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diff --git a/src/gui/rhi/qrhiprofiler.cpp b/src/gui/rhi/qrhiprofiler.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Gui module
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qrhiprofiler_p_p.h"
+#include "qrhi_p_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QRhiProfiler
+ \inmodule QtRhi
+
+ \brief Collects resource and timing information from an active QRhi.
+
+ A QRhiProfiler is present for each QRhi. Query it via QRhi::profiler(). The
+ profiler is active only when the QRhi was created with
+ QRhi::EnableProfiling. No data is collected otherwise.
+
+ \note GPU timings are only available when QRhi indicates that
+ QRhi::Timestamps is supported.
+
+ Besides collecting data from the QRhi implementations, some additional
+ values are calculated. For example, for textures and similar resources the
+ profiler gives an estimate of the complete amount of memory the resource
+ needs.
+
+ \section2 Output Format
+
+ The output is comma-separated text. Each line has a number of
+ comma-separated entries and each line ends with a comma.
+
+ For example:
+
+ \badcode
+ 1,0,140446057946208,Triangle vbuf,type,0,usage,1,logical_size,84,effective_size,84,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,0,140446057947376,Triangle ubuf,type,2,usage,4,logical_size,68,effective_size,256,backing_gpu_buf_count,2,backing_cpu_buf_count,0,
+ 1,1,140446057950416,,type,0,usage,1,logical_size,112,effective_size,112,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,1,140446057950544,,type,0,usage,2,logical_size,12,effective_size,12,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,1,140446057947440,,type,2,usage,4,logical_size,68,effective_size,256,backing_gpu_buf_count,2,backing_cpu_buf_count,0,
+ 1,1,140446057984784,Cube vbuf (textured),type,0,usage,1,logical_size,720,effective_size,720,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,1,140446057982528,Cube ubuf (textured),type,2,usage,4,logical_size,68,effective_size,256,backing_gpu_buf_count,2,backing_cpu_buf_count,0,
+ 7,8,140446058913648,Qt texture,width,256,height,256,format,1,owns_native_resource,1,mip_count,9,layer_count,1,effective_sample_count,1,approx_byte_size,349524,
+ 1,8,140446058795856,Cube vbuf (textured with offscreen),type,0,usage,1,logical_size,720,effective_size,720,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,8,140446058947920,Cube ubuf (textured with offscreen),type,2,usage,4,logical_size,68,effective_size,256,backing_gpu_buf_count,2,backing_cpu_buf_count,0,
+ 7,8,140446058794928,Texture for offscreen content,width,512,height,512,format,1,owns_native_resource,1,mip_count,1,layer_count,1,effective_sample_count,1,approx_byte_size,1048576,
+ 1,8,140446058963904,Triangle vbuf,type,0,usage,1,logical_size,84,effective_size,84,backing_gpu_buf_count,1,backing_cpu_buf_count,0,
+ 1,8,140446058964560,Triangle ubuf,type,2,usage,4,logical_size,68,effective_size,256,backing_gpu_buf_count,2,backing_cpu_buf_count,0,
+ 5,9,140446057945392,,type,0,width,1280,height,720,effective_sample_count,1,transient_backing,0,winsys_backing,0,approx_byte_size,3686400,
+ 11,9,140446057944592,,width,1280,height,720,buffer_count,2,msaa_buffer_count,0,effective_sample_count,1,approx_total_byte_size,7372800,
+ 9,9,140446058913648,Qt texture,slot,0,size,262144,
+ 10,9,140446058913648,Qt texture,slot,0,
+ 17,2019,140446057944592,,frames_since_resize,121,min_ms_frame_delta,9,max_ms_frame_delta,33,Favg_ms_frame_delta,16.1167,
+ 18,2019,140446057944592,,frames_since_resize,121,min_ms_frame_build,0,max_ms_frame_build,1,Favg_ms_frame_build,0.00833333,
+ 17,4019,140446057944592,,frames_since_resize,241,min_ms_frame_delta,15,max_ms_frame_delta,17,Favg_ms_frame_delta,16.0583,
+ 18,4019,140446057944592,,frames_since_resize,241,min_ms_frame_build,0,max_ms_frame_build,0,Favg_ms_frame_build,0,
+ 12,5070,140446057944592,,
+ 2,5079,140446057947376,Triangle ubuf,
+ 2,5079,140446057946208,Triangle vbuf,
+ 2,5079,140446057947440,,
+ 2,5079,140446057950544,,
+ 2,5079,140446057950416,,
+ 8,5079,140446058913648,Qt texture,
+ 2,5079,140446057982528,Cube ubuf (textured),
+ 2,5079,140446057984784,Cube vbuf (textured),
+ 2,5079,140446058964560,Triangle ubuf,
+ 2,5079,140446058963904,Triangle vbuf,
+ 8,5079,140446058794928,Texture for offscreen content,
+ 2,5079,140446058947920,Cube ubuf (textured with offscreen),
+ 2,5079,140446058795856,Cube vbuf (textured with offscreen),
+ 6,5079,140446057945392,,
+ \endcode
+
+ Each line starts with \c op, \c timestamp, \c res, \c name where op is a
+ value from StreamOp, timestamp is a recording timestamp in milliseconds
+ (qint64), res is a number (quint64) referring to the QRhiResource the entry
+ refers to, or 0 if not applicable. \c name is the value of
+ QRhiResource::name() and may be empty as well. The \c name will never
+ contain a comma.
+
+ This is followed by any number of \c{key, value} pairs where \c key is an
+ unspecified string and \c value is a number. If \c key starts with \c F, it
+ indicates the value is a float. Otherwise assume that the value is a
+ qint64.
+ */
+
+/*!
+ \enum QRhiProfiler::StreamOp
+ Describes an entry in the profiler's output stream.
+
+ \value NewBuffer A buffer is created
+ \value ReleaseBuffer A buffer is destroyed
+ \value NewBufferStagingArea A staging buffer for buffer upload is created
+ \value ReleaseBufferStagingArea A staging buffer for buffer upload is destroyed
+ \value NewRenderBuffer A renderbuffer is created
+ \value ReleaseRenderBuffer A renderbuffer is destroyed
+ \value NewTexture A texture is created
+ \value ReleaseTexture A texture is destroyed
+ \value NewTextureStagingArea A staging buffer for texture upload is created
+ \value ReleaseTextureStagingArea A staging buffer for texture upload is destroyed
+ \value ResizeSwapChain A swapchain is created or resized
+ \value ReleaseSwapChain A swapchain is destroyed
+ \value NewReadbackBuffer A staging buffer for readback is created
+ \value ReleaseReadbackBuffer A staging buffer for readback is destroyed
+ \value GpuMemAllocStats GPU memory allocator statistics
+ \value GpuFrameTime GPU frame times
+ \value FrameToFrameTime CPU frame-to-frame times
+ \value FrameBuildTime CPU beginFrame-endFrame times
+ */
+
+/*!
+ \class QRhiProfiler::CpuTime
+ \inmodule QtRhi
+ \brief Contains CPU-side frame timings.
+
+ Once sufficient number of frames have been rendered, the minimum, maximum,
+ and average values (in milliseconds) from various measurements are made
+ available in this struct queriable from QRhiProfiler::frameToFrameTimes()
+ and QRhiProfiler::frameBuildTimes().
+
+ \sa QRhiProfiler::setFrameTimingWriteInterval()
+ */
+
+/*!
+ \class QRhiProfiler::GpuTime
+ \inmodule QtRhi
+ \brief Contains GPU-side frame timings.
+
+ Once sufficient number of frames have been rendered, the minimum, maximum,
+ and average values (in milliseconds) calculated from GPU command buffer
+ timestamps are made available in this struct queriable from
+ QRhiProfiler::gpuFrameTimes().
+
+ \sa QRhiProfiler::setFrameTimingWriteInterval()
+ */
+
+/*!
+ \internal
+ */
+QRhiProfiler::QRhiProfiler()
+ : d(new QRhiProfilerPrivate)
+{
+ d->ts.start();
+}
+
+/*!
+ Destructor.
+ */
+QRhiProfiler::~QRhiProfiler()
+{
+ // Flush because there is a high chance we have writes that were made since
+ // the event loop last ran. (esp. relevant for network devices like QTcpSocket)
+ if (d->outputDevice)
+ d->outputDevice->waitForBytesWritten(1000);
+
+ delete d;
+}
+
+/*!
+ Sets the output \a device.
+
+ \note No output will be generated when QRhi::EnableProfiling was not set.
+ */
+void QRhiProfiler::setDevice(QIODevice *device)
+{
+ d->outputDevice = device;
+}
+
+/*!
+ Requests writing a GpuMemAllocStats entry into the output, when applicable.
+ Backends that do not support this will ignore the request. This is an
+ explicit request since getting the allocator status and statistics may be
+ an expensive operation.
+ */
+void QRhiProfiler::addVMemAllocatorStats()
+{
+ if (d->rhiDWhenEnabled)
+ d->rhiDWhenEnabled->sendVMemStatsToProfiler();
+}
+
+/*!
+ \return the currently set frame timing writeout interval.
+ */
+int QRhiProfiler::frameTimingWriteInterval() const
+{
+ return d->frameTimingWriteInterval;
+}
+
+/*!
+ Sets the number of frames that need to be rendered before the collected CPU
+ and GPU timings are processed (min, max, average are calculated) to \a
+ frameCount.
+
+ The default value is 120.
+ */
+void QRhiProfiler::setFrameTimingWriteInterval(int frameCount)
+{
+ if (frameCount > 0)
+ d->frameTimingWriteInterval = frameCount;
+}
+
+/*!
+ \return min, max, and avg in milliseconds for the time that elapsed between two
+ QRhi::endFrame() calls.
+
+ \note The values are all 0 until at least frameTimingWriteInterval() frames
+ have been rendered.
+ */
+QRhiProfiler::CpuTime QRhiProfiler::frameToFrameTimes(QRhiSwapChain *sc) const
+{
+ auto it = d->swapchains.constFind(sc);
+ if (it != d->swapchains.constEnd())
+ return it->frameToFrameTime;
+
+ return QRhiProfiler::CpuTime();
+}
+
+/*!
+ \return min, max, and avg in milliseconds for the time that elapsed between
+ a QRhi::beginFrame() and QRhi::endFrame().
+
+ \note The values are all 0 until at least frameTimingWriteInterval() frames
+ have been rendered.
+ */
+QRhiProfiler::CpuTime QRhiProfiler::frameBuildTimes(QRhiSwapChain *sc) const
+{
+ auto it = d->swapchains.constFind(sc);
+ if (it != d->swapchains.constEnd())
+ return it->beginToEndFrameTime;
+
+ return QRhiProfiler::CpuTime();
+}
+
+/*!
+ \return min, max, and avg in milliseconds for the GPU time that is spent on
+ one frame.
+
+ \note The values are all 0 until at least frameTimingWriteInterval() frames
+ have been rendered.
+
+ The GPU times should only be compared between runs on the same GPU of the
+ same system with the same backend. Comparing times for different graphics
+ cards or for different backends can give misleading results. The numbers are
+ not meant to be comparable that way.
+
+ \note Some backends have no support for this, and even for those that have,
+ it is not guaranteed that the driver will support it at run time. Support
+ can be checked via QRhi::Timestamps.
+ */
+QRhiProfiler::GpuTime QRhiProfiler::gpuFrameTimes(QRhiSwapChain *sc) const
+{
+ auto it = d->swapchains.constFind(sc);
+ if (it != d->swapchains.constEnd())
+ return it->gpuFrameTime;
+
+ return QRhiProfiler::GpuTime();
+}
+
+void QRhiProfilerPrivate::startEntry(QRhiProfiler::StreamOp op, qint64 timestamp, QRhiResource *res)
+{
+ buf.clear();
+ buf.append(QByteArray::number(op));
+ buf.append(',');
+ buf.append(QByteArray::number(timestamp));
+ buf.append(',');
+ buf.append(QByteArray::number(quint64(quintptr(res))));
+ buf.append(',');
+ if (res)
+ buf.append(res->name());
+ buf.append(',');
+}
+
+void QRhiProfilerPrivate::writeInt(const char *key, qint64 v)
+{
+ Q_ASSERT(key[0] != 'F');
+ buf.append(key);
+ buf.append(',');
+ buf.append(QByteArray::number(v));
+ buf.append(',');
+}
+
+void QRhiProfilerPrivate::writeFloat(const char *key, float f)
+{
+ Q_ASSERT(key[0] == 'F');
+ buf.append(key);
+ buf.append(',');
+ buf.append(QByteArray::number(f));
+ buf.append(',');
+}
+
+void QRhiProfilerPrivate::endEntry()
+{
+ buf.append('\n');
+ outputDevice->write(buf);
+}
+
+void QRhiProfilerPrivate::newBuffer(QRhiBuffer *buf, quint32 realSize, int backingGpuBufCount, int backingCpuBufCount)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::NewBuffer, ts.elapsed(), buf);
+ writeInt("type", buf->type());
+ writeInt("usage", buf->usage());
+ writeInt("logical_size", buf->size());
+ writeInt("effective_size", realSize);
+ writeInt("backing_gpu_buf_count", backingGpuBufCount);
+ writeInt("backing_cpu_buf_count", backingCpuBufCount);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseBuffer(QRhiBuffer *buf)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseBuffer, ts.elapsed(), buf);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::newBufferStagingArea(QRhiBuffer *buf, int slot, quint32 size)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::NewBufferStagingArea, ts.elapsed(), buf);
+ writeInt("slot", slot);
+ writeInt("size", size);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseBufferStagingArea(QRhiBuffer *buf, int slot)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseBufferStagingArea, ts.elapsed(), buf);
+ writeInt("slot", slot);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::newRenderBuffer(QRhiRenderBuffer *rb, bool transientBacking, bool winSysBacking, int sampleCount)
+{
+ if (!outputDevice)
+ return;
+
+ const QRhiRenderBuffer::Type type = rb->type();
+ const QSize sz = rb->pixelSize();
+ // just make up something, ds is likely D24S8 while color is RGBA8 or similar
+ const QRhiTexture::Format assumedFormat = type == QRhiRenderBuffer::DepthStencil ? QRhiTexture::D32F : QRhiTexture::RGBA8;
+ quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(assumedFormat, sz, 1, 1);
+ if (sampleCount > 1)
+ byteSize *= sampleCount;
+
+ startEntry(QRhiProfiler::NewRenderBuffer, ts.elapsed(), rb);
+ writeInt("type", type);
+ writeInt("width", sz.width());
+ writeInt("height", sz.height());
+ writeInt("effective_sample_count", sampleCount);
+ writeInt("transient_backing", transientBacking);
+ writeInt("winsys_backing", winSysBacking);
+ writeInt("approx_byte_size", byteSize);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseRenderBuffer(QRhiRenderBuffer *rb)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseRenderBuffer, ts.elapsed(), rb);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::newTexture(QRhiTexture *tex, bool owns, int mipCount, int layerCount, int sampleCount)
+{
+ if (!outputDevice)
+ return;
+
+ const QRhiTexture::Format format = tex->format();
+ const QSize sz = tex->pixelSize();
+ quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(format, sz, mipCount, layerCount);
+ if (sampleCount > 1)
+ byteSize *= sampleCount;
+
+ startEntry(QRhiProfiler::NewTexture, ts.elapsed(), tex);
+ writeInt("width", sz.width());
+ writeInt("height", sz.height());
+ writeInt("format", format);
+ writeInt("owns_native_resource", owns);
+ writeInt("mip_count", mipCount);
+ writeInt("layer_count", layerCount);
+ writeInt("effective_sample_count", sampleCount);
+ writeInt("approx_byte_size", byteSize);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseTexture(QRhiTexture *tex)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseTexture, ts.elapsed(), tex);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::newTextureStagingArea(QRhiTexture *tex, int slot, quint32 size)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::NewTextureStagingArea, ts.elapsed(), tex);
+ writeInt("slot", slot);
+ writeInt("size", size);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseTextureStagingArea(QRhiTexture *tex, int slot)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseTextureStagingArea, ts.elapsed(), tex);
+ writeInt("slot", slot);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::resizeSwapChain(QRhiSwapChain *sc, int bufferCount, int msaaBufferCount, int sampleCount)
+{
+ if (!outputDevice)
+ return;
+
+ const QSize sz = sc->currentPixelSize();
+ quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(QRhiTexture::BGRA8, sz, 1, 1);
+ byteSize = byteSize * bufferCount + byteSize * msaaBufferCount * sampleCount;
+
+ startEntry(QRhiProfiler::ResizeSwapChain, ts.elapsed(), sc);
+ writeInt("width", sz.width());
+ writeInt("height", sz.height());
+ writeInt("buffer_count", bufferCount);
+ writeInt("msaa_buffer_count", msaaBufferCount);
+ writeInt("effective_sample_count", sampleCount);
+ writeInt("approx_total_byte_size", byteSize);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseSwapChain(QRhiSwapChain *sc)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseSwapChain, ts.elapsed(), sc);
+ endEntry();
+}
+
+template<typename T>
+void calcTiming(QVector<T> *vec, T *minDelta, T *maxDelta, float *avgDelta)
+{
+ if (vec->isEmpty())
+ return;
+
+ *minDelta = *maxDelta = 0;
+ float totalDelta = 0;
+ for (T delta : qAsConst(*vec)) {
+ totalDelta += float(delta);
+ if (*minDelta == 0 || delta < *minDelta)
+ *minDelta = delta;
+ if (*maxDelta == 0 || delta > *maxDelta)
+ *maxDelta = delta;
+ }
+ *avgDelta = totalDelta / vec->count();
+
+ vec->clear();
+}
+
+void QRhiProfilerPrivate::beginSwapChainFrame(QRhiSwapChain *sc)
+{
+ Sc &scd(swapchains[sc]);
+ scd.beginToEndTimer.start();
+}
+
+void QRhiProfilerPrivate::endSwapChainFrame(QRhiSwapChain *sc, int frameCount)
+{
+ Sc &scd(swapchains[sc]);
+ if (!scd.frameToFrameRunning) {
+ scd.frameToFrameTimer.start();
+ scd.frameToFrameRunning = true;
+ return;
+ }
+
+ scd.frameToFrameSamples.append(scd.frameToFrameTimer.restart());
+ if (scd.frameToFrameSamples.count() >= frameTimingWriteInterval) {
+ calcTiming(&scd.frameToFrameSamples,
+ &scd.frameToFrameTime.minTime, &scd.frameToFrameTime.maxTime, &scd.frameToFrameTime.avgTime);
+ if (outputDevice) {
+ startEntry(QRhiProfiler::FrameToFrameTime, ts.elapsed(), sc);
+ writeInt("frames_since_resize", frameCount);
+ writeInt("min_ms_frame_delta", scd.frameToFrameTime.minTime);
+ writeInt("max_ms_frame_delta", scd.frameToFrameTime.maxTime);
+ writeFloat("Favg_ms_frame_delta", scd.frameToFrameTime.avgTime);
+ endEntry();
+ }
+ }
+
+ scd.beginToEndSamples.append(scd.beginToEndTimer.elapsed());
+ if (scd.beginToEndSamples.count() >= frameTimingWriteInterval) {
+ calcTiming(&scd.beginToEndSamples,
+ &scd.beginToEndFrameTime.minTime, &scd.beginToEndFrameTime.maxTime, &scd.beginToEndFrameTime.avgTime);
+ if (outputDevice) {
+ startEntry(QRhiProfiler::FrameBuildTime, ts.elapsed(), sc);
+ writeInt("frames_since_resize", frameCount);
+ writeInt("min_ms_frame_build", scd.beginToEndFrameTime.minTime);
+ writeInt("max_ms_frame_build", scd.beginToEndFrameTime.maxTime);
+ writeFloat("Favg_ms_frame_build", scd.beginToEndFrameTime.avgTime);
+ endEntry();
+ }
+ }
+}
+
+void QRhiProfilerPrivate::swapChainFrameGpuTime(QRhiSwapChain *sc, float gpuTime)
+{
+ Sc &scd(swapchains[sc]);
+ scd.gpuFrameSamples.append(gpuTime);
+ if (scd.gpuFrameSamples.count() >= frameTimingWriteInterval) {
+ calcTiming(&scd.gpuFrameSamples,
+ &scd.gpuFrameTime.minTime, &scd.gpuFrameTime.maxTime, &scd.gpuFrameTime.avgTime);
+ if (outputDevice) {
+ startEntry(QRhiProfiler::GpuFrameTime, ts.elapsed(), sc);
+ writeFloat("Fmin_ms_gpu_frame_time", scd.gpuFrameTime.minTime);
+ writeFloat("Fmax_ms_gpu_frame_time", scd.gpuFrameTime.maxTime);
+ writeFloat("Favg_ms_gpu_frame_time", scd.gpuFrameTime.avgTime);
+ endEntry();
+ }
+ }
+}
+
+void QRhiProfilerPrivate::newReadbackBuffer(quint64 id, QRhiResource *src, quint32 size)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::NewReadbackBuffer, ts.elapsed(), src);
+ writeInt("id", id);
+ writeInt("size", size);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::releaseReadbackBuffer(quint64 id)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::ReleaseReadbackBuffer, ts.elapsed(), nullptr);
+ writeInt("id", id);
+ endEntry();
+}
+
+void QRhiProfilerPrivate::vmemStat(int realAllocCount, int subAllocCount, quint32 totalSize, quint32 unusedSize)
+{
+ if (!outputDevice)
+ return;
+
+ startEntry(QRhiProfiler::GpuMemAllocStats, ts.elapsed(), nullptr);
+ writeInt("real_alloc_count", realAllocCount);
+ writeInt("sub_alloc_count", subAllocCount);
+ writeInt("total_size", totalSize);
+ writeInt("unused_size", unusedSize);
+ endEntry();
+}
+
+QT_END_NAMESPACE