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-rw-r--r--src/gui/util/qshadernodesloader.cpp290
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diff --git a/src/gui/util/qshadernodesloader.cpp b/src/gui/util/qshadernodesloader.cpp
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--- a/src/gui/util/qshadernodesloader.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qshadernodesloader_p.h"
-
-#include <QtCore/qdebug.h>
-#include <QtCore/qiodevice.h>
-#include <QtCore/qjsonarray.h>
-#include <QtCore/qjsondocument.h>
-#include <QtCore/qjsonobject.h>
-#include <QtCore/qmetaobject.h>
-
-QT_BEGIN_NAMESPACE
-
-QShaderNodesLoader::QShaderNodesLoader() noexcept
- : m_status(Null),
- m_device(nullptr)
-{
-}
-
-QShaderNodesLoader::Status QShaderNodesLoader::status() const noexcept
-{
- return m_status;
-}
-
-QHash<QString, QShaderNode> QShaderNodesLoader::nodes() const noexcept
-{
- return m_nodes;
-}
-
-QIODevice *QShaderNodesLoader::device() const noexcept
-{
- return m_device;
-}
-
-void QShaderNodesLoader::setDevice(QIODevice *device) noexcept
-{
- m_device = device;
- m_nodes.clear();
- m_status = !m_device ? Null
- : (m_device->openMode() & QIODevice::ReadOnly) ? Waiting
- : Error;
-}
-
-void QShaderNodesLoader::load()
-{
- if (m_status == Error)
- return;
-
- auto error = QJsonParseError();
- const QJsonDocument document = QJsonDocument::fromJson(m_device->readAll(), &error);
-
- if (error.error != QJsonParseError::NoError) {
- qWarning() << "Invalid JSON document:" << error.errorString();
- m_status = Error;
- return;
- }
-
- if (document.isEmpty() || !document.isObject()) {
- qWarning() << "Invalid JSON document, root should be an object";
- m_status = Error;
- return;
- }
-
- const QJsonObject root = document.object();
- load(root);
-}
-
-void QShaderNodesLoader::load(const QJsonObject &prototypesObject)
-{
- bool hasError = false;
-
- for (const QString &property : prototypesObject.keys()) {
- const QJsonValue nodeValue = prototypesObject.value(property);
- if (!nodeValue.isObject()) {
- qWarning() << "Invalid node found";
- hasError = true;
- break;
- }
-
- const QJsonObject nodeObject = nodeValue.toObject();
-
- auto node = QShaderNode();
-
- const QJsonValue inputsValue = nodeObject.value(QStringLiteral("inputs"));
- if (inputsValue.isArray()) {
- const QJsonArray inputsArray = inputsValue.toArray();
- for (const QJsonValue inputValue : inputsArray) {
- if (!inputValue.isString()) {
- qWarning() << "Non-string value in inputs";
- hasError = true;
- break;
- }
-
- auto input = QShaderNodePort();
- input.direction = QShaderNodePort::Input;
- input.name = inputValue.toString();
- node.addPort(input);
- }
- }
-
- const QJsonValue outputsValue = nodeObject.value(QStringLiteral("outputs"));
- if (outputsValue.isArray()) {
- const QJsonArray outputsArray = outputsValue.toArray();
- for (const QJsonValue outputValue : outputsArray) {
- if (!outputValue.isString()) {
- qWarning() << "Non-string value in outputs";
- hasError = true;
- break;
- }
-
- auto output = QShaderNodePort();
- output.direction = QShaderNodePort::Output;
- output.name = outputValue.toString();
- node.addPort(output);
- }
- }
-
- const QJsonValue parametersValue = nodeObject.value(QStringLiteral("parameters"));
- if (parametersValue.isObject()) {
- const QJsonObject parametersObject = parametersValue.toObject();
- for (const QString &parameterName : parametersObject.keys()) {
- const QJsonValue parameterValue = parametersObject.value(parameterName);
- if (parameterValue.isObject()) {
- const QJsonObject parameterObject = parameterValue.toObject();
- const QString type = parameterObject.value(QStringLiteral("type")).toString();
- const auto metaType = QMetaType::fromName(type.toUtf8());
-
- const QString value = parameterObject.value(QStringLiteral("value")).toString();
- auto variant = QVariant(value);
-
- if (metaType.flags() & QMetaType::IsEnumeration) {
- const QMetaObject *metaObject = metaType.metaObject();
- const char *className = metaObject->className();
- const QByteArray enumName = type.mid(static_cast<int>(qstrlen(className)) + 2).toUtf8();
- const QMetaEnum metaEnum = metaObject->enumerator(metaObject->indexOfEnumerator(enumName));
- const int enumValue = metaEnum.keyToValue(value.toUtf8());
- variant = QVariant(enumValue);
- variant.convert(metaType);
- } else {
- variant.convert(metaType);
- }
- node.setParameter(parameterName, variant);
- } else {
- node.setParameter(parameterName, parameterValue.toVariant());
- }
- }
- }
-
- const QJsonValue rulesValue = nodeObject.value(QStringLiteral("rules"));
- if (rulesValue.isArray()) {
- const QJsonArray rulesArray = rulesValue.toArray();
- for (const QJsonValue ruleValue : rulesArray) {
- if (!ruleValue.isObject()) {
- qWarning() << "Rules should be objects";
- hasError = true;
- break;
- }
-
- const QJsonObject ruleObject = ruleValue.toObject();
-
- const QJsonValue formatValue = ruleObject.value(QStringLiteral("format"));
- if (!formatValue.isObject()) {
- qWarning() << "Format is mandatory in rules and should be an object";
- hasError = true;
- break;
- }
-
- const QJsonObject formatObject = formatValue.toObject();
- auto format = QShaderFormat();
-
- const QJsonValue apiValue = formatObject.value(QStringLiteral("api"));
- if (!apiValue.isString()) {
- qWarning() << "Format API must be a string";
- hasError = true;
- break;
- }
-
- const QString api = apiValue.toString();
- format.setApi(api == QStringLiteral("OpenGLES") ? QShaderFormat::OpenGLES
- : api == QStringLiteral("OpenGLNoProfile") ? QShaderFormat::OpenGLNoProfile
- : api == QStringLiteral("OpenGLCoreProfile") ? QShaderFormat::OpenGLCoreProfile
- : api == QStringLiteral("OpenGLCompatibilityProfile") ? QShaderFormat::OpenGLCompatibilityProfile
- : api == QStringLiteral("VulkanFlavoredGLSL") ? QShaderFormat::VulkanFlavoredGLSL
- : QShaderFormat::NoApi);
- if (format.api() == QShaderFormat::NoApi) {
- qWarning() << "Format API must be one of: OpenGLES, OpenGLNoProfile, OpenGLCoreProfile or OpenGLCompatibilityProfile, VulkanFlavoredGLSL";
- hasError = true;
- break;
- }
-
- const QJsonValue majorValue = formatObject.value(QStringLiteral("major"));
- const QJsonValue minorValue = formatObject.value(QStringLiteral("minor"));
- if (!majorValue.isDouble() || !minorValue.isDouble()) {
- qWarning() << "Format major and minor version must be values";
- hasError = true;
- break;
- }
- format.setVersion(QVersionNumber(majorValue.toInt(), minorValue.toInt()));
-
- const QJsonValue extensionsValue = formatObject.value(QStringLiteral("extensions"));
- const QJsonArray extensionsArray = extensionsValue.toArray();
- auto extensions = QStringList();
- std::transform(extensionsArray.constBegin(), extensionsArray.constEnd(),
- std::back_inserter(extensions),
- [] (const QJsonValue &extensionValue) { return extensionValue.toString(); });
- format.setExtensions(extensions);
-
- const QString vendor = formatObject.value(QStringLiteral("vendor")).toString();
- format.setVendor(vendor);
-
- const QJsonValue substitutionValue = ruleObject.value(QStringLiteral("substitution"));
- if (!substitutionValue.isString()) {
- qWarning() << "Substitution needs to be a string";
- hasError = true;
- break;
- }
-
- // We default out to a Fragment ShaderType if nothing is specified
- // as that was the initial behavior we introduced
- const QString shaderType = formatObject.value(QStringLiteral("shaderType")).toString();
- format.setShaderType(shaderType == QStringLiteral("Fragment") ? QShaderFormat::Fragment
- : shaderType == QStringLiteral("Vertex") ? QShaderFormat::Vertex
- : shaderType == QStringLiteral("TessellationControl") ? QShaderFormat::TessellationControl
- : shaderType == QStringLiteral("TessellationEvaluation") ? QShaderFormat::TessellationEvaluation
- : shaderType == QStringLiteral("Geometry") ? QShaderFormat::Geometry
- : shaderType == QStringLiteral("Compute") ? QShaderFormat::Compute
- : QShaderFormat::Fragment);
-
- const QByteArray substitution = substitutionValue.toString().toUtf8();
-
- const QJsonValue snippetsValue = ruleObject.value(QStringLiteral("headerSnippets"));
- const QJsonArray snippetsArray = snippetsValue.toArray();
- auto snippets = QByteArrayList();
- std::transform(snippetsArray.constBegin(), snippetsArray.constEnd(),
- std::back_inserter(snippets),
- [] (const QJsonValue &snippetValue) { return snippetValue.toString().toUtf8(); });
-
- node.addRule(format, QShaderNode::Rule(substitution, snippets));
- }
- }
-
- m_nodes.insert(property, node);
- }
-
- if (hasError) {
- m_status = Error;
- m_nodes.clear();
- } else {
- m_status = Ready;
- }
-}
-
-QT_END_NAMESPACE