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-rw-r--r--src/gui/painting/qbackingstore.cpp26
-rw-r--r--src/gui/painting/qblendfunctions_p.h53
-rw-r--r--src/gui/painting/qcompositionfunctions.cpp8
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp40
-rw-r--r--src/gui/painting/qpaintengine_raster_p.h3
-rw-r--r--src/gui/painting/qpathclipper_p.h6
-rw-r--r--src/gui/painting/qstroker.cpp3
7 files changed, 59 insertions, 80 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp
index 2147d9d61d..703c492a6b 100644
--- a/src/gui/painting/qbackingstore.cpp
+++ b/src/gui/painting/qbackingstore.cpp
@@ -320,32 +320,34 @@ bool QBackingStore::hasStaticContents() const
void Q_GUI_EXPORT qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset)
{
// make sure we don't detach
- uchar *mem = const_cast<uchar*>(const_cast<const QImage &>(img).bits());
+ uchar *mem = const_cast<uchar*>(img.constBits());
int lineskip = img.bytesPerLine();
int depth = img.depth() >> 3;
const QRect imageRect(0, 0, img.width(), img.height());
- const QRect r = rect & imageRect & imageRect.translated(-offset);
- const QPoint p = rect.topLeft() + offset;
-
- if (r.isEmpty())
+ const QRect sourceRect = rect.intersected(imageRect).intersected(imageRect.translated(-offset));
+ if (sourceRect.isEmpty())
return;
+ const QRect destRect = sourceRect.translated(offset);
+ Q_ASSERT_X(imageRect.contains(destRect), "qt_scrollRectInImage",
+ "The sourceRect should already account for clipping, both pre and post scroll");
+
const uchar *src;
uchar *dest;
- if (r.top() < p.y()) {
- src = mem + r.bottom() * lineskip + r.left() * depth;
- dest = mem + (p.y() + r.height() - 1) * lineskip + p.x() * depth;
+ if (sourceRect.top() < destRect.top()) {
+ src = mem + sourceRect.bottom() * lineskip + sourceRect.left() * depth;
+ dest = mem + (destRect.top() + sourceRect.height() - 1) * lineskip + destRect.left() * depth;
lineskip = -lineskip;
} else {
- src = mem + r.top() * lineskip + r.left() * depth;
- dest = mem + p.y() * lineskip + p.x() * depth;
+ src = mem + sourceRect.top() * lineskip + sourceRect.left() * depth;
+ dest = mem + destRect.top() * lineskip + destRect.left() * depth;
}
- const int w = r.width();
- int h = r.height();
+ const int w = sourceRect.width();
+ int h = sourceRect.height();
const int bytes = w * depth;
// overlapping segments?
diff --git a/src/gui/painting/qblendfunctions_p.h b/src/gui/painting/qblendfunctions_p.h
index 080da98ec4..6997d62b3c 100644
--- a/src/gui/painting/qblendfunctions_p.h
+++ b/src/gui/painting/qblendfunctions_p.h
@@ -246,25 +246,32 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
int dudx, int dvdx, int dudy, int dvdy, int u0, int v0,
Blender blender)
{
- int fromY = qMax(qRound(topY), clip.top());
- int toY = qMin(qRound(bottomY), clip.top() + clip.height());
+ qint64 fromY = qMax(qRound(topY), clip.top());
+ qint64 toY = qMin(qRound(bottomY), clip.top() + clip.height());
if (fromY >= toY)
return;
qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y);
qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
- int dx_l = int(leftSlope * 0x10000);
- int dx_r = int(rightSlope * 0x10000);
- int x_l = int((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000);
- int x_r = int((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000);
-
- int fromX, toX, x1, x2, u, v, i, ii;
+ qint64 dx_l = qint64(leftSlope * 0x10000);
+ qint64 dx_r = qint64(rightSlope * 0x10000);
+ qint64 x_l = qint64((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000);
+ qint64 x_r = qint64((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000);
+
+ qint64 sourceRectTop = qint64(sourceRect.top());
+ qint64 sourceRectLeft = qint64(sourceRect.left());
+ qint64 sourceRectWidth = qint64(sourceRect.width());
+ qint64 sourceRectHeight = qint64(sourceRect.height());
+ qint64 clipLeft = qint64(clip.left());
+ qint64 clipWidth = qint64(clip.width());
+
+ qint64 fromX, toX, x1, x2, u, v, i, ii;
DestT *line;
- for (int y = fromY; y < toY; ++y) {
+ for (qint64 y = fromY; y < toY; ++y) {
line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl);
- fromX = qMax(x_l >> 16, clip.left());
- toX = qMin(x_r >> 16, clip.left() + clip.width());
+ fromX = qMax(x_l >> 16, clipLeft);
+ toX = qMin(x_r >> 16, clipLeft + clipWidth);
if (fromX < toX) {
// Because of rounding, we can get source coordinates outside the source image.
// Clamp these coordinates to the source rect to avoid segmentation fault and
@@ -275,10 +282,10 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
u = x1 * dudx + y * dudy + u0;
v = x1 * dvdx + y * dvdy + v0;
for (; x1 < toX; ++x1) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ qint64 uu = u >> 16;
+ qint64 vv = v >> 16;
+ if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth
+ && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) {
break;
}
u += dudx;
@@ -290,10 +297,10 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
u = (x2 - 1) * dudx + y * dudy + u0;
v = (x2 - 1) * dvdx + y * dvdy + v0;
for (; x2 > x1; --x2) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ qint64 uu = u >> 16;
+ qint64 vv = v >> 16;
+ if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth
+ && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) {
break;
}
u -= dudx;
@@ -308,8 +315,8 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
// Beginning of the scan line, with per-pixel checks.
i = x1 - fromX;
while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ qint64 uu = qBound(sourceRectLeft, u >> 16, sourceRectLeft + sourceRectWidth - 1);
+ qint64 vv = qBound(sourceRectTop, v >> 16, sourceRectTop + sourceRectHeight - 1);
blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
u += dudx;
v += dvdx;
@@ -348,8 +355,8 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
// End of the scan line, with per-pixel checks.
i = toX - x2;
while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ qint64 uu = qBound(sourceRectLeft, u >> 16, sourceRectLeft + sourceRectWidth - 1);
+ qint64 vv = qBound(sourceRectTop, v >> 16, sourceRectTop + sourceRectHeight - 1);
blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
u += dudx;
v += dvdx;
diff --git a/src/gui/painting/qcompositionfunctions.cpp b/src/gui/painting/qcompositionfunctions.cpp
index ced213e36d..aa3f148934 100644
--- a/src/gui/painting/qcompositionfunctions.cpp
+++ b/src/gui/painting/qcompositionfunctions.cpp
@@ -1045,12 +1045,12 @@ private:
static inline int mix_alpha(int da, int sa)
{
- return 255 - ((255 - sa) * (255 - da) >> 8);
+ return 255 - qt_div_255((255 - sa) * (255 - da));
}
static inline uint mix_alpha_rgb64(uint da, uint sa)
{
- return 65535 - ((65535 - sa) * (65535 - da) >> 16);
+ return 65535U - qt_div_65535((65535U - sa) * (65535U - da));
}
/*
@@ -1337,7 +1337,7 @@ static inline void comp_func_Screen_impl(uint *Q_DECL_RESTRICT dest, const uint
int da = qAlpha(d);
int sa = qAlpha(s);
-#define OP(a, b) 255 - (((255-a) * (255-b)) >> 8)
+#define OP(a, b) 255 - qt_div_255((255-a) * (255-b))
int r = OP( qRed(d), qRed(s));
int b = OP( qBlue(d), qBlue(s));
int g = OP(qGreen(d), qGreen(s));
@@ -1367,7 +1367,7 @@ static inline void comp_func_Screen_impl(QRgba64 *Q_DECL_RESTRICT dest, const QR
uint da = d.alpha();
uint sa = s.alpha();
-#define OP(a, b) 65535 - (((65535-a) * (65535-b)) >> 16)
+#define OP(a, b) 65535U - qt_div_65535((65535U-a) * (65535U-b))
uint r = OP( d.red(), s.red());
uint b = OP( d.blue(), s.blue());
uint g = OP(d.green(), s.green());
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 283923de52..38bad9a6b0 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -560,31 +560,6 @@ void QRasterPaintEngine::updateMatrix(const QTransform &matrix)
QRasterPaintEngineState *s = state();
// FALCON: get rid of this line, see drawImage call below.
s->matrix = matrix;
- QTransform::TransformationType txop = s->matrix.type();
-
- switch (txop) {
-
- case QTransform::TxNone:
- s->flags.int_xform = true;
- break;
-
- case QTransform::TxTranslate:
- s->flags.int_xform = qreal(int(s->matrix.dx())) == s->matrix.dx()
- && qreal(int(s->matrix.dy())) == s->matrix.dy();
- break;
-
- case QTransform::TxScale:
- s->flags.int_xform = qreal(int(s->matrix.dx())) == s->matrix.dx()
- && qreal(int(s->matrix.dy())) == s->matrix.dy()
- && qreal(int(s->matrix.m11())) == s->matrix.m11()
- && qreal(int(s->matrix.m22())) == s->matrix.m22();
- break;
-
- default: // shear / perspective...
- s->flags.int_xform = false;
- break;
- }
-
s->flags.tx_noshear = qt_scaleForTransform(s->matrix, &s->txscale);
ensureOutlineMapper();
@@ -617,7 +592,6 @@ QRasterPaintEngineState::QRasterPaintEngineState()
flags.bilinear = false;
flags.legacy_rounding = false;
flags.fast_text = true;
- flags.int_xform = true;
flags.tx_noshear = true;
flags.fast_images = true;
@@ -1793,7 +1767,7 @@ void QRasterPaintEngine::fill(const QVectorPath &path, const QBrush &brush)
QRectF cpRect = path.controlPointRect();
const QRectF pathDeviceRect = s->matrix.mapRect(cpRect);
// Skip paths that by conservative estimates are completely outside the paint device.
- if (!pathDeviceRect.intersects(QRectF(d->deviceRect)))
+ if (!pathDeviceRect.intersects(QRectF(d->deviceRect)) || !pathDeviceRect.isValid())
return;
ProcessSpans blend = d->getBrushFunc(pathDeviceRect, &s->brushData);
@@ -3095,10 +3069,10 @@ QRasterPaintEnginePrivate::getPenFunc(const QRectF &rect,
static QPair<int, int> visibleGlyphRange(const QRectF &clip, QFontEngine *fontEngine,
glyph_t *glyphs, QFixedPoint *positions, int numGlyphs)
{
- QFixed clipLeft = QFixed::fromReal(clip.left());
- QFixed clipRight = QFixed::fromReal(clip.right());
- QFixed clipTop = QFixed::fromReal(clip.top());
- QFixed clipBottom = QFixed::fromReal(clip.bottom());
+ QFixed clipLeft = QFixed::fromReal(clip.left() - 1);
+ QFixed clipRight = QFixed::fromReal(clip.right() + 1);
+ QFixed clipTop = QFixed::fromReal(clip.top() - 1);
+ QFixed clipBottom = QFixed::fromReal(clip.bottom() + 1);
int first = 0;
while (first < numGlyphs) {
@@ -3585,7 +3559,7 @@ QRasterPaintEngine::ClipType QRasterPaintEngine::clipType() const
\internal
Returns the bounding rect of the currently set clip.
*/
-QRect QRasterPaintEngine::clipBoundingRect() const
+QRectF QRasterPaintEngine::clipBoundingRect() const
{
Q_D(const QRasterPaintEngine);
@@ -3597,7 +3571,7 @@ QRect QRasterPaintEngine::clipBoundingRect() const
if (clip->hasRectClip)
return clip->clipRect;
- return QRect(clip->xmin, clip->ymin, clip->xmax - clip->xmin, clip->ymax - clip->ymin);
+ return QRectF(clip->xmin, clip->ymin, clip->xmax - clip->xmin, clip->ymax - clip->ymin);
}
void QRasterPaintEnginePrivate::initializeRasterizer(QSpanData *data)
diff --git a/src/gui/painting/qpaintengine_raster_p.h b/src/gui/painting/qpaintengine_raster_p.h
index 089aadc3f7..7b15292ebb 100644
--- a/src/gui/painting/qpaintengine_raster_p.h
+++ b/src/gui/painting/qpaintengine_raster_p.h
@@ -111,7 +111,6 @@ public:
uint bilinear : 1;
uint legacy_rounding : 1;
uint fast_text : 1;
- uint int_xform : 1;
uint tx_noshear : 1;
uint fast_images : 1;
};
@@ -206,7 +205,7 @@ public:
ComplexClip
};
ClipType clipType() const;
- QRect clipBoundingRect() const;
+ QRectF clipBoundingRect() const;
#ifdef Q_OS_WIN
void setDC(HDC hdc);
diff --git a/src/gui/painting/qpathclipper_p.h b/src/gui/painting/qpathclipper_p.h
index 9444a87b71..18f64c5e8c 100644
--- a/src/gui/painting/qpathclipper_p.h
+++ b/src/gui/painting/qpathclipper_p.h
@@ -156,7 +156,7 @@ public:
int vertex(Direction direction) const;
private:
- int m_next[2][2];
+ int m_next[2][2] = { { -1, -1 }, { -1, -1 } };
};
class QPathSegments
@@ -296,10 +296,6 @@ inline QPathEdge::QPathEdge(int a, int b)
, angle(0)
, invAngle(0)
{
- m_next[0][0] = -1;
- m_next[1][0] = -1;
- m_next[0][0] = -1;
- m_next[1][0] = -1;
}
inline int QPathEdge::next(Traversal traversal, Direction direction) const
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index cb5d395e80..3b6357a893 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -1182,6 +1182,7 @@ void QDashStroker::processCurrentSubpath()
// Check if the entire line should be clipped away or simplified
bool clipIt = clipping && !lineIntersectsRect(prev, e, clip_tl, clip_br);
bool skipDashing = elen * invSumLength > repetitionLimit();
+ int maxDashes = dashCount;
if (skipDashing || clipIt) {
// Cut away full dash sequences.
elen -= std::floor(elen * invSumLength) * sumLength;
@@ -1196,7 +1197,7 @@ void QDashStroker::processCurrentSubpath()
pos = estop; // move pos to next path element
done = true;
} else { // Dash is on this line
- pos = dpos + estart;
+ pos = --maxDashes > 0 ? dpos + estart : estop;
done = pos >= estop;
if (++idash >= dashCount)
idash = 0;