diff options
Diffstat (limited to 'src/gui/painting/qdrawhelper.cpp')
-rw-r--r-- | src/gui/painting/qdrawhelper.cpp | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp index 57bb111538..b75018452a 100644 --- a/src/gui/painting/qdrawhelper.cpp +++ b/src/gui/painting/qdrawhelper.cpp @@ -1245,44 +1245,6 @@ static inline uint interpolate_4_pixels_16(uint tl, uint tr, uint bl, uint br, i } #endif -#if defined(__SSE2__) -static inline uint interpolate_4_pixels(uint tl, uint tr, uint bl, uint br, uint distx, uint disty) -{ - // First interpolate right and left pixels in parallel. - __m128i vl = _mm_unpacklo_epi32(_mm_cvtsi32_si128(tl), _mm_cvtsi32_si128(bl)); - __m128i vr = _mm_unpacklo_epi32(_mm_cvtsi32_si128(tr), _mm_cvtsi32_si128(br)); - vl = _mm_unpacklo_epi8(vl, _mm_setzero_si128()); - vr = _mm_unpacklo_epi8(vr, _mm_setzero_si128()); - vl = _mm_mullo_epi16(vl, _mm_set1_epi16(256 - distx)); - vr = _mm_mullo_epi16(vr, _mm_set1_epi16(distx)); - __m128i vtb = _mm_add_epi16(vl, vr); - vtb = _mm_srli_epi16(vtb, 8); - // vtb now contains the result of the first two interpolate calls vtb = unpacked((xbot << 64) | xtop) - - // Now the last interpolate between top and bottom interpolations. - const __m128i vidisty = _mm_shufflelo_epi16(_mm_cvtsi32_si128(256 - disty), _MM_SHUFFLE(0, 0, 0, 0)); - const __m128i vdisty = _mm_shufflelo_epi16(_mm_cvtsi32_si128(disty), _MM_SHUFFLE(0, 0, 0, 0)); - const __m128i vmuly = _mm_unpacklo_epi16(vidisty, vdisty); - vtb = _mm_unpacklo_epi16(vtb, _mm_srli_si128(vtb, 8)); - // vtb now contains the colors of top and bottom interleaved { ta, ba, tr, br, tg, bg, tb, bb } - vtb = _mm_madd_epi16(vtb, vmuly); // Multiply and horizontal add. - vtb = _mm_srli_epi32(vtb, 8); - vtb = _mm_packs_epi32(vtb, _mm_setzero_si128()); - vtb = _mm_packus_epi16(vtb, _mm_setzero_si128()); - return _mm_cvtsi128_si32(vtb); -} -#else -static inline uint interpolate_4_pixels(uint tl, uint tr, uint bl, uint br, uint distx, uint disty) -{ - uint idistx = 256 - distx; - uint idisty = 256 - disty; - uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx); - uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx); - return INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty); -} -#endif - - template<TextureBlendType blendType> void fetchTransformedBilinear_pixelBounds(int max, int l1, int l2, int &v1, int &v2); |