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-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp26
-rw-r--r--src/gui/opengl/qopenglpaintengine.cpp1
-rw-r--r--src/gui/opengl/qopengltextureuploader.cpp17
3 files changed, 43 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index 21ed029dfc..400888cc21 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -106,6 +106,10 @@ QT_BEGIN_NAMESPACE
#define GL_RGB10 0x8052
#endif
+#ifndef GL_RGB16
+#define GL_RGB16 0x8054
+#endif
+
#ifndef GL_RGBA8
#define GL_RGBA8 0x8058
#endif
@@ -114,6 +118,10 @@ QT_BEGIN_NAMESPACE
#define GL_RGB10_A2 0x8059
#endif
+#ifndef GL_RGBA16
+#define GL_RGBA16 0x805B
+#endif
+
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
@@ -127,6 +135,7 @@ QT_BEGIN_NAMESPACE
#endif
+
/*!
\class QOpenGLFramebufferObjectFormat
\brief The QOpenGLFramebufferObjectFormat class specifies the format of an OpenGL
@@ -522,6 +531,8 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx)
GLuint pixelType = GL_UNSIGNED_BYTE;
if (color.internalFormat == GL_RGB10_A2 || color.internalFormat == GL_RGB10)
pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
+ else if (color.internalFormat == GL_RGB16 || color.internalFormat == GL_RGBA16)
+ pixelType = GL_UNSIGNED_SHORT;
funcs.glTexImage2D(target, 0, color.internalFormat, color.size.width(), color.size.height(), 0,
GL_RGBA, pixelType, NULL);
@@ -1304,6 +1315,14 @@ static inline QImage qt_gl_read_framebuffer_rgb10a2(const QSize &size, bool incl
return img;
}
+static inline QImage qt_gl_read_framebuffer_rgba16(const QSize &size, bool include_alpha, QOpenGLContext *context)
+{
+ // We assume OpenGL 1.2+ or ES 3.0+ here.
+ QImage img(size, include_alpha ? QImage::Format_RGBA64_Premultiplied : QImage::Format_RGBX64);
+ context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_SHORT, img.bits());
+ return img;
+}
+
static QImage qt_gl_read_framebuffer(const QSize &size, GLenum internal_format, bool include_alpha, bool flip)
{
QOpenGLContext *ctx = QOpenGLContext::currentContext();
@@ -1318,6 +1337,10 @@ static QImage qt_gl_read_framebuffer(const QSize &size, GLenum internal_format,
return qt_gl_read_framebuffer_rgb10a2(size, false, ctx).mirrored(false, flip);
case GL_RGB10_A2:
return qt_gl_read_framebuffer_rgb10a2(size, include_alpha, ctx).mirrored(false, flip);
+ case GL_RGB16:
+ return qt_gl_read_framebuffer_rgba16(size, false, ctx).mirrored(false, flip);
+ case GL_RGBA16:
+ return qt_gl_read_framebuffer_rgba16(size, include_alpha, ctx).mirrored(false, flip);
case GL_RGBA:
case GL_RGBA8:
default:
@@ -1346,7 +1369,8 @@ Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format,
is used only when internalTextureFormat() is set to \c GL_RGB. Since Qt 5.2
the function will fall back to premultiplied RGBA8888 or RGBx8888 when
reading to (A)RGB32 is not supported, and this includes OpenGL ES. Since Qt
- 5.4 an A2BGR30 image is returned if the internal format is RGB10_A2.
+ 5.4 an A2BGR30 image is returned if the internal format is RGB10_A2, and since
+ Qt 5.12 a RGBA64 image is return if the internal format is RGBA16.
If the rendering in the framebuffer was not done with premultiplied alpha in mind,
create a wrapper QImage with a non-premultiplied format. This is necessary before
diff --git a/src/gui/opengl/qopenglpaintengine.cpp b/src/gui/opengl/qopenglpaintengine.cpp
index aca57d664a..3680b3c3c2 100644
--- a/src/gui/opengl/qopenglpaintengine.cpp
+++ b/src/gui/opengl/qopenglpaintengine.cpp
@@ -1567,6 +1567,7 @@ void QOpenGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, c
switch (image.format()) {
case QImage::Format_RGBA8888:
case QImage::Format_ARGB32:
+ case QImage::Format_RGBA64:
d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::NonPremultipliedImageSrc);
bindOption = 0;
break;
diff --git a/src/gui/opengl/qopengltextureuploader.cpp b/src/gui/opengl/qopengltextureuploader.cpp
index 0204d4852f..fc449d8090 100644
--- a/src/gui/opengl/qopengltextureuploader.cpp
+++ b/src/gui/opengl/qopengltextureuploader.cpp
@@ -61,6 +61,10 @@
#define GL_RGB10_A2 0x8059
#endif
+#ifndef GL_RGBA16
+#define GL_RGBA16 0x805B
+#endif
+
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
@@ -193,6 +197,15 @@ qsizetype QOpenGLTextureUploader::textureImage(GLenum target, const QImage &imag
pixelType = GL_UNSIGNED_BYTE;
targetFormat = image.format();
break;
+ case QImage::Format_RGBX64:
+ case QImage::Format_RGBA64:
+ case QImage::Format_RGBA64_Premultiplied:
+ externalFormat = internalFormat = GL_RGBA;
+ if (isOpenGL12orBetter || (context->isOpenGLES() && context->format().majorVersion() >= 3))
+ internalFormat = GL_RGBA16;
+ pixelType = GL_UNSIGNED_SHORT;
+ targetFormat = image.format();
+ break;
case QImage::Format_Indexed8:
if (sRgbBinding) {
// Always needs conversion
@@ -262,11 +275,15 @@ qsizetype QOpenGLTextureUploader::textureImage(GLenum target, const QImage &imag
targetFormat = QImage::Format_ARGB32_Premultiplied;
else if (targetFormat == QImage::Format_RGBA8888)
targetFormat = QImage::Format_RGBA8888_Premultiplied;
+ else if (targetFormat == QImage::Format_RGBA64)
+ targetFormat = QImage::Format_RGBA64_Premultiplied;
} else {
if (targetFormat == QImage::Format_ARGB32_Premultiplied)
targetFormat = QImage::Format_ARGB32;
else if (targetFormat == QImage::Format_RGBA8888_Premultiplied)
targetFormat = QImage::Format_RGBA8888;
+ else if (targetFormat == QImage::Format_RGBA64_Premultiplied)
+ targetFormat = QImage::Format_RGBA64;
}
if (sRgbBinding) {