diff options
Diffstat (limited to 'src/gui/opengl/qopenglpaintengine.cpp')
-rw-r--r-- | src/gui/opengl/qopenglpaintengine.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/opengl/qopenglpaintengine.cpp b/src/gui/opengl/qopenglpaintengine.cpp index 63127668a5..7fa80c5343 100644 --- a/src/gui/opengl/qopenglpaintengine.cpp +++ b/src/gui/opengl/qopenglpaintengine.cpp @@ -221,7 +221,7 @@ void QOpenGL2PaintEngineExPrivate::updateBrushTexture() currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio); GLuint wrapMode = GL_REPEAT; - if (QOpenGLFunctions::isES()) { + if (QOpenGLContext::currentContext()->isES()) { // OpenGL ES does not support GL_REPEAT wrap modes for NPOT textures. So instead, // we emulate GL_REPEAT by only taking the fractional part of the texture coords // in the qopenglslTextureBrushSrcFragmentShader program. @@ -542,7 +542,7 @@ void QOpenGL2PaintEngineEx::beginNativePainting() d->funcs.glDisableVertexAttribArray(i); #ifndef QT_OPENGL_ES_2 - if (!QOpenGLFunctions::isES()) { + if (!QOpenGLContext::currentContext()->isES()) { Q_ASSERT(QOpenGLContext::currentContext()); const QOpenGLContext *ctx = d->ctx; const QSurfaceFormat &fmt = d->device->context()->format(); @@ -600,7 +600,7 @@ void QOpenGL2PaintEngineExPrivate::resetGLState() setVertexAttribArrayEnabled(QT_TEXTURE_COORDS_ATTR, false); setVertexAttribArrayEnabled(QT_VERTEX_COORDS_ATTR, false); setVertexAttribArrayEnabled(QT_OPACITY_ATTR, false); - if (!QOpenGLFunctions::isES()) { + if (!QOpenGLContext::currentContext()->isES()) { // gl_Color, corresponding to vertex attribute 3, may have been changed float color[] = { 1.0f, 1.0f, 1.0f, 1.0f }; funcs.glVertexAttrib4fv(3, color); @@ -1335,7 +1335,7 @@ void QOpenGL2PaintEngineEx::renderHintsChanged() state()->renderHintsChanged = true; #ifndef QT_OPENGL_ES_2 - if (!QOpenGLFunctions::isES()) { + if (!QOpenGLContext::currentContext()->isES()) { if ((state()->renderHints & QPainter::Antialiasing) || (state()->renderHints & QPainter::HighQualityAntialiasing)) glEnable(GL_MULTISAMPLE); @@ -2012,7 +2012,7 @@ bool QOpenGL2PaintEngineEx::begin(QPaintDevice *pdev) d->glyphCacheFormat = QFontEngine::Format_A8; #ifndef QT_OPENGL_ES_2 - if (!QOpenGLFunctions::isES()) { + if (!QOpenGLContext::currentContext()->isES()) { glDisable(GL_MULTISAMPLE); d->glyphCacheFormat = QFontEngine::Format_A32; d->multisamplingAlwaysEnabled = false; |