diff options
Diffstat (limited to 'src/gui/rhi/qrhivulkan.cpp')
-rw-r--r-- | src/gui/rhi/qrhivulkan.cpp | 201 |
1 files changed, 131 insertions, 70 deletions
diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp index a200a6e271..49ca2326bc 100644 --- a/src/gui/rhi/qrhivulkan.cpp +++ b/src/gui/rhi/qrhivulkan.cpp @@ -1032,54 +1032,62 @@ VkFormat QRhiVulkan::optimalDepthStencilFormat() return optimalDsFormat; } -bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, VkSampleCountFlagBits samples, VkFormat colorFormat) +bool QRhiVulkan::createDefaultRenderPass(QVkRenderPassDescriptor *rpD, bool hasDepthStencil, VkSampleCountFlagBits samples, VkFormat colorFormat) { - VkAttachmentDescription attDesc[3]; - memset(attDesc, 0, sizeof(attDesc)); - // attachment list layout is color (1), ds (0-1), resolve (0-1) - attDesc[0].format = colorFormat; - attDesc[0].samples = samples; - attDesc[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[0].storeOp = samples > VK_SAMPLE_COUNT_1_BIT ? VK_ATTACHMENT_STORE_OP_DONT_CARE : VK_ATTACHMENT_STORE_OP_STORE; - attDesc[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[0].finalLayout = samples > VK_SAMPLE_COUNT_1_BIT ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; - - // clear on load + no store + lazy alloc + transient image should play - // nicely with tiled GPUs (no physical backing necessary for ds buffer) - attDesc[1].format = optimalDepthStencilFormat(); - attDesc[1].samples = samples; - attDesc[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; + VkAttachmentDescription attDesc; + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = colorFormat; + attDesc.samples = samples; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = samples > VK_SAMPLE_COUNT_1_BIT ? VK_ATTACHMENT_STORE_OP_DONT_CARE : VK_ATTACHMENT_STORE_OP_STORE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = samples > VK_SAMPLE_COUNT_1_BIT ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->attDescs.append(attDesc); - if (samples > VK_SAMPLE_COUNT_1_BIT) { - attDesc[2].format = colorFormat; - attDesc[2].samples = VK_SAMPLE_COUNT_1_BIT; - attDesc[2].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[2].storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attDesc[2].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc[2].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[2].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[2].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->colorRefs.append({ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }); + + if (hasDepthStencil) { + // clear on load + no store + lazy alloc + transient image should play + // nicely with tiled GPUs (no physical backing necessary for ds buffer) + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = optimalDepthStencilFormat(); + attDesc.samples = samples; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; + rpD->attDescs.append(attDesc); + + rpD->dsRef = { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; } - VkAttachmentReference colorRef = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - VkAttachmentReference dsRef = { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; - VkAttachmentReference resolveRef = { 2, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + if (samples > VK_SAMPLE_COUNT_1_BIT) { + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = colorFormat; + attDesc.samples = VK_SAMPLE_COUNT_1_BIT; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->attDescs.append(attDesc); + + rpD->resolveRefs.append({ 2, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }); + } VkSubpassDescription subpassDesc; memset(&subpassDesc, 0, sizeof(subpassDesc)); subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpassDesc.colorAttachmentCount = 1; - subpassDesc.pColorAttachments = &colorRef; - subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr; + subpassDesc.pColorAttachments = rpD->colorRefs.constData(); + subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &rpD->dsRef : nullptr; // Replace the first implicit dep (TOP_OF_PIPE / ALL_COMMANDS) with our own. VkSubpassDependency subpassDep; @@ -1095,7 +1103,7 @@ bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, memset(&rpInfo, 0, sizeof(rpInfo)); rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; rpInfo.attachmentCount = 1; - rpInfo.pAttachments = attDesc; + rpInfo.pAttachments = rpD->attDescs.constData(); rpInfo.subpassCount = 1; rpInfo.pSubpasses = &subpassDesc; rpInfo.dependencyCount = 1; @@ -1106,19 +1114,21 @@ bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, if (samples > VK_SAMPLE_COUNT_1_BIT) { rpInfo.attachmentCount += 1; - subpassDesc.pResolveAttachments = &resolveRef; + subpassDesc.pResolveAttachments = rpD->resolveRefs.constData(); } - VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, rp); + VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp); if (err != VK_SUCCESS) { qWarning("Failed to create renderpass: %d", err); return false; } + rpD->hasDepthStencil = hasDepthStencil; + return true; } -bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, +bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD, const QRhiColorAttachment *firstColorAttachment, const QRhiColorAttachment *lastColorAttachment, bool preserveColor, @@ -1126,10 +1136,6 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, QRhiRenderBuffer *depthStencilBuffer, QRhiTexture *depthTexture) { - QVarLengthArray<VkAttachmentDescription, 8> attDescs; - QVarLengthArray<VkAttachmentReference, 8> colorRefs; - QVarLengthArray<VkAttachmentReference, 8> resolveRefs; - // attachment list layout is color (0-8), ds (0-1), resolve (0-8) for (auto it = firstColorAttachment; it != lastColorAttachment; ++it) { @@ -1150,14 +1156,14 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, // this has to interact correctly with activateTextureRenderTarget(), hence leaving in COLOR_ATT attDesc.initialLayout = preserveColor ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); - const VkAttachmentReference ref = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - colorRefs.append(ref); + const VkAttachmentReference ref = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + rpD->colorRefs.append(ref); } - const bool hasDepthStencil = depthStencilBuffer || depthTexture; - if (hasDepthStencil) { + rpD->hasDepthStencil = depthStencilBuffer || depthTexture; + if (rpD->hasDepthStencil) { const VkFormat dsFormat = depthTexture ? QRHI_RES(QVkTexture, depthTexture)->vkformat : QRHI_RES(QVkRenderBuffer, depthStencilBuffer)->vkformat; const VkSampleCountFlagBits samples = depthTexture ? QRHI_RES(QVkTexture, depthTexture)->samples @@ -1174,9 +1180,9 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, attDesc.stencilStoreOp = storeOp; attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); } - VkAttachmentReference dsRef = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; + rpD->dsRef = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; for (auto it = firstColorAttachment; it != lastColorAttachment; ++it) { if (it->resolveTexture()) { @@ -1194,37 +1200,37 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); - const VkAttachmentReference ref = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - resolveRefs.append(ref); + const VkAttachmentReference ref = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + rpD->resolveRefs.append(ref); } else { const VkAttachmentReference ref = { VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - resolveRefs.append(ref); + rpD->resolveRefs.append(ref); } } VkSubpassDescription subpassDesc; memset(&subpassDesc, 0, sizeof(subpassDesc)); subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDesc.colorAttachmentCount = uint32_t(colorRefs.count()); - Q_ASSERT(colorRefs.count() == resolveRefs.count()); - subpassDesc.pColorAttachments = !colorRefs.isEmpty() ? colorRefs.constData() : nullptr; - subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr; - subpassDesc.pResolveAttachments = !resolveRefs.isEmpty() ? resolveRefs.constData() : nullptr; + subpassDesc.colorAttachmentCount = uint32_t(rpD->colorRefs.count()); + Q_ASSERT(rpD->colorRefs.count() == rpD->resolveRefs.count()); + subpassDesc.pColorAttachments = !rpD->colorRefs.isEmpty() ? rpD->colorRefs.constData() : nullptr; + subpassDesc.pDepthStencilAttachment = rpD->hasDepthStencil ? &rpD->dsRef : nullptr; + subpassDesc.pResolveAttachments = !rpD->resolveRefs.isEmpty() ? rpD->resolveRefs.constData() : nullptr; VkRenderPassCreateInfo rpInfo; memset(&rpInfo, 0, sizeof(rpInfo)); rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - rpInfo.attachmentCount = uint32_t(attDescs.count()); - rpInfo.pAttachments = attDescs.constData(); + rpInfo.attachmentCount = uint32_t(rpD->attDescs.count()); + rpInfo.pAttachments = rpD->attDescs.constData(); rpInfo.subpassCount = 1; rpInfo.pSubpasses = &subpassDesc; // don't yet know the correct initial/final access and stage stuff for the // implicit deps at this point, so leave it to the resource tracking to // generate barriers - VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, rp); + VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp); if (err != VK_SUCCESS) { qWarning("Failed to create renderpass: %d", err); return false; @@ -1710,6 +1716,10 @@ QRhi::FrameOpResult QRhiVulkan::endFrame(QRhiSwapChain *swapChain, QRhi::EndFram presInfo.waitSemaphoreCount = 1; presInfo.pWaitSemaphores = &frame.drawSem; // gfxQueueFamilyIdx == presQueueFamilyIdx ? &frame.drawSem : &frame.presTransSem; + // Do platform-specific WM notification. F.ex. essential on Wayland in + // order to circumvent driver frame callbacks + inst->presentAboutToBeQueued(swapChainD->window); + VkResult err = vkQueuePresentKHR(gfxQueue, &presInfo); if (err != VK_SUCCESS) { if (err == VK_ERROR_OUT_OF_DATE_KHR) { @@ -4613,12 +4623,8 @@ static inline VkSamplerAddressMode toVkAddressMode(QRhiSampler::AddressMode m) return VK_SAMPLER_ADDRESS_MODE_REPEAT; case QRhiSampler::ClampToEdge: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - case QRhiSampler::Border: - return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; case QRhiSampler::Mirror: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; - case QRhiSampler::MirrorOnce: - return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; default: Q_UNREACHABLE(); return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; @@ -5501,6 +5507,61 @@ void QVkRenderPassDescriptor::release() rhiD->unregisterResource(this); } +static inline bool attachmentDescriptionEquals(const VkAttachmentDescription &a, const VkAttachmentDescription &b) +{ + return a.format == b.format + && a.samples == b.samples + && a.loadOp == b.loadOp + && a.storeOp == b.storeOp + && a.stencilLoadOp == b.stencilLoadOp + && a.stencilStoreOp == b.stencilStoreOp + && a.initialLayout == b.initialLayout + && a.finalLayout == b.finalLayout; +} + +bool QVkRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + if (!other) + return false; + + const QVkRenderPassDescriptor *o = QRHI_RES(const QVkRenderPassDescriptor, other); + + if (attDescs.count() != o->attDescs.count()) + return false; + if (colorRefs.count() != o->colorRefs.count()) + return false; + if (resolveRefs.count() != o->resolveRefs.count()) + return false; + if (hasDepthStencil != o->hasDepthStencil) + return false; + + for (int i = 0, ie = colorRefs.count(); i != ie; ++i) { + const uint32_t attIdx = colorRefs[i].attachment; + if (attIdx != o->colorRefs[i].attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + if (hasDepthStencil) { + const uint32_t attIdx = dsRef.attachment; + if (attIdx != o->dsRef.attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + for (int i = 0, ie = resolveRefs.count(); i != ie; ++i) { + const uint32_t attIdx = resolveRefs[i].attachment; + if (attIdx != o->resolveRefs[i].attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + return true; +} + const QRhiNativeHandles *QVkRenderPassDescriptor::nativeHandles() { nativeHandlesStruct.renderPass = rp; @@ -5584,7 +5645,7 @@ QRhiRenderPassDescriptor *QVkTextureRenderTarget::newCompatibleRenderPassDescrip QRHI_RES_RHI(QRhiVulkan); QVkRenderPassDescriptor *rp = new QVkRenderPassDescriptor(m_rhi); - if (!rhiD->createOffscreenRenderPass(&rp->rp, + if (!rhiD->createOffscreenRenderPass(rp, m_desc.cbeginColorAttachments(), m_desc.cendColorAttachments(), m_flags.testFlag(QRhiTextureRenderTarget::PreserveColorContents), @@ -6285,7 +6346,7 @@ QRhiRenderPassDescriptor *QVkSwapChain::newCompatibleRenderPassDescriptor() QRHI_RES_RHI(QRhiVulkan); QVkRenderPassDescriptor *rp = new QVkRenderPassDescriptor(m_rhi); - if (!rhiD->createDefaultRenderPass(&rp->rp, + if (!rhiD->createDefaultRenderPass(rp, m_depthStencil != nullptr, samples, colorFormat)) |