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-rw-r--r--src/gui/opengl/qopenglengineshadermanager.cpp48
1 files changed, 27 insertions, 21 deletions
diff --git a/src/gui/opengl/qopenglengineshadermanager.cpp b/src/gui/opengl/qopenglengineshadermanager.cpp
index 40f4ce94c2..1bcb1c6760 100644
--- a/src/gui/opengl/qopenglengineshadermanager.cpp
+++ b/src/gui/opengl/qopenglengineshadermanager.cpp
@@ -1,31 +1,37 @@
/****************************************************************************
**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:LGPL21$
+** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 or version 3 as published by the Free
-** Software Foundation and appearing in the file LICENSE.LGPLv21 and
-** LICENSE.LGPLv3 included in the packaging of this file. Please review the
-** following information to ensure the GNU Lesser General Public License
-** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
-** As a special exception, The Qt Company gives you certain additional
-** rights. These rights are described in The Qt Company LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
@@ -191,7 +197,7 @@ QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders(QOpenGLContext* context)
#if defined(QT_DEBUG)
// Check that all the elements have been filled:
for (int i = 0; i < TotalSnippetCount; ++i) {
- if (qShaderSnippets[i] == 0) {
+ if (Q_UNLIKELY(!qShaderSnippets[i])) {
qFatal("Shader snippet for %s (#%d) is missing!",
snippetNameStr(SnippetName(i)).constData(), i);
}
@@ -240,11 +246,11 @@ QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders(QOpenGLContext* context)
simpleShaderProg->link();
- if (simpleShaderProg->isLinked()) {
+ if (Q_UNLIKELY(!simpleShaderProg->isLinked())) {
+ qCritical("Errors linking simple shader: %s", qPrintable(simpleShaderProg->log()));
+ } else {
if (!inCache)
simpleShaderCache.store(simpleShaderProg, context);
- } else {
- qCritical("Errors linking simple shader: %s", qPrintable(simpleShaderProg->log()));
}
// Compile the blit shader:
@@ -281,11 +287,11 @@ QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders(QOpenGLContext* context)
}
blitShaderProg->link();
- if (blitShaderProg->isLinked()) {
+ if (Q_UNLIKELY(!blitShaderProg->isLinked())) {
+ qCritical("Errors linking blit shader: %s", qPrintable(blitShaderProg->log()));
+ } else {
if (!inCache)
blitShaderCache.store(blitShaderProg, context);
- } else {
- qCritical("Errors linking blit shader: %s", qPrintable(blitShaderProg->log()));
}
#ifdef QT_GL_SHARED_SHADER_DEBUG