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Diffstat (limited to 'src/gui/rhi/qrhid3d11.cpp')
-rw-r--r--src/gui/rhi/qrhid3d11.cpp233
1 files changed, 152 insertions, 81 deletions
diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp
index f011d68ada..717f3e6d6c 100644
--- a/src/gui/rhi/qrhid3d11.cpp
+++ b/src/gui/rhi/qrhid3d11.cpp
@@ -471,6 +471,10 @@ bool QRhiD3D11::isFeatureSupported(QRhi::Feature feature) const
return true;
case QRhi::TriangleFanTopology:
return false;
+ case QRhi::ReadBackNonUniformBuffer:
+ return true;
+ case QRhi::ReadBackNonBaseMipLevel:
+ return true;
default:
Q_UNREACHABLE();
return false;
@@ -1323,61 +1327,105 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
QRhiResourceUpdateBatchPrivate *ud = QRhiResourceUpdateBatchPrivate::get(resourceUpdates);
QRhiProfilerPrivate *rhiP = profilerPrivateOrNull();
- for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : ud->dynamicBufferUpdates) {
- QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
- Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic);
- memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), size_t(u.data.size()));
- bufD->hasPendingDynamicUpdates = true;
- }
-
- for (const QRhiResourceUpdateBatchPrivate::StaticBufferUpload &u : ud->staticBufferUploads) {
- QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
- Q_ASSERT(bufD->m_type != QRhiBuffer::Dynamic);
- Q_ASSERT(u.offset + u.data.size() <= bufD->m_size);
- QD3D11CommandBuffer::Command cmd;
- cmd.cmd = QD3D11CommandBuffer::Command::UpdateSubRes;
- cmd.args.updateSubRes.dst = bufD->buffer;
- cmd.args.updateSubRes.dstSubRes = 0;
- cmd.args.updateSubRes.src = cbD->retainData(u.data);
- cmd.args.updateSubRes.srcRowPitch = 0;
- // Specify the region (even when offset is 0 and all data is provided)
- // since the ID3D11Buffer's size is rounded up to be a multiple of 256
- // while the data we have has the original size.
- D3D11_BOX box;
- box.left = UINT(u.offset);
- box.top = box.front = 0;
- box.back = box.bottom = 1;
- box.right = UINT(u.offset + u.data.size()); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc
- cmd.args.updateSubRes.hasDstBox = true;
- cmd.args.updateSubRes.dstBox = box;
- cbD->commands.append(cmd);
+ for (const QRhiResourceUpdateBatchPrivate::BufferOp &u : ud->bufferOps) {
+ if (u.type == QRhiResourceUpdateBatchPrivate::BufferOp::DynamicUpdate) {
+ QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
+ Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic);
+ memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), size_t(u.data.size()));
+ bufD->hasPendingDynamicUpdates = true;
+ } else if (u.type == QRhiResourceUpdateBatchPrivate::BufferOp::StaticUpload) {
+ QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
+ Q_ASSERT(bufD->m_type != QRhiBuffer::Dynamic);
+ Q_ASSERT(u.offset + u.data.size() <= bufD->m_size);
+ QD3D11CommandBuffer::Command cmd;
+ cmd.cmd = QD3D11CommandBuffer::Command::UpdateSubRes;
+ cmd.args.updateSubRes.dst = bufD->buffer;
+ cmd.args.updateSubRes.dstSubRes = 0;
+ cmd.args.updateSubRes.src = cbD->retainData(u.data);
+ cmd.args.updateSubRes.srcRowPitch = 0;
+ // Specify the region (even when offset is 0 and all data is provided)
+ // since the ID3D11Buffer's size is rounded up to be a multiple of 256
+ // while the data we have has the original size.
+ D3D11_BOX box;
+ box.left = UINT(u.offset);
+ box.top = box.front = 0;
+ box.back = box.bottom = 1;
+ box.right = UINT(u.offset + u.data.size()); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc
+ cmd.args.updateSubRes.hasDstBox = true;
+ cmd.args.updateSubRes.dstBox = box;
+ cbD->commands.append(cmd);
+ } else if (u.type == QRhiResourceUpdateBatchPrivate::BufferOp::Read) {
+ QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
+ if (bufD->m_type == QRhiBuffer::Dynamic) {
+ u.result->data.resize(u.readSize);
+ memcpy(u.result->data.data(), bufD->dynBuf.constData() + u.offset, size_t(u.readSize));
+ } else {
+ BufferReadback readback;
+ readback.result = u.result;
+ readback.byteSize = u.readSize;
+
+ D3D11_BUFFER_DESC desc;
+ memset(&desc, 0, sizeof(desc));
+ desc.ByteWidth = readback.byteSize;
+ desc.Usage = D3D11_USAGE_STAGING;
+ desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
+ HRESULT hr = dev->CreateBuffer(&desc, nullptr, &readback.stagingBuf);
+ if (FAILED(hr)) {
+ qWarning("Failed to create buffer: %s", qPrintable(comErrorMessage(hr)));
+ continue;
+ }
+ QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(readback.stagingBuf)), bufD, readback.byteSize));
+
+ QD3D11CommandBuffer::Command cmd;
+ cmd.cmd = QD3D11CommandBuffer::Command::CopySubRes;
+ cmd.args.copySubRes.dst = readback.stagingBuf;
+ cmd.args.copySubRes.dstSubRes = 0;
+ cmd.args.copySubRes.dstX = 0;
+ cmd.args.copySubRes.dstY = 0;
+ cmd.args.copySubRes.src = bufD->buffer;
+ cmd.args.copySubRes.srcSubRes = 0;
+ cmd.args.copySubRes.hasSrcBox = true;
+ D3D11_BOX box;
+ box.left = UINT(u.offset);
+ box.top = box.front = 0;
+ box.back = box.bottom = 1;
+ box.right = UINT(u.offset + u.readSize);
+ cmd.args.copySubRes.srcBox = box;
+ cbD->commands.append(cmd);
+
+ activeBufferReadbacks.append(readback);
+ }
+ if (u.result->completed)
+ u.result->completed();
+ }
}
for (const QRhiResourceUpdateBatchPrivate::TextureOp &u : ud->textureOps) {
if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::Upload) {
- QD3D11Texture *texD = QRHI_RES(QD3D11Texture, u.upload.tex);
+ QD3D11Texture *texD = QRHI_RES(QD3D11Texture, u.dst);
for (int layer = 0; layer < QRhi::MAX_LAYERS; ++layer) {
for (int level = 0; level < QRhi::MAX_LEVELS; ++level) {
- for (const QRhiTextureSubresourceUploadDescription &subresDesc : qAsConst(u.upload.subresDesc[layer][level]))
+ for (const QRhiTextureSubresourceUploadDescription &subresDesc : qAsConst(u.subresDesc[layer][level]))
enqueueSubresUpload(texD, cbD, layer, level, subresDesc);
}
}
} else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::Copy) {
- Q_ASSERT(u.copy.src && u.copy.dst);
- QD3D11Texture *srcD = QRHI_RES(QD3D11Texture, u.copy.src);
- QD3D11Texture *dstD = QRHI_RES(QD3D11Texture, u.copy.dst);
- UINT srcSubRes = D3D11CalcSubresource(UINT(u.copy.desc.sourceLevel()), UINT(u.copy.desc.sourceLayer()), srcD->mipLevelCount);
- UINT dstSubRes = D3D11CalcSubresource(UINT(u.copy.desc.destinationLevel()), UINT(u.copy.desc.destinationLayer()), dstD->mipLevelCount);
- const QPoint dp = u.copy.desc.destinationTopLeft();
- const QSize size = u.copy.desc.pixelSize().isEmpty() ? srcD->m_pixelSize : u.copy.desc.pixelSize();
- const QPoint sp = u.copy.desc.sourceTopLeft();
+ Q_ASSERT(u.src && u.dst);
+ QD3D11Texture *srcD = QRHI_RES(QD3D11Texture, u.src);
+ QD3D11Texture *dstD = QRHI_RES(QD3D11Texture, u.dst);
+ UINT srcSubRes = D3D11CalcSubresource(UINT(u.desc.sourceLevel()), UINT(u.desc.sourceLayer()), srcD->mipLevelCount);
+ UINT dstSubRes = D3D11CalcSubresource(UINT(u.desc.destinationLevel()), UINT(u.desc.destinationLayer()), dstD->mipLevelCount);
+ const QPoint dp = u.desc.destinationTopLeft();
+ const QSize mipSize = q->sizeForMipLevel(u.desc.sourceLevel(), srcD->m_pixelSize);
+ const QSize copySize = u.desc.pixelSize().isEmpty() ? mipSize : u.desc.pixelSize();
+ const QPoint sp = u.desc.sourceTopLeft();
D3D11_BOX srcBox;
srcBox.left = UINT(sp.x());
srcBox.top = UINT(sp.y());
srcBox.front = 0;
// back, right, bottom are exclusive
- srcBox.right = srcBox.left + UINT(size.width());
- srcBox.bottom = srcBox.top + UINT(size.height());
+ srcBox.right = srcBox.left + UINT(copySize.width());
+ srcBox.bottom = srcBox.top + UINT(copySize.height());
srcBox.back = 1;
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::CopySubRes;
@@ -1391,16 +1439,16 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
cmd.args.copySubRes.srcBox = srcBox;
cbD->commands.append(cmd);
} else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::Read) {
- ActiveReadback aRb;
- aRb.desc = u.read.rb;
- aRb.result = u.read.result;
+ TextureReadback readback;
+ readback.desc = u.rb;
+ readback.result = u.result;
ID3D11Resource *src;
DXGI_FORMAT dxgiFormat;
QSize pixelSize;
QRhiTexture::Format format;
UINT subres = 0;
- QD3D11Texture *texD = QRHI_RES(QD3D11Texture, u.read.rb.texture());
+ QD3D11Texture *texD = QRHI_RES(QD3D11Texture, u.rb.texture());
QD3D11SwapChain *swapChainD = nullptr;
if (texD) {
@@ -1410,9 +1458,9 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
}
src = texD->tex;
dxgiFormat = texD->dxgiFormat;
- pixelSize = u.read.rb.level() > 0 ? q->sizeForMipLevel(u.read.rb.level(), texD->m_pixelSize) : texD->m_pixelSize;
+ pixelSize = q->sizeForMipLevel(u.rb.level(), texD->m_pixelSize);
format = texD->m_format;
- subres = D3D11CalcSubresource(UINT(u.read.rb.level()), UINT(u.read.rb.layer()), texD->mipLevelCount);
+ subres = D3D11CalcSubresource(UINT(u.rb.level()), UINT(u.rb.layer()), texD->mipLevelCount);
} else {
Q_ASSERT(contextState.currentSwapChain);
swapChainD = QRHI_RES(QD3D11SwapChain, contextState.currentSwapChain);
@@ -1435,9 +1483,9 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
if (format == QRhiTexture::UnknownFormat)
continue;
}
- quint32 bufSize = 0;
+ quint32 byteSize = 0;
quint32 bpl = 0;
- textureFormatInfo(format, pixelSize, &bpl, &bufSize);
+ textureFormatInfo(format, pixelSize, &bpl, &byteSize);
D3D11_TEXTURE2D_DESC desc;
memset(&desc, 0, sizeof(desc));
@@ -1457,7 +1505,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
}
QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(stagingTex)),
texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD),
- bufSize));
+ byteSize));
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::CopySubRes;
@@ -1470,18 +1518,18 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
cmd.args.copySubRes.hasSrcBox = false;
cbD->commands.append(cmd);
- aRb.stagingTex = stagingTex;
- aRb.bufSize = bufSize;
- aRb.bpl = bpl;
- aRb.pixelSize = pixelSize;
- aRb.format = format;
+ readback.stagingTex = stagingTex;
+ readback.byteSize = byteSize;
+ readback.bpl = bpl;
+ readback.pixelSize = pixelSize;
+ readback.format = format;
- activeReadbacks.append(aRb);
- } else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::MipGen) {
- Q_ASSERT(u.mipgen.tex->flags().testFlag(QRhiTexture::UsedWithGenerateMips));
+ activeTextureReadbacks.append(readback);
+ } else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::GenMips) {
+ Q_ASSERT(u.dst->flags().testFlag(QRhiTexture::UsedWithGenerateMips));
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::GenMip;
- cmd.args.genMip.srv = QRHI_RES(QD3D11Texture, u.mipgen.tex)->srv;
+ cmd.args.genMip.srv = QRHI_RES(QD3D11Texture, u.dst)->srv;
cbD->commands.append(cmd);
}
}
@@ -1494,37 +1542,58 @@ void QRhiD3D11::finishActiveReadbacks()
QVarLengthArray<std::function<void()>, 4> completedCallbacks;
QRhiProfilerPrivate *rhiP = profilerPrivateOrNull();
- for (int i = activeReadbacks.count() - 1; i >= 0; --i) {
- const QRhiD3D11::ActiveReadback &aRb(activeReadbacks[i]);
- aRb.result->format = aRb.format;
- aRb.result->pixelSize = aRb.pixelSize;
- aRb.result->data.resize(int(aRb.bufSize));
+ for (int i = activeTextureReadbacks.count() - 1; i >= 0; --i) {
+ const QRhiD3D11::TextureReadback &readback(activeTextureReadbacks[i]);
+ readback.result->format = readback.format;
+ readback.result->pixelSize = readback.pixelSize;
D3D11_MAPPED_SUBRESOURCE mp;
- HRESULT hr = context->Map(aRb.stagingTex, 0, D3D11_MAP_READ, 0, &mp);
- if (FAILED(hr)) {
+ HRESULT hr = context->Map(readback.stagingTex, 0, D3D11_MAP_READ, 0, &mp);
+ if (SUCCEEDED(hr)) {
+ readback.result->data.resize(int(readback.byteSize));
+ // nothing says the rows are tightly packed in the texture, must take
+ // the stride into account
+ char *dst = readback.result->data.data();
+ char *src = static_cast<char *>(mp.pData);
+ for (int y = 0, h = readback.pixelSize.height(); y != h; ++y) {
+ memcpy(dst, src, readback.bpl);
+ dst += readback.bpl;
+ src += mp.RowPitch;
+ }
+ context->Unmap(readback.stagingTex, 0);
+ } else {
qWarning("Failed to map readback staging texture: %s", qPrintable(comErrorMessage(hr)));
- aRb.stagingTex->Release();
- continue;
}
- // nothing says the rows are tightly packed in the texture, must take
- // the stride into account
- char *dst = aRb.result->data.data();
- char *src = static_cast<char *>(mp.pData);
- for (int y = 0, h = aRb.pixelSize.height(); y != h; ++y) {
- memcpy(dst, src, aRb.bpl);
- dst += aRb.bpl;
- src += mp.RowPitch;
+
+ readback.stagingTex->Release();
+ QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(readback.stagingTex))));
+
+ if (readback.result->completed)
+ completedCallbacks.append(readback.result->completed);
+
+ activeTextureReadbacks.removeAt(i);
+ }
+
+ for (int i = activeBufferReadbacks.count() - 1; i >= 0; --i) {
+ const QRhiD3D11::BufferReadback &readback(activeBufferReadbacks[i]);
+
+ D3D11_MAPPED_SUBRESOURCE mp;
+ HRESULT hr = context->Map(readback.stagingBuf, 0, D3D11_MAP_READ, 0, &mp);
+ if (SUCCEEDED(hr)) {
+ readback.result->data.resize(int(readback.byteSize));
+ memcpy(readback.result->data.data(), mp.pData, readback.byteSize);
+ context->Unmap(readback.stagingBuf, 0);
+ } else {
+ qWarning("Failed to map readback staging texture: %s", qPrintable(comErrorMessage(hr)));
}
- context->Unmap(aRb.stagingTex, 0);
- aRb.stagingTex->Release();
- QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(aRb.stagingTex))));
+ readback.stagingBuf->Release();
+ QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(readback.stagingBuf))));
- if (aRb.result->completed)
- completedCallbacks.append(aRb.result->completed);
+ if (readback.result->completed)
+ completedCallbacks.append(readback.result->completed);
- activeReadbacks.removeAt(i);
+ activeBufferReadbacks.removeAt(i);
}
for (auto f : completedCallbacks)
@@ -3423,6 +3492,8 @@ bool QD3D11GraphicsPipeline::build()
release();
QRHI_RES_RHI(QRhiD3D11);
+ if (!rhiD->sanityCheckGraphicsPipeline(this))
+ return false;
D3D11_RASTERIZER_DESC rastDesc;
memset(&rastDesc, 0, sizeof(rastDesc));