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-rw-r--r--src/gui/painting/qpainterpath.cpp34
1 files changed, 15 insertions, 19 deletions
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 8516d73537..1fb37ece56 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -93,7 +93,7 @@ struct QPainterPathPrivateDeleter
{
static inline void cleanup(QPainterPathPrivate *d)
{
- // note - we must up-cast to QPainterPathData since QPainterPathPrivate
+ // note - we must downcast to QPainterPathData since QPainterPathPrivate
// has a non-virtual destructor!
if (d && !d->ref.deref())
delete static_cast<QPainterPathData *>(d);
@@ -545,7 +545,7 @@ void QPainterPath::setElementPositionAt(int i, qreal x, qreal y)
/*!
Constructs an empty QPainterPath object.
*/
-QPainterPath::QPainterPath() Q_DECL_NOEXCEPT
+QPainterPath::QPainterPath() noexcept
: d_ptr(0)
{
}
@@ -578,7 +578,7 @@ QPainterPath::QPainterPath(const QPointF &startPoint)
void QPainterPath::detach()
{
- if (d_ptr->ref.load() != 1)
+ if (d_ptr->ref.loadRelaxed() != 1)
detach_helper();
setDirty(true);
}
@@ -1855,10 +1855,9 @@ static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt,
}
// split curve and try again...
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- qt_painterpath_isect_curve(first_half, pt, winding, depth + 1);
- qt_painterpath_isect_curve(second_half, pt, winding, depth + 1);
+ const auto halves = bezier.split();
+ qt_painterpath_isect_curve(halves.first, pt, winding, depth + 1);
+ qt_painterpath_isect_curve(halves.second, pt, winding, depth + 1);
}
}
@@ -2013,10 +2012,9 @@ static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1,
if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- if (qt_isect_curve_horizontal(first_half, y, x1, x2, depth + 1)
- || qt_isect_curve_horizontal(second_half, y, x1, x2, depth + 1))
+ const auto halves = bezier.split();
+ if (qt_isect_curve_horizontal(halves.first, y, x1, x2, depth + 1)
+ || qt_isect_curve_horizontal(halves.second, y, x1, x2, depth + 1))
return true;
}
return false;
@@ -2032,10 +2030,9 @@ static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qr
if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- if (qt_isect_curve_vertical(first_half, x, y1, y2, depth + 1)
- || qt_isect_curve_vertical(second_half, x, y1, y2, depth + 1))
+ const auto halves = bezier.split();
+ if (qt_isect_curve_vertical(halves.first, x, y1, y2, depth + 1)
+ || qt_isect_curve_vertical(halves.second, x, y1, y2, depth + 1))
return true;
}
return false;
@@ -3520,8 +3517,7 @@ void QPainterPath::setDirty(bool dirty)
{
d_func()->dirtyBounds = dirty;
d_func()->dirtyControlBounds = dirty;
- delete d_func()->pathConverter;
- d_func()->pathConverter = 0;
+ d_func()->pathConverter.reset();
d_func()->convex = false;
}
@@ -3597,10 +3593,10 @@ void QPainterPath::computeControlPointRect() const
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug s, const QPainterPath &p)
{
- s.nospace() << "QPainterPath: Element count=" << p.elementCount() << endl;
+ s.nospace() << "QPainterPath: Element count=" << p.elementCount() << Qt::endl;
const char *types[] = {"MoveTo", "LineTo", "CurveTo", "CurveToData"};
for (int i=0; i<p.elementCount(); ++i) {
- s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << endl;
+ s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << Qt::endl;
}
return s;