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-rw-r--r--src/gui/math3d/qvector4d.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gui/math3d/qvector4d.h b/src/gui/math3d/qvector4d.h
index 5e21d0853d..1256f384a0 100644
--- a/src/gui/math3d/qvector4d.h
+++ b/src/gui/math3d/qvector4d.h
@@ -86,7 +86,12 @@ public:
float operator[](int i) const;
float length() const;
+#ifdef QT_BUILD_GUI_LIB
float lengthSquared() const;
+#else
+ Q_DECL_CONSTEXPR inline float lengthSquared() const
+ { return xp * xp + yp * yp + zp * zp + wp * wp; }
+#endif
QVector4D normalized() const;
void normalize();
@@ -97,7 +102,12 @@ public:
QVector4D &operator*=(const QVector4D &vector);
QVector4D &operator/=(float divisor);
+#ifdef QT_BUILD_GUI_LIB
static float dotProduct(const QVector4D& v1, const QVector4D& v2);
+#else
+ static float dotProduct(const QVector4D& v1, const QVector4D& v2)
+ { return v1.xp * v2.xp + v1.yp * v2.yp + v1.zp * v2.zp + v1.wp * v2.wp; }
+#endif
Q_DECL_CONSTEXPR friend inline bool operator==(const QVector4D &v1, const QVector4D &v2);
Q_DECL_CONSTEXPR friend inline bool operator!=(const QVector4D &v1, const QVector4D &v2);