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-rw-r--r--src/gui/opengl/qopengltexturecache.cpp180
1 files changed, 152 insertions, 28 deletions
diff --git a/src/gui/opengl/qopengltexturecache.cpp b/src/gui/opengl/qopengltexturecache.cpp
index f4aa29ac0f..055974d5a4 100644
--- a/src/gui/opengl/qopengltexturecache.cpp
+++ b/src/gui/opengl/qopengltexturecache.cpp
@@ -40,13 +40,35 @@
****************************************************************************/
#include "qopengltexturecache_p.h"
+#include <qmath.h>
#include <qopenglfunctions.h>
#include <private/qopenglcontext_p.h>
+#include <private/qopenglextensions_p.h>
#include <private/qimagepixmapcleanuphooks_p.h>
#include <qpa/qplatformpixmap.h>
QT_BEGIN_NAMESPACE
+#ifndef GL_RGB10_A2
+#define GL_RGB10_A2 0x8059
+#endif
+
+#ifndef GL_BGR
+#define GL_BGR 0x80E0
+#endif
+
+#ifndef GL_BGRA
+#define GL_BGRA 0x80E1
+#endif
+
+#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#endif
+
+#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#endif
+
class QOpenGLTextureCacheWrapper
{
public:
@@ -106,7 +128,7 @@ QOpenGLTextureCache::~QOpenGLTextureCache()
{
}
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap)
+GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap, BindOptions options)
{
if (pixmap.isNull())
return 0;
@@ -116,34 +138,20 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &
// A QPainter is active on the image - take the safe route and replace the texture.
if (!pixmap.paintingActive()) {
QOpenGLCachedTexture *entry = m_cache.object(key);
- if (entry) {
+ if (entry && entry->options() == options) {
context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id());
return entry->id();
}
}
- GLuint id = bindTexture(context, key, pixmap.toImage());
+ GLuint id = bindTexture(context, key, pixmap.toImage(), options);
if (id > 0)
QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);
return id;
}
-// returns the highest number closest to v, which is a power of 2
-// NB! assumes 32 bit ints
-static int qt_next_power_of_two(int v)
-{
- v--;
- v |= v >> 1;
- v |= v >> 2;
- v |= v >> 4;
- v |= v >> 8;
- v |= v >> 16;
- ++v;
- return v;
-}
-
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image)
+GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image, BindOptions options)
{
if (image.isNull())
return 0;
@@ -153,7 +161,7 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &i
// A QPainter is active on the image - take the safe route and replace the texture.
if (!image.paintingActive()) {
QOpenGLCachedTexture *entry = m_cache.object(key);
- if (entry) {
+ if (entry && entry->options() == options) {
context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id());
return entry->id();
}
@@ -164,33 +172,149 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &i
// Scale the pixmap if needed. GL textures needs to have the
// dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
// 2.0 or use the GL_TEXTURE_RECTANGLE texture target
- int tx_w = qt_next_power_of_two(image.width());
- int tx_h = qt_next_power_of_two(image.height());
+ int tx_w = qNextPowerOfTwo(image.width() - 1);
+ int tx_h = qNextPowerOfTwo(image.height() - 1);
if (tx_w != image.width() || tx_h != image.height()) {
img = img.scaled(tx_w, tx_h);
}
}
- GLuint id = bindTexture(context, key, img);
+ GLuint id = bindTexture(context, key, img, options);
if (id > 0)
QImagePixmapCleanupHooks::enableCleanupHooks(image);
return id;
}
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image)
+GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, BindOptions options)
{
GLuint id;
QOpenGLFunctions *funcs = context->functions();
funcs->glGenTextures(1, &id);
funcs->glBindTexture(GL_TEXTURE_2D, id);
- QImage tx = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
+ QImage tx;
+ GLenum externalFormat;
+ GLenum internalFormat;
+ GLuint pixelType;
+ QImage::Format targetFormat = QImage::Format_Invalid;
+ const bool isOpenGL12orBetter = !context->isOpenGLES() && (context->format().majorVersion() >= 2 || context->format().minorVersion() >= 2);
+
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ if (isOpenGL12orBetter) {
+ externalFormat = GL_BGRA;
+ internalFormat = GL_RGBA;
+ pixelType = GL_UNSIGNED_INT_8_8_8_8_REV;
+ } else {
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+ // Without GL_UNSIGNED_INT_8_8_8_8_REV, BGRA only matches ARGB on little endian.
+ break;
+#endif
+ if (static_cast<QOpenGLExtensions*>(context->functions())->hasOpenGLExtension(QOpenGLExtensions::BGRATextureFormat)) {
+ // GL_EXT_bgra or GL_EXT_texture_format_BGRA8888 extensions.
+ if (context->isOpenGLES()) {
+ // The GL_EXT_texture_format_BGRA8888 extension requires the internal format to match the external.
+ externalFormat = internalFormat = GL_BGRA;
+ } else {
+ // OpenGL BGRA/BGR format is not allowed as an internal format
+ externalFormat = GL_BGRA;
+ internalFormat = GL_RGBA;
+ }
+ pixelType = GL_UNSIGNED_BYTE;
+ } else if (context->isOpenGLES() && context->hasExtension(QByteArrayLiteral("GL_APPLE_texture_format_BGRA8888"))) {
+ // Is only allowed as an external format like OpenGL.
+ externalFormat = GL_BGRA;
+ internalFormat = GL_RGBA;
+ pixelType = GL_UNSIGNED_BYTE;
+ } else {
+ // No support for direct ARGB32 upload.
+ break;
+ }
+ }
+ targetFormat = image.format();
+ break;
+ case QImage::Format_BGR30:
+ case QImage::Format_A2BGR30_Premultiplied:
+ if (isOpenGL12orBetter || (context->isOpenGLES() && context->format().majorVersion() >= 3)) {
+ pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
+ externalFormat = GL_RGBA;
+ internalFormat = GL_RGB10_A2;
+ targetFormat = image.format();
+ }
+ break;
+ case QImage::Format_RGB30:
+ case QImage::Format_A2RGB30_Premultiplied:
+ if (isOpenGL12orBetter) {
+ pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
+ externalFormat = GL_BGRA;
+ internalFormat = GL_RGB10_A2;
+ targetFormat = image.format();
+ } else if (context->isOpenGLES() && context->format().majorVersion() >= 3) {
+ pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
+ externalFormat = GL_RGBA;
+ internalFormat = GL_RGB10_A2;
+ targetFormat = QImage::Format_A2BGR30_Premultiplied;
+ }
+ break;
+ case QImage::Format_RGB444:
+ case QImage::Format_RGB555:
+ case QImage::Format_RGB16:
+ if (isOpenGL12orBetter || context->isOpenGLES()) {
+ externalFormat = internalFormat = GL_RGB;
+ pixelType = GL_UNSIGNED_SHORT_5_6_5;
+ targetFormat = QImage::Format_RGB16;
+ }
+ break;
+ case QImage::Format_RGB666:
+ case QImage::Format_RGB888:
+ externalFormat = internalFormat = GL_RGB;
+ pixelType = GL_UNSIGNED_BYTE;
+ targetFormat = QImage::Format_RGB888;
+ break;
+ case QImage::Format_RGBX8888:
+ case QImage::Format_RGBA8888:
+ case QImage::Format_RGBA8888_Premultiplied:
+ externalFormat = internalFormat = GL_RGBA;
+ pixelType = GL_UNSIGNED_BYTE;
+ targetFormat = image.format();
+ break;
+ default:
+ break;
+ }
+
+ if (targetFormat == QImage::Format_Invalid) {
+ externalFormat = internalFormat = GL_RGBA;
+ pixelType = GL_UNSIGNED_BYTE;
+ if (!image.hasAlphaChannel())
+ targetFormat = QImage::Format_RGBX8888;
+ else
+ targetFormat = QImage::Format_RGBA8888;
+ }
+
+ if (options & PremultipliedAlphaBindOption) {
+ if (targetFormat == QImage::Format_ARGB32)
+ targetFormat = QImage::Format_ARGB32_Premultiplied;
+ else if (targetFormat == QImage::Format_RGBA8888)
+ targetFormat = QImage::Format_RGBA8888_Premultiplied;
+ } else {
+ if (targetFormat == QImage::Format_ARGB32_Premultiplied)
+ targetFormat = QImage::Format_ARGB32;
+ else if (targetFormat == QImage::Format_RGBA8888_Premultiplied)
+ targetFormat = QImage::Format_RGBA8888;
+ }
+
+ if (image.format() != targetFormat)
+ tx = image.convertToFormat(targetFormat);
+ else
+ tx = image;
- funcs->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tx.width(), tx.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, const_cast<const QImage &>(tx).bits());
+ funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, tx.width(), tx.height(), 0, externalFormat, pixelType, const_cast<const QImage &>(tx).bits());
- int cost = tx.width() * tx.height() * 4 / 1024;
- m_cache.insert(key, new QOpenGLCachedTexture(id, context), cost);
+ int cost = tx.width() * tx.height() * tx.depth() / (1024 * 8);
+ m_cache.insert(key, new QOpenGLCachedTexture(id, options, context), cost);
return id;
}
@@ -216,7 +340,7 @@ static void freeTexture(QOpenGLFunctions *funcs, GLuint id)
funcs->glDeleteTextures(1, &id);
}
-QOpenGLCachedTexture::QOpenGLCachedTexture(GLuint id, QOpenGLContext *context)
+QOpenGLCachedTexture::QOpenGLCachedTexture(GLuint id, int options, QOpenGLContext *context) : m_options(options)
{
m_resource = new QOpenGLSharedResourceGuard(context, id, freeTexture);
}