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-rw-r--r--src/gui/util/qtexturefiledata.cpp114
1 files changed, 57 insertions, 57 deletions
diff --git a/src/gui/util/qtexturefiledata.cpp b/src/gui/util/qtexturefiledata.cpp
index 6549206a26..e1fa900b84 100644
--- a/src/gui/util/qtexturefiledata.cpp
+++ b/src/gui/util/qtexturefiledata.cpp
@@ -1,44 +1,11 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+#include "QtGui/qimage.h"
#include "qtexturefiledata_p.h"
-#include <QSize>
+#include <QtCore/qsize.h>
+#include <QtCore/qvarlengtharray.h>
+#include <QtCore/qmap.h>
QT_BEGIN_NAMESPACE
@@ -55,14 +22,17 @@ public:
QTextureFileDataPrivate(const QTextureFileDataPrivate &other)
: QSharedData(other),
+ mode(other.mode),
logName(other.logName),
data(other.data),
offsets(other.offsets),
lengths(other.lengths),
+ images(other.images),
size(other.size),
format(other.format),
numFaces(other.numFaces),
- numLevels(other.numLevels)
+ numLevels(other.numLevels),
+ keyValues(other.keyValues)
{
}
@@ -74,13 +44,18 @@ public:
{
numLevels = force ? levels : qMax(numLevels, levels);
numFaces = force ? faces : qMax(numFaces, faces);
-
- offsets.resize(numFaces);
- lengths.resize(numFaces);
-
- for (auto faceList : { &offsets, &lengths })
- for (auto &levelList : *faceList)
+ if (mode == QTextureFileData::ByteArrayMode) {
+ offsets.resize(numFaces);
+ lengths.resize(numFaces);
+
+ for (auto faceList : { &offsets, &lengths })
+ for (auto &levelList : *faceList)
+ levelList.resize(numLevels);
+ } else {
+ images.resize(numFaces);
+ for (auto &levelList : images)
levelList.resize(numLevels);
+ }
}
bool isValid(int level, int face) const { return level < numLevels && face < numFaces; }
@@ -90,10 +65,12 @@ public:
int getLength(int level, int face) const { return lengths[face][level]; }
void setLength(int value, int level, int face) { lengths[face][level] = value; }
+ QTextureFileData::Mode mode = QTextureFileData::ByteArrayMode;
QByteArray logName;
QByteArray data;
QVarLengthArray<QList<int>, MAX_FACES> offsets; // [Face][Level] = offset
QVarLengthArray<QList<int>, MAX_FACES> lengths; // [Face][Level] = length
+ QVarLengthArray<QList<QImage>, MAX_FACES> images; // [Face][Level] = length
QSize size;
quint32 format = 0;
quint32 internalFormat = 0;
@@ -103,8 +80,10 @@ public:
QMap<QByteArray, QByteArray> keyValues;
};
-QTextureFileData::QTextureFileData()
+QTextureFileData::QTextureFileData(Mode mode)
{
+ d = new QTextureFileDataPrivate;
+ d->mode = mode;
}
QTextureFileData::QTextureFileData(const QTextureFileData &other)
@@ -132,11 +111,14 @@ bool QTextureFileData::isValid() const
if (!d)
return false;
+ if (d->mode == ImageMode)
+ return true; // Manually populated: the caller needs to do verification at that time.
+
if (d->data.isEmpty() || d->size.isEmpty() || (!d->format && !d->internalFormat))
return false;
- const int numFacesOffset = d->offsets.length();
- const int numFacesLength = d->lengths.length();
+ const int numFacesOffset = d->offsets.size();
+ const int numFacesLength = d->lengths.size();
if (numFacesOffset == 0 || numFacesLength == 0 || d->numFaces != numFacesOffset
|| d->numFaces != numFacesLength)
return false;
@@ -173,19 +155,26 @@ QByteArray QTextureFileData::data() const
void QTextureFileData::setData(const QByteArray &data)
{
- if (!d.constData()) //### uh think about this design, this is the only way to create; should be constructor instead at least
- d = new QTextureFileDataPrivate;
-
+ Q_ASSERT(d->mode == ByteArrayMode);
d->data = data;
}
+void QTextureFileData::setData(const QImage &image, int level, int face)
+{
+ Q_ASSERT(d->mode == ImageMode);
+ d->ensureSize(level + 1, face + 1);
+ d->images[face][level] = image;
+}
+
int QTextureFileData::dataOffset(int level, int face) const
{
+ Q_ASSERT(d->mode == ByteArrayMode);
return (d && d->isValid(level, face)) ? d->getOffset(level, face) : 0;
}
void QTextureFileData::setDataOffset(int offset, int level, int face)
{
+ Q_ASSERT(d->mode == ByteArrayMode);
if (d.constData() && level >= 0) {
d->ensureSize(level + 1, face + 1);
d->setOffset(offset, level, face);
@@ -194,22 +183,31 @@ void QTextureFileData::setDataOffset(int offset, int level, int face)
int QTextureFileData::dataLength(int level, int face) const
{
+ Q_ASSERT(d->mode == ByteArrayMode);
return (d && d->isValid(level, face)) ? d->getLength(level, face) : 0;
}
QByteArrayView QTextureFileData::getDataView(int level, int face) const
{
- const int dataLength = this->dataLength(level, face);
- const int dataOffset = this->dataOffset(level, face);
+ if (d->mode == ByteArrayMode) {
+ const int dataLength = this->dataLength(level, face);
+ const int dataOffset = this->dataOffset(level, face);
- if (d == nullptr || dataLength == 0)
- return QByteArrayView();
+ if (d == nullptr || dataLength == 0)
+ return QByteArrayView();
- return QByteArrayView(d->data.constData() + dataOffset, dataLength);
+ return QByteArrayView(d->data.constData() + dataOffset, dataLength);
+ } else {
+ if (!d->isValid(level, face))
+ return QByteArrayView();
+ const QImage &img = d->images[face][level];
+ return img.isNull() ? QByteArrayView() : QByteArrayView(img.constBits(), img.sizeInBytes());
+ }
}
void QTextureFileData::setDataLength(int length, int level, int face)
{
+ Q_ASSERT(d->mode == ByteArrayMode);
if (d.constData() && level >= 0) {
d->ensureSize(level + 1, face + 1);
d->setLength(length, level, face);
@@ -320,9 +318,11 @@ QDebug operator<<(QDebug dbg, const QTextureFileData &d)
dbg << "glInternalFormat:" << glFormatName(d.glInternalFormat());
dbg << "glBaseInternalFormat:" << glFormatName(d.glBaseInternalFormat());
dbg.nospace() << "Levels: " << d.numLevels();
+ dbg.nospace() << "Faces: " << d.numFaces();
if (!d.isValid())
dbg << " {Invalid}";
dbg << ")";
+ dbg << (d.d->mode ? "[bytearray-based]" : "[image-based]");
} else {
dbg << "null)";
}