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-rw-r--r--src/gui/opengl/qopengldebug.cpp2
-rw-r--r--src/gui/opengl/qopenglpaintengine.cpp3
-rw-r--r--src/gui/opengl/qopenglprogrambinarycache.cpp96
-rw-r--r--src/gui/opengl/qopenglprogrambinarycache_p.h46
-rw-r--r--src/gui/opengl/qopenglshaderprogram.cpp137
-rw-r--r--src/gui/opengl/qopengltexture.cpp2
-rw-r--r--src/gui/opengl/qopengltexture.h2
7 files changed, 171 insertions, 117 deletions
diff --git a/src/gui/opengl/qopengldebug.cpp b/src/gui/opengl/qopengldebug.cpp
index 9f1bb76869..462a4fdb3b 100644
--- a/src/gui/opengl/qopengldebug.cpp
+++ b/src/gui/opengl/qopengldebug.cpp
@@ -1807,7 +1807,7 @@ QList<QOpenGLDebugMessage> QOpenGLDebugLogger::loggedMessages() const
\note Message texts are encoded in UTF-8 when they get passed to OpenGL, so
their size in bytes does not usually match the amount of UTF-16 code units,
- as returned f.i. by QString::length(). (It does if the message contains
+ as returned, for instance, by QString::length(). (It does if the message contains
7-bit ASCII only data, which is typical for debug messages.)
*/
qint64 QOpenGLDebugLogger::maximumMessageLength() const
diff --git a/src/gui/opengl/qopenglpaintengine.cpp b/src/gui/opengl/qopenglpaintengine.cpp
index c087326068..47394999c6 100644
--- a/src/gui/opengl/qopenglpaintengine.cpp
+++ b/src/gui/opengl/qopenglpaintengine.cpp
@@ -1474,6 +1474,8 @@ void QOpenGL2PaintEngineEx::renderHintsChanged()
#ifndef QT_OPENGL_ES_2
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGL2PaintEngineEx);
+QT_WARNING_PUSH
+QT_WARNING_DISABLE_DEPRECATED
if ((state()->renderHints & QPainter::Antialiasing)
#if QT_DEPRECATED_SINCE(5, 14)
|| (state()->renderHints & QPainter::HighQualityAntialiasing)
@@ -1482,6 +1484,7 @@ void QOpenGL2PaintEngineEx::renderHintsChanged()
d->funcs.glEnable(GL_MULTISAMPLE);
else
d->funcs.glDisable(GL_MULTISAMPLE);
+QT_WARNING_POP
}
#endif // QT_OPENGL_ES_2
diff --git a/src/gui/opengl/qopenglprogrambinarycache.cpp b/src/gui/opengl/qopenglprogrambinarycache.cpp
index 8d4d8ed183..72bdacf43f 100644
--- a/src/gui/opengl/qopenglprogrambinarycache.cpp
+++ b/src/gui/opengl/qopenglprogrambinarycache.cpp
@@ -44,7 +44,9 @@
#include <QStandardPaths>
#include <QDir>
#include <QSaveFile>
+#include <QCoreApplication>
#include <QLoggingCategory>
+#include <QCryptographicHash>
#ifdef Q_OS_UNIX
#include <sys/mman.h>
@@ -53,7 +55,7 @@
QT_BEGIN_NAMESPACE
-Q_DECLARE_LOGGING_CATEGORY(DBG_SHADER_CACHE)
+Q_LOGGING_CATEGORY(lcOpenGLProgramDiskCache, "qt.opengl.diskcache")
#ifndef GL_CONTEXT_LOST
#define GL_CONTEXT_LOST 0x0507
@@ -63,6 +65,10 @@ Q_DECLARE_LOGGING_CATEGORY(DBG_SHADER_CACHE)
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#endif
+#ifndef GL_NUM_PROGRAM_BINARY_FORMATS
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#endif
+
const quint32 BINSHADER_MAGIC = 0x5174;
const quint32 BINSHADER_VERSION = 0x3;
const quint32 BINSHADER_QTVERSION = QT_VERSION;
@@ -94,6 +100,15 @@ GLEnvInfo::GLEnvInfo()
glversion = QByteArray(version);
}
+QByteArray QOpenGLProgramBinaryCache::ProgramDesc::cacheKey() const
+{
+ QCryptographicHash keyBuilder(QCryptographicHash::Sha1);
+ for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : shaders)
+ keyBuilder.addData(shader.source);
+
+ return keyBuilder.result().toHex();
+}
+
static inline bool qt_ensureWritableDir(const QString &name)
{
QDir::root().mkpath(name);
@@ -113,7 +128,7 @@ QOpenGLProgramBinaryCache::QOpenGLProgramBinaryCache()
m_cacheDir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation) + subPath;
m_cacheWritable = qt_ensureWritableDir(m_cacheDir);
}
- qCDebug(DBG_SHADER_CACHE, "Cache location '%s' writable = %d", qPrintable(m_cacheDir), m_cacheWritable);
+ qCDebug(lcOpenGLProgramDiskCache, "Cache location '%s' writable = %d", qPrintable(m_cacheDir), m_cacheWritable);
}
QString QOpenGLProgramBinaryCache::cacheFileName(const QByteArray &cacheKey) const
@@ -144,24 +159,24 @@ static inline QByteArray readStr(const uchar **p)
bool QOpenGLProgramBinaryCache::verifyHeader(const QByteArray &buf) const
{
if (buf.size() < BASE_HEADER_SIZE) {
- qCDebug(DBG_SHADER_CACHE, "Cached size too small");
+ qCDebug(lcOpenGLProgramDiskCache, "Cached size too small");
return false;
}
const uchar *p = reinterpret_cast<const uchar *>(buf.constData());
if (readUInt(&p) != BINSHADER_MAGIC) {
- qCDebug(DBG_SHADER_CACHE, "Magic does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Magic does not match");
return false;
}
if (readUInt(&p) != BINSHADER_VERSION) {
- qCDebug(DBG_SHADER_CACHE, "Version does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Version does not match");
return false;
}
if (readUInt(&p) != BINSHADER_QTVERSION) {
- qCDebug(DBG_SHADER_CACHE, "Qt version does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Qt version does not match");
return false;
}
if (readUInt(&p) != sizeof(quintptr)) {
- qCDebug(DBG_SHADER_CACHE, "Architecture does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Architecture does not match");
return false;
}
return true;
@@ -186,7 +201,7 @@ bool QOpenGLProgramBinaryCache::setProgramBinary(uint programId, uint blobFormat
GLenum err = funcs->glGetError();
if (err != GL_NO_ERROR) {
- qCDebug(DBG_SHADER_CACHE, "Program binary failed to load for program %u, size %d, "
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary failed to load for program %u, size %d, "
"format 0x%x, err = 0x%x",
programId, blobSize, blobFormat, err);
return false;
@@ -194,13 +209,13 @@ bool QOpenGLProgramBinaryCache::setProgramBinary(uint programId, uint blobFormat
GLint linkStatus = 0;
funcs->glGetProgramiv(programId, GL_LINK_STATUS, &linkStatus);
if (linkStatus != GL_TRUE) {
- qCDebug(DBG_SHADER_CACHE, "Program binary failed to load for program %u, size %d, "
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary failed to load for program %u, size %d, "
"format 0x%x, linkStatus = 0x%x, err = 0x%x",
programId, blobSize, blobFormat, linkStatus, err);
return false;
}
- qCDebug(DBG_SHADER_CACHE, "Program binary set for program %u, size %d, format 0x%x, err = 0x%x",
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary set for program %u, size %d, format 0x%x, err = 0x%x",
programId, blobSize, blobFormat, err);
return true;
}
@@ -263,10 +278,9 @@ public:
bool QOpenGLProgramBinaryCache::load(const QByteArray &cacheKey, uint programId)
{
- if (m_memCache.contains(cacheKey)) {
- const MemCacheEntry *e = m_memCache[cacheKey];
+ QMutexLocker lock(&m_mutex);
+ if (const MemCacheEntry *e = m_memCache.object(cacheKey))
return setProgramBinary(programId, e->format, e->blob.constData(), e->blob.size());
- }
QByteArray buf;
const QString fn = cacheFileName(cacheKey);
@@ -309,19 +323,19 @@ bool QOpenGLProgramBinaryCache::load(const QByteArray &cacheKey, uint programId)
if (vendor != info.glvendor) {
// readStr returns non-null terminated strings just pointing to inside
// 'p' so must print these via the stream qCDebug and not constData().
- qCDebug(DBG_SHADER_CACHE) << "GL_VENDOR does not match" << vendor << info.glvendor;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_VENDOR does not match" << vendor << info.glvendor;
undertaker.setActive();
return false;
}
QByteArray renderer = readStr(&p);
if (renderer != info.glrenderer) {
- qCDebug(DBG_SHADER_CACHE) << "GL_RENDERER does not match" << renderer << info.glrenderer;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_RENDERER does not match" << renderer << info.glrenderer;
undertaker.setActive();
return false;
}
QByteArray version = readStr(&p);
if (version != info.glversion) {
- qCDebug(DBG_SHADER_CACHE) << "GL_VERSION does not match" << version << info.glversion;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_VERSION does not match" << version << info.glversion;
undertaker.setActive();
return false;
}
@@ -374,7 +388,7 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
const int totalSize = headerSize + paddingSize + blobSize;
- qCDebug(DBG_SHADER_CACHE, "Program binary is %d bytes, err = 0x%x, total %d", blobSize, funcs->glGetError(), totalSize);
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary is %d bytes, err = 0x%x, total %d", blobSize, funcs->glGetError(), totalSize);
if (!blobSize)
return;
@@ -401,13 +415,14 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
GLint outSize = 0;
#if defined(QT_OPENGL_ES_2)
if (context->isOpenGLES() && context->format().majorVersion() < 3) {
+ QMutexLocker lock(&m_mutex);
initializeProgramBinaryOES(context);
getProgramBinaryOES(programId, blobSize, &outSize, &blobFormat, p);
} else
#endif
funcs->glGetProgramBinary(programId, blobSize, &outSize, &blobFormat, p);
if (blobSize != outSize) {
- qCDebug(DBG_SHADER_CACHE, "glGetProgramBinary returned size %d instead of %d", outSize, blobSize);
+ qCDebug(lcOpenGLProgramDiskCache, "glGetProgramBinary returned size %d instead of %d", outSize, blobSize);
return;
}
@@ -423,9 +438,9 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
if (f.open(QIODevice::WriteOnly | QIODevice::Truncate)) {
if (f.write(blob) < blob.length())
#endif
- qCDebug(DBG_SHADER_CACHE, "Failed to write %s to shader cache", qPrintable(f.fileName()));
+ qCDebug(lcOpenGLProgramDiskCache, "Failed to write %s to shader cache", qPrintable(f.fileName()));
} else {
- qCDebug(DBG_SHADER_CACHE, "Failed to create %s in shader cache", qPrintable(f.fileName()));
+ qCDebug(lcOpenGLProgramDiskCache, "Failed to create %s in shader cache", qPrintable(f.fileName()));
}
}
@@ -442,4 +457,45 @@ void QOpenGLProgramBinaryCache::initializeProgramBinaryOES(QOpenGLContext *conte
}
#endif
+QOpenGLProgramBinarySupportCheck::QOpenGLProgramBinarySupportCheck(QOpenGLContext *context)
+ : QOpenGLSharedResource(context->shareGroup()),
+ m_supported(false)
+{
+ if (QCoreApplication::testAttribute(Qt::AA_DisableShaderDiskCache)) {
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache disabled via app attribute");
+ return;
+ }
+ if (qEnvironmentVariableIntValue("QT_DISABLE_SHADER_DISK_CACHE")) {
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache disabled via env var");
+ return;
+ }
+
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ if (ctx) {
+ if (ctx->isOpenGLES()) {
+ qCDebug(lcOpenGLProgramDiskCache, "OpenGL ES v%d context", ctx->format().majorVersion());
+ if (ctx->format().majorVersion() >= 3) {
+ m_supported = true;
+ } else {
+ const bool hasExt = ctx->hasExtension("GL_OES_get_program_binary");
+ qCDebug(lcOpenGLProgramDiskCache, "GL_OES_get_program_binary support = %d", hasExt);
+ if (hasExt)
+ m_supported = true;
+ }
+ } else {
+ const bool hasExt = ctx->hasExtension("GL_ARB_get_program_binary");
+ qCDebug(lcOpenGLProgramDiskCache, "GL_ARB_get_program_binary support = %d", hasExt);
+ if (hasExt)
+ m_supported = true;
+ }
+ if (m_supported) {
+ GLint fmtCount = 0;
+ ctx->functions()->glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &fmtCount);
+ qCDebug(lcOpenGLProgramDiskCache, "Supported binary format count = %d", fmtCount);
+ m_supported = fmtCount > 0;
+ }
+ }
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache supported = %d", m_supported);
+}
+
QT_END_NAMESPACE
diff --git a/src/gui/opengl/qopenglprogrambinarycache_p.h b/src/gui/opengl/qopenglprogrambinarycache_p.h
index 9fade08e66..f1cf24cd87 100644
--- a/src/gui/opengl/qopenglprogrambinarycache_p.h
+++ b/src/gui/opengl/qopenglprogrambinarycache_p.h
@@ -52,24 +52,31 @@
//
#include <QtGui/qtguiglobal.h>
-#include <QtGui/qopenglshaderprogram.h>
#include <QtCore/qcache.h>
+#include <QtCore/qmutex.h>
+#include <QtGui/private/qopenglcontext_p.h>
+#include <QtGui/private/qshader_p.h>
QT_BEGIN_NAMESPACE
+// These classes are also used by the OpenGL backend of QRhi. They must
+// therefore stay independent from QOpenGLShader(Program). Must rely only on
+// QOpenGLContext/Functions.
+
class QOpenGLProgramBinaryCache
{
public:
struct ShaderDesc {
ShaderDesc() { }
- ShaderDesc(QOpenGLShader::ShaderType type, const QByteArray &source = QByteArray())
- : type(type), source(source)
+ ShaderDesc(QShader::Stage stage, const QByteArray &source = QByteArray())
+ : stage(stage), source(source)
{ }
- QOpenGLShader::ShaderType type;
+ QShader::Stage stage;
QByteArray source;
};
struct ProgramDesc {
QVector<ShaderDesc> shaders;
+ QByteArray cacheKey() const;
};
QOpenGLProgramBinaryCache();
@@ -99,6 +106,37 @@ private:
void initializeProgramBinaryOES(QOpenGLContext *context);
bool m_programBinaryOESInitialized = false;
#endif
+ QMutex m_mutex;
+};
+
+// While unlikely, one application can in theory use contexts with different versions
+// or profiles. Therefore any version- or extension-specific checks must be done on a
+// per-context basis, not just once per process. QOpenGLSharedResource enables this,
+// although it's once-per-sharing-context-group, not per-context. Still, this should
+// be good enough in practice.
+class QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource
+{
+public:
+ QOpenGLProgramBinarySupportCheck(QOpenGLContext *context);
+ void invalidateResource() override { }
+ void freeResource(QOpenGLContext *) override { }
+
+ bool isSupported() const { return m_supported; }
+
+private:
+ bool m_supported;
+};
+
+class QOpenGLProgramBinarySupportCheckWrapper
+{
+public:
+ QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context)
+ {
+ return m_resource.value<QOpenGLProgramBinarySupportCheck>(context);
+ }
+
+private:
+ QOpenGLMultiGroupSharedResource m_resource;
};
QT_END_NAMESPACE
diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp
index 3c7bd4f90d..4986ca573d 100644
--- a/src/gui/opengl/qopenglshaderprogram.cpp
+++ b/src/gui/opengl/qopenglshaderprogram.cpp
@@ -47,8 +47,6 @@
#include <QtCore/qvarlengtharray.h>
#include <QtCore/qvector.h>
#include <QtCore/qloggingcategory.h>
-#include <QtCore/qcryptographichash.h>
-#include <QtCore/qcoreapplication.h>
#include <QtGui/qtransform.h>
#include <QtGui/QColor>
#include <QtGui/QSurfaceFormat>
@@ -179,7 +177,7 @@ QT_BEGIN_NAMESPACE
(requires OpenGL >= 4.3 or OpenGL ES >= 3.1).
*/
-Q_LOGGING_CATEGORY(DBG_SHADER_CACHE, "qt.opengl.diskcache")
+Q_DECLARE_LOGGING_CATEGORY(lcOpenGLProgramDiskCache)
// For GLES 3.1/3.2
#ifndef GL_GEOMETRY_SHADER
@@ -210,10 +208,6 @@ Q_LOGGING_CATEGORY(DBG_SHADER_CACHE, "qt.opengl.diskcache")
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#endif
-#ifndef GL_NUM_PROGRAM_BINARY_FORMATS
-#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
-#endif
-
#ifndef QT_OPENGL_ES_2
static inline bool isFormatGLES(const QSurfaceFormat &f)
{
@@ -1081,6 +1075,44 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceCode(QOpenGLShader::Shade
return addCacheableShaderFromSourceCode(type, QByteArray(source));
}
+static inline QShader::Stage qt_shaderTypeToStage(QOpenGLShader::ShaderType type)
+{
+ switch (type) {
+ case QOpenGLShader::Vertex:
+ return QShader::VertexStage;
+ case QOpenGLShader::Fragment:
+ return QShader::FragmentStage;
+ case QOpenGLShader::Geometry:
+ return QShader::GeometryStage;
+ case QOpenGLShader::TessellationControl:
+ return QShader::TessellationControlStage;
+ case QOpenGLShader::TessellationEvaluation:
+ return QShader::TessellationEvaluationStage;
+ case QOpenGLShader::Compute:
+ return QShader::ComputeStage;
+ }
+ return QShader::VertexStage;
+}
+
+static inline QOpenGLShader::ShaderType qt_shaderStageToType(QShader::Stage stage)
+{
+ switch (stage) {
+ case QShader::VertexStage:
+ return QOpenGLShader::Vertex;
+ case QShader::TessellationControlStage:
+ return QOpenGLShader::TessellationControl;
+ case QShader::TessellationEvaluationStage:
+ return QOpenGLShader::TessellationEvaluation;
+ case QShader::GeometryStage:
+ return QOpenGLShader::Geometry;
+ case QShader::FragmentStage:
+ return QOpenGLShader::Fragment;
+ case QShader::ComputeStage:
+ return QOpenGLShader::Compute;
+ }
+ return QOpenGLShader::Vertex;
+}
+
/*!
\overload
@@ -1109,7 +1141,7 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceCode(QOpenGLShader::Shade
if (d->isCacheDisabled())
return addShaderFromSourceCode(type, source);
- d->binaryProgram.shaders.append(QOpenGLProgramBinaryCache::ShaderDesc(type, source));
+ d->binaryProgram.shaders.append(QOpenGLProgramBinaryCache::ShaderDesc(qt_shaderTypeToStage(type), source));
return true;
}
@@ -1166,7 +1198,7 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceFile(QOpenGLShader::Shade
if (d->isCacheDisabled())
return addShaderFromSourceFile(type, fileName);
- QOpenGLProgramBinaryCache::ShaderDesc shader(type);
+ QOpenGLProgramBinaryCache::ShaderDesc shader(qt_shaderTypeToStage(type));
// NB! It could be tempting to defer reading the file contents and just
// hash the filename as the cache key, perhaps combined with last-modified
// timestamp checks. However, this would raise a number of issues (no
@@ -3720,77 +3752,6 @@ bool QOpenGLShader::hasOpenGLShaders(ShaderType type, QOpenGLContext *context)
return true;
}
-// While unlikely, one application can in theory use contexts with different versions
-// or profiles. Therefore any version- or extension-specific checks must be done on a
-// per-context basis, not just once per process. QOpenGLSharedResource enables this,
-// although it's once-per-sharing-context-group, not per-context. Still, this should
-// be good enough in practice.
-class QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource
-{
-public:
- QOpenGLProgramBinarySupportCheck(QOpenGLContext *context);
- void invalidateResource() override { }
- void freeResource(QOpenGLContext *) override { }
-
- bool isSupported() const { return m_supported; }
-
-private:
- bool m_supported;
-};
-
-QOpenGLProgramBinarySupportCheck::QOpenGLProgramBinarySupportCheck(QOpenGLContext *context)
- : QOpenGLSharedResource(context->shareGroup()),
- m_supported(false)
-{
- if (QCoreApplication::testAttribute(Qt::AA_DisableShaderDiskCache)) {
- qCDebug(DBG_SHADER_CACHE, "Shader cache disabled via app attribute");
- return;
- }
- if (qEnvironmentVariableIntValue("QT_DISABLE_SHADER_DISK_CACHE")) {
- qCDebug(DBG_SHADER_CACHE, "Shader cache disabled via env var");
- return;
- }
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- if (ctx) {
- if (ctx->isOpenGLES()) {
- qCDebug(DBG_SHADER_CACHE, "OpenGL ES v%d context", ctx->format().majorVersion());
- if (ctx->format().majorVersion() >= 3) {
- m_supported = true;
- } else {
- const bool hasExt = ctx->hasExtension("GL_OES_get_program_binary");
- qCDebug(DBG_SHADER_CACHE, "GL_OES_get_program_binary support = %d", hasExt);
- if (hasExt)
- m_supported = true;
- }
- } else {
- const bool hasExt = ctx->hasExtension("GL_ARB_get_program_binary");
- qCDebug(DBG_SHADER_CACHE, "GL_ARB_get_program_binary support = %d", hasExt);
- if (hasExt)
- m_supported = true;
- }
- if (m_supported) {
- GLint fmtCount = 0;
- ctx->functions()->glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &fmtCount);
- qCDebug(DBG_SHADER_CACHE, "Supported binary format count = %d", fmtCount);
- m_supported = fmtCount > 0;
- }
- }
- qCDebug(DBG_SHADER_CACHE, "Shader cache supported = %d", m_supported);
-}
-
-class QOpenGLProgramBinarySupportCheckWrapper
-{
-public:
- QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context)
- {
- return m_resource.value<QOpenGLProgramBinarySupportCheck>(context);
- }
-
-private:
- QOpenGLMultiGroupSharedResource m_resource;
-};
-
bool QOpenGLShaderProgramPrivate::isCacheDisabled() const
{
static QOpenGLProgramBinarySupportCheckWrapper binSupportCheck;
@@ -3801,7 +3762,7 @@ bool QOpenGLShaderProgramPrivate::compileCacheable()
{
Q_Q(QOpenGLShaderProgram);
for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : qAsConst(binaryProgram.shaders)) {
- QScopedPointer<QOpenGLShader> s(new QOpenGLShader(shader.type, q));
+ QScopedPointer<QOpenGLShader> s(new QOpenGLShader(qt_shaderStageToType(shader.stage), q));
if (!s->compileSourceCode(shader.source)) {
log = s->log();
return false;
@@ -3819,24 +3780,20 @@ bool QOpenGLShaderProgramPrivate::linkBinary()
Q_Q(QOpenGLShaderProgram);
- QCryptographicHash keyBuilder(QCryptographicHash::Sha1);
- for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : qAsConst(binaryProgram.shaders))
- keyBuilder.addData(shader.source);
-
- const QByteArray cacheKey = keyBuilder.result().toHex();
- if (DBG_SHADER_CACHE().isEnabled(QtDebugMsg))
- qCDebug(DBG_SHADER_CACHE, "program with %d shaders, cache key %s",
+ const QByteArray cacheKey = binaryProgram.cacheKey();
+ if (lcOpenGLProgramDiskCache().isEnabled(QtDebugMsg))
+ qCDebug(lcOpenGLProgramDiskCache, "program with %d shaders, cache key %s",
binaryProgram.shaders.count(), cacheKey.constData());
bool needsCompile = true;
if (binCache.load(cacheKey, q->programId())) {
- qCDebug(DBG_SHADER_CACHE, "Program binary received from cache");
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary received from cache");
needsCompile = false;
}
bool needsSave = false;
if (needsCompile) {
- qCDebug(DBG_SHADER_CACHE, "Program binary not in cache, compiling");
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary not in cache, compiling");
if (compileCacheable())
needsSave = true;
else
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp
index 61a6202017..ed58766dde 100644
--- a/src/gui/opengl/qopengltexture.cpp
+++ b/src/gui/opengl/qopengltexture.cpp
@@ -4612,7 +4612,7 @@ QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDire
\note This function has no effect on Mac and Qt built for OpenGL ES 2.
\sa borderColor()
*/
-void QOpenGLTexture::setBorderColor(QColor color)
+void QOpenGLTexture::setBorderColor(const QColor &color)
{
setBorderColor(static_cast<float>(color.redF()), static_cast<float>(color.greenF()),
static_cast<float>(color.blueF()), static_cast<float>(color.alphaF()));
diff --git a/src/gui/opengl/qopengltexture.h b/src/gui/opengl/qopengltexture.h
index 7d984babc8..539b6aa7b2 100644
--- a/src/gui/opengl/qopengltexture.h
+++ b/src/gui/opengl/qopengltexture.h
@@ -621,7 +621,7 @@ public:
void setWrapMode(CoordinateDirection direction, WrapMode mode);
WrapMode wrapMode(CoordinateDirection direction) const;
- void setBorderColor(QColor color);
+ void setBorderColor(const QColor &color);
void setBorderColor(float r, float g, float b, float a);
void setBorderColor(int r, int g, int b, int a);
void setBorderColor(uint r, uint g, uint b, uint a);