summaryrefslogtreecommitdiffstats
path: root/src/gui/painting/qdrawhelper.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/painting/qdrawhelper.cpp')
-rw-r--r--src/gui/painting/qdrawhelper.cpp146
1 files changed, 113 insertions, 33 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 716ac94654..b452019251 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -336,48 +336,110 @@ static const QRgba64 *QT_FASTCALL convertARGBPMToARGB64PM(QRgba64 *buffer, const
template<QImage::Format Format, bool fromRGB>
static const uint *QT_FASTCALL convertRGBFromARGB32PM(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1);
- Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1);
- Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1);
+ Q_CONSTEXPR uchar rWidth = redWidth<Format>();
+ Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
+ Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
- Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
- Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
- Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
+ // RGB32 -> RGB888 is not a precision loss.
+ if (!dither || (rWidth == 8 && gWidth == 8 && bWidth == 8)) {
+ Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
+ Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
+ Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
- for (int i = 0; i < count; ++i) {
- const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
- const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
- const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
- const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = r | g | b;
+ Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
+ Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
+ Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
+
+ for (int i = 0; i < count; ++i) {
+ const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
+ const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
+ const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
+ const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
+ buffer[i] = r | g | b;
+ }
+ } else {
+ // We do ordered dither by using a rounding conversion, but instead of
+ // adding half of input precision, we add the adjusted result from the
+ // bayer matrix before narrowing.
+ // Note: Rounding conversion in itself is different from the naive
+ // conversion we do above for non-dithering.
+ const uint *bayer_line = qt_bayer_matrix[dither->y & 15];
+ for (int i = 0; i < count; ++i) {
+ const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
+ const int d = bayer_line[(dither->x + i) & 15];
+ const int dr = d - ((d + 1) >> rWidth);
+ const int dg = d - ((d + 1) >> gWidth);
+ const int db = d - ((d + 1) >> bWidth);
+ int r = qRed(c);
+ int g = qGreen(c);
+ int b = qBlue(c);
+ r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth);
+ g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth);
+ b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth);
+ buffer[i] = (r << redShift<Format>())
+ | (g << greenShift<Format>())
+ | (b << blueShift<Format>());
+ }
}
return buffer;
}
template<QImage::Format Format, bool fromRGB>
static const uint *QT_FASTCALL convertARGBPMFromARGB32PM(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- Q_CONSTEXPR uint aMask = ((1 << alphaWidth<Format>()) - 1);
- Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1);
- Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1);
- Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1);
+ Q_CONSTEXPR uchar aWidth = alphaWidth<Format>();
+ Q_CONSTEXPR uchar rWidth = redWidth<Format>();
+ Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
+ Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
- Q_CONSTEXPR uchar aRightShift = 32 - alphaWidth<Format>();
- Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
- Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
- Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
+ if (!dither) {
+ Q_CONSTEXPR uint aMask = (1 << aWidth) - 1;
+ Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
+ Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
+ Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
- Q_CONSTEXPR uint aOpaque = (0xff & aMask) << alphaShift<Format>();
- for (int i = 0; i < count; ++i) {
- const uint c = src[i];
- const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>());
- const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
- const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
- const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = a | r | g | b;
+ Q_CONSTEXPR uchar aRightShift = 32 - aWidth;
+ Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
+ Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
+ Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
+
+ Q_CONSTEXPR uint aOpaque = aMask << alphaShift<Format>();
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>());
+ const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
+ const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
+ const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
+ buffer[i] = a | r | g | b;
+ }
+ } else {
+ const uint *bayer_line = qt_bayer_matrix[dither->y & 15];
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ const int d = bayer_line[(dither->x + i) & 15];
+ const int da = d - ((d + 1) >> aWidth);
+ const int dr = d - ((d + 1) >> rWidth);
+ const int dg = d - ((d + 1) >> gWidth);
+ const int db = d - ((d + 1) >> bWidth);
+ int a = qAlpha(c);
+ int r = qRed(c);
+ int g = qGreen(c);
+ int b = qBlue(c);
+ if (fromRGB)
+ a = (1 << aWidth) - 1;
+ else
+ a = (a + ((da - a) >> aWidth) + 1) >> (8 - aWidth);
+ r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth);
+ g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth);
+ b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth);
+ buffer[i] = (a << alphaShift<Format>())
+ | (r << redShift<Format>())
+ | (g << greenShift<Format>())
+ | (b << blueShift<Format>());
+ }
}
return buffer;
}
@@ -640,10 +702,28 @@ static const uint *QT_FASTCALL convertRGBXFromARGB32PM(uint *buffer, const uint
template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertA2RGB30PMToARGB32PM(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]);
+ if (!dither) {
+ for (int i = 0; i < count; ++i)
+ buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]);
+ } else {
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ short d10 = (qt_bayer_matrix[dither->y & 15][(dither->x + i) & 15] << 2);
+ short a10 = (c >> 30) * 0x155;
+ short r10 = ((c >> 20) & 0x3ff);
+ short g10 = ((c >> 10) & 0x3ff);
+ short b10 = (c & 0x3ff);
+ if (PixelOrder == PixelOrderBGR)
+ std::swap(r10, b10);
+ short a8 = (a10 + ((d10 - a10) >> 8)) >> 2;
+ short r8 = (r10 + ((d10 - r10) >> 8)) >> 2;
+ short g8 = (g10 + ((d10 - g10) >> 8)) >> 2;
+ short b8 = (b10 + ((d10 - b10) >> 8)) >> 2;
+ buffer[i] = qRgba(r8, g8, b8, a8);
+ }
+ }
return buffer;
}