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-rw-r--r--src/gui/opengl/qopengl.cpp4
-rw-r--r--src/gui/opengl/qopengldebug.cpp2
-rw-r--r--src/gui/opengl/qopengldebug.h6
-rw-r--r--src/gui/opengl/qopenglengineshadermanager_p.h2
-rw-r--r--src/gui/opengl/qopengles2ext.h442
-rw-r--r--src/gui/opengl/qopenglext.h555
-rw-r--r--src/gui/opengl/qopenglextensions_p.h2
-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp2
-rw-r--r--src/gui/opengl/qopenglframebufferobject_p.h8
-rw-r--r--src/gui/opengl/qopenglfunctions_1_0.cpp4
-rw-r--r--src/gui/opengl/qopenglfunctions_1_1.cpp8
-rw-r--r--src/gui/opengl/qopenglfunctions_1_2.cpp12
-rw-r--r--src/gui/opengl/qopenglfunctions_1_3.cpp16
-rw-r--r--src/gui/opengl/qopenglfunctions_1_4.cpp20
-rw-r--r--src/gui/opengl/qopenglfunctions_1_5.cpp22
-rw-r--r--src/gui/opengl/qopenglfunctions_2_0.cpp24
-rw-r--r--src/gui/opengl/qopenglfunctions_2_1.cpp26
-rw-r--r--src/gui/opengl/qopenglfunctions_3_0.cpp28
-rw-r--r--src/gui/opengl/qopenglfunctions_3_1.cpp20
-rw-r--r--src/gui/opengl/qopenglfunctions_3_2_compatibility.cpp32
-rw-r--r--src/gui/opengl/qopenglfunctions_3_2_core.cpp22
-rw-r--r--src/gui/opengl/qopenglfunctions_3_3_compatibility.cpp36
-rw-r--r--src/gui/opengl/qopenglfunctions_3_3_core.cpp24
-rw-r--r--src/gui/opengl/qopenglfunctions_4_0_compatibility.cpp38
-rw-r--r--src/gui/opengl/qopenglfunctions_4_0_core.cpp26
-rw-r--r--src/gui/opengl/qopenglfunctions_4_1_compatibility.cpp40
-rw-r--r--src/gui/opengl/qopenglfunctions_4_1_core.cpp28
-rw-r--r--src/gui/opengl/qopenglfunctions_4_2_compatibility.cpp42
-rw-r--r--src/gui/opengl/qopenglfunctions_4_2_core.cpp30
-rw-r--r--src/gui/opengl/qopenglfunctions_4_3_compatibility.cpp44
-rw-r--r--src/gui/opengl/qopenglfunctions_4_3_core.cpp32
-rw-r--r--src/gui/opengl/qopenglfunctions_4_4_compatibility.cpp46
-rw-r--r--src/gui/opengl/qopenglfunctions_4_4_core.cpp34
-rw-r--r--src/gui/opengl/qopenglfunctions_4_5_compatibility.cpp50
-rw-r--r--src/gui/opengl/qopenglfunctions_4_5_core.cpp36
-rw-r--r--src/gui/opengl/qopenglgradientcache_p.h2
-rw-r--r--src/gui/opengl/qopenglpaintengine.cpp8
-rw-r--r--src/gui/opengl/qopenglpaintengine_p.h8
-rw-r--r--src/gui/opengl/qopenglpixeltransferoptions.h6
-rw-r--r--src/gui/opengl/qopenglprogrambinarycache.cpp96
-rw-r--r--src/gui/opengl/qopenglprogrambinarycache_p.h44
-rw-r--r--src/gui/opengl/qopenglqueryhelper_p.h24
-rw-r--r--src/gui/opengl/qopenglshaderprogram.cpp137
-rw-r--r--src/gui/opengl/qopengltexture.cpp263
-rw-r--r--src/gui/opengl/qopengltexture.h26
-rw-r--r--src/gui/opengl/qopengltexture_p.h4
-rw-r--r--src/gui/opengl/qopengltextureglyphcache_p.h2
-rw-r--r--src/gui/opengl/qopengltexturehelper_p.h18
-rw-r--r--src/gui/opengl/qopengltextureuploader.cpp18
-rw-r--r--src/gui/opengl/qopenglversionfunctions.h2
50 files changed, 1866 insertions, 555 deletions
diff --git a/src/gui/opengl/qopengl.cpp b/src/gui/opengl/qopengl.cpp
index 2b1e57a4bb..667d16317f 100644
--- a/src/gui/opengl/qopengl.cpp
+++ b/src/gui/opengl/qopengl.cpp
@@ -80,7 +80,7 @@ QOpenGLExtensionMatcher::QOpenGLExtensionMatcher()
if (extensionStr) {
QByteArray ba(extensionStr);
QList<QByteArray> extensions = ba.split(' ');
- m_extensions = extensions.toSet();
+ m_extensions = QSet<QByteArray>(extensions.constBegin(), extensions.constEnd());
} else {
#ifdef QT_OPENGL_3
// clear error state
@@ -136,7 +136,7 @@ QDebug operator<<(QDebug d, const QOpenGLConfig::Gpu &g)
d.nospace();
d << "Gpu(";
if (g.isValid()) {
- d << "vendor=" << hex << showbase <<g.vendorId << ", device=" << g.deviceId
+ d << "vendor=" << Qt::hex << Qt::showbase <<g.vendorId << ", device=" << g.deviceId
<< "version=" << g.driverVersion;
} else {
d << 0;
diff --git a/src/gui/opengl/qopengldebug.cpp b/src/gui/opengl/qopengldebug.cpp
index 9f1bb76869..462a4fdb3b 100644
--- a/src/gui/opengl/qopengldebug.cpp
+++ b/src/gui/opengl/qopengldebug.cpp
@@ -1807,7 +1807,7 @@ QList<QOpenGLDebugMessage> QOpenGLDebugLogger::loggedMessages() const
\note Message texts are encoded in UTF-8 when they get passed to OpenGL, so
their size in bytes does not usually match the amount of UTF-16 code units,
- as returned f.i. by QString::length(). (It does if the message contains
+ as returned, for instance, by QString::length(). (It does if the message contains
7-bit ASCII only data, which is typical for debug messages.)
*/
qint64 QOpenGLDebugLogger::maximumMessageLength() const
diff --git a/src/gui/opengl/qopengldebug.h b/src/gui/opengl/qopengldebug.h
index 556ec175e1..7363985d60 100644
--- a/src/gui/opengl/qopengldebug.h
+++ b/src/gui/opengl/qopengldebug.h
@@ -110,12 +110,10 @@ public:
QOpenGLDebugMessage(const QOpenGLDebugMessage &debugMessage);
QOpenGLDebugMessage &operator=(const QOpenGLDebugMessage &debugMessage);
-#ifdef Q_COMPILER_RVALUE_REFS
- QOpenGLDebugMessage &operator=(QOpenGLDebugMessage &&other) Q_DECL_NOTHROW { swap(other); return *this; }
-#endif
+ QOpenGLDebugMessage &operator=(QOpenGLDebugMessage &&other) noexcept { swap(other); return *this; }
~QOpenGLDebugMessage();
- void swap(QOpenGLDebugMessage &other) Q_DECL_NOTHROW { qSwap(d, other.d); }
+ void swap(QOpenGLDebugMessage &other) noexcept { qSwap(d, other.d); }
Source source() const;
Type type() const;
diff --git a/src/gui/opengl/qopenglengineshadermanager_p.h b/src/gui/opengl/qopenglengineshadermanager_p.h
index d43788d777..14c79f5de3 100644
--- a/src/gui/opengl/qopenglengineshadermanager_p.h
+++ b/src/gui/opengl/qopenglengineshadermanager_p.h
@@ -370,7 +370,7 @@ private:
class QOpenGLEngineShaderProg
{
public:
- QOpenGLEngineShaderProg() : program(0) {}
+ QOpenGLEngineShaderProg() : program(nullptr) {}
~QOpenGLEngineShaderProg() {
if (program)
diff --git a/src/gui/opengl/qopengles2ext.h b/src/gui/opengl/qopengles2ext.h
index 8ff50a924e..8517e24267 100644
--- a/src/gui/opengl/qopengles2ext.h
+++ b/src/gui/opengl/qopengles2ext.h
@@ -1,5 +1,5 @@
-#ifndef __gl2ext_h_
-#define __gl2ext_h_ 1
+#ifndef __gles2_gl2ext_h_
+#define __gles2_gl2ext_h_ 1
#if 0
#pragma qt_no_master_include
@@ -25,7 +25,7 @@ typedef struct __GLsync *GLsync;
#endif
/*
-** Copyright (c) 2013-2017 The Khronos Group Inc.
+** Copyright (c) 2013-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -57,7 +57,7 @@ typedef struct __GLsync *GLsync;
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20170331 */
+/* Generated on date 20190228 */
/* Generated C header for:
* API: gles2
@@ -178,6 +178,16 @@ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif /* GL_KHR_no_error */
+#ifndef GL_KHR_parallel_shader_compile
+#define GL_KHR_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
+#endif
+#endif /* GL_KHR_parallel_shader_compile */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -343,12 +353,12 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#endif
#endif /* GL_OES_draw_elements_base_vertex */
@@ -810,6 +820,22 @@ GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLflo
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#endif /* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_framebuffer_multisample_advanced
+#define GL_AMD_framebuffer_multisample_advanced 1
+#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
+#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
+#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
+#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
+#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
+#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_AMD_framebuffer_multisample_advanced */
+
#ifndef GL_AMD_performance_monitor
#define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0
@@ -1070,6 +1096,20 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_SHADER_BINARY_DMP 0x9250
#endif /* GL_DMP_shader_binary */
+#ifndef GL_EXT_EGL_image_array
+#define GL_EXT_EGL_image_array 1
+#endif /* GL_EXT_EGL_image_array */
+
+#ifndef GL_EXT_EGL_image_storage
+#define GL_EXT_EGL_image_storage 1
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#endif
+#endif /* GL_EXT_EGL_image_storage */
+
#ifndef GL_EXT_YUV_target
#define GL_EXT_YUV_target 1
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
@@ -1141,6 +1181,20 @@ GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level,
#endif
#endif /* GL_EXT_clear_texture */
+#ifndef GL_EXT_clip_control
+#define GL_EXT_clip_control 1
+#define GL_LOWER_LEFT_EXT 0x8CA1
+#define GL_UPPER_LEFT_EXT 0x8CA2
+#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
+#define GL_ZERO_TO_ONE_EXT 0x935F
+#define GL_CLIP_ORIGIN_EXT 0x935C
+#define GL_CLIP_DEPTH_MODE_EXT 0x935D
+typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
+#endif
+#endif /* GL_EXT_clip_control */
+
#ifndef GL_EXT_clip_cull_distance
#define GL_EXT_clip_cull_distance 1
#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
@@ -1211,6 +1265,11 @@ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
#endif
#endif /* GL_EXT_debug_marker */
+#ifndef GL_EXT_depth_clamp
+#define GL_EXT_depth_clamp 1
+#define GL_DEPTH_CLAMP_EXT 0x864F
+#endif /* GL_EXT_depth_clamp */
+
#ifndef GL_EXT_discard_framebuffer
#define GL_EXT_discard_framebuffer 1
#define GL_COLOR_EXT 0x1800
@@ -1326,12 +1385,10 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#endif
#endif /* GL_EXT_draw_elements_base_vertex */
@@ -1355,6 +1412,17 @@ GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GL
#endif
#endif /* GL_EXT_draw_transform_feedback */
+#ifndef GL_EXT_external_buffer
+#define GL_EXT_external_buffer 1
+typedef void *GLeglClientBufferEXT;
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#endif
+#endif /* GL_EXT_external_buffer */
+
#ifndef GL_EXT_float_blend
#define GL_EXT_float_blend 1
#endif /* GL_EXT_float_blend */
@@ -1433,6 +1501,85 @@ GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr
#endif
#endif /* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
@@ -1598,6 +1745,55 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location,
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#endif /* GL_EXT_sRGB_write_control */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
+#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
+typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8259
@@ -1703,6 +1899,14 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#endif /* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
+#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
+#endif
+#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+
#ifndef GL_EXT_shader_group_vote
#define GL_EXT_shader_group_vote 1
#endif /* GL_EXT_shader_group_vote */
@@ -1890,18 +2094,42 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
#endif /* GL_EXT_texture_compression_astc_decode_mode */
+#ifndef GL_EXT_texture_compression_bptc
+#define GL_EXT_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
+#endif /* GL_EXT_texture_compression_bptc */
+
#ifndef GL_EXT_texture_compression_dxt1
#define GL_EXT_texture_compression_dxt1 1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif /* GL_EXT_texture_compression_rgtc */
+
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif /* GL_EXT_texture_compression_s3tc */
+#ifndef GL_EXT_texture_compression_s3tc_srgb
+#define GL_EXT_texture_compression_s3tc_srgb 1
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_compression_s3tc_srgb */
+
#ifndef GL_EXT_texture_cube_map_array
#define GL_EXT_texture_cube_map_array 1
#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
@@ -1923,12 +2151,24 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
+#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_format_BGRA8888
#define GL_EXT_texture_format_BGRA8888 1
#endif /* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_sRGB_override
+#define GL_EXT_texture_format_sRGB_override 1
+#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
+#endif /* GL_EXT_texture_format_sRGB_override */
+
+#ifndef GL_EXT_texture_mirror_clamp_to_edge
+#define GL_EXT_texture_mirror_clamp_to_edge 1
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#endif /* GL_EXT_texture_mirror_clamp_to_edge */
+
#ifndef GL_EXT_texture_norm16
#define GL_EXT_texture_norm16 1
#define GL_R16_EXT 0x822A
@@ -1938,6 +2178,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_RGB16_SNORM_EXT 0x8F9A
#endif /* GL_EXT_texture_norm16 */
+#ifndef GL_EXT_texture_query_lod
+#define GL_EXT_texture_query_lod 1
+#endif /* GL_EXT_texture_query_lod */
+
#ifndef GL_EXT_texture_rg
#define GL_EXT_texture_rg 1
#define GL_RED_EXT 0x1903
@@ -2019,6 +2263,16 @@ GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLu
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#endif /* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -2121,6 +2375,11 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
#endif /* GL_IMG_texture_filter_cubic */
+#ifndef GL_INTEL_blackhole_render
+#define GL_INTEL_blackhole_render 1
+#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
+#endif /* GL_INTEL_blackhole_render */
+
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -2163,7 +2422,7 @@ typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -2174,12 +2433,22 @@ GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
#endif /* GL_INTEL_performance_query */
+#ifndef GL_MESA_framebuffer_flip_y
+#define GL_MESA_framebuffer_flip_y 1
+#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
+#endif /* GL_MESA_framebuffer_flip_y */
+
+#ifndef GL_MESA_program_binary_formats
+#define GL_MESA_program_binary_formats 1
+#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+#endif /* GL_MESA_program_binary_formats */
+
#ifndef GL_MESA_shader_integer_functions
#define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */
@@ -2284,6 +2553,27 @@ GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#endif /* GL_NV_blend_equation_advanced_coherent */
+#ifndef GL_NV_blend_minmax_factor
+#define GL_NV_blend_minmax_factor 1
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#endif /* GL_NV_blend_minmax_factor */
+
+#ifndef GL_NV_clip_space_w_scaling
+#define GL_NV_clip_space_w_scaling 1
+#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
+#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
+#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#endif
+#endif /* GL_NV_clip_space_w_scaling */
+
+#ifndef GL_NV_compute_shader_derivatives
+#define GL_NV_compute_shader_derivatives 1
+#endif /* GL_NV_compute_shader_derivatives */
+
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define GL_QUERY_WAIT_NV 0x8E13
@@ -2310,6 +2600,11 @@ GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybit
#endif
#endif /* GL_NV_conservative_raster */
+#ifndef GL_NV_conservative_raster_pre_snap
+#define GL_NV_conservative_raster_pre_snap 1
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
+#endif /* GL_NV_conservative_raster_pre_snap */
+
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -2655,6 +2950,34 @@ GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum
#endif
#endif /* GL_NV_internalformat_sample_query */
+#ifndef GL_NV_memory_attachment
+#define GL_NV_memory_attachment 1
+#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
+#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
+#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
+#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
+#define GL_MEMORY_ATTACHABLE_NV 0x95A8
+#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
+#define GL_DETACHED_TEXTURES_NV 0x95AA
+#define GL_DETACHED_BUFFERS_NV 0x95AB
+#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
+#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
+typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
+GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_NV_memory_attachment */
+
#ifndef GL_NV_non_square_matrices
#define GL_NV_non_square_matrices 1
#define GL_FLOAT_MAT2x3_NV 0x8B65
@@ -2681,6 +3004,7 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
#ifndef GL_NV_path_rendering
#define GL_NV_path_rendering 1
+typedef double GLdouble;
#define GL_PATH_FORMAT_SVG_NV 0x9070
#define GL_PATH_FORMAT_PS_NV 0x9071
#define GL_STANDARD_FONT_NAME_NV 0x9072
@@ -2891,6 +3215,25 @@ typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathNa
typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
@@ -2949,6 +3292,25 @@ GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLe
GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#endif
#endif /* GL_NV_path_rendering */
@@ -2957,6 +3319,14 @@ GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum pro
#define GL_SHARED_EDGE_NV 0xC0
#endif /* GL_NV_path_rendering_shared_edge */
+#ifndef GL_NV_pixel_buffer_object
+#define GL_NV_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
+#endif /* GL_NV_pixel_buffer_object */
+
#ifndef GL_NV_polygon_mode
#define GL_NV_polygon_mode 1
#define GL_POLYGON_MODE_NV 0x0B40
@@ -3034,6 +3404,18 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
#define GL_NV_sample_mask_override_coverage 1
#endif /* GL_NV_sample_mask_override_coverage */
+#ifndef GL_NV_scissor_exclusive
+#define GL_NV_scissor_exclusive 1
+#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
+#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
+typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
+#endif
+#endif /* GL_NV_scissor_exclusive */
+
#ifndef GL_NV_shader_atomic_fp16_vector
#define GL_NV_shader_atomic_fp16_vector 1
#endif /* GL_NV_shader_atomic_fp16_vector */
@@ -3052,6 +3434,10 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
#endif /* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_stereo_view_rendering
+#define GL_NV_stereo_view_rendering 1
+#endif /* GL_NV_stereo_view_rendering */
+
#ifndef GL_NV_texture_border_clamp
#define GL_NV_texture_border_clamp 1
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
@@ -3148,6 +3534,10 @@ GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum
#endif
#endif /* GL_OVR_multiview_multisampled_render_to_texture */
+#ifndef GL_QCOM_YUV_texture_gather
+#define GL_QCOM_YUV_texture_gather 1
+#endif /* GL_QCOM_YUV_texture_gather */
+
#ifndef GL_QCOM_alpha_test
#define GL_QCOM_alpha_test 1
#define GL_ALPHA_TEST_QCOM 0x0BC0
@@ -3245,6 +3635,38 @@ GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebu
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
#endif /* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
+#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
+#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
+#endif
+#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+
+#ifndef GL_QCOM_shader_framebuffer_fetch_rate
+#define GL_QCOM_shader_framebuffer_fetch_rate 1
+#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
+
+#ifndef GL_QCOM_texture_foveated
+#define GL_QCOM_texture_foveated 1
+#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
+#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
+#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
+#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
+#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
+typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#endif
+#endif /* GL_QCOM_texture_foveated */
+
+#ifndef GL_QCOM_texture_foveated_subsampled_layout
+#define GL_QCOM_texture_foveated_subsampled_layout 1
+#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
+#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
+#endif /* GL_QCOM_texture_foveated_subsampled_layout */
+
#ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
diff --git a/src/gui/opengl/qopenglext.h b/src/gui/opengl/qopenglext.h
index 63873476e4..e3f9205619 100644
--- a/src/gui/opengl/qopenglext.h
+++ b/src/gui/opengl/qopenglext.h
@@ -12,7 +12,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2017 The Khronos Group Inc.
+** Copyright (c) 2013-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -57,7 +57,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20170325
+#define GL_GLEXT_VERSION 20190228
/* Generated C header for:
* API: gl
@@ -359,15 +359,17 @@ GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
-#define GL_FUNC_ADD 0x8006
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_EQUATION 0x8009
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
@@ -2872,6 +2874,42 @@ GLAPI void APIENTRY glTextureBarrier (void);
#endif
#endif /* GL_VERSION_4_5 */
+#ifndef GL_VERSION_4_6
+#define GL_VERSION_4_6 1
+#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
+#define GL_SPIR_V_BINARY 0x9552
+#define GL_PARAMETER_BUFFER 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING 0x80EF
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
+#define GL_VERTICES_SUBMITTED 0x82EE
+#define GL_PRIMITIVES_SUBMITTED 0x82EF
+#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
+#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
+#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
+#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
+#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
+#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
+#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
+#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
+#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
+#define GL_SPIR_V_EXTENSIONS 0x9553
+#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
+#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
+#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
+#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
+typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp);
+#endif
+#endif /* GL_VERSION_4_6 */
+
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#endif /* GL_ARB_ES2_compatibility */
@@ -3475,8 +3513,6 @@ typedef unsigned short GLhalfARB;
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
-#define GL_BLEND_COLOR 0x8005
-#define GL_BLEND_EQUATION 0x8009
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -3613,11 +3649,11 @@ GLAPI void APIENTRY glResetMinmax (GLenum target);
#define GL_ARB_indirect_parameters 1
#define GL_PARAMETER_BUFFER_ARB 0x80EE
#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#endif
#endif /* GL_ARB_indirect_parameters */
@@ -3637,6 +3673,25 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#ifndef GL_ARB_internalformat_query2
#define GL_ARB_internalformat_query2 1
#define GL_SRGB_DECODE_ARB 0x8299
+#define GL_VIEW_CLASS_EAC_R11 0x9383
+#define GL_VIEW_CLASS_EAC_RG11 0x9384
+#define GL_VIEW_CLASS_ETC2_RGB 0x9385
+#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
+#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
+#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
+#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
+#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
+#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
+#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
+#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
+#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
+#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
+#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
+#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
+#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
+#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
+#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
+#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
#endif /* GL_ARB_internalformat_query2 */
#ifndef GL_ARB_invalidate_subdata
@@ -3894,6 +3949,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_COORD_REPLACE_ARB 0x8862
#endif /* GL_ARB_point_sprite */
+#ifndef GL_ARB_polygon_offset_clamp
+#define GL_ARB_polygon_offset_clamp 1
+#endif /* GL_ARB_polygon_offset_clamp */
+
#ifndef GL_ARB_post_depth_coverage
#define GL_ARB_post_depth_coverage 1
#endif /* GL_ARB_post_depth_coverage */
@@ -4292,6 +4351,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_ARB_sparse_texture_clamp 1
#endif /* GL_ARB_sparse_texture_clamp */
+#ifndef GL_ARB_spirv_extensions
+#define GL_ARB_spirv_extensions 1
+#endif /* GL_ARB_spirv_extensions */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -4444,6 +4507,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void
#define GL_DOT3_RGBA_ARB 0x86AF
#endif /* GL_ARB_texture_env_dot3 */
+#ifndef GL_ARB_texture_filter_anisotropic
+#define GL_ARB_texture_filter_anisotropic 1
+#endif /* GL_ARB_texture_filter_anisotropic */
+
#ifndef GL_ARB_texture_filter_minmax
#define GL_ARB_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
@@ -4949,6 +5016,16 @@ GLAPI void APIENTRY glBlendBarrierKHR (void);
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif /* GL_KHR_no_error */
+#ifndef GL_KHR_parallel_shader_compile
+#define GL_KHR_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
+#endif
+#endif /* GL_KHR_parallel_shader_compile */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -5389,6 +5466,22 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
#endif
#endif /* GL_AMD_draw_buffers_blend */
+#ifndef GL_AMD_framebuffer_multisample_advanced
+#define GL_AMD_framebuffer_multisample_advanced 1
+#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
+#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
+#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
+#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
+#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
+#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_AMD_framebuffer_multisample_advanced */
+
#ifndef GL_AMD_framebuffer_sample_positions
#define GL_AMD_framebuffer_sample_positions 1
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
@@ -5428,6 +5521,10 @@ GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLe
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
#endif /* GL_AMD_gpu_shader_half_float */
+#ifndef GL_AMD_gpu_shader_int16
+#define GL_AMD_gpu_shader_int16 1
+#endif /* GL_AMD_gpu_shader_int16 */
+
#ifndef GL_AMD_gpu_shader_int64
#define GL_AMD_gpu_shader_int64 1
typedef int64_t GLint64EXT;
@@ -5649,6 +5746,14 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_shader_explicit_vertex_parameter 1
#endif /* GL_AMD_shader_explicit_vertex_parameter */
+#ifndef GL_AMD_shader_gpu_shader_half_float_fetch
+#define GL_AMD_shader_gpu_shader_half_float_fetch 1
+#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */
+
+#ifndef GL_AMD_shader_image_load_store_lod
+#define GL_AMD_shader_image_load_store_lod 1
+#endif /* GL_AMD_shader_image_load_store_lod */
+
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -5688,6 +5793,10 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
#endif
#endif /* GL_AMD_stencil_operation_extended */
+#ifndef GL_AMD_texture_gather_bias_lod
+#define GL_AMD_texture_gather_bias_lod 1
+#endif /* GL_AMD_texture_gather_bias_lod */
+
#ifndef GL_AMD_texture_texture4
#define GL_AMD_texture_texture4 1
#endif /* GL_AMD_texture_texture4 */
@@ -6388,6 +6497,17 @@ GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif /* GL_EXT_422_pixels */
+#ifndef GL_EXT_EGL_image_storage
+#define GL_EXT_EGL_image_storage 1
+typedef void *GLeglImageOES;
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#endif
+#endif /* GL_EXT_EGL_image_storage */
+
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#define GL_ABGR_EXT 0x8000
@@ -7239,6 +7359,17 @@ GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint en
#endif
#endif /* GL_EXT_draw_range_elements */
+#ifndef GL_EXT_external_buffer
+#define GL_EXT_external_buffer 1
+typedef void *GLeglClientBufferEXT;
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+GLAPI void APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#endif
+#endif /* GL_EXT_external_buffer */
+
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
@@ -7582,6 +7713,89 @@ GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
#endif
#endif /* GL_EXT_light_texture */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GLAPI void APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GLAPI void APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GLAPI GLboolean APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GLAPI void APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GLAPI void APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#endif /* GL_EXT_misc_attribute */
@@ -7823,6 +8037,55 @@ GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei
#endif
#endif /* GL_EXT_secondary_color */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
+#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
+typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GLAPI GLboolean APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GLAPI void APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GLAPI void APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
@@ -7843,6 +8106,19 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_EXT_shader_framebuffer_fetch 1
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+#endif /* GL_EXT_shader_framebuffer_fetch */
+
+#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
+#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
+typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
+#endif
+#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+
#ifndef GL_EXT_shader_image_load_formatted
#define GL_EXT_shader_image_load_formatted 1
#endif /* GL_EXT_shader_image_load_formatted */
@@ -8143,6 +8419,8 @@ GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
+#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_integer
@@ -8277,6 +8555,11 @@ GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif /* GL_EXT_texture_sRGB */
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_SR8_EXT 0x8FBD
+#endif /* GL_EXT_texture_sRGB_R8 */
+
#ifndef GL_EXT_texture_sRGB_decode
#define GL_EXT_texture_sRGB_decode 1
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
@@ -8689,6 +8972,16 @@ GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei s
#endif
#endif /* GL_EXT_vertex_weighting */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -8880,6 +9173,11 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
#define GL_INTERLACE_READ_INGR 0x8568
#endif /* GL_INGR_interlace_read */
+#ifndef GL_INTEL_blackhole_render
+#define GL_INTEL_blackhole_render 1
+#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
+#endif /* GL_INTEL_blackhole_render */
+
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -8961,7 +9259,7 @@ typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -8972,7 +9270,7 @@ GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
@@ -8993,6 +9291,11 @@ GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLen
#define GL_PACK_INVERT_MESA 0x8758
#endif /* GL_MESA_pack_invert */
+#ifndef GL_MESA_program_binary_formats
+#define GL_MESA_program_binary_formats 1
+#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+#endif /* GL_MESA_program_binary_formats */
+
#ifndef GL_MESA_resize_buffers
#define GL_MESA_resize_buffers 1
typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
@@ -9005,6 +9308,13 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */
+#ifndef GL_MESA_tile_raster_order
+#define GL_MESA_tile_raster_order 1
+#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
+#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
+#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
+#endif /* GL_MESA_tile_raster_order */
+
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
@@ -9231,6 +9541,10 @@ GLAPI void APIENTRY glBlendBarrierNV (void);
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#endif /* GL_NV_blend_equation_advanced_coherent */
+#ifndef GL_NV_blend_minmax_factor
+#define GL_NV_blend_minmax_factor 1
+#endif /* GL_NV_blend_minmax_factor */
+
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
@@ -9311,6 +9625,10 @@ GLAPI void APIENTRY glCallCommandListNV (GLuint list);
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
#endif /* GL_NV_compute_program5 */
+#ifndef GL_NV_compute_shader_derivatives
+#define GL_NV_compute_shader_derivatives 1
+#endif /* GL_NV_compute_shader_derivatives */
+
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define GL_QUERY_WAIT_NV 0x8E13
@@ -9348,6 +9666,11 @@ GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat valu
#endif
#endif /* GL_NV_conservative_raster_dilate */
+#ifndef GL_NV_conservative_raster_pre_snap
+#define GL_NV_conservative_raster_pre_snap 1
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
+#endif /* GL_NV_conservative_raster_pre_snap */
+
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -9359,6 +9682,10 @@ GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param)
#endif
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
+#ifndef GL_NV_conservative_raster_underestimation
+#define GL_NV_conservative_raster_underestimation 1
+#endif /* GL_NV_conservative_raster_underestimation */
+
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
@@ -9600,6 +9927,10 @@ GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, cons
#define GL_NV_fragment_program_option 1
#endif /* GL_NV_fragment_program_option */
+#ifndef GL_NV_fragment_shader_barycentric
+#define GL_NV_fragment_shader_barycentric 1
+#endif /* GL_NV_fragment_shader_barycentric */
+
#ifndef GL_NV_fragment_shader_interlock
#define GL_NV_fragment_shader_interlock 1
#endif /* GL_NV_fragment_shader_interlock */
@@ -9667,7 +9998,7 @@ GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen
#define GL_PER_GPU_STORAGE_NV 0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
@@ -9680,7 +10011,7 @@ typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLu
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask);
-GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
@@ -9884,6 +10215,96 @@ GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum interna
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#endif /* GL_NV_light_max_exponent */
+#ifndef GL_NV_memory_attachment
+#define GL_NV_memory_attachment 1
+#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
+#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
+#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
+#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
+#define GL_MEMORY_ATTACHABLE_NV 0x95A8
+#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
+#define GL_DETACHED_TEXTURES_NV 0x95AA
+#define GL_DETACHED_BUFFERS_NV 0x95AB
+#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
+#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
+typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
+typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
+GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_NV_memory_attachment */
+
+#ifndef GL_NV_mesh_shader
+#define GL_NV_mesh_shader 1
+#define GL_MESH_SHADER_NV 0x9559
+#define GL_TASK_SHADER_NV 0x955A
+#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
+#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
+#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
+#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
+#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
+#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
+#define GL_MAX_MESH_VIEWS_NV 0x9557
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
+#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
+#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
+#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
+#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
+#define GL_MESH_VERTICES_OUT_NV 0x9579
+#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
+#define GL_MESH_OUTPUT_TYPE_NV 0x957B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
+#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
+#define GL_MESH_SUBROUTINE_NV 0x957C
+#define GL_TASK_SUBROUTINE_NV 0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
+#define GL_MESH_SHADER_BIT_NV 0x00000040
+#define GL_TASK_SHADER_BIT_NV 0x00000080
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
+GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_NV_mesh_shader */
+
#ifndef GL_NV_multisample_coverage
#define GL_NV_multisample_coverage 1
#endif /* GL_NV_multisample_coverage */
@@ -10311,6 +10732,32 @@ GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
#endif
#endif /* GL_NV_primitive_restart */
+#ifndef GL_NV_query_resource
+#define GL_NV_query_resource 1
+#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
+#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
+#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
+#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
+#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
+#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
+typedef GLint (APIENTRYP PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glQueryResourceNV (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer);
+#endif
+#endif /* GL_NV_query_resource */
+
+#ifndef GL_NV_query_resource_tag
+#define GL_NV_query_resource_tag 1
+typedef void (APIENTRYP PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint *tagIds);
+typedef void (APIENTRYP PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint *tagIds);
+typedef void (APIENTRYP PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar *tagString);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueryResourceTagNV (GLsizei n, GLint *tagIds);
+GLAPI void APIENTRY glDeleteQueryResourceTagNV (GLsizei n, const GLint *tagIds);
+GLAPI void APIENTRY glQueryResourceTagNV (GLint tagId, const GLchar *tagString);
+#endif
+#endif /* GL_NV_query_resource_tag */
+
#ifndef GL_NV_register_combiners
#define GL_NV_register_combiners 1
#define GL_REGISTER_COMBINERS_NV 0x8522
@@ -10403,6 +10850,11 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,
#endif
#endif /* GL_NV_register_combiners2 */
+#ifndef GL_NV_representative_fragment_test
+#define GL_NV_representative_fragment_test 1
+#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
+#endif /* GL_NV_representative_fragment_test */
+
#ifndef GL_NV_robustness_video_memory_purge
#define GL_NV_robustness_video_memory_purge 1
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
@@ -10432,6 +10884,18 @@ GLAPI void APIENTRY glResolveDepthValuesNV (void);
#define GL_NV_sample_mask_override_coverage 1
#endif /* GL_NV_sample_mask_override_coverage */
+#ifndef GL_NV_scissor_exclusive
+#define GL_NV_scissor_exclusive 1
+#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
+#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
+typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
+#endif
+#endif /* GL_NV_scissor_exclusive */
+
#ifndef GL_NV_shader_atomic_counters
#define GL_NV_shader_atomic_counters 1
#endif /* GL_NV_shader_atomic_counters */
@@ -10496,6 +10960,10 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_storage_buffer_object 1
#endif /* GL_NV_shader_storage_buffer_object */
+#ifndef GL_NV_shader_texture_footprint
+#define GL_NV_shader_texture_footprint 1
+#endif /* GL_NV_shader_texture_footprint */
+
#ifndef GL_NV_shader_thread_group
#define GL_NV_shader_thread_group 1
#define GL_WARP_SIZE_NV 0x9339
@@ -10507,6 +10975,47 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_thread_shuffle 1
#endif /* GL_NV_shader_thread_shuffle */
+#ifndef GL_NV_shading_rate_image
+#define GL_NV_shading_rate_image 1
+#define GL_SHADING_RATE_IMAGE_NV 0x9563
+#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
+#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
+#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
+#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
+#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
+#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
+#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
+#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
+#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
+#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
+#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
+#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
+#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
+#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
+#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
+typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
+typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
+typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
+typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
+typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture);
+GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
+GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
+GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
+GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
+GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order);
+GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
+#endif
+#endif /* GL_NV_shading_rate_image */
+
#ifndef GL_NV_stereo_view_rendering
#define GL_NV_stereo_view_rendering 1
#endif /* GL_NV_stereo_view_rendering */
@@ -10587,6 +11096,10 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif /* GL_NV_texture_rectangle */
+#ifndef GL_NV_texture_rectangle_compressed
+#define GL_NV_texture_rectangle_compressed 1
+#endif /* GL_NV_texture_rectangle_compressed */
+
#ifndef GL_NV_texture_shader
#define GL_NV_texture_shader 1
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
@@ -10813,6 +11326,14 @@ GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSur
#endif
#endif /* GL_NV_vdpau_interop */
+#ifndef GL_NV_vdpau_interop2
+#define GL_NV_vdpau_interop2 1
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
+#endif
+#endif /* GL_NV_vdpau_interop2 */
+
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
diff --git a/src/gui/opengl/qopenglextensions_p.h b/src/gui/opengl/qopenglextensions_p.h
index af8ee8201d..137f1e831f 100644
--- a/src/gui/opengl/qopenglextensions_p.h
+++ b/src/gui/opengl/qopenglextensions_p.h
@@ -107,7 +107,7 @@ public:
QOpenGLExtensionsPrivate *d() const;
private:
- static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != 0; }
+ static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != nullptr; }
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLExtensions::OpenGLExtensions)
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index e7631b09ce..5d30891565 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -183,7 +183,7 @@ QT_BEGIN_NAMESPACE
*/
void QOpenGLFramebufferObjectFormat::detach()
{
- if (d->ref.load() != 1) {
+ if (d->ref.loadRelaxed() != 1) {
QOpenGLFramebufferObjectFormatPrivate *newd
= new QOpenGLFramebufferObjectFormatPrivate(d);
if (!d->ref.deref())
diff --git a/src/gui/opengl/qopenglframebufferobject_p.h b/src/gui/opengl/qopenglframebufferobject_p.h
index 778a38b823..644bb6c59b 100644
--- a/src/gui/opengl/qopenglframebufferobject_p.h
+++ b/src/gui/opengl/qopenglframebufferobject_p.h
@@ -109,8 +109,8 @@ public:
class QOpenGLFramebufferObjectPrivate
{
public:
- QOpenGLFramebufferObjectPrivate() : fbo_guard(0), depth_buffer_guard(0)
- , stencil_buffer_guard(0)
+ QOpenGLFramebufferObjectPrivate() : fbo_guard(nullptr), depth_buffer_guard(nullptr)
+ , stencil_buffer_guard(nullptr)
, valid(false) {}
~QOpenGLFramebufferObjectPrivate() {}
@@ -135,9 +135,9 @@ public:
QOpenGLExtensions funcs;
struct ColorAttachment {
- ColorAttachment() : internalFormat(0), guard(0) { }
+ ColorAttachment() : internalFormat(0), guard(nullptr) { }
ColorAttachment(const QSize &size, GLenum internalFormat)
- : size(size), internalFormat(internalFormat), guard(0) { }
+ : size(size), internalFormat(internalFormat), guard(nullptr) { }
QSize size;
GLenum internalFormat;
QOpenGLSharedResourceGuard *guard;
diff --git a/src/gui/opengl/qopenglfunctions_1_0.cpp b/src/gui/opengl/qopenglfunctions_1_0.cpp
index 4235c9a339..f017c68fd9 100644
--- a/src/gui/opengl/qopenglfunctions_1_0.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_0.cpp
@@ -76,11 +76,11 @@ QOpenGLFunctions_1_0::~QOpenGLFunctions_1_0()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_1_1.cpp b/src/gui/opengl/qopenglfunctions_1_1.cpp
index 7d09bb40c1..a819d499f8 100644
--- a/src/gui/opengl/qopenglfunctions_1_1.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_1.cpp
@@ -78,19 +78,19 @@ QOpenGLFunctions_1_1::~QOpenGLFunctions_1_1()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_1_2.cpp b/src/gui/opengl/qopenglfunctions_1_2.cpp
index 94a9d64660..61db2b4e0f 100644
--- a/src/gui/opengl/qopenglfunctions_1_2.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_2.cpp
@@ -80,27 +80,27 @@ QOpenGLFunctions_1_2::~QOpenGLFunctions_1_2()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_1_3.cpp b/src/gui/opengl/qopenglfunctions_1_3.cpp
index 972ef9ff70..acc223ea74 100644
--- a/src/gui/opengl/qopenglfunctions_1_3.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_3.cpp
@@ -82,35 +82,35 @@ QOpenGLFunctions_1_3::~QOpenGLFunctions_1_3()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_1_4.cpp b/src/gui/opengl/qopenglfunctions_1_4.cpp
index 4b78253301..8e2349dc08 100644
--- a/src/gui/opengl/qopenglfunctions_1_4.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_4.cpp
@@ -84,43 +84,43 @@ QOpenGLFunctions_1_4::~QOpenGLFunctions_1_4()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_1_5.cpp b/src/gui/opengl/qopenglfunctions_1_5.cpp
index 2a0820d0cb..cd81cf8b35 100644
--- a/src/gui/opengl/qopenglfunctions_1_5.cpp
+++ b/src/gui/opengl/qopenglfunctions_1_5.cpp
@@ -85,47 +85,47 @@ QOpenGLFunctions_1_5::~QOpenGLFunctions_1_5()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_2_0.cpp b/src/gui/opengl/qopenglfunctions_2_0.cpp
index 212723aa00..97a8c72fa6 100644
--- a/src/gui/opengl/qopenglfunctions_2_0.cpp
+++ b/src/gui/opengl/qopenglfunctions_2_0.cpp
@@ -87,51 +87,51 @@ QOpenGLFunctions_2_0::~QOpenGLFunctions_2_0()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_2_1.cpp b/src/gui/opengl/qopenglfunctions_2_1.cpp
index b8b255014c..00bdc1bbba 100644
--- a/src/gui/opengl/qopenglfunctions_2_1.cpp
+++ b/src/gui/opengl/qopenglfunctions_2_1.cpp
@@ -88,55 +88,55 @@ QOpenGLFunctions_2_1::~QOpenGLFunctions_2_1()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_0.cpp b/src/gui/opengl/qopenglfunctions_3_0.cpp
index 4972c03b1e..2c239dba1f 100644
--- a/src/gui/opengl/qopenglfunctions_3_0.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_0.cpp
@@ -90,59 +90,59 @@ QOpenGLFunctions_3_0::~QOpenGLFunctions_3_0()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_1.cpp b/src/gui/opengl/qopenglfunctions_3_1.cpp
index 9328f5ca89..f62f555c8e 100644
--- a/src/gui/opengl/qopenglfunctions_3_1.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_1.cpp
@@ -84,43 +84,43 @@ QOpenGLFunctions_3_1::~QOpenGLFunctions_3_1()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_2_compatibility.cpp b/src/gui/opengl/qopenglfunctions_3_2_compatibility.cpp
index 709f65edf8..ba7be2d893 100644
--- a/src/gui/opengl/qopenglfunctions_3_2_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_2_compatibility.cpp
@@ -92,67 +92,67 @@ QOpenGLFunctions_3_2_Compatibility::~QOpenGLFunctions_3_2_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_2_core.cpp b/src/gui/opengl/qopenglfunctions_3_2_core.cpp
index 02c0c78b01..4c1e3eb3da 100644
--- a/src/gui/opengl/qopenglfunctions_3_2_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_2_core.cpp
@@ -85,47 +85,47 @@ QOpenGLFunctions_3_2_Core::~QOpenGLFunctions_3_2_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_3_compatibility.cpp b/src/gui/opengl/qopenglfunctions_3_3_compatibility.cpp
index b034391c86..c750c6e0cc 100644
--- a/src/gui/opengl/qopenglfunctions_3_3_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_3_compatibility.cpp
@@ -93,75 +93,75 @@ QOpenGLFunctions_3_3_Compatibility::~QOpenGLFunctions_3_3_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_3_3_core.cpp b/src/gui/opengl/qopenglfunctions_3_3_core.cpp
index 7779d92b6a..5723509e32 100644
--- a/src/gui/opengl/qopenglfunctions_3_3_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_3_3_core.cpp
@@ -86,51 +86,51 @@ QOpenGLFunctions_3_3_Core::~QOpenGLFunctions_3_3_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_0_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_0_compatibility.cpp
index 4fe4526efc..6ae7643eb5 100644
--- a/src/gui/opengl/qopenglfunctions_4_0_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_0_compatibility.cpp
@@ -94,79 +94,79 @@ QOpenGLFunctions_4_0_Compatibility::~QOpenGLFunctions_4_0_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_0_core.cpp b/src/gui/opengl/qopenglfunctions_4_0_core.cpp
index 4e4e8cc547..cd4fdb8b2b 100644
--- a/src/gui/opengl/qopenglfunctions_4_0_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_0_core.cpp
@@ -87,55 +87,55 @@ QOpenGLFunctions_4_0_Core::~QOpenGLFunctions_4_0_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_1_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_1_compatibility.cpp
index 41ecb4672a..d104c74bc2 100644
--- a/src/gui/opengl/qopenglfunctions_4_1_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_1_compatibility.cpp
@@ -95,83 +95,83 @@ QOpenGLFunctions_4_1_Compatibility::~QOpenGLFunctions_4_1_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_1_core.cpp b/src/gui/opengl/qopenglfunctions_4_1_core.cpp
index 5a1e1eb42f..7527aba620 100644
--- a/src/gui/opengl/qopenglfunctions_4_1_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_1_core.cpp
@@ -88,59 +88,59 @@ QOpenGLFunctions_4_1_Core::~QOpenGLFunctions_4_1_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_2_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_2_compatibility.cpp
index fcc049c67b..a5b1b37495 100644
--- a/src/gui/opengl/qopenglfunctions_4_2_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_2_compatibility.cpp
@@ -96,87 +96,87 @@ QOpenGLFunctions_4_2_Compatibility::~QOpenGLFunctions_4_2_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_2_core.cpp b/src/gui/opengl/qopenglfunctions_4_2_core.cpp
index fdfb4db455..1381236926 100644
--- a/src/gui/opengl/qopenglfunctions_4_2_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_2_core.cpp
@@ -89,63 +89,63 @@ QOpenGLFunctions_4_2_Core::~QOpenGLFunctions_4_2_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_3_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_3_compatibility.cpp
index 131ebc810f..5c0c711d1c 100644
--- a/src/gui/opengl/qopenglfunctions_4_3_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_3_compatibility.cpp
@@ -97,91 +97,91 @@ QOpenGLFunctions_4_3_Compatibility::~QOpenGLFunctions_4_3_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_3_core.cpp b/src/gui/opengl/qopenglfunctions_4_3_core.cpp
index 95e2d7bc43..34460b841e 100644
--- a/src/gui/opengl/qopenglfunctions_4_3_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_3_core.cpp
@@ -90,67 +90,67 @@ QOpenGLFunctions_4_3_Core::~QOpenGLFunctions_4_3_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_4_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_4_compatibility.cpp
index 5c7170b8fa..907994a3c4 100644
--- a/src/gui/opengl/qopenglfunctions_4_4_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_4_compatibility.cpp
@@ -97,95 +97,95 @@ QOpenGLFunctions_4_4_Compatibility::~QOpenGLFunctions_4_4_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
if (d_4_4_Core) {
d_4_4_Core->refs.deref();
- Q_ASSERT(d_4_4_Core->refs.load());
+ Q_ASSERT(d_4_4_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_4_core.cpp b/src/gui/opengl/qopenglfunctions_4_4_core.cpp
index 54833f9058..76c0323f6d 100644
--- a/src/gui/opengl/qopenglfunctions_4_4_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_4_core.cpp
@@ -91,71 +91,71 @@ QOpenGLFunctions_4_4_Core::~QOpenGLFunctions_4_4_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
if (d_4_4_Core) {
d_4_4_Core->refs.deref();
- Q_ASSERT(d_4_4_Core->refs.load());
+ Q_ASSERT(d_4_4_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_5_compatibility.cpp b/src/gui/opengl/qopenglfunctions_4_5_compatibility.cpp
index f9d2bb9ceb..c415bb06ff 100644
--- a/src/gui/opengl/qopenglfunctions_4_5_compatibility.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_5_compatibility.cpp
@@ -99,103 +99,103 @@ QOpenGLFunctions_4_5_Compatibility::~QOpenGLFunctions_4_5_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
if (d_4_4_Core) {
d_4_4_Core->refs.deref();
- Q_ASSERT(d_4_4_Core->refs.load());
+ Q_ASSERT(d_4_4_Core->refs.loadRelaxed());
}
if (d_4_5_Core) {
d_4_5_Core->refs.deref();
- Q_ASSERT(d_4_5_Core->refs.load());
+ Q_ASSERT(d_4_5_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
- Q_ASSERT(d_1_0_Deprecated->refs.load());
+ Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
- Q_ASSERT(d_1_1_Deprecated->refs.load());
+ Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
- Q_ASSERT(d_1_2_Deprecated->refs.load());
+ Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
- Q_ASSERT(d_1_3_Deprecated->refs.load());
+ Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
- Q_ASSERT(d_1_4_Deprecated->refs.load());
+ Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
- Q_ASSERT(d_3_3_Deprecated->refs.load());
+ Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
if (d_4_5_Deprecated) {
d_4_5_Deprecated->refs.deref();
- Q_ASSERT(d_4_5_Deprecated->refs.load());
+ Q_ASSERT(d_4_5_Deprecated->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglfunctions_4_5_core.cpp b/src/gui/opengl/qopenglfunctions_4_5_core.cpp
index a47ebb9ee9..4dfac3579c 100644
--- a/src/gui/opengl/qopenglfunctions_4_5_core.cpp
+++ b/src/gui/opengl/qopenglfunctions_4_5_core.cpp
@@ -92,75 +92,75 @@ QOpenGLFunctions_4_5_Core::~QOpenGLFunctions_4_5_Core()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
- Q_ASSERT(d_1_0_Core->refs.load());
+ Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
- Q_ASSERT(d_1_1_Core->refs.load());
+ Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
- Q_ASSERT(d_1_2_Core->refs.load());
+ Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
- Q_ASSERT(d_1_3_Core->refs.load());
+ Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
- Q_ASSERT(d_1_4_Core->refs.load());
+ Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
- Q_ASSERT(d_1_5_Core->refs.load());
+ Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
- Q_ASSERT(d_2_0_Core->refs.load());
+ Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
- Q_ASSERT(d_2_1_Core->refs.load());
+ Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
- Q_ASSERT(d_3_0_Core->refs.load());
+ Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
- Q_ASSERT(d_3_1_Core->refs.load());
+ Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
- Q_ASSERT(d_3_2_Core->refs.load());
+ Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
- Q_ASSERT(d_3_3_Core->refs.load());
+ Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_4_0_Core) {
d_4_0_Core->refs.deref();
- Q_ASSERT(d_4_0_Core->refs.load());
+ Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
}
if (d_4_1_Core) {
d_4_1_Core->refs.deref();
- Q_ASSERT(d_4_1_Core->refs.load());
+ Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
}
if (d_4_2_Core) {
d_4_2_Core->refs.deref();
- Q_ASSERT(d_4_2_Core->refs.load());
+ Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
}
if (d_4_3_Core) {
d_4_3_Core->refs.deref();
- Q_ASSERT(d_4_3_Core->refs.load());
+ Q_ASSERT(d_4_3_Core->refs.loadRelaxed());
}
if (d_4_4_Core) {
d_4_4_Core->refs.deref();
- Q_ASSERT(d_4_4_Core->refs.load());
+ Q_ASSERT(d_4_4_Core->refs.loadRelaxed());
}
if (d_4_5_Core) {
d_4_5_Core->refs.deref();
- Q_ASSERT(d_4_5_Core->refs.load());
+ Q_ASSERT(d_4_5_Core->refs.loadRelaxed());
}
}
diff --git a/src/gui/opengl/qopenglgradientcache_p.h b/src/gui/opengl/qopenglgradientcache_p.h
index cbdbbb0c54..1d34223bdd 100644
--- a/src/gui/opengl/qopenglgradientcache_p.h
+++ b/src/gui/opengl/qopenglgradientcache_p.h
@@ -66,7 +66,7 @@ class QOpenGL2GradientCache : public QOpenGLSharedResource
struct CacheInfo
{
inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) :
- stops(qMove(s)), opacity(op), interpolationMode(mode) {}
+ stops(std::move(s)), opacity(op), interpolationMode(mode) {}
GLuint texId;
QGradientStops stops;
diff --git a/src/gui/opengl/qopenglpaintengine.cpp b/src/gui/opengl/qopenglpaintengine.cpp
index 042b9ebd79..47394999c6 100644
--- a/src/gui/opengl/qopenglpaintengine.cpp
+++ b/src/gui/opengl/qopenglpaintengine.cpp
@@ -1474,11 +1474,17 @@ void QOpenGL2PaintEngineEx::renderHintsChanged()
#ifndef QT_OPENGL_ES_2
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
Q_D(QOpenGL2PaintEngineEx);
+QT_WARNING_PUSH
+QT_WARNING_DISABLE_DEPRECATED
if ((state()->renderHints & QPainter::Antialiasing)
- || (state()->renderHints & QPainter::HighQualityAntialiasing))
+#if QT_DEPRECATED_SINCE(5, 14)
+ || (state()->renderHints & QPainter::HighQualityAntialiasing)
+#endif
+ )
d->funcs.glEnable(GL_MULTISAMPLE);
else
d->funcs.glDisable(GL_MULTISAMPLE);
+QT_WARNING_POP
}
#endif // QT_OPENGL_ES_2
diff --git a/src/gui/opengl/qopenglpaintengine_p.h b/src/gui/opengl/qopenglpaintengine_p.h
index 15ac240b89..81f17572b2 100644
--- a/src/gui/opengl/qopenglpaintengine_p.h
+++ b/src/gui/opengl/qopenglpaintengine_p.h
@@ -187,9 +187,9 @@ public:
QOpenGL2PaintEngineExPrivate(QOpenGL2PaintEngineEx *q_ptr) :
q(q_ptr),
- shaderManager(0),
+ shaderManager(nullptr),
width(0), height(0),
- ctx(0),
+ ctx(nullptr),
useSystemClip(true),
elementIndicesVBOId(0),
opacityArray(0),
@@ -361,9 +361,9 @@ void QOpenGL2PaintEngineExPrivate::uploadData(unsigned int arrayIndex, const GLf
opacityBuffer.allocate(data, count * sizeof(float));
}
if (arrayIndex == QT_OPACITY_ATTR)
- funcs.glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, 0);
+ funcs.glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, nullptr);
else
- funcs.glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, 0);
+ funcs.glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, nullptr);
} else {
// If we already uploaded the data we don't have to do it again
if (data == vertexAttribPointers[arrayIndex])
diff --git a/src/gui/opengl/qopenglpixeltransferoptions.h b/src/gui/opengl/qopenglpixeltransferoptions.h
index 2fc52b82d8..195543ae90 100644
--- a/src/gui/opengl/qopenglpixeltransferoptions.h
+++ b/src/gui/opengl/qopenglpixeltransferoptions.h
@@ -55,14 +55,12 @@ class Q_GUI_EXPORT QOpenGLPixelTransferOptions
public:
QOpenGLPixelTransferOptions();
QOpenGLPixelTransferOptions(const QOpenGLPixelTransferOptions &);
-#ifdef Q_COMPILER_RVALUE_REFS
- QOpenGLPixelTransferOptions &operator=(QOpenGLPixelTransferOptions &&other) Q_DECL_NOTHROW
+ QOpenGLPixelTransferOptions &operator=(QOpenGLPixelTransferOptions &&other) noexcept
{ swap(other); return *this; }
-#endif
QOpenGLPixelTransferOptions &operator=(const QOpenGLPixelTransferOptions &);
~QOpenGLPixelTransferOptions();
- void swap(QOpenGLPixelTransferOptions &other) Q_DECL_NOTHROW
+ void swap(QOpenGLPixelTransferOptions &other) noexcept
{ data.swap(other.data); }
void setAlignment(int alignment);
diff --git a/src/gui/opengl/qopenglprogrambinarycache.cpp b/src/gui/opengl/qopenglprogrambinarycache.cpp
index c3fb375a20..72bdacf43f 100644
--- a/src/gui/opengl/qopenglprogrambinarycache.cpp
+++ b/src/gui/opengl/qopenglprogrambinarycache.cpp
@@ -44,7 +44,9 @@
#include <QStandardPaths>
#include <QDir>
#include <QSaveFile>
+#include <QCoreApplication>
#include <QLoggingCategory>
+#include <QCryptographicHash>
#ifdef Q_OS_UNIX
#include <sys/mman.h>
@@ -53,7 +55,7 @@
QT_BEGIN_NAMESPACE
-Q_DECLARE_LOGGING_CATEGORY(DBG_SHADER_CACHE)
+Q_LOGGING_CATEGORY(lcOpenGLProgramDiskCache, "qt.opengl.diskcache")
#ifndef GL_CONTEXT_LOST
#define GL_CONTEXT_LOST 0x0507
@@ -63,6 +65,10 @@ Q_DECLARE_LOGGING_CATEGORY(DBG_SHADER_CACHE)
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#endif
+#ifndef GL_NUM_PROGRAM_BINARY_FORMATS
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#endif
+
const quint32 BINSHADER_MAGIC = 0x5174;
const quint32 BINSHADER_VERSION = 0x3;
const quint32 BINSHADER_QTVERSION = QT_VERSION;
@@ -94,6 +100,15 @@ GLEnvInfo::GLEnvInfo()
glversion = QByteArray(version);
}
+QByteArray QOpenGLProgramBinaryCache::ProgramDesc::cacheKey() const
+{
+ QCryptographicHash keyBuilder(QCryptographicHash::Sha1);
+ for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : shaders)
+ keyBuilder.addData(shader.source);
+
+ return keyBuilder.result().toHex();
+}
+
static inline bool qt_ensureWritableDir(const QString &name)
{
QDir::root().mkpath(name);
@@ -113,7 +128,7 @@ QOpenGLProgramBinaryCache::QOpenGLProgramBinaryCache()
m_cacheDir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation) + subPath;
m_cacheWritable = qt_ensureWritableDir(m_cacheDir);
}
- qCDebug(DBG_SHADER_CACHE, "Cache location '%s' writable = %d", qPrintable(m_cacheDir), m_cacheWritable);
+ qCDebug(lcOpenGLProgramDiskCache, "Cache location '%s' writable = %d", qPrintable(m_cacheDir), m_cacheWritable);
}
QString QOpenGLProgramBinaryCache::cacheFileName(const QByteArray &cacheKey) const
@@ -144,24 +159,24 @@ static inline QByteArray readStr(const uchar **p)
bool QOpenGLProgramBinaryCache::verifyHeader(const QByteArray &buf) const
{
if (buf.size() < BASE_HEADER_SIZE) {
- qCDebug(DBG_SHADER_CACHE, "Cached size too small");
+ qCDebug(lcOpenGLProgramDiskCache, "Cached size too small");
return false;
}
const uchar *p = reinterpret_cast<const uchar *>(buf.constData());
if (readUInt(&p) != BINSHADER_MAGIC) {
- qCDebug(DBG_SHADER_CACHE, "Magic does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Magic does not match");
return false;
}
if (readUInt(&p) != BINSHADER_VERSION) {
- qCDebug(DBG_SHADER_CACHE, "Version does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Version does not match");
return false;
}
if (readUInt(&p) != BINSHADER_QTVERSION) {
- qCDebug(DBG_SHADER_CACHE, "Qt version does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Qt version does not match");
return false;
}
if (readUInt(&p) != sizeof(quintptr)) {
- qCDebug(DBG_SHADER_CACHE, "Architecture does not match");
+ qCDebug(lcOpenGLProgramDiskCache, "Architecture does not match");
return false;
}
return true;
@@ -186,7 +201,7 @@ bool QOpenGLProgramBinaryCache::setProgramBinary(uint programId, uint blobFormat
GLenum err = funcs->glGetError();
if (err != GL_NO_ERROR) {
- qCDebug(DBG_SHADER_CACHE, "Program binary failed to load for program %u, size %d, "
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary failed to load for program %u, size %d, "
"format 0x%x, err = 0x%x",
programId, blobSize, blobFormat, err);
return false;
@@ -194,13 +209,13 @@ bool QOpenGLProgramBinaryCache::setProgramBinary(uint programId, uint blobFormat
GLint linkStatus = 0;
funcs->glGetProgramiv(programId, GL_LINK_STATUS, &linkStatus);
if (linkStatus != GL_TRUE) {
- qCDebug(DBG_SHADER_CACHE, "Program binary failed to load for program %u, size %d, "
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary failed to load for program %u, size %d, "
"format 0x%x, linkStatus = 0x%x, err = 0x%x",
programId, blobSize, blobFormat, linkStatus, err);
return false;
}
- qCDebug(DBG_SHADER_CACHE, "Program binary set for program %u, size %d, format 0x%x, err = 0x%x",
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary set for program %u, size %d, format 0x%x, err = 0x%x",
programId, blobSize, blobFormat, err);
return true;
}
@@ -308,19 +323,19 @@ bool QOpenGLProgramBinaryCache::load(const QByteArray &cacheKey, uint programId)
if (vendor != info.glvendor) {
// readStr returns non-null terminated strings just pointing to inside
// 'p' so must print these via the stream qCDebug and not constData().
- qCDebug(DBG_SHADER_CACHE) << "GL_VENDOR does not match" << vendor << info.glvendor;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_VENDOR does not match" << vendor << info.glvendor;
undertaker.setActive();
return false;
}
QByteArray renderer = readStr(&p);
if (renderer != info.glrenderer) {
- qCDebug(DBG_SHADER_CACHE) << "GL_RENDERER does not match" << renderer << info.glrenderer;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_RENDERER does not match" << renderer << info.glrenderer;
undertaker.setActive();
return false;
}
QByteArray version = readStr(&p);
if (version != info.glversion) {
- qCDebug(DBG_SHADER_CACHE) << "GL_VERSION does not match" << version << info.glversion;
+ qCDebug(lcOpenGLProgramDiskCache) << "GL_VERSION does not match" << version << info.glversion;
undertaker.setActive();
return false;
}
@@ -373,7 +388,7 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
const int totalSize = headerSize + paddingSize + blobSize;
- qCDebug(DBG_SHADER_CACHE, "Program binary is %d bytes, err = 0x%x, total %d", blobSize, funcs->glGetError(), totalSize);
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary is %d bytes, err = 0x%x, total %d", blobSize, funcs->glGetError(), totalSize);
if (!blobSize)
return;
@@ -407,19 +422,25 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
#endif
funcs->glGetProgramBinary(programId, blobSize, &outSize, &blobFormat, p);
if (blobSize != outSize) {
- qCDebug(DBG_SHADER_CACHE, "glGetProgramBinary returned size %d instead of %d", outSize, blobSize);
+ qCDebug(lcOpenGLProgramDiskCache, "glGetProgramBinary returned size %d instead of %d", outSize, blobSize);
return;
}
writeUInt(&blobFormatPtr, blobFormat);
+#if QT_CONFIG(temporaryfile)
QSaveFile f(cacheFileName(cacheKey));
if (f.open(QIODevice::WriteOnly | QIODevice::Truncate)) {
f.write(blob);
if (!f.commit())
- qCDebug(DBG_SHADER_CACHE, "Failed to write %s to shader cache", qPrintable(f.fileName()));
+#else
+ QFile f(cacheFileName(cacheKey));
+ if (f.open(QIODevice::WriteOnly | QIODevice::Truncate)) {
+ if (f.write(blob) < blob.length())
+#endif
+ qCDebug(lcOpenGLProgramDiskCache, "Failed to write %s to shader cache", qPrintable(f.fileName()));
} else {
- qCDebug(DBG_SHADER_CACHE, "Failed to create %s in shader cache", qPrintable(f.fileName()));
+ qCDebug(lcOpenGLProgramDiskCache, "Failed to create %s in shader cache", qPrintable(f.fileName()));
}
}
@@ -436,4 +457,45 @@ void QOpenGLProgramBinaryCache::initializeProgramBinaryOES(QOpenGLContext *conte
}
#endif
+QOpenGLProgramBinarySupportCheck::QOpenGLProgramBinarySupportCheck(QOpenGLContext *context)
+ : QOpenGLSharedResource(context->shareGroup()),
+ m_supported(false)
+{
+ if (QCoreApplication::testAttribute(Qt::AA_DisableShaderDiskCache)) {
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache disabled via app attribute");
+ return;
+ }
+ if (qEnvironmentVariableIntValue("QT_DISABLE_SHADER_DISK_CACHE")) {
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache disabled via env var");
+ return;
+ }
+
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ if (ctx) {
+ if (ctx->isOpenGLES()) {
+ qCDebug(lcOpenGLProgramDiskCache, "OpenGL ES v%d context", ctx->format().majorVersion());
+ if (ctx->format().majorVersion() >= 3) {
+ m_supported = true;
+ } else {
+ const bool hasExt = ctx->hasExtension("GL_OES_get_program_binary");
+ qCDebug(lcOpenGLProgramDiskCache, "GL_OES_get_program_binary support = %d", hasExt);
+ if (hasExt)
+ m_supported = true;
+ }
+ } else {
+ const bool hasExt = ctx->hasExtension("GL_ARB_get_program_binary");
+ qCDebug(lcOpenGLProgramDiskCache, "GL_ARB_get_program_binary support = %d", hasExt);
+ if (hasExt)
+ m_supported = true;
+ }
+ if (m_supported) {
+ GLint fmtCount = 0;
+ ctx->functions()->glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &fmtCount);
+ qCDebug(lcOpenGLProgramDiskCache, "Supported binary format count = %d", fmtCount);
+ m_supported = fmtCount > 0;
+ }
+ }
+ qCDebug(lcOpenGLProgramDiskCache, "Shader cache supported = %d", m_supported);
+}
+
QT_END_NAMESPACE
diff --git a/src/gui/opengl/qopenglprogrambinarycache_p.h b/src/gui/opengl/qopenglprogrambinarycache_p.h
index e181a6ab81..f1cf24cd87 100644
--- a/src/gui/opengl/qopenglprogrambinarycache_p.h
+++ b/src/gui/opengl/qopenglprogrambinarycache_p.h
@@ -52,25 +52,31 @@
//
#include <QtGui/qtguiglobal.h>
-#include <QtGui/qopenglshaderprogram.h>
#include <QtCore/qcache.h>
#include <QtCore/qmutex.h>
+#include <QtGui/private/qopenglcontext_p.h>
+#include <QtGui/private/qshader_p.h>
QT_BEGIN_NAMESPACE
+// These classes are also used by the OpenGL backend of QRhi. They must
+// therefore stay independent from QOpenGLShader(Program). Must rely only on
+// QOpenGLContext/Functions.
+
class QOpenGLProgramBinaryCache
{
public:
struct ShaderDesc {
ShaderDesc() { }
- ShaderDesc(QOpenGLShader::ShaderType type, const QByteArray &source = QByteArray())
- : type(type), source(source)
+ ShaderDesc(QShader::Stage stage, const QByteArray &source = QByteArray())
+ : stage(stage), source(source)
{ }
- QOpenGLShader::ShaderType type;
+ QShader::Stage stage;
QByteArray source;
};
struct ProgramDesc {
QVector<ShaderDesc> shaders;
+ QByteArray cacheKey() const;
};
QOpenGLProgramBinaryCache();
@@ -103,6 +109,36 @@ private:
QMutex m_mutex;
};
+// While unlikely, one application can in theory use contexts with different versions
+// or profiles. Therefore any version- or extension-specific checks must be done on a
+// per-context basis, not just once per process. QOpenGLSharedResource enables this,
+// although it's once-per-sharing-context-group, not per-context. Still, this should
+// be good enough in practice.
+class QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource
+{
+public:
+ QOpenGLProgramBinarySupportCheck(QOpenGLContext *context);
+ void invalidateResource() override { }
+ void freeResource(QOpenGLContext *) override { }
+
+ bool isSupported() const { return m_supported; }
+
+private:
+ bool m_supported;
+};
+
+class QOpenGLProgramBinarySupportCheckWrapper
+{
+public:
+ QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context)
+ {
+ return m_resource.value<QOpenGLProgramBinarySupportCheck>(context);
+ }
+
+private:
+ QOpenGLMultiGroupSharedResource m_resource;
+};
+
QT_END_NAMESPACE
#endif
diff --git a/src/gui/opengl/qopenglqueryhelper_p.h b/src/gui/opengl/qopenglqueryhelper_p.h
index 60dbf9c743..ad91ca9f96 100644
--- a/src/gui/opengl/qopenglqueryhelper_p.h
+++ b/src/gui/opengl/qopenglqueryhelper_p.h
@@ -65,18 +65,18 @@ class QOpenGLQueryHelper
{
public:
QOpenGLQueryHelper(QOpenGLContext *context)
- : GetQueryObjectuiv(0),
- GetQueryObjectiv(0),
- GetQueryiv(0),
- EndQuery(0),
- BeginQuery(0),
- IsQuery(0),
- DeleteQueries(0),
- GenQueries(0),
- GetInteger64v(0),
- GetQueryObjectui64v(0),
- GetQueryObjecti64v(0),
- QueryCounter(0)
+ : GetQueryObjectuiv(nullptr),
+ GetQueryObjectiv(nullptr),
+ GetQueryiv(nullptr),
+ EndQuery(nullptr),
+ BeginQuery(nullptr),
+ IsQuery(nullptr),
+ DeleteQueries(nullptr),
+ GenQueries(nullptr),
+ GetInteger64v(nullptr),
+ GetQueryObjectui64v(nullptr),
+ GetQueryObjecti64v(nullptr),
+ QueryCounter(nullptr)
{
Q_ASSERT(context);
diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp
index 3c7bd4f90d..4986ca573d 100644
--- a/src/gui/opengl/qopenglshaderprogram.cpp
+++ b/src/gui/opengl/qopenglshaderprogram.cpp
@@ -47,8 +47,6 @@
#include <QtCore/qvarlengtharray.h>
#include <QtCore/qvector.h>
#include <QtCore/qloggingcategory.h>
-#include <QtCore/qcryptographichash.h>
-#include <QtCore/qcoreapplication.h>
#include <QtGui/qtransform.h>
#include <QtGui/QColor>
#include <QtGui/QSurfaceFormat>
@@ -179,7 +177,7 @@ QT_BEGIN_NAMESPACE
(requires OpenGL >= 4.3 or OpenGL ES >= 3.1).
*/
-Q_LOGGING_CATEGORY(DBG_SHADER_CACHE, "qt.opengl.diskcache")
+Q_DECLARE_LOGGING_CATEGORY(lcOpenGLProgramDiskCache)
// For GLES 3.1/3.2
#ifndef GL_GEOMETRY_SHADER
@@ -210,10 +208,6 @@ Q_LOGGING_CATEGORY(DBG_SHADER_CACHE, "qt.opengl.diskcache")
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#endif
-#ifndef GL_NUM_PROGRAM_BINARY_FORMATS
-#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
-#endif
-
#ifndef QT_OPENGL_ES_2
static inline bool isFormatGLES(const QSurfaceFormat &f)
{
@@ -1081,6 +1075,44 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceCode(QOpenGLShader::Shade
return addCacheableShaderFromSourceCode(type, QByteArray(source));
}
+static inline QShader::Stage qt_shaderTypeToStage(QOpenGLShader::ShaderType type)
+{
+ switch (type) {
+ case QOpenGLShader::Vertex:
+ return QShader::VertexStage;
+ case QOpenGLShader::Fragment:
+ return QShader::FragmentStage;
+ case QOpenGLShader::Geometry:
+ return QShader::GeometryStage;
+ case QOpenGLShader::TessellationControl:
+ return QShader::TessellationControlStage;
+ case QOpenGLShader::TessellationEvaluation:
+ return QShader::TessellationEvaluationStage;
+ case QOpenGLShader::Compute:
+ return QShader::ComputeStage;
+ }
+ return QShader::VertexStage;
+}
+
+static inline QOpenGLShader::ShaderType qt_shaderStageToType(QShader::Stage stage)
+{
+ switch (stage) {
+ case QShader::VertexStage:
+ return QOpenGLShader::Vertex;
+ case QShader::TessellationControlStage:
+ return QOpenGLShader::TessellationControl;
+ case QShader::TessellationEvaluationStage:
+ return QOpenGLShader::TessellationEvaluation;
+ case QShader::GeometryStage:
+ return QOpenGLShader::Geometry;
+ case QShader::FragmentStage:
+ return QOpenGLShader::Fragment;
+ case QShader::ComputeStage:
+ return QOpenGLShader::Compute;
+ }
+ return QOpenGLShader::Vertex;
+}
+
/*!
\overload
@@ -1109,7 +1141,7 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceCode(QOpenGLShader::Shade
if (d->isCacheDisabled())
return addShaderFromSourceCode(type, source);
- d->binaryProgram.shaders.append(QOpenGLProgramBinaryCache::ShaderDesc(type, source));
+ d->binaryProgram.shaders.append(QOpenGLProgramBinaryCache::ShaderDesc(qt_shaderTypeToStage(type), source));
return true;
}
@@ -1166,7 +1198,7 @@ bool QOpenGLShaderProgram::addCacheableShaderFromSourceFile(QOpenGLShader::Shade
if (d->isCacheDisabled())
return addShaderFromSourceFile(type, fileName);
- QOpenGLProgramBinaryCache::ShaderDesc shader(type);
+ QOpenGLProgramBinaryCache::ShaderDesc shader(qt_shaderTypeToStage(type));
// NB! It could be tempting to defer reading the file contents and just
// hash the filename as the cache key, perhaps combined with last-modified
// timestamp checks. However, this would raise a number of issues (no
@@ -3720,77 +3752,6 @@ bool QOpenGLShader::hasOpenGLShaders(ShaderType type, QOpenGLContext *context)
return true;
}
-// While unlikely, one application can in theory use contexts with different versions
-// or profiles. Therefore any version- or extension-specific checks must be done on a
-// per-context basis, not just once per process. QOpenGLSharedResource enables this,
-// although it's once-per-sharing-context-group, not per-context. Still, this should
-// be good enough in practice.
-class QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource
-{
-public:
- QOpenGLProgramBinarySupportCheck(QOpenGLContext *context);
- void invalidateResource() override { }
- void freeResource(QOpenGLContext *) override { }
-
- bool isSupported() const { return m_supported; }
-
-private:
- bool m_supported;
-};
-
-QOpenGLProgramBinarySupportCheck::QOpenGLProgramBinarySupportCheck(QOpenGLContext *context)
- : QOpenGLSharedResource(context->shareGroup()),
- m_supported(false)
-{
- if (QCoreApplication::testAttribute(Qt::AA_DisableShaderDiskCache)) {
- qCDebug(DBG_SHADER_CACHE, "Shader cache disabled via app attribute");
- return;
- }
- if (qEnvironmentVariableIntValue("QT_DISABLE_SHADER_DISK_CACHE")) {
- qCDebug(DBG_SHADER_CACHE, "Shader cache disabled via env var");
- return;
- }
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- if (ctx) {
- if (ctx->isOpenGLES()) {
- qCDebug(DBG_SHADER_CACHE, "OpenGL ES v%d context", ctx->format().majorVersion());
- if (ctx->format().majorVersion() >= 3) {
- m_supported = true;
- } else {
- const bool hasExt = ctx->hasExtension("GL_OES_get_program_binary");
- qCDebug(DBG_SHADER_CACHE, "GL_OES_get_program_binary support = %d", hasExt);
- if (hasExt)
- m_supported = true;
- }
- } else {
- const bool hasExt = ctx->hasExtension("GL_ARB_get_program_binary");
- qCDebug(DBG_SHADER_CACHE, "GL_ARB_get_program_binary support = %d", hasExt);
- if (hasExt)
- m_supported = true;
- }
- if (m_supported) {
- GLint fmtCount = 0;
- ctx->functions()->glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &fmtCount);
- qCDebug(DBG_SHADER_CACHE, "Supported binary format count = %d", fmtCount);
- m_supported = fmtCount > 0;
- }
- }
- qCDebug(DBG_SHADER_CACHE, "Shader cache supported = %d", m_supported);
-}
-
-class QOpenGLProgramBinarySupportCheckWrapper
-{
-public:
- QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context)
- {
- return m_resource.value<QOpenGLProgramBinarySupportCheck>(context);
- }
-
-private:
- QOpenGLMultiGroupSharedResource m_resource;
-};
-
bool QOpenGLShaderProgramPrivate::isCacheDisabled() const
{
static QOpenGLProgramBinarySupportCheckWrapper binSupportCheck;
@@ -3801,7 +3762,7 @@ bool QOpenGLShaderProgramPrivate::compileCacheable()
{
Q_Q(QOpenGLShaderProgram);
for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : qAsConst(binaryProgram.shaders)) {
- QScopedPointer<QOpenGLShader> s(new QOpenGLShader(shader.type, q));
+ QScopedPointer<QOpenGLShader> s(new QOpenGLShader(qt_shaderStageToType(shader.stage), q));
if (!s->compileSourceCode(shader.source)) {
log = s->log();
return false;
@@ -3819,24 +3780,20 @@ bool QOpenGLShaderProgramPrivate::linkBinary()
Q_Q(QOpenGLShaderProgram);
- QCryptographicHash keyBuilder(QCryptographicHash::Sha1);
- for (const QOpenGLProgramBinaryCache::ShaderDesc &shader : qAsConst(binaryProgram.shaders))
- keyBuilder.addData(shader.source);
-
- const QByteArray cacheKey = keyBuilder.result().toHex();
- if (DBG_SHADER_CACHE().isEnabled(QtDebugMsg))
- qCDebug(DBG_SHADER_CACHE, "program with %d shaders, cache key %s",
+ const QByteArray cacheKey = binaryProgram.cacheKey();
+ if (lcOpenGLProgramDiskCache().isEnabled(QtDebugMsg))
+ qCDebug(lcOpenGLProgramDiskCache, "program with %d shaders, cache key %s",
binaryProgram.shaders.count(), cacheKey.constData());
bool needsCompile = true;
if (binCache.load(cacheKey, q->programId())) {
- qCDebug(DBG_SHADER_CACHE, "Program binary received from cache");
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary received from cache");
needsCompile = false;
}
bool needsSave = false;
if (needsCompile) {
- qCDebug(DBG_SHADER_CACHE, "Program binary not in cache, compiling");
+ qCDebug(lcOpenGLProgramDiskCache, "Program binary not in cache, compiling");
if (compileCacheable())
needsSave = true;
else
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp
index e04a00e592..61a6202017 100644
--- a/src/gui/opengl/qopengltexture.cpp
+++ b/src/gui/opengl/qopengltexture.cpp
@@ -1467,6 +1467,122 @@ void QOpenGLTexturePrivate::setData(int mipLevel, int layer, int layerCount, QOp
}
}
+void QOpenGLTexturePrivate::setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth,
+ int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
+ QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ switch (target) {
+ case QOpenGLTexture::Target1D:
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(yOffset);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(height);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage1D(textureId, target, bindingTarget, mipLevel,
+ xOffset, width,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target1DArray:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(yOffset);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(height);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,
+ xOffset, layer,
+ width,
+ layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2D:
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2DArray:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, layer,
+ width, height, layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target3D:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, zOffset,
+ width, height, depth,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::TargetCubeMap:
+ Q_UNUSED(layer);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, cubeFace, bindingTarget, mipLevel,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::TargetCubeMapArray: {
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ int faceIndex = cubeFace - QOpenGLTexture::CubeMapPositiveX;
+ int layerFace = 6 * layer + faceIndex;
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, layerFace,
+ width, height,
+ layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+ }
+
+ case QOpenGLTexture::TargetRectangle:
+ Q_UNUSED(mipLevel);
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, 0,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2DMultisample:
+ case QOpenGLTexture::Target2DMultisampleArray:
+ case QOpenGLTexture::TargetBuffer:
+ // We don't upload pixel data for these targets
+ qWarning("QOpenGLTexture::setData(): Texture target does not support pixel data upload");
+ break;
+ }
+
+ // If requested perform automatic mip map generation
+ if (mipLevel == 0 && autoGenerateMipMaps && mipLevels > 1) {
+ Q_Q(QOpenGLTexture);
+ q->generateMipMaps();
+ }
+}
+
+
void QOpenGLTexturePrivate::setCompressedData(int mipLevel, int layer, int layerCount,
QOpenGLTexture::CubeMapFace cubeFace,
int dataSize, const void *data,
@@ -3380,6 +3496,153 @@ void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType,
d->setData(0, 0, 1, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);
}
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ 0, 0, 1,
+ QOpenGLTexture::CubeMapPositiveX, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image. The mip map level the sub image we want to
+ update is specified with \a mipLevel.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, 0, 1,
+ QOpenGLTexture::CubeMapPositiveX, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image. The mip map level and layerof the sub image we want to
+ update are specified with \a mipLevel and \a layer.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, 1,
+ QOpenGLTexture::CubeMapPositiveX, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.The mip map level, layer and cube map face of the sub
+ image we want to update are specified with \a mipLevel, \a layer and \a
+ face.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace face,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, 1,
+ face, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.The mip map level, starting layer, cube map face and
+ number of layers of the sub image we want to update are specified with \a
+ mipLevel, \a layer, \a face and \a layerCount.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace face, int layerCount,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, layerCount,
+ face, sourceFormat,
+ sourceType, data, options);
+}
+
#if QT_DEPRECATED_SINCE(5, 3)
/*!
\obsolete
diff --git a/src/gui/opengl/qopengltexture.h b/src/gui/opengl/qopengltexture.h
index c0c5283374..7d984babc8 100644
--- a/src/gui/opengl/qopengltexture.h
+++ b/src/gui/opengl/qopengltexture.h
@@ -485,6 +485,32 @@ public:
void setData(PixelFormat sourceFormat, PixelType sourceType,
const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth, int mipLevel,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace cubeFace,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace cubeFace, int layerCount,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+
// Compressed data upload
// ### Qt 6: remove the non-const void * overloads
#if QT_DEPRECATED_SINCE(5, 3)
diff --git a/src/gui/opengl/qopengltexture_p.h b/src/gui/opengl/qopengltexture_p.h
index f7694f77bc..9f3457ad0a 100644
--- a/src/gui/opengl/qopengltexture_p.h
+++ b/src/gui/opengl/qopengltexture_p.h
@@ -101,6 +101,10 @@ public:
void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
const void *data, const QOpenGLPixelTransferOptions * const options);
+ void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth,
+ int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
+ QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options);
void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
int dataSize, const void *data,
const QOpenGLPixelTransferOptions * const options);
diff --git a/src/gui/opengl/qopengltextureglyphcache_p.h b/src/gui/opengl/qopengltextureglyphcache_p.h
index 38c9aede7d..4bea4a463a 100644
--- a/src/gui/opengl/qopengltextureglyphcache_p.h
+++ b/src/gui/opengl/qopengltextureglyphcache_p.h
@@ -139,7 +139,7 @@ public:
inline void setPaintEnginePrivate(QOpenGL2PaintEngineExPrivate *p) { pex = p; }
- inline const QOpenGLContextGroup *contextGroup() const { return m_textureResource ? m_textureResource->group() : 0; }
+ inline const QOpenGLContextGroup *contextGroup() const { return m_textureResource ? m_textureResource->group() : nullptr; }
inline int serialNumber() const { return m_serialNumber; }
diff --git a/src/gui/opengl/qopengltexturehelper_p.h b/src/gui/opengl/qopengltexturehelper_p.h
index 00f6f9e5aa..62d0125daf 100644
--- a/src/gui/opengl/qopengltexturehelper_p.h
+++ b/src/gui/opengl/qopengltexturehelper_p.h
@@ -167,7 +167,7 @@ public:
inline void glTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
- const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = 0)
+ const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -181,7 +181,7 @@ public:
inline void glTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height, GLenum format, GLenum type,
- const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = 0)
+ const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -195,7 +195,7 @@ public:
inline void glTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
- const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = 0)
+ const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -222,7 +222,7 @@ public:
inline void glCompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -238,7 +238,7 @@ public:
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -254,7 +254,7 @@ public:
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -269,7 +269,7 @@ public:
inline void glCompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level,
GLenum internalFormat, GLsizei width,
GLint border, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
@@ -284,7 +284,7 @@ public:
inline void glCompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level,
GLenum internalFormat, GLsizei width, GLsizei height,
GLint border, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
@@ -300,7 +300,7 @@ public:
inline void glCompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level,
GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLsizei imageSize, const GLvoid *bits,
- const QOpenGLPixelTransferOptions * const options = 0)
+ const QOpenGLPixelTransferOptions * const options = nullptr)
{
if (options) {
QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions();
diff --git a/src/gui/opengl/qopengltextureuploader.cpp b/src/gui/opengl/qopengltextureuploader.cpp
index d9d5403cf3..9e393bc47a 100644
--- a/src/gui/opengl/qopengltextureuploader.cpp
+++ b/src/gui/opengl/qopengltextureuploader.cpp
@@ -65,6 +65,10 @@
#define GL_RGBA16 0x805B
#endif
+#ifndef GL_BGR
+#define GL_BGR 0x80E0
+#endif
+
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
@@ -202,6 +206,20 @@ qsizetype QOpenGLTextureUploader::textureImage(GLenum target, const QImage &imag
pixelType = GL_UNSIGNED_BYTE;
targetFormat = QImage::Format_RGB888;
break;
+ case QImage::Format_BGR888:
+ if (isOpenGL12orBetter) {
+ externalFormat = GL_BGR;
+ internalFormat = GL_RGB;
+ pixelType = GL_UNSIGNED_BYTE;
+ targetFormat = QImage::Format_BGR888;
+ } else if (funcs->hasOpenGLExtension(QOpenGLExtensions::TextureSwizzle)) {
+ funcs->glTexParameteri(target, GL_TEXTURE_SWIZZLE_B, GL_RED);
+ funcs->glTexParameteri(target, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
+ externalFormat = internalFormat = GL_RGB;
+ pixelType = GL_UNSIGNED_BYTE;
+ targetFormat = QImage::Format_BGR888;
+ }
+ break;
case QImage::Format_RGBX8888:
case QImage::Format_RGBA8888:
case QImage::Format_RGBA8888_Premultiplied:
diff --git a/src/gui/opengl/qopenglversionfunctions.h b/src/gui/opengl/qopenglversionfunctions.h
index 99c8565fbc..4835ea4871 100644
--- a/src/gui/opengl/qopenglversionfunctions.h
+++ b/src/gui/opengl/qopenglversionfunctions.h
@@ -103,7 +103,7 @@ struct QOpenGLVersionStatus
OpenGLStatus status;
};
-inline uint qHash(const QOpenGLVersionStatus &v, uint seed = 0) Q_DECL_NOTHROW
+inline uint qHash(const QOpenGLVersionStatus &v, uint seed = 0) noexcept
{
return qHash(static_cast<int>(v.status * 1000)
+ v.version.first * 100 + v.version.second * 10, seed);