diff options
Diffstat (limited to 'src/gui/painting/qdrawhelper.cpp')
-rw-r--r-- | src/gui/painting/qdrawhelper.cpp | 146 |
1 files changed, 113 insertions, 33 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp index 716ac94654..b452019251 100644 --- a/src/gui/painting/qdrawhelper.cpp +++ b/src/gui/painting/qdrawhelper.cpp @@ -336,48 +336,110 @@ static const QRgba64 *QT_FASTCALL convertARGBPMToARGB64PM(QRgba64 *buffer, const template<QImage::Format Format, bool fromRGB> static const uint *QT_FASTCALL convertRGBFromARGB32PM(uint *buffer, const uint *src, int count, - const QVector<QRgb> *, QDitherInfo *) + const QVector<QRgb> *, QDitherInfo *dither) { - Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1); - Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1); - Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1); + Q_CONSTEXPR uchar rWidth = redWidth<Format>(); + Q_CONSTEXPR uchar gWidth = greenWidth<Format>(); + Q_CONSTEXPR uchar bWidth = blueWidth<Format>(); - Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>(); - Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>(); - Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>(); + // RGB32 -> RGB888 is not a precision loss. + if (!dither || (rWidth == 8 && gWidth == 8 && bWidth == 8)) { + Q_CONSTEXPR uint rMask = (1 << rWidth) - 1; + Q_CONSTEXPR uint gMask = (1 << gWidth) - 1; + Q_CONSTEXPR uint bMask = (1 << bWidth) - 1; - for (int i = 0; i < count; ++i) { - const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]); - const uint r = ((c >> rRightShift) & rMask) << redShift<Format>(); - const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>(); - const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>(); - buffer[i] = r | g | b; + Q_CONSTEXPR uchar rRightShift = 24 - rWidth; + Q_CONSTEXPR uchar gRightShift = 16 - gWidth; + Q_CONSTEXPR uchar bRightShift = 8 - bWidth; + + for (int i = 0; i < count; ++i) { + const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]); + const uint r = ((c >> rRightShift) & rMask) << redShift<Format>(); + const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>(); + const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>(); + buffer[i] = r | g | b; + } + } else { + // We do ordered dither by using a rounding conversion, but instead of + // adding half of input precision, we add the adjusted result from the + // bayer matrix before narrowing. + // Note: Rounding conversion in itself is different from the naive + // conversion we do above for non-dithering. + const uint *bayer_line = qt_bayer_matrix[dither->y & 15]; + for (int i = 0; i < count; ++i) { + const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]); + const int d = bayer_line[(dither->x + i) & 15]; + const int dr = d - ((d + 1) >> rWidth); + const int dg = d - ((d + 1) >> gWidth); + const int db = d - ((d + 1) >> bWidth); + int r = qRed(c); + int g = qGreen(c); + int b = qBlue(c); + r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth); + g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth); + b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth); + buffer[i] = (r << redShift<Format>()) + | (g << greenShift<Format>()) + | (b << blueShift<Format>()); + } } return buffer; } template<QImage::Format Format, bool fromRGB> static const uint *QT_FASTCALL convertARGBPMFromARGB32PM(uint *buffer, const uint *src, int count, - const QVector<QRgb> *, QDitherInfo *) + const QVector<QRgb> *, QDitherInfo *dither) { - Q_CONSTEXPR uint aMask = ((1 << alphaWidth<Format>()) - 1); - Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1); - Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1); - Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1); + Q_CONSTEXPR uchar aWidth = alphaWidth<Format>(); + Q_CONSTEXPR uchar rWidth = redWidth<Format>(); + Q_CONSTEXPR uchar gWidth = greenWidth<Format>(); + Q_CONSTEXPR uchar bWidth = blueWidth<Format>(); - Q_CONSTEXPR uchar aRightShift = 32 - alphaWidth<Format>(); - Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>(); - Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>(); - Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>(); + if (!dither) { + Q_CONSTEXPR uint aMask = (1 << aWidth) - 1; + Q_CONSTEXPR uint rMask = (1 << rWidth) - 1; + Q_CONSTEXPR uint gMask = (1 << gWidth) - 1; + Q_CONSTEXPR uint bMask = (1 << bWidth) - 1; - Q_CONSTEXPR uint aOpaque = (0xff & aMask) << alphaShift<Format>(); - for (int i = 0; i < count; ++i) { - const uint c = src[i]; - const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>()); - const uint r = ((c >> rRightShift) & rMask) << redShift<Format>(); - const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>(); - const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>(); - buffer[i] = a | r | g | b; + Q_CONSTEXPR uchar aRightShift = 32 - aWidth; + Q_CONSTEXPR uchar rRightShift = 24 - rWidth; + Q_CONSTEXPR uchar gRightShift = 16 - gWidth; + Q_CONSTEXPR uchar bRightShift = 8 - bWidth; + + Q_CONSTEXPR uint aOpaque = aMask << alphaShift<Format>(); + for (int i = 0; i < count; ++i) { + const uint c = src[i]; + const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>()); + const uint r = ((c >> rRightShift) & rMask) << redShift<Format>(); + const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>(); + const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>(); + buffer[i] = a | r | g | b; + } + } else { + const uint *bayer_line = qt_bayer_matrix[dither->y & 15]; + for (int i = 0; i < count; ++i) { + const uint c = src[i]; + const int d = bayer_line[(dither->x + i) & 15]; + const int da = d - ((d + 1) >> aWidth); + const int dr = d - ((d + 1) >> rWidth); + const int dg = d - ((d + 1) >> gWidth); + const int db = d - ((d + 1) >> bWidth); + int a = qAlpha(c); + int r = qRed(c); + int g = qGreen(c); + int b = qBlue(c); + if (fromRGB) + a = (1 << aWidth) - 1; + else + a = (a + ((da - a) >> aWidth) + 1) >> (8 - aWidth); + r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth); + g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth); + b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth); + buffer[i] = (a << alphaShift<Format>()) + | (r << redShift<Format>()) + | (g << greenShift<Format>()) + | (b << blueShift<Format>()); + } } return buffer; } @@ -640,10 +702,28 @@ static const uint *QT_FASTCALL convertRGBXFromARGB32PM(uint *buffer, const uint template<QtPixelOrder PixelOrder> static const uint *QT_FASTCALL convertA2RGB30PMToARGB32PM(uint *buffer, const uint *src, int count, - const QVector<QRgb> *, QDitherInfo *) + const QVector<QRgb> *, QDitherInfo *dither) { - for (int i = 0; i < count; ++i) - buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]); + if (!dither) { + for (int i = 0; i < count; ++i) + buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]); + } else { + for (int i = 0; i < count; ++i) { + const uint c = src[i]; + short d10 = (qt_bayer_matrix[dither->y & 15][(dither->x + i) & 15] << 2); + short a10 = (c >> 30) * 0x155; + short r10 = ((c >> 20) & 0x3ff); + short g10 = ((c >> 10) & 0x3ff); + short b10 = (c & 0x3ff); + if (PixelOrder == PixelOrderBGR) + std::swap(r10, b10); + short a8 = (a10 + ((d10 - a10) >> 8)) >> 2; + short r8 = (r10 + ((d10 - r10) >> 8)) >> 2; + short g8 = (g10 + ((d10 - g10) >> 8)) >> 2; + short b8 = (b10 + ((d10 - b10) >> 8)) >> 2; + buffer[i] = qRgba(r8, g8, b8, a8); + } + } return buffer; } |