diff options
Diffstat (limited to 'src/gui/opengl/qopenglfunctions_4_2_compatibility.h')
-rw-r--r-- | src/gui/opengl/qopenglfunctions_4_2_compatibility.h | 194 |
1 files changed, 97 insertions, 97 deletions
diff --git a/src/gui/opengl/qopenglfunctions_4_2_compatibility.h b/src/gui/opengl/qopenglfunctions_4_2_compatibility.h index b3dec2c564..44458099d3 100644 --- a/src/gui/opengl/qopenglfunctions_4_2_compatibility.h +++ b/src/gui/opengl/qopenglfunctions_4_2_compatibility.h @@ -1,7 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) -** Contact: http://www.qt-project.org/legal +** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** @@ -10,9 +10,9 @@ ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser @@ -23,8 +23,8 @@ ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** -** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception +** As a special exception, The Qt Company gives you certain additional +** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ @@ -1048,8 +1048,8 @@ private: QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated; QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated; QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated; - QOpenGLFunctions_2_0_DeprecatedBackend* d_2_0_Deprecated; - QOpenGLFunctions_3_0_DeprecatedBackend* d_3_0_Deprecated; + void *m_reserved_2_0_Deprecated; // To maintain BC + QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated; }; // OpenGL 1.0 core functions @@ -1297,12 +1297,12 @@ inline void QOpenGLFunctions_4_2_Compatibility::glCullFace(GLenum mode) // OpenGL 1.1 core functions inline void QOpenGLFunctions_4_2_Compatibility::glIndexubv(const GLubyte *c) { - d_1_1_Core->Indexubv(c); + d_1_1_Deprecated->Indexubv(c); } inline void QOpenGLFunctions_4_2_Compatibility::glIndexub(GLubyte c) { - d_1_1_Core->Indexub(c); + d_1_1_Deprecated->Indexub(c); } inline GLboolean QOpenGLFunctions_4_2_Compatibility::glIsTexture(GLuint texture) @@ -1362,7 +1362,7 @@ inline void QOpenGLFunctions_4_2_Compatibility::glPolygonOffset(GLfloat factor, inline void QOpenGLFunctions_4_2_Compatibility::glGetPointerv(GLenum pname, GLvoid* *params) { - d_1_1_Core->GetPointerv(pname, params); + d_1_1_Deprecated->GetPointerv(pname, params); } inline void QOpenGLFunctions_4_2_Compatibility::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) @@ -2432,152 +2432,152 @@ inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribP1ui(GLuint index, inline void QOpenGLFunctions_4_2_Compatibility::glSecondaryColorP3uiv(GLenum type, const GLuint *color) { - d_3_3_Core->SecondaryColorP3uiv(type, color); + d_3_3_Deprecated->SecondaryColorP3uiv(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glSecondaryColorP3ui(GLenum type, GLuint color) { - d_3_3_Core->SecondaryColorP3ui(type, color); + d_3_3_Deprecated->SecondaryColorP3ui(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glColorP4uiv(GLenum type, const GLuint *color) { - d_3_3_Core->ColorP4uiv(type, color); + d_3_3_Deprecated->ColorP4uiv(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glColorP4ui(GLenum type, GLuint color) { - d_3_3_Core->ColorP4ui(type, color); + d_3_3_Deprecated->ColorP4ui(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glColorP3uiv(GLenum type, const GLuint *color) { - d_3_3_Core->ColorP3uiv(type, color); + d_3_3_Deprecated->ColorP3uiv(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glColorP3ui(GLenum type, GLuint color) { - d_3_3_Core->ColorP3ui(type, color); + d_3_3_Deprecated->ColorP3ui(type, color); } inline void QOpenGLFunctions_4_2_Compatibility::glNormalP3uiv(GLenum type, const GLuint *coords) { - d_3_3_Core->NormalP3uiv(type, coords); + d_3_3_Deprecated->NormalP3uiv(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glNormalP3ui(GLenum type, GLuint coords) { - d_3_3_Core->NormalP3ui(type, coords); + d_3_3_Deprecated->NormalP3ui(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) { - d_3_3_Core->MultiTexCoordP4uiv(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP4uiv(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) { - d_3_3_Core->MultiTexCoordP4ui(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP4ui(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) { - d_3_3_Core->MultiTexCoordP3uiv(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP3uiv(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) { - d_3_3_Core->MultiTexCoordP3ui(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP3ui(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) { - d_3_3_Core->MultiTexCoordP2uiv(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP2uiv(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) { - d_3_3_Core->MultiTexCoordP2ui(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP2ui(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) { - d_3_3_Core->MultiTexCoordP1uiv(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP1uiv(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) { - d_3_3_Core->MultiTexCoordP1ui(texture, type, coords); + d_3_3_Deprecated->MultiTexCoordP1ui(texture, type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP4uiv(GLenum type, const GLuint *coords) { - d_3_3_Core->TexCoordP4uiv(type, coords); + d_3_3_Deprecated->TexCoordP4uiv(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP4ui(GLenum type, GLuint coords) { - d_3_3_Core->TexCoordP4ui(type, coords); + d_3_3_Deprecated->TexCoordP4ui(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP3uiv(GLenum type, const GLuint *coords) { - d_3_3_Core->TexCoordP3uiv(type, coords); + d_3_3_Deprecated->TexCoordP3uiv(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP3ui(GLenum type, GLuint coords) { - d_3_3_Core->TexCoordP3ui(type, coords); + d_3_3_Deprecated->TexCoordP3ui(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP2uiv(GLenum type, const GLuint *coords) { - d_3_3_Core->TexCoordP2uiv(type, coords); + d_3_3_Deprecated->TexCoordP2uiv(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP2ui(GLenum type, GLuint coords) { - d_3_3_Core->TexCoordP2ui(type, coords); + d_3_3_Deprecated->TexCoordP2ui(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP1uiv(GLenum type, const GLuint *coords) { - d_3_3_Core->TexCoordP1uiv(type, coords); + d_3_3_Deprecated->TexCoordP1uiv(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glTexCoordP1ui(GLenum type, GLuint coords) { - d_3_3_Core->TexCoordP1ui(type, coords); + d_3_3_Deprecated->TexCoordP1ui(type, coords); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP4uiv(GLenum type, const GLuint *value) { - d_3_3_Core->VertexP4uiv(type, value); + d_3_3_Deprecated->VertexP4uiv(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP4ui(GLenum type, GLuint value) { - d_3_3_Core->VertexP4ui(type, value); + d_3_3_Deprecated->VertexP4ui(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP3uiv(GLenum type, const GLuint *value) { - d_3_3_Core->VertexP3uiv(type, value); + d_3_3_Deprecated->VertexP3uiv(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP3ui(GLenum type, GLuint value) { - d_3_3_Core->VertexP3ui(type, value); + d_3_3_Deprecated->VertexP3ui(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP2uiv(GLenum type, const GLuint *value) { - d_3_3_Core->VertexP2uiv(type, value); + d_3_3_Deprecated->VertexP2uiv(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexP2ui(GLenum type, GLuint value) { - d_3_3_Core->VertexP2ui(type, value); + d_3_3_Deprecated->VertexP2ui(type, value); } inline void QOpenGLFunctions_4_2_Compatibility::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) @@ -5327,182 +5327,182 @@ inline void QOpenGLFunctions_4_2_Compatibility::glFogCoordf(GLfloat coord) // OpenGL 2.0 deprecated functions inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4usv(GLuint index, const GLushort *v) { - d_2_0_Deprecated->VertexAttrib4usv(index, v); + d_2_0_Core->VertexAttrib4usv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4uiv(GLuint index, const GLuint *v) { - d_2_0_Deprecated->VertexAttrib4uiv(index, v); + d_2_0_Core->VertexAttrib4uiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4ubv(GLuint index, const GLubyte *v) { - d_2_0_Deprecated->VertexAttrib4ubv(index, v); + d_2_0_Core->VertexAttrib4ubv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4sv(GLuint index, const GLshort *v) { - d_2_0_Deprecated->VertexAttrib4sv(index, v); + d_2_0_Core->VertexAttrib4sv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - d_2_0_Deprecated->VertexAttrib4s(index, x, y, z, w); + d_2_0_Core->VertexAttrib4s(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4iv(GLuint index, const GLint *v) { - d_2_0_Deprecated->VertexAttrib4iv(index, v); + d_2_0_Core->VertexAttrib4iv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4fv(GLuint index, const GLfloat *v) { - d_2_0_Deprecated->VertexAttrib4fv(index, v); + d_2_0_Core->VertexAttrib4fv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - d_2_0_Deprecated->VertexAttrib4f(index, x, y, z, w); + d_2_0_Core->VertexAttrib4f(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4dv(GLuint index, const GLdouble *v) { - d_2_0_Deprecated->VertexAttrib4dv(index, v); + d_2_0_Core->VertexAttrib4dv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - d_2_0_Deprecated->VertexAttrib4d(index, x, y, z, w); + d_2_0_Core->VertexAttrib4d(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4bv(GLuint index, const GLbyte *v) { - d_2_0_Deprecated->VertexAttrib4bv(index, v); + d_2_0_Core->VertexAttrib4bv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nusv(GLuint index, const GLushort *v) { - d_2_0_Deprecated->VertexAttrib4Nusv(index, v); + d_2_0_Core->VertexAttrib4Nusv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nuiv(GLuint index, const GLuint *v) { - d_2_0_Deprecated->VertexAttrib4Nuiv(index, v); + d_2_0_Core->VertexAttrib4Nuiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nubv(GLuint index, const GLubyte *v) { - d_2_0_Deprecated->VertexAttrib4Nubv(index, v); + d_2_0_Core->VertexAttrib4Nubv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - d_2_0_Deprecated->VertexAttrib4Nub(index, x, y, z, w); + d_2_0_Core->VertexAttrib4Nub(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nsv(GLuint index, const GLshort *v) { - d_2_0_Deprecated->VertexAttrib4Nsv(index, v); + d_2_0_Core->VertexAttrib4Nsv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Niv(GLuint index, const GLint *v) { - d_2_0_Deprecated->VertexAttrib4Niv(index, v); + d_2_0_Core->VertexAttrib4Niv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib4Nbv(GLuint index, const GLbyte *v) { - d_2_0_Deprecated->VertexAttrib4Nbv(index, v); + d_2_0_Core->VertexAttrib4Nbv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3sv(GLuint index, const GLshort *v) { - d_2_0_Deprecated->VertexAttrib3sv(index, v); + d_2_0_Core->VertexAttrib3sv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) { - d_2_0_Deprecated->VertexAttrib3s(index, x, y, z); + d_2_0_Core->VertexAttrib3s(index, x, y, z); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3fv(GLuint index, const GLfloat *v) { - d_2_0_Deprecated->VertexAttrib3fv(index, v); + d_2_0_Core->VertexAttrib3fv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - d_2_0_Deprecated->VertexAttrib3f(index, x, y, z); + d_2_0_Core->VertexAttrib3f(index, x, y, z); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3dv(GLuint index, const GLdouble *v) { - d_2_0_Deprecated->VertexAttrib3dv(index, v); + d_2_0_Core->VertexAttrib3dv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - d_2_0_Deprecated->VertexAttrib3d(index, x, y, z); + d_2_0_Core->VertexAttrib3d(index, x, y, z); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2sv(GLuint index, const GLshort *v) { - d_2_0_Deprecated->VertexAttrib2sv(index, v); + d_2_0_Core->VertexAttrib2sv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2s(GLuint index, GLshort x, GLshort y) { - d_2_0_Deprecated->VertexAttrib2s(index, x, y); + d_2_0_Core->VertexAttrib2s(index, x, y); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2fv(GLuint index, const GLfloat *v) { - d_2_0_Deprecated->VertexAttrib2fv(index, v); + d_2_0_Core->VertexAttrib2fv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) { - d_2_0_Deprecated->VertexAttrib2f(index, x, y); + d_2_0_Core->VertexAttrib2f(index, x, y); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2dv(GLuint index, const GLdouble *v) { - d_2_0_Deprecated->VertexAttrib2dv(index, v); + d_2_0_Core->VertexAttrib2dv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) { - d_2_0_Deprecated->VertexAttrib2d(index, x, y); + d_2_0_Core->VertexAttrib2d(index, x, y); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1sv(GLuint index, const GLshort *v) { - d_2_0_Deprecated->VertexAttrib1sv(index, v); + d_2_0_Core->VertexAttrib1sv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1s(GLuint index, GLshort x) { - d_2_0_Deprecated->VertexAttrib1s(index, x); + d_2_0_Core->VertexAttrib1s(index, x); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1fv(GLuint index, const GLfloat *v) { - d_2_0_Deprecated->VertexAttrib1fv(index, v); + d_2_0_Core->VertexAttrib1fv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1f(GLuint index, GLfloat x) { - d_2_0_Deprecated->VertexAttrib1f(index, x); + d_2_0_Core->VertexAttrib1f(index, x); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1dv(GLuint index, const GLdouble *v) { - d_2_0_Deprecated->VertexAttrib1dv(index, v); + d_2_0_Core->VertexAttrib1dv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1d(GLuint index, GLdouble x) { - d_2_0_Deprecated->VertexAttrib1d(index, x); + d_2_0_Core->VertexAttrib1d(index, x); } @@ -5511,102 +5511,102 @@ inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttrib1d(GLuint index, G // OpenGL 3.0 deprecated functions inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4usv(GLuint index, const GLushort *v) { - d_3_0_Deprecated->VertexAttribI4usv(index, v); + d_3_0_Core->VertexAttribI4usv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4ubv(GLuint index, const GLubyte *v) { - d_3_0_Deprecated->VertexAttribI4ubv(index, v); + d_3_0_Core->VertexAttribI4ubv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4sv(GLuint index, const GLshort *v) { - d_3_0_Deprecated->VertexAttribI4sv(index, v); + d_3_0_Core->VertexAttribI4sv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4bv(GLuint index, const GLbyte *v) { - d_3_0_Deprecated->VertexAttribI4bv(index, v); + d_3_0_Core->VertexAttribI4bv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4uiv(GLuint index, const GLuint *v) { - d_3_0_Deprecated->VertexAttribI4uiv(index, v); + d_3_0_Core->VertexAttribI4uiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI3uiv(GLuint index, const GLuint *v) { - d_3_0_Deprecated->VertexAttribI3uiv(index, v); + d_3_0_Core->VertexAttribI3uiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI2uiv(GLuint index, const GLuint *v) { - d_3_0_Deprecated->VertexAttribI2uiv(index, v); + d_3_0_Core->VertexAttribI2uiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI1uiv(GLuint index, const GLuint *v) { - d_3_0_Deprecated->VertexAttribI1uiv(index, v); + d_3_0_Core->VertexAttribI1uiv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4iv(GLuint index, const GLint *v) { - d_3_0_Deprecated->VertexAttribI4iv(index, v); + d_3_0_Core->VertexAttribI4iv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI3iv(GLuint index, const GLint *v) { - d_3_0_Deprecated->VertexAttribI3iv(index, v); + d_3_0_Core->VertexAttribI3iv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI2iv(GLuint index, const GLint *v) { - d_3_0_Deprecated->VertexAttribI2iv(index, v); + d_3_0_Core->VertexAttribI2iv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI1iv(GLuint index, const GLint *v) { - d_3_0_Deprecated->VertexAttribI1iv(index, v); + d_3_0_Core->VertexAttribI1iv(index, v); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { - d_3_0_Deprecated->VertexAttribI4ui(index, x, y, z, w); + d_3_0_Core->VertexAttribI4ui(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) { - d_3_0_Deprecated->VertexAttribI3ui(index, x, y, z); + d_3_0_Core->VertexAttribI3ui(index, x, y, z); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI2ui(GLuint index, GLuint x, GLuint y) { - d_3_0_Deprecated->VertexAttribI2ui(index, x, y); + d_3_0_Core->VertexAttribI2ui(index, x, y); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI1ui(GLuint index, GLuint x) { - d_3_0_Deprecated->VertexAttribI1ui(index, x); + d_3_0_Core->VertexAttribI1ui(index, x); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) { - d_3_0_Deprecated->VertexAttribI4i(index, x, y, z, w); + d_3_0_Core->VertexAttribI4i(index, x, y, z, w); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) { - d_3_0_Deprecated->VertexAttribI3i(index, x, y, z); + d_3_0_Core->VertexAttribI3i(index, x, y, z); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI2i(GLuint index, GLint x, GLint y) { - d_3_0_Deprecated->VertexAttribI2i(index, x, y); + d_3_0_Core->VertexAttribI2i(index, x, y); } inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI1i(GLuint index, GLint x) { - d_3_0_Deprecated->VertexAttribI1i(index, x); + d_3_0_Core->VertexAttribI1i(index, x); } |