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Diffstat (limited to 'src/gui/util/qshadergenerator.cpp')
-rw-r--r--src/gui/util/qshadergenerator.cpp62
1 files changed, 60 insertions, 2 deletions
diff --git a/src/gui/util/qshadergenerator.cpp b/src/gui/util/qshadergenerator.cpp
index 9d2cc387e0..205118f41c 100644
--- a/src/gui/util/qshadergenerator.cpp
+++ b/src/gui/util/qshadergenerator.cpp
@@ -40,6 +40,7 @@
#include "qshadergenerator_p.h"
#include "qshaderlanguage_p.h"
+#include <QRegularExpression>
QT_BEGIN_NAMESPACE
@@ -317,12 +318,22 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
[enabledLayers] (const QString &s) { return enabledLayers.contains(s); });
};
+ QVector<QString> globalInputVariables;
+ const QRegularExpression globalInputExtractRegExp(QStringLiteral("^.*\\s+(\\w+).*;$"));
+
const QVector<QShaderNode> nodes = graph.nodes();
for (const QShaderNode &node : nodes) {
if (intersectsEnabledLayers(node.layers())) {
const QByteArrayList headerSnippets = node.rule(format).headerSnippets;
for (const QByteArray &snippet : headerSnippets) {
code << replaceParameters(snippet, node, format);
+
+ // If node is an input, record the variable name into the globalInputVariables vector
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = globalInputExtractRegExp.match(QString::fromUtf8(code.last()));
+ if (match.hasMatch())
+ globalInputVariables.push_back(match.captured(1));
+ }
}
}
}
@@ -331,6 +342,14 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
code << QByteArrayLiteral("void main()");
code << QByteArrayLiteral("{");
+ // Table to store temporary variables that should be replaced by global
+ // variables. This avoids having vec3 v56 = vertexPosition; when we could
+ // just use vertexPosition directly.
+ // The added benefit is when having arrays, we don't try to create
+ // mat4 v38 = skinningPalelette[100] which would be invalid
+ QHash<QString, QString> localReferencesToGlobalInputs;
+ const QRegularExpression localToGlobalRegExp(QStringLiteral("^.*\\s+(\\w+)\\s*=\\s*(\\w+).*;$"));
+
for (const QShaderGraph::Statement &statement : graph.createStatements(enabledLayers)) {
const QShaderNode node = statement.node;
QByteArray line = node.rule(format).substitution;
@@ -341,6 +360,9 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const bool isInput = port.direction == QShaderNodePort::Input;
const int portIndex = statement.portIndex(portDirection, portName);
+
+ Q_ASSERT(portIndex >= 0);
+
const int variableIndex = isInput ? statement.inputs.at(portIndex)
: statement.outputs.at(portIndex);
if (variableIndex < 0)
@@ -348,15 +370,51 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const auto placeholder = QByteArray(QByteArrayLiteral("$") + portName.toUtf8());
const auto variable = QByteArray(QByteArrayLiteral("v") + QByteArray::number(variableIndex));
+
line.replace(placeholder, variable);
}
- code << QByteArrayLiteral(" ") + replaceParameters(line, node, format);
+ const QByteArray substitutionedLine = replaceParameters(line, node, format);
+
+ // Record name of temporary variable that possibly references a global input
+ // We will replace the temporary variables by the matching global variables later
+ bool isAGlobalInputVariable = false;
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = localToGlobalRegExp.match(QString::fromUtf8(substitutionedLine));
+ if (match.hasMatch()) {
+ const QString globalVariable = match.captured(2);
+ if (globalInputVariables.contains(globalVariable)) {
+ const QString localVariable = match.captured(1);
+ // TO DO: Clean globalVariable (remove brackets ...)
+ localReferencesToGlobalInputs.insert(localVariable, globalVariable);
+ isAGlobalInputVariable = true;
+ }
+ }
+ }
+
+ // Only insert content for lines aren't inputs or have not matching
+ // globalVariables for now
+ if (!isAGlobalInputVariable)
+ code << QByteArrayLiteral(" ") + substitutionedLine;
}
code << QByteArrayLiteral("}");
code << QByteArray();
- return code.join('\n');
+
+ // Replace occurrences of local variables which reference a global variable
+ // by the global variables directly
+ auto it = localReferencesToGlobalInputs.cbegin();
+ const auto end = localReferencesToGlobalInputs.cend();
+ QString codeString = QString::fromUtf8(code.join('\n'));
+
+ while (it != end) {
+ const QRegularExpression r(QStringLiteral("\\b(%1)([\\b|\\.|;|\\)|\\[|\\s|\\*|\\+|\\/|\\-|,])").arg(it.key()),
+ QRegularExpression::MultilineOption);
+ codeString.replace(r, QStringLiteral("%1\\2").arg(it.value()));
+ ++it;
+ }
+
+ return codeString.toUtf8();
}
QT_END_NAMESPACE