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-rw-r--r--src/gui/math3d/qvector4d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp
index e7ee46b88b..6b29221d92 100644
--- a/src/gui/math3d/qvector4d.cpp
+++ b/src/gui/math3d/qvector4d.cpp
@@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE
The QVector4D class can also be used to represent vertices in 4D space.
We therefore do not need to provide a separate vertex class.
- \bold{Note:} By design values in the QVector4D instance are stored as \c float.
+ \b{Note:} By design values in the QVector4D instance are stored as \c float.
This means that on platforms where the \c qreal arguments to QVector4D
functions are represented by \c double values, it is possible to
lose precision.