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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Gui module
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QRHIVULKAN_H
+#define QRHIVULKAN_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qrhi_p.h>
+#include <QtGui/qvulkaninstance.h> // this is where vulkan.h gets pulled in
+
+QT_BEGIN_NAMESPACE
+
+struct Q_GUI_EXPORT QRhiVulkanInitParams : public QRhiInitParams
+{
+ QVulkanInstance *inst = nullptr;
+ QWindow *window = nullptr;
+};
+
+struct Q_GUI_EXPORT QRhiVulkanNativeHandles : public QRhiNativeHandles
+{
+ VkPhysicalDevice physDev = VK_NULL_HANDLE;
+ VkDevice dev = VK_NULL_HANDLE;
+ int gfxQueueFamilyIdx = -1;
+ VkQueue gfxQueue = VK_NULL_HANDLE;
+ VkCommandPool cmdPool = VK_NULL_HANDLE;
+ void *vmemAllocator = nullptr;
+};
+
+struct Q_GUI_EXPORT QRhiVulkanTextureNativeHandles : public QRhiNativeHandles
+{
+ VkImage image = VK_NULL_HANDLE;
+ VkImageLayout layout = VK_IMAGE_LAYOUT_GENERAL;
+};
+
+struct Q_GUI_EXPORT QRhiVulkanCommandBufferNativeHandles : public QRhiNativeHandles
+{
+ VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
+};
+
+struct Q_GUI_EXPORT QRhiVulkanRenderPassNativeHandles : public QRhiNativeHandles
+{
+ VkRenderPass renderPass = VK_NULL_HANDLE;
+};
+
+QT_END_NAMESPACE
+
+#endif