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Diffstat (limited to 'src/gui/opengl/qopengltextureblitter.cpp')
-rw-r--r--src/gui/opengl/qopengltextureblitter.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/opengl/qopengltextureblitter.cpp b/src/gui/opengl/qopengltextureblitter.cpp
index b776444347..d52517add2 100644
--- a/src/gui/opengl/qopengltextureblitter.cpp
+++ b/src/gui/opengl/qopengltextureblitter.cpp
@@ -45,6 +45,7 @@
#include <QtGui/QOpenGLShaderProgram>
#include <QtGui/QOpenGLVertexArrayObject>
#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLFunctions>
QT_BEGIN_NAMESPACE
@@ -120,11 +121,11 @@ class TextureBinder
public:
TextureBinder(GLuint textureId)
{
- glBindTexture(GL_TEXTURE_2D, textureId);
+ QOpenGLContext::currentContext()->functions()->glBindTexture(GL_TEXTURE_2D, textureId);
}
~TextureBinder()
{
- glBindTexture(GL_TEXTURE_2D, 0);
+ QOpenGLContext::currentContext()->functions()->glBindTexture(GL_TEXTURE_2D, 0);
}
};
@@ -196,7 +197,7 @@ void QOpenGLTextureBlitterPrivate::blit(GLuint texture,
program->setUniformValue(textureTransformUniformPos, textureTransform);
textureMatrixUniformState = User;
- glDrawArrays(GL_TRIANGLES, 0, 6);
+ QOpenGLContext::currentContext()->functions()->glDrawArrays(GL_TRIANGLES, 0, 6);
}
void QOpenGLTextureBlitterPrivate::blit(GLuint texture,
@@ -219,7 +220,7 @@ void QOpenGLTextureBlitterPrivate::blit(GLuint texture,
textureMatrixUniformState = Identity;
}
- glDrawArrays(GL_TRIANGLES, 0, 6);
+ QOpenGLContext::currentContext()->functions()->glDrawArrays(GL_TRIANGLES, 0, 6);
}
QOpenGLTextureBlitter::QOpenGLTextureBlitter()