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-rw-r--r--src/gui/opengl/qopengl2pexvertexarray_p.h6
-rw-r--r--src/gui/opengl/qopengles2ext.h68
-rw-r--r--src/gui/opengl/qopenglext.h6
-rw-r--r--src/gui/opengl/qtriangulator.cpp10
4 files changed, 45 insertions, 45 deletions
diff --git a/src/gui/opengl/qopengl2pexvertexarray_p.h b/src/gui/opengl/qopengl2pexvertexarray_p.h
index fa0ad47e7f..03a3ba5d24 100644
--- a/src/gui/opengl/qopengl2pexvertexarray_p.h
+++ b/src/gui/opengl/qopengl2pexvertexarray_p.h
@@ -104,20 +104,20 @@ public:
maxX(-2e10), maxY(-2e10), minX(2e10), minY(2e10),
boundingRectDirty(true)
{ }
-
+
inline void addRect(const QRectF &rect)
{
qreal top = rect.top();
qreal left = rect.left();
qreal bottom = rect.bottom();
qreal right = rect.right();
-
+
vertexArray << QOpenGLPoint(left, top)
<< QOpenGLPoint(right, top)
<< QOpenGLPoint(right, bottom)
<< QOpenGLPoint(right, bottom)
<< QOpenGLPoint(left, bottom)
- << QOpenGLPoint(left, top);
+ << QOpenGLPoint(left, top);
}
inline void addQuad(const QRectF &rect)
diff --git a/src/gui/opengl/qopengles2ext.h b/src/gui/opengl/qopengles2ext.h
index be7d6f3290..5926d5bbd5 100644
--- a/src/gui/opengl/qopengles2ext.h
+++ b/src/gui/opengl/qopengles2ext.h
@@ -100,23 +100,23 @@ typedef void* GLeglImageOES;
#endif
/* GL_OES_required_internalformat */
-#ifndef GL_OES_required_internalformat
+#ifndef GL_OES_required_internalformat
#define GL_ALPHA8_OES 0x803C
#define GL_DEPTH_COMPONENT16_OES 0x81A5
-/* reuse GL_DEPTH_COMPONENT24_OES */
-/* reuse GL_DEPTH24_STENCIL8_OES */
-/* reuse GL_DEPTH_COMPONENT32_OES */
+/* reuse GL_DEPTH_COMPONENT24_OES */
+/* reuse GL_DEPTH24_STENCIL8_OES */
+/* reuse GL_DEPTH_COMPONENT32_OES */
#define GL_LUMINANCE4_ALPHA4_OES 0x8043
#define GL_LUMINANCE8_ALPHA8_OES 0x8045
#define GL_LUMINANCE8_OES 0x8040
#define GL_RGBA4_OES 0x8056
#define GL_RGB5_A1_OES 0x8057
#define GL_RGB565_OES 0x8D62
-/* reuse GL_RGB8_OES */
-/* reuse GL_RGBA8_OES */
+/* reuse GL_RGB8_OES */
+/* reuse GL_RGBA8_OES */
/* reuse GL_RGB10_EXT */
/* reuse GL_RGB10_A2_EXT */
-#endif
+#endif
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
@@ -216,9 +216,9 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
#define GL_SHADER 0x82E1
#define GL_PROGRAM 0x82E2
#define GL_QUERY 0x82E3
-/* PROGRAM_PIPELINE only in GL */
+/* PROGRAM_PIPELINE only in GL */
#define GL_SAMPLER 0x82E6
-/* DISPLAY_LIST only in GL */
+/* DISPLAY_LIST only in GL */
#define GL_MAX_LABEL_LENGTH 0x82E8
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
@@ -328,12 +328,12 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
#endif
/* GL_ANGLE_instanced_arrays */
-#ifndef GL_ANGLE_instanced_arrays
+#ifndef GL_ANGLE_instanced_arrays
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
#endif
/* GL_ANGLE_pack_reverse_row_order */
-#ifndef GL_ANGLE_pack_reverse_row_order
+#ifndef GL_ANGLE_pack_reverse_row_order
#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
#endif
@@ -343,23 +343,23 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
#endif
/* GL_ANGLE_texture_compression_dxt3 */
-#ifndef GL_ANGLE_texture_compression_dxt3
+#ifndef GL_ANGLE_texture_compression_dxt3
#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
#endif
/* GL_ANGLE_texture_compression_dxt5 */
-#ifndef GL_ANGLE_texture_compression_dxt5
+#ifndef GL_ANGLE_texture_compression_dxt5
#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
#endif
/* GL_ANGLE_texture_usage */
-#ifndef GL_ANGLE_texture_usage
+#ifndef GL_ANGLE_texture_usage
#define GL_TEXTURE_USAGE_ANGLE 0x93A2
#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
#endif
/* GL_ANGLE_translated_shader_source */
-#ifndef GL_ANGLE_translated_shader_source
+#ifndef GL_ANGLE_translated_shader_source
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
#endif
@@ -369,7 +369,7 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
/* GL_APPLE_copy_texture_levels */
/* No new tokens introduced by this extension. */
-
+
/* GL_APPLE_framebuffer_multisample */
#ifndef GL_APPLE_framebuffer_multisample
#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
@@ -394,9 +394,9 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
#ifndef __gl3_h_
/* These types are defined with reference to <inttypes.h>
* in the Apple extension spec, but here we use the Khronos
- * portable types in khrplatform.h, and assume those types
+ * portable types in khrplatform.h, and assume those types
* are always defined.
- * If any other extensions using these types are defined,
+ * If any other extensions using these types are defined,
* the typedefs must move out of this block and be shared.
*/
typedef khronos_int64_t GLint64;
@@ -502,7 +502,7 @@ typedef struct __GLsync *GLsync;
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_MAX_SAMPLES_EXT 0x8D57
@@ -610,10 +610,10 @@ typedef struct __GLsync *GLsync;
/* GL_EXT_texture_storage */
#ifndef GL_EXT_texture_storage
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
-#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA8_EXT 0x803C
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_RGBA32F_EXT 0x8814
+#define GL_RGBA32F_EXT 0x8814
#define GL_RGB32F_EXT 0x8815
#define GL_ALPHA32F_EXT 0x8816
#define GL_LUMINANCE32F_EXT 0x8818
@@ -623,12 +623,12 @@ typedef struct __GLsync *GLsync;
#define GL_ALPHA16F_EXT 0x881C
#define GL_LUMINANCE16F_EXT 0x881E
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
-#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGB10_A2_EXT 0x8059
#define GL_RGB10_EXT 0x8052
#define GL_BGRA8_EXT 0x93A1
#define GL_R8_EXT 0x8229
#define GL_RG8_EXT 0x822B
-#define GL_R32F_EXT 0x822E
+#define GL_R32F_EXT 0x822E
#define GL_RG32F_EXT 0x8230
#define GL_R16F_EXT 0x822D
#define GL_RG16F_EXT 0x822F
@@ -785,7 +785,7 @@ typedef struct __GLsync *GLsync;
#ifndef GL_NV_framebuffer_blit
#define GL_READ_FRAMEBUFFER_NV 0x8CA8
#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
#endif
@@ -824,10 +824,10 @@ typedef struct __GLsync *GLsync;
/* GL_NV_shadow_samplers_array */
#ifndef GL_NV_shadow_samplers_array
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
-#endif
-
+#endif
+
/* GL_NV_shadow_samplers_cube */
-#ifndef GL_NV_shadow_samplers_cube
+#ifndef GL_NV_shadow_samplers_cube
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
#endif
@@ -1162,7 +1162,7 @@ GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GL
GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
-#endif
+#endif
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
@@ -1256,7 +1256,7 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
#endif
-#ifndef GL_ANGLE_instanced_arrays
+#ifndef GL_ANGLE_instanced_arrays
#define GL_ANGLE_instanced_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
@@ -1269,7 +1269,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLu
#endif
/* GL_ANGLE_pack_reverse_row_order */
-#ifndef GL_ANGLE_pack_reverse_row_order
+#ifndef GL_ANGLE_pack_reverse_row_order
#define GL_ANGLE_pack_reverse_row_order 1
#endif
@@ -1279,21 +1279,21 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLu
#endif
/* GL_ANGLE_texture_compression_dxt3 */
-#ifndef GL_ANGLE_texture_compression_dxt3
+#ifndef GL_ANGLE_texture_compression_dxt3
#define GL_ANGLE_texture_compression_dxt3 1
#endif
/* GL_ANGLE_texture_compression_dxt5 */
-#ifndef GL_ANGLE_texture_compression_dxt5
+#ifndef GL_ANGLE_texture_compression_dxt5
#define GL_ANGLE_texture_compression_dxt5 1
#endif
/* GL_ANGLE_texture_usage */
-#ifndef GL_ANGLE_texture_usage
+#ifndef GL_ANGLE_texture_usage
#define GL_ANGLE_texture_usage 1
#endif
-#ifndef GL_ANGLE_translated_shader_source
+#ifndef GL_ANGLE_translated_shader_source
#define GL_ANGLE_translated_shader_source 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
diff --git a/src/gui/opengl/qopenglext.h b/src/gui/opengl/qopenglext.h
index e65578caee..dfdb8249d9 100644
--- a/src/gui/opengl/qopenglext.h
+++ b/src/gui/opengl/qopenglext.h
@@ -13,7 +13,7 @@ extern "C" {
/*
** Copyright (c) 2007-2012 The Khronos Group Inc.
-**
+**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
@@ -21,10 +21,10 @@ extern "C" {
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
-**
+**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
-**
+**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
diff --git a/src/gui/opengl/qtriangulator.cpp b/src/gui/opengl/qtriangulator.cpp
index 83c7c93fdf..d3c80e264f 100644
--- a/src/gui/opengl/qtriangulator.cpp
+++ b/src/gui/opengl/qtriangulator.cpp
@@ -370,7 +370,7 @@ bool QIntersectionPoint::isOnLine(const QPodPoint &u, const QPodPoint &v) const
if (((q.x < 0) == (q.y < 0)) != ((p.x < 0) == (p.y < 0)))
return false; // 'p + offset' and 'q' pass through different quadrants.
-
+
// Move all coordinates into the first quadrant.
quint64 nx, ny;
if (p.x < 0)
@@ -991,7 +991,7 @@ void QTriangulator<T>::ComplexToSimple::initEdges()
if (first != m_edges.size())
m_edges.last().to = m_edges.at(first).from;
for (int i = 0; i < m_edges.size(); ++i) {
- m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
+ m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
}
}
@@ -1646,7 +1646,7 @@ QTriangulator<T>::ComplexToSimple::DebugDialog::DebugDialog(ComplexToSimple *par
QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
if (vertices.isEmpty())
return;
-
+
int minX, maxX, minY, maxY;
minX = maxX = vertices.at(0).x;
minY = maxY = vertices.at(0).y;
@@ -1671,7 +1671,7 @@ void QTriangulator<T>::ComplexToSimple::DebugDialog::paintEvent(QPaintEvent *)
QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
if (vertices.isEmpty())
return;
-
+
qreal halfPointSize = qMin(m_window.width(), m_window.height()) / 300.0;
p.setWindow(m_window.toRect());
@@ -1725,7 +1725,7 @@ void QTriangulator<T>::ComplexToSimple::DebugDialog::paintEvent(QPaintEvent *)
}
u += q;
v += q;
- p.drawLine(u.x, u.y, v.x, v.y);
+ p.drawLine(u.x, u.y, v.x, v.y);
}
}