diff options
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qgenericmatrix.h | 2 | ||||
-rw-r--r-- | src/gui/math3d/qquaternion.h | 4 | ||||
-rw-r--r-- | src/gui/math3d/qvector2d.h | 2 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.h | 2 |
4 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/math3d/qgenericmatrix.h b/src/gui/math3d/qgenericmatrix.h index c08faaaa8b..19809056fd 100644 --- a/src/gui/math3d/qgenericmatrix.h +++ b/src/gui/math3d/qgenericmatrix.h @@ -57,7 +57,7 @@ public: void fill(T value); - QGenericMatrix<M, N, T> transposed() const; + QGenericMatrix<M, N, T> transposed() const Q_REQUIRED_RESULT; QGenericMatrix<N, M, T>& operator+=(const QGenericMatrix<N, M, T>& other); QGenericMatrix<N, M, T>& operator-=(const QGenericMatrix<N, M, T>& other); diff --git a/src/gui/math3d/qquaternion.h b/src/gui/math3d/qquaternion.h index 6bed397893..95ce5ce6d0 100644 --- a/src/gui/math3d/qquaternion.h +++ b/src/gui/math3d/qquaternion.h @@ -83,12 +83,12 @@ public: float length() const; float lengthSquared() const; - QQuaternion normalized() const; + QQuaternion normalized() const Q_REQUIRED_RESULT; void normalize(); inline QQuaternion inverted() const; - QQuaternion conjugate() const; + QQuaternion conjugate() const Q_REQUIRED_RESULT; QVector3D rotatedVector(const QVector3D& vector) const; diff --git a/src/gui/math3d/qvector2d.h b/src/gui/math3d/qvector2d.h index 20264fa84f..137142f381 100644 --- a/src/gui/math3d/qvector2d.h +++ b/src/gui/math3d/qvector2d.h @@ -75,7 +75,7 @@ public: float length() const; float lengthSquared() const; //In Qt 6 convert to inline and constexpr - QVector2D normalized() const; + QVector2D normalized() const Q_REQUIRED_RESULT; void normalize(); float distanceToPoint(const QVector2D &point) const; diff --git a/src/gui/math3d/qvector4d.h b/src/gui/math3d/qvector4d.h index aa69104f55..72db8ac754 100644 --- a/src/gui/math3d/qvector4d.h +++ b/src/gui/math3d/qvector4d.h @@ -81,7 +81,7 @@ public: float length() const; float lengthSquared() const; //In Qt 6 convert to inline and constexpr - QVector4D normalized() const; + QVector4D normalized() const Q_REQUIRED_RESULT; void normalize(); QVector4D &operator+=(const QVector4D &vector); |