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-rw-r--r--src/gui/opengl/qopenglvertexarrayobject.cpp120
1 files changed, 58 insertions, 62 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp
index 5ebfc9a9c8..ba5b409807 100644
--- a/src/gui/opengl/qopenglvertexarrayobject.cpp
+++ b/src/gui/opengl/qopenglvertexarrayobject.cpp
@@ -1,40 +1,32 @@
/****************************************************************************
**
-** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB).
+** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Sean Harmer <sean.harmer@kdab.com>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:LGPL$
+** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
+** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
** $QT_END_LICENSE$
**
****************************************************************************/
@@ -49,55 +41,49 @@
#include <QtGui/qopenglfunctions_3_0.h>
#include <QtGui/qopenglfunctions_3_2_core.h>
+#include <private/qopenglvertexarrayobject_p.h>
+
QT_BEGIN_NAMESPACE
class QOpenGLFunctions_3_0;
class QOpenGLFunctions_3_2_Core;
-class QVertexArrayObjectHelper
+void qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context)
{
-public:
- QVertexArrayObjectHelper(QOpenGLContext *context)
- {
- Q_ASSERT(context);
- if (context->isOpenGLES()) {
- GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
- DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
- BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
- } else {
- if (context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
- GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
- DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
- BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
- } else {
- GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
- DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
- BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
- }
- }
- }
+ Q_ASSERT(helper);
+ Q_ASSERT(context);
- inline void glGenVertexArrays(GLsizei n, GLuint *arrays)
- {
- GenVertexArrays(n, arrays);
- }
+ bool tryARB = true;
- inline void glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
- {
- DeleteVertexArrays(n, arrays);
+ if (context->isOpenGLES()) {
+#ifdef QT_OPENGL_ES_3
+ if (context->format().majorVersion() >= 3) {
+ helper->GenVertexArrays = ::glGenVertexArrays;
+ helper->DeleteVertexArrays = ::glDeleteVertexArrays;
+ helper->BindVertexArray = ::glBindVertexArray;
+ tryARB = false;
+ } else
+#endif
+ if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
+ helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
+ helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
+ helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
+ tryARB = false;
+ }
+ } else if (context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object")) &&
+ !context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
+ helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
+ helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
+ helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
+ tryARB = false;
}
- inline void glBindVertexArray(GLuint array)
- {
- BindVertexArray(array);
+ if (tryARB && context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
+ helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
+ helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
+ helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
}
-
-private:
- // Function signatures are equivalent between desktop core, ARB, APPLE and ES 2 extensions
- void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
- void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
- void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
-};
+}
class QOpenGLVertexArrayObjectPrivate : public QObjectPrivate
{
@@ -128,7 +114,7 @@ public:
union {
QOpenGLFunctions_3_0 *core_3_0;
QOpenGLFunctions_3_2_Core *core_3_2;
- QVertexArrayObjectHelper *helper;
+ QOpenGLVertexArrayObjectHelper *helper;
} vaoFuncs;
enum {
NotSupported,
@@ -160,8 +146,8 @@ bool QOpenGLVertexArrayObjectPrivate::create()
QObject::connect(context, SIGNAL(aboutToBeDestroyed()), q, SLOT(_q_contextAboutToBeDestroyed()));
if (ctx->isOpenGLES()) {
- if (ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
- vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
+ if (ctx->format().majorVersion() >= 3 || ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
+ vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
vaoFuncsType = OES;
vaoFuncs.helper->glGenVertexArrays(1, &vao);
}
@@ -183,11 +169,11 @@ bool QOpenGLVertexArrayObjectPrivate::create()
} else
#endif
if (ctx->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
- vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
+ vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
vaoFuncsType = ARB;
vaoFuncs.helper->glGenVertexArrays(1, &vao);
} else if (ctx->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
- vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
+ vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
vaoFuncsType = APPLE;
vaoFuncs.helper->glGenVertexArrays(1, &vao);
}
@@ -392,6 +378,16 @@ QOpenGLVertexArrayObject::~QOpenGLVertexArrayObject()
that supports vertex array objects current for this function to succeed.
Returns \c true if the OpenGL vertex array object was successfully created.
+
+ When the return value is \c false, vertex array object support is not available. This
+ is not an error: on systems with OpenGL 2.x or OpenGL ES 2.0 vertex array objects may
+ not be supported. The application is free to continue execution in this case, but it
+ then has to be prepared to operate in a VAO-less manner too. This means that instead
+ of merely calling bind(), the value of isCreated() must be checked and the vertex
+ arrays has to be initialized in the traditional way when there is no vertex array
+ object present.
+
+ \sa isCreated()
*/
bool QOpenGLVertexArrayObject::create()
{