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-rw-r--r--src/gui/opengl/qopenglfunctions.cpp141
1 files changed, 113 insertions, 28 deletions
diff --git a/src/gui/opengl/qopenglfunctions.cpp b/src/gui/opengl/qopenglfunctions.cpp
index bc4a714c6c..23861bd778 100644
--- a/src/gui/opengl/qopenglfunctions.cpp
+++ b/src/gui/opengl/qopenglfunctions.cpp
@@ -47,6 +47,10 @@
#include <QtGui/private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
+#ifndef GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif
+
QT_BEGIN_NAMESPACE
/*!
@@ -126,6 +130,18 @@ QT_BEGIN_NAMESPACE
glFuncs.glActiveTexture(GL_TEXTURE1);
\endcode
+ An alternative approach is to query the context's associated
+ QOpenGLFunctions instance. This is somewhat faster than the previous
+ approach due to avoiding the creation of a new instance, but the difference
+ is fairly small since the internal data structures are shared, and function
+ resolving happens only once for a given context, regardless of the number of
+ QOpenGLFunctions instances initialized for it.
+
+ \code
+ QOpenGLFunctions *glFuncs = QOpenGLContext::currentContext()->functions();
+ glFuncs->glActiveTexture(GL_TEXTURE1);
+ \endcode
+
QOpenGLFunctions provides wrappers for all OpenGL ES 2.0
functions, including the common subset of OpenGL 1.x and ES
2.0. While such functions, for example glClear() or
@@ -348,8 +364,6 @@ static int qt_gl_resolve_extensions()
extensions |= QOpenGLExtensions::BGRATextureFormat;
if (extensionMatcher.match("GL_ARB_texture_rectangle"))
extensions |= QOpenGLExtensions::TextureRectangle;
- if (extensionMatcher.match("GL_SGIS_generate_mipmap"))
- extensions |= QOpenGLExtensions::GenerateMipmap;
if (extensionMatcher.match("GL_ARB_texture_compression"))
extensions |= QOpenGLExtensions::TextureCompression;
if (extensionMatcher.match("GL_EXT_texture_compression_s3tc"))
@@ -372,32 +386,52 @@ static int qt_gl_resolve_extensions()
if (ctx->isOpenGLES()) {
if (format.majorVersion() >= 2)
extensions |= QOpenGLExtensions::GenerateMipmap;
+
+ if (format.majorVersion() >= 3) {
+ extensions |= QOpenGLExtensions::PackedDepthStencil
+ | QOpenGLExtensions::Depth24
+ | QOpenGLExtensions::ElementIndexUint
+ | QOpenGLExtensions::MapBufferRange
+ | QOpenGLExtensions::FramebufferBlit
+ | QOpenGLExtensions::FramebufferMultisample;
+ } else {
+ // Recognize features by extension name.
+ if (extensionMatcher.match("GL_OES_packed_depth_stencil"))
+ extensions |= QOpenGLExtensions::PackedDepthStencil;
+ if (extensionMatcher.match("GL_OES_depth24"))
+ extensions |= QOpenGLExtensions::Depth24;
+ if (extensionMatcher.match("GL_ANGLE_framebuffer_blit"))
+ extensions |= QOpenGLExtensions::FramebufferBlit;
+ if (extensionMatcher.match("GL_ANGLE_framebuffer_multisample"))
+ extensions |= QOpenGLExtensions::FramebufferMultisample;
+ if (extensionMatcher.match("GL_NV_framebuffer_blit"))
+ extensions |= QOpenGLExtensions::FramebufferBlit;
+ if (extensionMatcher.match("GL_NV_framebuffer_multisample"))
+ extensions |= QOpenGLExtensions::FramebufferMultisample;
+ }
+
if (extensionMatcher.match("GL_OES_mapbuffer"))
extensions |= QOpenGLExtensions::MapBuffer;
- if (extensionMatcher.match("GL_OES_packed_depth_stencil"))
- extensions |= QOpenGLExtensions::PackedDepthStencil;
if (extensionMatcher.match("GL_OES_element_index_uint"))
extensions |= QOpenGLExtensions::ElementIndexUint;
- if (extensionMatcher.match("GL_OES_depth24"))
- extensions |= QOpenGLExtensions::Depth24;
- // TODO: Consider matching GL_APPLE_texture_format_BGRA8888 as well, but it needs testing.
+ // We don't match GL_APPLE_texture_format_BGRA8888 here because it has different semantics.
if (extensionMatcher.match("GL_IMG_texture_format_BGRA8888") || extensionMatcher.match("GL_EXT_texture_format_BGRA8888"))
extensions |= QOpenGLExtensions::BGRATextureFormat;
- if (extensionMatcher.match("GL_ANGLE_framebuffer_blit"))
- extensions |= QOpenGLExtensions::FramebufferBlit;
- if (extensionMatcher.match("GL_ANGLE_framebuffer_multisample"))
- extensions |= QOpenGLExtensions::FramebufferMultisample;
} else {
extensions |= QOpenGLExtensions::ElementIndexUint | QOpenGLExtensions::MapBuffer;
- // Recognize features by extension name.
- if (format.majorVersion() >= 3
- || extensionMatcher.match("GL_ARB_framebuffer_object"))
- {
+ if (format.version() >= qMakePair(1, 2))
+ extensions |= QOpenGLExtensions::BGRATextureFormat;
+
+ if (format.version() >= qMakePair(1, 4) || extensionMatcher.match("GL_SGIS_generate_mipmap"))
+ extensions |= QOpenGLExtensions::GenerateMipmap;
+
+ if (format.majorVersion() >= 3 || extensionMatcher.match("GL_ARB_framebuffer_object")) {
extensions |= QOpenGLExtensions::FramebufferMultisample |
QOpenGLExtensions::FramebufferBlit |
QOpenGLExtensions::PackedDepthStencil;
} else {
+ // Recognize features by extension name.
if (extensionMatcher.match("GL_EXT_framebuffer_multisample"))
extensions |= QOpenGLExtensions::FramebufferMultisample;
if (extensionMatcher.match("GL_EXT_framebuffer_blit"))
@@ -405,19 +439,20 @@ static int qt_gl_resolve_extensions()
if (extensionMatcher.match("GL_EXT_packed_depth_stencil"))
extensions |= QOpenGLExtensions::PackedDepthStencil;
}
- }
- if (format.renderableType() == QSurfaceFormat::OpenGL && format.version() >= qMakePair(3, 2))
- extensions |= QOpenGLExtensions::GeometryShaders;
+ if (format.version() >= qMakePair(3, 2) || extensionMatcher.match("GL_ARB_geometry_shader4"))
+ extensions |= QOpenGLExtensions::GeometryShaders;
+
+ if (extensionMatcher.match("GL_ARB_map_buffer_range"))
+ extensions |= QOpenGLExtensions::MapBufferRange;
-#ifndef QT_OPENGL_ES
- if (extensionMatcher.match("GL_EXT_framebuffer_sRGB")) {
- GLboolean srgbCapableFramebuffers = false;
- ctx->functions()->glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgbCapableFramebuffers);
- if (srgbCapableFramebuffers)
- extensions |= QOpenGLExtensions::SRGBFrameBuffer;
+ if (extensionMatcher.match("GL_EXT_framebuffer_sRGB")) {
+ GLboolean srgbCapableFramebuffers = false;
+ ctx->functions()->glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgbCapableFramebuffers);
+ if (srgbCapableFramebuffers)
+ extensions |= QOpenGLExtensions::SRGBFrameBuffer;
+ }
}
-#endif
return extensions;
}
@@ -2027,7 +2062,9 @@ namespace {
enum ResolvePolicy
{
ResolveOES = 0x1,
- ResolveEXT = 0x2
+ ResolveEXT = 0x2,
+ ResolveANGLE = 0x4,
+ ResolveNV = 0x8
};
template <typename Base, typename FuncType, int Policy, typename ReturnType>
@@ -2149,6 +2186,12 @@ private:
if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) \
funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); \
\
+ if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) \
+ funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); \
+ \
+ if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) \
+ funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); \
+ \
if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { \
funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); \
\
@@ -2160,6 +2203,12 @@ private:
\
if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) \
funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); \
+ \
+ if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) \
+ funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); \
+ \
+ if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) \
+ funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); \
}
#define RESOLVER_COMMON_NON_VOID \
@@ -3144,11 +3193,36 @@ static void QOPENGLF_APIENTRY qopenglfResolveVertexAttribPointer(GLuint indx, GL
static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBuffer(GLenum target, GLenum access)
{
+#ifdef QT_OPENGL_ES_3
+ // It is possible that GL_OES_map_buffer is present, but then having to
+ // differentiate between glUnmapBufferOES and glUnmapBuffer causes extra
+ // headache. QOpenGLBuffer::map() will handle this automatically, while direct
+ // calls are better off with migrating to the standard glMapBufferRange.
+ if (QOpenGLContext::currentContext()->format().majorVersion() >= 3) {
+ qWarning("QOpenGLFunctions: glMapBuffer is not available in OpenGL ES 3.0 and up. Use glMapBufferRange instead.");
+ return 0;
+ } else
+#endif
RESOLVE_FUNC(GLvoid *, ResolveOES, MapBuffer)(target, access);
}
+static GLvoid *QOPENGLF_APIENTRY qopenglfResolveMapBufferRange(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr length, GLbitfield access)
+{
+#ifdef QT_OPENGL_ES_3
+ if (QOpenGLContext::currentContext()->format().majorVersion() >= 3)
+ return ::glMapBufferRange(target, offset, length, access);
+ else
+#endif
+ RESOLVE_FUNC(GLvoid *, 0, MapBufferRange)(target, offset, length, access);
+}
+
static GLboolean QOPENGLF_APIENTRY qopenglfResolveUnmapBuffer(GLenum target)
{
+#ifdef QT_OPENGL_ES_3
+ if (QOpenGLContext::currentContext()->format().majorVersion() >= 3)
+ return ::glUnmapBuffer(target);
+ else
+#endif
RESOLVE_FUNC(GLboolean, ResolveOES, UnmapBuffer)(target);
}
@@ -3156,7 +3230,12 @@ static void QOPENGLF_APIENTRY qopenglfResolveBlitFramebuffer(GLint srcX0, GLint
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
- RESOLVE_FUNC_VOID_WITH_ALTERNATE(ResolveEXT, BlitFramebuffer, BlitFramebufferANGLE)
+#ifdef QT_OPENGL_ES_3
+ if (QOpenGLContext::currentContext()->format().majorVersion() >= 3)
+ ::glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+ else
+#endif
+ RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, BlitFramebuffer)
(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
@@ -3164,7 +3243,12 @@ static void QOPENGLF_APIENTRY qopenglfResolveRenderbufferStorageMultisample(GLen
GLenum internalFormat,
GLsizei width, GLsizei height)
{
- RESOLVE_FUNC_VOID_WITH_ALTERNATE(ResolveEXT, RenderbufferStorageMultisample, RenderbufferStorageMultisampleANGLE)
+#ifdef QT_OPENGL_ES_3
+ if (QOpenGLContext::currentContext()->format().majorVersion() >= 3)
+ ::glRenderbufferStorageMultisample(target, samples, internalFormat, width, height);
+ else
+#endif
+ RESOLVE_FUNC_VOID(ResolveEXT | ResolveANGLE | ResolveNV, RenderbufferStorageMultisample)
(target, samples, internalFormat, width, height);
}
@@ -3407,6 +3491,7 @@ QOpenGLExtensionsPrivate::QOpenGLExtensionsPrivate(QOpenGLContext *ctx)
: QOpenGLFunctionsPrivate(ctx)
{
MapBuffer = qopenglfResolveMapBuffer;
+ MapBufferRange = qopenglfResolveMapBufferRange;
UnmapBuffer = qopenglfResolveUnmapBuffer;
BlitFramebuffer = qopenglfResolveBlitFramebuffer;
RenderbufferStorageMultisample = qopenglfResolveRenderbufferStorageMultisample;