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-rw-r--r--src/gui/rhi/qrhi_p.h2236
1 files changed, 664 insertions, 1572 deletions
diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h
index acd04f299c..b5429372a8 100644
--- a/src/gui/rhi/qrhi_p.h
+++ b/src/gui/rhi/qrhi_p.h
@@ -1,44 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Gui module
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QRHI_H
-#define QRHI_H
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QRHI_P_H
+#define QRHI_P_H
//
// W A R N I N G
@@ -51,1675 +15,803 @@
// We mean it.
//
-#include <QtGui/qtguiglobal.h>
-#include <QSize>
-#include <QMatrix4x4>
-#include <QList>
-#include <QVarLengthArray>
-#include <QThread>
-#include <QColor>
-#include <QImage>
-#include <functional>
-#include <array>
-#include <private/qshader_p.h>
+#include <rhi/qrhi.h>
+#include <QBitArray>
+#include <QAtomicInt>
+#include <QElapsedTimer>
+#include <QLoggingCategory>
+#include <QtCore/qset.h>
+#include <QtCore/qvarlengtharray.h>
QT_BEGIN_NAMESPACE
-class QWindow;
-class QRhiImplementation;
-class QRhiBuffer;
-class QRhiRenderBuffer;
-class QRhiTexture;
-class QRhiSampler;
-class QRhiCommandBuffer;
-class QRhiResourceUpdateBatch;
-class QRhiResourceUpdateBatchPrivate;
-class QRhiProfiler;
-
-class Q_GUI_EXPORT QRhiDepthStencilClearValue
-{
-public:
- QRhiDepthStencilClearValue() = default;
- QRhiDepthStencilClearValue(float d, quint32 s);
-
- float depthClearValue() const { return m_d; }
- void setDepthClearValue(float d) { m_d = d; }
-
- quint32 stencilClearValue() const { return m_s; }
- void setStencilClearValue(quint32 s) { m_s = s; }
-
-private:
- float m_d = 1.0f;
- quint32 m_s = 0;
-};
-
-Q_DECLARE_TYPEINFO(QRhiDepthStencilClearValue, Q_RELOCATABLE_TYPE);
+#define QRHI_RES(t, x) static_cast<t *>(x)
+#define QRHI_RES_RHI(t) t *rhiD = static_cast<t *>(m_rhi)
-Q_GUI_EXPORT bool operator==(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiDepthStencilClearValue &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiDepthStencilClearValue &);
-#endif
+Q_DECLARE_LOGGING_CATEGORY(QRHI_LOG_INFO)
-class Q_GUI_EXPORT QRhiViewport
+class QRhiImplementation
{
public:
- QRhiViewport() = default;
- QRhiViewport(float x, float y, float w, float h, float minDepth = 0.0f, float maxDepth = 1.0f);
-
- std::array<float, 4> viewport() const { return m_rect; }
- void setViewport(float x, float y, float w, float h) {
- m_rect[0] = x; m_rect[1] = y; m_rect[2] = w; m_rect[3] = h;
- }
-
- float minDepth() const { return m_minDepth; }
- void setMinDepth(float minDepth) { m_minDepth = minDepth; }
-
- float maxDepth() const { return m_maxDepth; }
- void setMaxDepth(float maxDepth) { m_maxDepth = maxDepth; }
+ virtual ~QRhiImplementation();
-private:
- std::array<float, 4> m_rect { { 0.0f, 0.0f, 0.0f, 0.0f } };
- float m_minDepth = 0.0f;
- float m_maxDepth = 1.0f;
-};
-
-Q_DECLARE_TYPEINFO(QRhiViewport, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiViewport &a, const QRhiViewport &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiViewport &a, const QRhiViewport &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiViewport &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiViewport &);
-#endif
-
-class Q_GUI_EXPORT QRhiScissor
-{
-public:
- QRhiScissor() = default;
- QRhiScissor(int x, int y, int w, int h);
+ virtual bool create(QRhi::Flags flags) = 0;
+ virtual void destroy() = 0;
- std::array<int, 4> scissor() const { return m_rect; }
- void setScissor(int x, int y, int w, int h) {
- m_rect[0] = x; m_rect[1] = y; m_rect[2] = w; m_rect[3] = h;
+ virtual QRhiGraphicsPipeline *createGraphicsPipeline() = 0;
+ virtual QRhiComputePipeline *createComputePipeline() = 0;
+ virtual QRhiShaderResourceBindings *createShaderResourceBindings() = 0;
+ virtual QRhiBuffer *createBuffer(QRhiBuffer::Type type,
+ QRhiBuffer::UsageFlags usage,
+ quint32 size) = 0;
+ virtual QRhiRenderBuffer *createRenderBuffer(QRhiRenderBuffer::Type type,
+ const QSize &pixelSize,
+ int sampleCount,
+ QRhiRenderBuffer::Flags flags,
+ QRhiTexture::Format backingFormatHint) = 0;
+ virtual QRhiTexture *createTexture(QRhiTexture::Format format,
+ const QSize &pixelSize,
+ int depth,
+ int arraySize,
+ int sampleCount,
+ QRhiTexture::Flags flags) = 0;
+ virtual QRhiSampler *createSampler(QRhiSampler::Filter magFilter,
+ QRhiSampler::Filter minFilter,
+ QRhiSampler::Filter mipmapMode,
+ QRhiSampler:: AddressMode u,
+ QRhiSampler::AddressMode v,
+ QRhiSampler::AddressMode w) = 0;
+
+ virtual QRhiTextureRenderTarget *createTextureRenderTarget(const QRhiTextureRenderTargetDescription &desc,
+ QRhiTextureRenderTarget::Flags flags) = 0;
+
+ virtual QRhiSwapChain *createSwapChain() = 0;
+ virtual QRhi::FrameOpResult beginFrame(QRhiSwapChain *swapChain, QRhi::BeginFrameFlags flags) = 0;
+ virtual QRhi::FrameOpResult endFrame(QRhiSwapChain *swapChain, QRhi::EndFrameFlags flags) = 0;
+ virtual QRhi::FrameOpResult beginOffscreenFrame(QRhiCommandBuffer **cb, QRhi::BeginFrameFlags flags) = 0;
+ virtual QRhi::FrameOpResult endOffscreenFrame(QRhi::EndFrameFlags flags) = 0;
+ virtual QRhi::FrameOpResult finish() = 0;
+
+ virtual void resourceUpdate(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) = 0;
+
+ virtual void beginPass(QRhiCommandBuffer *cb,
+ QRhiRenderTarget *rt,
+ const QColor &colorClearValue,
+ const QRhiDepthStencilClearValue &depthStencilClearValue,
+ QRhiResourceUpdateBatch *resourceUpdates,
+ QRhiCommandBuffer::BeginPassFlags flags) = 0;
+ virtual void endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) = 0;
+
+ virtual void setGraphicsPipeline(QRhiCommandBuffer *cb,
+ QRhiGraphicsPipeline *ps) = 0;
+
+ virtual void setShaderResources(QRhiCommandBuffer *cb,
+ QRhiShaderResourceBindings *srb,
+ int dynamicOffsetCount,
+ const QRhiCommandBuffer::DynamicOffset *dynamicOffsets) = 0;
+
+ virtual void setVertexInput(QRhiCommandBuffer *cb,
+ int startBinding, int bindingCount, const QRhiCommandBuffer::VertexInput *bindings,
+ QRhiBuffer *indexBuf, quint32 indexOffset,
+ QRhiCommandBuffer::IndexFormat indexFormat) = 0;
+
+ virtual void setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport) = 0;
+ virtual void setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor) = 0;
+ virtual void setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) = 0;
+ virtual void setStencilRef(QRhiCommandBuffer *cb, quint32 refValue) = 0;
+
+ virtual void draw(QRhiCommandBuffer *cb, quint32 vertexCount,
+ quint32 instanceCount, quint32 firstVertex, quint32 firstInstance) = 0;
+ virtual void drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount,
+ quint32 instanceCount, quint32 firstIndex,
+ qint32 vertexOffset, quint32 firstInstance) = 0;
+
+ virtual void debugMarkBegin(QRhiCommandBuffer *cb, const QByteArray &name) = 0;
+ virtual void debugMarkEnd(QRhiCommandBuffer *cb) = 0;
+ virtual void debugMarkMsg(QRhiCommandBuffer *cb, const QByteArray &msg) = 0;
+
+ virtual void beginComputePass(QRhiCommandBuffer *cb,
+ QRhiResourceUpdateBatch *resourceUpdates,
+ QRhiCommandBuffer::BeginPassFlags flags) = 0;
+ virtual void endComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) = 0;
+ virtual void setComputePipeline(QRhiCommandBuffer *cb, QRhiComputePipeline *ps) = 0;
+ virtual void dispatch(QRhiCommandBuffer *cb, int x, int y, int z) = 0;
+
+ virtual const QRhiNativeHandles *nativeHandles(QRhiCommandBuffer *cb) = 0;
+ virtual void beginExternal(QRhiCommandBuffer *cb) = 0;
+ virtual void endExternal(QRhiCommandBuffer *cb) = 0;
+ virtual double lastCompletedGpuTime(QRhiCommandBuffer *cb) = 0;
+
+ virtual QList<int> supportedSampleCounts() const = 0;
+ virtual int ubufAlignment() const = 0;
+ virtual bool isYUpInFramebuffer() const = 0;
+ virtual bool isYUpInNDC() const = 0;
+ virtual bool isClipDepthZeroToOne() const = 0;
+ virtual QMatrix4x4 clipSpaceCorrMatrix() const = 0;
+ virtual bool isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const = 0;
+ virtual bool isFeatureSupported(QRhi::Feature feature) const = 0;
+ virtual int resourceLimit(QRhi::ResourceLimit limit) const = 0;
+ virtual const QRhiNativeHandles *nativeHandles() = 0;
+ virtual QRhiDriverInfo driverInfo() const = 0;
+ virtual QRhiStats statistics() = 0;
+ virtual bool makeThreadLocalNativeContextCurrent() = 0;
+ virtual void releaseCachedResources() = 0;
+ virtual bool isDeviceLost() const = 0;
+
+ virtual QByteArray pipelineCacheData() = 0;
+ virtual void setPipelineCacheData(const QByteArray &data) = 0;
+
+ void prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags);
+
+ bool isCompressedFormat(QRhiTexture::Format format) const;
+ void compressedFormatInfo(QRhiTexture::Format format, const QSize &size,
+ quint32 *bpl, quint32 *byteSize,
+ QSize *blockDim) const;
+ void textureFormatInfo(QRhiTexture::Format format, const QSize &size,
+ quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel) const;
+ bool isStencilSupportingFormat(QRhiTexture::Format format) const;
+
+ void registerResource(QRhiResource *res, bool ownsNativeResources = true)
+ {
+ // The ownsNativeResources is relevant for the (graphics resource) leak
+ // check in ~QRhiImplementation; when false, the registration's sole
+ // purpose is to automatically null out the resource's m_rhi pointer in
+ // case the rhi goes away first. (which should not happen in
+ // well-written applications but we try to be graceful)
+ resources.insert(res, ownsNativeResources);
}
-private:
- std::array<int, 4> m_rect { { 0, 0, 0, 0 } };
-};
-
-Q_DECLARE_TYPEINFO(QRhiScissor, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiScissor &a, const QRhiScissor &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiScissor &a, const QRhiScissor &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiScissor &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiScissor &);
-#endif
-
-class Q_GUI_EXPORT QRhiVertexInputBinding
-{
-public:
- enum Classification {
- PerVertex,
- PerInstance
- };
-
- QRhiVertexInputBinding() = default;
- QRhiVertexInputBinding(quint32 stride, Classification cls = PerVertex, int stepRate = 1);
-
- quint32 stride() const { return m_stride; }
- void setStride(quint32 s) { m_stride = s; }
-
- Classification classification() const { return m_classification; }
- void setClassification(Classification c) { m_classification = c; }
-
- int instanceStepRate() const { return m_instanceStepRate; }
- void setInstanceStepRate(int rate) { m_instanceStepRate = rate; }
-
-private:
- quint32 m_stride = 0;
- Classification m_classification = PerVertex;
- int m_instanceStepRate = 1;
-};
-
-Q_DECLARE_TYPEINFO(QRhiVertexInputBinding, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiVertexInputBinding &a, const QRhiVertexInputBinding &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiVertexInputBinding &a, const QRhiVertexInputBinding &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiVertexInputBinding &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiVertexInputBinding &);
-#endif
-
-class Q_GUI_EXPORT QRhiVertexInputAttribute
-{
-public:
- enum Format {
- Float4,
- Float3,
- Float2,
- Float,
- UNormByte4,
- UNormByte2,
- UNormByte,
- UInt4,
- UInt3,
- UInt2,
- UInt,
- SInt4,
- SInt3,
- SInt2,
- SInt
- };
-
- QRhiVertexInputAttribute() = default;
- QRhiVertexInputAttribute(int binding, int location, Format format, quint32 offset, int matrixSlice = -1);
-
- int binding() const { return m_binding; }
- void setBinding(int b) { m_binding = b; }
-
- int location() const { return m_location; }
- void setLocation(int loc) { m_location = loc; }
-
- Format format() const { return m_format; }
- void setFormat(Format f) { m_format = f; }
-
- quint32 offset() const { return m_offset; }
- void setOffset(quint32 ofs) { m_offset = ofs; }
-
- int matrixSlice() const { return m_matrixSlice; }
- void setMatrixSlice(int slice) { m_matrixSlice = slice; }
-
-private:
- int m_binding = 0;
- int m_location = 0;
- Format m_format = Float4;
- quint32 m_offset = 0;
- int m_matrixSlice = -1;
-};
-
-Q_DECLARE_TYPEINFO(QRhiVertexInputAttribute, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiVertexInputAttribute &a, const QRhiVertexInputAttribute &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiVertexInputAttribute &a, const QRhiVertexInputAttribute &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiVertexInputAttribute &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiVertexInputAttribute &);
-#endif
-
-class Q_GUI_EXPORT QRhiVertexInputLayout
-{
-public:
- QRhiVertexInputLayout() = default;
-
- void setBindings(std::initializer_list<QRhiVertexInputBinding> list) { m_bindings = list; }
- template<typename InputIterator>
- void setBindings(InputIterator first, InputIterator last)
+ void unregisterResource(QRhiResource *res)
{
- m_bindings.clear();
- std::copy(first, last, std::back_inserter(m_bindings));
+ resources.remove(res);
}
- const QRhiVertexInputBinding *cbeginBindings() const { return m_bindings.cbegin(); }
- const QRhiVertexInputBinding *cendBindings() const { return m_bindings.cend(); }
- const QRhiVertexInputBinding *bindingAt(int index) const { return &m_bindings.at(index); }
- void setAttributes(std::initializer_list<QRhiVertexInputAttribute> list) { m_attributes = list; }
- template<typename InputIterator>
- void setAttributes(InputIterator first, InputIterator last)
+ void addDeleteLater(QRhiResource *res)
{
- m_attributes.clear();
- std::copy(first, last, std::back_inserter(m_attributes));
+ if (inFrame)
+ pendingDeleteResources.insert(res);
+ else
+ delete res;
}
- const QRhiVertexInputAttribute *cbeginAttributes() const { return m_attributes.cbegin(); }
- const QRhiVertexInputAttribute *cendAttributes() const { return m_attributes.cend(); }
-
-private:
- QVarLengthArray<QRhiVertexInputBinding, 8> m_bindings;
- QVarLengthArray<QRhiVertexInputAttribute, 8> m_attributes;
-
- friend Q_GUI_EXPORT bool operator==(const QRhiVertexInputLayout &a, const QRhiVertexInputLayout &b) noexcept;
- friend Q_GUI_EXPORT size_t qHash(const QRhiVertexInputLayout &v, size_t seed) noexcept;
- friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiVertexInputLayout &);
-};
-
-Q_DECLARE_TYPEINFO(QRhiVertexInputLayout, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiVertexInputLayout &a, const QRhiVertexInputLayout &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiVertexInputLayout &a, const QRhiVertexInputLayout &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiVertexInputLayout &v, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiVertexInputLayout &);
-#endif
-
-class Q_GUI_EXPORT QRhiShaderStage
-{
-public:
- enum Type {
- Vertex,
- Fragment,
- Compute
- };
-
- QRhiShaderStage() = default;
- QRhiShaderStage(Type type, const QShader &shader,
- QShader::Variant v = QShader::StandardShader);
-
- Type type() const { return m_type; }
- void setType(Type t) { m_type = t; }
-
- QShader shader() const { return m_shader; }
- void setShader(const QShader &s) { m_shader = s; }
-
- QShader::Variant shaderVariant() const { return m_shaderVariant; }
- void setShaderVariant(QShader::Variant v) { m_shaderVariant = v; }
-
-private:
- Type m_type = Vertex;
- QShader m_shader;
- QShader::Variant m_shaderVariant = QShader::StandardShader;
-};
-
-Q_DECLARE_TYPEINFO(QRhiShaderStage, Q_RELOCATABLE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiShaderStage &a, const QRhiShaderStage &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiShaderStage &a, const QRhiShaderStage &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiShaderStage &s, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderStage &);
-#endif
-using QRhiGraphicsShaderStage = QRhiShaderStage;
-
-class Q_GUI_EXPORT QRhiShaderResourceBinding
-{
-public:
- enum Type {
- UniformBuffer,
- SampledTexture,
- ImageLoad,
- ImageStore,
- ImageLoadStore,
- BufferLoad,
- BufferStore,
- BufferLoadStore
- };
-
- enum StageFlag {
- VertexStage = 1 << 0,
- FragmentStage = 1 << 1,
- ComputeStage = 1 << 2
- };
- Q_DECLARE_FLAGS(StageFlags, StageFlag)
-
- QRhiShaderResourceBinding() = default;
-
- bool isLayoutCompatible(const QRhiShaderResourceBinding &other) const;
-
- static QRhiShaderResourceBinding uniformBuffer(int binding, StageFlags stage, QRhiBuffer *buf);
- static QRhiShaderResourceBinding uniformBuffer(int binding, StageFlags stage, QRhiBuffer *buf, int offset, int size);
- static QRhiShaderResourceBinding uniformBufferWithDynamicOffset(int binding, StageFlags stage, QRhiBuffer *buf, int size);
-
- static QRhiShaderResourceBinding sampledTexture(int binding, StageFlags stage, QRhiTexture *tex, QRhiSampler *sampler);
-
- struct TextureAndSampler {
- QRhiTexture *tex;
- QRhiSampler *sampler;
- };
- static QRhiShaderResourceBinding sampledTextures(int binding, StageFlags stage, int count, const TextureAndSampler *texSamplers);
-
- static QRhiShaderResourceBinding imageLoad(int binding, StageFlags stage, QRhiTexture *tex, int level);
- static QRhiShaderResourceBinding imageStore(int binding, StageFlags stage, QRhiTexture *tex, int level);
- static QRhiShaderResourceBinding imageLoadStore(int binding, StageFlags stage, QRhiTexture *tex, int level);
-
- static QRhiShaderResourceBinding bufferLoad(int binding, StageFlags stage, QRhiBuffer *buf);
- static QRhiShaderResourceBinding bufferLoad(int binding, StageFlags stage, QRhiBuffer *buf, int offset, int size);
- static QRhiShaderResourceBinding bufferStore(int binding, StageFlags stage, QRhiBuffer *buf);
- static QRhiShaderResourceBinding bufferStore(int binding, StageFlags stage, QRhiBuffer *buf, int offset, int size);
- static QRhiShaderResourceBinding bufferLoadStore(int binding, StageFlags stage, QRhiBuffer *buf);
- static QRhiShaderResourceBinding bufferLoadStore(int binding, StageFlags stage, QRhiBuffer *buf, int offset, int size);
-
- struct Data
+ void addCleanupCallback(const QRhi::CleanupCallback &callback)
{
- int binding;
- QRhiShaderResourceBinding::StageFlags stage;
- QRhiShaderResourceBinding::Type type;
- struct UniformBufferData {
- QRhiBuffer *buf;
- int offset;
- int maybeSize;
- bool hasDynamicOffset;
- };
- static const int MAX_TEX_SAMPLER_ARRAY_SIZE = 16;
- struct SampledTextureData {
- int count;
- TextureAndSampler texSamplers[MAX_TEX_SAMPLER_ARRAY_SIZE];
- };
- struct StorageImageData {
- QRhiTexture *tex;
- int level;
- };
- struct StorageBufferData {
- QRhiBuffer *buf;
- int offset;
- int maybeSize;
- };
- union {
- UniformBufferData ubuf;
- SampledTextureData stex;
- StorageImageData simage;
- StorageBufferData sbuf;
- } u;
-
- template<typename Output>
- Output serialize(Output dst) const
- {
- // must write out exactly LAYOUT_DESC_ENTRIES_PER_BINDING elements here
- *dst++ = quint32(binding);
- *dst++ = quint32(stage);
- *dst++ = quint32(type);
- *dst++ = quint32(type == QRhiShaderResourceBinding::SampledTexture ? u.stex.count : 1);
- return dst;
- }
- };
-
- Data *data() { return &d; }
- const Data *data() const { return &d; }
-
- static const int LAYOUT_DESC_ENTRIES_PER_BINDING = 4;
+ cleanupCallbacks.append(callback);
+ }
- template<typename Output>
- static void serializeLayoutDescription(const QRhiShaderResourceBinding *first,
- const QRhiShaderResourceBinding *last,
- Output dst)
+ void addCleanupCallback(const void *key, const QRhi::CleanupCallback &callback)
{
- while (first != last) {
- dst = first->data()->serialize(dst);
- ++first;
- }
+ keyedCleanupCallbacks[key] = callback;
}
-private:
- Data d;
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiShaderResourceBinding::StageFlags)
-
-Q_DECLARE_TYPEINFO(QRhiShaderResourceBinding, Q_PRIMITIVE_TYPE);
-
-Q_GUI_EXPORT bool operator==(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) noexcept;
-Q_GUI_EXPORT bool operator!=(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) noexcept;
-Q_GUI_EXPORT size_t qHash(const QRhiShaderResourceBinding &b, size_t seed = 0) noexcept;
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderResourceBinding &);
-#endif
-
-class Q_GUI_EXPORT QRhiColorAttachment
-{
-public:
- QRhiColorAttachment() = default;
- QRhiColorAttachment(QRhiTexture *texture);
- QRhiColorAttachment(QRhiRenderBuffer *renderBuffer);
-
- QRhiTexture *texture() const { return m_texture; }
- void setTexture(QRhiTexture *tex) { m_texture = tex; }
-
- QRhiRenderBuffer *renderBuffer() const { return m_renderBuffer; }
- void setRenderBuffer(QRhiRenderBuffer *rb) { m_renderBuffer = rb; }
-
- int layer() const { return m_layer; }
- void setLayer(int layer) { m_layer = layer; }
-
- int level() const { return m_level; }
- void setLevel(int level) { m_level = level; }
-
- QRhiTexture *resolveTexture() const { return m_resolveTexture; }
- void setResolveTexture(QRhiTexture *tex) { m_resolveTexture = tex; }
-
- int resolveLayer() const { return m_resolveLayer; }
- void setResolveLayer(int layer) { m_resolveLayer = layer; }
-
- int resolveLevel() const { return m_resolveLevel; }
- void setResolveLevel(int level) { m_resolveLevel = level; }
-
-private:
- QRhiTexture *m_texture = nullptr;
- QRhiRenderBuffer *m_renderBuffer = nullptr;
- int m_layer = 0;
- int m_level = 0;
- QRhiTexture *m_resolveTexture = nullptr;
- int m_resolveLayer = 0;
- int m_resolveLevel = 0;
-};
-
-Q_DECLARE_TYPEINFO(QRhiColorAttachment, Q_RELOCATABLE_TYPE);
-
-class Q_GUI_EXPORT QRhiTextureRenderTargetDescription
-{
-public:
- QRhiTextureRenderTargetDescription() = default;
- QRhiTextureRenderTargetDescription(const QRhiColorAttachment &colorAttachment);
- QRhiTextureRenderTargetDescription(const QRhiColorAttachment &colorAttachment, QRhiRenderBuffer *depthStencilBuffer);
- QRhiTextureRenderTargetDescription(const QRhiColorAttachment &colorAttachment, QRhiTexture *depthTexture);
-
- void setColorAttachments(std::initializer_list<QRhiColorAttachment> list) { m_colorAttachments = list; }
- template<typename InputIterator>
- void setColorAttachments(InputIterator first, InputIterator last)
+ void removeCleanupCallback(const void *key)
{
- m_colorAttachments.clear();
- std::copy(first, last, std::back_inserter(m_colorAttachments));
+ keyedCleanupCallbacks.remove(key);
}
- const QRhiColorAttachment *cbeginColorAttachments() const { return m_colorAttachments.cbegin(); }
- const QRhiColorAttachment *cendColorAttachments() const { return m_colorAttachments.cend(); }
- const QRhiColorAttachment *colorAttachmentAt(int index) const { return &m_colorAttachments.at(index); }
-
- QRhiRenderBuffer *depthStencilBuffer() const { return m_depthStencilBuffer; }
- void setDepthStencilBuffer(QRhiRenderBuffer *renderBuffer) { m_depthStencilBuffer = renderBuffer; }
-
- QRhiTexture *depthTexture() const { return m_depthTexture; }
- void setDepthTexture(QRhiTexture *texture) { m_depthTexture = texture; }
-
-private:
- QVarLengthArray<QRhiColorAttachment, 8> m_colorAttachments;
- QRhiRenderBuffer *m_depthStencilBuffer = nullptr;
- QRhiTexture *m_depthTexture = nullptr;
-};
-
-Q_DECLARE_TYPEINFO(QRhiTextureRenderTargetDescription, Q_RELOCATABLE_TYPE);
-
-class Q_GUI_EXPORT QRhiTextureSubresourceUploadDescription
-{
-public:
- QRhiTextureSubresourceUploadDescription() = default;
- explicit QRhiTextureSubresourceUploadDescription(const QImage &image);
- QRhiTextureSubresourceUploadDescription(const void *data, int size);
- explicit QRhiTextureSubresourceUploadDescription(const QByteArray &data);
-
- QImage image() const { return m_image; }
- void setImage(const QImage &image) { m_image = image; }
-
- QByteArray data() const { return m_data; }
- void setData(const QByteArray &data) { m_data = data; }
-
- quint32 dataStride() const { return m_dataStride; }
- void setDataStride(quint32 stride) { m_dataStride = stride; }
-
- QPoint destinationTopLeft() const { return m_destinationTopLeft; }
- void setDestinationTopLeft(const QPoint &p) { m_destinationTopLeft = p; }
-
- QSize sourceSize() const { return m_sourceSize; }
- void setSourceSize(const QSize &size) { m_sourceSize = size; }
-
- QPoint sourceTopLeft() const { return m_sourceTopLeft; }
- void setSourceTopLeft(const QPoint &p) { m_sourceTopLeft = p; }
-
-private:
- QImage m_image;
- QByteArray m_data;
- quint32 m_dataStride = 0;
- QPoint m_destinationTopLeft;
- QSize m_sourceSize;
- QPoint m_sourceTopLeft;
-};
-
-Q_DECLARE_TYPEINFO(QRhiTextureSubresourceUploadDescription, Q_RELOCATABLE_TYPE);
-
-class Q_GUI_EXPORT QRhiTextureUploadEntry
-{
-public:
- QRhiTextureUploadEntry() = default;
- QRhiTextureUploadEntry(int layer, int level, const QRhiTextureSubresourceUploadDescription &desc);
-
- int layer() const { return m_layer; }
- void setLayer(int layer) { m_layer = layer; }
-
- int level() const { return m_level; }
- void setLevel(int level) { m_level = level; }
-
- QRhiTextureSubresourceUploadDescription description() const { return m_desc; }
- void setDescription(const QRhiTextureSubresourceUploadDescription &desc) { m_desc = desc; }
-
-private:
- int m_layer = 0;
- int m_level = 0;
- QRhiTextureSubresourceUploadDescription m_desc;
-};
-Q_DECLARE_TYPEINFO(QRhiTextureUploadEntry, Q_RELOCATABLE_TYPE);
+ bool sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps);
+ bool sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb);
+ void updateLayoutDesc(QRhiShaderResourceBindings *srb);
-class Q_GUI_EXPORT QRhiTextureUploadDescription
-{
-public:
- QRhiTextureUploadDescription() = default;
- QRhiTextureUploadDescription(const QRhiTextureUploadEntry &entry);
- QRhiTextureUploadDescription(std::initializer_list<QRhiTextureUploadEntry> list);
+ quint32 pipelineCacheRhiId() const
+ {
+ const quint32 ver = (QT_VERSION_MAJOR << 16) | (QT_VERSION_MINOR << 8) | (QT_VERSION_PATCH);
+ return (quint32(implType) << 24) | ver;
+ }
- void setEntries(std::initializer_list<QRhiTextureUploadEntry> list) { m_entries = list; }
- template<typename InputIterator>
- void setEntries(InputIterator first, InputIterator last)
+ void pipelineCreationStart()
{
- m_entries.clear();
- std::copy(first, last, std::back_inserter(m_entries));
+ pipelineCreationTimer.start();
}
- const QRhiTextureUploadEntry *cbeginEntries() const { return m_entries.cbegin(); }
- const QRhiTextureUploadEntry *cendEntries() const { return m_entries.cend(); }
-private:
- QVarLengthArray<QRhiTextureUploadEntry, 16> m_entries;
-};
+ void pipelineCreationEnd()
+ {
+ accumulatedPipelineCreationTime += pipelineCreationTimer.elapsed();
+ }
-Q_DECLARE_TYPEINFO(QRhiTextureUploadDescription, Q_RELOCATABLE_TYPE);
+ qint64 totalPipelineCreationTime() const
+ {
+ return accumulatedPipelineCreationTime;
+ }
-class Q_GUI_EXPORT QRhiTextureCopyDescription
-{
-public:
- QRhiTextureCopyDescription() = default;
+ QRhiVertexInputAttribute::Format shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type) const;
+ quint32 byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format) const;
- QSize pixelSize() const { return m_pixelSize; }
- void setPixelSize(const QSize &sz) { m_pixelSize = sz; }
+ static const QRhiShaderResourceBinding::Data *shaderResourceBindingData(const QRhiShaderResourceBinding &binding)
+ {
+ return &binding.d;
+ }
- int sourceLayer() const { return m_sourceLayer; }
- void setSourceLayer(int layer) { m_sourceLayer = layer; }
+ static QRhiShaderResourceBinding::Data *shaderResourceBindingData(QRhiShaderResourceBinding &binding)
+ {
+ return &binding.d;
+ }
- int sourceLevel() const { return m_sourceLevel; }
- void setSourceLevel(int level) { m_sourceLevel = level; }
+ static bool sortedBindingLessThan(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b)
+ {
+ return a.d.binding < b.d.binding;
+ }
- QPoint sourceTopLeft() const { return m_sourceTopLeft; }
- void setSourceTopLeft(const QPoint &p) { m_sourceTopLeft = p; }
+ int effectiveSampleCount(int sampleCount) const;
- int destinationLayer() const { return m_destinationLayer; }
- void setDestinationLayer(int layer) { m_destinationLayer = layer; }
+ QRhi *q;
- int destinationLevel() const { return m_destinationLevel; }
- void setDestinationLevel(int level) { m_destinationLevel = level; }
+ static const int MAX_SHADER_CACHE_ENTRIES = 128;
- QPoint destinationTopLeft() const { return m_destinationTopLeft; }
- void setDestinationTopLeft(const QPoint &p) { m_destinationTopLeft = p; }
+ bool debugMarkers = false;
+ int currentFrameSlot = 0; // for vk, mtl, and similar. unused by gl and d3d11.
+ bool inFrame = false;
private:
- QSize m_pixelSize;
- int m_sourceLayer = 0;
- int m_sourceLevel = 0;
- QPoint m_sourceTopLeft;
- int m_destinationLayer = 0;
- int m_destinationLevel = 0;
- QPoint m_destinationTopLeft;
-};
-
-Q_DECLARE_TYPEINFO(QRhiTextureCopyDescription, Q_RELOCATABLE_TYPE);
-
-class Q_GUI_EXPORT QRhiReadbackDescription
-{
-public:
- QRhiReadbackDescription() = default;
- QRhiReadbackDescription(QRhiTexture *texture);
-
- QRhiTexture *texture() const { return m_texture; }
- void setTexture(QRhiTexture *tex) { m_texture = tex; }
-
- int layer() const { return m_layer; }
- void setLayer(int layer) { m_layer = layer; }
+ QRhi::Implementation implType;
+ QThread *implThread;
+ QVarLengthArray<QRhiResourceUpdateBatch *, 4> resUpdPool;
+ quint64 resUpdPoolMap = 0;
+ int lastResUpdIdx = -1;
+ QHash<QRhiResource *, bool> resources;
+ QSet<QRhiResource *> pendingDeleteResources;
+ QVarLengthArray<QRhi::CleanupCallback, 4> cleanupCallbacks;
+ QHash<const void *, QRhi::CleanupCallback> keyedCleanupCallbacks;
+ QElapsedTimer pipelineCreationTimer;
+ qint64 accumulatedPipelineCreationTime = 0;
- int level() const { return m_level; }
- void setLevel(int level) { m_level = level; }
-
-private:
- QRhiTexture *m_texture = nullptr;
- int m_layer = 0;
- int m_level = 0;
+ friend class QRhi;
+ friend class QRhiResourceUpdateBatchPrivate;
};
-Q_DECLARE_TYPEINFO(QRhiReadbackDescription, Q_RELOCATABLE_TYPE);
-
-struct Q_GUI_EXPORT QRhiNativeHandles
+enum QRhiTargetRectBoundMode
{
+ UnBounded,
+ Bounded
};
-class Q_GUI_EXPORT QRhiResource
+template<QRhiTargetRectBoundMode boundingMode, typename T, size_t N>
+bool qrhi_toTopLeftRenderTargetRect(const QSize &outputSize, const std::array<T, N> &r,
+ T *x, T *y, T *w, T *h)
{
-public:
- enum Type {
- Buffer,
- Texture,
- Sampler,
- RenderBuffer,
- RenderPassDescriptor,
- RenderTarget,
- TextureRenderTarget,
- ShaderResourceBindings,
- GraphicsPipeline,
- SwapChain,
- ComputePipeline,
- CommandBuffer
- };
+ // x,y are bottom-left in QRhiScissor and QRhiViewport but top-left in
+ // Vulkan/Metal/D3D. Our input is an OpenGL-style scissor rect where both
+ // negative x or y, and partly or completely out of bounds rects are
+ // allowed. The only thing the input here cannot have is a negative width
+ // or height. We must handle all other input gracefully, clamping to a zero
+ // width or height rect in the worst case, and ensuring the resulting rect
+ // is inside the rendertarget's bounds because some APIs' validation/debug
+ // layers are allergic to out of bounds scissor rects.
- virtual ~QRhiResource();
+ const T outputWidth = outputSize.width();
+ const T outputHeight = outputSize.height();
+ const T inputWidth = r[2];
+ const T inputHeight = r[3];
- virtual Type resourceType() const = 0;
+ if (inputWidth < 0 || inputHeight < 0)
+ return false;
- virtual void destroy() = 0;
-
- void deleteLater();
+ *x = r[0];
+ *y = outputHeight - (r[1] + inputHeight);
+ *w = inputWidth;
+ *h = inputHeight;
- QByteArray name() const;
- void setName(const QByteArray &name);
+ if (boundingMode == Bounded) {
+ const T widthOffset = *x < 0 ? -*x : 0;
+ const T heightOffset = *y < 0 ? -*y : 0;
+ *w = *x < outputWidth ? qMax<T>(0, inputWidth - widthOffset) : 0;
+ *h = *y < outputHeight ? qMax<T>(0, inputHeight - heightOffset) : 0;
- quint64 globalResourceId() const;
+ if (outputWidth > 0)
+ *x = qBound<T>(0, *x, outputWidth - 1);
+ if (outputHeight > 0)
+ *y = qBound<T>(0, *y, outputHeight - 1);
-protected:
- QRhiResource(QRhiImplementation *rhi);
- Q_DISABLE_COPY(QRhiResource)
- friend class QRhiImplementation;
- QRhiImplementation *m_rhi = nullptr;
- quint64 m_id;
- QByteArray m_objectName;
-};
+ if (*x + *w > outputWidth)
+ *w = qMax<T>(0, outputWidth - *x);
+ if (*y + *h > outputHeight)
+ *h = qMax<T>(0, outputHeight - *y);
+ }
+ return true;
+}
-class Q_GUI_EXPORT QRhiBuffer : public QRhiResource
+struct QRhiBufferDataPrivate
{
-public:
- enum Type {
- Immutable,
- Static,
- Dynamic
- };
-
- enum UsageFlag {
- VertexBuffer = 1 << 0,
- IndexBuffer = 1 << 1,
- UniformBuffer = 1 << 2,
- StorageBuffer = 1 << 3
- };
- Q_DECLARE_FLAGS(UsageFlags, UsageFlag)
-
- struct NativeBuffer {
- const void *objects[3];
- int slotCount;
- };
-
- QRhiResource::Type resourceType() const override;
-
- Type type() const { return m_type; }
- void setType(Type t) { m_type = t; }
-
- UsageFlags usage() const { return m_usage; }
- void setUsage(UsageFlags u) { m_usage = u; }
-
- int size() const { return m_size; }
- void setSize(int sz) { m_size = sz; }
-
- virtual bool create() = 0;
-
- virtual NativeBuffer nativeBuffer();
-
- virtual char *beginFullDynamicBufferUpdateForCurrentFrame();
- virtual void endFullDynamicBufferUpdateForCurrentFrame();
-
-protected:
- QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, int size_);
- Type m_type;
- UsageFlags m_usage;
- int m_size;
+ Q_DISABLE_COPY_MOVE(QRhiBufferDataPrivate)
+ QRhiBufferDataPrivate() { }
+ ~QRhiBufferDataPrivate() { delete[] largeData; }
+ int ref = 1;
+ quint32 size = 0;
+ quint32 largeAlloc = 0;
+ char *largeData = nullptr;
+ static constexpr quint32 SMALL_DATA_SIZE = 1024;
+ char data[SMALL_DATA_SIZE];
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiBuffer::UsageFlags)
-
-class Q_GUI_EXPORT QRhiTexture : public QRhiResource
+// no detach-with-contents, no atomic refcount, no shrink
+class QRhiBufferData
{
public:
- enum Flag {
- RenderTarget = 1 << 0,
- CubeMap = 1 << 2,
- MipMapped = 1 << 3,
- sRGB = 1 << 4,
- UsedAsTransferSource = 1 << 5,
- UsedWithGenerateMips = 1 << 6,
- UsedWithLoadStore = 1 << 7,
- UsedAsCompressedAtlas = 1 << 8,
- ExternalOES = 1 << 9,
- ThreeDimensional = 1 << 10,
- TextureRectangleGL = 1 << 11
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- enum Format {
- UnknownFormat,
-
- RGBA8,
- BGRA8,
- R8,
- RG8,
- R16,
- RG16,
- RED_OR_ALPHA8,
-
- RGBA16F,
- RGBA32F,
- R16F,
- R32F,
-
- D16,
- D24,
- D24S8,
- D32F,
-
- BC1,
- BC2,
- BC3,
- BC4,
- BC5,
- BC6H,
- BC7,
-
- ETC2_RGB8,
- ETC2_RGB8A1,
- ETC2_RGBA8,
-
- ASTC_4x4,
- ASTC_5x4,
- ASTC_5x5,
- ASTC_6x5,
- ASTC_6x6,
- ASTC_8x5,
- ASTC_8x6,
- ASTC_8x8,
- ASTC_10x5,
- ASTC_10x6,
- ASTC_10x8,
- ASTC_10x10,
- ASTC_12x10,
- ASTC_12x12
- };
-
- struct NativeTexture {
- quint64 object;
- int layout;
- };
-
- QRhiResource::Type resourceType() const override;
-
- Format format() const { return m_format; }
- void setFormat(Format fmt) { m_format = fmt; }
-
- QSize pixelSize() const { return m_pixelSize; }
- void setPixelSize(const QSize &sz) { m_pixelSize = sz; }
-
- int depth() const { return m_depth; }
- void setDepth(int depth) { m_depth = depth; }
-
- Flags flags() const { return m_flags; }
- void setFlags(Flags f) { m_flags = f; }
-
- int sampleCount() const { return m_sampleCount; }
- void setSampleCount(int s) { m_sampleCount = s; }
-
- virtual bool create() = 0;
- virtual NativeTexture nativeTexture();
- virtual bool createFrom(NativeTexture src);
- virtual void setNativeLayout(int layout);
-
-protected:
- QRhiTexture(QRhiImplementation *rhi, Format format_, const QSize &pixelSize_, int depth_,
- int sampleCount_, Flags flags_);
- Format m_format;
- QSize m_pixelSize;
- int m_depth;
- int m_sampleCount;
- Flags m_flags;
+ QRhiBufferData() = default;
+ ~QRhiBufferData()
+ {
+ if (d && !--d->ref)
+ delete d;
+ }
+ QRhiBufferData(const QRhiBufferData &other)
+ : d(other.d)
+ {
+ if (d)
+ d->ref += 1;
+ }
+ QRhiBufferData &operator=(const QRhiBufferData &other)
+ {
+ if (d == other.d)
+ return *this;
+ if (other.d)
+ other.d->ref += 1;
+ if (d && !--d->ref)
+ delete d;
+ d = other.d;
+ return *this;
+ }
+ const char *constData() const
+ {
+ return d->size <= QRhiBufferDataPrivate::SMALL_DATA_SIZE ? d->data : d->largeData;
+ }
+ quint32 size() const
+ {
+ return d->size;
+ }
+ void assign(const char *s, quint32 size)
+ {
+ if (!d) {
+ d = new QRhiBufferDataPrivate;
+ } else if (d->ref != 1) {
+ d->ref -= 1;
+ d = new QRhiBufferDataPrivate;
+ }
+ d->size = size;
+ if (size <= QRhiBufferDataPrivate::SMALL_DATA_SIZE) {
+ memcpy(d->data, s, size);
+ } else {
+ if (d->largeAlloc < size) {
+ delete[] d->largeData;
+ d->largeAlloc = size;
+ d->largeData = new char[size];
+ }
+ memcpy(d->largeData, s, size);
+ }
+ }
+private:
+ QRhiBufferDataPrivate *d = nullptr;
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiTexture::Flags)
+Q_DECLARE_TYPEINFO(QRhiBufferData, Q_RELOCATABLE_TYPE);
-class Q_GUI_EXPORT QRhiSampler : public QRhiResource
+class QRhiResourceUpdateBatchPrivate
{
public:
- enum Filter {
- None,
- Nearest,
- Linear
- };
-
- enum AddressMode {
- Repeat,
- ClampToEdge,
- Mirror,
- };
-
- enum CompareOp {
- Never,
- Less,
- Equal,
- LessOrEqual,
- Greater,
- NotEqual,
- GreaterOrEqual,
- Always
- };
-
- QRhiResource::Type resourceType() const override;
-
- Filter magFilter() const { return m_magFilter; }
- void setMagFilter(Filter f) { m_magFilter = f; }
-
- Filter minFilter() const { return m_minFilter; }
- void setMinFilter(Filter f) { m_minFilter = f; }
-
- Filter mipmapMode() const { return m_mipmapMode; }
- void setMipmapMode(Filter f) { m_mipmapMode = f; }
-
- AddressMode addressU() const { return m_addressU; }
- void setAddressU(AddressMode mode) { m_addressU = mode; }
-
- AddressMode addressV() const { return m_addressV; }
- void setAddressV(AddressMode mode) { m_addressV = mode; }
-
- AddressMode addressW() const { return m_addressW; }
- void setAddressW(AddressMode mode) { m_addressW = mode; }
-
- CompareOp textureCompareOp() const { return m_compareOp; }
- void setTextureCompareOp(CompareOp op) { m_compareOp = op; }
+ struct BufferOp {
+ enum Type {
+ DynamicUpdate,
+ StaticUpload,
+ Read
+ };
+ Type type;
+ QRhiBuffer *buf;
+ quint32 offset;
+ QRhiBufferData data;
+ quint32 readSize;
+ QRhiReadbackResult *result;
+
+ static BufferOp dynamicUpdate(QRhiBuffer *buf, quint32 offset, quint32 size, const void *data)
+ {
+ BufferOp op = {};
+ op.type = DynamicUpdate;
+ op.buf = buf;
+ op.offset = offset;
+ const int effectiveSize = size ? size : buf->size();
+ op.data.assign(reinterpret_cast<const char *>(data), effectiveSize);
+ return op;
+ }
- virtual bool create() = 0;
+ static void changeToDynamicUpdate(BufferOp *op, QRhiBuffer *buf, quint32 offset, quint32 size, const void *data)
+ {
+ op->type = DynamicUpdate;
+ op->buf = buf;
+ op->offset = offset;
+ const int effectiveSize = size ? size : buf->size();
+ op->data.assign(reinterpret_cast<const char *>(data), effectiveSize);
+ }
-protected:
- QRhiSampler(QRhiImplementation *rhi,
- Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
- AddressMode u_, AddressMode v_, AddressMode w_);
- Filter m_magFilter;
- Filter m_minFilter;
- Filter m_mipmapMode;
- AddressMode m_addressU;
- AddressMode m_addressV;
- AddressMode m_addressW;
- CompareOp m_compareOp;
-};
+ static BufferOp staticUpload(QRhiBuffer *buf, quint32 offset, quint32 size, const void *data)
+ {
+ BufferOp op = {};
+ op.type = StaticUpload;
+ op.buf = buf;
+ op.offset = offset;
+ const int effectiveSize = size ? size : buf->size();
+ op.data.assign(reinterpret_cast<const char *>(data), effectiveSize);
+ return op;
+ }
-class Q_GUI_EXPORT QRhiRenderBuffer : public QRhiResource
-{
-public:
- enum Type {
- DepthStencil,
- Color
- };
+ static void changeToStaticUpload(BufferOp *op, QRhiBuffer *buf, quint32 offset, quint32 size, const void *data)
+ {
+ op->type = StaticUpload;
+ op->buf = buf;
+ op->offset = offset;
+ const int effectiveSize = size ? size : buf->size();
+ op->data.assign(reinterpret_cast<const char *>(data), effectiveSize);
+ }
- enum Flag {
- UsedWithSwapChainOnly = 1 << 0
+ static BufferOp read(QRhiBuffer *buf, quint32 offset, quint32 size, QRhiReadbackResult *result)
+ {
+ BufferOp op = {};
+ op.type = Read;
+ op.buf = buf;
+ op.offset = offset;
+ op.readSize = size;
+ op.result = result;
+ return op;
+ }
};
- Q_DECLARE_FLAGS(Flags, Flag)
- struct NativeRenderBuffer {
- quint64 object;
- };
+ struct TextureOp {
+ enum Type {
+ Upload,
+ Copy,
+ Read,
+ GenMips
+ };
+ Type type;
+ QRhiTexture *dst;
+ // Specifying multiple uploads for a subresource must be supported.
+ // In the backend this can then end up, where applicable, as a
+ // single, batched copy operation with only one set of barriers.
+ // This helps when doing for example glyph cache fills.
+ using MipLevelUploadList = std::array<QVector<QRhiTextureSubresourceUploadDescription>, QRhi::MAX_MIP_LEVELS>;
+ QVarLengthArray<MipLevelUploadList, 6> subresDesc;
+ QRhiTexture *src;
+ QRhiTextureCopyDescription desc;
+ QRhiReadbackDescription rb;
+ QRhiReadbackResult *result;
+
+ static TextureOp upload(QRhiTexture *tex, const QRhiTextureUploadDescription &desc)
+ {
+ TextureOp op = {};
+ op.type = Upload;
+ op.dst = tex;
+ int maxLayer = -1;
+ for (auto it = desc.cbeginEntries(), itEnd = desc.cendEntries(); it != itEnd; ++it) {
+ if (it->layer() > maxLayer)
+ maxLayer = it->layer();
+ }
+ op.subresDesc.resize(maxLayer + 1);
+ for (auto it = desc.cbeginEntries(), itEnd = desc.cendEntries(); it != itEnd; ++it)
+ op.subresDesc[it->layer()][it->level()].append(it->description());
+ return op;
+ }
- QRhiResource::Type resourceType() const override;
+ static TextureOp copy(QRhiTexture *dst, QRhiTexture *src, const QRhiTextureCopyDescription &desc)
+ {
+ TextureOp op = {};
+ op.type = Copy;
+ op.dst = dst;
+ op.src = src;
+ op.desc = desc;
+ return op;
+ }
- Type type() const { return m_type; }
- void setType(Type t) { m_type = t; }
+ static TextureOp read(const QRhiReadbackDescription &rb, QRhiReadbackResult *result)
+ {
+ TextureOp op = {};
+ op.type = Read;
+ op.rb = rb;
+ op.result = result;
+ return op;
+ }
- QSize pixelSize() const { return m_pixelSize; }
- void setPixelSize(const QSize &sz) { m_pixelSize = sz; }
+ static TextureOp genMips(QRhiTexture *tex)
+ {
+ TextureOp op = {};
+ op.type = GenMips;
+ op.dst = tex;
+ return op;
+ }
+ };
- int sampleCount() const { return m_sampleCount; }
- void setSampleCount(int s) { m_sampleCount = s; }
+ int activeBufferOpCount = 0; // this is the real number of used elements in bufferOps, not bufferOps.count()
+ static const int BUFFER_OPS_STATIC_ALLOC = 1024;
+ QVarLengthArray<BufferOp, BUFFER_OPS_STATIC_ALLOC> bufferOps;
- Flags flags() const { return m_flags; }
- void setFlags(Flags h) { m_flags = h; }
+ int activeTextureOpCount = 0; // this is the real number of used elements in textureOps, not textureOps.count()
+ static const int TEXTURE_OPS_STATIC_ALLOC = 256;
+ QVarLengthArray<TextureOp, TEXTURE_OPS_STATIC_ALLOC> textureOps;
- virtual bool create() = 0;
- virtual bool createFrom(NativeRenderBuffer src);
+ QRhiResourceUpdateBatch *q = nullptr;
+ QRhiImplementation *rhi = nullptr;
+ int poolIndex = -1;
- virtual QRhiTexture::Format backingFormat() const = 0;
+ void free();
+ void merge(QRhiResourceUpdateBatchPrivate *other);
+ bool hasOptimalCapacity() const;
+ void trimOpLists();
-protected:
- QRhiRenderBuffer(QRhiImplementation *rhi, Type type_, const QSize &pixelSize_,
- int sampleCount_, Flags flags_, QRhiTexture::Format backingFormatHint_);
- Type m_type;
- QSize m_pixelSize;
- int m_sampleCount;
- Flags m_flags;
- QRhiTexture::Format m_backingFormatHint;
+ static QRhiResourceUpdateBatchPrivate *get(QRhiResourceUpdateBatch *b) { return b->d; }
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiRenderBuffer::Flags)
-
-class Q_GUI_EXPORT QRhiRenderPassDescriptor : public QRhiResource
+template<typename T>
+struct QRhiBatchedBindings
{
-public:
- QRhiResource::Type resourceType() const override;
-
- virtual bool isCompatible(const QRhiRenderPassDescriptor *other) const = 0;
- virtual const QRhiNativeHandles *nativeHandles();
-
- virtual QRhiRenderPassDescriptor *newCompatibleRenderPassDescriptor() const = 0;
-
- virtual QVector<quint32> serializedFormat() const = 0;
-
-protected:
- QRhiRenderPassDescriptor(QRhiImplementation *rhi);
-};
+ void feed(int binding, T resource) { // binding must be strictly increasing
+ if (curBinding == -1 || binding > curBinding + 1) {
+ finish();
+ curBatch.startBinding = binding;
+ curBatch.resources.clear();
+ curBatch.resources.append(resource);
+ } else {
+ Q_ASSERT(binding == curBinding + 1);
+ curBatch.resources.append(resource);
+ }
+ curBinding = binding;
+ }
-class Q_GUI_EXPORT QRhiRenderTarget : public QRhiResource
-{
-public:
- QRhiResource::Type resourceType() const override;
+ bool finish() {
+ if (!curBatch.resources.isEmpty())
+ batches.append(curBatch);
+ return !batches.isEmpty();
+ }
- virtual QSize pixelSize() const = 0;
- virtual float devicePixelRatio() const = 0;
- virtual int sampleCount() const = 0;
+ void clear() {
+ batches.clear();
+ curBatch.resources.clear();
+ curBinding = -1;
+ }
- QRhiRenderPassDescriptor *renderPassDescriptor() const { return m_renderPassDesc; }
- void setRenderPassDescriptor(QRhiRenderPassDescriptor *desc) { m_renderPassDesc = desc; }
+ struct Batch {
+ uint startBinding;
+ QVarLengthArray<T, 4> resources;
-protected:
- QRhiRenderTarget(QRhiImplementation *rhi);
- QRhiRenderPassDescriptor *m_renderPassDesc = nullptr;
-};
+ bool operator==(const Batch &other) const
+ {
+ return startBinding == other.startBinding && resources == other.resources;
+ }
-class Q_GUI_EXPORT QRhiTextureRenderTarget : public QRhiRenderTarget
-{
-public:
- enum Flag {
- PreserveColorContents = 1 << 0,
- PreserveDepthStencilContents = 1 << 1
+ bool operator!=(const Batch &other) const
+ {
+ return !operator==(other);
+ }
};
- Q_DECLARE_FLAGS(Flags, Flag)
-
- QRhiResource::Type resourceType() const override;
- QRhiTextureRenderTargetDescription description() const { return m_desc; }
- void setDescription(const QRhiTextureRenderTargetDescription &desc) { m_desc = desc; }
+ QVarLengthArray<Batch, 4> batches; // sorted by startBinding
- Flags flags() const { return m_flags; }
- void setFlags(Flags f) { m_flags = f; }
-
- virtual QRhiRenderPassDescriptor *newCompatibleRenderPassDescriptor() = 0;
+ bool operator==(const QRhiBatchedBindings<T> &other) const
+ {
+ return batches == other.batches;
+ }
- virtual bool create() = 0;
+ bool operator!=(const QRhiBatchedBindings<T> &other) const
+ {
+ return !operator==(other);
+ }
-protected:
- QRhiTextureRenderTarget(QRhiImplementation *rhi, const QRhiTextureRenderTargetDescription &desc_, Flags flags_);
- QRhiTextureRenderTargetDescription m_desc;
- Flags m_flags;
+private:
+ Batch curBatch;
+ int curBinding = -1;
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiTextureRenderTarget::Flags)
-
-class Q_GUI_EXPORT QRhiShaderResourceBindings : public QRhiResource
+class QRhiGlobalObjectIdGenerator
{
public:
- QRhiResource::Type resourceType() const override;
-
- void setBindings(std::initializer_list<QRhiShaderResourceBinding> list) { m_bindings = list; }
-
- template<typename InputIterator>
- void setBindings(InputIterator first, InputIterator last)
- {
- m_bindings.clear();
- std::copy(first, last, std::back_inserter(m_bindings));
- }
-
- const QRhiShaderResourceBinding *cbeginBindings() const { return m_bindings.cbegin(); }
- const QRhiShaderResourceBinding *cendBindings() const { return m_bindings.cend(); }
-
- bool isLayoutCompatible(const QRhiShaderResourceBindings *other) const;
-
- QVector<quint32> serializedLayoutDescription() const { return m_layoutDesc; }
-
- virtual bool create() = 0;
-
- enum UpdateFlag {
- BindingsAreSorted = 0x01
- };
- Q_DECLARE_FLAGS(UpdateFlags, UpdateFlag)
-
- virtual void updateResources(UpdateFlags flags = {}) = 0;
-
-protected:
- static const int BINDING_PREALLOC = 12;
- QRhiShaderResourceBindings(QRhiImplementation *rhi);
- QVarLengthArray<QRhiShaderResourceBinding, BINDING_PREALLOC> m_bindings;
- size_t m_layoutDescHash = 0;
- // Intentionally not using QVLA for m_layoutDesc: clients like Qt Quick are much
- // better served with an implicitly shared container here, because they will likely
- // throw this directly into structs serving as cache keys.
- QVector<quint32> m_layoutDesc;
- friend class QRhiImplementation;
-#ifndef QT_NO_DEBUG_STREAM
- friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderResourceBindings &);
+#ifdef Q_ATOMIC_INT64_IS_SUPPORTED
+ using Type = quint64;
+#else
+ using Type = quint32;
#endif
+ static Type newId();
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiShaderResourceBindings::UpdateFlags)
-
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderResourceBindings &);
-#endif
-
-class Q_GUI_EXPORT QRhiGraphicsPipeline : public QRhiResource
+class QRhiPassResourceTracker
{
public:
- enum Flag {
- UsesBlendConstants = 1 << 0,
- UsesStencilRef = 1 << 1,
- UsesScissor = 1 << 2,
- CompileShadersWithDebugInfo = 1 << 3
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- enum Topology {
- Triangles,
- TriangleStrip,
- TriangleFan,
- Lines,
- LineStrip,
- Points
- };
+ bool isEmpty() const;
+ void reset();
- enum CullMode {
- None,
- Front,
- Back
+ struct UsageState {
+ int layout;
+ int access;
+ int stage;
};
- enum FrontFace {
- CCW,
- CW
+ enum BufferStage {
+ BufVertexInputStage,
+ BufVertexStage,
+ BufTCStage,
+ BufTEStage,
+ BufFragmentStage,
+ BufComputeStage,
+ BufGeometryStage
};
- enum ColorMaskComponent {
- R = 1 << 0,
- G = 1 << 1,
- B = 1 << 2,
- A = 1 << 3
- };
- Q_DECLARE_FLAGS(ColorMask, ColorMaskComponent)
-
- enum BlendFactor {
- Zero,
- One,
- SrcColor,
- OneMinusSrcColor,
- DstColor,
- OneMinusDstColor,
- SrcAlpha,
- OneMinusSrcAlpha,
- DstAlpha,
- OneMinusDstAlpha,
- ConstantColor,
- OneMinusConstantColor,
- ConstantAlpha,
- OneMinusConstantAlpha,
- SrcAlphaSaturate,
- Src1Color,
- OneMinusSrc1Color,
- Src1Alpha,
- OneMinusSrc1Alpha
+ enum BufferAccess {
+ BufVertexInput,
+ BufIndexRead,
+ BufUniformRead,
+ BufStorageLoad,
+ BufStorageStore,
+ BufStorageLoadStore
};
- enum BlendOp {
- Add,
- Subtract,
- ReverseSubtract,
- Min,
- Max
- };
+ void registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage,
+ const UsageState &state);
- struct TargetBlend {
- ColorMask colorWrite = ColorMask(0xF); // R | G | B | A
- bool enable = false;
- BlendFactor srcColor = One;
- BlendFactor dstColor = OneMinusSrcAlpha;
- BlendOp opColor = Add;
- BlendFactor srcAlpha = One;
- BlendFactor dstAlpha = OneMinusSrcAlpha;
- BlendOp opAlpha = Add;
+ enum TextureStage {
+ TexVertexStage,
+ TexTCStage,
+ TexTEStage,
+ TexFragmentStage,
+ TexColorOutputStage,
+ TexDepthOutputStage,
+ TexComputeStage,
+ TexGeometryStage
};
- enum CompareOp {
- Never,
- Less,
- Equal,
- LessOrEqual,
- Greater,
- NotEqual,
- GreaterOrEqual,
- Always
+ enum TextureAccess {
+ TexSample,
+ TexColorOutput,
+ TexDepthOutput,
+ TexStorageLoad,
+ TexStorageStore,
+ TexStorageLoadStore
};
- enum StencilOp {
- StencilZero,
- Keep,
- Replace,
- IncrementAndClamp,
- DecrementAndClamp,
- Invert,
- IncrementAndWrap,
- DecrementAndWrap
- };
+ void registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage,
+ const UsageState &state);
- struct StencilOpState {
- StencilOp failOp = Keep;
- StencilOp depthFailOp = Keep;
- StencilOp passOp = Keep;
- CompareOp compareOp = Always;
+ struct Buffer {
+ int slot;
+ BufferAccess access;
+ BufferStage stage;
+ UsageState stateAtPassBegin;
};
- QRhiResource::Type resourceType() const override;
-
- Flags flags() const { return m_flags; }
- void setFlags(Flags f) { m_flags = f; }
-
- Topology topology() const { return m_topology; }
- void setTopology(Topology t) { m_topology = t; }
-
- CullMode cullMode() const { return m_cullMode; }
- void setCullMode(CullMode mode) { m_cullMode = mode; }
-
- FrontFace frontFace() const { return m_frontFace; }
- void setFrontFace(FrontFace f) { m_frontFace = f; }
-
- void setTargetBlends(std::initializer_list<TargetBlend> list) { m_targetBlends = list; }
- template<typename InputIterator>
- void setTargetBlends(InputIterator first, InputIterator last)
- {
- m_targetBlends.clear();
- std::copy(first, last, std::back_inserter(m_targetBlends));
- }
- const TargetBlend *cbeginTargetBlends() const { return m_targetBlends.cbegin(); }
- const TargetBlend *cendTargetBlends() const { return m_targetBlends.cend(); }
-
- bool hasDepthTest() const { return m_depthTest; }
- void setDepthTest(bool enable) { m_depthTest = enable; }
-
- bool hasDepthWrite() const { return m_depthWrite; }
- void setDepthWrite(bool enable) { m_depthWrite = enable; }
+ using BufferIterator = QHash<QRhiBuffer *, Buffer>::const_iterator;
+ BufferIterator cbeginBuffers() const { return m_buffers.cbegin(); }
+ BufferIterator cendBuffers() const { return m_buffers.cend(); }
- CompareOp depthOp() const { return m_depthOp; }
- void setDepthOp(CompareOp op) { m_depthOp = op; }
-
- bool hasStencilTest() const { return m_stencilTest; }
- void setStencilTest(bool enable) { m_stencilTest = enable; }
-
- StencilOpState stencilFront() const { return m_stencilFront; }
- void setStencilFront(const StencilOpState &state) { m_stencilFront = state; }
-
- StencilOpState stencilBack() const { return m_stencilBack; }
- void setStencilBack(const StencilOpState &state) { m_stencilBack = state; }
-
- quint32 stencilReadMask() const { return m_stencilReadMask; }
- void setStencilReadMask(quint32 mask) { m_stencilReadMask = mask; }
-
- quint32 stencilWriteMask() const { return m_stencilWriteMask; }
- void setStencilWriteMask(quint32 mask) { m_stencilWriteMask = mask; }
-
- int sampleCount() const { return m_sampleCount; }
- void setSampleCount(int s) { m_sampleCount = s; }
-
- float lineWidth() const { return m_lineWidth; }
- void setLineWidth(float width) { m_lineWidth = width; }
-
- int depthBias() const { return m_depthBias; }
- void setDepthBias(int bias) { m_depthBias = bias; }
-
- float slopeScaledDepthBias() const { return m_slopeScaledDepthBias; }
- void setSlopeScaledDepthBias(float bias) { m_slopeScaledDepthBias = bias; }
-
- void setShaderStages(std::initializer_list<QRhiShaderStage> list) { m_shaderStages = list; }
- template<typename InputIterator>
- void setShaderStages(InputIterator first, InputIterator last)
- {
- m_shaderStages.clear();
- std::copy(first, last, std::back_inserter(m_shaderStages));
- }
- const QRhiShaderStage *cbeginShaderStages() const { return m_shaderStages.cbegin(); }
- const QRhiShaderStage *cendShaderStages() const { return m_shaderStages.cend(); }
-
- QRhiVertexInputLayout vertexInputLayout() const { return m_vertexInputLayout; }
- void setVertexInputLayout(const QRhiVertexInputLayout &layout) { m_vertexInputLayout = layout; }
-
- QRhiShaderResourceBindings *shaderResourceBindings() const { return m_shaderResourceBindings; }
- void setShaderResourceBindings(QRhiShaderResourceBindings *srb) { m_shaderResourceBindings = srb; }
-
- QRhiRenderPassDescriptor *renderPassDescriptor() const { return m_renderPassDesc; }
- void setRenderPassDescriptor(QRhiRenderPassDescriptor *desc) { m_renderPassDesc = desc; }
-
- virtual bool create() = 0;
-
-protected:
- QRhiGraphicsPipeline(QRhiImplementation *rhi);
- Flags m_flags;
- Topology m_topology = Triangles;
- CullMode m_cullMode = None;
- FrontFace m_frontFace = CCW;
- QVarLengthArray<TargetBlend, 8> m_targetBlends;
- bool m_depthTest = false;
- bool m_depthWrite = false;
- CompareOp m_depthOp = Less;
- bool m_stencilTest = false;
- StencilOpState m_stencilFront;
- StencilOpState m_stencilBack;
- quint32 m_stencilReadMask = 0xFF;
- quint32 m_stencilWriteMask = 0xFF;
- int m_sampleCount = 1;
- float m_lineWidth = 1.0f;
- int m_depthBias = 0;
- float m_slopeScaledDepthBias = 0.0f;
- QVarLengthArray<QRhiShaderStage, 4> m_shaderStages;
- QRhiVertexInputLayout m_vertexInputLayout;
- QRhiShaderResourceBindings *m_shaderResourceBindings = nullptr;
- QRhiRenderPassDescriptor *m_renderPassDesc = nullptr;
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiGraphicsPipeline::Flags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiGraphicsPipeline::ColorMask)
-Q_DECLARE_TYPEINFO(QRhiGraphicsPipeline::TargetBlend, Q_RELOCATABLE_TYPE);
-
-class Q_GUI_EXPORT QRhiSwapChain : public QRhiResource
-{
-public:
- enum Flag {
- SurfaceHasPreMulAlpha = 1 << 0,
- SurfaceHasNonPreMulAlpha = 1 << 1,
- sRGB = 1 << 2,
- UsedAsTransferSource = 1 << 3,
- NoVSync = 1 << 4,
- MinimalBufferCount = 1 << 5
+ struct Texture {
+ TextureAccess access;
+ TextureStage stage;
+ UsageState stateAtPassBegin;
};
- Q_DECLARE_FLAGS(Flags, Flag)
-
- QRhiResource::Type resourceType() const override;
-
- QWindow *window() const { return m_window; }
- void setWindow(QWindow *window) { m_window = window; }
-
- Flags flags() const { return m_flags; }
- void setFlags(Flags f) { m_flags = f; }
-
- QRhiRenderBuffer *depthStencil() const { return m_depthStencil; }
- void setDepthStencil(QRhiRenderBuffer *ds) { m_depthStencil = ds; }
- int sampleCount() const { return m_sampleCount; }
- void setSampleCount(int samples) { m_sampleCount = samples; }
+ using TextureIterator = QHash<QRhiTexture *, Texture>::const_iterator;
+ TextureIterator cbeginTextures() const { return m_textures.cbegin(); }
+ TextureIterator cendTextures() const { return m_textures.cend(); }
- QRhiRenderPassDescriptor *renderPassDescriptor() const { return m_renderPassDesc; }
- void setRenderPassDescriptor(QRhiRenderPassDescriptor *desc) { m_renderPassDesc = desc; }
+ static BufferStage toPassTrackerBufferStage(QRhiShaderResourceBinding::StageFlags stages);
+ static TextureStage toPassTrackerTextureStage(QRhiShaderResourceBinding::StageFlags stages);
- QSize currentPixelSize() const { return m_currentPixelSize; }
-
- virtual QRhiCommandBuffer *currentFrameCommandBuffer() = 0;
- virtual QRhiRenderTarget *currentFrameRenderTarget() = 0;
- virtual QSize surfacePixelSize() = 0;
- virtual QRhiRenderPassDescriptor *newCompatibleRenderPassDescriptor() = 0;
- virtual bool createOrResize() = 0;
-
-protected:
- QRhiSwapChain(QRhiImplementation *rhi);
- QWindow *m_window = nullptr;
- Flags m_flags;
- QRhiRenderBuffer *m_depthStencil = nullptr;
- int m_sampleCount = 1;
- QRhiRenderPassDescriptor *m_renderPassDesc = nullptr;
- QSize m_currentPixelSize;
+private:
+ QHash<QRhiBuffer *, Buffer> m_buffers;
+ QHash<QRhiTexture *, Texture> m_textures;
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiSwapChain::Flags)
+Q_DECLARE_TYPEINFO(QRhiPassResourceTracker::Buffer, Q_RELOCATABLE_TYPE);
+Q_DECLARE_TYPEINFO(QRhiPassResourceTracker::Texture, Q_RELOCATABLE_TYPE);
-class Q_GUI_EXPORT QRhiComputePipeline : public QRhiResource
+template<typename T, int GROW = 1024>
+class QRhiBackendCommandList
{
public:
- enum Flag {
- CompileShadersWithDebugInfo = 1 << 0
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- QRhiResource::Type resourceType() const override;
- virtual bool create() = 0;
-
- Flags flags() const { return m_flags; }
- void setFlags(Flags f) { m_flags = f; }
-
- QRhiShaderStage shaderStage() const { return m_shaderStage; }
- void setShaderStage(const QRhiShaderStage &stage) { m_shaderStage = stage; }
-
- QRhiShaderResourceBindings *shaderResourceBindings() const { return m_shaderResourceBindings; }
- void setShaderResourceBindings(QRhiShaderResourceBindings *srb) { m_shaderResourceBindings = srb; }
-
-protected:
- QRhiComputePipeline(QRhiImplementation *rhi);
- Flags m_flags;
- QRhiShaderStage m_shaderStage;
- QRhiShaderResourceBindings *m_shaderResourceBindings = nullptr;
+ QRhiBackendCommandList() = default;
+ ~QRhiBackendCommandList() { delete[] v; }
+ inline void reset() { p = 0; }
+ inline bool isEmpty() const { return p == 0; }
+ inline T &get() {
+ if (p == a) {
+ a += GROW;
+ T *nv = new T[a];
+ if (v) {
+ memcpy(nv, v, p * sizeof(T));
+ delete[] v;
+ }
+ v = nv;
+ }
+ return v[p++];
+ }
+ inline void unget() { --p; }
+ inline T *cbegin() const { return v; }
+ inline T *cend() const { return v + p; }
+ inline T *begin() { return v; }
+ inline T *end() { return v + p; }
+private:
+ Q_DISABLE_COPY(QRhiBackendCommandList)
+ T *v = nullptr;
+ int a = 0;
+ int p = 0;
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiComputePipeline::Flags)
-
-class Q_GUI_EXPORT QRhiCommandBuffer : public QRhiResource
+struct QRhiRenderTargetAttachmentTracker
{
-public:
- enum IndexFormat {
- IndexUInt16,
- IndexUInt32
- };
-
- enum BeginPassFlag {
- ExternalContent = 0x01,
- DoNotTrackResourcesForCompute = 0x02
- };
- Q_DECLARE_FLAGS(BeginPassFlags, BeginPassFlag)
-
- QRhiResource::Type resourceType() const override;
-
- void resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates);
-
- void beginPass(QRhiRenderTarget *rt,
- const QColor &colorClearValue,
- const QRhiDepthStencilClearValue &depthStencilClearValue,
- QRhiResourceUpdateBatch *resourceUpdates = nullptr,
- BeginPassFlags flags = {});
- void endPass(QRhiResourceUpdateBatch *resourceUpdates = nullptr);
-
- void setGraphicsPipeline(QRhiGraphicsPipeline *ps);
- using DynamicOffset = QPair<int, quint32>; // binding, offset
- void setShaderResources(QRhiShaderResourceBindings *srb = nullptr,
- int dynamicOffsetCount = 0,
- const DynamicOffset *dynamicOffsets = nullptr);
- using VertexInput = QPair<QRhiBuffer *, quint32>; // buffer, offset
- void setVertexInput(int startBinding, int bindingCount, const VertexInput *bindings,
- QRhiBuffer *indexBuf = nullptr, quint32 indexOffset = 0,
- IndexFormat indexFormat = IndexUInt16);
-
- void setViewport(const QRhiViewport &viewport);
- void setScissor(const QRhiScissor &scissor);
- void setBlendConstants(const QColor &c);
- void setStencilRef(quint32 refValue);
-
- void draw(quint32 vertexCount,
- quint32 instanceCount = 1,
- quint32 firstVertex = 0,
- quint32 firstInstance = 0);
-
- void drawIndexed(quint32 indexCount,
- quint32 instanceCount = 1,
- quint32 firstIndex = 0,
- qint32 vertexOffset = 0,
- quint32 firstInstance = 0);
-
- void debugMarkBegin(const QByteArray &name);
- void debugMarkEnd();
- void debugMarkMsg(const QByteArray &msg);
-
- void beginComputePass(QRhiResourceUpdateBatch *resourceUpdates = nullptr, BeginPassFlags flags = {});
- void endComputePass(QRhiResourceUpdateBatch *resourceUpdates = nullptr);
- void setComputePipeline(QRhiComputePipeline *ps);
- void dispatch(int x, int y, int z);
-
- const QRhiNativeHandles *nativeHandles();
- void beginExternal();
- void endExternal();
-
-protected:
- QRhiCommandBuffer(QRhiImplementation *rhi);
-};
+ struct ResId { quint64 id; uint generation; };
+ using ResIdList = QVarLengthArray<ResId, 8 * 2 + 1>; // color, resolve, ds
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiCommandBuffer::BeginPassFlags)
+ template<typename TexType, typename RenderBufferType>
+ static void updateResIdList(const QRhiTextureRenderTargetDescription &desc, ResIdList *dst);
-struct Q_GUI_EXPORT QRhiReadbackResult
-{
- std::function<void()> completed = nullptr;
- QRhiTexture::Format format;
- QSize pixelSize;
- QByteArray data;
-}; // non-movable due to the std::function
-
-struct Q_GUI_EXPORT QRhiBufferReadbackResult
-{
- std::function<void()> completed = nullptr;
- QByteArray data;
+ template<typename TexType, typename RenderBufferType>
+ static bool isUpToDate(const QRhiTextureRenderTargetDescription &desc, const ResIdList &currentResIdList);
};
-class Q_GUI_EXPORT QRhiResourceUpdateBatch
+inline bool operator==(const QRhiRenderTargetAttachmentTracker::ResId &a, const QRhiRenderTargetAttachmentTracker::ResId &b)
{
-public:
- ~QRhiResourceUpdateBatch();
-
- void release();
-
- void merge(QRhiResourceUpdateBatch *other);
- bool hasOptimalCapacity() const;
-
- void updateDynamicBuffer(QRhiBuffer *buf, int offset, int size, const void *data);
- void uploadStaticBuffer(QRhiBuffer *buf, int offset, int size, const void *data);
- void uploadStaticBuffer(QRhiBuffer *buf, const void *data);
- void readBackBuffer(QRhiBuffer *buf, int offset, int size, QRhiBufferReadbackResult *result);
- void uploadTexture(QRhiTexture *tex, const QRhiTextureUploadDescription &desc);
- void uploadTexture(QRhiTexture *tex, const QImage &image);
- void copyTexture(QRhiTexture *dst, QRhiTexture *src, const QRhiTextureCopyDescription &desc = QRhiTextureCopyDescription());
- void readBackTexture(const QRhiReadbackDescription &rb, QRhiReadbackResult *result);
- void generateMips(QRhiTexture *tex);
-
-private:
- QRhiResourceUpdateBatch(QRhiImplementation *rhi);
- Q_DISABLE_COPY(QRhiResourceUpdateBatch)
- QRhiResourceUpdateBatchPrivate *d;
- friend class QRhiResourceUpdateBatchPrivate;
- friend class QRhi;
-};
+ return a.id == b.id && a.generation == b.generation;
+}
-struct Q_GUI_EXPORT QRhiDriverInfo
+inline bool operator!=(const QRhiRenderTargetAttachmentTracker::ResId &a, const QRhiRenderTargetAttachmentTracker::ResId &b)
{
- enum DeviceType {
- UnknownDevice,
- IntegratedDevice,
- DiscreteDevice,
- ExternalDevice,
- VirtualDevice,
- CpuDevice
- };
-
- QByteArray deviceName;
- quint64 deviceId = 0;
- quint64 vendorId = 0;
- DeviceType deviceType = UnknownDevice;
-};
-
-Q_DECLARE_TYPEINFO(QRhiDriverInfo, Q_RELOCATABLE_TYPE);
+ return !(a == b);
+}
-#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiDriverInfo &);
-#endif
-
-struct Q_GUI_EXPORT QRhiInitParams
+template<typename TexType, typename RenderBufferType>
+void QRhiRenderTargetAttachmentTracker::updateResIdList(const QRhiTextureRenderTargetDescription &desc, ResIdList *dst)
{
-};
-
-class Q_GUI_EXPORT QRhi
-{
-public:
- enum Implementation {
- Null,
- Vulkan,
- OpenGLES2,
- D3D11,
- Metal
- };
-
- enum Flag {
- EnableProfiling = 1 << 0,
- EnableDebugMarkers = 1 << 1,
- PreferSoftwareRenderer = 1 << 2,
- EnablePipelineCacheDataSave = 1 << 3
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- enum FrameOpResult {
- FrameOpSuccess = 0,
- FrameOpError,
- FrameOpSwapChainOutOfDate,
- FrameOpDeviceLost
- };
-
- enum Feature {
- MultisampleTexture = 1,
- MultisampleRenderBuffer,
- DebugMarkers,
- Timestamps,
- Instancing,
- CustomInstanceStepRate,
- PrimitiveRestart,
- NonDynamicUniformBuffers,
- NonFourAlignedEffectiveIndexBufferOffset,
- NPOTTextureRepeat,
- RedOrAlpha8IsRed,
- ElementIndexUint,
- Compute,
- WideLines,
- VertexShaderPointSize,
- BaseVertex,
- BaseInstance,
- TriangleFanTopology,
- ReadBackNonUniformBuffer,
- ReadBackNonBaseMipLevel,
- TexelFetch,
- RenderToNonBaseMipLevel,
- IntAttributes,
- ScreenSpaceDerivatives,
- ReadBackAnyTextureFormat,
- PipelineCacheDataLoadSave,
- ImageDataStride,
- RenderBufferImport,
- ThreeDimensionalTextures,
- RenderTo3DTextureSlice
- };
-
- enum BeginFrameFlag {
- };
- Q_DECLARE_FLAGS(BeginFrameFlags, BeginFrameFlag)
-
- enum EndFrameFlag {
- SkipPresent = 1 << 0
- };
- Q_DECLARE_FLAGS(EndFrameFlags, EndFrameFlag)
-
- enum ResourceLimit {
- TextureSizeMin = 1,
- TextureSizeMax,
- MaxColorAttachments,
- FramesInFlight,
- MaxAsyncReadbackFrames,
- MaxThreadGroupsPerDimension,
- MaxThreadsPerThreadGroup,
- MaxThreadGroupX,
- MaxThreadGroupY,
- MaxThreadGroupZ
- };
-
- ~QRhi();
-
- static QRhi *create(Implementation impl,
- QRhiInitParams *params,
- Flags flags = {},
- QRhiNativeHandles *importDevice = nullptr);
-
- Implementation backend() const;
- const char *backendName() const;
- QRhiDriverInfo driverInfo() const;
- QThread *thread() const;
-
- using CleanupCallback = std::function<void(QRhi *)>;
- void addCleanupCallback(const CleanupCallback &callback);
- void runCleanup();
-
- QRhiGraphicsPipeline *newGraphicsPipeline();
- QRhiComputePipeline *newComputePipeline();
- QRhiShaderResourceBindings *newShaderResourceBindings();
-
- QRhiBuffer *newBuffer(QRhiBuffer::Type type,
- QRhiBuffer::UsageFlags usage,
- int size);
-
- QRhiRenderBuffer *newRenderBuffer(QRhiRenderBuffer::Type type,
- const QSize &pixelSize,
- int sampleCount = 1,
- QRhiRenderBuffer::Flags flags = {},
- QRhiTexture::Format backingFormatHint = QRhiTexture::UnknownFormat);
-
- QRhiTexture *newTexture(QRhiTexture::Format format,
- const QSize &pixelSize,
- int sampleCount = 1,
- QRhiTexture::Flags flags = {});
-
- QRhiTexture *newTexture(QRhiTexture::Format format,
- int width, int height, int depth,
- int sampleCount = 1,
- QRhiTexture::Flags flags = {});
-
- QRhiSampler *newSampler(QRhiSampler::Filter magFilter,
- QRhiSampler::Filter minFilter,
- QRhiSampler::Filter mipmapMode,
- QRhiSampler::AddressMode addressU,
- QRhiSampler::AddressMode addressV,
- QRhiSampler::AddressMode addressW = QRhiSampler::Repeat);
-
- QRhiTextureRenderTarget *newTextureRenderTarget(const QRhiTextureRenderTargetDescription &desc,
- QRhiTextureRenderTarget::Flags flags = {});
-
- QRhiSwapChain *newSwapChain();
- FrameOpResult beginFrame(QRhiSwapChain *swapChain, BeginFrameFlags flags = {});
- FrameOpResult endFrame(QRhiSwapChain *swapChain, EndFrameFlags flags = {});
- bool isRecordingFrame() const;
- int currentFrameSlot() const;
-
- FrameOpResult beginOffscreenFrame(QRhiCommandBuffer **cb, BeginFrameFlags flags = {});
- FrameOpResult endOffscreenFrame(EndFrameFlags flags = {});
-
- QRhi::FrameOpResult finish();
-
- QRhiResourceUpdateBatch *nextResourceUpdateBatch();
-
- QList<int> supportedSampleCounts() const;
-
- int ubufAlignment() const;
- int ubufAligned(int v) const;
-
- int mipLevelsForSize(const QSize &size) const;
- QSize sizeForMipLevel(int mipLevel, const QSize &baseLevelSize) const;
-
- bool isYUpInFramebuffer() const;
- bool isYUpInNDC() const;
- bool isClipDepthZeroToOne() const;
-
- QMatrix4x4 clipSpaceCorrMatrix() const;
-
- bool isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags = {}) const;
- bool isFeatureSupported(QRhi::Feature feature) const;
- int resourceLimit(ResourceLimit limit) const;
-
- const QRhiNativeHandles *nativeHandles();
- bool makeThreadLocalNativeContextCurrent();
-
- QRhiProfiler *profiler();
-
- static const int MAX_MIP_LEVELS = 16; // a width and/or height of 65536 should be enough for everyone
-
- void releaseCachedResources();
-
- bool isDeviceLost() const;
-
- QByteArray pipelineCacheData();
- void setPipelineCacheData(const QByteArray &data);
-
-protected:
- QRhi();
-
-private:
- Q_DISABLE_COPY(QRhi)
- QRhiImplementation *d = nullptr;
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhi::Flags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhi::BeginFrameFlags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QRhi::EndFrameFlags)
+ const bool hasDepthStencil = desc.depthStencilBuffer() || desc.depthTexture();
+ dst->resize(desc.colorAttachmentCount() * 2 + (hasDepthStencil ? 1 : 0));
+ int n = 0;
+ for (auto it = desc.cbeginColorAttachments(), itEnd = desc.cendColorAttachments(); it != itEnd; ++it, ++n) {
+ const QRhiColorAttachment &colorAtt(*it);
+ if (colorAtt.texture()) {
+ TexType *texD = QRHI_RES(TexType, colorAtt.texture());
+ (*dst)[n] = { texD->globalResourceId(), texD->generation };
+ } else if (colorAtt.renderBuffer()) {
+ RenderBufferType *rbD = QRHI_RES(RenderBufferType, colorAtt.renderBuffer());
+ (*dst)[n] = { rbD->globalResourceId(), rbD->generation };
+ } else {
+ (*dst)[n] = { 0, 0 };
+ }
+ ++n;
+ if (colorAtt.resolveTexture()) {
+ TexType *texD = QRHI_RES(TexType, colorAtt.resolveTexture());
+ (*dst)[n] = { texD->globalResourceId(), texD->generation };
+ } else {
+ (*dst)[n] = { 0, 0 };
+ }
+ }
+ if (hasDepthStencil) {
+ if (desc.depthTexture()) {
+ TexType *depthTexD = QRHI_RES(TexType, desc.depthTexture());
+ (*dst)[n] = { depthTexD->globalResourceId(), depthTexD->generation };
+ } else if (desc.depthStencilBuffer()) {
+ RenderBufferType *depthRbD = QRHI_RES(RenderBufferType, desc.depthStencilBuffer());
+ (*dst)[n] = { depthRbD->globalResourceId(), depthRbD->generation };
+ } else {
+ (*dst)[n] = { 0, 0 };
+ }
+ }
+}
+
+template<typename TexType, typename RenderBufferType>
+bool QRhiRenderTargetAttachmentTracker::isUpToDate(const QRhiTextureRenderTargetDescription &desc, const ResIdList &currentResIdList)
+{
+ // Just as setShaderResources() recognizes if an srb's referenced
+ // resources have been rebuilt (got a create() since the srb's
+ // create()), we should do the same for the textures and renderbuffers
+ // referenced from the rendertarget. It is not uncommon that a texture
+ // or ds buffer gets resized due to following a window size in some
+ // form, which involves a create() on them. It is then nice if the
+ // render target auto-rebuilds in beginPass().
+
+ ResIdList resIdList;
+ updateResIdList<TexType, RenderBufferType>(desc, &resIdList);
+ return resIdList == currentResIdList;
+}
+
+template<typename T>
+inline T *qrhi_objectFromProxyData(QRhiSwapChainProxyData *pd, QWindow *window, QRhi::Implementation impl, uint objectIndex)
+{
+ Q_ASSERT(objectIndex < std::size(pd->reserved));
+ if (!pd->reserved[objectIndex]) // // was not set, no other choice, do it here, whatever thread this is
+ *pd = QRhi::updateSwapChainProxyData(impl, window);
+ return static_cast<T *>(pd->reserved[objectIndex]);
+}
QT_END_NAMESPACE