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-rw-r--r--src/gui/painting/qstroker.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index 90c06788e1..271d3ba6bf 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -173,15 +173,12 @@ template <class Iterator> bool qt_stroke_side(Iterator *it, QStroker *stroker,
bool capFirst, QLineF *startTangent);
/*******************************************************************************
- * QLineF::angle gives us the smalles angle between two lines. Here we
- * want to identify the line's angle direction on the unit circle.
+ * QLineF::angleTo gives us the angle between two lines with respecting the direction.
+ * Here we want to identify the line's angle direction on the unit circle.
*/
static inline qreal adapted_angle_on_x(const QLineF &line)
{
- qreal angle = line.angle(QLineF(0, 0, 1, 0));
- if (line.dy() > 0)
- angle = 360 - angle;
- return angle;
+ return QLineF(0, 0, 1, 0).angleTo(line);
}
QStrokerOps::QStrokerOps()
@@ -459,7 +456,7 @@ void QStroker::joinPoints(qfixed focal_x, qfixed focal_y, const QLineF &nextLine
QLineF prevLine(qt_fixed_to_real(m_back2X), qt_fixed_to_real(m_back2Y),
qt_fixed_to_real(m_back1X), qt_fixed_to_real(m_back1Y));
QPointF isect;
- QLineF::IntersectType type = prevLine.intersect(nextLine, &isect);
+ QLineF::IntersectionType type = prevLine.intersects(nextLine, &isect);
if (join == FlatJoin) {
QLineF shortCut(prevLine.p2(), nextLine.p1());