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-rw-r--r--src/gui/util/qshaderformat.cpp145
1 files changed, 0 insertions, 145 deletions
diff --git a/src/gui/util/qshaderformat.cpp b/src/gui/util/qshaderformat.cpp
deleted file mode 100644
index d56dfc413e..0000000000
--- a/src/gui/util/qshaderformat.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qshaderformat_p.h"
-
-QT_BEGIN_NAMESPACE
-
-QShaderFormat::QShaderFormat() noexcept
- : m_api(NoApi)
- , m_shaderType(Fragment)
-{
-}
-
-QShaderFormat::Api QShaderFormat::api() const noexcept
-{
- return m_api;
-}
-
-void QShaderFormat::setApi(QShaderFormat::Api api) noexcept
-{
- m_api = api;
-}
-
-QVersionNumber QShaderFormat::version() const noexcept
-{
- return m_version;
-}
-
-void QShaderFormat::setVersion(const QVersionNumber &version) noexcept
-{
- m_version = version;
-}
-
-QStringList QShaderFormat::extensions() const noexcept
-{
- return m_extensions;
-}
-
-void QShaderFormat::setExtensions(const QStringList &extensions) noexcept
-{
- m_extensions = extensions;
- m_extensions.sort();
-}
-
-QString QShaderFormat::vendor() const noexcept
-{
- return m_vendor;
-}
-
-void QShaderFormat::setVendor(const QString &vendor) noexcept
-{
- m_vendor = vendor;
-}
-
-bool QShaderFormat::isValid() const noexcept
-{
- return m_api != NoApi && m_version.majorVersion() > 0;
-}
-
-bool QShaderFormat::supports(const QShaderFormat &other) const noexcept
-{
- if (!isValid() || !other.isValid())
- return false;
-
- if (m_api == OpenGLES && m_api != other.m_api)
- return false;
-
- if (m_api == OpenGLCoreProfile && m_api != other.m_api)
- return false;
-
- if (m_version < other.m_version)
- return false;
-
- if (m_shaderType != other.m_shaderType)
- return false;
-
- const auto containsAllExtensionsFromOther = std::includes(m_extensions.constBegin(),
- m_extensions.constEnd(),
- other.m_extensions.constBegin(),
- other.m_extensions.constEnd());
- if (!containsAllExtensionsFromOther)
- return false;
-
- if (!other.m_vendor.isEmpty() && m_vendor != other.m_vendor)
- return false;
-
- return true;
-}
-
-QShaderFormat::ShaderType QShaderFormat::shaderType() const noexcept
-{
- return m_shaderType;
-}
-
-void QShaderFormat::setShaderType(QShaderFormat::ShaderType shaderType) noexcept
-{
- m_shaderType = shaderType;
-}
-
-bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept
-{
- return lhs.api() == rhs.api()
- && lhs.version() == rhs.version()
- && lhs.extensions() == rhs.extensions()
- && lhs.vendor() == rhs.vendor()
- && lhs.shaderType() == rhs.shaderType();
-}
-
-QT_END_NAMESPACE