class QAction;
#ifndef QT_NO_GESTURES
class QGesture;
#endif
+class QScreen;
class Q_GUI_EXPORT QInputEvent : public QEvent
{
@@ -840,24 +841,15 @@ class QScreenOrientationChangeEventPrivate;
class Q_GUI_EXPORT QScreenOrientationChangeEvent : public QEvent
{
public:
- enum Orientation {
- Portrait = 1,
- Landscape = 2,
- PortraitInverted = 4,
- LandscapeInverted = 8
- };
- QScreenOrientationChangeEvent(qint32 screenOrientationInDegrees);
- QScreenOrientationChangeEvent(Orientation screenOrientation);
+ QScreenOrientationChangeEvent(QScreen *screen, Qt::ScreenOrientation orientation);
~QScreenOrientationChangeEvent();
- bool isValid() const;
- qint32 orientationInDegrees() const;
- Orientation orientation() const;
+ QScreen *screen() const;
+ Qt::ScreenOrientation orientation() const;
private:
QScreenOrientationChangeEventPrivate *d_func();
const QScreenOrientationChangeEventPrivate *d_func() const;
-
};
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qevent_p.h b/src/gui/kernel/qevent_p.h
index 59eb270230..f304f44846 100644
--- a/src/gui/kernel/qevent_p.h
+++ b/src/gui/kernel/qevent_p.h
@@ -159,9 +159,9 @@ public:
inline QScreenOrientationChangeEventPrivate()
{
}
- QScreenOrientationChangeEvent::Orientation orientation;
- qint32 orientationInDegrees;
- bool isValid;
+
+ QScreen *screen;
+ Qt::ScreenOrientation orientation;
};
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 29b961a170..723f69199f 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -533,9 +533,9 @@ void QGuiApplicationPrivate::processWindowSystemEvent(QWindowSystemInterfacePriv
QGuiApplicationPrivate::processCloseEvent(
static_cast<QWindowSystemInterfacePrivate::CloseEvent *>(e));
break;
- case QWindowSystemInterfacePrivate::ScreenCountChange:
- QGuiApplicationPrivate::reportScreenCount(
- static_cast<QWindowSystemInterfacePrivate::ScreenCountEvent *>(e));
+ case QWindowSystemInterfacePrivate::ScreenOrientation:
+ QGuiApplicationPrivate::reportScreenOrientationChange(
+ static_cast<QWindowSystemInterfacePrivate::ScreenOrientationEvent *>(e));
break;
case QWindowSystemInterfacePrivate::ScreenGeometry:
QGuiApplicationPrivate::reportGeometryChange(
@@ -919,16 +919,20 @@ void QGuiApplicationPrivate::processTouchEvent(QWindowSystemInterfacePrivate::To
}
}
-void QGuiApplicationPrivate::reportScreenCount(QWindowSystemInterfacePrivate::ScreenCountEvent *)
+void QGuiApplicationPrivate::reportScreenOrientationChange(QWindowSystemInterfacePrivate::ScreenOrientationEvent *e)
{
// This operation only makes sense after the QGuiApplication constructor runs
if (QCoreApplication::startingUp())
return;
- //QGuiApplication::desktop()->d_func()->updateScreenList();
- // signal anything listening for creation or deletion of screens
- //QDesktopWidget *desktop = QGuiApplication::desktop();
- //emit desktop->screenCountChanged(e->count);
+ if (!e->screen)
+ return;
+
+ QScreen *s = e->screen.data();
+ emit s->currentOrientationChanged(s->currentOrientation());
+
+ QScreenOrientationChangeEvent event(s, s->currentOrientation());
+ QCoreApplication::sendEvent(QCoreApplication::instance(), &event);
}
void QGuiApplicationPrivate::reportGeometryChange(QWindowSystemInterfacePrivate::ScreenGeometryEvent *)
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index ccaf1292ae..20489afe10 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -114,7 +114,7 @@ public:
static void processWindowSystemEvent(QWindowSystemInterfacePrivate::WindowSystemEvent *e);
- static void reportScreenCount(QWindowSystemInterfacePrivate::ScreenCountEvent *e);
+ static void reportScreenOrientationChange(QWindowSystemInterfacePrivate::ScreenOrientationEvent *e);
static void reportGeometryChange(QWindowSystemInterfacePrivate::ScreenGeometryEvent *e);
static void reportAvailableGeometryChange(QWindowSystemInterfacePrivate::ScreenAvailableGeometryEvent *e);
diff --git a/src/gui/kernel/qplatformscreen_qpa.cpp b/src/gui/kernel/qplatformscreen_qpa.cpp
index 86dc0bd588..3fdb809137 100644
--- a/src/gui/kernel/qplatformscreen_qpa.cpp
+++ b/src/gui/kernel/qplatformscreen_qpa.cpp
@@ -164,6 +164,39 @@ QDpi QPlatformScreen::logicalDpi() const
25.4 * s.height() / ps.height());
}
+/*!
+ Reimplement this function in subclass to return the primary orientation
+ of the screen, i.e. the orientation the display controller or equivalent
+ expects.
+
+ The default implementation returns Qt::PortraitOrientation if the
+ geometry's height is greater or Qt::LandscapeOrientation if the geometry's
+ width is greater.
+*/
+Qt::ScreenOrientation QPlatformScreen::primaryOrientation() const
+{
+ return geometry().height() > geometry().width() ? Qt::PortraitOrientation :
+ Qt::LandscapeOrientation;
+}
+
+/*!
+ Reimplement this function in subclass to return the current orientation
+ of the screen, for example based on accelerometer data to determine
+ the physical screen orientation.
+
+ The current orientation is only a hint to the application saying
+ what the preferred application orientation should be, the application
+ is free to limit itself to a certain set of supported orientations.
+
+ The default implementation returns the same as primaryOrientation().
+
+ \sa primaryOrientation()
+*/
+Qt::ScreenOrientation QPlatformScreen::currentOrientation() const
+{
+ return primaryOrientation();
+}
+
QPlatformScreen * QPlatformScreen::platformScreenForWindow(const QWindow *window)
{
return window->screen()->handle();
diff --git a/src/gui/kernel/qplatformscreen_qpa.h b/src/gui/kernel/qplatformscreen_qpa.h
index 6917d5eca5..64115a6cd5 100644
--- a/src/gui/kernel/qplatformscreen_qpa.h
+++ b/src/gui/kernel/qplatformscreen_qpa.h
@@ -99,6 +99,9 @@ public:
virtual QSizeF physicalSize() const;
virtual QDpi logicalDpi() const;
+ virtual Qt::ScreenOrientation currentOrientation() const;
+ virtual Qt::ScreenOrientation primaryOrientation() const;
+
virtual QWindow *topLevelAt(const QPoint &point) const;
virtual QList<QPlatformScreen *> virtualSiblings() const;
diff --git a/src/gui/kernel/qplatformwindow_qpa.cpp b/src/gui/kernel/qplatformwindow_qpa.cpp
index f736f1d923..b29112abef 100644
--- a/src/gui/kernel/qplatformwindow_qpa.cpp
+++ b/src/gui/kernel/qplatformwindow_qpa.cpp
@@ -231,6 +231,20 @@ void QPlatformWindow::requestActivateWindow()
QWindowSystemInterface::handleWindowActivated(window());
}
+/*!
+ Set the orientation of the platform window's contents.
+
+ This is a hint to the window manager in case it needs to display
+ additional content like popups, dialogs, status bars, or similar
+ in relation to the window.
+
+ \sa QWindow::setOrientation()
+*/
+void QPlatformWindow::setOrientation(Qt::ScreenOrientation orientation)
+{
+ Q_UNUSED(orientation);
+}
+
bool QPlatformWindow::setKeyboardGrabEnabled(bool grab)
{
Q_UNUSED(grab);
diff --git a/src/gui/kernel/qplatformwindow_qpa.h b/src/gui/kernel/qplatformwindow_qpa.h
index ffc3b75c1b..c6b5bb80ea 100644
--- a/src/gui/kernel/qplatformwindow_qpa.h
+++ b/src/gui/kernel/qplatformwindow_qpa.h
@@ -95,6 +95,8 @@ public:
virtual void setOpacity(qreal level);
virtual void requestActivateWindow();
+ virtual void setOrientation(Qt::ScreenOrientation orientation);
+
virtual bool setKeyboardGrabEnabled(bool grab);
virtual bool setMouseGrabEnabled(bool grab);
diff --git a/src/gui/kernel/qscreen.cpp b/src/gui/kernel/qscreen.cpp
index c2049af1e5..1f0d2f9fe6 100644
--- a/src/gui/kernel/qscreen.cpp
+++ b/src/gui/kernel/qscreen.cpp
@@ -278,4 +278,122 @@ QRect QScreen::availableVirtualGeometry() const
return result;
}
+/*!
+ Gets the primary screen orientation.
+
+ The primary screen orientation is the orientation that corresponds
+ to an un-rotated screen buffer. When the current orientation is equal
+ to the primary orientation no rotation needs to be done by the
+ application.
+*/
+Qt::ScreenOrientation QScreen::primaryOrientation() const
+{
+ Q_D(const QScreen);
+ return d->platformScreen->primaryOrientation();
+}
+
+/*!
+ Gets the current orientation of the screen.
+
+ The current orientation is a hint to the application saying
+ what the preferred application orientation should be, based on the
+ current orientation of the physical display and / or other factors.
+
+ \sa primaryOrientation()
+ \sa currentOrientationChanged()
+*/
+Qt::ScreenOrientation QScreen::currentOrientation() const
+{
+ Q_D(const QScreen);
+ return d->platformScreen->currentOrientation();
+}
+
+/*!
+ Convenience function to compute the angle of rotation to get from
+ rotation \a a to rotation \a b.
+
+ The result will be 0, 90, 180, or 270.
+*/
+int QScreen::angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b)
+{
+ if (a == Qt::UnknownOrientation || b == Qt::UnknownOrientation || a == b)
+ return 0;
+
+ int delta = int(b) - int(a);
+
+ if (delta < 0)
+ delta = delta + 4;
+
+ int angles[] = { 0, 90, 180, 270 };
+ return angles[delta];
+}
+
+/*!
+ Convenience function to compute a transform that maps from the coordinate system
+ defined by orientation \a a into the coordinate system defined by orientation
+ \a b and target dimensions \a target.
+
+ Example, \a a is Qt::Landscape, \a b is Qt::Portrait, and \a target is QRect(0, 0, w, h)
+ the resulting transform will be such that the point QPoint(0, 0) is mapped to QPoint(0, w),
+ and QPoint(h, w) is mapped to QPoint(0, h). Thus, the landscape coordinate system QRect(0, 0, h, w)
+ is mapped (with a 90 degree rotation) into the portrait coordinate system QRect(0, 0, w, h).
+*/
+QTransform QScreen::transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target)
+{
+ if (a == Qt::UnknownOrientation || b == Qt::UnknownOrientation || a == b)
+ return QTransform();
+
+ int angle = angleBetween(a, b);
+
+ QTransform result;
+ switch (angle) {
+ case 90:
+ result.translate(target.width(), 0);
+ break;
+ case 180:
+ result.translate(target.width(), target.height());
+ break;
+ case 270:
+ result.translate(0, target.height());
+ break;
+ default:
+ Q_ASSERT(false);
+ }
+ result.rotate(angle);
+
+ return result;
+}
+
+/*!
+ Maps the rect between two screen orientations.
+
+ This will flip the x and y dimensions of the rectangle if orientation \a is
+ Qt::PortraitOrientation or Qt::InvertedPortraitOrientation and orientation \b is
+ Qt::LandscapeOrientation or Qt::InvertedLandscapeOrientation, or vice versa.
+*/
+QRect QScreen::mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect)
+{
+ if (a == Qt::UnknownOrientation || b == Qt::UnknownOrientation || a == b)
+ return rect;
+
+ if ((a == Qt::PortraitOrientation || a == Qt::InvertedPortraitOrientation)
+ != (b == Qt::PortraitOrientation || b == Qt::InvertedPortraitOrientation))
+ {
+ return QRect(rect.y(), rect.x(), rect.height(), rect.width());
+ }
+
+ return rect;
+}
+
+/*!
+ \fn QScreen::currentOrientationChanged()
+
+ This signal is emitted when the current orientation of the screen
+ changes. The current orientation is a hint to the application saying
+ what the preferred application orientation should be, based on the
+ current orientation of the physical display and / or other factors.
+
+ \sa currentOrientation()
+*/
+
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qscreen.h b/src/gui/kernel/qscreen.h
index 72681eb6da..2d075cfc5e 100644
--- a/src/gui/kernel/qscreen.h
+++ b/src/gui/kernel/qscreen.h
@@ -48,6 +48,10 @@
#include <QtCore/QSize>
#include <QtCore/QSizeF>
+#include <QtGui/QTransform>
+
+#include <QtCore/qnamespace.h>
+
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
@@ -93,10 +97,21 @@ public:
QSize availableVirtualSize() const;
QRect availableVirtualGeometry() const;
+ Qt::ScreenOrientation primaryOrientation() const;
+ Qt::ScreenOrientation currentOrientation() const;
+
+ static int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b);
+ static QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target);
+ static QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect);
+
+Q_SIGNALS:
+ void currentOrientationChanged(Qt::ScreenOrientation orientation);
+
private:
QScreen(QPlatformScreen *screen);
Q_DISABLE_COPY(QScreen)
+ friend class QGuiApplicationPrivate;
friend class QPlatformScreen;
};
diff --git a/src/gui/kernel/qwindow.cpp b/src/gui/kernel/qwindow.cpp
index b1c26a39f1..04098b44c8 100644
--- a/src/gui/kernel/qwindow.cpp
+++ b/src/gui/kernel/qwindow.cpp
@@ -349,6 +349,41 @@ bool QWindow::isActive() const
}
}
+/*!
+ Returns the window's currently set orientation.
+
+ The default value is Qt::UnknownOrientation.
+
+ \sa setOrientation(), QScreen::currentOrientation()
+*/
+Qt::ScreenOrientation QWindow::orientation() const
+{
+ Q_D(const QWindow);
+ return d->orientation;
+}
+
+/*!
+ Set the orientation of the window's contents.
+
+ This is a hint to the window manager in case it needs to display
+ additional content like popups, dialogs, status bars, or similar
+ in relation to the window.
+
+ The recommended orientation is QScreen::currentOrientation() but
+ an application doesn't have to support all possible orientations,
+ and thus can opt to ignore the current screen orientation.
+
+ \sa QScreen::currentOrientation()
+*/
+void QWindow::setOrientation(Qt::ScreenOrientation orientation)
+{
+ Q_D(QWindow);
+ d->orientation = orientation;
+ if (d->platformWindow) {
+ d->platformWindow->setOrientation(orientation);
+ }
+}
+
Qt::WindowState QWindow::windowState() const
{
Q_D(const QWindow);
diff --git a/src/gui/kernel/qwindow.h b/src/gui/kernel/qwindow.h
index 499582e348..20cc823f2e 100644
--- a/src/gui/kernel/qwindow.h
+++ b/src/gui/kernel/qwindow.h
@@ -47,6 +47,8 @@
#include <QtCore/QMargins>
#include <QtCore/QRect>
+#include <QtCore/qnamespace.h>
+
#include <QtGui/qsurface.h>
#include <QtGui/qsurfaceformat.h>
#include <QtGui/qwindowdefs.h>
@@ -126,6 +128,9 @@ public:
bool isActive() const;
+ Qt::ScreenOrientation orientation() const;
+ void setOrientation(Qt::ScreenOrientation orientation);
+
Qt::WindowState windowState() const;
void setWindowState(Qt::WindowState state);
diff --git a/src/gui/kernel/qwindow_p.h b/src/gui/kernel/qwindow_p.h
index 1ef8f59d33..ee91b61cf1 100644
--- a/src/gui/kernel/qwindow_p.h
+++ b/src/gui/kernel/qwindow_p.h
@@ -76,6 +76,7 @@ public:
, windowState(Qt::WindowNoState)
, resizeEventPending(true)
, positionPolicy(WindowFrameExclusive)
+ , orientation(Qt::UnknownOrientation)
, maximumSize(QWINDOWSIZE_MAX, QWINDOWSIZE_MAX)
, modality(Qt::NonModal)
, transientParent(0)
@@ -110,6 +111,7 @@ public:
Qt::WindowState windowState;
bool resizeEventPending;
PositionPolicy positionPolicy;
+ Qt::ScreenOrientation orientation;
QSize minimumSize;
QSize maximumSize;
diff --git a/src/gui/kernel/qwindowsysteminterface_qpa.cpp b/src/gui/kernel/qwindowsysteminterface_qpa.cpp
index 1745c1bafa..41a21c67a9 100644
--- a/src/gui/kernel/qwindowsysteminterface_qpa.cpp
+++ b/src/gui/kernel/qwindowsysteminterface_qpa.cpp
@@ -249,24 +249,24 @@ void QWindowSystemInterface::handleTouchEvent(QWindow *tlw, ulong timestamp, QEv
QWindowSystemInterfacePrivate::queueWindowSystemEvent(e);
}
-void QWindowSystemInterface::handleScreenGeometryChange(int screenIndex)
+void QWindowSystemInterface::handleScreenOrientationChange(QScreen *screen)
{
- QWindowSystemInterfacePrivate::ScreenGeometryEvent *e =
- new QWindowSystemInterfacePrivate::ScreenGeometryEvent(screenIndex);
+ QWindowSystemInterfacePrivate::ScreenOrientationEvent *e =
+ new QWindowSystemInterfacePrivate::ScreenOrientationEvent(screen);
QWindowSystemInterfacePrivate::queueWindowSystemEvent(e);
}
-void QWindowSystemInterface::handleScreenAvailableGeometryChange(int screenIndex)
+void QWindowSystemInterface::handleScreenGeometryChange(QScreen *screen)
{
- QWindowSystemInterfacePrivate::ScreenAvailableGeometryEvent *e =
- new QWindowSystemInterfacePrivate::ScreenAvailableGeometryEvent(screenIndex);
+ QWindowSystemInterfacePrivate::ScreenGeometryEvent *e =
+ new QWindowSystemInterfacePrivate::ScreenGeometryEvent(screen);
QWindowSystemInterfacePrivate::queueWindowSystemEvent(e);
}
-void QWindowSystemInterface::handleScreenCountChange(int count)
+void QWindowSystemInterface::handleScreenAvailableGeometryChange(QScreen *screen)
{
- QWindowSystemInterfacePrivate::ScreenCountEvent *e =
- new QWindowSystemInterfacePrivate::ScreenCountEvent(count);
+ QWindowSystemInterfacePrivate::ScreenAvailableGeometryEvent *e =
+ new QWindowSystemInterfacePrivate::ScreenAvailableGeometryEvent(screen);
QWindowSystemInterfacePrivate::queueWindowSystemEvent(e);
}
diff --git a/src/gui/kernel/qwindowsysteminterface_qpa.h b/src/gui/kernel/qwindowsysteminterface_qpa.h
index 0581899500..7102a0fe04 100644
--- a/src/gui/kernel/qwindowsysteminterface_qpa.h
+++ b/src/gui/kernel/qwindowsysteminterface_qpa.h
@@ -45,6 +45,7 @@
#include <QtGui/qwindowdefs.h>
#include <QtCore/QEvent>
#include <QtCore/QAbstractEventDispatcher>
+#include <QtGui/QScreen>
#include <QtGui/QWindow>
#include <QtCore/QWeakPointer>
#include <QtCore/QMutex>
@@ -112,9 +113,9 @@ public:
static Qt::DropAction handleDrop(QWindow *w, QMimeData *dropData, const QPoint &p);
// Changes to the screen
- static void handleScreenGeometryChange(int screenIndex);
- static void handleScreenAvailableGeometryChange(int screenIndex);
- static void handleScreenCountChange(int count);
+ static void handleScreenOrientationChange(QScreen *screen);
+ static void handleScreenGeometryChange(QScreen *screen);
+ static void handleScreenAvailableGeometryChange(QScreen *screen);
// For event dispatcher implementations
static bool sendWindowSystemEvents(QAbstractEventDispatcher *eventDispatcher, QEventLoop::ProcessEventsFlags flags);
diff --git a/src/gui/kernel/qwindowsysteminterface_qpa_p.h b/src/gui/kernel/qwindowsysteminterface_qpa_p.h
index 121c997e8a..44746500aa 100644
--- a/src/gui/kernel/qwindowsysteminterface_qpa_p.h
+++ b/src/gui/kernel/qwindowsysteminterface_qpa_p.h
@@ -60,9 +60,9 @@ public:
Wheel,
Key,
Touch,
+ ScreenOrientation,
ScreenGeometry,
ScreenAvailableGeometry,
- ScreenCountChange,
Map,
Unmap,
Expose
@@ -194,25 +194,25 @@ public:
};
- class ScreenCountEvent : public WindowSystemEvent {
+ class ScreenOrientationEvent : public WindowSystemEvent {
public:
- ScreenCountEvent (int count)
- : WindowSystemEvent(ScreenCountChange) , count(count) { }
- int count;
+ ScreenOrientationEvent(QScreen *s)
+ : WindowSystemEvent(ScreenOrientation), screen(s) { }
+ QWeakPointer<QScreen> screen;
};
class ScreenGeometryEvent : public WindowSystemEvent {
public:
- ScreenGeometryEvent(int index)
- : WindowSystemEvent(ScreenGeometry), index(index) { }
- int index;
+ ScreenGeometryEvent(QScreen *s)
+ : WindowSystemEvent(ScreenGeometry), screen(s) { }
+ QWeakPointer<QScreen> screen;
};
class ScreenAvailableGeometryEvent : public WindowSystemEvent {
public:
- ScreenAvailableGeometryEvent(int index)
- : WindowSystemEvent(ScreenAvailableGeometry), index(index) { }
- int index;
+ ScreenAvailableGeometryEvent(QScreen *s)
+ : WindowSystemEvent(ScreenAvailableGeometry), screen(s) { }
+ QWeakPointer<QScreen> screen;
};
class MapEvent : public WindowSystemEvent {