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Diffstat (limited to 'src/gui/painting/qplatformbackingstore.cpp')
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp38
1 files changed, 28 insertions, 10 deletions
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index 35cf1dae86..b8bbdefa37 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -49,7 +49,7 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
#ifndef QT_NO_OPENGL
-#include <QtGui/private/qopengltextureblitter_p.h>
+#include <QtGui/qopengltextureblitter.h>
#endif
#include <qpa/qplatformgraphicsbuffer.h>
#include <qpa/qplatformgraphicsbufferhelper.h>
@@ -77,6 +77,7 @@ class QPlatformBackingStorePrivate
public:
QPlatformBackingStorePrivate(QWindow *w)
: window(w)
+ , backingStore(0)
#ifndef QT_NO_OPENGL
, textureId(0)
, blitter(0)
@@ -100,6 +101,7 @@ public:
#endif
}
QWindow *window;
+ QBackingStore *backingStore;
#ifndef QT_NO_OPENGL
mutable GLuint textureId;
mutable QSize textureSize;
@@ -251,9 +253,8 @@ static QRegion deviceRegion(const QRegion &region, QWindow *window, const QPoint
return region;
QVector<QRect> rects;
- const QVector<QRect> regionRects = region.rects();
- rects.reserve(regionRects.count());
- for (const QRect &rect : regionRects)
+ rects.reserve(region.rectCount());
+ for (const QRect &rect : region)
rects.append(deviceRect(rect.translated(offset), window));
QRegion deviceRegion;
@@ -390,7 +391,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
if (textureId) {
if (d_ptr->needsSwizzle)
- d_ptr->blitter->setSwizzleRB(true);
+ d_ptr->blitter->setRedBlueSwizzle(true);
// The backingstore is for the entire tlw.
// In case of native children offset tells the position relative to the tlw.
const QRect srcRect = toBottomLeftRect(deviceWindowRect.translated(offset), d_ptr->textureSize.height());
@@ -399,7 +400,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
origin);
d_ptr->blitter->blit(textureId, QMatrix4x4(), source);
if (d_ptr->needsSwizzle)
- d_ptr->blitter->setSwizzleRB(false);
+ d_ptr->blitter->setRedBlueSwizzle(false);
}
// Textures for renderToTexture widgets that have WA_AlwaysStackOnTop set.
@@ -413,7 +414,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
context->swapBuffers(window);
}
-
+#endif
/*!
Implemented in subclasses to return the content of the backingstore as a QImage.
@@ -426,7 +427,7 @@ QImage QPlatformBackingStore::toImage() const
{
return QImage();
}
-
+#ifndef QT_NO_OPENGL
/*!
May be reimplemented in subclasses to return the content of the
backingstore as an OpenGL texture. \a dirtyRegion is the part of the
@@ -472,14 +473,14 @@ GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textu
switch (image.format()) {
case QImage::Format_ARGB32_Premultiplied:
*flags |= TexturePremultiplied;
- // no break
+ Q_FALLTHROUGH();
case QImage::Format_RGB32:
case QImage::Format_ARGB32:
*flags |= TextureSwizzle;
break;
case QImage::Format_RGBA8888_Premultiplied:
*flags |= TexturePremultiplied;
- // no break
+ Q_FALLTHROUGH();
case QImage::Format_RGBX8888:
case QImage::Format_RGBA8888:
break;
@@ -624,6 +625,23 @@ QWindow* QPlatformBackingStore::window() const
}
/*!
+ Sets the backing store associated with this surface.
+*/
+void QPlatformBackingStore::setBackingStore(QBackingStore *backingStore)
+{
+ d_ptr->backingStore = backingStore;
+}
+
+/*!
+ Returns a pointer to the backing store associated with this
+ surface.
+*/
+QBackingStore *QPlatformBackingStore::backingStore() const
+{
+ return d_ptr->backingStore;
+}
+
+/*!
This function is called before painting onto the surface begins,
with the \a region in which the painting will occur.