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-rw-r--r--src/gui/painting/qdrawhelper_sse4.cpp266
1 files changed, 236 insertions, 30 deletions
diff --git a/src/gui/painting/qdrawhelper_sse4.cpp b/src/gui/painting/qdrawhelper_sse4.cpp
index 14bfaabf09..e3cc1dd43e 100644
--- a/src/gui/painting/qdrawhelper_sse4.cpp
+++ b/src/gui/painting/qdrawhelper_sse4.cpp
@@ -39,13 +39,14 @@
#include <private/qdrawhelper_p.h>
#include <private/qdrawingprimitive_sse2_p.h>
+#include <private/qpaintengine_raster_p.h>
#if defined(QT_COMPILER_SUPPORTS_SSE4_1)
QT_BEGIN_NAMESPACE
template<bool RGBA>
-static inline void convertARGBToARGB32PM_sse4(uint *buffer, const uint *src, int count)
+static void convertARGBToARGB32PM_sse4(uint *buffer, const uint *src, int count)
{
int i = 0;
const __m128i alphaMask = _mm_set1_epi32(0xff000000);
@@ -83,7 +84,7 @@ static inline void convertARGBToARGB32PM_sse4(uint *buffer, const uint *src, int
_mm_storeu_si128((__m128i *)&buffer[i], srcVector);
}
} else {
- _mm_storeu_si128((__m128i *)&buffer[i], _mm_setzero_si128());
+ _mm_storeu_si128((__m128i *)&buffer[i], zero);
}
}
@@ -93,59 +94,264 @@ static inline void convertARGBToARGB32PM_sse4(uint *buffer, const uint *src, int
}
}
-const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+static inline __m128 reciprocal_mul_ps(__m128 a, float mul)
{
- convertARGBToARGB32PM_sse4<false>(buffer, src, count);
- return buffer;
+ __m128 ia = _mm_rcp_ps(a); // Approximate 1/a
+ // Improve precision of ia using Newton-Raphson
+ ia = _mm_sub_ps(_mm_add_ps(ia, ia), _mm_mul_ps(ia, _mm_mul_ps(ia, a)));
+ ia = _mm_mul_ps(ia, _mm_set1_ps(mul));
+ return ia;
}
-const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+template<bool RGBA, bool RGBx>
+static inline void convertARGBFromARGB32PM_sse4(uint *buffer, const uint *src, int count)
{
- convertARGBToARGB32PM_sse4<true>(buffer, src, count);
- return buffer;
+ int i = 0;
+ const __m128i alphaMask = _mm_set1_epi32(0xff000000);
+ const __m128i rgbaMask = _mm_setr_epi8(2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15);
+ const __m128i zero = _mm_setzero_si128();
+
+ for (; i < count - 3; i += 4) {
+ __m128i srcVector = _mm_loadu_si128((const __m128i *)&src[i]);
+ if (!_mm_testz_si128(srcVector, alphaMask)) {
+ if (!_mm_testc_si128(srcVector, alphaMask)) {
+ __m128i srcVectorAlpha = _mm_srli_epi32(srcVector, 24);
+ if (RGBA)
+ srcVector = _mm_shuffle_epi8(srcVector, rgbaMask);
+ const __m128 a = _mm_cvtepi32_ps(srcVectorAlpha);
+ const __m128 ia = reciprocal_mul_ps(a, 255.0f);
+ __m128i src1 = _mm_unpacklo_epi8(srcVector, zero);
+ __m128i src3 = _mm_unpackhi_epi8(srcVector, zero);
+ __m128i src2 = _mm_unpackhi_epi16(src1, zero);
+ __m128i src4 = _mm_unpackhi_epi16(src3, zero);
+ src1 = _mm_unpacklo_epi16(src1, zero);
+ src3 = _mm_unpacklo_epi16(src3, zero);
+ __m128 ia1 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(0, 0, 0, 0));
+ __m128 ia2 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(1, 1, 1, 1));
+ __m128 ia3 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(2, 2, 2, 2));
+ __m128 ia4 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(3, 3, 3, 3));
+ src1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src1), ia1));
+ src2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src2), ia2));
+ src3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src3), ia3));
+ src4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src4), ia4));
+ src1 = _mm_packus_epi32(src1, src2);
+ src3 = _mm_packus_epi32(src3, src4);
+ src1 = _mm_packus_epi16(src1, src3);
+ // Handle potential alpha == 0 values:
+ __m128i srcVectorAlphaMask = _mm_cmpeq_epi32(srcVectorAlpha, zero);
+ src1 = _mm_andnot_si128(srcVectorAlphaMask, src1);
+ // Fixup alpha values:
+ if (RGBx)
+ srcVector = _mm_or_si128(src1, alphaMask);
+ else
+ srcVector = _mm_blendv_epi8(src1, srcVector, alphaMask);
+ _mm_storeu_si128((__m128i *)&buffer[i], srcVector);
+ } else {
+ if (RGBA)
+ _mm_storeu_si128((__m128i *)&buffer[i], _mm_shuffle_epi8(srcVector, rgbaMask));
+ else if (buffer != src)
+ _mm_storeu_si128((__m128i *)&buffer[i], srcVector);
+ }
+ } else {
+ if (RGBx)
+ _mm_storeu_si128((__m128i *)&buffer[i], alphaMask);
+ else
+ _mm_storeu_si128((__m128i *)&buffer[i], zero);
+ }
+ }
+
+ SIMD_EPILOGUE(i, count, 3) {
+ uint v = qUnpremultiply_sse4(src[i]);
+ if (RGBx)
+ v = 0xff000000 | v;
+ if (RGBA)
+ v = ARGB2RGBA(v);
+ buffer[i] = v;
+ }
}
-const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+template<bool RGBA>
+static inline void convertARGBFromRGBA64PM_sse4(uint *buffer, const QRgba64 *src, int count)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qUnpremultiply_sse4(src[i]);
- return buffer;
+ int i = 0;
+ const __m128i alphaMask = _mm_set1_epi64x(Q_UINT64_C(0xffff) << 48);
+ const __m128i alphaMask32 = _mm_set1_epi32(0xff000000);
+ const __m128i rgbaMask = _mm_setr_epi8(2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15);
+ const __m128i zero = _mm_setzero_si128();
+
+ for (; i < count - 3; i += 4) {
+ __m128i srcVector1 = _mm_loadu_si128((const __m128i *)&src[i]);
+ __m128i srcVector2 = _mm_loadu_si128((const __m128i *)&src[i + 2]);
+ bool transparent1 = _mm_testz_si128(srcVector1, alphaMask);
+ bool opaque1 = _mm_testc_si128(srcVector1, alphaMask);
+ bool transparent2 = _mm_testz_si128(srcVector2, alphaMask);
+ bool opaque2 = _mm_testc_si128(srcVector2, alphaMask);
+
+ if (!(transparent1 && transparent2)) {
+ if (!(opaque1 && opaque2)) {
+ __m128i srcVector1Alpha = _mm_srli_epi64(srcVector1, 48);
+ __m128i srcVector2Alpha = _mm_srli_epi64(srcVector2, 48);
+ __m128i srcVectorAlpha = _mm_packus_epi32(srcVector1Alpha, srcVector2Alpha);
+ const __m128 a = _mm_cvtepi32_ps(srcVectorAlpha);
+ // Convert srcVectorAlpha to final 8-bit alpha channel
+ srcVectorAlpha = _mm_add_epi32(srcVectorAlpha, _mm_set1_epi32(128));
+ srcVectorAlpha = _mm_sub_epi32(srcVectorAlpha, _mm_srli_epi32(srcVectorAlpha, 8));
+ srcVectorAlpha = _mm_srli_epi32(srcVectorAlpha, 8);
+ srcVectorAlpha = _mm_slli_epi32(srcVectorAlpha, 24);
+ const __m128 ia = reciprocal_mul_ps(a, 255.0f);
+ __m128i src1 = _mm_unpacklo_epi16(srcVector1, zero);
+ __m128i src2 = _mm_unpackhi_epi16(srcVector1, zero);
+ __m128i src3 = _mm_unpacklo_epi16(srcVector2, zero);
+ __m128i src4 = _mm_unpackhi_epi16(srcVector2, zero);
+ __m128 ia1 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(0, 0, 0, 0));
+ __m128 ia2 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(1, 1, 1, 1));
+ __m128 ia3 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(2, 2, 2, 2));
+ __m128 ia4 = _mm_shuffle_ps(ia, ia, _MM_SHUFFLE(3, 3, 3, 3));
+ src1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src1), ia1));
+ src2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src2), ia2));
+ src3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src3), ia3));
+ src4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(src4), ia4));
+ src1 = _mm_packus_epi32(src1, src2);
+ src3 = _mm_packus_epi32(src3, src4);
+ // Handle potential alpha == 0 values:
+ __m128i srcVector1AlphaMask = _mm_cmpeq_epi64(srcVector1Alpha, zero);
+ __m128i srcVector2AlphaMask = _mm_cmpeq_epi64(srcVector2Alpha, zero);
+ src1 = _mm_andnot_si128(srcVector1AlphaMask, src1);
+ src3 = _mm_andnot_si128(srcVector2AlphaMask, src3);
+ src1 = _mm_packus_epi16(src1, src3);
+ // Fixup alpha values:
+ src1 = _mm_blendv_epi8(src1, srcVectorAlpha, alphaMask32);
+ // Fix RGB order
+ if (!RGBA)
+ src1 = _mm_shuffle_epi8(src1, rgbaMask);
+ _mm_storeu_si128((__m128i *)&buffer[i], src1);
+ } else {
+ __m128i src1 = _mm_unpacklo_epi16(srcVector1, zero);
+ __m128i src2 = _mm_unpackhi_epi16(srcVector1, zero);
+ __m128i src3 = _mm_unpacklo_epi16(srcVector2, zero);
+ __m128i src4 = _mm_unpackhi_epi16(srcVector2, zero);
+ src1 = _mm_add_epi32(src1, _mm_set1_epi32(128));
+ src2 = _mm_add_epi32(src2, _mm_set1_epi32(128));
+ src3 = _mm_add_epi32(src3, _mm_set1_epi32(128));
+ src4 = _mm_add_epi32(src4, _mm_set1_epi32(128));
+ src1 = _mm_sub_epi32(src1, _mm_srli_epi32(src1, 8));
+ src2 = _mm_sub_epi32(src2, _mm_srli_epi32(src2, 8));
+ src3 = _mm_sub_epi32(src3, _mm_srli_epi32(src3, 8));
+ src4 = _mm_sub_epi32(src4, _mm_srli_epi32(src4, 8));
+ src1 = _mm_srli_epi32(src1, 8);
+ src2 = _mm_srli_epi32(src2, 8);
+ src3 = _mm_srli_epi32(src3, 8);
+ src4 = _mm_srli_epi32(src4, 8);
+ src1 = _mm_packus_epi32(src1, src2);
+ src3 = _mm_packus_epi32(src3, src4);
+ src1 = _mm_packus_epi16(src1, src3);
+ if (!RGBA)
+ src1 = _mm_shuffle_epi8(src1, rgbaMask);
+ _mm_storeu_si128((__m128i *)&buffer[i], src1);
+ }
+ } else {
+ _mm_storeu_si128((__m128i *)&buffer[i], zero);
+ }
+ }
+
+ SIMD_EPILOGUE(i, count, 3) {
+ buffer[i] = qConvertRgba64ToRgb32_sse4<RGBA ? PixelOrderRGB : PixelOrderBGR>(src[i]);
+ }
}
-const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+void QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, int count, const QVector<QRgb> *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = ARGB2RGBA(qUnpremultiply_sse4(src[i]));
+ convertARGBToARGB32PM_sse4<false>(buffer, buffer, count);
+}
+
+void QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, int count, const QVector<QRgb> *)
+{
+ convertARGBToARGB32PM_sse4<true>(buffer, buffer, count);
+}
+
+const uint *QT_FASTCALL fetchARGB32ToARGB32PM_sse4(uint *buffer, const uchar *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ convertARGBToARGB32PM_sse4<false>(buffer, reinterpret_cast<const uint *>(src) + index, count);
return buffer;
}
-const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count,
+const uint *QT_FASTCALL fetchRGBA8888ToARGB32PM_sse4(uint *buffer, const uchar *src, int index, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = ARGB2RGBA(0xff000000 | qUnpremultiply_sse4(src[i]));
+ convertARGBToARGB32PM_sse4<true>(buffer, reinterpret_cast<const uint *>(src) + index, count);
return buffer;
}
+void QT_FASTCALL storeRGB32FromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = reinterpret_cast<uint *>(dest) + index;
+ convertARGBFromARGB32PM_sse4<false,true>(d, src, count);
+}
+
+void QT_FASTCALL storeARGB32FromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = reinterpret_cast<uint *>(dest) + index;
+ convertARGBFromARGB32PM_sse4<false,false>(d, src, count);
+}
+
+void QT_FASTCALL storeRGBA8888FromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = reinterpret_cast<uint *>(dest) + index;
+ convertARGBFromARGB32PM_sse4<true,false>(d, src, count);
+}
+
+void QT_FASTCALL storeRGBXFromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = reinterpret_cast<uint *>(dest) + index;
+ convertARGBFromARGB32PM_sse4<true,true>(d, src, count);
+}
+
template<QtPixelOrder PixelOrder>
-const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *)
+void QT_FASTCALL storeA2RGB30PMFromARGB32PM_sse4(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
{
+ uint *d = reinterpret_cast<uint *>(dest) + index;
for (int i = 0; i < count; ++i)
- buffer[i] = qConvertArgb32ToA2rgb30_sse4<PixelOrder>(src[i]);
- return buffer;
+ d[i] = qConvertArgb32ToA2rgb30_sse4<PixelOrder>(src[i]);
+}
+
+void QT_FASTCALL destStore64ARGB32_sse4(QRasterBuffer *rasterBuffer, int x, int y, const QRgba64 *buffer, int length)
+{
+ uint *dest = (uint*)rasterBuffer->scanLine(y) + x;
+ convertARGBFromRGBA64PM_sse4<false>(dest, buffer, length);
+}
+
+void QT_FASTCALL destStore64RGBA8888_sse4(QRasterBuffer *rasterBuffer, int x, int y, const QRgba64 *buffer, int length)
+{
+ uint *dest = (uint*)rasterBuffer->scanLine(y) + x;
+ convertARGBFromRGBA64PM_sse4<true>(dest, buffer, length);
+}
+
+void QT_FASTCALL storeARGB32FromRGBA64PM_sse4(uchar *dest, const QRgba64 *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = (uint*)dest + index;
+ convertARGBFromRGBA64PM_sse4<false>(d, src, count);
+}
+
+void QT_FASTCALL storeRGBA8888FromRGBA64PM_sse4(uchar *dest, const QRgba64 *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ uint *d = (uint*)dest + index;
+ convertARGBFromRGBA64PM_sse4<true>(d, src, count);
}
template
-const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4<PixelOrderBGR>(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *);
+void QT_FASTCALL storeA2RGB30PMFromARGB32PM_sse4<PixelOrderBGR>(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *);
template
-const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4<PixelOrderRGB>(uint *buffer, const uint *src, int count,
- const QVector<QRgb> *, QDitherInfo *);
+void QT_FASTCALL storeA2RGB30PMFromARGB32PM_sse4<PixelOrderRGB>(uchar *dest, const uint *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *);
QT_END_NAMESPACE