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-rw-r--r--src/gui/painting/qbackingstoredefaultcompositor_p.h45
1 files changed, 34 insertions, 11 deletions
diff --git a/src/gui/painting/qbackingstoredefaultcompositor_p.h b/src/gui/painting/qbackingstoredefaultcompositor_p.h
index 5086638d2f..c5a8ffd328 100644
--- a/src/gui/painting/qbackingstoredefaultcompositor_p.h
+++ b/src/gui/painting/qbackingstoredefaultcompositor_p.h
@@ -16,7 +16,7 @@
//
#include <qpa/qplatformbackingstore.h>
-#include <QtGui/private/qrhi_p.h>
+#include <rhi/qrhi.h>
QT_BEGIN_NAMESPACE
@@ -37,13 +37,24 @@ public:
QRhi *rhi,
QRhiSwapChain *swapchain,
QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,
bool translucentBackground);
private:
- void ensureResources(QRhiSwapChain *swapchain, QRhiResourceUpdateBatch *resourceUpdates);
+ enum UpdateUniformOption {
+ NeedsRedBlueSwap = 1 << 0,
+ NeedsAlphaRotate = 1 << 1
+ };
+ Q_DECLARE_FLAGS(UpdateUniformOptions, UpdateUniformOption)
+ enum UpdateQuadDataOption {
+ NeedsLinearFiltering = 1 << 0
+ };
+ Q_DECLARE_FLAGS(UpdateQuadDataOptions, UpdateQuadDataOption)
+
+ void ensureResources(QRhiResourceUpdateBatch *resourceUpdates, QRhiRenderPassDescriptor *rpDesc);
QRhiTexture *toTexture(const QImage &image,
QRhi *rhi,
QRhiResourceUpdateBatch *resourceUpdates,
@@ -51,35 +62,47 @@ private:
QPlatformBackingStore::TextureFlags *flags) const;
mutable QRhi *m_rhi = nullptr;
- mutable QRhiTexture *m_texture = nullptr;
+ mutable std::unique_ptr<QRhiTexture> m_texture;
- QRhiBuffer *m_vbuf = nullptr;
- QRhiSampler *m_sampler = nullptr;
- QRhiGraphicsPipeline *m_psNoBlend = nullptr;
- QRhiGraphicsPipeline *m_psBlend = nullptr;
- QRhiGraphicsPipeline *m_psPremulBlend = nullptr;
+ std::unique_ptr<QRhiBuffer> m_vbuf;
+ std::unique_ptr<QRhiSampler> m_samplerNearest;
+ std::unique_ptr<QRhiSampler> m_samplerLinear;
+ std::unique_ptr<QRhiGraphicsPipeline> m_psNoBlend;
+ std::unique_ptr<QRhiGraphicsPipeline> m_psBlend;
+ std::unique_ptr<QRhiGraphicsPipeline> m_psPremulBlend;
struct PerQuadData {
QRhiBuffer *ubuf = nullptr;
// All srbs are layout-compatible.
QRhiShaderResourceBindings *srb = nullptr;
+ QRhiShaderResourceBindings *srbExtra = nullptr; // may be null (used for stereo)
QRhiTexture *lastUsedTexture = nullptr;
+ QRhiTexture *lastUsedTextureExtra = nullptr; // may be null (used for stereo)
+ QRhiSampler::Filter lastUsedFilter = QRhiSampler::None;
bool isValid() const { return ubuf && srb; }
void reset() {
delete ubuf;
ubuf = nullptr;
delete srb;
srb = nullptr;
+ if (srbExtra) {
+ delete srbExtra;
+ srbExtra = nullptr;
+ }
lastUsedTexture = nullptr;
+ lastUsedTextureExtra = nullptr;
+ lastUsedFilter = QRhiSampler::None;
}
};
PerQuadData m_widgetQuadData;
QVarLengthArray<PerQuadData, 8> m_textureQuadData;
- PerQuadData createPerQuadData(QRhiTexture *texture);
- void updatePerQuadData(PerQuadData *d, QRhiTexture *texture);
+ PerQuadData createPerQuadData(QRhiTexture *texture, QRhiTexture *textureExtra = nullptr);
+ void updatePerQuadData(PerQuadData *d, QRhiTexture *texture, QRhiTexture *textureExtra = nullptr,
+ UpdateQuadDataOptions options = {});
void updateUniforms(PerQuadData *d, QRhiResourceUpdateBatch *resourceUpdates,
- const QMatrix4x4 &target, const QMatrix3x3 &source, bool needsRedBlueSwap);
+ const QMatrix4x4 &target, const QMatrix3x3 &source,
+ UpdateUniformOptions options = {});
};
QT_END_NAMESPACE