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Diffstat (limited to 'src/gui/rhi/qrhigles2.cpp')
-rw-r--r--src/gui/rhi/qrhigles2.cpp28
1 files changed, 21 insertions, 7 deletions
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index e355979626..dec28cac9b 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -525,6 +525,11 @@ void QRhiGles2::destroy()
ensureContext();
executeDeferredReleases();
+ if (vao) {
+ f->glDeleteVertexArrays(1, &vao);
+ vao = 0;
+ }
+
for (uint shader : m_shaderCache)
f->glDeleteShader(shader);
m_shaderCache.clear();
@@ -1151,6 +1156,13 @@ const QRhiNativeHandles *QRhiGles2::nativeHandles(QRhiCommandBuffer *cb)
return nullptr;
}
+static void addBoundaryCommand(QGles2CommandBuffer *cbD, QGles2CommandBuffer::Command::Cmd type)
+{
+ QGles2CommandBuffer::Command cmd;
+ cmd.cmd = type;
+ cbD->commands.append(cmd);
+}
+
void QRhiGles2::beginExternal(QRhiCommandBuffer *cb)
{
if (ofr.active) {
@@ -1166,6 +1178,9 @@ void QRhiGles2::beginExternal(QRhiCommandBuffer *cb)
QGles2CommandBuffer *cbD = QRHI_RES(QGles2CommandBuffer, cb);
executeCommandBuffer(cbD);
cbD->resetCommands();
+
+ if (vao)
+ f->glBindVertexArray(0);
}
void QRhiGles2::endExternal(QRhiCommandBuffer *cb)
@@ -1183,17 +1198,12 @@ void QRhiGles2::endExternal(QRhiCommandBuffer *cb)
enqueueBarriersForPass(cbD);
}
+ addBoundaryCommand(cbD, QGles2CommandBuffer::Command::ResetFrame);
+
if (cbD->currentTarget)
enqueueBindFramebuffer(cbD->currentTarget, cbD);
}
-static void addBoundaryCommand(QGles2CommandBuffer *cb, QGles2CommandBuffer::Command::Cmd type)
-{
- QGles2CommandBuffer::Command cmd;
- cmd.cmd = type;
- cb->commands.append(cmd);
-}
-
QRhi::FrameOpResult QRhiGles2::beginFrame(QRhiSwapChain *swapChain, QRhi::BeginFrameFlags flags)
{
Q_UNUSED(flags);
@@ -1913,6 +1923,10 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
if (vao)
f->glBindVertexArray(0);
break;
+ case QGles2CommandBuffer::Command::ResetFrame:
+ if (vao)
+ f->glBindVertexArray(vao);
+ break;
case QGles2CommandBuffer::Command::Viewport:
f->glViewport(GLint(cmd.args.viewport.x), GLint(cmd.args.viewport.y), GLsizei(cmd.args.viewport.w), GLsizei(cmd.args.viewport.h));
f->glDepthRangef(cmd.args.viewport.d0, cmd.args.viewport.d1);