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-rw-r--r--src/gui/opengl/qopengl.h18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/gui/opengl/qopengl.h b/src/gui/opengl/qopengl.h
index c7a3e79666..cd44ddfe4d 100644
--- a/src/gui/opengl/qopengl.h
+++ b/src/gui/opengl/qopengl.h
@@ -95,8 +95,11 @@ typedef void* GLeglImageOES;
// applications cannot target ES 3. Therefore QOpenGLFunctions and
// friends do everything dynamically and never rely on these macros.
+// Some Khronos headers use the ext proto guard in the standard headers as well,
+// which is bad. Work it around, but avoid spilling over to the ext header.
# ifndef GL_GLEXT_PROTOTYPES
# define GL_GLEXT_PROTOTYPES
+# define QGL_TEMP_GLEXT_PROTO
# endif
# if defined(QT_OPENGL_ES_3_1)
@@ -107,6 +110,11 @@ typedef void* GLeglImageOES;
# include <GLES2/gl2.h>
#endif
+# ifdef QGL_TEMP_GLEXT_PROTO
+# undef GL_GLEXT_PROTOTYPES
+# undef QGL_TEMP_GLEXT_PROTO
+# endif
+
/*
Some GLES2 implementations (like the one on Harmattan) are missing the
typedef for GLchar. Work around it here by adding it. The Kkronos headers
@@ -125,7 +133,15 @@ typedef char GLchar;
# include <OpenGL/glext.h>
# else
# define GL_GLEXT_LEGACY // Prevents GL/gl.h from #including system glext.h
-# include <GL/gl.h>
+// Some Khronos headers use the ext proto guard in the standard headers as well,
+// which is bad. Work it around, but avoid spilling over to the ext header.
+# ifndef GL_GLEXT_PROTOTYPES
+# define GL_GLEXT_PROTOTYPES
+# include <GL/gl.h>
+# undef GL_GLEXT_PROTOTYPES
+# else
+# include <GL/gl.h>
+# endif
# include <QtGui/qopenglext.h>
# endif // Q_OS_MAC
#endif // QT_OPENGL_ES_2