summaryrefslogtreecommitdiffstats
path: root/src/gui/math3d
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/math3d')
-rw-r--r--src/gui/math3d/qgenericmatrix.h2
-rw-r--r--src/gui/math3d/qquaternion.h4
-rw-r--r--src/gui/math3d/qvector2d.h2
-rw-r--r--src/gui/math3d/qvector4d.h2
4 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/math3d/qgenericmatrix.h b/src/gui/math3d/qgenericmatrix.h
index c08faaaa8b..19809056fd 100644
--- a/src/gui/math3d/qgenericmatrix.h
+++ b/src/gui/math3d/qgenericmatrix.h
@@ -57,7 +57,7 @@ public:
void fill(T value);
- QGenericMatrix<M, N, T> transposed() const;
+ QGenericMatrix<M, N, T> transposed() const Q_REQUIRED_RESULT;
QGenericMatrix<N, M, T>& operator+=(const QGenericMatrix<N, M, T>& other);
QGenericMatrix<N, M, T>& operator-=(const QGenericMatrix<N, M, T>& other);
diff --git a/src/gui/math3d/qquaternion.h b/src/gui/math3d/qquaternion.h
index 6bed397893..95ce5ce6d0 100644
--- a/src/gui/math3d/qquaternion.h
+++ b/src/gui/math3d/qquaternion.h
@@ -83,12 +83,12 @@ public:
float length() const;
float lengthSquared() const;
- QQuaternion normalized() const;
+ QQuaternion normalized() const Q_REQUIRED_RESULT;
void normalize();
inline QQuaternion inverted() const;
- QQuaternion conjugate() const;
+ QQuaternion conjugate() const Q_REQUIRED_RESULT;
QVector3D rotatedVector(const QVector3D& vector) const;
diff --git a/src/gui/math3d/qvector2d.h b/src/gui/math3d/qvector2d.h
index 20264fa84f..137142f381 100644
--- a/src/gui/math3d/qvector2d.h
+++ b/src/gui/math3d/qvector2d.h
@@ -75,7 +75,7 @@ public:
float length() const;
float lengthSquared() const; //In Qt 6 convert to inline and constexpr
- QVector2D normalized() const;
+ QVector2D normalized() const Q_REQUIRED_RESULT;
void normalize();
float distanceToPoint(const QVector2D &point) const;
diff --git a/src/gui/math3d/qvector4d.h b/src/gui/math3d/qvector4d.h
index aa69104f55..72db8ac754 100644
--- a/src/gui/math3d/qvector4d.h
+++ b/src/gui/math3d/qvector4d.h
@@ -81,7 +81,7 @@ public:
float length() const;
float lengthSquared() const; //In Qt 6 convert to inline and constexpr
- QVector4D normalized() const;
+ QVector4D normalized() const Q_REQUIRED_RESULT;
void normalize();
QVector4D &operator+=(const QVector4D &vector);