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Diffstat (limited to 'src/gui/painting/qplatformbackingstore.cpp')
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp45
1 files changed, 31 insertions, 14 deletions
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index 8215255cf5..6cb115afba 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -70,6 +70,13 @@
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#endif
+#ifndef GL_FRAMEBUFFER_SRB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+#ifndef GL_FRAMEBUFFER_SRGB_CAPABLE
+#define GL_FRAMEBUFFER_SRGB_CAPABLE 0x8DBA
+#endif
+
QT_BEGIN_NAMESPACE
class QPlatformBackingStorePrivate
@@ -227,17 +234,6 @@ void QPlatformTextureList::clear()
windows.
*/
-/*!
- \fn void QPlatformBackingStore::flush(QWindow *window, const QRegion &region,
- const QPoint &offset)
-
- Flushes the given \a region from the specified \a window onto the
- screen.
-
- The \a offset parameter is relative to the origin of the backing
- store image.
-*/
-
#ifndef QT_NO_OPENGL
static inline QRect deviceRect(const QRect &rect, QWindow *window)
@@ -274,7 +270,7 @@ static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
}
static void blitTextureForWidget(const QPlatformTextureList *textures, int idx, QWindow *window, const QRect &deviceWindowRect,
- QOpenGLTextureBlitter *blitter, const QPoint &offset)
+ QOpenGLTextureBlitter *blitter, const QPoint &offset, bool canUseSrgb)
{
const QRect clipRect = textures->clipRect(idx);
if (clipRect.isEmpty())
@@ -294,7 +290,15 @@ static void blitTextureForWidget(const QPlatformTextureList *textures, int idx,
deviceRect(rectInWindow, window).size(),
QOpenGLTextureBlitter::OriginBottomLeft);
+ QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
+ const bool srgb = textures->flags(idx).testFlag(QPlatformTextureList::TextureIsSrgb);
+ if (srgb && canUseSrgb)
+ funcs->glEnable(GL_FRAMEBUFFER_SRGB);
+
blitter->blit(textures->textureId(idx), target, source);
+
+ if (srgb && canUseSrgb)
+ funcs->glDisable(GL_FRAMEBUFFER_SRGB);
}
/*!
@@ -340,10 +344,23 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
const QRect deviceWindowRect = deviceRect(QRect(QPoint(), window->size()), window);
const QPoint deviceWindowOffset = deviceOffset(offset, window);
+ bool canUseSrgb = false;
+ // If there are any sRGB textures in the list, check if the destination
+ // framebuffer is sRGB capable.
+ for (int i = 0; i < textures->count(); ++i) {
+ if (textures->flags(i).testFlag(QPlatformTextureList::TextureIsSrgb)) {
+ GLint cap = 0;
+ funcs->glGetIntegerv(GL_FRAMEBUFFER_SRGB_CAPABLE, &cap);
+ if (cap)
+ canUseSrgb = true;
+ break;
+ }
+ }
+
// Textures for renderToTexture widgets.
for (int i = 0; i < textures->count(); ++i) {
if (!textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop))
- blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset);
+ blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset, canUseSrgb);
}
// Backingstore texture with the normal widgets.
@@ -412,7 +429,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
// Textures for renderToTexture widgets that have WA_AlwaysStackOnTop set.
for (int i = 0; i < textures->count(); ++i) {
if (textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop))
- blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset);
+ blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset, canUseSrgb);
}
funcs->glDisable(GL_BLEND);