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-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp7
-rw-r--r--src/gui/opengl/qopenglgradientcache.cpp33
2 files changed, 18 insertions, 22 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index b932ee60c9..303d4d4eb1 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -1073,7 +1073,7 @@ bool QOpenGLFramebufferObject::bind()
if (d->format.samples() == 0) {
// Create new textures to replace the ones stolen via takeTexture().
for (int i = 0; i < d->colorAttachments.count(); ++i) {
- if (!d->colorAttachments[i].guard)
+ if (!d->colorAttachments.at(i).guard)
d->initTexture(i);
}
}
@@ -1206,10 +1206,11 @@ GLuint QOpenGLFramebufferObject::takeTexture(int colorAttachmentIndex)
QOpenGLContext *current = QOpenGLContext::currentContext();
if (current && current->shareGroup() == d->fbo_guard->group() && isBound())
release();
- id = d->colorAttachments[colorAttachmentIndex].guard ? d->colorAttachments[colorAttachmentIndex].guard->id() : 0;
+ auto &guard = d->colorAttachments[colorAttachmentIndex].guard;
+ id = guard ? guard->id() : 0;
// Do not call free() on texture_guard, just null it out.
// This way the texture will not be deleted when the guard is destroyed.
- d->colorAttachments[colorAttachmentIndex].guard = 0;
+ guard = 0;
}
return id;
}
diff --git a/src/gui/opengl/qopenglgradientcache.cpp b/src/gui/opengl/qopenglgradientcache.cpp
index c135489379..58dcbed50a 100644
--- a/src/gui/opengl/qopenglgradientcache.cpp
+++ b/src/gui/opengl/qopenglgradientcache.cpp
@@ -108,7 +108,7 @@ GLuint QOpenGL2GradientCache::getBuffer(const QGradient &gradient, qreal opacity
{
quint64 hash_val = 0;
- QGradientStops stops = gradient.stops();
+ const QGradientStops stops = gradient.stops();
for (int i = 0; i < stops.size() && i <= 2; i++)
hash_val += stops[i].second.rgba();
@@ -170,16 +170,12 @@ GLuint QOpenGL2GradientCache::addCacheElement(quint64 hash_val, const QGradient
void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient, QRgba64 *colorTable, int size, qreal opacity) const
{
int pos = 0;
- QGradientStops s = gradient.stops();
- QVector<QRgba64> colors(s.size());
-
- for (int i = 0; i < s.size(); ++i)
- colors[i] = s[i].second.rgba64();
+ const QGradientStops s = gradient.stops();
bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
uint alpha = qRound(opacity * 256);
- QRgba64 current_color = combineAlpha256(colors[0], alpha);
+ QRgba64 current_color = combineAlpha256(s[0].second.rgba64(), alpha);
qreal incr = 1.0 / qreal(size);
qreal fpos = 1.5 * incr;
colorTable[pos++] = qPremultiply(current_color);
@@ -193,9 +189,10 @@ void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient
if (colorInterpolation)
current_color = qPremultiply(current_color);
- for (int i = 0; i < s.size() - 1; ++i) {
+ const int sLast = s.size() - 1;
+ for (int i = 0; i < sLast; ++i) {
qreal delta = 1/(s[i+1].first - s[i].first);
- QRgba64 next_color = combineAlpha256(colors[i+1], alpha);
+ QRgba64 next_color = combineAlpha256(s[i + 1].second.rgba64(), alpha);
if (colorInterpolation)
next_color = qPremultiply(next_color);
@@ -214,7 +211,7 @@ void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient
Q_ASSERT(s.size() > 0);
- QRgba64 last_color = qPremultiply(combineAlpha256(colors[s.size() - 1], alpha));
+ QRgba64 last_color = qPremultiply(combineAlpha256(s[sLast].second.rgba64(), alpha));
for (;pos < size; ++pos)
colorTable[pos] = last_color;
@@ -225,16 +222,13 @@ void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient
void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
{
int pos = 0;
- QGradientStops s = gradient.stops();
- QVector<uint> colors(s.size());
-
- for (int i = 0; i < s.size(); ++i)
- colors[i] = s[i].second.rgba(); // Qt LIES! It returns ARGB (on little-endian AND on big-endian)
+ const QGradientStops s = gradient.stops();
bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
uint alpha = qRound(opacity * 256);
- uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
+ // Qt LIES! It returns ARGB (on little-endian AND on big-endian)
+ uint current_color = ARGB_COMBINE_ALPHA(s[0].second.rgba(), alpha);
qreal incr = 1.0 / qreal(size);
qreal fpos = 1.5 * incr;
colorTable[pos++] = ARGB2RGBA(qPremultiply(current_color));
@@ -248,9 +242,10 @@ void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient
if (colorInterpolation)
current_color = qPremultiply(current_color);
- for (int i = 0; i < s.size() - 1; ++i) {
+ const int sLast = s.size() - 1;
+ for (int i = 0; i < sLast; ++i) {
qreal delta = 1/(s[i+1].first - s[i].first);
- uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
+ uint next_color = ARGB_COMBINE_ALPHA(s[i + 1].second.rgba(), alpha);
if (colorInterpolation)
next_color = qPremultiply(next_color);
@@ -269,7 +264,7 @@ void QOpenGL2GradientCache::generateGradientColorTable(const QGradient& gradient
Q_ASSERT(s.size() > 0);
- uint last_color = ARGB2RGBA(qPremultiply(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
+ uint last_color = ARGB2RGBA(qPremultiply(ARGB_COMBINE_ALPHA(s[sLast].second.rgba(), alpha)));
for (;pos < size; ++pos)
colorTable[pos] = last_color;