diff options
Diffstat (limited to 'src/gui/rhi/qrhimetal.mm')
-rw-r--r-- | src/gui/rhi/qrhimetal.mm | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm index a003d4815d..b249dc55cc 100644 --- a/src/gui/rhi/qrhimetal.mm +++ b/src/gui/rhi/qrhimetal.mm @@ -136,7 +136,7 @@ struct QMetalShader std::array<uint, 3> localSize; QShader::NativeResourceBindingMap nativeResourceBindingMap; - void release() { + void destroy() { nativeResourceBindingMap.clear(); [lib release]; lib = nil; @@ -425,7 +425,7 @@ void QRhiMetal::destroy() finishActiveReadbacks(true); for (QMetalShader &s : d->shaderCache) - s.release(); + s.destroy(); d->shaderCache.clear(); if (@available(macOS 10.13, iOS 11.0, *)) { @@ -612,7 +612,7 @@ bool QRhiMetal::makeThreadLocalNativeContextCurrent() void QRhiMetal::releaseCachedResources() { for (QMetalShader &s : d->shaderCache) - s.release(); + s.destroy(); d->shaderCache.clear(); } @@ -2141,11 +2141,11 @@ QMetalBuffer::QMetalBuffer(QRhiImplementation *rhi, Type type, UsageFlags usage, QMetalBuffer::~QMetalBuffer() { - release(); + destroy(); delete d; } -void QMetalBuffer::release() +void QMetalBuffer::destroy() { if (!d->buf[0]) return; @@ -2167,10 +2167,10 @@ void QMetalBuffer::release() rhiD->unregisterResource(this); } -bool QMetalBuffer::build() +bool QMetalBuffer::create() { if (d->buf[0]) - release(); + destroy(); if (m_usage.testFlag(QRhiBuffer::StorageBuffer) && m_type == Dynamic) { qWarning("StorageBuffer cannot be combined with Dynamic"); @@ -2383,11 +2383,11 @@ QMetalRenderBuffer::QMetalRenderBuffer(QRhiImplementation *rhi, Type type, const QMetalRenderBuffer::~QMetalRenderBuffer() { - release(); + destroy(); delete d; } -void QMetalRenderBuffer::release() +void QMetalRenderBuffer::destroy() { if (!d->tex) return; @@ -2406,10 +2406,10 @@ void QMetalRenderBuffer::release() rhiD->unregisterResource(this); } -bool QMetalRenderBuffer::build() +bool QMetalRenderBuffer::create() { if (d->tex) - release(); + destroy(); if (m_pixelSize.isEmpty()) return false; @@ -2490,11 +2490,11 @@ QMetalTexture::QMetalTexture(QRhiImplementation *rhi, Format format, const QSize QMetalTexture::~QMetalTexture() { - release(); + destroy(); delete d; } -void QMetalTexture::release() +void QMetalTexture::destroy() { if (!d->tex) return; @@ -2523,10 +2523,10 @@ void QMetalTexture::release() rhiD->unregisterResource(this); } -bool QMetalTexture::prepareBuild(QSize *adjustedSize) +bool QMetalTexture::prepareCreate(QSize *adjustedSize) { if (d->tex) - release(); + destroy(); const QSize size = m_pixelSize.isEmpty() ? QSize(1, 1) : m_pixelSize; const bool isCube = m_flags.testFlag(CubeMap); @@ -2553,10 +2553,10 @@ bool QMetalTexture::prepareBuild(QSize *adjustedSize) return true; } -bool QMetalTexture::build() +bool QMetalTexture::create() { QSize size; - if (!prepareBuild(&size)) + if (!prepareCreate(&size)) return false; MTLTextureDescriptor *desc = [[MTLTextureDescriptor alloc] init]; @@ -2598,13 +2598,13 @@ bool QMetalTexture::build() return true; } -bool QMetalTexture::buildFrom(QRhiTexture::NativeTexture src) +bool QMetalTexture::createFrom(QRhiTexture::NativeTexture src) { id<MTLTexture> tex = id<MTLTexture>(src.object); if (tex == 0) return false; - if (!prepareBuild()) + if (!prepareCreate()) return false; d->tex = tex; @@ -2650,11 +2650,11 @@ QMetalSampler::QMetalSampler(QRhiImplementation *rhi, Filter magFilter, Filter m QMetalSampler::~QMetalSampler() { - release(); + destroy(); delete d; } -void QMetalSampler::release() +void QMetalSampler::destroy() { if (!d->samplerState) return; @@ -2739,10 +2739,10 @@ static inline MTLCompareFunction toMetalTextureCompareFunction(QRhiSampler::Comp } } -bool QMetalSampler::build() +bool QMetalSampler::create() { if (d->samplerState) - release(); + destroy(); MTLSamplerDescriptor *desc = [[MTLSamplerDescriptor alloc] init]; desc.minFilter = toMetalFilter(m_minFilter); @@ -2772,10 +2772,10 @@ QMetalRenderPassDescriptor::QMetalRenderPassDescriptor(QRhiImplementation *rhi) QMetalRenderPassDescriptor::~QMetalRenderPassDescriptor() { - release(); + destroy(); } -void QMetalRenderPassDescriptor::release() +void QMetalRenderPassDescriptor::destroy() { // nothing to do here } @@ -2814,11 +2814,11 @@ QMetalReferenceRenderTarget::QMetalReferenceRenderTarget(QRhiImplementation *rhi QMetalReferenceRenderTarget::~QMetalReferenceRenderTarget() { - release(); + destroy(); delete d; } -void QMetalReferenceRenderTarget::release() +void QMetalReferenceRenderTarget::destroy() { // nothing to do here } @@ -2848,11 +2848,11 @@ QMetalTextureRenderTarget::QMetalTextureRenderTarget(QRhiImplementation *rhi, QMetalTextureRenderTarget::~QMetalTextureRenderTarget() { - release(); + destroy(); delete d; } -void QMetalTextureRenderTarget::release() +void QMetalTextureRenderTarget::destroy() { // nothing to do here } @@ -2879,7 +2879,7 @@ QRhiRenderPassDescriptor *QMetalTextureRenderTarget::newCompatibleRenderPassDesc return rpD; } -bool QMetalTextureRenderTarget::build() +bool QMetalTextureRenderTarget::create() { QRHI_RES_RHI(QRhiMetal); const bool hasColorAttachments = m_desc.cbeginColorAttachments() != m_desc.cendColorAttachments(); @@ -2970,19 +2970,19 @@ QMetalShaderResourceBindings::QMetalShaderResourceBindings(QRhiImplementation *r QMetalShaderResourceBindings::~QMetalShaderResourceBindings() { - release(); + destroy(); } -void QMetalShaderResourceBindings::release() +void QMetalShaderResourceBindings::destroy() { sortedBindings.clear(); maxBinding = -1; } -bool QMetalShaderResourceBindings::build() +bool QMetalShaderResourceBindings::create() { if (!sortedBindings.isEmpty()) - release(); + destroy(); std::copy(m_bindings.cbegin(), m_bindings.cend(), std::back_inserter(sortedBindings)); std::sort(sortedBindings.begin(), sortedBindings.end(), @@ -3058,16 +3058,16 @@ QMetalGraphicsPipeline::QMetalGraphicsPipeline(QRhiImplementation *rhi) QMetalGraphicsPipeline::~QMetalGraphicsPipeline() { - release(); + destroy(); delete d; } -void QMetalGraphicsPipeline::release() +void QMetalGraphicsPipeline::destroy() { QRHI_RES_RHI(QRhiMetal); - d->vs.release(); - d->fs.release(); + d->vs.destroy(); + d->fs.destroy(); [d->ds release]; d->ds = nil; @@ -3347,10 +3347,10 @@ id<MTLFunction> QRhiMetalData::createMSLShaderFunction(id<MTLLibrary> lib, const return f; } -bool QMetalGraphicsPipeline::build() +bool QMetalGraphicsPipeline::create() { if (d->ps) - release(); + destroy(); QRHI_RES_RHI(QRhiMetal); if (!rhiD->sanityCheckGraphicsPipeline(this)) @@ -3428,7 +3428,7 @@ bool QMetalGraphicsPipeline::build() if (rhiD->d->shaderCache.count() >= QRhiMetal::MAX_SHADER_CACHE_ENTRIES) { // Use the simplest strategy: too many cached shaders -> drop them all. for (QMetalShader &s : rhiD->d->shaderCache) - s.release(); + s.destroy(); rhiD->d->shaderCache.clear(); } switch (shaderStage.type()) { @@ -3554,15 +3554,15 @@ QMetalComputePipeline::QMetalComputePipeline(QRhiImplementation *rhi) QMetalComputePipeline::~QMetalComputePipeline() { - release(); + destroy(); delete d; } -void QMetalComputePipeline::release() +void QMetalComputePipeline::destroy() { QRHI_RES_RHI(QRhiMetal); - d->cs.release(); + d->cs.destroy(); if (!d->ps) return; @@ -3573,10 +3573,10 @@ void QMetalComputePipeline::release() rhiD->unregisterResource(this); } -bool QMetalComputePipeline::build() +bool QMetalComputePipeline::create() { if (d->ps) - release(); + destroy(); QRHI_RES_RHI(QRhiMetal); @@ -3608,7 +3608,7 @@ bool QMetalComputePipeline::build() if (rhiD->d->shaderCache.count() >= QRhiMetal::MAX_SHADER_CACHE_ENTRIES) { for (QMetalShader &s : rhiD->d->shaderCache) - s.release(); + s.destroy(); rhiD->d->shaderCache.clear(); } rhiD->d->shaderCache.insert(m_shaderStage, d->cs); @@ -3642,11 +3642,11 @@ QMetalCommandBuffer::QMetalCommandBuffer(QRhiImplementation *rhi) QMetalCommandBuffer::~QMetalCommandBuffer() { - release(); + destroy(); delete d; } -void QMetalCommandBuffer::release() +void QMetalCommandBuffer::destroy() { // nothing to do here, we do not own the MTL cb object } @@ -3708,11 +3708,11 @@ QMetalSwapChain::QMetalSwapChain(QRhiImplementation *rhi) QMetalSwapChain::~QMetalSwapChain() { - release(); + destroy(); delete d; } -void QMetalSwapChain::release() +void QMetalSwapChain::destroy() { #ifdef TARGET_IPHONE_SIMULATOR if (@available(ios 13.0, *)) { @@ -3799,7 +3799,7 @@ void QMetalSwapChain::chooseFormats() d->rhiColorFormat = QRhiTexture::BGRA8; } -bool QMetalSwapChain::buildOrResize() +bool QMetalSwapChain::createOrResize() { #ifdef TARGET_IPHONE_SIMULATOR if (@available(ios 13.0, *)) { @@ -3810,8 +3810,8 @@ bool QMetalSwapChain::buildOrResize() const bool needsRegistration = !window || window != m_window; if (window && window != m_window) - release(); - // else no release(), this is intentional + destroy(); + // else no destroy(), this is intentional QRHI_RES_RHI(QRhiMetal); if (needsRegistration) @@ -3860,7 +3860,7 @@ bool QMetalSwapChain::buildOrResize() } // Now set the layer's drawableSize which will stay set to the same value - // until the next buildOrResize(), thus ensuring atomicity with regards to + // until the next createOrResize(), thus ensuring atomicity with regards to // the drawable size in frames. CGSize layerSize = d->layer.bounds.size; layerSize.width *= d->layer.contentsScale; @@ -3890,7 +3890,7 @@ bool QMetalSwapChain::buildOrResize() if (m_depthStencil && m_depthStencil->pixelSize() != pixelSize) { if (m_depthStencil->flags().testFlag(QRhiRenderBuffer::UsedWithSwapChainOnly)) { m_depthStencil->setPixelSize(pixelSize); - if (!m_depthStencil->build()) + if (!m_depthStencil->create()) qWarning("Failed to rebuild swapchain's associated depth-stencil buffer for size %dx%d", pixelSize.width(), pixelSize.height()); } else { |