diff options
Diffstat (limited to 'src/gui/text/qfontdatabase.cpp')
-rw-r--r-- | src/gui/text/qfontdatabase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/text/qfontdatabase.cpp b/src/gui/text/qfontdatabase.cpp index 06438103ad..86a0bf1066 100644 --- a/src/gui/text/qfontdatabase.cpp +++ b/src/gui/text/qfontdatabase.cpp @@ -596,7 +596,7 @@ struct QtFontDesc static int match(int script, const QFontDef &request, const QString &family_name, const QString &foundry_name, int force_encoding_id, - QtFontDesc *desc, const QList<int> &blacklisted); + QtFontDesc *desc, const QList<int> &blacklisted, bool fallback); static void initFontDef(const QtFontDesc &desc, const QFontDef &request, QFontDef *fontDef, bool multi) { @@ -1079,7 +1079,7 @@ static bool matchFamilyName(const QString &familyName, QtFontFamily *f) */ static int match(int script, const QFontDef &request, const QString &family_name, const QString &foundry_name, int force_encoding_id, - QtFontDesc *desc, const QList<int> &blacklistedFamilies) + QtFontDesc *desc, const QList<int> &blacklistedFamilies, bool fallback = false) { Q_UNUSED(force_encoding_id); int result = -1; @@ -1132,7 +1132,7 @@ static int match(int script, const QFontDef &request, load(test.family->name, script); // Check if family is supported in the script we want - if (script != QChar::Script_Common && !(test.family->writingSystems[writingSystem] & QtFontFamily::Supported)) + if (!fallback && script != QChar::Script_Common && !(test.family->writingSystems[writingSystem] & QtFontFamily::Supported)) continue; // as we know the script is supported, we can be sure @@ -2450,7 +2450,7 @@ bool QFontDatabase::supportsThreadedFontRendering() */ QFontEngine * QFontDatabase::findFont(int script, const QFontPrivate *fp, - const QFontDef &request, bool multi) + const QFontDef &request, bool multi, bool fallback) { QMutexLocker locker(fontDatabaseMutex()); @@ -2478,7 +2478,7 @@ QFontDatabase::findFont(int script, const QFontPrivate *fp, QtFontDesc desc; QList<int> blackListed; - int index = match(script, request, family_name, foundry_name, force_encoding_id, &desc, blackListed); + int index = match(script, request, family_name, foundry_name, force_encoding_id, &desc, blackListed, fallback); if (index >= 0) { engine = loadEngine(script, request, desc.family, desc.foundry, desc.style, desc.size); if (!engine) |