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-rw-r--r--src/gui/rhi/qrhi.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index f583160f3c..d5a9ef6515 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -4256,6 +4256,20 @@ QDebug operator<<(QDebug dbg, const QRhiShaderResourceBindings &srb)
*/
/*!
+ \enum QRhiGraphicsPipeline::PolygonMode
+ \brief Specifies the polygon rasterization mode
+
+ Polygon Mode (Triangle Fill Mode in Metal, Fill Mode in D3D) specifies
+ the fill mode used when rasterizing polygons. Polygons may be drawn as
+ solids (Fill), or as a wire mesh (Line).
+
+ \note OpenGL ES does not support Polygon Mode
+
+ \value Fill The interior of the polygon is filled (default)
+ \value Line Boundary edges of the polygon are drawn as line segments.
+ */
+
+/*!
\class QRhiGraphicsPipeline::TargetBlend
\internal
\inmodule QtGui