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-rw-r--r--src/gui/vulkan/qvulkaninstance.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/gui/vulkan/qvulkaninstance.cpp b/src/gui/vulkan/qvulkaninstance.cpp
index 0605d88cca..4b961a6f20 100644
--- a/src/gui/vulkan/qvulkaninstance.cpp
+++ b/src/gui/vulkan/qvulkaninstance.cpp
@@ -251,7 +251,6 @@ public:
QVulkanInstancePrivate(QVulkanInstance *q)
: q_ptr(q),
vkInst(VK_NULL_HANDLE),
- flags(0),
errorCode(VK_SUCCESS)
{ }
~QVulkanInstancePrivate() { reset(); }
@@ -759,7 +758,7 @@ VkSurfaceKHR QVulkanInstance::surfaceForWindow(QWindow *window)
// VkSurfaceKHR is non-dispatchable and maps to a pointer on x64 and a uint64 on x86.
// Therefore a pointer is returned from the platform plugin, not the value itself.
void *p = nativeInterface->nativeResourceForWindow(QByteArrayLiteral("vkSurface"), window);
- return p ? *static_cast<VkSurfaceKHR *>(p) : 0;
+ return p ? *static_cast<VkSurfaceKHR *>(p) : VK_NULL_HANDLE;
}
/*!
@@ -775,6 +774,20 @@ bool QVulkanInstance::supportsPresent(VkPhysicalDevice physicalDevice, uint32_t
}
/*!
+ This function should be called by the application's renderer before queuing
+ a present operation for \a window.
+
+ While on some platforms this will be a no-op, some may perform windowing
+ system dependent synchronization. For example, on Wayland this will
+ add send a wl_surface.frame request in order to prevent the driver from
+ blocking for minimized windows.
+ */
+void QVulkanInstance::presentAboutToBeQueued(QWindow *window)
+{
+ d_ptr->platformInst->presentAboutToBeQueued(window);
+}
+
+/*!
This function should be called by the application's renderer after queuing
a present operation for \a window.