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-rw-r--r--src/gui/painting/painting.pri10
-rw-r--r--src/gui/painting/qbackingstore.h1
-rw-r--r--src/gui/painting/qbezier_p.h1
-rw-r--r--src/gui/painting/qblendfunctions_p.h1
-rw-r--r--src/gui/painting/qblittable_p.h1
-rw-r--r--src/gui/painting/qbrush.cpp59
-rw-r--r--src/gui/painting/qbrush.h1
-rw-r--r--src/gui/painting/qcolor.cpp325
-rw-r--r--src/gui/painting/qcolor.h2
-rw-r--r--src/gui/painting/qcolor_p.cpp381
-rw-r--r--src/gui/painting/qcolor_p.h3
-rw-r--r--src/gui/painting/qcompositionfunctions.cpp104
-rw-r--r--src/gui/painting/qcosmeticstroker_p.h1
-rw-r--r--src/gui/painting/qcssutil.cpp2
-rw-r--r--src/gui/painting/qdatabuffer_p.h1
-rw-r--r--src/gui/painting/qdrawhelper.cpp535
-rw-r--r--src/gui/painting/qdrawhelper_avx2.cpp4
-rw-r--r--src/gui/painting/qdrawhelper_p.h12
-rw-r--r--src/gui/painting/qdrawhelper_sse4.cpp16
-rw-r--r--src/gui/painting/qdrawhelper_x86_p.h1
-rw-r--r--src/gui/painting/qdrawingprimitive_sse2_p.h1
-rw-r--r--src/gui/painting/qemulationpaintengine_p.h1
-rw-r--r--src/gui/painting/qfixed_p.h1
-rw-r--r--src/gui/painting/qmatrix.h1
-rw-r--r--src/gui/painting/qmemrotate_p.h1
-rw-r--r--src/gui/painting/qoutlinemapper_p.h1
-rw-r--r--src/gui/painting/qpagedpaintdevice.h1
-rw-r--r--src/gui/painting/qpagedpaintdevice_p.h1
-rw-r--r--src/gui/painting/qpagelayout.h1
-rw-r--r--src/gui/painting/qpagesize.cpp2
-rw-r--r--src/gui/painting/qpagesize.h1
-rw-r--r--src/gui/painting/qpaintdevice.h1
-rw-r--r--src/gui/painting/qpaintengine.h1
-rw-r--r--src/gui/painting/qpaintengine_blitter.cpp18
-rw-r--r--src/gui/painting/qpaintengine_blitter_p.h1
-rw-r--r--src/gui/painting/qpaintengine_p.h1
-rw-r--r--src/gui/painting/qpaintengine_raster_p.h1
-rw-r--r--src/gui/painting/qpaintengineex_p.h1
-rw-r--r--src/gui/painting/qpainter.cpp10
-rw-r--r--src/gui/painting/qpainter.h1
-rw-r--r--src/gui/painting/qpainter_p.h1
-rw-r--r--src/gui/painting/qpainterpath.cpp7
-rw-r--r--src/gui/painting/qpainterpath.h1
-rw-r--r--src/gui/painting/qpainterpath_p.h1
-rw-r--r--src/gui/painting/qpathclipper.cpp4
-rw-r--r--src/gui/painting/qpathclipper_p.h1
-rw-r--r--src/gui/painting/qpathsimplifier_p.h1
-rw-r--r--src/gui/painting/qpdf.cpp9
-rw-r--r--src/gui/painting/qpdf_p.h2
-rw-r--r--src/gui/painting/qpdfwriter.h2
-rw-r--r--src/gui/painting/qpen.h1
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp19
-rw-r--r--src/gui/painting/qplatformbackingstore.h3
-rw-r--r--src/gui/painting/qpolygon.cpp15
-rw-r--r--src/gui/painting/qpolygon.h1
-rw-r--r--src/gui/painting/qpolygonclipper_p.h1
-rw-r--r--src/gui/painting/qrasterizer_p.h2
-rw-r--r--src/gui/painting/qrbtree_p.h571
-rw-r--r--src/gui/painting/qregion.cpp160
-rw-r--r--src/gui/painting/qregion.h18
-rw-r--r--src/gui/painting/qrgb.h2
-rw-r--r--src/gui/painting/qrgba64.h2
-rw-r--r--src/gui/painting/qrgba64_p.h101
-rw-r--r--src/gui/painting/qstroker_p.h1
-rw-r--r--src/gui/painting/qtextureglyphcache.cpp3
-rw-r--r--src/gui/painting/qtextureglyphcache_p.h3
-rw-r--r--src/gui/painting/qtransform.cpp12
-rw-r--r--src/gui/painting/qtransform.h1
-rw-r--r--src/gui/painting/qtriangulatingstroker.cpp613
-rw-r--r--src/gui/painting/qtriangulatingstroker_p.h171
-rw-r--r--src/gui/painting/qtriangulator.cpp2382
-rw-r--r--src/gui/painting/qtriangulator_p.h148
-rw-r--r--src/gui/painting/qvectorpath_p.h1
73 files changed, 5014 insertions, 754 deletions
diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri
index 283b6643b9..c47060a2ad 100644
--- a/src/gui/painting/painting.pri
+++ b/src/gui/painting/painting.pri
@@ -42,6 +42,7 @@ HEADERS += \
painting/qpolygonclipper_p.h \
painting/qrasterdefs_p.h \
painting/qrasterizer_p.h \
+ painting/qrbtree_p.h \
painting/qregion.h \
painting/qrgb.h \
painting/qrgba64.h \
@@ -49,6 +50,8 @@ HEADERS += \
painting/qstroker_p.h \
painting/qtextureglyphcache_p.h \
painting/qtransform.h \
+ painting/qtriangulatingstroker_p.h \
+ painting/qtriangulator_p.h \
painting/qplatformbackingstore.h \
painting/qpathsimplifier_p.h
@@ -60,7 +63,6 @@ SOURCES += \
painting/qblittable.cpp \
painting/qbrush.cpp \
painting/qcolor.cpp \
- painting/qcolor_p.cpp \
painting/qcompositionfunctions.cpp \
painting/qcosmeticstroker.cpp \
painting/qcssutil.cpp \
@@ -92,6 +94,8 @@ SOURCES += \
painting/qstroker.cpp \
painting/qtextureglyphcache.cpp \
painting/qtransform.cpp \
+ painting/qtriangulatingstroker.cpp \
+ painting/qtriangulator.cpp \
painting/qplatformbackingstore.cpp \
painting/qpathsimplifier.cpp
@@ -104,8 +108,8 @@ AVX2_SOURCES += painting/qdrawhelper_avx2.cpp
NEON_SOURCES += painting/qdrawhelper_neon.cpp painting/qimagescale_neon.cpp
NEON_HEADERS += painting/qdrawhelper_neon_p.h
NEON_ASM += ../3rdparty/pixman/pixman-arm-neon-asm.S painting/qdrawhelper_neon_asm.S
-!ios:contains(QT_ARCH, "arm"): CONFIG+=no_clang_integrated_as
-!ios:!contains(QT_ARCH, "arm64"): DEFINES += ENABLE_PIXMAN_DRAWHELPERS
+!uikit:contains(QT_ARCH, "arm"): CONFIG += no_clang_integrated_as
+!uikit:!contains(QT_ARCH, "arm64"): DEFINES += ENABLE_PIXMAN_DRAWHELPERS
MIPS_DSP_SOURCES += painting/qdrawhelper_mips_dsp.cpp
MIPS_DSP_HEADERS += painting/qdrawhelper_mips_dsp_p.h painting/qt_mips_asm_dsp_p.h
diff --git a/src/gui/painting/qbackingstore.h b/src/gui/painting/qbackingstore.h
index 886cf29f0e..2ba6e1c906 100644
--- a/src/gui/painting/qbackingstore.h
+++ b/src/gui/painting/qbackingstore.h
@@ -40,6 +40,7 @@
#ifndef QBACKINGSTORE_H
#define QBACKINGSTORE_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qrect.h>
#include <QtGui/qwindow.h>
diff --git a/src/gui/painting/qbezier_p.h b/src/gui/painting/qbezier_p.h
index c4e14a18cb..f8a91e9ef3 100644
--- a/src/gui/painting/qbezier_p.h
+++ b/src/gui/painting/qbezier_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtCore/qpoint.h"
#include "QtCore/qline.h"
#include "QtCore/qrect.h"
diff --git a/src/gui/painting/qblendfunctions_p.h b/src/gui/painting/qblendfunctions_p.h
index d21765bcde..7ee04987fe 100644
--- a/src/gui/painting/qblendfunctions_p.h
+++ b/src/gui/painting/qblendfunctions_p.h
@@ -40,6 +40,7 @@
#ifndef QBLENDFUNCTIONS_P_H
#define QBLENDFUNCTIONS_P_H
+#include <QtGui/private/qtguiglobal_p.h>
#include <qmath.h>
#include "qdrawhelper_p.h"
diff --git a/src/gui/painting/qblittable_p.h b/src/gui/painting/qblittable_p.h
index 8df56f6d0c..24440c3c61 100644
--- a/src/gui/painting/qblittable_p.h
+++ b/src/gui/painting/qblittable_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtCore/qsize.h>
#include <QtGui/private/qpixmap_blitter_p.h>
diff --git a/src/gui/painting/qbrush.cpp b/src/gui/painting/qbrush.cpp
index 3a296ac40c..acea5682d1 100644
--- a/src/gui/painting/qbrush.cpp
+++ b/src/gui/painting/qbrush.cpp
@@ -458,13 +458,8 @@ QBrush::QBrush(const QImage &image)
*/
QBrush::QBrush(Qt::BrushStyle style)
+ : QBrush(QColor(Qt::black), style)
{
- if (qbrush_check_type(style))
- init(Qt::black, style);
- else {
- d.reset(nullBrushInstance());
- d->ref.ref();
- }
}
/*!
@@ -491,13 +486,8 @@ QBrush::QBrush(const QColor &color, Qt::BrushStyle style)
\sa setColor(), setStyle()
*/
QBrush::QBrush(Qt::GlobalColor color, Qt::BrushStyle style)
+ : QBrush(QColor(color), style)
{
- if (qbrush_check_type(style))
- init(color, style);
- else {
- d.reset(nullBrushInstance());
- d->ref.ref();
- }
}
/*!
@@ -579,11 +569,20 @@ void QBrush::cleanUp(QBrushData *x)
QBrushDataPointerDeleter::deleteData(x);
}
+static Q_DECL_CONSTEXPR inline bool use_same_brushdata(Qt::BrushStyle lhs, Qt::BrushStyle rhs)
+{
+ return lhs == rhs // includes Qt::TexturePattern
+ || (lhs >= Qt::NoBrush && lhs <= Qt::DiagCrossPattern && rhs >= Qt::NoBrush && rhs <= Qt::DiagCrossPattern)
+ || (lhs >= Qt::LinearGradientPattern && lhs <= Qt::ConicalGradientPattern && rhs >= Qt::LinearGradientPattern && rhs <= Qt::ConicalGradientPattern)
+ ;
+}
void QBrush::detach(Qt::BrushStyle newStyle)
{
- if (newStyle == d->style && d->ref.load() == 1)
+ if (use_same_brushdata(newStyle, d->style) && d->ref.load() == 1) {
+ d->style = newStyle;
return;
+ }
QScopedPointer<QBrushData> x;
switch(newStyle) {
@@ -1673,13 +1672,8 @@ QLinearGradient::QLinearGradient(const QPointF &start, const QPointF &finalStop)
\sa QGradient::setColorAt(), QGradient::setStops()
*/
QLinearGradient::QLinearGradient(qreal xStart, qreal yStart, qreal xFinalStop, qreal yFinalStop)
+ : QLinearGradient(QPointF(xStart, yStart), QPointF(xFinalStop, yFinalStop))
{
- m_type = LinearGradient;
- m_spread = PadSpread;
- m_data.linear.x1 = xStart;
- m_data.linear.y1 = yStart;
- m_data.linear.x2 = xFinalStop;
- m_data.linear.y2 = yFinalStop;
}
@@ -1882,19 +1876,8 @@ QRadialGradient::QRadialGradient(const QPointF &center, qreal radius)
*/
QRadialGradient::QRadialGradient(qreal cx, qreal cy, qreal radius, qreal fx, qreal fy)
+ : QRadialGradient(QPointF(cx, cy), radius, QPointF(fx, fy))
{
- m_type = RadialGradient;
- m_spread = PadSpread;
- m_data.radial.cx = cx;
- m_data.radial.cy = cy;
- m_data.radial.cradius = radius;
-
- QPointF adapted_focal = qt_radial_gradient_adapt_focal_point(QPointF(cx, cy),
- radius,
- QPointF(fx, fy));
-
- m_data.radial.fx = adapted_focal.x();
- m_data.radial.fy = adapted_focal.y();
}
/*!
@@ -1904,14 +1887,8 @@ QRadialGradient::QRadialGradient(qreal cx, qreal cy, qreal radius, qreal fx, qre
\sa QGradient::setColorAt(), QGradient::setStops()
*/
QRadialGradient::QRadialGradient(qreal cx, qreal cy, qreal radius)
+ : QRadialGradient(QPointF(cx, cy), radius)
{
- m_type = RadialGradient;
- m_spread = PadSpread;
- m_data.radial.cx = cx;
- m_data.radial.cy = cy;
- m_data.radial.cradius = radius;
- m_data.radial.fx = cx;
- m_data.radial.fy = cy;
}
@@ -2211,12 +2188,8 @@ QConicalGradient::QConicalGradient(const QPointF &center, qreal angle)
*/
QConicalGradient::QConicalGradient(qreal cx, qreal cy, qreal angle)
+ : QConicalGradient(QPointF(cx, cy), angle)
{
- m_type = ConicalGradient;
- m_spread = PadSpread;
- m_data.conical.cx = cx;
- m_data.conical.cy = cy;
- m_data.conical.angle = angle;
}
diff --git a/src/gui/painting/qbrush.h b/src/gui/painting/qbrush.h
index 568c06ef84..e5cff9cc9b 100644
--- a/src/gui/painting/qbrush.h
+++ b/src/gui/painting/qbrush.h
@@ -40,6 +40,7 @@
#ifndef QBRUSH_H
#define QBRUSH_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qpair.h>
#include <QtCore/qpoint.h>
#include <QtCore/qvector.h>
diff --git a/src/gui/painting/qcolor.cpp b/src/gui/painting/qcolor.cpp
index 0d24fd94f5..650ba0187e 100644
--- a/src/gui/painting/qcolor.cpp
+++ b/src/gui/painting/qcolor.cpp
@@ -43,6 +43,9 @@
#include "qdatastream.h"
#include "qvariant.h"
#include "qdebug.h"
+#include "private/qtools_p.h"
+
+#include <algorithm>
#include <stdio.h>
#include <limits.h>
@@ -50,6 +53,326 @@
QT_BEGIN_NAMESPACE
/*!
+ \internal
+ If s[0..1] is a valid hex number, returns its integer value,
+ otherwise returns -1.
+ */
+static inline int hex2int(const char *s)
+{
+ const int hi = QtMiscUtils::fromHex(s[0]);
+ if (hi < 0)
+ return -1;
+ const int lo = QtMiscUtils::fromHex(s[1]);
+ if (lo < 0)
+ return -1;
+ return (hi << 4) | lo;
+}
+
+/*!
+ \internal
+ If s is a valid hex digit, returns its integer value,
+ multiplied by 0x11, otherwise returns -1.
+ */
+static inline int hex2int(char s)
+{
+ const int h = QtMiscUtils::fromHex(s);
+ return h < 0 ? h : (h << 4) | h;
+}
+
+bool qt_get_hex_rgb(const char *name, QRgb *rgb)
+{
+ if (name[0] != '#')
+ return false;
+ name++;
+ int len = qstrlen(name);
+ int a, r, g, b;
+ a = 255;
+ if (len == 12) {
+ r = hex2int(name);
+ g = hex2int(name + 4);
+ b = hex2int(name + 8);
+ } else if (len == 9) {
+ r = hex2int(name);
+ g = hex2int(name + 3);
+ b = hex2int(name + 6);
+ } else if (len == 8) {
+ a = hex2int(name);
+ r = hex2int(name + 2);
+ g = hex2int(name + 4);
+ b = hex2int(name + 6);
+ } else if (len == 6) {
+ r = hex2int(name);
+ g = hex2int(name + 2);
+ b = hex2int(name + 4);
+ } else if (len == 3) {
+ r = hex2int(name[0]);
+ g = hex2int(name[1]);
+ b = hex2int(name[2]);
+ } else {
+ r = g = b = -1;
+ }
+ if ((uint)r > 255 || (uint)g > 255 || (uint)b > 255 || (uint)a > 255) {
+ *rgb = 0;
+ return false;
+ }
+ *rgb = qRgba(r, g ,b, a);
+ return true;
+}
+
+bool qt_get_hex_rgb(const QChar *str, int len, QRgb *rgb)
+{
+ if (len > 13)
+ return false;
+ char tmp[16];
+ for (int i = 0; i < len; ++i)
+ tmp[i] = str[i].toLatin1();
+ tmp[len] = 0;
+ return qt_get_hex_rgb(tmp, rgb);
+}
+
+#ifndef QT_NO_COLORNAMES
+
+/*
+ CSS color names = SVG 1.0 color names + transparent (rgba(0,0,0,0))
+*/
+
+#ifdef rgb
+# undef rgb
+#endif
+#define rgb(r,g,b) (0xff000000 | (r << 16) | (g << 8) | b)
+
+static const struct RGBData {
+ const char name[21];
+ uint value;
+} rgbTbl[] = {
+ { "aliceblue", rgb(240, 248, 255) },
+ { "antiquewhite", rgb(250, 235, 215) },
+ { "aqua", rgb( 0, 255, 255) },
+ { "aquamarine", rgb(127, 255, 212) },
+ { "azure", rgb(240, 255, 255) },
+ { "beige", rgb(245, 245, 220) },
+ { "bisque", rgb(255, 228, 196) },
+ { "black", rgb( 0, 0, 0) },
+ { "blanchedalmond", rgb(255, 235, 205) },
+ { "blue", rgb( 0, 0, 255) },
+ { "blueviolet", rgb(138, 43, 226) },
+ { "brown", rgb(165, 42, 42) },
+ { "burlywood", rgb(222, 184, 135) },
+ { "cadetblue", rgb( 95, 158, 160) },
+ { "chartreuse", rgb(127, 255, 0) },
+ { "chocolate", rgb(210, 105, 30) },
+ { "coral", rgb(255, 127, 80) },
+ { "cornflowerblue", rgb(100, 149, 237) },
+ { "cornsilk", rgb(255, 248, 220) },
+ { "crimson", rgb(220, 20, 60) },
+ { "cyan", rgb( 0, 255, 255) },
+ { "darkblue", rgb( 0, 0, 139) },
+ { "darkcyan", rgb( 0, 139, 139) },
+ { "darkgoldenrod", rgb(184, 134, 11) },
+ { "darkgray", rgb(169, 169, 169) },
+ { "darkgreen", rgb( 0, 100, 0) },
+ { "darkgrey", rgb(169, 169, 169) },
+ { "darkkhaki", rgb(189, 183, 107) },
+ { "darkmagenta", rgb(139, 0, 139) },
+ { "darkolivegreen", rgb( 85, 107, 47) },
+ { "darkorange", rgb(255, 140, 0) },
+ { "darkorchid", rgb(153, 50, 204) },
+ { "darkred", rgb(139, 0, 0) },
+ { "darksalmon", rgb(233, 150, 122) },
+ { "darkseagreen", rgb(143, 188, 143) },
+ { "darkslateblue", rgb( 72, 61, 139) },
+ { "darkslategray", rgb( 47, 79, 79) },
+ { "darkslategrey", rgb( 47, 79, 79) },
+ { "darkturquoise", rgb( 0, 206, 209) },
+ { "darkviolet", rgb(148, 0, 211) },
+ { "deeppink", rgb(255, 20, 147) },
+ { "deepskyblue", rgb( 0, 191, 255) },
+ { "dimgray", rgb(105, 105, 105) },
+ { "dimgrey", rgb(105, 105, 105) },
+ { "dodgerblue", rgb( 30, 144, 255) },
+ { "firebrick", rgb(178, 34, 34) },
+ { "floralwhite", rgb(255, 250, 240) },
+ { "forestgreen", rgb( 34, 139, 34) },
+ { "fuchsia", rgb(255, 0, 255) },
+ { "gainsboro", rgb(220, 220, 220) },
+ { "ghostwhite", rgb(248, 248, 255) },
+ { "gold", rgb(255, 215, 0) },
+ { "goldenrod", rgb(218, 165, 32) },
+ { "gray", rgb(128, 128, 128) },
+ { "green", rgb( 0, 128, 0) },
+ { "greenyellow", rgb(173, 255, 47) },
+ { "grey", rgb(128, 128, 128) },
+ { "honeydew", rgb(240, 255, 240) },
+ { "hotpink", rgb(255, 105, 180) },
+ { "indianred", rgb(205, 92, 92) },
+ { "indigo", rgb( 75, 0, 130) },
+ { "ivory", rgb(255, 255, 240) },
+ { "khaki", rgb(240, 230, 140) },
+ { "lavender", rgb(230, 230, 250) },
+ { "lavenderblush", rgb(255, 240, 245) },
+ { "lawngreen", rgb(124, 252, 0) },
+ { "lemonchiffon", rgb(255, 250, 205) },
+ { "lightblue", rgb(173, 216, 230) },
+ { "lightcoral", rgb(240, 128, 128) },
+ { "lightcyan", rgb(224, 255, 255) },
+ { "lightgoldenrodyellow", rgb(250, 250, 210) },
+ { "lightgray", rgb(211, 211, 211) },
+ { "lightgreen", rgb(144, 238, 144) },
+ { "lightgrey", rgb(211, 211, 211) },
+ { "lightpink", rgb(255, 182, 193) },
+ { "lightsalmon", rgb(255, 160, 122) },
+ { "lightseagreen", rgb( 32, 178, 170) },
+ { "lightskyblue", rgb(135, 206, 250) },
+ { "lightslategray", rgb(119, 136, 153) },
+ { "lightslategrey", rgb(119, 136, 153) },
+ { "lightsteelblue", rgb(176, 196, 222) },
+ { "lightyellow", rgb(255, 255, 224) },
+ { "lime", rgb( 0, 255, 0) },
+ { "limegreen", rgb( 50, 205, 50) },
+ { "linen", rgb(250, 240, 230) },
+ { "magenta", rgb(255, 0, 255) },
+ { "maroon", rgb(128, 0, 0) },
+ { "mediumaquamarine", rgb(102, 205, 170) },
+ { "mediumblue", rgb( 0, 0, 205) },
+ { "mediumorchid", rgb(186, 85, 211) },
+ { "mediumpurple", rgb(147, 112, 219) },
+ { "mediumseagreen", rgb( 60, 179, 113) },
+ { "mediumslateblue", rgb(123, 104, 238) },
+ { "mediumspringgreen", rgb( 0, 250, 154) },
+ { "mediumturquoise", rgb( 72, 209, 204) },
+ { "mediumvioletred", rgb(199, 21, 133) },
+ { "midnightblue", rgb( 25, 25, 112) },
+ { "mintcream", rgb(245, 255, 250) },
+ { "mistyrose", rgb(255, 228, 225) },
+ { "moccasin", rgb(255, 228, 181) },
+ { "navajowhite", rgb(255, 222, 173) },
+ { "navy", rgb( 0, 0, 128) },
+ { "oldlace", rgb(253, 245, 230) },
+ { "olive", rgb(128, 128, 0) },
+ { "olivedrab", rgb(107, 142, 35) },
+ { "orange", rgb(255, 165, 0) },
+ { "orangered", rgb(255, 69, 0) },
+ { "orchid", rgb(218, 112, 214) },
+ { "palegoldenrod", rgb(238, 232, 170) },
+ { "palegreen", rgb(152, 251, 152) },
+ { "paleturquoise", rgb(175, 238, 238) },
+ { "palevioletred", rgb(219, 112, 147) },
+ { "papayawhip", rgb(255, 239, 213) },
+ { "peachpuff", rgb(255, 218, 185) },
+ { "peru", rgb(205, 133, 63) },
+ { "pink", rgb(255, 192, 203) },
+ { "plum", rgb(221, 160, 221) },
+ { "powderblue", rgb(176, 224, 230) },
+ { "purple", rgb(128, 0, 128) },
+ { "red", rgb(255, 0, 0) },
+ { "rosybrown", rgb(188, 143, 143) },
+ { "royalblue", rgb( 65, 105, 225) },
+ { "saddlebrown", rgb(139, 69, 19) },
+ { "salmon", rgb(250, 128, 114) },
+ { "sandybrown", rgb(244, 164, 96) },
+ { "seagreen", rgb( 46, 139, 87) },
+ { "seashell", rgb(255, 245, 238) },
+ { "sienna", rgb(160, 82, 45) },
+ { "silver", rgb(192, 192, 192) },
+ { "skyblue", rgb(135, 206, 235) },
+ { "slateblue", rgb(106, 90, 205) },
+ { "slategray", rgb(112, 128, 144) },
+ { "slategrey", rgb(112, 128, 144) },
+ { "snow", rgb(255, 250, 250) },
+ { "springgreen", rgb( 0, 255, 127) },
+ { "steelblue", rgb( 70, 130, 180) },
+ { "tan", rgb(210, 180, 140) },
+ { "teal", rgb( 0, 128, 128) },
+ { "thistle", rgb(216, 191, 216) },
+ { "tomato", rgb(255, 99, 71) },
+ { "transparent", 0 },
+ { "turquoise", rgb( 64, 224, 208) },
+ { "violet", rgb(238, 130, 238) },
+ { "wheat", rgb(245, 222, 179) },
+ { "white", rgb(255, 255, 255) },
+ { "whitesmoke", rgb(245, 245, 245) },
+ { "yellow", rgb(255, 255, 0) },
+ { "yellowgreen", rgb(154, 205, 50) }
+};
+
+static const int rgbTblSize = sizeof(rgbTbl) / sizeof(RGBData);
+
+#undef rgb
+
+#if defined(Q_CC_MSVC) && _MSC_VER < 1600
+inline bool operator<(const RGBData &data1, const RGBData &data2)
+{ return qstrcmp(data1.name, data2.name) < 0; }
+#endif
+
+inline bool operator<(const char *name, const RGBData &data)
+{ return qstrcmp(name, data.name) < 0; }
+inline bool operator<(const RGBData &data, const char *name)
+{ return qstrcmp(data.name, name) < 0; }
+
+static bool get_named_rgb(const char *name_no_space, QRgb *rgb)
+{
+ const RGBData *r = std::lower_bound(rgbTbl, rgbTbl + rgbTblSize, name_no_space);
+ if ((r != rgbTbl + rgbTblSize) && !(name_no_space < *r)) {
+ *rgb = r->value;
+ return true;
+ }
+ return false;
+}
+
+bool qt_get_named_rgb(const char *name, QRgb* rgb)
+{
+ int len = int(strlen(name));
+ if (len > 255)
+ return false;
+ char name_no_space[256];
+ int pos = 0;
+ for (int i = 0; i < len; i++) {
+ if (name[i] != '\t' && name[i] != ' ')
+ name_no_space[pos++] = QChar::toLower(name[i]);
+ }
+ name_no_space[pos] = 0;
+
+ return get_named_rgb(name_no_space, rgb);
+}
+
+bool qt_get_named_rgb(const QChar *name, int len, QRgb *rgb)
+{
+ if (len > 255)
+ return false;
+ char name_no_space[256];
+ int pos = 0;
+ for (int i = 0; i < len; i++) {
+ if (name[i] != QLatin1Char('\t') && name[i] != QLatin1Char(' '))
+ name_no_space[pos++] = name[i].toLower().toLatin1();
+ }
+ name_no_space[pos] = 0;
+ return get_named_rgb(name_no_space, rgb);
+}
+
+QStringList qt_get_colornames()
+{
+ int i = 0;
+ QStringList lst;
+ lst.reserve(rgbTblSize);
+ for (i = 0; i < rgbTblSize; i++)
+ lst << QLatin1String(rgbTbl[i].name);
+ return lst;
+}
+
+#else
+
+bool qt_get_named_rgb(const char *, QRgb*)
+{
+ return false;
+}
+
+QStringList qt_get_colornames()
+{
+ return QStringList();
+}
+#endif // QT_NO_COLORNAMES
+
+/*!
\class QColor
\brief The QColor class provides colors based on RGB, HSV or CMYK values.
@@ -261,7 +584,7 @@ QT_BEGIN_NAMESPACE
alpha-channel to feature \l {QColor#Alpha-Blended
Drawing}{alpha-blended drawing}.
- \sa QPalette, QBrush, QApplication::setColorSpec()
+ \sa QPalette, QBrush
*/
#define QCOLOR_INT_RANGE_CHECK(fn, var) \
diff --git a/src/gui/painting/qcolor.h b/src/gui/painting/qcolor.h
index 6338eedd22..6cf3a8e262 100644
--- a/src/gui/painting/qcolor.h
+++ b/src/gui/painting/qcolor.h
@@ -40,6 +40,7 @@
#ifndef QCOLOR_H
#define QCOLOR_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qrgb.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qstringlist.h>
@@ -263,6 +264,7 @@ private:
friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QColor &);
#endif
};
+Q_DECLARE_TYPEINFO(QColor, QT_VERSION >= QT_VERSION_CHECK(6,0,0) ? Q_MOVABLE_TYPE : Q_RELOCATABLE_TYPE);
inline QColor::QColor() Q_DECL_NOTHROW
{ invalidate(); }
diff --git a/src/gui/painting/qcolor_p.cpp b/src/gui/painting/qcolor_p.cpp
deleted file mode 100644
index 773e4096ee..0000000000
--- a/src/gui/painting/qcolor_p.cpp
+++ /dev/null
@@ -1,381 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qglobal.h"
-#include "qrgb.h"
-#include "qstringlist.h"
-#include "private/qtools_p.h"
-
-#include <algorithm>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \internal
- If s[0..1] is a valid hex number, returns its integer value,
- otherwise returns -1.
- */
-static inline int hex2int(const char *s)
-{
- const int hi = QtMiscUtils::fromHex(s[0]);
- if (hi < 0)
- return -1;
- const int lo = QtMiscUtils::fromHex(s[1]);
- if (lo < 0)
- return -1;
- return (hi << 4) | lo;
-}
-
-/*!
- \internal
- If s is a valid hex digit, returns its integer value,
- multiplied by 0x11, otherwise returns -1.
- */
-static inline int hex2int(char s)
-{
- const int h = QtMiscUtils::fromHex(s);
- return h < 0 ? h : (h << 4) | h;
-}
-
-bool qt_get_hex_rgb(const char *name, QRgb *rgb)
-{
- if(name[0] != '#')
- return false;
- name++;
- int len = qstrlen(name);
- int a, r, g, b;
- a = 255;
- if (len == 12) {
- r = hex2int(name);
- g = hex2int(name + 4);
- b = hex2int(name + 8);
- } else if (len == 9) {
- r = hex2int(name);
- g = hex2int(name + 3);
- b = hex2int(name + 6);
- } else if (len == 8) {
- a = hex2int(name);
- r = hex2int(name + 2);
- g = hex2int(name + 4);
- b = hex2int(name + 6);
- } else if (len == 6) {
- r = hex2int(name);
- g = hex2int(name + 2);
- b = hex2int(name + 4);
- } else if (len == 3) {
- r = hex2int(name[0]);
- g = hex2int(name[1]);
- b = hex2int(name[2]);
- } else {
- r = g = b = -1;
- }
- if ((uint)r > 255 || (uint)g > 255 || (uint)b > 255 || (uint)a > 255) {
- *rgb = 0;
- return false;
- }
- *rgb = qRgba(r, g ,b, a);
- return true;
-}
-
-bool qt_get_hex_rgb(const QChar *str, int len, QRgb *rgb)
-{
- if (len > 13)
- return false;
- char tmp[16];
- for(int i = 0; i < len; ++i)
- tmp[i] = str[i].toLatin1();
- tmp[len] = 0;
- return qt_get_hex_rgb(tmp, rgb);
-}
-
-#ifndef QT_NO_COLORNAMES
-
-/*
- CSS color names = SVG 1.0 color names + transparent (rgba(0,0,0,0))
-*/
-
-#ifdef rgb
-# undef rgb
-#endif
-#define rgb(r,g,b) (0xff000000 | (r << 16) | (g << 8) | b)
-
-static const struct RGBData {
- const char name[21];
- uint value;
-} rgbTbl[] = {
- { "aliceblue", rgb(240, 248, 255) },
- { "antiquewhite", rgb(250, 235, 215) },
- { "aqua", rgb( 0, 255, 255) },
- { "aquamarine", rgb(127, 255, 212) },
- { "azure", rgb(240, 255, 255) },
- { "beige", rgb(245, 245, 220) },
- { "bisque", rgb(255, 228, 196) },
- { "black", rgb( 0, 0, 0) },
- { "blanchedalmond", rgb(255, 235, 205) },
- { "blue", rgb( 0, 0, 255) },
- { "blueviolet", rgb(138, 43, 226) },
- { "brown", rgb(165, 42, 42) },
- { "burlywood", rgb(222, 184, 135) },
- { "cadetblue", rgb( 95, 158, 160) },
- { "chartreuse", rgb(127, 255, 0) },
- { "chocolate", rgb(210, 105, 30) },
- { "coral", rgb(255, 127, 80) },
- { "cornflowerblue", rgb(100, 149, 237) },
- { "cornsilk", rgb(255, 248, 220) },
- { "crimson", rgb(220, 20, 60) },
- { "cyan", rgb( 0, 255, 255) },
- { "darkblue", rgb( 0, 0, 139) },
- { "darkcyan", rgb( 0, 139, 139) },
- { "darkgoldenrod", rgb(184, 134, 11) },
- { "darkgray", rgb(169, 169, 169) },
- { "darkgreen", rgb( 0, 100, 0) },
- { "darkgrey", rgb(169, 169, 169) },
- { "darkkhaki", rgb(189, 183, 107) },
- { "darkmagenta", rgb(139, 0, 139) },
- { "darkolivegreen", rgb( 85, 107, 47) },
- { "darkorange", rgb(255, 140, 0) },
- { "darkorchid", rgb(153, 50, 204) },
- { "darkred", rgb(139, 0, 0) },
- { "darksalmon", rgb(233, 150, 122) },
- { "darkseagreen", rgb(143, 188, 143) },
- { "darkslateblue", rgb( 72, 61, 139) },
- { "darkslategray", rgb( 47, 79, 79) },
- { "darkslategrey", rgb( 47, 79, 79) },
- { "darkturquoise", rgb( 0, 206, 209) },
- { "darkviolet", rgb(148, 0, 211) },
- { "deeppink", rgb(255, 20, 147) },
- { "deepskyblue", rgb( 0, 191, 255) },
- { "dimgray", rgb(105, 105, 105) },
- { "dimgrey", rgb(105, 105, 105) },
- { "dodgerblue", rgb( 30, 144, 255) },
- { "firebrick", rgb(178, 34, 34) },
- { "floralwhite", rgb(255, 250, 240) },
- { "forestgreen", rgb( 34, 139, 34) },
- { "fuchsia", rgb(255, 0, 255) },
- { "gainsboro", rgb(220, 220, 220) },
- { "ghostwhite", rgb(248, 248, 255) },
- { "gold", rgb(255, 215, 0) },
- { "goldenrod", rgb(218, 165, 32) },
- { "gray", rgb(128, 128, 128) },
- { "green", rgb( 0, 128, 0) },
- { "greenyellow", rgb(173, 255, 47) },
- { "grey", rgb(128, 128, 128) },
- { "honeydew", rgb(240, 255, 240) },
- { "hotpink", rgb(255, 105, 180) },
- { "indianred", rgb(205, 92, 92) },
- { "indigo", rgb( 75, 0, 130) },
- { "ivory", rgb(255, 255, 240) },
- { "khaki", rgb(240, 230, 140) },
- { "lavender", rgb(230, 230, 250) },
- { "lavenderblush", rgb(255, 240, 245) },
- { "lawngreen", rgb(124, 252, 0) },
- { "lemonchiffon", rgb(255, 250, 205) },
- { "lightblue", rgb(173, 216, 230) },
- { "lightcoral", rgb(240, 128, 128) },
- { "lightcyan", rgb(224, 255, 255) },
- { "lightgoldenrodyellow", rgb(250, 250, 210) },
- { "lightgray", rgb(211, 211, 211) },
- { "lightgreen", rgb(144, 238, 144) },
- { "lightgrey", rgb(211, 211, 211) },
- { "lightpink", rgb(255, 182, 193) },
- { "lightsalmon", rgb(255, 160, 122) },
- { "lightseagreen", rgb( 32, 178, 170) },
- { "lightskyblue", rgb(135, 206, 250) },
- { "lightslategray", rgb(119, 136, 153) },
- { "lightslategrey", rgb(119, 136, 153) },
- { "lightsteelblue", rgb(176, 196, 222) },
- { "lightyellow", rgb(255, 255, 224) },
- { "lime", rgb( 0, 255, 0) },
- { "limegreen", rgb( 50, 205, 50) },
- { "linen", rgb(250, 240, 230) },
- { "magenta", rgb(255, 0, 255) },
- { "maroon", rgb(128, 0, 0) },
- { "mediumaquamarine", rgb(102, 205, 170) },
- { "mediumblue", rgb( 0, 0, 205) },
- { "mediumorchid", rgb(186, 85, 211) },
- { "mediumpurple", rgb(147, 112, 219) },
- { "mediumseagreen", rgb( 60, 179, 113) },
- { "mediumslateblue", rgb(123, 104, 238) },
- { "mediumspringgreen", rgb( 0, 250, 154) },
- { "mediumturquoise", rgb( 72, 209, 204) },
- { "mediumvioletred", rgb(199, 21, 133) },
- { "midnightblue", rgb( 25, 25, 112) },
- { "mintcream", rgb(245, 255, 250) },
- { "mistyrose", rgb(255, 228, 225) },
- { "moccasin", rgb(255, 228, 181) },
- { "navajowhite", rgb(255, 222, 173) },
- { "navy", rgb( 0, 0, 128) },
- { "oldlace", rgb(253, 245, 230) },
- { "olive", rgb(128, 128, 0) },
- { "olivedrab", rgb(107, 142, 35) },
- { "orange", rgb(255, 165, 0) },
- { "orangered", rgb(255, 69, 0) },
- { "orchid", rgb(218, 112, 214) },
- { "palegoldenrod", rgb(238, 232, 170) },
- { "palegreen", rgb(152, 251, 152) },
- { "paleturquoise", rgb(175, 238, 238) },
- { "palevioletred", rgb(219, 112, 147) },
- { "papayawhip", rgb(255, 239, 213) },
- { "peachpuff", rgb(255, 218, 185) },
- { "peru", rgb(205, 133, 63) },
- { "pink", rgb(255, 192, 203) },
- { "plum", rgb(221, 160, 221) },
- { "powderblue", rgb(176, 224, 230) },
- { "purple", rgb(128, 0, 128) },
- { "red", rgb(255, 0, 0) },
- { "rosybrown", rgb(188, 143, 143) },
- { "royalblue", rgb( 65, 105, 225) },
- { "saddlebrown", rgb(139, 69, 19) },
- { "salmon", rgb(250, 128, 114) },
- { "sandybrown", rgb(244, 164, 96) },
- { "seagreen", rgb( 46, 139, 87) },
- { "seashell", rgb(255, 245, 238) },
- { "sienna", rgb(160, 82, 45) },
- { "silver", rgb(192, 192, 192) },
- { "skyblue", rgb(135, 206, 235) },
- { "slateblue", rgb(106, 90, 205) },
- { "slategray", rgb(112, 128, 144) },
- { "slategrey", rgb(112, 128, 144) },
- { "snow", rgb(255, 250, 250) },
- { "springgreen", rgb( 0, 255, 127) },
- { "steelblue", rgb( 70, 130, 180) },
- { "tan", rgb(210, 180, 140) },
- { "teal", rgb( 0, 128, 128) },
- { "thistle", rgb(216, 191, 216) },
- { "tomato", rgb(255, 99, 71) },
- { "transparent", 0 },
- { "turquoise", rgb( 64, 224, 208) },
- { "violet", rgb(238, 130, 238) },
- { "wheat", rgb(245, 222, 179) },
- { "white", rgb(255, 255, 255) },
- { "whitesmoke", rgb(245, 245, 245) },
- { "yellow", rgb(255, 255, 0) },
- { "yellowgreen", rgb(154, 205, 50) }
-};
-
-static const int rgbTblSize = sizeof(rgbTbl) / sizeof(RGBData);
-
-#undef rgb
-
-#if defined(Q_CC_MSVC) && _MSC_VER < 1600
-inline bool operator<(const RGBData &data1, const RGBData &data2)
-{ return qstrcmp(data1.name, data2.name) < 0; }
-#endif
-
-inline bool operator<(const char *name, const RGBData &data)
-{ return qstrcmp(name, data.name) < 0; }
-inline bool operator<(const RGBData &data, const char *name)
-{ return qstrcmp(data.name, name) < 0; }
-
-static bool get_named_rgb(const char *name_no_space, QRgb *rgb)
-{
- const RGBData *r = std::lower_bound(rgbTbl, rgbTbl + rgbTblSize, name_no_space);
- if ((r != rgbTbl + rgbTblSize) && !(name_no_space < *r)) {
- *rgb = r->value;
- return true;
- }
- return false;
-}
-
-bool qt_get_named_rgb(const char *name, QRgb* rgb)
-{
- int len = int(strlen(name));
- if(len > 255)
- return false;
- char name_no_space[256];
- int pos = 0;
- for(int i = 0; i < len; i++) {
- if(name[i] != '\t' && name[i] != ' ')
- name_no_space[pos++] = QChar::toLower(name[i]);
- }
- name_no_space[pos] = 0;
-
- return get_named_rgb(name_no_space, rgb);
-}
-
-bool qt_get_named_rgb(const QChar *name, int len, QRgb *rgb)
-{
- if(len > 255)
- return false;
- char name_no_space[256];
- int pos = 0;
- for(int i = 0; i < len; i++) {
- if(name[i] != QLatin1Char('\t') && name[i] != QLatin1Char(' '))
- name_no_space[pos++] = name[i].toLower().toLatin1();
- }
- name_no_space[pos] = 0;
- return get_named_rgb(name_no_space, rgb);
-}
-
-
-uint qt_get_rgb_val(const char *name)
-{
- QRgb r = 0;
- qt_get_named_rgb(name,&r);
- return r;
-}
-
-QStringList qt_get_colornames()
-{
- int i = 0;
- QStringList lst;
- lst.reserve(rgbTblSize);
- for (i = 0; i < rgbTblSize; i++)
- lst << QLatin1String(rgbTbl[i].name);
- return lst;
-}
-
-#else
-
-bool qt_get_named_rgb(const char *, QRgb*)
-{
- return false;
-}
-
-uint qt_get_rgb_val(const char *)
-{
- return 0;
-}
-QStringList qt_get_colornames()
-{
- return QStringList();
-}
-#endif // QT_NO_COLORNAMES
-
-QT_END_NAMESPACE
diff --git a/src/gui/painting/qcolor_p.h b/src/gui/painting/qcolor_p.h
index 75bc888952..b5e92e2ea2 100644
--- a/src/gui/painting/qcolor_p.h
+++ b/src/gui/painting/qcolor_p.h
@@ -51,13 +51,12 @@
// We mean it.
//
-#include "QtCore/qglobal.h"
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qrgb.h"
#include "QtCore/qstringlist.h"
QT_BEGIN_NAMESPACE
-uint qt_get_rgb_val(const char *name);
bool qt_get_named_rgb(const char *, QRgb*);
bool qt_get_named_rgb(const QChar *, int len, QRgb*);
bool qt_get_hex_rgb(const char *, QRgb *);
diff --git a/src/gui/painting/qcompositionfunctions.cpp b/src/gui/painting/qcompositionfunctions.cpp
index 9312ee9540..6d2cb9aadb 100644
--- a/src/gui/painting/qcompositionfunctions.cpp
+++ b/src/gui/painting/qcompositionfunctions.cpp
@@ -87,6 +87,36 @@ QT_BEGIN_NAMESPACE
}\
}
+#if defined __SSE2__
+# define LOAD(ptr) _mm_loadl_epi64(reinterpret_cast<const __m128i *>(ptr))
+#ifdef Q_PROCESSOR_X86_64
+# define CONVERT(value) _mm_cvtsi64_si128(value)
+#else
+# define CONVERT(value) LOAD(&value)
+#endif
+# define STORE(ptr, value) _mm_storel_epi64(reinterpret_cast<__m128i *>(ptr), value)
+# define ADD(p, q) _mm_add_epi32(p, q)
+# define ALPHA(c) _mm_shufflelo_epi16(c, _MM_SHUFFLE(3, 3, 3, 3))
+# define CONST(n) _mm_shufflelo_epi16(_mm_cvtsi32_si128(n), _MM_SHUFFLE(0, 0, 0, 0))
+# define INVALPHA(c) _mm_sub_epi32(CONST(65535), ALPHA(c))
+#elif defined __ARM_NEON__
+# define LOAD(ptr) vreinterpret_u16_u64(vld1_u64(reinterpret_cast<const uint64_t *>(ptr)))
+# define CONVERT(value) vreinterpret_u16_u64(vmov_n_u64(value))
+# define STORE(ptr, value) vst1_u64(reinterpret_cast<uint64_t *>(ptr), vreinterpret_u64_u16(value))
+# define ADD(p, q) vadd_u16(p, q)
+# define ALPHA(c) vdup_lane_u16(c, 3)
+# define CONST(n) vdup_n_u16(n)
+# define INVALPHA(c) vmvn_u16(ALPHA(c))
+#else
+# define LOAD(ptr) *ptr
+# define CONVERT(value) value
+# define STORE(ptr, value) *ptr = value
+# define ADD(p, q) (p + q)
+# define ALPHA(c) (c).alpha()
+# define CONST(n) n
+# define INVALPHA(c) (65535 - ALPHA(c))
+#endif
+
void QT_FASTCALL comp_func_solid_Clear(uint *dest, int length, uint, uint const_alpha)
{
comp_func_Clear_impl(dest, length, const_alpha);
@@ -99,7 +129,7 @@ void QT_FASTCALL comp_func_solid_Clear_rgb64(QRgba64 *dest, int length, QRgba64,
else {
int ialpha = 255 - const_alpha;
for (int i = 0; i < length; ++i) {
- dest[i] = multiplyAlpha255(dest[i], ialpha);
+ STORE(&dest[i], multiplyAlpha255(LOAD(&dest[i]), ialpha));
}
}
}
@@ -116,7 +146,7 @@ void QT_FASTCALL comp_func_Clear_rgb64(QRgba64 *dest, const QRgba64 *, int lengt
else {
int ialpha = 255 - const_alpha;
for (int i = 0; i < length; ++i) {
- dest[i] = multiplyAlpha255(dest[i], ialpha);
+ STORE(&dest[i], multiplyAlpha255(LOAD(&dest[i]), ialpha));
}
}
}
@@ -146,9 +176,9 @@ void QT_FASTCALL comp_func_solid_Source_rgb64(QRgba64 *dest, int length, QRgba64
qt_memfill64((quint64*)dest, color, length);
else {
int ialpha = 255 - const_alpha;
- color = multiplyAlpha255(color, const_alpha);
+ auto c = multiplyAlpha255(CONVERT(color), const_alpha);
for (int i = 0; i < length; ++i) {
- dest[i] = color + multiplyAlpha255(dest[i], ialpha);
+ STORE(&dest[i], ADD(c, multiplyAlpha255(LOAD(&dest[i]), ialpha)));
}
}
}
@@ -174,7 +204,7 @@ void QT_FASTCALL comp_func_Source_rgb64(QRgba64 *Q_DECL_RESTRICT dest, const QRg
else {
int ialpha = 255 - const_alpha;
for (int i = 0; i < length; ++i) {
- dest[i] = interpolate255(src[i], const_alpha, dest[i], ialpha);
+ STORE(&dest[i], interpolate255(LOAD(&src[i]), const_alpha, LOAD(&dest[i]), ialpha));
}
}
}
@@ -221,10 +251,12 @@ void QT_FASTCALL comp_func_solid_SourceOver_rgb64(QRgba64 *dest, int length, QRg
if (const_alpha == 255 && color.isOpaque()) {
qt_memfill64((quint64*)dest, color, length);
} else {
+ auto c = CONVERT(color);
if (const_alpha != 255)
- color = multiplyAlpha255(color, const_alpha);
+ c = multiplyAlpha255(c, const_alpha);
+ auto cAlpha = INVALPHA(c);
for (int i = 0; i < length; ++i) {
- dest[i] = color + multiplyAlpha65535(dest[i], 65535 - color.alpha());
+ STORE(&dest[i], ADD(c, multiplyAlpha65535(LOAD(&dest[i]), cAlpha)));
}
}
}
@@ -258,12 +290,12 @@ void QT_FASTCALL comp_func_SourceOver_rgb64(QRgba64 *Q_DECL_RESTRICT dest, const
if (s.isOpaque())
dest[i] = s;
else if (!s.isTransparent())
- dest[i] = s + multiplyAlpha65535(dest[i], 65535 - s.alpha());
+ STORE(&dest[i], ADD(CONVERT(s), multiplyAlpha65535(LOAD(&dest[i]), 65535 - s.alpha())));
}
} else {
for (int i = 0; i < length; ++i) {
- QRgba64 s = multiplyAlpha255(src[i], const_alpha);
- dest[i] = s + multiplyAlpha65535(dest[i], 65535 - s.alpha());
+ auto s = multiplyAlpha255(LOAD(&src[i]), const_alpha);
+ STORE(&dest[i], ADD(s, multiplyAlpha65535(LOAD(&dest[i]), INVALPHA(s))));
}
}
}
@@ -287,11 +319,12 @@ void QT_FASTCALL comp_func_solid_DestinationOver(uint *dest, int length, uint co
void QT_FASTCALL comp_func_solid_DestinationOver_rgb64(QRgba64 *dest, int length, QRgba64 color, uint const_alpha)
{
+ auto c = CONVERT(color);
if (const_alpha != 255)
- color = multiplyAlpha255(color, const_alpha);
+ c = multiplyAlpha255(c, const_alpha);
for (int i = 0; i < length; ++i) {
- QRgba64 d = dest[i];
- dest[i] = d + multiplyAlpha65535(color, 65535 - d.alpha());
+ auto d = LOAD(&dest[i]);
+ STORE(&dest[i], ADD(d, multiplyAlpha65535(c, INVALPHA(d))));
}
}
@@ -318,14 +351,14 @@ void QT_FASTCALL comp_func_DestinationOver_rgb64(QRgba64 *Q_DECL_RESTRICT dest,
{
if (const_alpha == 255) {
for (int i = 0; i < length; ++i) {
- QRgba64 d = dest[i];
- dest[i] = d + multiplyAlpha65535(src[i], 65535 - d.alpha());
+ auto d = LOAD(&dest[i]);
+ STORE(&dest[i], ADD(d, multiplyAlpha65535(LOAD(&src[i]), INVALPHA(d))));
}
} else {
for (int i = 0; i < length; ++i) {
- QRgba64 d = dest[i];
- QRgba64 s = multiplyAlpha255(src[i], const_alpha);
- dest[i] = d + multiplyAlpha65535(s, 65535 - d.alpha());
+ auto d = LOAD(&dest[i]);
+ auto s = multiplyAlpha255(LOAD(&src[i]), const_alpha);
+ STORE(&dest[i], ADD(d, multiplyAlpha65535(s, INVALPHA(d))));
}
}
}
@@ -393,15 +426,15 @@ void QT_FASTCALL comp_func_SourceIn_rgb64(QRgba64 *Q_DECL_RESTRICT dest, const Q
{
if (const_alpha == 255) {
for (int i = 0; i < length; ++i) {
- dest[i] = multiplyAlpha65535(src[i], dest[i].alpha());
+ STORE(&dest[i], multiplyAlpha65535(LOAD(&src[i]), dest[i].alpha()));
}
} else {
uint ca = const_alpha * 257;
- uint cia = 65535 - ca;
+ auto cia = CONST(65535 - ca);
for (int i = 0; i < length; ++i) {
- QRgba64 d = dest[i];
- QRgba64 s = multiplyAlpha65535(src[i], ca);
- dest[i] = interpolate65535(s, d.alpha(), d, cia);
+ auto d = LOAD(&dest[i]);
+ auto s = multiplyAlpha65535(LOAD(&src[i]), ca);
+ STORE(&dest[i], interpolate65535(s, ALPHA(d), d, cia));
}
}
}
@@ -431,7 +464,7 @@ void QT_FASTCALL comp_func_solid_DestinationIn_rgb64(QRgba64 *dest, int length,
if (const_alpha != 255)
a = qt_div_65535(a * ca64k) + 65535 - ca64k;
for (int i = 0; i < length; ++i) {
- dest[i] = multiplyAlpha65535(dest[i], a);
+ STORE(&dest[i], multiplyAlpha65535(LOAD(&dest[i]), a));
}
}
@@ -885,14 +918,19 @@ void QT_FASTCALL comp_func_solid_Plus(uint *dest, int length, uint color, uint c
void QT_FASTCALL comp_func_solid_Plus_rgb64(QRgba64 *dest, int length, QRgba64 color, uint const_alpha)
{
+ auto b = CONVERT(color);
if (const_alpha == 255) {
for (int i = 0; i < length; ++i) {
- dest[i] = addWithSaturation(dest[i], color);
+ auto a = LOAD(&dest[i]);
+ a = addWithSaturation(a, b);
+ STORE(&dest[i], a);
}
} else {
for (int i = 0; i < length; ++i) {
- QRgba64 d = addWithSaturation(dest[i], color);
- dest[i] = interpolate255(d, const_alpha, dest[i], 255 - const_alpha);
+ auto a = LOAD(&dest[i]);
+ auto d = addWithSaturation(a, b);
+ a = interpolate255(d, const_alpha, a, 255 - const_alpha);
+ STORE(&dest[i], a);
}
}
}
@@ -924,12 +962,18 @@ void QT_FASTCALL comp_func_Plus_rgb64(QRgba64 *Q_DECL_RESTRICT dest, const QRgba
{
if (const_alpha == 255) {
for (int i = 0; i < length; ++i) {
- dest[i] = addWithSaturation(dest[i], src[i]);
+ auto a = LOAD(&dest[i]);
+ auto b = LOAD(&src[i]);
+ a = addWithSaturation(a, b);
+ STORE(&dest[i], a);
}
} else {
for (int i = 0; i < length; ++i) {
- QRgba64 d = addWithSaturation(dest[i], src[i]);
- dest[i] = interpolate255(d, const_alpha, dest[i], 255 - const_alpha);
+ auto a = LOAD(&dest[i]);
+ auto b = LOAD(&src[i]);
+ auto d = addWithSaturation(a, b);
+ a = interpolate255(d, const_alpha, a, 255 - const_alpha);
+ STORE(&dest[i], a);
}
}
}
diff --git a/src/gui/painting/qcosmeticstroker_p.h b/src/gui/painting/qcosmeticstroker_p.h
index b22e2c2cf5..68f4e00cdc 100644
--- a/src/gui/painting/qcosmeticstroker_p.h
+++ b/src/gui/painting/qcosmeticstroker_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <private/qdrawhelper_p.h>
#include <private/qvectorpath_p.h>
#include <private/qpaintengine_raster_p.h>
diff --git a/src/gui/painting/qcssutil.cpp b/src/gui/painting/qcssutil.cpp
index a826532b43..2d514e14e0 100644
--- a/src/gui/painting/qcssutil.cpp
+++ b/src/gui/painting/qcssutil.cpp
@@ -197,7 +197,7 @@ void qDrawEdge(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2, qreal dw1, q
if ((style == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge))
|| (style == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge)))
c = c.color().lighter();
- // fall through!
+ Q_FALLTHROUGH();
case BorderStyle_Solid: {
p->setPen(Qt::NoPen);
p->setBrush(c);
diff --git a/src/gui/painting/qdatabuffer_p.h b/src/gui/painting/qdatabuffer_p.h
index f5a3fa1432..77b5be0c4c 100644
--- a/src/gui/painting/qdatabuffer_p.h
+++ b/src/gui/painting/qdatabuffer_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtCore/qbytearray.h"
#include <stdlib.h>
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 867eb76200..7e06a71a22 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -168,7 +168,7 @@ template<> Q_DECL_CONSTEXPR QPixelLayout::BPP bitsPerPixel<QImage::Format_ARGB66
template<QImage::Format Format>
static const uint *QT_FASTCALL convertToRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
Q_CONSTEXPR uint greenMask = ((1 << greenWidth<Format>()) - 1);
@@ -198,7 +198,7 @@ static const uint *QT_FASTCALL convertToRGB32(uint *buffer, const uint *src, int
template<QImage::Format Format>
static const QRgba64 *QT_FASTCALL convertToRGB64(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
Q_CONSTEXPR uint greenMask = ((1 << greenWidth<Format>()) - 1);
@@ -228,7 +228,7 @@ static const QRgba64 *QT_FASTCALL convertToRGB64(QRgba64 *buffer, const uint *sr
template<QImage::Format Format>
static const uint *QT_FASTCALL convertARGBPMToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
Q_CONSTEXPR uint alphaMask = ((1 << alphaWidth<Format>()) - 1);
Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
@@ -282,7 +282,7 @@ static const uint *QT_FASTCALL convertARGBPMToARGB32PM(uint *buffer, const uint
template<QImage::Format Format>
static const QRgba64 *QT_FASTCALL convertARGBPMToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
Q_CONSTEXPR uint alphaMask = ((1 << alphaWidth<Format>()) - 1);
Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
@@ -336,48 +336,110 @@ static const QRgba64 *QT_FASTCALL convertARGBPMToARGB64PM(QRgba64 *buffer, const
template<QImage::Format Format, bool fromRGB>
static const uint *QT_FASTCALL convertRGBFromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1);
- Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1);
- Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1);
+ Q_CONSTEXPR uchar rWidth = redWidth<Format>();
+ Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
+ Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
- Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
- Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
- Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
+ // RGB32 -> RGB888 is not a precision loss.
+ if (!dither || (rWidth == 8 && gWidth == 8 && bWidth == 8)) {
+ Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
+ Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
+ Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
- for (int i = 0; i < count; ++i) {
- const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
- const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
- const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
- const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = r | g | b;
+ Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
+ Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
+ Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
+
+ for (int i = 0; i < count; ++i) {
+ const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
+ const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
+ const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
+ const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
+ buffer[i] = r | g | b;
+ }
+ } else {
+ // We do ordered dither by using a rounding conversion, but instead of
+ // adding half of input precision, we add the adjusted result from the
+ // bayer matrix before narrowing.
+ // Note: Rounding conversion in itself is different from the naive
+ // conversion we do above for non-dithering.
+ const uint *bayer_line = qt_bayer_matrix[dither->y & 15];
+ for (int i = 0; i < count; ++i) {
+ const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
+ const int d = bayer_line[(dither->x + i) & 15];
+ const int dr = d - ((d + 1) >> rWidth);
+ const int dg = d - ((d + 1) >> gWidth);
+ const int db = d - ((d + 1) >> bWidth);
+ int r = qRed(c);
+ int g = qGreen(c);
+ int b = qBlue(c);
+ r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth);
+ g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth);
+ b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth);
+ buffer[i] = (r << redShift<Format>())
+ | (g << greenShift<Format>())
+ | (b << blueShift<Format>());
+ }
}
return buffer;
}
template<QImage::Format Format, bool fromRGB>
static const uint *QT_FASTCALL convertARGBPMFromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- Q_CONSTEXPR uint aMask = ((1 << alphaWidth<Format>()) - 1);
- Q_CONSTEXPR uint rMask = ((1 << redWidth<Format>()) - 1);
- Q_CONSTEXPR uint gMask = ((1 << greenWidth<Format>()) - 1);
- Q_CONSTEXPR uint bMask = ((1 << blueWidth<Format>()) - 1);
+ Q_CONSTEXPR uchar aWidth = alphaWidth<Format>();
+ Q_CONSTEXPR uchar rWidth = redWidth<Format>();
+ Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
+ Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
- Q_CONSTEXPR uchar aRightShift = 32 - alphaWidth<Format>();
- Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
- Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
- Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
+ if (!dither) {
+ Q_CONSTEXPR uint aMask = (1 << aWidth) - 1;
+ Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
+ Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
+ Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
- Q_CONSTEXPR uint aOpaque = (0xff & aMask) << alphaShift<Format>();
- for (int i = 0; i < count; ++i) {
- const uint c = src[i];
- const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>());
- const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
- const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
- const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = a | r | g | b;
+ Q_CONSTEXPR uchar aRightShift = 32 - aWidth;
+ Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
+ Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
+ Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
+
+ Q_CONSTEXPR uint aOpaque = aMask << alphaShift<Format>();
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>());
+ const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
+ const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
+ const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
+ buffer[i] = a | r | g | b;
+ }
+ } else {
+ const uint *bayer_line = qt_bayer_matrix[dither->y & 15];
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ const int d = bayer_line[(dither->x + i) & 15];
+ const int da = d - ((d + 1) >> aWidth);
+ const int dr = d - ((d + 1) >> rWidth);
+ const int dg = d - ((d + 1) >> gWidth);
+ const int db = d - ((d + 1) >> bWidth);
+ int a = qAlpha(c);
+ int r = qRed(c);
+ int g = qGreen(c);
+ int b = qBlue(c);
+ if (fromRGB)
+ a = (1 << aWidth) - 1;
+ else
+ a = (a + ((da - a) >> aWidth) + 1) >> (8 - aWidth);
+ r = (r + ((dr - r) >> rWidth) + 1) >> (8 - rWidth);
+ g = (g + ((dg - g) >> gWidth) + 1) >> (8 - gWidth);
+ b = (b + ((db - b) >> bWidth) + 1) >> (8 - bWidth);
+ buffer[i] = (a << alphaShift<Format>())
+ | (r << redShift<Format>())
+ | (g << greenShift<Format>())
+ | (b << blueShift<Format>());
+ }
}
return buffer;
}
@@ -418,35 +480,35 @@ template<QImage::Format Format> Q_DECL_CONSTEXPR static inline QPixelLayout pixe
// To convert in place, let 'dest' and 'src' be the same.
static const uint *QT_FASTCALL convertIndexedToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *clut)
+ const QVector<QRgb> *clut, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
- buffer[i] = qPremultiply(clut[src[i]]);
+ buffer[i] = qPremultiply(clut->at(src[i]));
return buffer;
}
static const QRgba64 *QT_FASTCALL convertIndexedToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *clut)
+ const QVector<QRgb> *clut, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
- buffer[i] = QRgba64::fromArgb32(clut[src[i]]).premultiplied();
+ buffer[i] = QRgba64::fromArgb32(clut->at(src[i])).premultiplied();
return buffer;
}
static const uint *QT_FASTCALL convertPassThrough(uint *, const uint *src, int,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return src;
}
static const uint *QT_FASTCALL convertARGB32ToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertARGB32ToARGB32PM(buffer, src, count);
}
static const uint *QT_FASTCALL convertRGBA8888PMToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = RGBA2ARGB(src[i]);
@@ -454,13 +516,13 @@ static const uint *QT_FASTCALL convertRGBA8888PMToARGB32PM(uint *buffer, const u
}
static const uint *QT_FASTCALL convertRGBA8888ToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertRGBA8888ToARGB32PM(buffer, src, count);
}
static const uint *QT_FASTCALL convertAlpha8ToRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qRgba(0, 0, 0, src[i]);
@@ -468,7 +530,7 @@ static const uint *QT_FASTCALL convertAlpha8ToRGB32(uint *buffer, const uint *sr
}
static const uint *QT_FASTCALL convertGrayscale8ToRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qRgb(src[i], src[i], src[i]);
@@ -476,7 +538,7 @@ static const uint *QT_FASTCALL convertGrayscale8ToRGB32(uint *buffer, const uint
}
static const QRgba64 *QT_FASTCALL convertAlpha8ToRGB64(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = QRgba64::fromRgba(0, 0, 0, src[i]);
@@ -484,7 +546,7 @@ static const QRgba64 *QT_FASTCALL convertAlpha8ToRGB64(QRgba64 *buffer, const ui
}
static const QRgba64 *QT_FASTCALL convertGrayscale8ToRGB64(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = QRgba64::fromRgba(src[i], src[i], src[i], 255);
@@ -492,7 +554,7 @@ static const QRgba64 *QT_FASTCALL convertGrayscale8ToRGB64(QRgba64 *buffer, cons
}
static const uint *QT_FASTCALL convertARGB32FromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qUnpremultiply(src[i]);
@@ -500,7 +562,7 @@ static const uint *QT_FASTCALL convertARGB32FromARGB32PM(uint *buffer, const uin
}
static const uint *QT_FASTCALL convertRGBA8888PMFromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(src[i]);
@@ -551,7 +613,7 @@ static inline void qConvertARGB32PMToARGB64PM_sse2(QRgba64 *buffer, const uint *
#endif
static const QRgba64 *QT_FASTCALL convertRGB32ToRGB64(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertARGB32PMToARGB64PM_sse2<false, true>(buffer, src, count);
@@ -563,7 +625,7 @@ static const QRgba64 *QT_FASTCALL convertRGB32ToRGB64(QRgba64 *buffer, const uin
}
static const QRgba64 *QT_FASTCALL convertARGB32ToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertARGB32PMToARGB64PM_sse2<false, false>(buffer, src, count);
@@ -577,7 +639,7 @@ static const QRgba64 *QT_FASTCALL convertARGB32ToARGB64PM(QRgba64 *buffer, const
}
static const QRgba64 *QT_FASTCALL convertARGB32PMToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertARGB32PMToARGB64PM_sse2<false, false>(buffer, src, count);
@@ -589,7 +651,7 @@ static const QRgba64 *QT_FASTCALL convertARGB32PMToARGB64PM(QRgba64 *buffer, con
}
static const QRgba64 *QT_FASTCALL convertRGBA8888ToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertARGB32PMToARGB64PM_sse2<true, false>(buffer, src, count);
@@ -603,7 +665,7 @@ static const QRgba64 *QT_FASTCALL convertRGBA8888ToARGB64PM(QRgba64 *buffer, con
}
static const QRgba64 *QT_FASTCALL convertRGBA8888PMToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertARGB32PMToARGB64PM_sse2<true, false>(buffer, src, count);
@@ -615,7 +677,7 @@ static const QRgba64 *QT_FASTCALL convertRGBA8888PMToARGB64PM(QRgba64 *buffer, c
}
static const uint *QT_FASTCALL convertRGBA8888FromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(qUnpremultiply(src[i]));
@@ -623,7 +685,7 @@ static const uint *QT_FASTCALL convertRGBA8888FromARGB32PM(uint *buffer, const u
}
static const uint *QT_FASTCALL convertRGBXFromRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(0xff000000 | src[i]);
@@ -631,7 +693,7 @@ static const uint *QT_FASTCALL convertRGBXFromRGB32(uint *buffer, const uint *sr
}
static const uint *QT_FASTCALL convertRGBXFromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(0xff000000 | qUnpremultiply(src[i]));
@@ -640,10 +702,28 @@ static const uint *QT_FASTCALL convertRGBXFromARGB32PM(uint *buffer, const uint
template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertA2RGB30PMToARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *dither)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]);
+ if (!dither) {
+ for (int i = 0; i < count; ++i)
+ buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]);
+ } else {
+ for (int i = 0; i < count; ++i) {
+ const uint c = src[i];
+ short d10 = (qt_bayer_matrix[dither->y & 15][(dither->x + i) & 15] << 2);
+ short a10 = (c >> 30) * 0x155;
+ short r10 = ((c >> 20) & 0x3ff);
+ short g10 = ((c >> 10) & 0x3ff);
+ short b10 = (c & 0x3ff);
+ if (PixelOrder == PixelOrderBGR)
+ std::swap(r10, b10);
+ short a8 = (a10 + ((d10 - a10) >> 8)) >> 2;
+ short r8 = (r10 + ((d10 - r10) >> 8)) >> 2;
+ short g8 = (g10 + ((d10 - g10) >> 8)) >> 2;
+ short b8 = (b10 + ((d10 - b10) >> 8)) >> 2;
+ buffer[i] = qRgba(r8, g8, b8, a8);
+ }
+ }
return buffer;
}
@@ -693,7 +773,7 @@ static inline void qConvertA2RGB30PMToARGB64PM_sse2(QRgba64 *buffer, const uint
template<QtPixelOrder PixelOrder>
static const QRgba64 *QT_FASTCALL convertA2RGB30PMToARGB64PM(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
#ifdef __SSE2__
qConvertA2RGB30PMToARGB64PM_sse2<PixelOrder>(buffer, src, count);
@@ -706,7 +786,7 @@ static const QRgba64 *QT_FASTCALL convertA2RGB30PMToARGB64PM(QRgba64 *buffer, co
template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qConvertArgb32ToA2rgb30<PixelOrder>(src[i]);
@@ -715,7 +795,7 @@ static const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM(uint *buffer, const
template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertRGB30FromRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qConvertRgb32ToRgb30<PixelOrder>(src[i]);
@@ -724,7 +804,7 @@ static const uint *QT_FASTCALL convertRGB30FromRGB32(uint *buffer, const uint *s
template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertRGB30FromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qConvertRgb32ToRgb30<PixelOrder>(qUnpremultiply(src[i]));
@@ -732,7 +812,7 @@ static const uint *QT_FASTCALL convertRGB30FromARGB32PM(uint *buffer, const uint
}
static const uint *QT_FASTCALL convertAlpha8FromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qAlpha(src[i]);
@@ -740,7 +820,7 @@ static const uint *QT_FASTCALL convertAlpha8FromARGB32PM(uint *buffer, const uin
}
static const uint *QT_FASTCALL convertGrayscale8FromRGB32(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qGray(src[i]);
@@ -748,7 +828,7 @@ static const uint *QT_FASTCALL convertGrayscale8FromRGB32(uint *buffer, const ui
}
static const uint *QT_FASTCALL convertGrayscale8FromARGB32PM(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qGray(qUnpremultiply(src[i]));
@@ -1037,7 +1117,7 @@ static uint *QT_FASTCALL destFetch(uint *buffer, QRasterBuffer *rasterBuffer, in
{
const QPixelLayout *layout = &qPixelLayouts[rasterBuffer->format];
const uint *ptr = qFetchPixels[layout->bpp](buffer, rasterBuffer->scanLine(y), x, length);
- return const_cast<uint *>(layout->convertToARGB32PM(buffer, ptr, length, layout, 0));
+ return const_cast<uint *>(layout->convertToARGB32PM(buffer, ptr, length, 0, 0));
}
static QRgba64 *QT_FASTCALL destFetch64(QRgba64 *buffer, QRasterBuffer *rasterBuffer, int x, int y, int length)
@@ -1045,14 +1125,14 @@ static QRgba64 *QT_FASTCALL destFetch64(QRgba64 *buffer, QRasterBuffer *rasterBu
const QPixelLayout *layout = &qPixelLayouts[rasterBuffer->format];
uint buffer32[buffer_size];
const uint *ptr = qFetchPixels[layout->bpp](buffer32, rasterBuffer->scanLine(y), x, length);
- return const_cast<QRgba64 *>(layout->convertToARGB64PM(buffer, ptr, length, layout, 0));
+ return const_cast<QRgba64 *>(layout->convertToARGB64PM(buffer, ptr, length, 0, 0));
}
static QRgba64 *QT_FASTCALL destFetch64uint32(QRgba64 *buffer, QRasterBuffer *rasterBuffer, int x, int y, int length)
{
const QPixelLayout *layout = &qPixelLayouts[rasterBuffer->format];
const uint *src = ((const uint *)rasterBuffer->scanLine(y)) + x;
- return const_cast<QRgba64 *>(layout->convertToARGB64PM(buffer, src, length, layout, 0));
+ return const_cast<QRgba64 *>(layout->convertToARGB64PM(buffer, src, length, 0, 0));
}
static DestFetchProc destFetchProc[QImage::NImageFormats] =
@@ -1219,9 +1299,9 @@ static void QT_FASTCALL destStore(QRasterBuffer *rasterBuffer, int x, int y, con
int l = qMin(length, buffer_size);
const uint *ptr = 0;
if (!layout->premultiplied && !layout->alphaWidth)
- ptr = layout->convertFromRGB32(buf, buffer, l, layout, 0);
+ ptr = layout->convertFromRGB32(buf, buffer, l, 0, 0);
else
- ptr = layout->convertFromARGB32PM(buf, buffer, l, layout, 0);
+ ptr = layout->convertFromARGB32PM(buf, buffer, l, 0, 0);
store(dest, ptr, x, l);
length -= l;
buffer += l;
@@ -1247,9 +1327,9 @@ static void QT_FASTCALL destStore64(QRasterBuffer *rasterBuffer, int x, int y, c
const uint *ptr = 0;
convertFromRgb64(buf, buffer, l);
if (!layout->premultiplied && !layout->alphaWidth)
- ptr = layout->convertFromRGB32(buf, buf, l, layout, 0);
+ ptr = layout->convertFromRGB32(buf, buf, l, 0, 0);
else
- ptr = layout->convertFromARGB32PM(buf, buf, l, layout, 0);
+ ptr = layout->convertFromARGB32PM(buf, buf, l, 0, 0);
store(dest, ptr, x, l);
length -= l;
buffer += l;
@@ -1436,8 +1516,7 @@ static const uint *QT_FASTCALL fetchUntransformed(uint *buffer, const Operator *
{
const QPixelLayout *layout = &qPixelLayouts[data->texture.format];
const uint *ptr = qFetchPixels[layout->bpp](buffer, data->texture.scanLine(y), x, length);
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
- return layout->convertToARGB32PM(buffer, ptr, length, layout, clut);
+ return layout->convertToARGB32PM(buffer, ptr, length, data->texture.colorTable, 0);
}
static const uint *QT_FASTCALL fetchUntransformedARGB32PM(uint *, const Operator *,
@@ -1465,14 +1544,13 @@ static const QRgba64 *QT_FASTCALL fetchUntransformed64(QRgba64 *buffer, const Op
const QSpanData *data, int y, int x, int length)
{
const QPixelLayout *layout = &qPixelLayouts[data->texture.format];
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
if (layout->bpp != QPixelLayout::BPP32) {
uint buffer32[buffer_size];
const uint *ptr = qFetchPixels[layout->bpp](buffer32, data->texture.scanLine(y), x, length);
- return layout->convertToARGB64PM(buffer, ptr, length, layout, clut);
+ return layout->convertToARGB64PM(buffer, ptr, length, data->texture.colorTable, 0);
} else {
const uint *src = (const uint *)data->texture.scanLine(y) + x;
- return layout->convertToARGB64PM(buffer, src, length, layout, clut);
+ return layout->convertToARGB64PM(buffer, src, length, data->texture.colorTable, 0);
}
}
@@ -1639,8 +1717,7 @@ static const uint *QT_FASTCALL fetchTransformed(uint *buffer, const Operator *,
++b;
}
}
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
- return layout->convertToARGB32PM(buffer, buffer, length, layout, clut);
+ return layout->convertToARGB32PM(buffer, buffer, length, data->texture.colorTable, 0);
}
template<TextureBlendType blendType> /* either BlendTransformed or BlendTransformedTiled */
@@ -1655,7 +1732,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
const QPixelLayout *layout = &qPixelLayouts[data->texture.format];
FetchPixelFunc fetch = qFetchPixel[layout->bpp];
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
+ const QVector<QRgb> *clut = data->texture.colorTable;
uint buffer32[buffer_size];
QRgba64 *b = buffer;
@@ -1672,7 +1749,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
int i = 0, j = 0;
while (i < length) {
if (j == buffer_size) {
- layout->convertToARGB64PM(b, buffer32, buffer_size, layout, clut);
+ layout->convertToARGB64PM(b, buffer32, buffer_size, clut, 0);
b += buffer_size;
j = 0;
}
@@ -1695,7 +1772,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
++i; ++j;
}
if (j > 0) {
- layout->convertToARGB64PM(b, buffer32, j, layout, clut);
+ layout->convertToARGB64PM(b, buffer32, j, clut, 0);
b += j;
}
} else {
@@ -1710,7 +1787,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
int i = 0, j = 0;
while (i < length) {
if (j == buffer_size) {
- layout->convertToARGB64PM(b, buffer32, buffer_size, layout, clut);
+ layout->convertToARGB64PM(b, buffer32, buffer_size, clut, 0);
b += buffer_size;
j = 0;
}
@@ -1741,7 +1818,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
++i; ++j;
}
if (j > 0) {
- layout->convertToARGB64PM(b, buffer32, j, layout, clut);
+ layout->convertToARGB64PM(b, buffer32, j, clut, 0);
b += j;
}
}
@@ -1750,9 +1827,9 @@ static const QRgba64 *QT_FASTCALL fetchTransformed64(QRgba64 *buffer, const Oper
/** \internal
interpolate 4 argb pixels with the distx and disty factor.
- distx and disty bust be between 0 and 16
+ distx and disty must be between 0 and 16
*/
-static inline uint interpolate_4_pixels_16(uint tl, uint tr, uint bl, uint br, int distx, int disty)
+static inline uint interpolate_4_pixels_16(uint tl, uint tr, uint bl, uint br, uint distx, uint disty)
{
uint distxy = distx * disty;
//idistx * disty = (16-distx) * disty = 16*disty - distxy
@@ -2099,10 +2176,12 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
const uint *s1 = (const uint *)data->texture.scanLine(y1);
const uint *s2 = (const uint *)data->texture.scanLine(y2);
- int disty = (fy & 0x0000ffff) >> 12;
+ int disty = ((fy & 0x0000ffff) + 0x0800) >> 12;
if (blendType != BlendTransformedBilinearTiled) {
#define BILINEAR_DOWNSCALE_BOUNDS_PROLOG \
+ const qint64 min_fx = qint64(image_x1) * fixed_scale; \
+ const qint64 max_fx = qint64(image_x2) * fixed_scale; \
while (b < end) { \
int x1 = (fx >> 16); \
int x2; \
@@ -2113,16 +2192,16 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
uint tr = s1[x2]; \
uint bl = s2[x1]; \
uint br = s2[x2]; \
- int distx = (fx & 0x0000ffff) >> 12; \
+ int distx = ((fx & 0x0000ffff) + 0x0800) >> 12; \
*b = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty); \
fx += fdx; \
++b; \
} \
- uint *boundedEnd; \
+ uint *boundedEnd = end; \
if (fdx > 0) \
- boundedEnd = qMin(end, buffer + uint((image_x2 - (fx >> 16)) / data->m11)); \
- else \
- boundedEnd = qMin(end, buffer + uint((image_x1 - (fx >> 16)) / data->m11)); \
+ boundedEnd = qMin(boundedEnd, b + (max_fx - fx) / fdx); \
+ else if (fdx < 0) \
+ boundedEnd = qMin(boundedEnd, b + (min_fx - fx) / fdx); \
boundedEnd -= 3;
#if defined(__SSE2__)
@@ -2132,6 +2211,7 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const __m128i v_256 = _mm_set1_epi16(256);
const __m128i v_disty = _mm_set1_epi16(disty);
const __m128i v_fdx = _mm_set1_epi32(fdx*4);
+ const __m128i v_fx_r = _mm_set1_epi32(0x8);
__m128i v_fx = _mm_setr_epi32(fx, fx + fdx, fx + fdx + fdx, fx + fdx + fdx + fdx);
while (b < boundedEnd) {
@@ -2145,7 +2225,8 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const __m128i bl = _mm_setr_epi32(s2[offset0], s2[offset1], s2[offset2], s2[offset3]);
const __m128i br = _mm_setr_epi32(s2[offset0 + 1], s2[offset1 + 1], s2[offset2 + 1], s2[offset3 + 1]);
- __m128i v_distx = _mm_srli_epi16(v_fx, 12);
+ __m128i v_distx = _mm_srli_epi16(v_fx, 8);
+ v_distx = _mm_srli_epi16(_mm_add_epi32(v_distx, v_fx_r), 4);
v_distx = _mm_shufflehi_epi16(v_distx, _MM_SHUFFLE(2,2,0,0));
v_distx = _mm_shufflelo_epi16(v_distx, _MM_SHUFFLE(2,2,0,0));
@@ -2164,44 +2245,48 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const int16x8_t v_disty_ = vshlq_n_s16(v_disty, 4);
int32x4_t v_fdx = vdupq_n_s32(fdx*4);
- ptrdiff_t secondLine = reinterpret_cast<const uint *>(s2) - reinterpret_cast<const uint *>(s1);
-
- union Vect_buffer { int32x4_t vect; quint32 i[4]; };
- Vect_buffer v_fx;
-
- for (int i = 0; i < 4; i++) {
- v_fx.i[i] = fx;
- fx += fdx;
- }
+ int32x4_t v_fx = vmovq_n_s32(fx);
+ fx += fdx;
+ v_fx = vsetq_lane_s32(fx, v_fx, 1);
+ fx += fdx;
+ v_fx = vsetq_lane_s32(fx, v_fx, 2);
+ fx += fdx;
+ v_fx = vsetq_lane_s32(fx, v_fx, 3);
+ fx += fdx;
const int32x4_t v_ffff_mask = vdupq_n_s32(0x0000ffff);
+ const int32x4_t v_fx_r = vdupq_n_s32(0x0800);
while (b < boundedEnd) {
-
- Vect_buffer tl, tr, bl, br;
-
- Vect_buffer v_fx_shifted;
- v_fx_shifted.vect = vshrq_n_s32(v_fx.vect, 16);
-
- int32x4_t v_distx = vshrq_n_s32(vandq_s32(v_fx.vect, v_ffff_mask), 12);
-
- for (int i = 0; i < 4; i++) {
- int x1 = v_fx_shifted.i[i];
- const uint *addr_tl = reinterpret_cast<const uint *>(s1) + x1;
- const uint *addr_tr = addr_tl + 1;
- tl.i[i] = *addr_tl;
- tr.i[i] = *addr_tr;
- bl.i[i] = *(addr_tl+secondLine);
- br.i[i] = *(addr_tr+secondLine);
- }
-
+ uint32x4x2_t v_top, v_bot;
+
+ int32x4_t v_fx_shifted = vshrq_n_s32(v_fx, 16);
+
+ int x1 = vgetq_lane_s32(v_fx_shifted, 0);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 0);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 0);
+ x1 = vgetq_lane_s32(v_fx_shifted, 1);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 1);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 1);
+ x1 = vgetq_lane_s32(v_fx_shifted, 2);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 2);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 2);
+ x1 = vgetq_lane_s32(v_fx_shifted, 3);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 3);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 3);
+
+ int32x4_t v_distx = vshrq_n_s32(vaddq_s32(vandq_s32(v_fx, v_ffff_mask), v_fx_r), 12);
v_distx = vorrq_s32(v_distx, vshlq_n_s32(v_distx, 16));
- interpolate_4_pixels_16_neon(vreinterpretq_s16_s32(tl.vect), vreinterpretq_s16_s32(tr.vect), vreinterpretq_s16_s32(bl.vect), vreinterpretq_s16_s32(br.vect), vreinterpretq_s16_s32(v_distx), v_disty, v_disty_, colorMask, invColorMask, v_256, b);
+ interpolate_4_pixels_16_neon(
+ vreinterpretq_s16_u32(v_top.val[0]), vreinterpretq_s16_u32(v_top.val[1]),
+ vreinterpretq_s16_u32(v_bot.val[0]), vreinterpretq_s16_u32(v_bot.val[1]),
+ vreinterpretq_s16_s32(v_distx), v_disty, v_disty_,
+ colorMask, invColorMask, v_256, b);
b+=4;
- v_fx.vect = vaddq_s32(v_fx.vect, v_fdx);
+ v_fx = vaddq_s32(v_fx, v_fdx);
}
- fx = v_fx.i[0];
+ fx = vgetq_lane_s32(v_fx, 0);
#endif
}
@@ -2213,7 +2298,7 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
uint tr = s1[x2];
uint bl = s2[x1];
uint br = s2[x2];
- int distx = (fx & 0x0000ffff) >> 12;
+ int distx = ((fx & 0x0000ffff) + 0x0800) >> 12;
*b = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty);
fx += fdx;
++b;
@@ -2253,6 +2338,10 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
if (blendType != BlendTransformedBilinearTiled) {
#define BILINEAR_ROTATE_BOUNDS_PROLOG \
+ const qint64 min_fx = qint64(image_x1) * fixed_scale; \
+ const qint64 max_fx = qint64(image_x2) * fixed_scale; \
+ const qint64 min_fy = qint64(image_y1) * fixed_scale; \
+ const qint64 max_fy = qint64(image_y2) * fixed_scale; \
while (b < end) { \
int x1 = (fx >> 16); \
int x2; \
@@ -2275,7 +2364,15 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
fy += fdy; \
++b; \
} \
- uint *boundedEnd = end - 3; \
+ uint *boundedEnd = end; \
+ if (fdx > 0) \
+ boundedEnd = qMin(boundedEnd, b + (max_fx - fx) / fdx); \
+ else if (fdx < 0) \
+ boundedEnd = qMin(boundedEnd, b + (min_fx - fx) / fdx); \
+ if (fdy > 0) \
+ boundedEnd = qMin(boundedEnd, b + (max_fy - fy) / fdy); \
+ else if (fdy < 0) \
+ boundedEnd = qMin(boundedEnd, b + (min_fy - fy) / fdy); \
boundedEnd -= 3;
#if defined(__SSE2__)
@@ -2285,6 +2382,7 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const __m128i v_256 = _mm_set1_epi16(256);
const __m128i v_fdx = _mm_set1_epi32(fdx*4);
const __m128i v_fdy = _mm_set1_epi32(fdy*4);
+ const __m128i v_fxy_r = _mm_set1_epi32(0x8);
__m128i v_fx = _mm_setr_epi32(fx, fx + fdx, fx + fdx + fdx, fx + fdx + fdx + fdx);
__m128i v_fy = _mm_setr_epi32(fy, fy + fdy, fy + fdy + fdy, fy + fdy + fdy + fdy);
@@ -2293,15 +2391,6 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const __m128i vbpl = _mm_shufflelo_epi16(_mm_cvtsi32_si128(bytesPerLine/4), _MM_SHUFFLE(0, 0, 0, 0));
while (b < boundedEnd) {
- if (fdx > 0 && (short)_mm_extract_epi16(v_fx, 7) >= image_x2)
- break;
- if (fdx < 0 && (short)_mm_extract_epi16(v_fx, 7) < image_x1)
- break;
- if (fdy > 0 && (short)_mm_extract_epi16(v_fy, 7) >= image_y2)
- break;
- if (fdy < 0 && (short)_mm_extract_epi16(v_fy, 7) < image_y1)
- break;
-
const __m128i vy = _mm_packs_epi32(_mm_srli_epi32(v_fy, 16), _mm_setzero_si128());
// 4x16bit * 4x16bit -> 4x32bit
__m128i offset = _mm_unpacklo_epi16(_mm_mullo_epi16(vy, vbpl), _mm_mulhi_epi16(vy, vbpl));
@@ -2317,8 +2406,10 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
const __m128i bl = _mm_setr_epi32(bottomData[offset0], bottomData[offset1], bottomData[offset2], bottomData[offset3]);
const __m128i br = _mm_setr_epi32(bottomData[offset0 + 1], bottomData[offset1 + 1], bottomData[offset2 + 1], bottomData[offset3 + 1]);
- __m128i v_distx = _mm_srli_epi16(v_fx, 12);
- __m128i v_disty = _mm_srli_epi16(v_fy, 12);
+ __m128i v_distx = _mm_srli_epi16(v_fx, 8);
+ __m128i v_disty = _mm_srli_epi16(v_fy, 8);
+ v_distx = _mm_srli_epi16(_mm_add_epi32(v_distx, v_fxy_r), 4);
+ v_disty = _mm_srli_epi16(_mm_add_epi32(v_disty, v_fxy_r), 4);
v_distx = _mm_shufflehi_epi16(v_distx, _MM_SHUFFLE(2,2,0,0));
v_distx = _mm_shufflelo_epi16(v_distx, _MM_SHUFFLE(2,2,0,0));
v_disty = _mm_shufflehi_epi16(v_disty, _MM_SHUFFLE(2,2,0,0));
@@ -2331,6 +2422,87 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
}
fx = _mm_cvtsi128_si32(v_fx);
fy = _mm_cvtsi128_si32(v_fy);
+#elif defined(__ARM_NEON__)
+ BILINEAR_ROTATE_BOUNDS_PROLOG
+
+ const int16x8_t colorMask = vdupq_n_s16(0x00ff);
+ const int16x8_t invColorMask = vmvnq_s16(colorMask);
+ const int16x8_t v_256 = vdupq_n_s16(256);
+ int32x4_t v_fdx = vdupq_n_s32(fdx * 4);
+ int32x4_t v_fdy = vdupq_n_s32(fdy * 4);
+
+ const uchar *textureData = data->texture.imageData;
+ const int bytesPerLine = data->texture.bytesPerLine;
+
+ int32x4_t v_fx = vmovq_n_s32(fx);
+ int32x4_t v_fy = vmovq_n_s32(fy);
+ fx += fdx; fy += fdy;
+ v_fx = vsetq_lane_s32(fx, v_fx, 1);
+ v_fy = vsetq_lane_s32(fy, v_fy, 1);
+ fx += fdx; fy += fdy;
+ v_fx = vsetq_lane_s32(fx, v_fx, 2);
+ v_fy = vsetq_lane_s32(fy, v_fy, 2);
+ fx += fdx; fy += fdy;
+ v_fx = vsetq_lane_s32(fx, v_fx, 3);
+ v_fy = vsetq_lane_s32(fy, v_fy, 3);
+ fx += fdx; fy += fdy;
+
+ const int32x4_t v_ffff_mask = vdupq_n_s32(0x0000ffff);
+ const int32x4_t v_round = vdupq_n_s32(0x0800);
+
+ while (b < boundedEnd) {
+ uint32x4x2_t v_top, v_bot;
+
+ int32x4_t v_fx_shifted, v_fy_shifted;
+ v_fx_shifted = vshrq_n_s32(v_fx, 16);
+ v_fy_shifted = vshrq_n_s32(v_fy, 16);
+
+ int x1 = vgetq_lane_s32(v_fx_shifted, 0);
+ int y1 = vgetq_lane_s32(v_fy_shifted, 0);
+ const uchar *sl = textureData + bytesPerLine * y1;
+ const uint *s1 = reinterpret_cast<const uint *>(sl);
+ const uint *s2 = reinterpret_cast<const uint *>(sl + bytesPerLine);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 0);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 0);
+ x1 = vgetq_lane_s32(v_fx_shifted, 1);
+ y1 = vgetq_lane_s32(v_fy_shifted, 1);
+ sl = textureData + bytesPerLine * y1;
+ s1 = reinterpret_cast<const uint *>(sl);
+ s2 = reinterpret_cast<const uint *>(sl + bytesPerLine);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 1);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 1);
+ x1 = vgetq_lane_s32(v_fx_shifted, 2);
+ y1 = vgetq_lane_s32(v_fy_shifted, 2);
+ sl = textureData + bytesPerLine * y1;
+ s1 = reinterpret_cast<const uint *>(sl);
+ s2 = reinterpret_cast<const uint *>(sl + bytesPerLine);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 2);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 2);
+ x1 = vgetq_lane_s32(v_fx_shifted, 3);
+ y1 = vgetq_lane_s32(v_fy_shifted, 3);
+ sl = textureData + bytesPerLine * y1;
+ s1 = reinterpret_cast<const uint *>(sl);
+ s2 = reinterpret_cast<const uint *>(sl + bytesPerLine);
+ v_top = vld2q_lane_u32(s1 + x1, v_top, 3);
+ v_bot = vld2q_lane_u32(s2 + x1, v_bot, 3);
+
+ int32x4_t v_distx = vshrq_n_s32(vaddq_s32(vandq_s32(v_fx, v_ffff_mask), v_round), 12);
+ int32x4_t v_disty = vshrq_n_s32(vaddq_s32(vandq_s32(v_fy, v_ffff_mask), v_round), 12);
+ v_distx = vorrq_s32(v_distx, vshlq_n_s32(v_distx, 16));
+ v_disty = vorrq_s32(v_disty, vshlq_n_s32(v_disty, 16));
+ int16x8_t v_disty_ = vshlq_n_s16(vreinterpretq_s16_s32(v_disty), 4);
+
+ interpolate_4_pixels_16_neon(
+ vreinterpretq_s16_u32(v_top.val[0]), vreinterpretq_s16_u32(v_top.val[1]),
+ vreinterpretq_s16_u32(v_bot.val[0]), vreinterpretq_s16_u32(v_bot.val[1]),
+ vreinterpretq_s16_s32(v_distx), vreinterpretq_s16_s32(v_disty),
+ v_disty_, colorMask, invColorMask, v_256, b);
+ b += 4;
+ v_fx = vaddq_s32(v_fx, v_fdx);
+ v_fy = vaddq_s32(v_fy, v_fdy);
+ }
+ fx = vgetq_lane_s32(v_fx, 0);
+ fy = vgetq_lane_s32(v_fy, 0);
#endif
}
@@ -2357,8 +2529,8 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c
int disty = (fy & 0x0000ffff) >> 8;
*b = interpolate_4_pixels(tl, tr, bl, br, distx, disty);
#else
- int distx = (fx & 0x0000ffff) >> 12;
- int disty = (fy & 0x0000ffff) >> 12;
+ int distx = ((fx & 0x0000ffff) + 0x0800) >> 12;
+ int disty = ((fy & 0x0000ffff) + 0x0800) >> 12;
*b = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty);
#endif
@@ -2423,7 +2595,7 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
const QSpanData *data, int y, int x, int length)
{
const QPixelLayout *layout = &qPixelLayouts[data->texture.format];
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
+ const QVector<QRgb> *clut = data->texture.colorTable;
int image_width = data->texture.width;
int image_height = data->texture.height;
@@ -2479,9 +2651,9 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
int len2 = qMin(x, count - len1);
ptr1 = fetch(buf1, s1, x, len1);
- ptr1 = layout->convertToARGB32PM(buf1, ptr1, len1, layout, clut);
+ ptr1 = layout->convertToARGB32PM(buf1, ptr1, len1, clut, 0);
ptr2 = fetch(buf2, s2, x, len1);
- ptr2 = layout->convertToARGB32PM(buf2, ptr2, len1, layout, clut);
+ ptr2 = layout->convertToARGB32PM(buf2, ptr2, len1, clut, 0);
for (int i = 0; i < len1; ++i) {
uint t = ptr1[i];
uint b = ptr2[i];
@@ -2491,9 +2663,9 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
if (len2) {
ptr1 = fetch(buf1 + len1, s1, 0, len2);
- ptr1 = layout->convertToARGB32PM(buf1 + len1, ptr1, len2, layout, clut);
+ ptr1 = layout->convertToARGB32PM(buf1 + len1, ptr1, len2, clut, 0);
ptr2 = fetch(buf2 + len1, s2, 0, len2);
- ptr2 = layout->convertToARGB32PM(buf2 + len1, ptr2, len2, layout, clut);
+ ptr2 = layout->convertToARGB32PM(buf2 + len1, ptr2, len2, clut, 0);
for (int i = 0; i < len2; ++i) {
uint t = ptr1[i];
uint b = ptr2[i];
@@ -2512,9 +2684,9 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
int leading = start - x;
ptr1 = fetch(buf1 + leading, s1, start, len);
- ptr1 = layout->convertToARGB32PM(buf1 + leading, ptr1, len, layout, clut);
+ ptr1 = layout->convertToARGB32PM(buf1 + leading, ptr1, len, clut, 0);
ptr2 = fetch(buf2 + leading, s2, start, len);
- ptr2 = layout->convertToARGB32PM(buf2 + leading, ptr2, len, layout, clut);
+ ptr2 = layout->convertToARGB32PM(buf2 + leading, ptr2, len, clut, 0);
for (int i = 0; i < len; ++i) {
uint t = ptr1[i];
@@ -2576,8 +2748,8 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
fx += fdx;
}
- layout->convertToARGB32PM(buf1, buf1, len * 2, layout, clut);
- layout->convertToARGB32PM(buf2, buf2, len * 2, layout, clut);
+ layout->convertToARGB32PM(buf1, buf1, len * 2, clut, 0);
+ layout->convertToARGB32PM(buf2, buf2, len * 2, clut, 0);
if ((fdx < 0 && fdx > -(fixed_scale / 8)) || std::abs(data->m22) < (1./8.)) { // scale up more than 8x
int disty = (fy & 0x0000ffff) >> 8;
@@ -2587,13 +2759,13 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
fracX += fdx;
}
} else { //scale down
- int disty = (fy & 0x0000ffff) >> 12;
+ int disty = ((fy & 0x0000ffff) + 0x0800) >> 12;
for (int i = 0; i < len; ++i) {
uint tl = buf1[i * 2 + 0];
uint tr = buf1[i * 2 + 1];
uint bl = buf2[i * 2 + 0];
uint br = buf2[i * 2 + 1];
- int distx = (fracX & 0x0000ffff) >> 12;
+ int distx = ((fracX & 0x0000ffff) + 0x0800) >> 12;
b[i] = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty);
fracX += fdx;
}
@@ -2638,8 +2810,8 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
fx += fdx;
fy += fdy;
}
- layout->convertToARGB32PM(buf1, buf1, len * 2, layout, clut);
- layout->convertToARGB32PM(buf2, buf2, len * 2, layout, clut);
+ layout->convertToARGB32PM(buf1, buf1, len * 2, clut, 0);
+ layout->convertToARGB32PM(buf2, buf2, len * 2, clut, 0);
if (std::abs(data->m11) > 8 || std::abs(data->m22) > 8) {
//if we are zooming more than 8 times, we use 8bit precision for the position.
@@ -2659,8 +2831,8 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
uint bl = buf2[i * 2 + 0];
uint br = buf2[i * 2 + 1];
- int distx = (fracX & 0x0000ffff) >> 12;
- int disty = (fracY & 0x0000ffff) >> 12;
+ int distx = ((fracX & 0x0000ffff) + 0x0800) >> 12;
+ int disty = ((fracY & 0x0000ffff) + 0x0800) >> 12;
b[i] = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty);
fracX += fdx;
@@ -2730,8 +2902,8 @@ static const uint *QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Oper
fw += fdw;
}
- layout->convertToARGB32PM(buf1, buf1, len * 2, layout, clut);
- layout->convertToARGB32PM(buf2, buf2, len * 2, layout, clut);
+ layout->convertToARGB32PM(buf1, buf1, len * 2, clut, 0);
+ layout->convertToARGB32PM(buf2, buf2, len * 2, clut, 0);
for (int i = 0; i < len; ++i) {
int distx = distxs[i];
@@ -2752,7 +2924,7 @@ static const QRgba64 *QT_FASTCALL fetchTransformedBilinear64(QRgba64 *buffer, co
const QSpanData *data, int y, int x, int length)
{
const QPixelLayout *layout = &qPixelLayouts[data->texture.format];
- const QRgb *clut = data->texture.colorTable ? data->texture.colorTable->constData() : 0;
+ const QVector<QRgb> *clut = data->texture.colorTable;
int image_width = data->texture.width;
int image_height = data->texture.height;
@@ -2869,9 +3041,9 @@ static const QRgba64 *QT_FASTCALL fetchTransformedBilinear64(QRgba64 *buffer, co
fx += fdx;
}
- layout->convertToARGB64PM(buf1, sbuf1, len * 2, layout, clut);
+ layout->convertToARGB64PM(buf1, sbuf1, len * 2, clut, 0);
if (disty)
- layout->convertToARGB64PM(buf2, sbuf2, len * 2, layout, clut);
+ layout->convertToARGB64PM(buf2, sbuf2, len * 2, clut, 0);
for (int i = 0; i < len; ++i) {
int distx = (fracX & 0x0000ffff);
@@ -3007,8 +3179,8 @@ static const QRgba64 *QT_FASTCALL fetchTransformedBilinear64(QRgba64 *buffer, co
fx += fdx;
fy += fdy;
}
- layout->convertToARGB64PM(buf1, sbuf1, len * 2, layout, clut);
- layout->convertToARGB64PM(buf2, sbuf2, len * 2, layout, clut);
+ layout->convertToARGB64PM(buf1, sbuf1, len * 2, clut, 0);
+ layout->convertToARGB64PM(buf2, sbuf2, len * 2, clut, 0);
for (int i = 0; i < len; ++i) {
int distx = (fracX & 0x0000ffff);
@@ -3079,8 +3251,8 @@ static const QRgba64 *QT_FASTCALL fetchTransformedBilinear64(QRgba64 *buffer, co
fw += fdw;
}
- layout->convertToARGB64PM(buf1, sbuf1, len * 2, layout, clut);
- layout->convertToARGB64PM(buf2, sbuf2, len * 2, layout, clut);
+ layout->convertToARGB64PM(buf1, sbuf1, len * 2, clut, 0);
+ layout->convertToARGB64PM(buf2, sbuf2, len * 2, clut, 0);
for (int i = 0; i < len; ++i) {
int distx = distxs[i];
@@ -4038,7 +4210,7 @@ template<typename T>
struct QBlendBase
{
typedef T BlendType;
- QBlendBase(QSpanData *d, Operator o)
+ QBlendBase(QSpanData *d, const Operator &o)
: data(d)
, op(o)
, dest(0)
@@ -4057,7 +4229,7 @@ struct QBlendBase
class BlendSrcGeneric : public QBlendBase<uint>
{
public:
- BlendSrcGeneric(QSpanData *d, Operator o)
+ BlendSrcGeneric(QSpanData *d, const Operator &o)
: QBlendBase<uint>(d, o)
{
}
@@ -4083,7 +4255,7 @@ public:
class BlendSrcGenericRGB64 : public QBlendBase<QRgba64>
{
public:
- BlendSrcGenericRGB64(QSpanData *d, Operator o)
+ BlendSrcGenericRGB64(QSpanData *d, const Operator &o)
: QBlendBase<QRgba64>(d, o)
{
}
@@ -5765,7 +5937,7 @@ static inline void rgbBlendPixel(quint32 *dst, int coverage, int sr, int sg, int
*dst = qRgb(nr, ng, nb);
}
-#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#if defined(Q_OS_WIN)
Q_GUI_EXPORT bool qt_needs_a8_gamma_correction = false;
static inline void grayBlendPixel(quint32 *dst, int coverage, int sr, int sg, int sb, const uint *gamma, const uchar *invgamma)
@@ -5802,7 +5974,7 @@ static void qt_alphamapblit_uint32(QRasterBuffer *rasterBuffer,
const quint32 c = color;
const int destStride = rasterBuffer->bytesPerLine() / sizeof(quint32);
-#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#if defined(Q_OS_WIN)
const QDrawHelperGammaTables *tables = QGuiApplicationPrivate::instance()->gammaTables();
if (!tables)
return;
@@ -5829,7 +6001,7 @@ static void qt_alphamapblit_uint32(QRasterBuffer *rasterBuffer,
} else if (coverage == 255) {
dest[i] = c;
} else {
-#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#if defined(Q_OS_WIN)
if (QSysInfo::WindowsVersion >= QSysInfo::WV_XP && doGrayBlendPixel
&& qAlpha(dest[i]) == 255) {
grayBlendPixel(dest+i, coverage, sr, sg, sb, gamma, invgamma);
@@ -5870,7 +6042,7 @@ static void qt_alphamapblit_uint32(QRasterBuffer *rasterBuffer,
} else if (coverage == 255) {
dest[xp] = c;
} else {
-#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#if defined(Q_OS_WIN)
if (QSysInfo::WindowsVersion >= QSysInfo::WV_XP && doGrayBlendPixel
&& qAlpha(dest[xp]) == 255) {
grayBlendPixel(dest+xp, coverage, sr, sg, sb, gamma, invgamma);
@@ -6328,7 +6500,7 @@ void qt_memfill32(quint32 *dest, quint32 color, int count)
#endif
#ifdef QT_COMPILER_SUPPORTS_SSE4_1
-template<QtPixelOrder> const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
+template<QtPixelOrder> const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector<QRgb> *, QDitherInfo *);
#endif
extern void qInitBlendFunctions();
@@ -6404,14 +6576,19 @@ static void qInitDrawhelperFunctions()
#if defined(QT_COMPILER_SUPPORTS_SSE4_1)
if (qCpuHasFeature(SSE4_1)) {
#if !defined(__SSE4_1__)
- extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
- extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
+ extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
+ extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_sse4;
qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_sse4;
#endif
- extern const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
- extern const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
- extern const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
+ extern const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
+ extern const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
+ extern const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
qPixelLayouts[QImage::Format_ARGB32].convertFromARGB32PM = convertARGB32FromARGB32PM_sse4;
qPixelLayouts[QImage::Format_RGBA8888].convertFromARGB32PM = convertRGBA8888FromARGB32PM_sse4;
qPixelLayouts[QImage::Format_RGBX8888].convertFromARGB32PM = convertRGBXFromARGB32PM_sse4;
@@ -6422,8 +6599,10 @@ static void qInitDrawhelperFunctions()
#if defined(QT_COMPILER_SUPPORTS_AVX2) && !defined(__AVX2__)
if (qCpuHasFeature(AVX2)) {
- extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_avx2(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
- extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_avx2(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
+ extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_avx2(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
+ extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_avx2(uint *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *);
qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_avx2;
qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_avx2;
}
diff --git a/src/gui/painting/qdrawhelper_avx2.cpp b/src/gui/painting/qdrawhelper_avx2.cpp
index e11536ebd0..35a975c972 100644
--- a/src/gui/painting/qdrawhelper_avx2.cpp
+++ b/src/gui/painting/qdrawhelper_avx2.cpp
@@ -44,13 +44,13 @@
QT_BEGIN_NAMESPACE
const uint *QT_FASTCALL convertARGB32ToARGB32PM_avx2(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertARGB32ToARGB32PM(buffer, src, count);
}
const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_avx2(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertRGBA8888ToARGB32PM(buffer, src, count);
}
diff --git a/src/gui/painting/qdrawhelper_p.h b/src/gui/painting/qdrawhelper_p.h
index fa3e6396ec..664117a730 100644
--- a/src/gui/painting/qdrawhelper_p.h
+++ b/src/gui/painting/qdrawhelper_p.h
@@ -51,7 +51,7 @@
// We mean it.
//
-#include "QtCore/qglobal.h"
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtCore/qmath.h"
#include "QtGui/qcolor.h"
#include "QtGui/qpainter.h"
@@ -1172,11 +1172,15 @@ inline int comp_func_Plus_one_pixel(uint d, const uint s)
#undef MIX
#undef AMIX
-struct QPixelLayout;
+struct QDitherInfo {
+ int x;
+ int y;
+};
+
typedef const uint *(QT_FASTCALL *ConvertFunc)(uint *buffer, const uint *src, int count,
- const QPixelLayout *layout, const QRgb *clut);
+ const QVector<QRgb> *clut, QDitherInfo *dither);
typedef const QRgba64 *(QT_FASTCALL *ConvertFunc64)(QRgba64 *buffer, const uint *src, int count,
- const QPixelLayout *layout, const QRgb *clut);
+ const QVector<QRgb> *clut, QDitherInfo *dither);
struct QPixelLayout
{
diff --git a/src/gui/painting/qdrawhelper_sse4.cpp b/src/gui/painting/qdrawhelper_sse4.cpp
index a39cdb3127..257bad9eca 100644
--- a/src/gui/painting/qdrawhelper_sse4.cpp
+++ b/src/gui/painting/qdrawhelper_sse4.cpp
@@ -45,19 +45,19 @@
QT_BEGIN_NAMESPACE
const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertARGB32ToARGB32PM(buffer, src, count);
}
const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
return qt_convertRGBA8888ToARGB32PM(buffer, src, count);
}
const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qUnpremultiply_sse4(src[i]);
@@ -65,7 +65,7 @@ const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint
}
const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(qUnpremultiply_sse4(src[i]));
@@ -73,7 +73,7 @@ const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uin
}
const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = ARGB2RGBA(0xff000000 | qUnpremultiply_sse4(src[i]));
@@ -82,7 +82,7 @@ const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *s
template<QtPixelOrder PixelOrder>
const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *)
+ const QVector<QRgb> *, QDitherInfo *)
{
for (int i = 0; i < count; ++i)
buffer[i] = qConvertArgb32ToA2rgb30_sse4<PixelOrder>(src[i]);
@@ -91,10 +91,10 @@ const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const ui
template
const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4<PixelOrderBGR>(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *);
+ const QVector<QRgb> *, QDitherInfo *);
template
const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4<PixelOrderRGB>(uint *buffer, const uint *src, int count,
- const QPixelLayout *, const QRgb *);
+ const QVector<QRgb> *, QDitherInfo *);
QT_END_NAMESPACE
diff --git a/src/gui/painting/qdrawhelper_x86_p.h b/src/gui/painting/qdrawhelper_x86_p.h
index 37be8b89a9..cefc213999 100644
--- a/src/gui/painting/qdrawhelper_x86_p.h
+++ b/src/gui/painting/qdrawhelper_x86_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <private/qdrawhelper_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qdrawingprimitive_sse2_p.h b/src/gui/painting/qdrawingprimitive_sse2_p.h
index e16529e2d0..8799dff92a 100644
--- a/src/gui/painting/qdrawingprimitive_sse2_p.h
+++ b/src/gui/painting/qdrawingprimitive_sse2_p.h
@@ -40,6 +40,7 @@
#ifndef QDRAWINGPRIMITIVE_SSE2_P_H
#define QDRAWINGPRIMITIVE_SSE2_P_H
+#include <QtGui/private/qtguiglobal_p.h>
#include <private/qsimd_p.h>
#include "qdrawhelper_p.h"
diff --git a/src/gui/painting/qemulationpaintengine_p.h b/src/gui/painting/qemulationpaintengine_p.h
index f3cf88af17..457cc06d63 100644
--- a/src/gui/painting/qemulationpaintengine_p.h
+++ b/src/gui/painting/qemulationpaintengine_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <private/qpaintengineex_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qfixed_p.h b/src/gui/painting/qfixed_p.h
index d2b6e51ab1..846592881c 100644
--- a/src/gui/painting/qfixed_p.h
+++ b/src/gui/painting/qfixed_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtCore/qdebug.h"
#include "QtCore/qpoint.h"
#include "QtCore/qsize.h"
diff --git a/src/gui/painting/qmatrix.h b/src/gui/painting/qmatrix.h
index b28c8433cd..76bf61671c 100644
--- a/src/gui/painting/qmatrix.h
+++ b/src/gui/painting/qmatrix.h
@@ -40,6 +40,7 @@
#ifndef QMATRIX_H
#define QMATRIX_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qpolygon.h>
#include <QtGui/qregion.h>
#include <QtGui/qwindowdefs.h>
diff --git a/src/gui/painting/qmemrotate_p.h b/src/gui/painting/qmemrotate_p.h
index 64cfb22517..62613d301a 100644
--- a/src/gui/painting/qmemrotate_p.h
+++ b/src/gui/painting/qmemrotate_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "private/qdrawhelper_p.h"
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qoutlinemapper_p.h b/src/gui/painting/qoutlinemapper_p.h
index 47413d920c..71999fbdee 100644
--- a/src/gui/painting/qoutlinemapper_p.h
+++ b/src/gui/painting/qoutlinemapper_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtCore/qrect.h>
#include <QtGui/qtransform.h>
diff --git a/src/gui/painting/qpagedpaintdevice.h b/src/gui/painting/qpagedpaintdevice.h
index 3aebbb7551..c516f6a963 100644
--- a/src/gui/painting/qpagedpaintdevice.h
+++ b/src/gui/painting/qpagedpaintdevice.h
@@ -40,6 +40,7 @@
#ifndef QPAGEDPAINTDEVICE_H
#define QPAGEDPAINTDEVICE_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpagelayout.h>
diff --git a/src/gui/painting/qpagedpaintdevice_p.h b/src/gui/painting/qpagedpaintdevice_p.h
index 028ab3b5af..a993ea4cac 100644
--- a/src/gui/painting/qpagedpaintdevice_p.h
+++ b/src/gui/painting/qpagedpaintdevice_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <qpagedpaintdevice.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qpagelayout.h b/src/gui/painting/qpagelayout.h
index bd29165777..b41689d33b 100644
--- a/src/gui/painting/qpagelayout.h
+++ b/src/gui/painting/qpagelayout.h
@@ -40,6 +40,7 @@
#ifndef QPAGELAYOUT_H
#define QPAGELAYOUT_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qsharedpointer.h>
#include <QtCore/qstring.h>
#include <QtCore/qmargins.h>
diff --git a/src/gui/painting/qpagesize.cpp b/src/gui/painting/qpagesize.cpp
index f53285d9cb..8831d60d48 100644
--- a/src/gui/painting/qpagesize.cpp
+++ b/src/gui/painting/qpagesize.cpp
@@ -400,7 +400,7 @@ static QPageSize::PageSizeId qt_idForPpdKey(const QString &ppdKey, QSize *match
{
if (ppdKey.isEmpty())
return QPageSize::Custom;
- QString key = ppdKey;
+ QStringRef key(&ppdKey);
// Remove any Rotated or Tranverse modifiers
if (key.endsWith(QLatin1String("Rotated")))
key.chop(7);
diff --git a/src/gui/painting/qpagesize.h b/src/gui/painting/qpagesize.h
index 4916ddd4b5..82054824b4 100644
--- a/src/gui/painting/qpagesize.h
+++ b/src/gui/painting/qpagesize.h
@@ -40,6 +40,7 @@
#ifndef QPAGESIZE_H
#define QPAGESIZE_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qsharedpointer.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qpaintdevice.h b/src/gui/painting/qpaintdevice.h
index 5c9b966029..9458b4ba9a 100644
--- a/src/gui/painting/qpaintdevice.h
+++ b/src/gui/painting/qpaintdevice.h
@@ -40,6 +40,7 @@
#ifndef QPAINTDEVICE_H
#define QPAINTDEVICE_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qwindowdefs.h>
#include <QtCore/qrect.h>
diff --git a/src/gui/painting/qpaintengine.h b/src/gui/painting/qpaintengine.h
index a9da37b354..9fb67e253e 100644
--- a/src/gui/painting/qpaintengine.h
+++ b/src/gui/painting/qpaintengine.h
@@ -40,6 +40,7 @@
#ifndef QPAINTENGINE_H
#define QPAINTENGINE_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qobjectdefs.h>
#include <QtCore/qscopedpointer.h>
diff --git a/src/gui/painting/qpaintengine_blitter.cpp b/src/gui/painting/qpaintengine_blitter.cpp
index 81191d07b8..a50d1dfd73 100644
--- a/src/gui/painting/qpaintengine_blitter.cpp
+++ b/src/gui/painting/qpaintengine_blitter.cpp
@@ -312,7 +312,7 @@ void QBlitterPaintEnginePrivate::updateBrushState(QPainterState *s)
{
Qt::BrushStyle style = qbrush_style(s->brush);
- caps.updateState(STATE_BRUSH_PATTERN, style > Qt::SolidPattern);
+ caps.updateState(STATE_BRUSH_PATTERN, style != Qt::SolidPattern);
caps.updateState(STATE_BRUSH_ALPHA,
qbrush_color(s->brush).alpha() < 255);
}
@@ -374,9 +374,8 @@ void QBlitterPaintEnginePrivate::fillRect(const QRectF &rect, const QColor &colo
else
pmData->blittable()->fillRect(targetRect & clipData->clipRect, color);
} else if (clipData->hasRegionClip) {
- QVector<QRect> rects = clipData->clipRegion.rects();
- for (int i = 0; i < rects.size(); ++i) {
- QRect intersectRect = rects.at(i).intersected(targetRect.toRect());
+ for (const QRect &rect : clipData->clipRegion) {
+ QRect intersectRect = rect.intersected(targetRect.toRect());
if (!intersectRect.isEmpty()) {
unlock();
if (alpha)
@@ -609,10 +608,8 @@ void QBlitterPaintEngine::fillRect(const QRectF &rect, const QBrush &brush)
}
} else if (clipData->hasRegionClip) {
QRect unclippedTargetRect(x, y, blitWidth, blitHeight);
- const QVector<QRect> intersectedRects = clipData->clipRegion.intersected(unclippedTargetRect).rects();
- const int intersectedSize = intersectedRects.size();
- for (int i = 0; i < intersectedSize; ++i) {
- const QRect &targetRect = intersectedRects.at(i);
+ const QRegion targetRegion = clipData->clipRegion.intersected(unclippedTargetRect);
+ for (const QRect &targetRect : targetRegion) {
if (!targetRect.isValid() || targetRect.isEmpty())
continue;
int tmpSrcX = srcX + (targetRect.x() - x);
@@ -686,9 +683,8 @@ void QBlitterPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const Q
if (clipData->hasRectClip) {
d->clipAndDrawPixmap(clipData->clipRect, targetRect, pm, sr, canDrawOpacity);
} else if (clipData->hasRegionClip) {
- QVector<QRect>rects = clipData->clipRegion.rects();
- for (int i = 0; i<rects.size(); ++i)
- d->clipAndDrawPixmap(rects.at(i), targetRect, pm, sr, canDrawOpacity);
+ for (const QRect &rect : clipData->clipRegion)
+ d->clipAndDrawPixmap(rect, targetRect, pm, sr, canDrawOpacity);
}
} else {
QRectF deviceRect(0, 0, paintDevice()->width(), paintDevice()->height());
diff --git a/src/gui/painting/qpaintengine_blitter_p.h b/src/gui/painting/qpaintengine_blitter_p.h
index 3feabcf6fc..40f5347b26 100644
--- a/src/gui/painting/qpaintengine_blitter_p.h
+++ b/src/gui/painting/qpaintengine_blitter_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "private/qpaintengine_raster_p.h"
#ifndef QT_NO_BLITTABLE
diff --git a/src/gui/painting/qpaintengine_p.h b/src/gui/painting/qpaintengine_p.h
index c14f085721..1a1df547bb 100644
--- a/src/gui/painting/qpaintengine_p.h
+++ b/src/gui/painting/qpaintengine_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qpainter.h"
#include "QtGui/qpaintengine.h"
#include "QtGui/qregion.h"
diff --git a/src/gui/painting/qpaintengine_raster_p.h b/src/gui/painting/qpaintengine_raster_p.h
index 1afb119535..8cde88fa82 100644
--- a/src/gui/painting/qpaintengine_raster_p.h
+++ b/src/gui/painting/qpaintengine_raster_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "private/qpaintengineex_p.h"
#include "QtGui/qpainterpath.h"
#include "private/qdatabuffer_p.h"
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index 643c39c80f..7c2c98140f 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qpaintengine.h>
#include <private/qpaintengine_p.h>
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 2c5e0672b1..6472481e7a 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -2834,7 +2834,7 @@ void QPainter::setClipRegion(const QRegion &r, Qt::ClipOperation op)
QRect rect = r.boundingRect();
if (qt_show_painter_debug_output)
printf("QPainter::setClipRegion(), size=%d, [%d,%d,%d,%d]\n",
- r.rects().size(), rect.x(), rect.y(), rect.width(), rect.height());
+ r.rectCount(), rect.x(), rect.y(), rect.width(), rect.height());
#endif
if (!d->engine) {
qWarning("QPainter::setClipRegion: Painter not active");
@@ -6477,6 +6477,8 @@ void QPainterPrivate::drawTextItem(const QPointF &p, const QTextItem &_ti, QText
extended->drawTextItem(QPointF(x, y), ti2);
else
engine->drawTextItem(QPointF(x, y), ti2);
+ drawTextItemDecoration(q, p, ti2.fontEngine, textEngine, ti2.underlineStyle,
+ ti2.flags, ti2.width.toReal(), ti2.charFormat);
if (!rtl)
x += ti2.width.toReal();
@@ -6508,6 +6510,8 @@ void QPainterPrivate::drawTextItem(const QPointF &p, const QTextItem &_ti, QText
extended->drawTextItem(QPointF(x, y), ti2);
else
engine->drawTextItem(QPointF(x,y), ti2);
+ drawTextItemDecoration(q, p, ti2.fontEngine, textEngine, ti2.underlineStyle,
+ ti2.flags, ti2.width.toReal(), ti2.charFormat);
// reset the high byte for all glyphs
const int hi = which << 24;
@@ -6519,9 +6523,9 @@ void QPainterPrivate::drawTextItem(const QPointF &p, const QTextItem &_ti, QText
extended->drawTextItem(p, ti);
else
engine->drawTextItem(p, ti);
+ drawTextItemDecoration(q, p, ti.fontEngine, textEngine, ti.underlineStyle,
+ ti.flags, ti.width.toReal(), ti.charFormat);
}
- drawTextItemDecoration(q, p, ti.fontEngine, textEngine, ti.underlineStyle,
- ti.flags, ti.width.toReal(), ti.charFormat);
if (state->renderHints != oldRenderHints) {
state->renderHints = oldRenderHints;
diff --git a/src/gui/painting/qpainter.h b/src/gui/painting/qpainter.h
index 5743d97405..46817b9c73 100644
--- a/src/gui/painting/qpainter.h
+++ b/src/gui/painting/qpainter.h
@@ -40,6 +40,7 @@
#ifndef QPAINTER_H
#define QPAINTER_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qrect.h>
#include <QtCore/qpoint.h>
diff --git a/src/gui/painting/qpainter_p.h b/src/gui/painting/qpainter_p.h
index 23ab5db7b4..2d44577310 100644
--- a/src/gui/painting/qpainter_p.h
+++ b/src/gui/painting/qpainter_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qbrush.h"
#include "QtGui/qfont.h"
#include "QtGui/qpen.h"
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 5b91266b64..7dbc83b338 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -1294,10 +1294,9 @@ void QPainterPath::addRegion(const QRegion &region)
ensureData();
detach();
- QVector<QRect> rects = region.rects();
- d_func()->elements.reserve(rects.size() * 5);
- for (int i=0; i<rects.size(); ++i)
- addRect(rects.at(i));
+ d_func()->elements.reserve(region.rectCount() * 5);
+ for (const QRect &rect : region)
+ addRect(rect);
}
diff --git a/src/gui/painting/qpainterpath.h b/src/gui/painting/qpainterpath.h
index 882918fc87..131fcde8cc 100644
--- a/src/gui/painting/qpainterpath.h
+++ b/src/gui/painting/qpainterpath.h
@@ -40,6 +40,7 @@
#ifndef QPAINTERPATH_H
#define QPAINTERPATH_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qmatrix.h>
#include <QtCore/qglobal.h>
#include <QtCore/qrect.h>
diff --git a/src/gui/painting/qpainterpath_p.h b/src/gui/painting/qpainterpath_p.h
index e90cdb0f43..92d9a4ea66 100644
--- a/src/gui/painting/qpainterpath_p.h
+++ b/src/gui/painting/qpainterpath_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qpainterpath.h"
#include "QtGui/qregion.h"
#include "QtCore/qlist.h"
diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp
index 4f2b59c775..f92a681eca 100644
--- a/src/gui/painting/qpathclipper.cpp
+++ b/src/gui/painting/qpathclipper.cpp
@@ -1760,7 +1760,7 @@ static bool bool_op(bool a, bool b, QPathClipper::Operation op)
switch (op) {
case QPathClipper::BoolAnd:
return a && b;
- case QPathClipper::BoolOr: // fall-through
+ case QPathClipper::BoolOr:
case QPathClipper::Simplify:
return a || b;
case QPathClipper::BoolSub:
@@ -1956,7 +1956,7 @@ QPointF intersectLine(const QPointF &a, const QPointF &b, qreal t)
{
QLineF line(a, b);
switch (edge) {
- case Left: // fall-through
+ case Left:
case Right:
return line.pointAt((t - a.x()) / (b.x() - a.x()));
default:
diff --git a/src/gui/painting/qpathclipper_p.h b/src/gui/painting/qpathclipper_p.h
index fe3ce84e4a..64e684e1ad 100644
--- a/src/gui/painting/qpathclipper_p.h
+++ b/src/gui/painting/qpathclipper_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qpainterpath.h>
#include <QtCore/qlist.h>
diff --git a/src/gui/painting/qpathsimplifier_p.h b/src/gui/painting/qpathsimplifier_p.h
index 47b1c3c623..6ef298f6bf 100644
--- a/src/gui/painting/qpathsimplifier_p.h
+++ b/src/gui/painting/qpathsimplifier_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qpainterpath.h>
#include <QtGui/private/qdatabuffer_p.h>
#include <QtGui/private/qvectorpath_p.h>
diff --git a/src/gui/painting/qpdf.cpp b/src/gui/painting/qpdf.cpp
index d568dca6b9..d246c96da6 100644
--- a/src/gui/painting/qpdf.cpp
+++ b/src/gui/painting/qpdf.cpp
@@ -1078,9 +1078,8 @@ void QPdfEngine::updateState(const QPaintEngineState &state)
} else if (flags & DirtyClipRegion) {
d->clipEnabled = true;
QPainterPath path;
- QVector<QRect> rects = state.clipRegion().rects();
- for (int i = 0; i < rects.size(); ++i)
- path.addRect(rects.at(i));
+ for (const QRect &rect : state.clipRegion())
+ path.addRect(rect);
updateClipPath(path, state.clipOperation());
flags |= DirtyClipPath;
} else if (flags & DirtyClipEnabled) {
@@ -2092,7 +2091,7 @@ int QPdfEnginePrivate::generateLinearGradientShader(const QLinearGradient *gradi
break;
case QGradient::ReflectSpread:
reflect = true;
- // fall through
+ Q_FALLTHROUGH();
case QGradient::RepeatSpread: {
// calculate required bounds
QRectF pageRect = m_pageLayout.fullRectPixels(resolution);
@@ -2155,7 +2154,7 @@ int QPdfEnginePrivate::generateRadialGradientShader(const QRadialGradient *gradi
break;
case QGradient::ReflectSpread:
reflect = true;
- // fall through
+ Q_FALLTHROUGH();
case QGradient::RepeatSpread: {
Q_ASSERT(qFuzzyIsNull(r0)); // QPainter emulates if this is not 0
diff --git a/src/gui/painting/qpdf_p.h b/src/gui/painting/qpdf_p.h
index ef41f1efc1..cb1a91e09f 100644
--- a/src/gui/painting/qpdf_p.h
+++ b/src/gui/painting/qpdf_p.h
@@ -51,7 +51,7 @@
// We mean it.
//
-#include <QtCore/qglobal.h>
+#include <QtGui/private/qtguiglobal_p.h>
#ifndef QT_NO_PDF
diff --git a/src/gui/painting/qpdfwriter.h b/src/gui/painting/qpdfwriter.h
index cf1da95bf1..baad274818 100644
--- a/src/gui/painting/qpdfwriter.h
+++ b/src/gui/painting/qpdfwriter.h
@@ -40,7 +40,7 @@
#ifndef QPDFWRITER_H
#define QPDFWRITER_H
-#include <QtCore/qglobal.h>
+#include <QtGui/qtguiglobal.h>
#ifndef QT_NO_PDF
diff --git a/src/gui/painting/qpen.h b/src/gui/painting/qpen.h
index 7469931a48..d8d99ba800 100644
--- a/src/gui/painting/qpen.h
+++ b/src/gui/painting/qpen.h
@@ -40,6 +40,7 @@
#ifndef QPEN_H
#define QPEN_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qcolor.h>
#include <QtGui/qbrush.h>
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index 35cf1dae86..0c5de36981 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -49,7 +49,7 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
#ifndef QT_NO_OPENGL
-#include <QtGui/private/qopengltextureblitter_p.h>
+#include <QtGui/qopengltextureblitter.h>
#endif
#include <qpa/qplatformgraphicsbuffer.h>
#include <qpa/qplatformgraphicsbufferhelper.h>
@@ -251,9 +251,8 @@ static QRegion deviceRegion(const QRegion &region, QWindow *window, const QPoint
return region;
QVector<QRect> rects;
- const QVector<QRect> regionRects = region.rects();
- rects.reserve(regionRects.count());
- for (const QRect &rect : regionRects)
+ rects.reserve(region.rectCount());
+ for (const QRect &rect : region)
rects.append(deviceRect(rect.translated(offset), window));
QRegion deviceRegion;
@@ -390,7 +389,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
if (textureId) {
if (d_ptr->needsSwizzle)
- d_ptr->blitter->setSwizzleRB(true);
+ d_ptr->blitter->setRedBlueSwizzle(true);
// The backingstore is for the entire tlw.
// In case of native children offset tells the position relative to the tlw.
const QRect srcRect = toBottomLeftRect(deviceWindowRect.translated(offset), d_ptr->textureSize.height());
@@ -399,7 +398,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
origin);
d_ptr->blitter->blit(textureId, QMatrix4x4(), source);
if (d_ptr->needsSwizzle)
- d_ptr->blitter->setSwizzleRB(false);
+ d_ptr->blitter->setRedBlueSwizzle(false);
}
// Textures for renderToTexture widgets that have WA_AlwaysStackOnTop set.
@@ -413,7 +412,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
context->swapBuffers(window);
}
-
+#endif
/*!
Implemented in subclasses to return the content of the backingstore as a QImage.
@@ -426,7 +425,7 @@ QImage QPlatformBackingStore::toImage() const
{
return QImage();
}
-
+#ifndef QT_NO_OPENGL
/*!
May be reimplemented in subclasses to return the content of the
backingstore as an OpenGL texture. \a dirtyRegion is the part of the
@@ -472,14 +471,14 @@ GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textu
switch (image.format()) {
case QImage::Format_ARGB32_Premultiplied:
*flags |= TexturePremultiplied;
- // no break
+ Q_FALLTHROUGH();
case QImage::Format_RGB32:
case QImage::Format_ARGB32:
*flags |= TextureSwizzle;
break;
case QImage::Format_RGBA8888_Premultiplied:
*flags |= TexturePremultiplied;
- // no break
+ Q_FALLTHROUGH();
case QImage::Format_RGBX8888:
case QImage::Format_RGBA8888:
break;
diff --git a/src/gui/painting/qplatformbackingstore.h b/src/gui/painting/qplatformbackingstore.h
index 9b09620cce..8d0e29ad8d 100644
--- a/src/gui/painting/qplatformbackingstore.h
+++ b/src/gui/painting/qplatformbackingstore.h
@@ -49,6 +49,7 @@
// source and binary incompatible with future versions of Qt.
//
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qrect.h>
#include <QtCore/qobject.h>
@@ -121,7 +122,9 @@ public:
virtual void composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset,
QPlatformTextureList *textures, QOpenGLContext *context,
bool translucentBackground);
+#endif
virtual QImage toImage() const;
+#ifndef QT_NO_OPENGL
enum TextureFlag {
TextureSwizzle = 0x01,
TextureFlip = 0x02,
diff --git a/src/gui/painting/qpolygon.cpp b/src/gui/painting/qpolygon.cpp
index d2203595c8..126b752811 100644
--- a/src/gui/painting/qpolygon.cpp
+++ b/src/gui/painting/qpolygon.cpp
@@ -443,14 +443,15 @@ void QPolygon::putPoints(int index, int nPoints, const QPolygon & from, int from
QRect QPolygon::boundingRect() const
{
- if (isEmpty())
- return QRect(0, 0, 0, 0);
const QPoint *pd = constData();
+ const QPoint *pe = pd + size();
+ if (pd == pe)
+ return QRect(0, 0, 0, 0);
int minx, maxx, miny, maxy;
minx = maxx = pd->x();
miny = maxy = pd->y();
++pd;
- for (int i = 1; i < size(); ++i) {
+ for (; pd != pe; ++pd) {
if (pd->x() < minx)
minx = pd->x();
else if (pd->x() > maxx)
@@ -459,7 +460,6 @@ QRect QPolygon::boundingRect() const
miny = pd->y();
else if (pd->y() > maxy)
maxy = pd->y();
- ++pd;
}
return QRect(QPoint(minx,miny), QPoint(maxx,maxy));
}
@@ -657,14 +657,15 @@ QPolygonF QPolygonF::translated(const QPointF &offset) const
QRectF QPolygonF::boundingRect() const
{
- if (isEmpty())
- return QRectF(0, 0, 0, 0);
const QPointF *pd = constData();
+ const QPointF *pe = pd + size();
+ if (pd == pe)
+ return QRectF(0, 0, 0, 0);
qreal minx, maxx, miny, maxy;
minx = maxx = pd->x();
miny = maxy = pd->y();
++pd;
- for (int i = 1; i < size(); ++i) {
+ while (pd != pe) {
if (pd->x() < minx)
minx = pd->x();
else if (pd->x() > maxx)
diff --git a/src/gui/painting/qpolygon.h b/src/gui/painting/qpolygon.h
index 23bdd1933f..c57802e84e 100644
--- a/src/gui/painting/qpolygon.h
+++ b/src/gui/painting/qpolygon.h
@@ -40,6 +40,7 @@
#ifndef QPOLYGON_H
#define QPOLYGON_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qvector.h>
#include <QtCore/qpoint.h>
#include <QtCore/qrect.h>
diff --git a/src/gui/painting/qpolygonclipper_p.h b/src/gui/painting/qpolygonclipper_p.h
index c67a692b52..04a31111c9 100644
--- a/src/gui/painting/qpolygonclipper_p.h
+++ b/src/gui/painting/qpolygonclipper_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "private/qdatabuffer_p.h"
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qrasterizer_p.h b/src/gui/painting/qrasterizer_p.h
index a3e12c076d..955577f4a3 100644
--- a/src/gui/painting/qrasterizer_p.h
+++ b/src/gui/painting/qrasterizer_p.h
@@ -51,7 +51,7 @@
// We mean it.
//
-#include "QtCore/qglobal.h"
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qpainter.h"
#include <private/qdrawhelper_p.h>
diff --git a/src/gui/painting/qrbtree_p.h b/src/gui/painting/qrbtree_p.h
new file mode 100644
index 0000000000..d3ee23a91c
--- /dev/null
+++ b/src/gui/painting/qrbtree_p.h
@@ -0,0 +1,571 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QRBTREE_P_H
+#define QRBTREE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+
+QT_BEGIN_NAMESPACE
+
+template <class T>
+struct QRBTree
+{
+ struct Node
+ {
+ inline Node() : parent(0), left(0), right(0), red(true) { }
+ inline ~Node() {if (left) delete left; if (right) delete right;}
+ T data;
+ Node *parent;
+ Node *left;
+ Node *right;
+ bool red;
+ };
+
+ inline QRBTree() : root(0), freeList(0) { }
+ inline ~QRBTree();
+
+ inline void clear();
+
+ void attachBefore(Node *parent, Node *child);
+ void attachAfter(Node *parent, Node *child);
+
+ inline Node *front(Node *node) const;
+ inline Node *back(Node *node) const;
+ Node *next(Node *node) const;
+ Node *previous(Node *node) const;
+
+ inline void deleteNode(Node *&node);
+ inline Node *newNode();
+
+ // Return 1 if 'left' comes after 'right', 0 if equal, and -1 otherwise.
+ // 'left' and 'right' cannot be null.
+ int order(Node *left, Node *right);
+ inline bool validate() const;
+
+private:
+ void rotateLeft(Node *node);
+ void rotateRight(Node *node);
+ void update(Node *node);
+
+ inline void attachLeft(Node *parent, Node *child);
+ inline void attachRight(Node *parent, Node *child);
+
+ int blackDepth(Node *top) const;
+ bool checkRedBlackProperty(Node *top) const;
+
+ void swapNodes(Node *n1, Node *n2);
+ void detach(Node *node);
+
+ // 'node' must be black. rebalance will reduce the depth of black nodes by one in the sibling tree.
+ void rebalance(Node *node);
+
+public:
+ Node *root;
+private:
+ Node *freeList;
+};
+
+template <class T>
+inline QRBTree<T>::~QRBTree()
+{
+ clear();
+ while (freeList) {
+ // Avoid recursively calling the destructor, as this list may become large.
+ Node *next = freeList->right;
+ freeList->right = 0;
+ delete freeList;
+ freeList = next;
+ }
+}
+
+template <class T>
+inline void QRBTree<T>::clear()
+{
+ if (root)
+ delete root;
+ root = 0;
+}
+
+template <class T>
+void QRBTree<T>::rotateLeft(Node *node)
+{
+ // | | //
+ // N B //
+ // / \ / \ //
+ // A B ---> N D //
+ // / \ / \ //
+ // C D A C //
+
+ Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
+ ref = node->right;
+ node->right->parent = node->parent;
+
+ // : //
+ // N //
+ // / :| //
+ // A B //
+ // / \ //
+ // C D //
+
+ node->right = ref->left;
+ if (ref->left)
+ ref->left->parent = node;
+
+ // : | //
+ // N B //
+ // / \ : \ //
+ // A C D //
+
+ ref->left = node;
+ node->parent = ref;
+
+ // | //
+ // B //
+ // / \ //
+ // N D //
+ // / \ //
+ // A C //
+}
+
+template <class T>
+void QRBTree<T>::rotateRight(Node *node)
+{
+ // | | //
+ // N A //
+ // / \ / \ //
+ // A B ---> C N //
+ // / \ / \ //
+ // C D D B //
+
+ Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
+ ref = node->left;
+ node->left->parent = node->parent;
+
+ node->left = ref->right;
+ if (ref->right)
+ ref->right->parent = node;
+
+ ref->right = node;
+ node->parent = ref;
+}
+
+template <class T>
+void QRBTree<T>::update(Node *node) // call this after inserting a node
+{
+ for (;;) {
+ Node *parent = node->parent;
+
+ // if the node is the root, color it black
+ if (!parent) {
+ node->red = false;
+ return;
+ }
+
+ // if the parent is black, the node can be left red
+ if (!parent->red)
+ return;
+
+ // at this point, the parent is red and cannot be the root
+ Node *grandpa = parent->parent;
+ Q_ASSERT(grandpa);
+
+ Node *uncle = (parent == grandpa->left ? grandpa->right : grandpa->left);
+ if (uncle && uncle->red) {
+ // grandpa's black, parent and uncle are red.
+ // let parent and uncle be black, grandpa red and recursively update grandpa.
+ Q_ASSERT(!grandpa->red);
+ parent->red = false;
+ uncle->red = false;
+ grandpa->red = true;
+ node = grandpa;
+ continue;
+ }
+
+ // at this point, uncle is black
+ if (node == parent->right && parent == grandpa->left)
+ rotateLeft(node = parent);
+ else if (node == parent->left && parent == grandpa->right)
+ rotateRight(node = parent);
+ parent = node->parent;
+
+ if (parent == grandpa->left) {
+ rotateRight(grandpa);
+ parent->red = false;
+ grandpa->red = true;
+ } else {
+ rotateLeft(grandpa);
+ parent->red = false;
+ grandpa->red = true;
+ }
+ return;
+ }
+}
+
+template <class T>
+inline void QRBTree<T>::attachLeft(Node *parent, Node *child)
+{
+ Q_ASSERT(!parent->left);
+ parent->left = child;
+ child->parent = parent;
+ update(child);
+}
+
+template <class T>
+inline void QRBTree<T>::attachRight(Node *parent, Node *child)
+{
+ Q_ASSERT(!parent->right);
+ parent->right = child;
+ child->parent = parent;
+ update(child);
+}
+
+template <class T>
+void QRBTree<T>::attachBefore(Node *parent, Node *child)
+{
+ if (!root)
+ update(root = child);
+ else if (!parent)
+ attachRight(back(root), child);
+ else if (parent->left)
+ attachRight(back(parent->left), child);
+ else
+ attachLeft(parent, child);
+}
+
+template <class T>
+void QRBTree<T>::attachAfter(Node *parent, Node *child)
+{
+ if (!root)
+ update(root = child);
+ else if (!parent)
+ attachLeft(front(root), child);
+ else if (parent->right)
+ attachLeft(front(parent->right), child);
+ else
+ attachRight(parent, child);
+}
+
+template <class T>
+void QRBTree<T>::swapNodes(Node *n1, Node *n2)
+{
+ // Since iterators must not be invalidated, it is not sufficient to only swap the data.
+ if (n1->parent == n2) {
+ n1->parent = n2->parent;
+ n2->parent = n1;
+ } else if (n2->parent == n1) {
+ n2->parent = n1->parent;
+ n1->parent = n2;
+ } else {
+ qSwap(n1->parent, n2->parent);
+ }
+
+ qSwap(n1->left, n2->left);
+ qSwap(n1->right, n2->right);
+ qSwap(n1->red, n2->red);
+
+ if (n1->parent) {
+ if (n1->parent->left == n2)
+ n1->parent->left = n1;
+ else
+ n1->parent->right = n1;
+ } else {
+ root = n1;
+ }
+
+ if (n2->parent) {
+ if (n2->parent->left == n1)
+ n2->parent->left = n2;
+ else
+ n2->parent->right = n2;
+ } else {
+ root = n2;
+ }
+
+ if (n1->left)
+ n1->left->parent = n1;
+ if (n1->right)
+ n1->right->parent = n1;
+
+ if (n2->left)
+ n2->left->parent = n2;
+ if (n2->right)
+ n2->right->parent = n2;
+}
+
+template <class T>
+void QRBTree<T>::detach(Node *node) // call this before removing a node.
+{
+ if (node->right)
+ swapNodes(node, front(node->right));
+
+ Node *child = (node->left ? node->left : node->right);
+
+ if (!node->red) {
+ if (child && child->red)
+ child->red = false;
+ else
+ rebalance(node);
+ }
+
+ Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
+ ref = child;
+ if (child)
+ child->parent = node->parent;
+ node->left = node->right = node->parent = 0;
+}
+
+// 'node' must be black. rebalance will reduce the depth of black nodes by one in the sibling tree.
+template <class T>
+void QRBTree<T>::rebalance(Node *node)
+{
+ Q_ASSERT(!node->red);
+ for (;;) {
+ if (!node->parent)
+ return;
+
+ // at this point, node is not a parent, it is black, thus it must have a sibling.
+ Node *sibling = (node == node->parent->left ? node->parent->right : node->parent->left);
+ Q_ASSERT(sibling);
+
+ if (sibling->red) {
+ sibling->red = false;
+ node->parent->red = true;
+ if (node == node->parent->left)
+ rotateLeft(node->parent);
+ else
+ rotateRight(node->parent);
+ sibling = (node == node->parent->left ? node->parent->right : node->parent->left);
+ Q_ASSERT(sibling);
+ }
+
+ // at this point, the sibling is black.
+ Q_ASSERT(!sibling->red);
+
+ if ((!sibling->left || !sibling->left->red) && (!sibling->right || !sibling->right->red)) {
+ bool parentWasRed = node->parent->red;
+ sibling->red = true;
+ node->parent->red = false;
+ if (parentWasRed)
+ return;
+ node = node->parent;
+ continue;
+ }
+
+ // at this point, at least one of the sibling's children is red.
+
+ if (node == node->parent->left) {
+ if (!sibling->right || !sibling->right->red) {
+ Q_ASSERT(sibling->left);
+ sibling->red = true;
+ sibling->left->red = false;
+ rotateRight(sibling);
+
+ sibling = sibling->parent;
+ Q_ASSERT(sibling);
+ }
+ sibling->red = node->parent->red;
+ node->parent->red = false;
+
+ Q_ASSERT(sibling->right->red);
+ sibling->right->red = false;
+ rotateLeft(node->parent);
+ } else {
+ if (!sibling->left || !sibling->left->red) {
+ Q_ASSERT(sibling->right);
+ sibling->red = true;
+ sibling->right->red = false;
+ rotateLeft(sibling);
+
+ sibling = sibling->parent;
+ Q_ASSERT(sibling);
+ }
+ sibling->red = node->parent->red;
+ node->parent->red = false;
+
+ Q_ASSERT(sibling->left->red);
+ sibling->left->red = false;
+ rotateRight(node->parent);
+ }
+ return;
+ }
+}
+
+template <class T>
+inline typename QRBTree<T>::Node *QRBTree<T>::front(Node *node) const
+{
+ while (node->left)
+ node = node->left;
+ return node;
+}
+
+template <class T>
+inline typename QRBTree<T>::Node *QRBTree<T>::back(Node *node) const
+{
+ while (node->right)
+ node = node->right;
+ return node;
+}
+
+template <class T>
+typename QRBTree<T>::Node *QRBTree<T>::next(Node *node) const
+{
+ if (node->right)
+ return front(node->right);
+ while (node->parent && node == node->parent->right)
+ node = node->parent;
+ return node->parent;
+}
+
+template <class T>
+typename QRBTree<T>::Node *QRBTree<T>::previous(Node *node) const
+{
+ if (node->left)
+ return back(node->left);
+ while (node->parent && node == node->parent->left)
+ node = node->parent;
+ return node->parent;
+}
+
+template <class T>
+int QRBTree<T>::blackDepth(Node *top) const
+{
+ if (!top)
+ return 0;
+ int leftDepth = blackDepth(top->left);
+ int rightDepth = blackDepth(top->right);
+ if (leftDepth != rightDepth)
+ return -1;
+ if (!top->red)
+ ++leftDepth;
+ return leftDepth;
+}
+
+template <class T>
+bool QRBTree<T>::checkRedBlackProperty(Node *top) const
+{
+ if (!top)
+ return true;
+ if (top->left && !checkRedBlackProperty(top->left))
+ return false;
+ if (top->right && !checkRedBlackProperty(top->right))
+ return false;
+ return !(top->red && ((top->left && top->left->red) || (top->right && top->right->red)));
+}
+
+template <class T>
+inline bool QRBTree<T>::validate() const
+{
+ return checkRedBlackProperty(root) && blackDepth(root) != -1;
+}
+
+template <class T>
+inline void QRBTree<T>::deleteNode(Node *&node)
+{
+ Q_ASSERT(node);
+ detach(node);
+ node->right = freeList;
+ freeList = node;
+ node = 0;
+}
+
+template <class T>
+inline typename QRBTree<T>::Node *QRBTree<T>::newNode()
+{
+ if (freeList) {
+ Node *node = freeList;
+ freeList = freeList->right;
+ node->parent = node->left = node->right = 0;
+ node->red = true;
+ return node;
+ }
+ return new Node;
+}
+
+// Return 1 if 'left' comes after 'right', 0 if equal, and -1 otherwise.
+// 'left' and 'right' cannot be null.
+template <class T>
+int QRBTree<T>::order(Node *left, Node *right)
+{
+ Q_ASSERT(left && right);
+ if (left == right)
+ return 0;
+
+ QVector<Node *> leftAncestors;
+ QVector<Node *> rightAncestors;
+ while (left) {
+ leftAncestors.push_back(left);
+ left = left->parent;
+ }
+ while (right) {
+ rightAncestors.push_back(right);
+ right = right->parent;
+ }
+ Q_ASSERT(leftAncestors.back() == root && rightAncestors.back() == root);
+
+ while (!leftAncestors.empty() && !rightAncestors.empty() && leftAncestors.back() == rightAncestors.back()) {
+ leftAncestors.pop_back();
+ rightAncestors.pop_back();
+ }
+
+ if (!leftAncestors.empty())
+ return (leftAncestors.back() == leftAncestors.back()->parent->left ? -1 : 1);
+
+ if (!rightAncestors.empty())
+ return (rightAncestors.back() == rightAncestors.back()->parent->right ? -1 : 1);
+
+ // The code should never reach this point.
+ Q_ASSERT(!leftAncestors.empty() || !rightAncestors.empty());
+ return 0;
+}
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/painting/qregion.cpp b/src/gui/painting/qregion.cpp
index 7571b5c3e8..0571e1a328 100644
--- a/src/gui/painting/qregion.cpp
+++ b/src/gui/painting/qregion.cpp
@@ -81,8 +81,8 @@ QT_BEGIN_NAMESPACE
contains() a QPoint or QRect. The bounding rectangle can be found
with boundingRect().
- The function rects() gives a decomposition of the region into
- rectangles.
+ Iteration over the region (with begin(), end()) gives a decomposition of
+ the region into rectangles. The same sequence of rectangles is returned by rects().
Example of using complex regions:
\snippet code/src_gui_painting_qregion.cpp 0
@@ -395,23 +395,24 @@ void QRegion::exec(const QByteArray &buffer, int ver, QDataStream::ByteOrder byt
QDataStream &operator<<(QDataStream &s, const QRegion &r)
{
- QVector<QRect> a = r.rects();
- if (a.isEmpty()) {
+ auto b = r.begin(), e = r.end();
+ if (b == e) {
s << (quint32)0;
} else {
+ const auto size = e - b;
if (s.version() == 1) {
- int i;
- for (i = a.size() - 1; i > 0; --i) {
+ for (auto i = size - 1; i > 0; --i) {
s << (quint32)(12 + i * 24);
s << (int)QRGN_OR;
}
- for (i = 0; i < a.size(); ++i) {
- s << (quint32)(4+8) << (int)QRGN_SETRECT << a[i];
- }
+ for (auto it = b; it != e; ++it)
+ s << (quint32)(4+8) << (int)QRGN_SETRECT << *it;
} else {
- s << (quint32)(4 + 4 + 16 * a.size()); // 16: storage size of QRect
+ s << quint32(4 + 4 + 16 * size); // 16: storage size of QRect
s << (qint32)QRGN_RECTS;
- s << a;
+ s << quint32(size);
+ for (auto it = b; it != e; ++it)
+ s << *it;
}
}
return s;
@@ -722,12 +723,9 @@ bool QRegion::intersects(const QRegion &region) const
if (rectCount() == 1 && region.rectCount() == 1)
return true;
- const QVector<QRect> myRects = rects();
- const QVector<QRect> otherRects = region.rects();
-
- for (QVector<QRect>::const_iterator i1 = myRects.constBegin(); i1 < myRects.constEnd(); ++i1)
- for (QVector<QRect>::const_iterator i2 = otherRects.constBegin(); i2 < otherRects.constEnd(); ++i2)
- if (rect_intersects(*i1, *i2))
+ for (const QRect &myRect : *this)
+ for (const QRect &otherRect : region)
+ if (rect_intersects(myRect, otherRect))
return true;
return false;
}
@@ -928,6 +926,100 @@ QRegion QRegion::intersect(const QRect &r) const
*/
/*!
+ \typedef QRegion::const_iterator
+ \since 5.8
+
+ An iterator over the QRects that make up the region.
+
+ QRegion does not offer mutable iterators.
+
+ \sa begin(), end()
+*/
+
+/*!
+ \typedef QRegion::const_reverse_iterator
+ \since 5.8
+
+ A reverse iterator over the QRects that make up the region.
+
+ QRegion does not offer mutable iterators.
+
+ \sa rbegin(), rend()
+*/
+
+/*!
+ \fn QRegion::begin() const
+ \since 5.8
+
+ Returns a const_iterator pointing to the beginning of the range of
+ rectangles that make up this range, in the order in which rects()
+ returns them.
+
+ \sa rbegin(), cbegin(), end()
+*/
+
+/*!
+ \fn QRegion::cbegin() const
+ \since 5.8
+
+ Same as begin().
+*/
+
+/*!
+ \fn QRegion::end() const
+ \since 5.8
+
+ Returns a const_iterator pointing to one past the end of the range of
+ rectangles that make up this range, in the order in which rects()
+ returns them.
+
+ \sa rend(), cend(), begin()
+*/
+
+/*!
+ \fn QRegion::cend() const
+ \since 5.8
+
+ Same as end().
+*/
+
+/*!
+ \fn QRegion::rbegin() const
+ \since 5.8
+
+ Returns a const_reverse_iterator pointing to the beginning of the range of
+ rectangles that make up this range, in the reverse order in which rects()
+ returns them.
+
+ \sa begin(), crbegin(), rend()
+*/
+
+/*!
+ \fn QRegion::crbegin() const
+ \since 5.8
+
+ Same as rbegin().
+*/
+
+/*!
+ \fn QRegion::rend() const
+ \since 5.8
+
+ Returns a const_reverse_iterator pointing to one past the end of the range of
+ rectangles that make up this range, in the reverse order in which rects()
+ returns them.
+
+ \sa end(), crend(), rbegin()
+*/
+
+/*!
+ \fn QRegion::crend() const
+ \since 5.8
+
+ Same as rend().
+*/
+
+/*!
\fn void QRegion::setRects(const QRect *rects, int number)
Sets the region using the array of rectangles specified by \a rects and
@@ -1065,13 +1157,11 @@ Q_GUI_EXPORT QPainterPath qt_regionToPath(const QRegion &region)
return result;
}
- const QVector<QRect> rects = region.rects();
+ auto rect = region.begin();
+ const auto end = region.end();
QVarLengthArray<Segment> segments;
- segments.resize(4 * rects.size());
-
- const QRect *rect = rects.constData();
- const QRect *end = rect + rects.size();
+ segments.resize(4 * (end - rect));
int lastRowSegmentCount = 0;
Segment *lastRowSegments = 0;
@@ -1179,6 +1269,12 @@ struct QRegionPrivate {
}
}
+ const QRect *begin() const Q_DECL_NOTHROW
+ { return numRects == 1 ? &extents : rects.data(); } // avoid vectorize()
+
+ const QRect *end() const Q_DECL_NOTHROW
+ { return begin() + numRects; }
+
inline void append(const QRect *r);
void append(const QRegionPrivate *r);
void prepend(const QRect *r);
@@ -4200,7 +4296,7 @@ QRegion QRegion::xored(const QRegion &r) const
}
}
-QRect QRegion::boundingRect() const
+QRect QRegion::boundingRect() const Q_DECL_NOTHROW
{
if (isEmpty())
return QRect();
@@ -4256,6 +4352,16 @@ QVector<QRect> QRegion::rects() const
}
}
+QRegion::const_iterator QRegion::begin() const Q_DECL_NOTHROW
+{
+ return d->qt_rgn ? d->qt_rgn->begin() : nullptr;
+}
+
+QRegion::const_iterator QRegion::end() const Q_DECL_NOTHROW
+{
+ return d->qt_rgn ? d->qt_rgn->end() : nullptr;
+}
+
void QRegion::setRects(const QRect *rects, int num)
{
*this = QRegion();
@@ -4288,7 +4394,7 @@ void QRegion::setRects(const QRect *rects, int num)
}
}
-int QRegion::rectCount() const
+int QRegion::rectCount() const Q_DECL_NOTHROW
{
return (d->qt_rgn ? d->qt_rgn->numRects : 0);
}
@@ -4318,10 +4424,10 @@ bool QRegion::intersects(const QRect &rect) const
if (d->qt_rgn->numRects == 1)
return true;
- const QVector<QRect> myRects = rects();
- for (QVector<QRect>::const_iterator it = myRects.constBegin(); it < myRects.constEnd(); ++it)
- if (rect_intersects(r, *it))
+ for (const QRect &rect : *this) {
+ if (rect_intersects(r, rect))
return true;
+ }
return false;
}
diff --git a/src/gui/painting/qregion.h b/src/gui/painting/qregion.h
index d66f80fcde..4f0a071da8 100644
--- a/src/gui/painting/qregion.h
+++ b/src/gui/painting/qregion.h
@@ -40,6 +40,7 @@
#ifndef QREGION_H
#define QREGION_H
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qatomic.h>
#include <QtCore/qrect.h>
#include <QtGui/qwindowdefs.h>
@@ -81,6 +82,18 @@ public:
bool isEmpty() const;
bool isNull() const;
+ typedef const QRect *const_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+
+ const_iterator begin() const Q_DECL_NOTHROW;
+ const_iterator cbegin() const Q_DECL_NOTHROW { return begin(); }
+ const_iterator end() const Q_DECL_NOTHROW;
+ const_iterator cend() const Q_DECL_NOTHROW { return end(); }
+ const_reverse_iterator rbegin() const Q_DECL_NOTHROW { return const_reverse_iterator(end()); }
+ const_reverse_iterator crbegin() const Q_DECL_NOTHROW { return rbegin(); }
+ const_reverse_iterator rend() const Q_DECL_NOTHROW { return const_reverse_iterator(begin()); }
+ const_reverse_iterator crend() const Q_DECL_NOTHROW { return rend(); }
+
bool contains(const QPoint &p) const;
bool contains(const QRect &r) const;
@@ -108,10 +121,10 @@ public:
bool intersects(const QRegion &r) const;
bool intersects(const QRect &r) const;
- QRect boundingRect() const;
+ QRect boundingRect() const Q_DECL_NOTHROW;
QVector<QRect> rects() const;
void setRects(const QRect *rect, int num);
- int rectCount() const;
+ int rectCount() const Q_DECL_NOTHROW;
#ifdef Q_COMPILER_MANGLES_RETURN_TYPE
// ### Qt 6: remove these, they're kept for MSVC compat
const QRegion operator|(const QRegion &r) const;
@@ -165,6 +178,7 @@ Q_GUI_EXPORT
static const struct QRegionData shared_empty;
static void cleanUp(QRegionData *x);
};
+Q_DECLARE_SHARED_NOT_MOVABLE_UNTIL_QT6(QRegion)
/*****************************************************************************
QRegion stream functions
diff --git a/src/gui/painting/qrgb.h b/src/gui/painting/qrgb.h
index 6e666025ac..fe8306109b 100644
--- a/src/gui/painting/qrgb.h
+++ b/src/gui/painting/qrgb.h
@@ -40,7 +40,7 @@
#ifndef QRGB_H
#define QRGB_H
-#include <QtCore/qglobal.h>
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qprocessordetection.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qrgba64.h b/src/gui/painting/qrgba64.h
index 27e1e6e06d..a3ae0c9b14 100644
--- a/src/gui/painting/qrgba64.h
+++ b/src/gui/painting/qrgba64.h
@@ -40,7 +40,7 @@
#ifndef QRGBA64_H
#define QRGBA64_H
-#include <QtCore/qglobal.h>
+#include <QtGui/qtguiglobal.h>
#include <QtCore/qprocessordetection.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qrgba64_p.h b/src/gui/painting/qrgba64_p.h
index cf3dad5f90..0dadc038fa 100644
--- a/src/gui/painting/qrgba64_p.h
+++ b/src/gui/painting/qrgba64_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qrgba64.h>
#include <QtGui/private/qdrawhelper_p.h>
#include <private/qsimd_p.h>
@@ -72,27 +73,49 @@ inline QRgba64 multiplyAlpha256(QRgba64 rgba64, uint alpha256)
inline QRgba64 multiplyAlpha65535(QRgba64 rgba64, uint alpha65535)
{
+ return QRgba64::fromRgba64(qt_div_65535(rgba64.red() * alpha65535),
+ qt_div_65535(rgba64.green() * alpha65535),
+ qt_div_65535(rgba64.blue() * alpha65535),
+ qt_div_65535(rgba64.alpha() * alpha65535));
+}
+
#ifdef __SSE2__
- const __m128i va = _mm_shufflelo_epi16(_mm_cvtsi32_si128(alpha65535), _MM_SHUFFLE(0, 0, 0, 0));
- __m128i vs = _mm_loadl_epi64((__m128i*)&rgba64);
+Q_ALWAYS_INLINE __m128i multiplyAlpha65535(__m128i rgba64, __m128i va)
+{
+ __m128i vs = rgba64;
vs = _mm_unpacklo_epi16(_mm_mullo_epi16(vs, va), _mm_mulhi_epu16(vs, va));
vs = _mm_add_epi32(vs, _mm_srli_epi32(vs, 16));
vs = _mm_add_epi32(vs, _mm_set1_epi32(0x8000));
vs = _mm_srai_epi32(vs, 16);
vs = _mm_packs_epi32(vs, _mm_setzero_si128());
- _mm_storel_epi64((__m128i*)&rgba64, vs);
- return rgba64;
-#else
- return QRgba64::fromRgba64(qt_div_65535(rgba64.red() * alpha65535),
- qt_div_65535(rgba64.green() * alpha65535),
- qt_div_65535(rgba64.blue() * alpha65535),
- qt_div_65535(rgba64.alpha() * alpha65535));
+ return vs;
+}
+Q_ALWAYS_INLINE __m128i multiplyAlpha65535(__m128i rgba64, uint alpha65535)
+{
+ const __m128i va = _mm_shufflelo_epi16(_mm_cvtsi32_si128(alpha65535), _MM_SHUFFLE(0, 0, 0, 0));
+ return multiplyAlpha65535(rgba64, va);
+}
#endif
+
+#if defined(__ARM_NEON__)
+Q_ALWAYS_INLINE uint16x4_t multiplyAlpha65535(uint16x4_t rgba64, uint16x4_t alpha65535)
+{
+ uint32x4_t vs32 = vmull_u16(rgba64, alpha65535); // vs = vs * alpha
+ vs32 = vsraq_n_u32(vs32, vs32, 16); // vs = vs + (vs >> 16)
+ return vrshrn_n_u32(vs32, 16); // vs = (vs + 0x8000) >> 16
}
+Q_ALWAYS_INLINE uint16x4_t multiplyAlpha65535(uint16x4_t rgba64, uint alpha65535)
+{
+ uint32x4_t vs32 = vmull_n_u16(rgba64, alpha65535); // vs = vs * alpha
+ vs32 = vsraq_n_u32(vs32, vs32, 16); // vs = vs + (vs >> 16)
+ return vrshrn_n_u32(vs32, 16); // vs = (vs + 0x8000) >> 16
+}
+#endif
-inline QRgba64 multiplyAlpha255(QRgba64 rgba64, uint alpha255)
+template<typename T>
+inline T multiplyAlpha255(T rgba64, uint alpha255)
{
-#ifdef __SSE2__
+#if defined(__SSE2__) || defined(__ARM_NEON__)
return multiplyAlpha65535(rgba64, alpha255 * 257);
#else
return QRgba64::fromRgba64(qt_div_255(rgba64.red() * alpha255),
@@ -112,25 +135,69 @@ inline QRgba64 interpolate255(QRgba64 x, uint alpha1, QRgba64 y, uint alpha2)
return QRgba64::fromRgba64(multiplyAlpha255(x, alpha1) + multiplyAlpha255(y, alpha2));
}
+#if defined __SSE2__
+Q_ALWAYS_INLINE __m128i interpolate255(__m128i x, uint alpha1, __m128i y, uint alpha2)
+{
+ return _mm_add_epi32(multiplyAlpha255(x, alpha1), multiplyAlpha255(y, alpha2));
+}
+#endif
+
+#if defined __ARM_NEON__
+Q_ALWAYS_INLINE uint16x4_t interpolate255(uint16x4_t x, uint alpha1, uint16x4_t y, uint alpha2)
+{
+ return vadd_u16(multiplyAlpha255(x, alpha1), multiplyAlpha255(y, alpha2));
+}
+#endif
+
inline QRgba64 interpolate65535(QRgba64 x, uint alpha1, QRgba64 y, uint alpha2)
{
return QRgba64::fromRgba64(multiplyAlpha65535(x, alpha1) + multiplyAlpha65535(y, alpha2));
}
+#if defined __SSE2__
+Q_ALWAYS_INLINE __m128i interpolate65535(__m128i x, uint alpha1, __m128i y, uint alpha2)
+{
+ return _mm_add_epi32(multiplyAlpha65535(x, alpha1), multiplyAlpha65535(y, alpha2));
+}
+// alpha2 below is const-ref because otherwise MSVC2013 complains that it can't 16-byte align the argument.
+Q_ALWAYS_INLINE __m128i interpolate65535(__m128i x, __m128i alpha1, __m128i y, const __m128i &alpha2)
+{
+ return _mm_add_epi32(multiplyAlpha65535(x, alpha1), multiplyAlpha65535(y, alpha2));
+}
+#endif
+
+#if defined __ARM_NEON__
+Q_ALWAYS_INLINE uint16x4_t interpolate65535(uint16x4_t x, uint alpha1, uint16x4_t y, uint alpha2)
+{
+ return vadd_u16(multiplyAlpha65535(x, alpha1), multiplyAlpha65535(y, alpha2));
+}
+Q_ALWAYS_INLINE uint16x4_t interpolate65535(uint16x4_t x, uint16x4_t alpha1, uint16x4_t y, uint16x4_t alpha2)
+{
+ return vadd_u16(multiplyAlpha65535(x, alpha1), multiplyAlpha65535(y, alpha2));
+}
+#endif
+
inline QRgba64 addWithSaturation(QRgba64 a, QRgba64 b)
{
-#if defined(__SSE2__) && defined(Q_PROCESSOR_X86_64)
- __m128i va = _mm_cvtsi64_si128((quint64)a);
- __m128i vb = _mm_cvtsi64_si128((quint64)b);
- va = _mm_adds_epu16(va, vb);
- return QRgba64::fromRgba64(_mm_cvtsi128_si64(va));
-#else
return QRgba64::fromRgba64(qMin(a.red() + b.red(), 65535),
qMin(a.green() + b.green(), 65535),
qMin(a.blue() + b.blue(), 65535),
qMin(a.alpha() + b.alpha(), 65535));
+}
+
+#if defined(__SSE2__)
+Q_ALWAYS_INLINE __m128i addWithSaturation(__m128i a, __m128i b)
+{
+ return _mm_adds_epu16(a, b);
+}
#endif
+
+#if defined(__ARM_NEON__)
+Q_ALWAYS_INLINE uint16x4_t addWithSaturation(uint16x4_t a, uint16x4_t b)
+{
+ return vqmovn_u32(vaddl_u16(a, b));
}
+#endif
QT_END_NAMESPACE
diff --git a/src/gui/painting/qstroker_p.h b/src/gui/painting/qstroker_p.h
index e17e68b237..ededb5d80b 100644
--- a/src/gui/painting/qstroker_p.h
+++ b/src/gui/painting/qstroker_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qpainterpath.h"
#include "private/qdatabuffer_p.h"
#include "private/qnumeric_p.h"
diff --git a/src/gui/painting/qtextureglyphcache.cpp b/src/gui/painting/qtextureglyphcache.cpp
index d2c3eceeef..86a53c21a3 100644
--- a/src/gui/painting/qtextureglyphcache.cpp
+++ b/src/gui/painting/qtextureglyphcache.cpp
@@ -42,7 +42,6 @@
#include "qtextureglyphcache_p.h"
#include "private/qfontengine_p.h"
#include "private/qnumeric_p.h"
-#include "private/qnativeimage_p.h"
QT_BEGIN_NAMESPACE
@@ -247,6 +246,7 @@ void QTextureGlyphCache::fillInPendingGlyphs()
resizeCache(qNextPowerOfTwo(requiredWidth - 1), qNextPowerOfTwo(requiredHeight - 1));
}
+ beginFillTexture();
{
QHash<GlyphAndSubPixelPosition, Coord>::iterator iter = m_pendingGlyphs.begin();
while (iter != m_pendingGlyphs.end()) {
@@ -256,6 +256,7 @@ void QTextureGlyphCache::fillInPendingGlyphs()
++iter;
}
}
+ endFillTexture();
m_pendingGlyphs.clear();
}
diff --git a/src/gui/painting/qtextureglyphcache_p.h b/src/gui/painting/qtextureglyphcache_p.h
index 14271ccc65..25253b496a 100644
--- a/src/gui/painting/qtextureglyphcache_p.h
+++ b/src/gui/painting/qtextureglyphcache_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <qhash.h>
#include <qimage.h>
#include <qobject.h>
@@ -117,7 +118,9 @@ public:
virtual void resizeTextureData(int width, int height) = 0;
virtual int glyphPadding() const { return 0; }
+ virtual void beginFillTexture() { }
virtual void fillTexture(const Coord &coord, glyph_t glyph, QFixed subPixelPosition) = 0;
+ virtual void endFillTexture() { }
inline void createCache(int width, int height) {
m_w = width;
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index 6058811176..2d841b2953 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -446,7 +446,7 @@ QTransform &QTransform::translate(qreal dx, qreal dy)
break;
case TxProject:
m_33 += dx*m_13 + dy*m_23;
- // Fall through
+ Q_FALLTHROUGH();
case TxShear:
case TxRotate:
affine._dx += dx*affine._m11 + dy*affine._m21;
@@ -508,12 +508,12 @@ QTransform & QTransform::scale(qreal sx, qreal sy)
case TxProject:
m_13 *= sx;
m_23 *= sy;
- // fall through
+ Q_FALLTHROUGH();
case TxRotate:
case TxShear:
affine._m12 *= sx;
affine._m21 *= sy;
- // fall through
+ Q_FALLTHROUGH();
case TxScale:
affine._m11 *= sx;
affine._m22 *= sy;
@@ -581,7 +581,7 @@ QTransform & QTransform::shear(qreal sh, qreal sv)
m_13 += tm13;
m_23 += tm23;
}
- // fall through
+ Q_FALLTHROUGH();
case TxRotate:
case TxShear: {
qreal tm11 = sv*affine._m21;
@@ -663,7 +663,7 @@ QTransform & QTransform::rotate(qreal a, Qt::Axis axis)
qreal tm23 = -sina*m_13 + cosa*m_23;
m_13 = tm13;
m_23 = tm23;
- // fall through
+ Q_FALLTHROUGH();
}
case TxRotate:
case TxShear: {
@@ -742,7 +742,7 @@ QTransform & QTransform::rotateRadians(qreal a, Qt::Axis axis)
qreal tm23 = -sina*m_13 + cosa*m_23;
m_13 = tm13;
m_23 = tm23;
- // fall through
+ Q_FALLTHROUGH();
}
case TxRotate:
case TxShear: {
diff --git a/src/gui/painting/qtransform.h b/src/gui/painting/qtransform.h
index 470a5565e1..2aea19eca0 100644
--- a/src/gui/painting/qtransform.h
+++ b/src/gui/painting/qtransform.h
@@ -39,6 +39,7 @@
#ifndef QTRANSFORM_H
#define QTRANSFORM_H
+#include <QtGui/qtguiglobal.h>
#include <QtGui/qmatrix.h>
#include <QtGui/qpainterpath.h>
#include <QtGui/qpolygon.h>
diff --git a/src/gui/painting/qtriangulatingstroker.cpp b/src/gui/painting/qtriangulatingstroker.cpp
new file mode 100644
index 0000000000..d9a3231165
--- /dev/null
+++ b/src/gui/painting/qtriangulatingstroker.cpp
@@ -0,0 +1,613 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qtriangulatingstroker_p.h"
+#include <qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+#define CURVE_FLATNESS Q_PI / 8
+
+
+
+
+void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur,
+ bool implicitClose, bool endsAtStart)
+{
+ if (endsAtStart) {
+ join(start + 2);
+ } else if (implicitClose) {
+ join(start);
+ lineTo(start);
+ join(start+2);
+ } else {
+ endCap(cur);
+ }
+ int count = m_vertices.size();
+
+ // Copy the (x, y) values because QDataBuffer::add(const float& t)
+ // may resize the buffer, which will leave t pointing at the
+ // previous buffer's memory region if we don't copy first.
+ float x = m_vertices.at(count-2);
+ float y = m_vertices.at(count-1);
+ m_vertices.add(x);
+ m_vertices.add(y);
+}
+
+static inline void skipDuplicatePoints(const qreal **pts, const qreal *endPts)
+{
+ while ((*pts + 2) < endPts && float((*pts)[0]) == float((*pts)[2])
+ && float((*pts)[1]) == float((*pts)[3]))
+ {
+ *pts += 2;
+ }
+}
+
+void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen, const QRectF &, QPainter::RenderHints hints)
+{
+ const qreal *pts = path.points();
+ const QPainterPath::ElementType *types = path.elements();
+ int count = path.elementCount();
+ if (count < 2)
+ return;
+
+ float realWidth = qpen_widthf(pen);
+ if (realWidth == 0)
+ realWidth = 1;
+
+ m_width = realWidth / 2;
+
+ bool cosmetic = qt_pen_is_cosmetic(pen, hints);
+ if (cosmetic) {
+ m_width = m_width * m_inv_scale;
+ }
+
+ m_join_style = qpen_joinStyle(pen);
+ m_cap_style = qpen_capStyle(pen);
+ m_vertices.reset();
+ m_miter_limit = pen.miterLimit() * qpen_widthf(pen);
+
+ // The curvyness is based on the notion that I originally wanted
+ // roughly one line segment pr 4 pixels. This may seem little, but
+ // because we sample at constantly incrementing B(t) E [0<t<1], we
+ // will get longer segments where the curvature is small and smaller
+ // segments when the curvature is high.
+ //
+ // To get a rough idea of the length of each curve, I pretend that
+ // the curve is a 90 degree arc, whose radius is
+ // qMax(curveBounds.width, curveBounds.height). Based on this
+ // logic we can estimate the length of the outline edges based on
+ // the radius + a pen width and adjusting for scale factors
+ // depending on if the pen is cosmetic or not.
+ //
+ // The curvyness value of PI/14 was based on,
+ // arcLength = 2*PI*r/4 = PI*r/2 and splitting length into somewhere
+ // between 3 and 8 where 5 seemed to be give pretty good results
+ // hence: Q_PI/14. Lower divisors will give more detail at the
+ // direct cost of performance.
+
+ // simplfy pens that are thin in device size (2px wide or less)
+ if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) {
+ if (m_cap_style == Qt::RoundCap)
+ m_cap_style = Qt::SquareCap;
+ if (m_join_style == Qt::RoundJoin)
+ m_join_style = Qt::MiterJoin;
+ m_curvyness_add = 0.5;
+ m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
+ m_roundness = 1;
+ } else if (cosmetic) {
+ m_curvyness_add = realWidth / 2;
+ m_curvyness_mul = float(CURVE_FLATNESS);
+ m_roundness = qMax<int>(4, realWidth * CURVE_FLATNESS);
+ } else {
+ m_curvyness_add = m_width;
+ m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
+ m_roundness = qMax<int>(4, realWidth * m_curvyness_mul);
+ }
+
+ // Over this level of segmentation, there doesn't seem to be any
+ // benefit, even for huge penWidth
+ if (m_roundness > 24)
+ m_roundness = 24;
+
+ m_sin_theta = qFastSin(Q_PI / m_roundness);
+ m_cos_theta = qFastCos(Q_PI / m_roundness);
+
+ const qreal *endPts = pts + (count<<1);
+ const qreal *startPts = 0;
+
+ Qt::PenCapStyle cap = m_cap_style;
+
+ if (!types) {
+ skipDuplicatePoints(&pts, endPts);
+ if ((pts + 2) == endPts)
+ return;
+
+ startPts = pts;
+
+ bool endsAtStart = float(startPts[0]) == float(endPts[-2])
+ && float(startPts[1]) == float(endPts[-1]);
+
+ if (endsAtStart || path.hasImplicitClose())
+ m_cap_style = Qt::FlatCap;
+ moveTo(pts);
+ m_cap_style = cap;
+ pts += 2;
+ skipDuplicatePoints(&pts, endPts);
+ lineTo(pts);
+ pts += 2;
+ skipDuplicatePoints(&pts, endPts);
+ while (pts < endPts) {
+ join(pts);
+ lineTo(pts);
+ pts += 2;
+ skipDuplicatePoints(&pts, endPts);
+ }
+ endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
+
+ } else {
+ bool endsAtStart = false;
+ QPainterPath::ElementType previousType = QPainterPath::MoveToElement;
+ const qreal *previousPts = pts;
+ while (pts < endPts) {
+ switch (*types) {
+ case QPainterPath::MoveToElement: {
+ if (previousType != QPainterPath::MoveToElement)
+ endCapOrJoinClosed(startPts, previousPts, path.hasImplicitClose(), endsAtStart);
+
+ startPts = pts;
+ skipDuplicatePoints(&startPts, endPts); // Skip duplicates to find correct normal.
+ if (startPts + 2 >= endPts)
+ return; // Nothing to see here...
+
+ int end = (endPts - pts) / 2;
+ int i = 2; // Start looking to ahead since we never have two moveto's in a row
+ while (i<end && types[i] != QPainterPath::MoveToElement) {
+ ++i;
+ }
+ endsAtStart = float(startPts[0]) == float(pts[i*2 - 2])
+ && float(startPts[1]) == float(pts[i*2 - 1]);
+ if (endsAtStart || path.hasImplicitClose())
+ m_cap_style = Qt::FlatCap;
+
+ moveTo(startPts);
+ m_cap_style = cap;
+ previousType = QPainterPath::MoveToElement;
+ previousPts = pts;
+ pts+=2;
+ ++types;
+ break; }
+ case QPainterPath::LineToElement:
+ if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1])) {
+ if (previousType != QPainterPath::MoveToElement)
+ join(pts);
+ lineTo(pts);
+ previousType = QPainterPath::LineToElement;
+ previousPts = pts;
+ }
+ pts+=2;
+ ++types;
+ break;
+ case QPainterPath::CurveToElement:
+ if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1])
+ || float(pts[0]) != float(pts[2]) || float(pts[1]) != float(pts[3])
+ || float(pts[2]) != float(pts[4]) || float(pts[3]) != float(pts[5]))
+ {
+ if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1])) {
+ if (previousType != QPainterPath::MoveToElement)
+ join(pts);
+ }
+ cubicTo(pts);
+ previousType = QPainterPath::CurveToElement;
+ previousPts = pts + 4;
+ }
+ pts+=6;
+ types+=3;
+ break;
+ default:
+ Q_ASSERT(false);
+ break;
+ }
+ }
+
+ if (previousType != QPainterPath::MoveToElement)
+ endCapOrJoinClosed(startPts, previousPts, path.hasImplicitClose(), endsAtStart);
+ }
+}
+
+void QTriangulatingStroker::moveTo(const qreal *pts)
+{
+ m_cx = pts[0];
+ m_cy = pts[1];
+
+ float x2 = pts[2];
+ float y2 = pts[3];
+ normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
+
+
+ // To acheive jumps we insert zero-area tringles. This is done by
+ // adding two identical points in both the end of previous strip
+ // and beginning of next strip
+ bool invisibleJump = m_vertices.size();
+
+ switch (m_cap_style) {
+ case Qt::FlatCap:
+ if (invisibleJump) {
+ m_vertices.add(m_cx + m_nvx);
+ m_vertices.add(m_cy + m_nvy);
+ }
+ break;
+ case Qt::SquareCap: {
+ float sx = m_cx - m_nvy;
+ float sy = m_cy + m_nvx;
+ if (invisibleJump) {
+ m_vertices.add(sx + m_nvx);
+ m_vertices.add(sy + m_nvy);
+ }
+ emitLineSegment(sx, sy, m_nvx, m_nvy);
+ break; }
+ case Qt::RoundCap: {
+ QVarLengthArray<float> points;
+ arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points);
+ m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump));
+ int count = m_vertices.size();
+ int front = 0;
+ int end = points.size() / 2;
+ while (front != end) {
+ m_vertices.at(--count) = points[2 * end - 1];
+ m_vertices.at(--count) = points[2 * end - 2];
+ --end;
+ if (front == end)
+ break;
+ m_vertices.at(--count) = points[2 * front + 1];
+ m_vertices.at(--count) = points[2 * front + 0];
+ ++front;
+ }
+
+ if (invisibleJump) {
+ m_vertices.at(count - 1) = m_vertices.at(count + 1);
+ m_vertices.at(count - 2) = m_vertices.at(count + 0);
+ }
+ break; }
+ default: break; // ssssh gcc...
+ }
+ emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
+}
+
+void QTriangulatingStroker::cubicTo(const qreal *pts)
+{
+ const QPointF *p = (const QPointF *) pts;
+ QBezier bezier = QBezier::fromPoints(*(p - 1), p[0], p[1], p[2]);
+
+ QRectF bounds = bezier.bounds();
+ float rad = qMax(bounds.width(), bounds.height());
+ int threshold = qMin<float>(64, (rad + m_curvyness_add) * m_curvyness_mul);
+ if (threshold < 4)
+ threshold = 4;
+ qreal threshold_minus_1 = threshold - 1;
+ float vx, vy;
+
+ float cx = m_cx, cy = m_cy;
+ float x, y;
+
+ for (int i=1; i<threshold; ++i) {
+ qreal t = qreal(i) / threshold_minus_1;
+ QPointF p = bezier.pointAt(t);
+ x = p.x();
+ y = p.y();
+
+ normalVector(cx, cy, x, y, &vx, &vy);
+
+ emitLineSegment(x, y, vx, vy);
+
+ cx = x;
+ cy = y;
+ }
+
+ m_cx = cx;
+ m_cy = cy;
+
+ m_nvx = vx;
+ m_nvy = vy;
+}
+
+void QTriangulatingStroker::join(const qreal *pts)
+{
+ // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
+ normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
+
+ switch (m_join_style) {
+ case Qt::BevelJoin:
+ break;
+ case Qt::SvgMiterJoin:
+ case Qt::MiterJoin: {
+ // Find out on which side the join should be.
+ int count = m_vertices.size();
+ float prevNvx = m_vertices.at(count - 2) - m_cx;
+ float prevNvy = m_vertices.at(count - 1) - m_cy;
+ float xprod = prevNvx * m_nvy - prevNvy * m_nvx;
+ float px, py, qx, qy;
+
+ // If the segments are parallel, use bevel join.
+ if (qFuzzyIsNull(xprod))
+ break;
+
+ // Find the corners of the previous and next segment to join.
+ if (xprod < 0) {
+ px = m_vertices.at(count - 2);
+ py = m_vertices.at(count - 1);
+ qx = m_cx - m_nvx;
+ qy = m_cy - m_nvy;
+ } else {
+ px = m_vertices.at(count - 4);
+ py = m_vertices.at(count - 3);
+ qx = m_cx + m_nvx;
+ qy = m_cy + m_nvy;
+ }
+
+ // Find intersection point.
+ float pu = px * prevNvx + py * prevNvy;
+ float qv = qx * m_nvx + qy * m_nvy;
+ float ix = (m_nvy * pu - prevNvy * qv) / xprod;
+ float iy = (prevNvx * qv - m_nvx * pu) / xprod;
+
+ // Check that the distance to the intersection point is less than the miter limit.
+ if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) {
+ m_vertices.add(ix);
+ m_vertices.add(iy);
+ m_vertices.add(ix);
+ m_vertices.add(iy);
+ }
+ // else
+ // Do a plain bevel join if the miter limit is exceeded or if
+ // the lines are parallel. This is not what the raster
+ // engine's stroker does, but it is both faster and similar to
+ // what some other graphics API's do.
+
+ break; }
+ case Qt::RoundJoin: {
+ QVarLengthArray<float> points;
+ int count = m_vertices.size();
+ float prevNvx = m_vertices.at(count - 2) - m_cx;
+ float prevNvy = m_vertices.at(count - 1) - m_cy;
+ if (m_nvx * prevNvy - m_nvy * prevNvx < 0) {
+ arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points);
+ for (int i = points.size() / 2; i > 0; --i)
+ emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]);
+ } else {
+ arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points);
+ for (int i = 0; i < points.size() / 2; ++i)
+ emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]);
+ }
+ break; }
+ default: break; // gcc warn--
+ }
+
+ emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
+}
+
+void QTriangulatingStroker::endCap(const qreal *)
+{
+ switch (m_cap_style) {
+ case Qt::FlatCap:
+ break;
+ case Qt::SquareCap:
+ emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy);
+ break;
+ case Qt::RoundCap: {
+ QVarLengthArray<float> points;
+ int count = m_vertices.size();
+ arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points);
+ int front = 0;
+ int end = points.size() / 2;
+ while (front != end) {
+ m_vertices.add(points[2 * end - 2]);
+ m_vertices.add(points[2 * end - 1]);
+ --end;
+ if (front == end)
+ break;
+ m_vertices.add(points[2 * front + 0]);
+ m_vertices.add(points[2 * front + 1]);
+ ++front;
+ }
+ break; }
+ default: break; // to shut gcc up...
+ }
+}
+
+void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points)
+{
+ float dx1 = fromX - cx;
+ float dy1 = fromY - cy;
+ float dx2 = toX - cx;
+ float dy2 = toY - cy;
+
+ // while more than 180 degrees left:
+ while (dx1 * dy2 - dx2 * dy1 < 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // while more than 90 degrees left:
+ while (dx1 * dx2 + dy1 * dy2 < 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // while more than 0 degrees left:
+ while (dx1 * dy2 - dx2 * dy1 > 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // remove last point which was rotated beyond [toX, toY].
+ if (!points.isEmpty())
+ points.resize(points.size() - 2);
+}
+
+static void qdashprocessor_moveTo(qreal x, qreal y, void *data)
+{
+ ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y);
+}
+
+static void qdashprocessor_lineTo(qreal x, qreal y, void *data)
+{
+ ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::LineToElement, x, y);
+}
+
+static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *)
+{
+ Q_ASSERT(0); // The dasher should not produce curves...
+}
+
+QDashedStrokeProcessor::QDashedStrokeProcessor()
+ : m_points(0), m_types(0),
+ m_dash_stroker(0), m_inv_scale(1)
+{
+ m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
+ m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
+ m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo);
+}
+
+void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints hints)
+{
+
+ const qreal *pts = path.points();
+ const QPainterPath::ElementType *types = path.elements();
+ int count = path.elementCount();
+
+ bool cosmetic = qt_pen_is_cosmetic(pen, hints);
+
+ m_points.reset();
+ m_types.reset();
+ m_points.reserve(path.elementCount());
+ m_types.reserve(path.elementCount());
+
+ qreal width = qpen_widthf(pen);
+ if (width == 0)
+ width = 1;
+
+ m_dash_stroker.setDashPattern(pen.dashPattern());
+ m_dash_stroker.setStrokeWidth(cosmetic ? width * m_inv_scale : width);
+ m_dash_stroker.setDashOffset(pen.dashOffset());
+ m_dash_stroker.setMiterLimit(pen.miterLimit());
+ m_dash_stroker.setClipRect(clip);
+
+ float curvynessAdd, curvynessMul;
+
+ // simplify pens that are thin in device size (2px wide or less)
+ if (width < 2.5 && (cosmetic || m_inv_scale == 1)) {
+ curvynessAdd = 0.5;
+ curvynessMul = CURVE_FLATNESS / m_inv_scale;
+ } else if (cosmetic) {
+ curvynessAdd= width / 2;
+ curvynessMul= float(CURVE_FLATNESS);
+ } else {
+ curvynessAdd = width * m_inv_scale;
+ curvynessMul = CURVE_FLATNESS / m_inv_scale;
+ }
+
+ if (count < 2)
+ return;
+
+ const qreal *endPts = pts + (count<<1);
+
+ m_dash_stroker.begin(this);
+
+ if (!types) {
+ m_dash_stroker.moveTo(pts[0], pts[1]);
+ pts += 2;
+ while (pts < endPts) {
+ m_dash_stroker.lineTo(pts[0], pts[1]);
+ pts += 2;
+ }
+ } else {
+ while (pts < endPts) {
+ switch (*types) {
+ case QPainterPath::MoveToElement:
+ m_dash_stroker.moveTo(pts[0], pts[1]);
+ pts += 2;
+ ++types;
+ break;
+ case QPainterPath::LineToElement:
+ m_dash_stroker.lineTo(pts[0], pts[1]);
+ pts += 2;
+ ++types;
+ break;
+ case QPainterPath::CurveToElement: {
+ QBezier b = QBezier::fromPoints(*(((const QPointF *) pts) - 1),
+ *(((const QPointF *) pts)),
+ *(((const QPointF *) pts) + 1),
+ *(((const QPointF *) pts) + 2));
+ QRectF bounds = b.bounds();
+ float rad = qMax(bounds.width(), bounds.height());
+ int threshold = qMin<float>(64, (rad + curvynessAdd) * curvynessMul);
+ if (threshold < 4)
+ threshold = 4;
+
+ qreal threshold_minus_1 = threshold - 1;
+ for (int i=0; i<threshold; ++i) {
+ QPointF pt = b.pointAt(i / threshold_minus_1);
+ m_dash_stroker.lineTo(pt.x(), pt.y());
+ }
+ pts += 6;
+ types += 3;
+ break; }
+ default: break;
+ }
+ }
+ }
+
+ m_dash_stroker.end();
+}
+
+QT_END_NAMESPACE
+
diff --git a/src/gui/painting/qtriangulatingstroker_p.h b/src/gui/painting/qtriangulatingstroker_p.h
new file mode 100644
index 0000000000..2b0f08972b
--- /dev/null
+++ b/src/gui/painting/qtriangulatingstroker_p.h
@@ -0,0 +1,171 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QTRIANGULATINGSTROKER_P_H
+#define QTRIANGULATINGSTROKER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <private/qdatabuffer_p.h>
+#include <qvarlengtharray.h>
+#include <private/qvectorpath_p.h>
+#include <private/qbezier_p.h>
+#include <private/qnumeric_p.h>
+#include <private/qmath_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class Q_GUI_EXPORT QTriangulatingStroker
+{
+public:
+ QTriangulatingStroker() : m_vertices(0), m_cx(0), m_cy(0), m_nvx(0), m_nvy(0), m_width(1), m_miter_limit(2),
+ m_roundness(0), m_sin_theta(0), m_cos_theta(0), m_inv_scale(1), m_curvyness_mul(1), m_curvyness_add(0),
+ m_join_style(Qt::BevelJoin), m_cap_style(Qt::SquareCap) {}
+
+ void process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints hints);
+
+ inline int vertexCount() const { return m_vertices.size(); }
+ inline const float *vertices() const { return m_vertices.data(); }
+
+ inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
+
+private:
+ inline void emitLineSegment(float x, float y, float nx, float ny);
+ void moveTo(const qreal *pts);
+ inline void lineTo(const qreal *pts);
+ void cubicTo(const qreal *pts);
+ void join(const qreal *pts);
+ inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny);
+ void endCap(const qreal *pts);
+ void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points);
+ void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart);
+
+
+ QDataBuffer<float> m_vertices;
+
+ float m_cx, m_cy; // current points
+ float m_nvx, m_nvy; // normal vector...
+ float m_width;
+ qreal m_miter_limit;
+
+ int m_roundness; // Number of line segments in a round join
+ qreal m_sin_theta; // sin(m_roundness / 360);
+ qreal m_cos_theta; // cos(m_roundness / 360);
+ qreal m_inv_scale;
+ float m_curvyness_mul;
+ float m_curvyness_add;
+
+ Qt::PenJoinStyle m_join_style;
+ Qt::PenCapStyle m_cap_style;
+};
+
+class Q_GUI_EXPORT QDashedStrokeProcessor
+{
+public:
+ QDashedStrokeProcessor();
+
+ void process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints hints);
+
+ inline void addElement(QPainterPath::ElementType type, qreal x, qreal y) {
+ m_points.add(x);
+ m_points.add(y);
+ m_types.add(type);
+ }
+
+ inline int elementCount() const { return m_types.size(); }
+ inline qreal *points() const { return m_points.data(); }
+ inline QPainterPath::ElementType *elementTypes() const { return m_types.data(); }
+
+ inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
+
+private:
+ QDataBuffer<qreal> m_points;
+ QDataBuffer<QPainterPath::ElementType> m_types;
+ QDashStroker m_dash_stroker;
+ qreal m_inv_scale;
+};
+
+inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2,
+ float *nx, float *ny)
+{
+ float dx = x2 - x1;
+ float dy = y2 - y1;
+ Q_ASSERT(dx != 0 || dy != 0);
+
+ float pw;
+
+ if (dx == 0)
+ pw = m_width / std::abs(dy);
+ else if (dy == 0)
+ pw = m_width / std::abs(dx);
+ else
+ pw = m_width / std::sqrt(dx*dx + dy*dy);
+
+ *nx = -dy * pw;
+ *ny = dx * pw;
+}
+
+inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy)
+{
+ m_vertices.add(x + vx);
+ m_vertices.add(y + vy);
+ m_vertices.add(x - vx);
+ m_vertices.add(y - vy);
+}
+
+void QTriangulatingStroker::lineTo(const qreal *pts)
+{
+ emitLineSegment(pts[0], pts[1], m_nvx, m_nvy);
+ m_cx = pts[0];
+ m_cy = pts[1];
+}
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/painting/qtriangulator.cpp b/src/gui/painting/qtriangulator.cpp
new file mode 100644
index 0000000000..6604d407f0
--- /dev/null
+++ b/src/gui/painting/qtriangulator.cpp
@@ -0,0 +1,2382 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qtriangulator_p.h"
+
+#include <QtGui/qevent.h>
+#include <QtGui/qpainter.h>
+#include <QtGui/qpainterpath.h>
+#include <QtGui/private/qbezier_p.h>
+#include <QtGui/private/qdatabuffer_p.h>
+#include <QtCore/qbitarray.h>
+#include <QtCore/qvarlengtharray.h>
+#include <QtCore/qqueue.h>
+#include <QtCore/qglobal.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qalgorithms.h>
+#ifndef QT_NO_OPENGL
+# include <private/qopenglcontext_p.h>
+# include <private/qopenglextensions_p.h>
+#endif
+#include <private/qrbtree_p.h>
+
+QT_BEGIN_NAMESPACE
+
+//#define Q_TRIANGULATOR_DEBUG
+
+#define Q_FIXED_POINT_SCALE 32
+
+template<typename T>
+struct QVertexSet
+{
+ inline QVertexSet() { }
+ inline QVertexSet(const QVertexSet<T> &other) : vertices(other.vertices), indices(other.indices) { }
+ QVertexSet<T> &operator = (const QVertexSet<T> &other) {vertices = other.vertices; indices = other.indices; return *this;}
+
+ // The vertices of a triangle are given by: (x[i[n]], y[i[n]]), (x[j[n]], y[j[n]]), (x[k[n]], y[k[n]]), n = 0, 1, ...
+ QVector<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...]
+ QVector<T> indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...]
+};
+
+//============================================================================//
+// QFraction //
+//============================================================================//
+
+// Fraction must be in the range [0, 1)
+struct QFraction
+{
+ // Comparison operators must not be called on invalid fractions.
+ inline bool operator < (const QFraction &other) const;
+ inline bool operator == (const QFraction &other) const;
+ inline bool operator != (const QFraction &other) const {return !(*this == other);}
+ inline bool operator > (const QFraction &other) const {return other < *this;}
+ inline bool operator >= (const QFraction &other) const {return !(*this < other);}
+ inline bool operator <= (const QFraction &other) const {return !(*this > other);}
+
+ inline bool isValid() const {return denominator != 0;}
+
+ // numerator and denominator must not have common denominators.
+ quint64 numerator, denominator;
+};
+
+static inline quint64 gcd(quint64 x, quint64 y)
+{
+ while (y != 0) {
+ quint64 z = y;
+ y = x % y;
+ x = z;
+ }
+ return x;
+}
+
+static inline int compare(quint64 a, quint64 b)
+{
+ return (a > b) - (a < b);
+}
+
+// Compare a/b with c/d.
+// Return negative if less, 0 if equal, positive if greater.
+// a < b, c < d
+static int qCompareFractions(quint64 a, quint64 b, quint64 c, quint64 d)
+{
+ const quint64 LIMIT = Q_UINT64_C(0x100000000);
+ for (;;) {
+ // If the products 'ad' and 'bc' fit into 64 bits, they can be directly compared.
+ if (b < LIMIT && d < LIMIT)
+ return compare(a * d, b * c);
+
+ if (a == 0 || c == 0)
+ return compare(a, c);
+
+ // a/b < c/d <=> d/c < b/a
+ quint64 b_div_a = b / a;
+ quint64 d_div_c = d / c;
+ if (b_div_a != d_div_c)
+ return compare(d_div_c, b_div_a);
+
+ // floor(d/c) == floor(b/a)
+ // frac(d/c) < frac(b/a) ?
+ // frac(x/y) = (x%y)/y
+ d -= d_div_c * c; //d %= c;
+ b -= b_div_a * a; //b %= a;
+ qSwap(a, d);
+ qSwap(b, c);
+ }
+}
+
+// Fraction must be in the range [0, 1)
+// Assume input is valid.
+static QFraction qFraction(quint64 n, quint64 d) {
+ QFraction result;
+ if (n == 0) {
+ result.numerator = 0;
+ result.denominator = 1;
+ } else {
+ quint64 g = gcd(n, d);
+ result.numerator = n / g;
+ result.denominator = d / g;
+ }
+ return result;
+}
+
+inline bool QFraction::operator < (const QFraction &other) const
+{
+ return qCompareFractions(numerator, denominator, other.numerator, other.denominator) < 0;
+}
+
+inline bool QFraction::operator == (const QFraction &other) const
+{
+ return numerator == other.numerator && denominator == other.denominator;
+}
+
+//============================================================================//
+// QPodPoint //
+//============================================================================//
+
+struct QPodPoint
+{
+ inline bool operator < (const QPodPoint &other) const
+ {
+ if (y != other.y)
+ return y < other.y;
+ return x < other.x;
+ }
+
+ inline bool operator > (const QPodPoint &other) const {return other < *this;}
+ inline bool operator <= (const QPodPoint &other) const {return !(*this > other);}
+ inline bool operator >= (const QPodPoint &other) const {return !(*this < other);}
+ inline bool operator == (const QPodPoint &other) const {return x == other.x && y == other.y;}
+ inline bool operator != (const QPodPoint &other) const {return x != other.x || y != other.y;}
+
+ inline QPodPoint &operator += (const QPodPoint &other) {x += other.x; y += other.y; return *this;}
+ inline QPodPoint &operator -= (const QPodPoint &other) {x -= other.x; y -= other.y; return *this;}
+ inline QPodPoint operator + (const QPodPoint &other) const {QPodPoint result = {x + other.x, y + other.y}; return result;}
+ inline QPodPoint operator - (const QPodPoint &other) const {QPodPoint result = {x - other.x, y - other.y}; return result;}
+
+ int x;
+ int y;
+};
+
+static inline qint64 qCross(const QPodPoint &u, const QPodPoint &v)
+{
+ return qint64(u.x) * qint64(v.y) - qint64(u.y) * qint64(v.x);
+}
+
+#ifdef Q_TRIANGULATOR_DEBUG
+static inline qint64 qDot(const QPodPoint &u, const QPodPoint &v)
+{
+ return qint64(u.x) * qint64(v.x) + qint64(u.y) * qint64(v.y);
+}
+#endif
+
+// Return positive value if 'p' is to the right of the line 'v1'->'v2', negative if left of the
+// line and zero if exactly on the line.
+// The returned value is the z-component of the qCross product between 'v2-v1' and 'p-v1',
+// which is twice the signed area of the triangle 'p'->'v1'->'v2' (positive for CW order).
+static inline qint64 qPointDistanceFromLine(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2)
+{
+ return qCross(v2 - v1, p - v1);
+}
+
+static inline bool qPointIsLeftOfLine(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2)
+{
+ return QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(p, v1, v2) < 0;
+}
+
+//============================================================================//
+// QIntersectionPoint //
+//============================================================================//
+
+struct QIntersectionPoint
+{
+ inline bool isValid() const {return xOffset.isValid() && yOffset.isValid();}
+ QPodPoint round() const;
+ inline bool isAccurate() const {return xOffset.numerator == 0 && yOffset.numerator == 0;}
+ bool operator < (const QIntersectionPoint &other) const;
+ bool operator == (const QIntersectionPoint &other) const;
+ inline bool operator != (const QIntersectionPoint &other) const {return !(*this == other);}
+ inline bool operator > (const QIntersectionPoint &other) const {return other < *this;}
+ inline bool operator >= (const QIntersectionPoint &other) const {return !(*this < other);}
+ inline bool operator <= (const QIntersectionPoint &other) const {return !(*this > other);}
+ bool isOnLine(const QPodPoint &u, const QPodPoint &v) const;
+
+ QPodPoint upperLeft;
+ QFraction xOffset;
+ QFraction yOffset;
+};
+
+static inline QIntersectionPoint qIntersectionPoint(const QPodPoint &point)
+{
+ // upperLeft = point, xOffset = 0/1, yOffset = 0/1.
+ QIntersectionPoint p = {{point.x, point.y}, {0, 1}, {0, 1}};
+ return p;
+}
+
+static QIntersectionPoint qIntersectionPoint(const QPodPoint &u1, const QPodPoint &u2, const QPodPoint &v1, const QPodPoint &v2)
+{
+ QIntersectionPoint result = {{0, 0}, {0, 0}, {0, 0}};
+
+ QPodPoint u = u2 - u1;
+ QPodPoint v = v2 - v1;
+ qint64 d1 = qCross(u, v1 - u1);
+ qint64 d2 = qCross(u, v2 - u1);
+ qint64 det = d2 - d1;
+ qint64 d3 = qCross(v, u1 - v1);
+ qint64 d4 = d3 - det; //qCross(v, u2 - v1);
+
+ // Check that the math is correct.
+ Q_ASSERT(d4 == qCross(v, u2 - v1));
+
+ // The intersection point can be expressed as:
+ // v1 - v * d1/det
+ // v2 - v * d2/det
+ // u1 + u * d3/det
+ // u2 + u * d4/det
+
+ // I'm only interested in lines that are crossing, so ignore parallel lines even if they overlap.
+ if (det == 0)
+ return result;
+
+ if (det < 0) {
+ det = -det;
+ d1 = -d1;
+ d2 = -d2;
+ d3 = -d3;
+ d4 = -d4;
+ }
+
+ // I'm only interested in lines intersecting at their interior, not at their end points.
+ // The lines intersect at their interior if and only if 'd1 < 0', 'd2 > 0', 'd3 < 0' and 'd4 > 0'.
+ if (d1 >= 0 || d2 <= 0 || d3 <= 0 || d4 >= 0)
+ return result;
+
+ // Calculate the intersection point as follows:
+ // v1 - v * d1/det | v1 <= v2 (component-wise)
+ // v2 - v * d2/det | v2 < v1 (component-wise)
+
+ // Assuming 21 bits per vector component.
+ // TODO: Make code path for 31 bits per vector component.
+ if (v.x >= 0) {
+ result.upperLeft.x = v1.x + (-v.x * d1) / det;
+ result.xOffset = qFraction(quint64(-v.x * d1) % quint64(det), quint64(det));
+ } else {
+ result.upperLeft.x = v2.x + (-v.x * d2) / det;
+ result.xOffset = qFraction(quint64(-v.x * d2) % quint64(det), quint64(det));
+ }
+
+ if (v.y >= 0) {
+ result.upperLeft.y = v1.y + (-v.y * d1) / det;
+ result.yOffset = qFraction(quint64(-v.y * d1) % quint64(det), quint64(det));
+ } else {
+ result.upperLeft.y = v2.y + (-v.y * d2) / det;
+ result.yOffset = qFraction(quint64(-v.y * d2) % quint64(det), quint64(det));
+ }
+
+ Q_ASSERT(result.xOffset.isValid());
+ Q_ASSERT(result.yOffset.isValid());
+ return result;
+}
+
+QPodPoint QIntersectionPoint::round() const
+{
+ QPodPoint result = upperLeft;
+ if (2 * xOffset.numerator >= xOffset.denominator)
+ ++result.x;
+ if (2 * yOffset.numerator >= yOffset.denominator)
+ ++result.y;
+ return result;
+}
+
+bool QIntersectionPoint::operator < (const QIntersectionPoint &other) const
+{
+ if (upperLeft.y != other.upperLeft.y)
+ return upperLeft.y < other.upperLeft.y;
+ if (yOffset != other.yOffset)
+ return yOffset < other.yOffset;
+ if (upperLeft.x != other.upperLeft.x)
+ return upperLeft.x < other.upperLeft.x;
+ return xOffset < other.xOffset;
+}
+
+bool QIntersectionPoint::operator == (const QIntersectionPoint &other) const
+{
+ return upperLeft == other.upperLeft && xOffset == other.xOffset && yOffset == other.yOffset;
+}
+
+// Returns \c true if this point is on the infinite line passing through 'u' and 'v'.
+bool QIntersectionPoint::isOnLine(const QPodPoint &u, const QPodPoint &v) const
+{
+ // TODO: Make code path for coordinates with more than 21 bits.
+ const QPodPoint p = upperLeft - u;
+ const QPodPoint q = v - u;
+ bool isHorizontal = p.y == 0 && yOffset.numerator == 0;
+ bool isVertical = p.x == 0 && xOffset.numerator == 0;
+ if (isHorizontal && isVertical)
+ return true;
+ if (isHorizontal)
+ return q.y == 0;
+ if (q.y == 0)
+ return false;
+ if (isVertical)
+ return q.x == 0;
+ if (q.x == 0)
+ return false;
+
+ // At this point, 'p+offset' and 'q' cannot lie on the x or y axis.
+
+ if (((q.x < 0) == (q.y < 0)) != ((p.x < 0) == (p.y < 0)))
+ return false; // 'p + offset' and 'q' pass through different quadrants.
+
+ // Move all coordinates into the first quadrant.
+ quint64 nx, ny;
+ if (p.x < 0)
+ nx = quint64(-p.x) * xOffset.denominator - xOffset.numerator;
+ else
+ nx = quint64(p.x) * xOffset.denominator + xOffset.numerator;
+ if (p.y < 0)
+ ny = quint64(-p.y) * yOffset.denominator - yOffset.numerator;
+ else
+ ny = quint64(p.y) * yOffset.denominator + yOffset.numerator;
+
+ return qFraction(quint64(qAbs(q.x)) * xOffset.denominator, quint64(qAbs(q.y)) * yOffset.denominator) == qFraction(nx, ny);
+}
+
+//============================================================================//
+// QMaxHeap //
+//============================================================================//
+
+template <class T>
+class QMaxHeap
+{
+public:
+ QMaxHeap() : m_data(0) {}
+ inline int size() const {return m_data.size();}
+ inline bool empty() const {return m_data.isEmpty();}
+ inline bool isEmpty() const {return m_data.isEmpty();}
+ void push(const T &x);
+ T pop();
+ inline const T &top() const {return m_data.first();}
+private:
+ static inline int parent(int i) {return (i - 1) / 2;}
+ static inline int left(int i) {return 2 * i + 1;}
+ static inline int right(int i) {return 2 * i + 2;}
+
+ QDataBuffer<T> m_data;
+};
+
+template <class T>
+void QMaxHeap<T>::push(const T &x)
+{
+ int current = m_data.size();
+ int parent = QMaxHeap::parent(current);
+ m_data.add(x);
+ while (current != 0 && m_data.at(parent) < x) {
+ m_data.at(current) = m_data.at(parent);
+ current = parent;
+ parent = QMaxHeap::parent(current);
+ }
+ m_data.at(current) = x;
+}
+
+template <class T>
+T QMaxHeap<T>::pop()
+{
+ T result = m_data.first();
+ T back = m_data.last();
+ m_data.pop_back();
+ if (!m_data.isEmpty()) {
+ int current = 0;
+ for (;;) {
+ int left = QMaxHeap::left(current);
+ int right = QMaxHeap::right(current);
+ if (left >= m_data.size())
+ break;
+ int greater = left;
+ if (right < m_data.size() && m_data.at(left) < m_data.at(right))
+ greater = right;
+ if (m_data.at(greater) < back)
+ break;
+ m_data.at(current) = m_data.at(greater);
+ current = greater;
+ }
+ m_data.at(current) = back;
+ }
+ return result;
+}
+
+//============================================================================//
+// QInt64Hash //
+//============================================================================//
+
+// Copied from qhash.cpp
+static const uchar prime_deltas[] = {
+ 0, 0, 1, 3, 1, 5, 3, 3, 1, 9, 7, 5, 3, 17, 27, 3,
+ 1, 29, 3, 21, 7, 17, 15, 9, 43, 35, 15, 0, 0, 0, 0, 0
+};
+
+// Copied from qhash.cpp
+static inline int primeForNumBits(int numBits)
+{
+ return (1 << numBits) + prime_deltas[numBits];
+}
+
+static inline int primeForCount(int count)
+{
+ int low = 0;
+ int high = 32;
+ for (int i = 0; i < 5; ++i) {
+ int mid = (high + low) / 2;
+ if (uint(count) >= (1u << mid))
+ low = mid;
+ else
+ high = mid;
+ }
+ return primeForNumBits(high);
+}
+
+// Hash set of quint64s. Elements cannot be removed without clearing the
+// entire set. A value of -1 is used to mark unused entries.
+class QInt64Set
+{
+public:
+ inline QInt64Set(int capacity = 64);
+ inline ~QInt64Set() {if (m_array) delete[] m_array;}
+ inline bool isValid() const {return m_array;}
+ void insert(quint64 key);
+ bool contains(quint64 key) const;
+ inline void clear();
+private:
+ bool rehash(int capacity);
+
+ static const quint64 UNUSED;
+
+ quint64 *m_array;
+ int m_capacity;
+ int m_count;
+};
+
+const quint64 QInt64Set::UNUSED = quint64(-1);
+
+inline QInt64Set::QInt64Set(int capacity)
+{
+ m_capacity = primeForCount(capacity);
+ m_array = new quint64[m_capacity];
+ if (m_array)
+ clear();
+ else
+ m_capacity = 0;
+}
+
+bool QInt64Set::rehash(int capacity)
+{
+ quint64 *oldArray = m_array;
+ int oldCapacity = m_capacity;
+
+ m_capacity = capacity;
+ m_array = new quint64[m_capacity];
+ if (m_array) {
+ clear();
+ if (oldArray) {
+ for (int i = 0; i < oldCapacity; ++i) {
+ if (oldArray[i] != UNUSED)
+ insert(oldArray[i]);
+ }
+ delete[] oldArray;
+ }
+ return true;
+ } else {
+ m_capacity = oldCapacity;
+ m_array = oldArray;
+ return false;
+ }
+}
+
+void QInt64Set::insert(quint64 key)
+{
+ if (m_count > 3 * m_capacity / 4)
+ rehash(primeForCount(2 * m_capacity));
+ Q_ASSERT_X(m_array, "QInt64Hash<T>::insert", "Hash set not allocated.");
+ int index = int(key % m_capacity);
+ for (int i = 0; i < m_capacity; ++i) {
+ index += i;
+ if (index >= m_capacity)
+ index -= m_capacity;
+ if (m_array[index] == key)
+ return;
+ if (m_array[index] == UNUSED) {
+ ++m_count;
+ m_array[index] = key;
+ return;
+ }
+ }
+ Q_ASSERT_X(0, "QInt64Hash<T>::insert", "Hash set full.");
+}
+
+bool QInt64Set::contains(quint64 key) const
+{
+ Q_ASSERT_X(m_array, "QInt64Hash<T>::contains", "Hash set not allocated.");
+ int index = int(key % m_capacity);
+ for (int i = 0; i < m_capacity; ++i) {
+ index += i;
+ if (index >= m_capacity)
+ index -= m_capacity;
+ if (m_array[index] == key)
+ return true;
+ if (m_array[index] == UNUSED)
+ return false;
+ }
+ return false;
+}
+
+inline void QInt64Set::clear()
+{
+ Q_ASSERT_X(m_array, "QInt64Hash<T>::clear", "Hash set not allocated.");
+ for (int i = 0; i < m_capacity; ++i)
+ m_array[i] = UNUSED;
+ m_count = 0;
+}
+
+//============================================================================//
+// QTriangulator //
+//============================================================================//
+template<typename T>
+class QTriangulator
+{
+public:
+ typedef QVarLengthArray<int, 6> ShortArray;
+
+ //================================//
+ // QTriangulator::ComplexToSimple //
+ //================================//
+ friend class ComplexToSimple;
+ class ComplexToSimple
+ {
+ public:
+ inline ComplexToSimple(QTriangulator<T> *parent) : m_parent(parent),
+ m_edges(0), m_events(0), m_splits(0) { }
+ void decompose();
+ private:
+ struct Edge
+ {
+ inline int &upper() {return pointingUp ? to : from;}
+ inline int &lower() {return pointingUp ? from : to;}
+ inline int upper() const {return pointingUp ? to : from;}
+ inline int lower() const {return pointingUp ? from : to;}
+
+ QRBTree<int>::Node *node;
+ int from, to; // vertex
+ int next, previous; // edge
+ int winding;
+ bool mayIntersect;
+ bool pointingUp, originallyPointingUp;
+ };
+
+ struct Intersection
+ {
+ bool operator < (const Intersection &other) const {return other.intersectionPoint < intersectionPoint;}
+
+ QIntersectionPoint intersectionPoint;
+ int vertex;
+ int leftEdge;
+ int rightEdge;
+ };
+
+ struct Split
+ {
+ int vertex;
+ int edge;
+ bool accurate;
+ };
+
+ struct Event
+ {
+ enum Type {Upper, Lower};
+ inline bool operator < (const Event &other) const;
+
+ QPodPoint point;
+ Type type;
+ int edge;
+ };
+
+#ifdef Q_TRIANGULATOR_DEBUG
+ friend class DebugDialog;
+ friend class QTriangulator;
+ class DebugDialog : public QDialog
+ {
+ public:
+ DebugDialog(ComplexToSimple *parent, int currentVertex);
+ protected:
+ void paintEvent(QPaintEvent *);
+ void wheelEvent(QWheelEvent *);
+ void mouseMoveEvent(QMouseEvent *);
+ void mousePressEvent(QMouseEvent *);
+ private:
+ ComplexToSimple *m_parent;
+ QRectF m_window;
+ QPoint m_lastMousePos;
+ int m_vertex;
+ };
+#endif
+
+ void initEdges();
+ bool calculateIntersection(int left, int right);
+ bool edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const;
+ QRBTree<int>::Node *searchEdgeLeftOf(int edgeIndex) const;
+ QRBTree<int>::Node *searchEdgeLeftOf(int edgeIndex, QRBTree<int>::Node *after) const;
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> bounds(const QPodPoint &point) const;
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> outerBounds(const QPodPoint &point) const;
+ void splitEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost, int vertex, const QIntersectionPoint &intersectionPoint);
+ void reorderEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost);
+ void sortEdgeList(const QPodPoint eventPoint);
+ void fillPriorityQueue();
+ void calculateIntersections();
+ int splitEdge(int splitIndex);
+ bool splitEdgesAtIntersections();
+ void insertEdgeIntoVectorIfWanted(ShortArray &orderedEdges, int i);
+ void removeUnwantedEdgesAndConnect();
+ void removeUnusedPoints();
+
+ QTriangulator *m_parent;
+ QDataBuffer<Edge> m_edges;
+ QRBTree<int> m_edgeList;
+ QDataBuffer<Event> m_events;
+ QDataBuffer<Split> m_splits;
+ QMaxHeap<Intersection> m_topIntersection;
+ QInt64Set m_processedEdgePairs;
+ int m_initialPointCount;
+ };
+#ifdef Q_TRIANGULATOR_DEBUG
+ friend class ComplexToSimple::DebugDialog;
+#endif
+
+ //=================================//
+ // QTriangulator::SimpleToMonotone //
+ //=================================//
+ friend class SimpleToMonotone;
+ class SimpleToMonotone
+ {
+ public:
+ inline SimpleToMonotone(QTriangulator<T> *parent) : m_parent(parent), m_edges(0), m_upperVertex(0) { }
+ void decompose();
+ private:
+ enum VertexType {MergeVertex, EndVertex, RegularVertex, StartVertex, SplitVertex};
+
+ struct Edge
+ {
+ QRBTree<int>::Node *node;
+ int helper, twin, next, previous;
+ T from, to;
+ VertexType type;
+ bool pointingUp;
+ int upper() const {return (pointingUp ? to : from);}
+ int lower() const {return (pointingUp ? from : to);}
+ };
+
+ friend class CompareVertices;
+ class CompareVertices
+ {
+ public:
+ CompareVertices(SimpleToMonotone *parent) : m_parent(parent) { }
+ bool operator () (int i, int j) const;
+ private:
+ SimpleToMonotone *m_parent;
+ };
+
+ void setupDataStructures();
+ void removeZeroLengthEdges();
+ void fillPriorityQueue();
+ bool edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const;
+ // Returns the rightmost edge not to the right of the given edge.
+ QRBTree<int>::Node *searchEdgeLeftOfEdge(int edgeIndex) const;
+ // Returns the rightmost edge left of the given point.
+ QRBTree<int>::Node *searchEdgeLeftOfPoint(int pointIndex) const;
+ void classifyVertex(int i);
+ void classifyVertices();
+ bool pointIsInSector(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2, const QPodPoint &v3);
+ bool pointIsInSector(int vertex, int sector);
+ int findSector(int edge, int vertex);
+ void createDiagonal(int lower, int upper);
+ void monotoneDecomposition();
+
+ QTriangulator *m_parent;
+ QRBTree<int> m_edgeList;
+ QDataBuffer<Edge> m_edges;
+ QDataBuffer<int> m_upperVertex;
+ bool m_clockwiseOrder;
+ };
+
+ //====================================//
+ // QTriangulator::MonotoneToTriangles //
+ //====================================//
+ friend class MonotoneToTriangles;
+ class MonotoneToTriangles
+ {
+ public:
+ inline MonotoneToTriangles(QTriangulator<T> *parent) : m_parent(parent) { }
+ void decompose();
+ private:
+ inline T indices(int index) const {return m_parent->m_indices.at(index + m_first);}
+ inline int next(int index) const {return (index + 1) % m_length;}
+ inline int previous(int index) const {return (index + m_length - 1) % m_length;}
+ inline bool less(int i, int j) const {return m_parent->m_vertices.at((qint32)indices(i)) < m_parent->m_vertices.at(indices(j));}
+ inline bool leftOfEdge(int i, int j, int k) const
+ {
+ return qPointIsLeftOfLine(m_parent->m_vertices.at((qint32)indices(i)),
+ m_parent->m_vertices.at((qint32)indices(j)), m_parent->m_vertices.at((qint32)indices(k)));
+ }
+
+ QTriangulator<T> *m_parent;
+ int m_first;
+ int m_length;
+ };
+
+ inline QTriangulator() : m_vertices(0) { }
+
+ // Call this only once.
+ void initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix);
+ // Call this only once.
+ void initialize(const QVectorPath &path, const QTransform &matrix, qreal lod);
+ // Call this only once.
+ void initialize(const QPainterPath &path, const QTransform &matrix, qreal lod);
+ // Call either triangulate() or polyline() only once.
+ QVertexSet<T> triangulate();
+ QVertexSet<T> polyline();
+private:
+ QDataBuffer<QPodPoint> m_vertices;
+ QVector<T> m_indices;
+ uint m_hint;
+};
+
+//============================================================================//
+// QTriangulator //
+//============================================================================//
+
+template <typename T>
+QVertexSet<T> QTriangulator<T>::triangulate()
+{
+ for (int i = 0; i < m_vertices.size(); ++i) {
+ Q_ASSERT(qAbs(m_vertices.at(i).x) < (1 << 21));
+ Q_ASSERT(qAbs(m_vertices.at(i).y) < (1 << 21));
+ }
+
+ if (!(m_hint & (QVectorPath::OddEvenFill | QVectorPath::WindingFill)))
+ m_hint |= QVectorPath::OddEvenFill;
+
+ if (m_hint & QVectorPath::NonConvexShapeMask) {
+ ComplexToSimple c2s(this);
+ c2s.decompose();
+ SimpleToMonotone s2m(this);
+ s2m.decompose();
+ }
+ MonotoneToTriangles m2t(this);
+ m2t.decompose();
+
+ QVertexSet<T> result;
+ result.indices = m_indices;
+ result.vertices.resize(2 * m_vertices.size());
+ for (int i = 0; i < m_vertices.size(); ++i) {
+ result.vertices[2 * i + 0] = qreal(m_vertices.at(i).x) / Q_FIXED_POINT_SCALE;
+ result.vertices[2 * i + 1] = qreal(m_vertices.at(i).y) / Q_FIXED_POINT_SCALE;
+ }
+ return result;
+}
+
+template <typename T>
+QVertexSet<T> QTriangulator<T>::polyline()
+{
+ for (int i = 0; i < m_vertices.size(); ++i) {
+ Q_ASSERT(qAbs(m_vertices.at(i).x) < (1 << 21));
+ Q_ASSERT(qAbs(m_vertices.at(i).y) < (1 << 21));
+ }
+
+ if (!(m_hint & (QVectorPath::OddEvenFill | QVectorPath::WindingFill)))
+ m_hint |= QVectorPath::OddEvenFill;
+
+ if (m_hint & QVectorPath::NonConvexShapeMask) {
+ ComplexToSimple c2s(this);
+ c2s.decompose();
+ }
+
+ QVertexSet<T> result;
+ result.indices = m_indices;
+ result.vertices.resize(2 * m_vertices.size());
+ for (int i = 0; i < m_vertices.size(); ++i) {
+ result.vertices[2 * i + 0] = qreal(m_vertices.at(i).x) / Q_FIXED_POINT_SCALE;
+ result.vertices[2 * i + 1] = qreal(m_vertices.at(i).y) / Q_FIXED_POINT_SCALE;
+ }
+ return result;
+}
+
+template <typename T>
+void QTriangulator<T>::initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix)
+{
+ m_hint = hint;
+ m_vertices.resize(count);
+ m_indices.resize(count + 1);
+ for (int i = 0; i < count; ++i) {
+ qreal x, y;
+ matrix.map(polygon[2 * i + 0], polygon[2 * i + 1], &x, &y);
+ m_vertices.at(i).x = qRound(x * Q_FIXED_POINT_SCALE);
+ m_vertices.at(i).y = qRound(y * Q_FIXED_POINT_SCALE);
+ m_indices[i] = i;
+ }
+ m_indices[count] = T(-1); //Q_TRIANGULATE_END_OF_POLYGON
+}
+
+template <typename T>
+void QTriangulator<T>::initialize(const QVectorPath &path, const QTransform &matrix, qreal lod)
+{
+ m_hint = path.hints();
+ // Curved paths will be converted to complex polygons.
+ m_hint &= ~QVectorPath::CurvedShapeMask;
+
+ const qreal *p = path.points();
+ const QPainterPath::ElementType *e = path.elements();
+ if (e) {
+ for (int i = 0; i < path.elementCount(); ++i, ++e, p += 2) {
+ switch (*e) {
+ case QPainterPath::MoveToElement:
+ if (!m_indices.isEmpty())
+ m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
+ Q_FALLTHROUGH();
+ case QPainterPath::LineToElement:
+ m_indices.push_back(T(m_vertices.size()));
+ m_vertices.resize(m_vertices.size() + 1);
+ qreal x, y;
+ matrix.map(p[0], p[1], &x, &y);
+ m_vertices.last().x = qRound(x * Q_FIXED_POINT_SCALE);
+ m_vertices.last().y = qRound(y * Q_FIXED_POINT_SCALE);
+ break;
+ case QPainterPath::CurveToElement:
+ {
+ qreal pts[8];
+ for (int i = 0; i < 4; ++i)
+ matrix.map(p[2 * i - 2], p[2 * i - 1], &pts[2 * i + 0], &pts[2 * i + 1]);
+ for (int i = 0; i < 8; ++i)
+ pts[i] *= lod;
+ QBezier bezier = QBezier::fromPoints(QPointF(pts[0], pts[1]), QPointF(pts[2], pts[3]), QPointF(pts[4], pts[5]), QPointF(pts[6], pts[7]));
+ QPolygonF poly = bezier.toPolygon();
+ // Skip first point, it already exists in 'm_vertices'.
+ for (int j = 1; j < poly.size(); ++j) {
+ m_indices.push_back(T(m_vertices.size()));
+ m_vertices.resize(m_vertices.size() + 1);
+ m_vertices.last().x = qRound(poly.at(j).x() * Q_FIXED_POINT_SCALE / lod);
+ m_vertices.last().y = qRound(poly.at(j).y() * Q_FIXED_POINT_SCALE / lod);
+ }
+ }
+ i += 2;
+ e += 2;
+ p += 4;
+ break;
+ default:
+ Q_ASSERT_X(0, "QTriangulator::triangulate", "Unexpected element type.");
+ break;
+ }
+ }
+ } else {
+ for (int i = 0; i < path.elementCount(); ++i, p += 2) {
+ m_indices.push_back(T(m_vertices.size()));
+ m_vertices.resize(m_vertices.size() + 1);
+ qreal x, y;
+ matrix.map(p[0], p[1], &x, &y);
+ m_vertices.last().x = qRound(x * Q_FIXED_POINT_SCALE);
+ m_vertices.last().y = qRound(y * Q_FIXED_POINT_SCALE);
+ }
+ }
+ m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
+}
+
+template <typename T>
+void QTriangulator<T>::initialize(const QPainterPath &path, const QTransform &matrix, qreal lod)
+{
+ initialize(qtVectorPathForPath(path), matrix, lod);
+}
+
+//============================================================================//
+// QTriangulator::ComplexToSimple //
+//============================================================================//
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::decompose()
+{
+ m_initialPointCount = m_parent->m_vertices.size();
+ initEdges();
+ do {
+ calculateIntersections();
+ } while (splitEdgesAtIntersections());
+
+ removeUnwantedEdgesAndConnect();
+ removeUnusedPoints();
+
+ m_parent->m_indices.clear();
+ QBitArray processed(m_edges.size(), false);
+ for (int first = 0; first < m_edges.size(); ++first) {
+ // If already processed, or if unused path, skip.
+ if (processed.at(first) || m_edges.at(first).next == -1)
+ continue;
+
+ int i = first;
+ do {
+ Q_ASSERT(!processed.at(i));
+ Q_ASSERT(m_edges.at(m_edges.at(i).next).previous == i);
+ m_parent->m_indices.push_back(m_edges.at(i).from);
+ processed.setBit(i);
+ i = m_edges.at(i).next; // CCW order
+ } while (i != first);
+ m_parent->m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::initEdges()
+{
+ // Initialize edge structure.
+ // 'next' and 'previous' are not being initialized at this point.
+ int first = 0;
+ for (int i = 0; i < m_parent->m_indices.size(); ++i) {
+ if (m_parent->m_indices.at(i) == T(-1)) { // Q_TRIANGULATE_END_OF_POLYGON
+ if (m_edges.size() != first)
+ m_edges.last().to = m_edges.at(first).from;
+ first = m_edges.size();
+ } else {
+ Q_ASSERT(i + 1 < m_parent->m_indices.size());
+ // {node, from, to, next, previous, winding, mayIntersect, pointingUp, originallyPointingUp}
+ Edge edge = {0, int(m_parent->m_indices.at(i)), int(m_parent->m_indices.at(i + 1)), -1, -1, 0, true, false, false};
+ m_edges.add(edge);
+ }
+ }
+ if (first != m_edges.size())
+ m_edges.last().to = m_edges.at(first).from;
+ for (int i = 0; i < m_edges.size(); ++i) {
+ m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
+ m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
+ }
+}
+
+// Return true if new intersection was found
+template <typename T>
+bool QTriangulator<T>::ComplexToSimple::calculateIntersection(int left, int right)
+{
+ const Edge &e1 = m_edges.at(left);
+ const Edge &e2 = m_edges.at(right);
+
+ const QPodPoint &u1 = m_parent->m_vertices.at((qint32)e1.from);
+ const QPodPoint &u2 = m_parent->m_vertices.at((qint32)e1.to);
+ const QPodPoint &v1 = m_parent->m_vertices.at((qint32)e2.from);
+ const QPodPoint &v2 = m_parent->m_vertices.at((qint32)e2.to);
+ if (qMax(u1.x, u2.x) <= qMin(v1.x, v2.x))
+ return false;
+
+ quint64 key = (left > right ? (quint64(right) << 32) | quint64(left) : (quint64(left) << 32) | quint64(right));
+ if (m_processedEdgePairs.contains(key))
+ return false;
+ m_processedEdgePairs.insert(key);
+
+ Intersection intersection;
+ intersection.leftEdge = left;
+ intersection.rightEdge = right;
+ intersection.intersectionPoint = QT_PREPEND_NAMESPACE(qIntersectionPoint)(u1, u2, v1, v2);
+
+ if (!intersection.intersectionPoint.isValid())
+ return false;
+
+ Q_ASSERT(intersection.intersectionPoint.isOnLine(u1, u2));
+ Q_ASSERT(intersection.intersectionPoint.isOnLine(v1, v2));
+
+ intersection.vertex = m_parent->m_vertices.size();
+ m_topIntersection.push(intersection);
+ m_parent->m_vertices.add(intersection.intersectionPoint.round());
+ return true;
+}
+
+template <typename T>
+bool QTriangulator<T>::ComplexToSimple::edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const
+{
+ const Edge &leftEdge = m_edges.at(leftEdgeIndex);
+ const Edge &rightEdge = m_edges.at(rightEdgeIndex);
+ const QPodPoint &u = m_parent->m_vertices.at(rightEdge.upper());
+ const QPodPoint &l = m_parent->m_vertices.at(rightEdge.lower());
+ const QPodPoint &upper = m_parent->m_vertices.at(leftEdge.upper());
+ if (upper.x < qMin(l.x, u.x))
+ return true;
+ if (upper.x > qMax(l.x, u.x))
+ return false;
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(upper, l, u);
+ // d < 0: left, d > 0: right, d == 0: on top
+ if (d == 0)
+ d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.lower()), l, u);
+ return d < 0;
+}
+
+template <typename T>
+QRBTree<int>::Node *QTriangulator<T>::ComplexToSimple::searchEdgeLeftOf(int edgeIndex) const
+{
+ QRBTree<int>::Node *current = m_edgeList.root;
+ QRBTree<int>::Node *result = 0;
+ while (current) {
+ if (edgeIsLeftOfEdge(edgeIndex, current->data)) {
+ current = current->left;
+ } else {
+ result = current;
+ current = current->right;
+ }
+ }
+ return result;
+}
+
+template <typename T>
+QRBTree<int>::Node *QTriangulator<T>::ComplexToSimple::searchEdgeLeftOf(int edgeIndex, QRBTree<int>::Node *after) const
+{
+ if (!m_edgeList.root)
+ return after;
+ QRBTree<int>::Node *result = after;
+ QRBTree<int>::Node *current = (after ? m_edgeList.next(after) : m_edgeList.front(m_edgeList.root));
+ while (current) {
+ if (edgeIsLeftOfEdge(edgeIndex, current->data))
+ return result;
+ result = current;
+ current = m_edgeList.next(current);
+ }
+ return result;
+}
+
+template <typename T>
+QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> QTriangulator<T>::ComplexToSimple::bounds(const QPodPoint &point) const
+{
+ QRBTree<int>::Node *current = m_edgeList.root;
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> result(0, 0);
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ if (d == 0) {
+ result.first = result.second = current;
+ break;
+ }
+ current = (d < 0 ? current->left : current->right);
+ }
+ if (current == 0)
+ return result;
+
+ current = result.first->left;
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ Q_ASSERT(d >= 0);
+ if (d == 0) {
+ result.first = current;
+ current = current->left;
+ } else {
+ current = current->right;
+ }
+ }
+
+ current = result.second->right;
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ Q_ASSERT(d <= 0);
+ if (d == 0) {
+ result.second = current;
+ current = current->right;
+ } else {
+ current = current->left;
+ }
+ }
+
+ return result;
+}
+
+template <typename T>
+QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> QTriangulator<T>::ComplexToSimple::outerBounds(const QPodPoint &point) const
+{
+ QRBTree<int>::Node *current = m_edgeList.root;
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> result(0, 0);
+
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ if (d == 0)
+ break;
+ if (d < 0) {
+ result.second = current;
+ current = current->left;
+ } else {
+ result.first = current;
+ current = current->right;
+ }
+ }
+
+ if (!current)
+ return result;
+
+ QRBTree<int>::Node *mid = current;
+
+ current = mid->left;
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ Q_ASSERT(d >= 0);
+ if (d == 0) {
+ current = current->left;
+ } else {
+ result.first = current;
+ current = current->right;
+ }
+ }
+
+ current = mid->right;
+ while (current) {
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
+ Q_ASSERT(d <= 0);
+ if (d == 0) {
+ current = current->right;
+ } else {
+ result.second = current;
+ current = current->left;
+ }
+ }
+
+ return result;
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::splitEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost, int vertex, const QIntersectionPoint &intersectionPoint)
+{
+ Q_ASSERT(leftmost && rightmost);
+
+ // Split.
+ for (;;) {
+ const QPodPoint &u = m_parent->m_vertices.at(m_edges.at(leftmost->data).from);
+ const QPodPoint &v = m_parent->m_vertices.at(m_edges.at(leftmost->data).to);
+ Q_ASSERT(intersectionPoint.isOnLine(u, v));
+ const Split split = {vertex, leftmost->data, intersectionPoint.isAccurate()};
+ if (intersectionPoint.xOffset.numerator != 0 || intersectionPoint.yOffset.numerator != 0 || (intersectionPoint.upperLeft != u && intersectionPoint.upperLeft != v))
+ m_splits.add(split);
+ if (leftmost == rightmost)
+ break;
+ leftmost = m_edgeList.next(leftmost);
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::reorderEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost)
+{
+ Q_ASSERT(leftmost && rightmost);
+
+ QRBTree<int>::Node *storeLeftmost = leftmost;
+ QRBTree<int>::Node *storeRightmost = rightmost;
+
+ // Reorder.
+ while (leftmost != rightmost) {
+ Edge &left = m_edges.at(leftmost->data);
+ Edge &right = m_edges.at(rightmost->data);
+ qSwap(left.node, right.node);
+ qSwap(leftmost->data, rightmost->data);
+ leftmost = m_edgeList.next(leftmost);
+ if (leftmost == rightmost)
+ break;
+ rightmost = m_edgeList.previous(rightmost);
+ }
+
+ rightmost = m_edgeList.next(storeRightmost);
+ leftmost = m_edgeList.previous(storeLeftmost);
+ if (leftmost)
+ calculateIntersection(leftmost->data, storeLeftmost->data);
+ if (rightmost)
+ calculateIntersection(storeRightmost->data, rightmost->data);
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::sortEdgeList(const QPodPoint eventPoint)
+{
+ QIntersectionPoint eventPoint2 = QT_PREPEND_NAMESPACE(qIntersectionPoint)(eventPoint);
+ while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint < eventPoint2) {
+ Intersection intersection = m_topIntersection.pop();
+
+ QIntersectionPoint currentIntersectionPoint = intersection.intersectionPoint;
+ int currentVertex = intersection.vertex;
+
+ QRBTree<int>::Node *leftmost = m_edges.at(intersection.leftEdge).node;
+ QRBTree<int>::Node *rightmost = m_edges.at(intersection.rightEdge).node;
+
+ for (;;) {
+ QRBTree<int>::Node *previous = m_edgeList.previous(leftmost);
+ if (!previous)
+ break;
+ const Edge &edge = m_edges.at(previous->data);
+ const QPodPoint &u = m_parent->m_vertices.at((qint32)edge.from);
+ const QPodPoint &v = m_parent->m_vertices.at((qint32)edge.to);
+ if (!currentIntersectionPoint.isOnLine(u, v)) {
+ Q_ASSERT(!currentIntersectionPoint.isAccurate() || qCross(currentIntersectionPoint.upperLeft - u, v - u) != 0);
+ break;
+ }
+ leftmost = previous;
+ }
+
+ for (;;) {
+ QRBTree<int>::Node *next = m_edgeList.next(rightmost);
+ if (!next)
+ break;
+ const Edge &edge = m_edges.at(next->data);
+ const QPodPoint &u = m_parent->m_vertices.at((qint32)edge.from);
+ const QPodPoint &v = m_parent->m_vertices.at((qint32)edge.to);
+ if (!currentIntersectionPoint.isOnLine(u, v)) {
+ Q_ASSERT(!currentIntersectionPoint.isAccurate() || qCross(currentIntersectionPoint.upperLeft - u, v - u) != 0);
+ break;
+ }
+ rightmost = next;
+ }
+
+ Q_ASSERT(leftmost && rightmost);
+ splitEdgeListRange(leftmost, rightmost, currentVertex, currentIntersectionPoint);
+ reorderEdgeListRange(leftmost, rightmost);
+
+ while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint <= currentIntersectionPoint)
+ m_topIntersection.pop();
+
+#ifdef Q_TRIANGULATOR_DEBUG
+ DebugDialog dialog(this, intersection.vertex);
+ dialog.exec();
+#endif
+
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::fillPriorityQueue()
+{
+ m_events.reset();
+ m_events.reserve(m_edges.size() * 2);
+ for (int i = 0; i < m_edges.size(); ++i) {
+ Q_ASSERT(m_edges.at(i).previous == -1 && m_edges.at(i).next == -1);
+ Q_ASSERT(m_edges.at(i).node == 0);
+ Q_ASSERT(m_edges.at(i).pointingUp == m_edges.at(i).originallyPointingUp);
+ Q_ASSERT(m_edges.at(i).pointingUp == (m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from)));
+ // Ignore zero-length edges.
+ if (m_parent->m_vertices.at(m_edges.at(i).to) != m_parent->m_vertices.at(m_edges.at(i).from)) {
+ QPodPoint upper = m_parent->m_vertices.at(m_edges.at(i).upper());
+ QPodPoint lower = m_parent->m_vertices.at(m_edges.at(i).lower());
+ Event upperEvent = {{upper.x, upper.y}, Event::Upper, i};
+ Event lowerEvent = {{lower.x, lower.y}, Event::Lower, i};
+ m_events.add(upperEvent);
+ m_events.add(lowerEvent);
+ }
+ }
+
+ std::sort(m_events.data(), m_events.data() + m_events.size());
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::calculateIntersections()
+{
+ fillPriorityQueue();
+
+ Q_ASSERT(m_topIntersection.empty());
+ Q_ASSERT(m_edgeList.root == 0);
+
+ // Find all intersection points.
+ while (!m_events.isEmpty()) {
+ Event event = m_events.last();
+ sortEdgeList(event.point);
+
+ // Find all edges in the edge list that contain the current vertex and mark them to be split later.
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> range = bounds(event.point);
+ QRBTree<int>::Node *leftNode = range.first ? m_edgeList.previous(range.first) : 0;
+ int vertex = (event.type == Event::Upper ? m_edges.at(event.edge).upper() : m_edges.at(event.edge).lower());
+ QIntersectionPoint eventPoint = QT_PREPEND_NAMESPACE(qIntersectionPoint)(event.point);
+
+ if (range.first != 0) {
+ splitEdgeListRange(range.first, range.second, vertex, eventPoint);
+ reorderEdgeListRange(range.first, range.second);
+ }
+
+ // Handle the edges with start or end point in the current vertex.
+ while (!m_events.isEmpty() && m_events.last().point == event.point) {
+ event = m_events.last();
+ m_events.pop_back();
+ int i = event.edge;
+
+ if (m_edges.at(i).node) {
+ // Remove edge from edge list.
+ Q_ASSERT(event.type == Event::Lower);
+ QRBTree<int>::Node *left = m_edgeList.previous(m_edges.at(i).node);
+ QRBTree<int>::Node *right = m_edgeList.next(m_edges.at(i).node);
+ m_edgeList.deleteNode(m_edges.at(i).node);
+ if (!left || !right)
+ continue;
+ calculateIntersection(left->data, right->data);
+ } else {
+ // Insert edge into edge list.
+ Q_ASSERT(event.type == Event::Upper);
+ QRBTree<int>::Node *left = searchEdgeLeftOf(i, leftNode);
+ m_edgeList.attachAfter(left, m_edges.at(i).node = m_edgeList.newNode());
+ m_edges.at(i).node->data = i;
+ QRBTree<int>::Node *right = m_edgeList.next(m_edges.at(i).node);
+ if (left)
+ calculateIntersection(left->data, i);
+ if (right)
+ calculateIntersection(i, right->data);
+ }
+ }
+ while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint <= eventPoint)
+ m_topIntersection.pop();
+#ifdef Q_TRIANGULATOR_DEBUG
+ DebugDialog dialog(this, vertex);
+ dialog.exec();
+#endif
+ }
+ m_processedEdgePairs.clear();
+}
+
+// Split an edge into two pieces at the given point.
+// The upper piece is pushed to the end of the 'm_edges' vector.
+// The lower piece replaces the old edge.
+// Return the edge whose 'from' is 'pointIndex'.
+template <typename T>
+int QTriangulator<T>::ComplexToSimple::splitEdge(int splitIndex)
+{
+ const Split &split = m_splits.at(splitIndex);
+ Edge &lowerEdge = m_edges.at(split.edge);
+ Q_ASSERT(lowerEdge.node == 0);
+ Q_ASSERT(lowerEdge.previous == -1 && lowerEdge.next == -1);
+
+ if (lowerEdge.from == split.vertex)
+ return split.edge;
+ if (lowerEdge.to == split.vertex)
+ return lowerEdge.next;
+
+ // Check that angle >= 90 degrees.
+ //Q_ASSERT(qDot(m_points.at(m_edges.at(edgeIndex).from) - m_points.at(pointIndex),
+ // m_points.at(m_edges.at(edgeIndex).to) - m_points.at(pointIndex)) <= 0);
+
+ Edge upperEdge = lowerEdge;
+ upperEdge.mayIntersect |= !split.accurate; // The edge may have been split before at an inaccurate split point.
+ lowerEdge.mayIntersect = !split.accurate;
+ if (lowerEdge.pointingUp) {
+ lowerEdge.to = upperEdge.from = split.vertex;
+ m_edges.add(upperEdge);
+ return m_edges.size() - 1;
+ } else {
+ lowerEdge.from = upperEdge.to = split.vertex;
+ m_edges.add(upperEdge);
+ return split.edge;
+ }
+}
+
+template <typename T>
+bool QTriangulator<T>::ComplexToSimple::splitEdgesAtIntersections()
+{
+ for (int i = 0; i < m_edges.size(); ++i)
+ m_edges.at(i).mayIntersect = false;
+ bool checkForNewIntersections = false;
+ for (int i = 0; i < m_splits.size(); ++i) {
+ splitEdge(i);
+ checkForNewIntersections |= !m_splits.at(i).accurate;
+ }
+ for (int i = 0; i < m_edges.size(); ++i) {
+ m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
+ m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
+ }
+ m_splits.reset();
+ return checkForNewIntersections;
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::insertEdgeIntoVectorIfWanted(ShortArray &orderedEdges, int i)
+{
+ // Edges with zero length should not reach this part.
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(i).from) != m_parent->m_vertices.at(m_edges.at(i).to));
+
+ // Skip edges with unwanted winding number.
+ int windingNumber = m_edges.at(i).winding;
+ if (m_edges.at(i).originallyPointingUp)
+ ++windingNumber;
+
+ // Make sure exactly one fill rule is specified.
+ Q_ASSERT(((m_parent->m_hint & QVectorPath::WindingFill) != 0) != ((m_parent->m_hint & QVectorPath::OddEvenFill) != 0));
+
+ if ((m_parent->m_hint & QVectorPath::WindingFill) && windingNumber != 0 && windingNumber != 1)
+ return;
+
+ // Skip cancelling edges.
+ if (!orderedEdges.isEmpty()) {
+ int j = orderedEdges[orderedEdges.size() - 1];
+ // If the last edge is already connected in one end, it should not be cancelled.
+ if (m_edges.at(j).next == -1 && m_edges.at(j).previous == -1
+ && (m_parent->m_vertices.at(m_edges.at(i).from) == m_parent->m_vertices.at(m_edges.at(j).to))
+ && (m_parent->m_vertices.at(m_edges.at(i).to) == m_parent->m_vertices.at(m_edges.at(j).from))) {
+ orderedEdges.removeLast();
+ return;
+ }
+ }
+ orderedEdges.append(i);
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::removeUnwantedEdgesAndConnect()
+{
+ Q_ASSERT(m_edgeList.root == 0);
+ // Initialize priority queue.
+ fillPriorityQueue();
+
+ ShortArray orderedEdges;
+
+ while (!m_events.isEmpty()) {
+ Event event = m_events.last();
+ int edgeIndex = event.edge;
+
+ // Check that all the edges in the list crosses the current scanline
+ //if (m_edgeList.root) {
+ // for (QRBTree<int>::Node *node = m_edgeList.front(m_edgeList.root); node; node = m_edgeList.next(node)) {
+ // Q_ASSERT(event.point <= m_points.at(m_edges.at(node->data).lower()));
+ // }
+ //}
+
+ orderedEdges.clear();
+ QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> b = outerBounds(event.point);
+ if (m_edgeList.root) {
+ QRBTree<int>::Node *current = (b.first ? m_edgeList.next(b.first) : m_edgeList.front(m_edgeList.root));
+ // Process edges that are going to be removed from the edge list at the current event point.
+ while (current != b.second) {
+ Q_ASSERT(current);
+ Q_ASSERT(m_edges.at(current->data).node == current);
+ Q_ASSERT(QT_PREPEND_NAMESPACE(qIntersectionPoint)(event.point).isOnLine(m_parent->m_vertices.at(m_edges.at(current->data).from), m_parent->m_vertices.at(m_edges.at(current->data).to)));
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(current->data).from) == event.point || m_parent->m_vertices.at(m_edges.at(current->data).to) == event.point);
+ insertEdgeIntoVectorIfWanted(orderedEdges, current->data);
+ current = m_edgeList.next(current);
+ }
+ }
+
+ // Remove edges above the event point, insert edges below the event point.
+ do {
+ event = m_events.last();
+ m_events.pop_back();
+ edgeIndex = event.edge;
+
+ // Edges with zero length should not reach this part.
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(edgeIndex).from) != m_parent->m_vertices.at(m_edges.at(edgeIndex).to));
+
+ if (m_edges.at(edgeIndex).node) {
+ Q_ASSERT(event.type == Event::Lower);
+ Q_ASSERT(event.point == m_parent->m_vertices.at(m_edges.at(event.edge).lower()));
+ m_edgeList.deleteNode(m_edges.at(edgeIndex).node);
+ } else {
+ Q_ASSERT(event.type == Event::Upper);
+ Q_ASSERT(event.point == m_parent->m_vertices.at(m_edges.at(event.edge).upper()));
+ QRBTree<int>::Node *left = searchEdgeLeftOf(edgeIndex, b.first);
+ m_edgeList.attachAfter(left, m_edges.at(edgeIndex).node = m_edgeList.newNode());
+ m_edges.at(edgeIndex).node->data = edgeIndex;
+ }
+ } while (!m_events.isEmpty() && m_events.last().point == event.point);
+
+ if (m_edgeList.root) {
+ QRBTree<int>::Node *current = (b.first ? m_edgeList.next(b.first) : m_edgeList.front(m_edgeList.root));
+
+ // Calculate winding number and turn counter-clockwise.
+ int currentWindingNumber = (b.first ? m_edges.at(b.first->data).winding : 0);
+ while (current != b.second) {
+ Q_ASSERT(current);
+ //Q_ASSERT(b.second == 0 || m_edgeList.order(current, b.second) < 0);
+ int i = current->data;
+ Q_ASSERT(m_edges.at(i).node == current);
+
+ // Winding number.
+ int ccwWindingNumber = m_edges.at(i).winding = currentWindingNumber;
+ if (m_edges.at(i).originallyPointingUp) {
+ --m_edges.at(i).winding;
+ } else {
+ ++m_edges.at(i).winding;
+ ++ccwWindingNumber;
+ }
+ currentWindingNumber = m_edges.at(i).winding;
+
+ // Turn counter-clockwise.
+ if ((ccwWindingNumber & 1) == 0) {
+ Q_ASSERT(m_edges.at(i).previous == -1 && m_edges.at(i).next == -1);
+ qSwap(m_edges.at(i).from, m_edges.at(i).to);
+ m_edges.at(i).pointingUp = !m_edges.at(i).pointingUp;
+ }
+
+ current = m_edgeList.next(current);
+ }
+
+ // Process edges that were inserted into the edge list at the current event point.
+ current = (b.second ? m_edgeList.previous(b.second) : m_edgeList.back(m_edgeList.root));
+ while (current != b.first) {
+ Q_ASSERT(current);
+ Q_ASSERT(m_edges.at(current->data).node == current);
+ insertEdgeIntoVectorIfWanted(orderedEdges, current->data);
+ current = m_edgeList.previous(current);
+ }
+ }
+ if (orderedEdges.isEmpty())
+ continue;
+
+ Q_ASSERT((orderedEdges.size() & 1) == 0);
+
+ // Connect edges.
+ // First make sure the first edge point towards the current point.
+ int i;
+ if (m_parent->m_vertices.at(m_edges.at(orderedEdges[0]).from) == event.point) {
+ i = 1;
+ int copy = orderedEdges[0]; // Make copy in case the append() will cause a reallocation.
+ orderedEdges.append(copy);
+ } else {
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[0]).to) == event.point);
+ i = 0;
+ }
+
+ // Remove references to duplicate points. First find the point with lowest index.
+ int pointIndex = INT_MAX;
+ for (int j = i; j < orderedEdges.size(); j += 2) {
+ Q_ASSERT(j + 1 < orderedEdges.size());
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[j]).to) == event.point);
+ Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[j + 1]).from) == event.point);
+ if (m_edges.at(orderedEdges[j]).to < pointIndex)
+ pointIndex = m_edges.at(orderedEdges[j]).to;
+ if (m_edges.at(orderedEdges[j + 1]).from < pointIndex)
+ pointIndex = m_edges.at(orderedEdges[j + 1]).from;
+ }
+
+ for (; i < orderedEdges.size(); i += 2) {
+ // Remove references to duplicate points by making all edges reference one common point.
+ m_edges.at(orderedEdges[i]).to = m_edges.at(orderedEdges[i + 1]).from = pointIndex;
+
+ Q_ASSERT(m_edges.at(orderedEdges[i]).pointingUp || m_edges.at(orderedEdges[i]).previous != -1);
+ Q_ASSERT(!m_edges.at(orderedEdges[i + 1]).pointingUp || m_edges.at(orderedEdges[i + 1]).next != -1);
+
+ m_edges.at(orderedEdges[i]).next = orderedEdges[i + 1];
+ m_edges.at(orderedEdges[i + 1]).previous = orderedEdges[i];
+ }
+ } // end while
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::removeUnusedPoints() {
+ QBitArray used(m_parent->m_vertices.size(), false);
+ for (int i = 0; i < m_edges.size(); ++i) {
+ Q_ASSERT((m_edges.at(i).previous == -1) == (m_edges.at(i).next == -1));
+ if (m_edges.at(i).next != -1)
+ used.setBit(m_edges.at(i).from);
+ }
+ QDataBuffer<quint32> newMapping(m_parent->m_vertices.size());
+ newMapping.resize(m_parent->m_vertices.size());
+ int count = 0;
+ for (int i = 0; i < m_parent->m_vertices.size(); ++i) {
+ if (used.at(i)) {
+ m_parent->m_vertices.at(count) = m_parent->m_vertices.at(i);
+ newMapping.at(i) = count;
+ ++count;
+ }
+ }
+ m_parent->m_vertices.resize(count);
+ for (int i = 0; i < m_edges.size(); ++i) {
+ m_edges.at(i).from = newMapping.at(m_edges.at(i).from);
+ m_edges.at(i).to = newMapping.at(m_edges.at(i).to);
+ }
+}
+
+template <typename T>
+inline bool QTriangulator<T>::ComplexToSimple::Event::operator < (const Event &other) const
+{
+ if (point == other.point)
+ return type < other.type; // 'Lower' has higher priority than 'Upper'.
+ return other.point < point;
+}
+
+//============================================================================//
+// QTriangulator::ComplexToSimple::DebugDialog //
+//============================================================================//
+
+#ifdef Q_TRIANGULATOR_DEBUG
+template <typename T>
+QTriangulator<T>::ComplexToSimple::DebugDialog::DebugDialog(ComplexToSimple *parent, int currentVertex)
+ : m_parent(parent), m_vertex(currentVertex)
+{
+ QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
+ if (vertices.isEmpty())
+ return;
+
+ int minX, maxX, minY, maxY;
+ minX = maxX = vertices.at(0).x;
+ minY = maxY = vertices.at(0).y;
+ for (int i = 1; i < vertices.size(); ++i) {
+ minX = qMin(minX, vertices.at(i).x);
+ maxX = qMax(maxX, vertices.at(i).x);
+ minY = qMin(minY, vertices.at(i).y);
+ maxY = qMax(maxY, vertices.at(i).y);
+ }
+ int w = maxX - minX;
+ int h = maxY - minY;
+ qreal border = qMin(w, h) / 10.0;
+ m_window = QRectF(minX - border, minY - border, (maxX - minX + 2 * border), (maxY - minY + 2 * border));
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::DebugDialog::paintEvent(QPaintEvent *)
+{
+ QPainter p(this);
+ p.setRenderHint(QPainter::Antialiasing, true);
+ p.fillRect(rect(), Qt::black);
+ QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
+ if (vertices.isEmpty())
+ return;
+
+ qreal halfPointSize = qMin(m_window.width(), m_window.height()) / 300.0;
+ p.setWindow(m_window.toRect());
+
+ p.setPen(Qt::white);
+
+ QDataBuffer<Edge> &edges = m_parent->m_edges;
+ for (int i = 0; i < edges.size(); ++i) {
+ QPodPoint u = vertices.at(edges.at(i).from);
+ QPodPoint v = vertices.at(edges.at(i).to);
+ p.drawLine(u.x, u.y, v.x, v.y);
+ }
+
+ for (int i = 0; i < vertices.size(); ++i) {
+ QPodPoint q = vertices.at(i);
+ p.fillRect(QRectF(q.x - halfPointSize, q.y - halfPointSize, 2 * halfPointSize, 2 * halfPointSize), Qt::red);
+ }
+
+ Qt::GlobalColor colors[6] = {Qt::red, Qt::green, Qt::blue, Qt::cyan, Qt::magenta, Qt::yellow};
+ p.setOpacity(0.5);
+ int count = 0;
+ if (m_parent->m_edgeList.root) {
+ QRBTree<int>::Node *current = m_parent->m_edgeList.front(m_parent->m_edgeList.root);
+ while (current) {
+ p.setPen(colors[count++ % 6]);
+ QPodPoint u = vertices.at(edges.at(current->data).from);
+ QPodPoint v = vertices.at(edges.at(current->data).to);
+ p.drawLine(u.x, u.y, v.x, v.y);
+ current = m_parent->m_edgeList.next(current);
+ }
+ }
+
+ p.setOpacity(1.0);
+ QPodPoint q = vertices.at(m_vertex);
+ p.fillRect(QRectF(q.x - halfPointSize, q.y - halfPointSize, 2 * halfPointSize, 2 * halfPointSize), Qt::green);
+
+ p.setPen(Qt::gray);
+ QDataBuffer<Split> &splits = m_parent->m_splits;
+ for (int i = 0; i < splits.size(); ++i) {
+ QPodPoint q = vertices.at(splits.at(i).vertex);
+ QPodPoint u = vertices.at(edges.at(splits.at(i).edge).from) - q;
+ QPodPoint v = vertices.at(edges.at(splits.at(i).edge).to) - q;
+ qreal uLen = qSqrt(qDot(u, u));
+ qreal vLen = qSqrt(qDot(v, v));
+ if (uLen) {
+ u.x *= 2 * halfPointSize / uLen;
+ u.y *= 2 * halfPointSize / uLen;
+ }
+ if (vLen) {
+ v.x *= 2 * halfPointSize / vLen;
+ v.y *= 2 * halfPointSize / vLen;
+ }
+ u += q;
+ v += q;
+ p.drawLine(u.x, u.y, v.x, v.y);
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::DebugDialog::wheelEvent(QWheelEvent *event)
+{
+ qreal scale = qExp(-0.001 * event->delta());
+ QPointF center = m_window.center();
+ QPointF delta = scale * (m_window.bottomRight() - center);
+ m_window = QRectF(center - delta, center + delta);
+ event->accept();
+ update();
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::DebugDialog::mouseMoveEvent(QMouseEvent *event)
+{
+ if (event->buttons() & Qt::LeftButton) {
+ QPointF delta = event->pos() - m_lastMousePos;
+ delta.setX(delta.x() * m_window.width() / width());
+ delta.setY(delta.y() * m_window.height() / height());
+ m_window.translate(-delta.x(), -delta.y());
+ m_lastMousePos = event->pos();
+ event->accept();
+ update();
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::ComplexToSimple::DebugDialog::mousePressEvent(QMouseEvent *event)
+{
+ if (event->button() == Qt::LeftButton)
+ m_lastMousePos = event->pos();
+ event->accept();
+}
+
+
+#endif
+
+//============================================================================//
+// QTriangulator::SimpleToMonotone //
+//============================================================================//
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::decompose()
+{
+ setupDataStructures();
+ removeZeroLengthEdges();
+ monotoneDecomposition();
+
+ m_parent->m_indices.clear();
+ QBitArray processed(m_edges.size(), false);
+ for (int first = 0; first < m_edges.size(); ++first) {
+ if (processed.at(first))
+ continue;
+ int i = first;
+ do {
+ Q_ASSERT(!processed.at(i));
+ Q_ASSERT(m_edges.at(m_edges.at(i).next).previous == i);
+ m_parent->m_indices.push_back(m_edges.at(i).from);
+ processed.setBit(i);
+ i = m_edges.at(i).next;
+ } while (i != first);
+ if (m_parent->m_indices.size() > 0 && m_parent->m_indices.back() != T(-1)) // Q_TRIANGULATE_END_OF_POLYGON
+ m_parent->m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::setupDataStructures()
+{
+ int i = 0;
+ Edge e;
+ e.node = 0;
+ e.twin = -1;
+
+ while (i + 3 <= m_parent->m_indices.size()) {
+ int start = m_edges.size();
+
+ do {
+ e.from = m_parent->m_indices.at(i);
+ e.type = RegularVertex;
+ e.next = m_edges.size() + 1;
+ e.previous = m_edges.size() - 1;
+ m_edges.add(e);
+ ++i;
+ Q_ASSERT(i < m_parent->m_indices.size());
+ } while (m_parent->m_indices.at(i) != T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
+
+ m_edges.last().next = start;
+ m_edges.at(start).previous = m_edges.size() - 1;
+ ++i; // Skip Q_TRIANGULATE_END_OF_POLYGON.
+ }
+
+ for (i = 0; i < m_edges.size(); ++i) {
+ m_edges.at(i).to = m_edges.at(m_edges.at(i).next).from;
+ m_edges.at(i).pointingUp = m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
+ m_edges.at(i).helper = -1; // Not initialized here.
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::removeZeroLengthEdges()
+{
+ for (int i = 0; i < m_edges.size(); ++i) {
+ if (m_parent->m_vertices.at(m_edges.at(i).from) == m_parent->m_vertices.at(m_edges.at(i).to)) {
+ m_edges.at(m_edges.at(i).previous).next = m_edges.at(i).next;
+ m_edges.at(m_edges.at(i).next).previous = m_edges.at(i).previous;
+ m_edges.at(m_edges.at(i).next).from = m_edges.at(i).from;
+ m_edges.at(i).next = -1; // Mark as removed.
+ }
+ }
+
+ QDataBuffer<int> newMapping(m_edges.size());
+ newMapping.resize(m_edges.size());
+ int count = 0;
+ for (int i = 0; i < m_edges.size(); ++i) {
+ if (m_edges.at(i).next != -1) {
+ m_edges.at(count) = m_edges.at(i);
+ newMapping.at(i) = count;
+ ++count;
+ }
+ }
+ m_edges.resize(count);
+ for (int i = 0; i < m_edges.size(); ++i) {
+ m_edges.at(i).next = newMapping.at(m_edges.at(i).next);
+ m_edges.at(i).previous = newMapping.at(m_edges.at(i).previous);
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::fillPriorityQueue()
+{
+ m_upperVertex.reset();
+ m_upperVertex.reserve(m_edges.size());
+ for (int i = 0; i < m_edges.size(); ++i)
+ m_upperVertex.add(i);
+ CompareVertices cmp(this);
+ std::sort(m_upperVertex.data(), m_upperVertex.data() + m_upperVertex.size(), cmp);
+ //for (int i = 1; i < m_upperVertex.size(); ++i) {
+ // Q_ASSERT(!cmp(m_upperVertex.at(i), m_upperVertex.at(i - 1)));
+ //}
+}
+
+template <typename T>
+bool QTriangulator<T>::SimpleToMonotone::edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const
+{
+ const Edge &leftEdge = m_edges.at(leftEdgeIndex);
+ const Edge &rightEdge = m_edges.at(rightEdgeIndex);
+ const QPodPoint &u = m_parent->m_vertices.at(rightEdge.upper());
+ const QPodPoint &l = m_parent->m_vertices.at(rightEdge.lower());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.upper()), l, u);
+ // d < 0: left, d > 0: right, d == 0: on top
+ if (d == 0)
+ d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.lower()), l, u);
+ return d < 0;
+}
+
+// Returns the rightmost edge not to the right of the given edge.
+template <typename T>
+QRBTree<int>::Node *QTriangulator<T>::SimpleToMonotone::searchEdgeLeftOfEdge(int edgeIndex) const
+{
+ QRBTree<int>::Node *current = m_edgeList.root;
+ QRBTree<int>::Node *result = 0;
+ while (current) {
+ if (edgeIsLeftOfEdge(edgeIndex, current->data)) {
+ current = current->left;
+ } else {
+ result = current;
+ current = current->right;
+ }
+ }
+ return result;
+}
+
+// Returns the rightmost edge left of the given point.
+template <typename T>
+QRBTree<int>::Node *QTriangulator<T>::SimpleToMonotone::searchEdgeLeftOfPoint(int pointIndex) const
+{
+ QRBTree<int>::Node *current = m_edgeList.root;
+ QRBTree<int>::Node *result = 0;
+ while (current) {
+ const QPodPoint &p1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
+ const QPodPoint &p2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(pointIndex), p1, p2);
+ if (d <= 0) {
+ current = current->left;
+ } else {
+ result = current;
+ current = current->right;
+ }
+ }
+ return result;
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::classifyVertex(int i)
+{
+ Edge &e2 = m_edges.at(i);
+ const Edge &e1 = m_edges.at(e2.previous);
+
+ bool startOrSplit = (e1.pointingUp && !e2.pointingUp);
+ bool endOrMerge = (!e1.pointingUp && e2.pointingUp);
+
+ const QPodPoint &p1 = m_parent->m_vertices.at(e1.from);
+ const QPodPoint &p2 = m_parent->m_vertices.at(e2.from);
+ const QPodPoint &p3 = m_parent->m_vertices.at(e2.to);
+ qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(p1, p2, p3);
+ Q_ASSERT(d != 0 || (!startOrSplit && !endOrMerge));
+
+ e2.type = RegularVertex;
+
+ if (m_clockwiseOrder) {
+ if (startOrSplit)
+ e2.type = (d < 0 ? SplitVertex : StartVertex);
+ else if (endOrMerge)
+ e2.type = (d < 0 ? MergeVertex : EndVertex);
+ } else {
+ if (startOrSplit)
+ e2.type = (d > 0 ? SplitVertex : StartVertex);
+ else if (endOrMerge)
+ e2.type = (d > 0 ? MergeVertex : EndVertex);
+ }
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::classifyVertices()
+{
+ for (int i = 0; i < m_edges.size(); ++i)
+ classifyVertex(i);
+}
+
+template <typename T>
+bool QTriangulator<T>::SimpleToMonotone::pointIsInSector(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2, const QPodPoint &v3)
+{
+ bool leftOfPreviousEdge = !qPointIsLeftOfLine(p, v2, v1);
+ bool leftOfNextEdge = !qPointIsLeftOfLine(p, v3, v2);
+
+ if (qPointIsLeftOfLine(v1, v2, v3))
+ return leftOfPreviousEdge && leftOfNextEdge;
+ else
+ return leftOfPreviousEdge || leftOfNextEdge;
+}
+
+template <typename T>
+bool QTriangulator<T>::SimpleToMonotone::pointIsInSector(int vertex, int sector)
+{
+ const QPodPoint &center = m_parent->m_vertices.at(m_edges.at(sector).from);
+ // Handle degenerate edges.
+ while (m_parent->m_vertices.at(m_edges.at(vertex).from) == center)
+ vertex = m_edges.at(vertex).next;
+ int next = m_edges.at(sector).next;
+ while (m_parent->m_vertices.at(m_edges.at(next).from) == center)
+ next = m_edges.at(next).next;
+ int previous = m_edges.at(sector).previous;
+ while (m_parent->m_vertices.at(m_edges.at(previous).from) == center)
+ previous = m_edges.at(previous).previous;
+
+ const QPodPoint &p = m_parent->m_vertices.at(m_edges.at(vertex).from);
+ const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(previous).from);
+ const QPodPoint &v3 = m_parent->m_vertices.at(m_edges.at(next).from);
+ if (m_clockwiseOrder)
+ return pointIsInSector(p, v3, center, v1);
+ else
+ return pointIsInSector(p, v1, center, v3);
+}
+
+template <typename T>
+int QTriangulator<T>::SimpleToMonotone::findSector(int edge, int vertex)
+{
+ while (!pointIsInSector(vertex, edge)) {
+ edge = m_edges.at(m_edges.at(edge).previous).twin;
+ Q_ASSERT(edge != -1);
+ }
+ return edge;
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::createDiagonal(int lower, int upper)
+{
+ lower = findSector(lower, upper);
+ upper = findSector(upper, lower);
+
+ int prevLower = m_edges.at(lower).previous;
+ int prevUpper = m_edges.at(upper).previous;
+
+ Edge e;
+
+ e.twin = m_edges.size() + 1;
+ e.next = upper;
+ e.previous = prevLower;
+ e.from = m_edges.at(lower).from;
+ e.to = m_edges.at(upper).from;
+ m_edges.at(upper).previous = m_edges.at(prevLower).next = int(m_edges.size());
+ m_edges.add(e);
+
+ e.twin = m_edges.size() - 1;
+ e.next = lower;
+ e.previous = prevUpper;
+ e.from = m_edges.at(upper).from;
+ e.to = m_edges.at(lower).from;
+ m_edges.at(lower).previous = m_edges.at(prevUpper).next = int(m_edges.size());
+ m_edges.add(e);
+}
+
+template <typename T>
+void QTriangulator<T>::SimpleToMonotone::monotoneDecomposition()
+{
+ if (m_edges.isEmpty())
+ return;
+
+ Q_ASSERT(!m_edgeList.root);
+ QDataBuffer<QPair<int, int> > diagonals(m_upperVertex.size());
+
+ int i = 0;
+ for (int index = 1; index < m_edges.size(); ++index) {
+ if (m_parent->m_vertices.at(m_edges.at(index).from) < m_parent->m_vertices.at(m_edges.at(i).from))
+ i = index;
+ }
+ Q_ASSERT(i < m_edges.size());
+ int j = m_edges.at(i).previous;
+ Q_ASSERT(j < m_edges.size());
+ m_clockwiseOrder = qPointIsLeftOfLine(m_parent->m_vertices.at((quint32)m_edges.at(i).from),
+ m_parent->m_vertices.at((quint32)m_edges.at(j).from), m_parent->m_vertices.at((quint32)m_edges.at(i).to));
+
+ classifyVertices();
+ fillPriorityQueue();
+
+ // debug: set helpers explicitly (shouldn't be necessary)
+ //for (int i = 0; i < m_edges.size(); ++i)
+ // m_edges.at(i).helper = m_edges.at(i).upper();
+
+ while (!m_upperVertex.isEmpty()) {
+ i = m_upperVertex.last();
+ Q_ASSERT(i < m_edges.size());
+ m_upperVertex.pop_back();
+ j = m_edges.at(i).previous;
+ Q_ASSERT(j < m_edges.size());
+
+ QRBTree<int>::Node *leftEdgeNode = 0;
+
+ switch (m_edges.at(i).type) {
+ case RegularVertex:
+ // If polygon interior is to the right of the vertex...
+ if (m_edges.at(i).pointingUp == m_clockwiseOrder) {
+ if (m_edges.at(i).node) {
+ Q_ASSERT(!m_edges.at(j).node);
+ if (m_edges.at(m_edges.at(i).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(i).helper));
+ m_edges.at(j).node = m_edges.at(i).node;
+ m_edges.at(i).node = 0;
+ m_edges.at(j).node->data = j;
+ m_edges.at(j).helper = i;
+ } else if (m_edges.at(j).node) {
+ Q_ASSERT(!m_edges.at(i).node);
+ if (m_edges.at(m_edges.at(j).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(j).helper));
+ m_edges.at(i).node = m_edges.at(j).node;
+ m_edges.at(j).node = 0;
+ m_edges.at(i).node->data = i;
+ m_edges.at(i).helper = i;
+ } else {
+ qWarning("Inconsistent polygon. (#1)");
+ }
+ } else {
+ leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
+ if (leftEdgeNode) {
+ if (m_edges.at(m_edges.at(leftEdgeNode->data).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
+ m_edges.at(leftEdgeNode->data).helper = i;
+ } else {
+ qWarning("Inconsistent polygon. (#2)");
+ }
+ }
+ break;
+ case SplitVertex:
+ leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
+ if (leftEdgeNode) {
+ diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
+ m_edges.at(leftEdgeNode->data).helper = i;
+ } else {
+ qWarning("Inconsistent polygon. (#3)");
+ }
+ Q_FALLTHROUGH();
+ case StartVertex:
+ if (m_clockwiseOrder) {
+ leftEdgeNode = searchEdgeLeftOfEdge(j);
+ QRBTree<int>::Node *node = m_edgeList.newNode();
+ node->data = j;
+ m_edges.at(j).node = node;
+ m_edges.at(j).helper = i;
+ m_edgeList.attachAfter(leftEdgeNode, node);
+ Q_ASSERT(m_edgeList.validate());
+ } else {
+ leftEdgeNode = searchEdgeLeftOfEdge(i);
+ QRBTree<int>::Node *node = m_edgeList.newNode();
+ node->data = i;
+ m_edges.at(i).node = node;
+ m_edges.at(i).helper = i;
+ m_edgeList.attachAfter(leftEdgeNode, node);
+ Q_ASSERT(m_edgeList.validate());
+ }
+ break;
+ case MergeVertex:
+ leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
+ if (leftEdgeNode) {
+ if (m_edges.at(m_edges.at(leftEdgeNode->data).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
+ m_edges.at(leftEdgeNode->data).helper = i;
+ } else {
+ qWarning("Inconsistent polygon. (#4)");
+ }
+ Q_FALLTHROUGH();
+ case EndVertex:
+ if (m_clockwiseOrder) {
+ if (m_edges.at(m_edges.at(i).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(i).helper));
+ if (m_edges.at(i).node) {
+ m_edgeList.deleteNode(m_edges.at(i).node);
+ Q_ASSERT(m_edgeList.validate());
+ } else {
+ qWarning("Inconsistent polygon. (#5)");
+ }
+ } else {
+ if (m_edges.at(m_edges.at(j).helper).type == MergeVertex)
+ diagonals.add(QPair<int, int>(i, m_edges.at(j).helper));
+ if (m_edges.at(j).node) {
+ m_edgeList.deleteNode(m_edges.at(j).node);
+ Q_ASSERT(m_edgeList.validate());
+ } else {
+ qWarning("Inconsistent polygon. (#6)");
+ }
+ }
+ break;
+ }
+ }
+
+ for (int i = 0; i < diagonals.size(); ++i)
+ createDiagonal(diagonals.at(i).first, diagonals.at(i).second);
+}
+
+template <typename T>
+bool QTriangulator<T>::SimpleToMonotone::CompareVertices::operator () (int i, int j) const
+{
+ if (m_parent->m_edges.at(i).from == m_parent->m_edges.at(j).from)
+ return m_parent->m_edges.at(i).type > m_parent->m_edges.at(j).type;
+ return m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(i).from) >
+ m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(j).from);
+}
+
+//============================================================================//
+// QTriangulator::MonotoneToTriangles //
+//============================================================================//
+template <typename T>
+void QTriangulator<T>::MonotoneToTriangles::decompose()
+{
+ QVector<T> result;
+ QDataBuffer<int> stack(m_parent->m_indices.size());
+ m_first = 0;
+ // Require at least three more indices.
+ while (m_first + 3 <= m_parent->m_indices.size()) {
+ m_length = 0;
+ while (m_parent->m_indices.at(m_first + m_length) != T(-1)) { // Q_TRIANGULATE_END_OF_POLYGON
+ ++m_length;
+ Q_ASSERT(m_first + m_length < m_parent->m_indices.size());
+ }
+ if (m_length < 3) {
+ m_first += m_length + 1;
+ continue;
+ }
+
+ int minimum = 0;
+ while (less(next(minimum), minimum))
+ minimum = next(minimum);
+ while (less(previous(minimum), minimum))
+ minimum = previous(minimum);
+
+ stack.reset();
+ stack.add(minimum);
+ int left = previous(minimum);
+ int right = next(minimum);
+ bool stackIsOnLeftSide;
+ bool clockwiseOrder = leftOfEdge(minimum, left, right);
+
+ if (less(left, right)) {
+ stack.add(left);
+ left = previous(left);
+ stackIsOnLeftSide = true;
+ } else {
+ stack.add(right);
+ right = next(right);
+ stackIsOnLeftSide = false;
+ }
+
+ for (int count = 0; count + 2 < m_length; ++count)
+ {
+ Q_ASSERT(stack.size() >= 2);
+ if (less(left, right)) {
+ if (stackIsOnLeftSide == false) {
+ for (int i = 0; i + 1 < stack.size(); ++i) {
+ result.push_back(indices(stack.at(i + 1)));
+ result.push_back(indices(left));
+ result.push_back(indices(stack.at(i)));
+ }
+ stack.first() = stack.last();
+ stack.resize(1);
+ } else {
+ while (stack.size() >= 2 && (clockwiseOrder ^ !leftOfEdge(left, stack.at(stack.size() - 2), stack.last()))) {
+ result.push_back(indices(stack.at(stack.size() - 2)));
+ result.push_back(indices(left));
+ result.push_back(indices(stack.last()));
+ stack.pop_back();
+ }
+ }
+ stack.add(left);
+ left = previous(left);
+ stackIsOnLeftSide = true;
+ } else {
+ if (stackIsOnLeftSide == true) {
+ for (int i = 0; i + 1 < stack.size(); ++i) {
+ result.push_back(indices(stack.at(i)));
+ result.push_back(indices(right));
+ result.push_back(indices(stack.at(i + 1)));
+ }
+ stack.first() = stack.last();
+ stack.resize(1);
+ } else {
+ while (stack.size() >= 2 && (clockwiseOrder ^ !leftOfEdge(right, stack.last(), stack.at(stack.size() - 2)))) {
+ result.push_back(indices(stack.last()));
+ result.push_back(indices(right));
+ result.push_back(indices(stack.at(stack.size() - 2)));
+ stack.pop_back();
+ }
+ }
+ stack.add(right);
+ right = next(right);
+ stackIsOnLeftSide = false;
+ }
+ }
+
+ m_first += m_length + 1;
+ }
+ m_parent->m_indices = result;
+}
+
+//============================================================================//
+// qTriangulate //
+//============================================================================//
+
+static bool hasElementIndexUint()
+{
+#ifndef QT_NO_OPENGL
+ QOpenGLContext *context = QOpenGLContext::currentContext();
+ if (!context)
+ return false;
+ return static_cast<QOpenGLExtensions *>(context->functions())->hasOpenGLExtension(QOpenGLExtensions::ElementIndexUint);
+#else
+ return false;
+#endif
+}
+
+Q_GUI_EXPORT QTriangleSet qTriangulate(const qreal *polygon,
+ int count, uint hint, const QTransform &matrix)
+{
+ QTriangleSet triangleSet;
+ if (hasElementIndexUint()) {
+ QTriangulator<quint32> triangulator;
+ triangulator.initialize(polygon, count, hint, matrix);
+ QVertexSet<quint32> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUint(vertexSet.indices);
+
+ } else {
+ QTriangulator<quint16> triangulator;
+ triangulator.initialize(polygon, count, hint, matrix);
+ QVertexSet<quint16> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUshort(vertexSet.indices);
+ }
+ return triangleSet;
+}
+
+Q_GUI_EXPORT QTriangleSet qTriangulate(const QVectorPath &path,
+ const QTransform &matrix, qreal lod)
+{
+ QTriangleSet triangleSet;
+ if (hasElementIndexUint()) {
+ QTriangulator<quint32> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint32> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUint(vertexSet.indices);
+ } else {
+ QTriangulator<quint16> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint16> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUshort(vertexSet.indices);
+ }
+ return triangleSet;
+}
+
+QTriangleSet qTriangulate(const QPainterPath &path,
+ const QTransform &matrix, qreal lod)
+{
+ QTriangleSet triangleSet;
+ if (hasElementIndexUint()) {
+ QTriangulator<quint32> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint32> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUint(vertexSet.indices);
+ } else {
+ QTriangulator<quint16> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint16> vertexSet = triangulator.triangulate();
+ triangleSet.vertices = vertexSet.vertices;
+ triangleSet.indices.setDataUshort(vertexSet.indices);
+ }
+ return triangleSet;
+}
+
+QPolylineSet qPolyline(const QVectorPath &path,
+ const QTransform &matrix, qreal lod)
+{
+ QPolylineSet polyLineSet;
+ if (hasElementIndexUint()) {
+ QTriangulator<quint32> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint32> vertexSet = triangulator.polyline();
+ polyLineSet.vertices = vertexSet.vertices;
+ polyLineSet.indices.setDataUint(vertexSet.indices);
+ } else {
+ QTriangulator<quint16> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint16> vertexSet = triangulator.polyline();
+ polyLineSet.vertices = vertexSet.vertices;
+ polyLineSet.indices.setDataUshort(vertexSet.indices);
+ }
+ return polyLineSet;
+}
+
+QPolylineSet qPolyline(const QPainterPath &path,
+ const QTransform &matrix, qreal lod)
+{
+ QPolylineSet polyLineSet;
+ if (hasElementIndexUint()) {
+ QTriangulator<quint32> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint32> vertexSet = triangulator.polyline();
+ polyLineSet.vertices = vertexSet.vertices;
+ polyLineSet.indices.setDataUint(vertexSet.indices);
+ } else {
+ QTriangulator<quint16> triangulator;
+ triangulator.initialize(path, matrix, lod);
+ QVertexSet<quint16> vertexSet = triangulator.polyline();
+ polyLineSet.vertices = vertexSet.vertices;
+ polyLineSet.indices.setDataUshort(vertexSet.indices);
+ }
+ return polyLineSet;
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/painting/qtriangulator_p.h b/src/gui/painting/qtriangulator_p.h
new file mode 100644
index 0000000000..4d1aba099c
--- /dev/null
+++ b/src/gui/painting/qtriangulator_p.h
@@ -0,0 +1,148 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QTRIANGULATOR_P_H
+#define QTRIANGULATOR_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <QtCore/qvector.h>
+#include <QtGui/private/qvectorpath_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class Q_GUI_EXPORT QVertexIndexVector
+{
+public:
+ enum Type {
+ UnsignedInt,
+ UnsignedShort
+ };
+
+ inline Type type() const { return t; }
+
+ inline void setDataUint(const QVector<quint32> &data)
+ {
+ t = UnsignedInt;
+ indices32 = data;
+ }
+
+ inline void setDataUshort(const QVector<quint16> &data)
+ {
+ t = UnsignedShort;
+ indices16 = data;
+ }
+
+ inline const void* data() const
+ {
+ if (t == UnsignedInt)
+ return indices32.data();
+ return indices16.data();
+ }
+
+ inline int size() const
+ {
+ if (t == UnsignedInt)
+ return indices32.size();
+ return indices16.size();
+ }
+
+ inline QVertexIndexVector &operator = (const QVertexIndexVector &other)
+ {
+ if (t == UnsignedInt)
+ indices32 = other.indices32;
+ else
+ indices16 = other.indices16;
+
+ t = other.t;
+ return *this;
+ }
+
+private:
+
+ Type t;
+ QVector<quint32> indices32;
+ QVector<quint16> indices16;
+};
+
+struct Q_GUI_EXPORT QTriangleSet
+{
+ inline QTriangleSet() { }
+ inline QTriangleSet(const QTriangleSet &other) : vertices(other.vertices), indices(other.indices) { }
+ QTriangleSet &operator = (const QTriangleSet &other) {vertices = other.vertices; indices = other.indices; return *this;}
+
+ // The vertices of a triangle are given by: (x[i[n]], y[i[n]]), (x[j[n]], y[j[n]]), (x[k[n]], y[k[n]]), n = 0, 1, ...
+ QVector<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...]
+ QVertexIndexVector indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...]
+};
+
+struct Q_GUI_EXPORT QPolylineSet
+{
+ inline QPolylineSet() { }
+ inline QPolylineSet(const QPolylineSet &other) : vertices(other.vertices), indices(other.indices) { }
+ QPolylineSet &operator = (const QPolylineSet &other) {vertices = other.vertices; indices = other.indices; return *this;}
+
+ QVector<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...]
+ QVertexIndexVector indices; // End of polyline is marked with -1.
+};
+
+// The vertex coordinates of the returned triangle set will be rounded to a grid with a mesh size
+// of 1/32. The polygon is first transformed, then scaled by 32, the coordinates are rounded to
+// integers, the polygon is triangulated, and then scaled back by 1/32.
+// 'hint' should be a combination of QVectorPath::Hints.
+// 'lod' is the level of detail. Default is 1. Curves are split into more lines when 'lod' is higher.
+QTriangleSet Q_GUI_EXPORT qTriangulate(const qreal *polygon, int count, uint hint = QVectorPath::PolygonHint | QVectorPath::OddEvenFill, const QTransform &matrix = QTransform());
+QTriangleSet Q_GUI_EXPORT qTriangulate(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+QTriangleSet Q_GUI_EXPORT qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+QPolylineSet qPolyline(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+QPolylineSet Q_GUI_EXPORT qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/painting/qvectorpath_p.h b/src/gui/painting/qvectorpath_p.h
index 01f7418930..d1b08ed423 100644
--- a/src/gui/painting/qvectorpath_p.h
+++ b/src/gui/painting/qvectorpath_p.h
@@ -51,6 +51,7 @@
// We mean it.
//
+#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qpaintengine.h>
#include <private/qpaintengine_p.h>