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-rw-r--r--src/gui/opengl/qopengltexture.cpp82
1 files changed, 36 insertions, 46 deletions
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp
index 6b83c17fd4..1db61b7ca1 100644
--- a/src/gui/opengl/qopengltexture.cpp
+++ b/src/gui/opengl/qopengltexture.cpp
@@ -1,31 +1,37 @@
/****************************************************************************
**
** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt.io/licensing/
+** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:LGPL21$
+** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 or version 3 as published by the Free
-** Software Foundation and appearing in the file LICENSE.LGPLv21 and
-** LICENSE.LGPLv3 included in the packaging of this file. Please review the
-** following information to ensure the GNU Lesser General Public License
-** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
-** As a special exception, The Qt Company gives you certain additional
-** rights. These rights are described in The Qt Company LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
@@ -75,7 +81,8 @@ QOpenGLTexturePrivate::QOpenGLTexturePrivate(QOpenGLTexture::Target textureTarge
textureView(false),
autoGenerateMipMaps(true),
storageAllocated(false),
- texFuncs(0)
+ texFuncs(0),
+ functions(0)
{
dimensions[0] = dimensions[1] = dimensions[2] = 1;
@@ -159,6 +166,7 @@ bool QOpenGLTexturePrivate::create()
return false;
}
context = ctx;
+ functions = ctx->functions();
// Resolve any functions we will need based upon context version and create the texture
initializeOpenGLFunctions();
@@ -171,7 +179,7 @@ bool QOpenGLTexturePrivate::create()
feature = static_cast<QOpenGLTexture::Feature>(feature << 1);
}
- texFuncs->glGenTextures(1, &textureId);
+ functions->glGenTextures(1, &textureId);
return textureId != 0;
}
@@ -188,9 +196,10 @@ void QOpenGLTexturePrivate::destroy()
return;
}
- texFuncs->glDeleteTextures(1, &textureId);
+ functions->glDeleteTextures(1, &textureId);
context = 0;
+ functions = 0;
textureId = 0;
format = QOpenGLTexture::NoFormat;
formatClass = QOpenGLTexture::NoFormatClass;
@@ -225,17 +234,17 @@ void QOpenGLTexturePrivate::destroy()
void QOpenGLTexturePrivate::bind()
{
- texFuncs->glBindTexture(target, textureId);
+ functions->glBindTexture(target, textureId);
}
void QOpenGLTexturePrivate::bind(uint unit, QOpenGLTexture::TextureUnitReset reset)
{
GLint oldTextureUnit = 0;
if (reset == QOpenGLTexture::ResetTextureUnit)
- texFuncs->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
+ functions->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
texFuncs->glActiveTexture(GL_TEXTURE0 + unit);
- texFuncs->glBindTexture(target, textureId);
+ functions->glBindTexture(target, textureId);
if (reset == QOpenGLTexture::ResetTextureUnit)
texFuncs->glActiveTexture(GL_TEXTURE0 + oldTextureUnit);
@@ -243,17 +252,17 @@ void QOpenGLTexturePrivate::bind(uint unit, QOpenGLTexture::TextureUnitReset res
void QOpenGLTexturePrivate::release()
{
- texFuncs->glBindTexture(target, 0);
+ functions->glBindTexture(target, 0);
}
void QOpenGLTexturePrivate::release(uint unit, QOpenGLTexture::TextureUnitReset reset)
{
GLint oldTextureUnit = 0;
if (reset == QOpenGLTexture::ResetTextureUnit)
- texFuncs->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
+ functions->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
texFuncs->glActiveTexture(GL_TEXTURE0 + unit);
- texFuncs->glBindTexture(target, 0);
+ functions->glBindTexture(target, 0);
if (reset == QOpenGLTexture::ResetTextureUnit)
texFuncs->glActiveTexture(GL_TEXTURE0 + oldTextureUnit);
@@ -262,18 +271,18 @@ void QOpenGLTexturePrivate::release(uint unit, QOpenGLTexture::TextureUnitReset
bool QOpenGLTexturePrivate::isBound() const
{
GLint boundTextureId = 0;
- texFuncs->glGetIntegerv(bindingTarget, &boundTextureId);
+ functions->glGetIntegerv(bindingTarget, &boundTextureId);
return (static_cast<GLuint>(boundTextureId) == textureId);
}
bool QOpenGLTexturePrivate::isBound(uint unit) const
{
GLint oldTextureUnit = 0;
- texFuncs->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
+ functions->glGetIntegerv(GL_ACTIVE_TEXTURE, &oldTextureUnit);
GLint boundTextureId = 0;
texFuncs->glActiveTexture(GL_TEXTURE0 + unit);
- texFuncs->glGetIntegerv(bindingTarget, &boundTextureId);
+ functions->glGetIntegerv(bindingTarget, &boundTextureId);
bool result = (static_cast<GLuint>(boundTextureId) == textureId);
texFuncs->glActiveTexture(GL_TEXTURE0 + oldTextureUnit);
@@ -4101,27 +4110,8 @@ QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDire
*/
void QOpenGLTexture::setBorderColor(QColor color)
{
-#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isOpenGLES()) {
- Q_D(QOpenGLTexture);
- d->create();
- Q_ASSERT(d->texFuncs);
- Q_ASSERT(d->textureId);
- float values[4];
- values[0] = color.redF();
- values[1] = color.greenF();
- values[2] = color.blueF();
- values[3] = color.alphaF();
- d->borderColor.clear();
- for (int i = 0; i < 4; ++i)
- d->borderColor.append(QVariant(values[i]));
- d->texFuncs->glTextureParameterfv(d->textureId, d->target, d->bindingTarget, GL_TEXTURE_BORDER_COLOR, values);
- return;
- }
-#else
- Q_UNUSED(color);
-#endif
- qWarning("QOpenGLTexture: Border color is not supported");
+ setBorderColor(static_cast<float>(color.redF()), static_cast<float>(color.greenF()),
+ static_cast<float>(color.blueF()), static_cast<float>(color.alphaF()));
}
/*!