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-rw-r--r--src/gui/opengl/qopengl.h32
1 files changed, 29 insertions, 3 deletions
diff --git a/src/gui/opengl/qopengl.h b/src/gui/opengl/qopengl.h
index ef5ab9aa65..f0f19a5a85 100644
--- a/src/gui/opengl/qopengl.h
+++ b/src/gui/opengl/qopengl.h
@@ -67,8 +67,13 @@
#if defined(QT_OPENGL_ES_2)
# if defined(Q_OS_MAC) // iOS
-# include <OpenGLES/ES2/gl.h>
-# include <OpenGLES/ES2/glext.h>
+# if defined(QT_OPENGL_ES_3)
+# include <OpenGLES/ES3/gl.h>
+# include <OpenGLES/ES3/glext.h>
+# else
+# include <OpenGLES/ES2/gl.h>
+# include <OpenGLES/ES2/glext.h>
+# endif
/*
OES_EGL_image_external is not included in the Apple provided
@@ -79,7 +84,28 @@
typedef void* GLeglImageOES;
# else // "uncontrolled" ES2 platforms
-# include <GLES2/gl2.h>
+
+// In "es2" builds (QT_OPENGL_ES_2) additional defines indicate if ES
+// 3.0 or higher is available. In this case include the corresponding
+// header. These are backwards compatible and it should be safe to
+// include headers on top of each other, meaning that applications can
+// include gl2.h even if gl31.h gets included here.
+
+// This compile time differentation is important inside Qt because,
+// unlike desktop GL, GLES is different when it comes to versioning
+// and extensions: Standard functions that are new in a given version
+// are always available in a version-specific header and are not
+// guaranteed to be dynamically resolvable via eglGetProcAddress (and
+// are typically not available as extensions even if they were part of
+// an extension for a previous version).
+
+# if defined(QT_OPENGL_ES_3_1)
+# include <GLES3/gl31.h>
+# elif defined(QT_OPENGL_ES_3)
+# include <GLES3/gl3.h>
+# else
+# include <GLES2/gl2.h>
+#endif
/*
Some GLES2 implementations (like the one on Harmattan) are missing the