diff options
Diffstat (limited to 'src/gui/opengl/qopengl.h')
-rw-r--r-- | src/gui/opengl/qopengl.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gui/opengl/qopengl.h b/src/gui/opengl/qopengl.h index 3a2393ea58..995206f248 100644 --- a/src/gui/opengl/qopengl.h +++ b/src/gui/opengl/qopengl.h @@ -63,9 +63,9 @@ // access to additional functionality the drivers may expose but // which the system headers do not. -#if defined(QT_OPENGL_ES_2) +#if QT_CONFIG(opengles2) # if defined(Q_OS_IOS) || defined(Q_OS_TVOS) -# if defined(QT_OPENGL_ES_3) +# if QT_CONFIG(opengles3) # include <OpenGLES/ES3/gl.h> # include <OpenGLES/ES3/glext.h> # else @@ -83,7 +83,7 @@ typedef void* GLeglImageOES; # elif !defined(Q_OS_DARWIN) // "uncontrolled" ES2 platforms -// In "es2" builds (QT_OPENGL_ES_2) additional defines indicate GLES 3.0 or +// In "es2" builds (QT_CONFIG(opengles2)) additional defines indicate GLES 3.0 or // higher is available *at build time*. In this case include the corresponding // header. These are backwards compatible and it should be safe to include // headers on top of each other, meaning that applications can include gl2.h @@ -101,11 +101,11 @@ typedef void* GLeglImageOES; # define QGL_TEMP_GLEXT_PROTO # endif -# if defined(QT_OPENGL_ES_3_2) +# if QT_CONFIG(opengles32) # include <GLES3/gl32.h> -# elif defined(QT_OPENGL_ES_3_1) +# elif QT_CONFIG(opengles31) # include <GLES3/gl31.h> -# elif defined(QT_OPENGL_ES_3) +# elif QT_CONFIG(opengles3) # include <GLES3/gl3.h> # else # include <GLES2/gl2.h> @@ -145,10 +145,10 @@ typedef char GLchar; # endif # include <QtGui/qopenglext.h> # endif // Q_OS_MAC -#endif // QT_OPENGL_ES_2 +#endif // !QT_CONFIG(opengles2) // Desktops can support OpenGL 4. -#if !defined(QT_OPENGL_ES_2) +#if !QT_CONFIG(opengles2) #define QT_OPENGL_3 #define QT_OPENGL_3_2 #define QT_OPENGL_4 @@ -162,7 +162,7 @@ QT_BEGIN_NAMESPACE // When all else fails we provide sensible fallbacks - this is needed to // allow compilation on OS X 10.6 -#if !defined(QT_OPENGL_ES_2) +#if !QT_CONFIG(opengles2) // OS X 10.6 doesn't define these which are needed below // OS X 10.7 and later defien them in gl3.h |