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-rw-r--r--src/gui/CMakeLists.txt4
-rw-r--r--src/gui/kernel/kernel.pri12
-rw-r--r--src/gui/kernel/qaction.cpp (renamed from src/gui/kernel/qguiaction.cpp)503
-rw-r--r--src/gui/kernel/qaction.h (renamed from src/gui/kernel/qguiaction.h)113
-rw-r--r--src/gui/kernel/qaction_p.h (renamed from src/gui/kernel/qguiaction_p.h)30
-rw-r--r--src/gui/kernel/qactiongroup.cpp (renamed from src/gui/kernel/qguiactiongroup.cpp)180
-rw-r--r--src/gui/kernel/qactiongroup.h (renamed from src/gui/kernel/qguiactiongroup.h)32
-rw-r--r--src/gui/kernel/qactiongroup_p.h (renamed from src/gui/kernel/qguiactiongroup_p.h)18
-rw-r--r--src/gui/kernel/qevent.cpp6
-rw-r--r--src/gui/kernel/qevent.h10
-rw-r--r--src/gui/kernel/qguiapplication_p.h7
11 files changed, 583 insertions, 332 deletions
diff --git a/src/gui/CMakeLists.txt b/src/gui/CMakeLists.txt
index 67a6465b75..e34ad697e4 100644
--- a/src/gui/CMakeLists.txt
+++ b/src/gui/CMakeLists.txt
@@ -450,8 +450,8 @@ qt_extend_target(Gui CONDITION APPLE AND QT_FEATURE_accessibility
qt_extend_target(Gui CONDITION QT_FEATURE_action
SOURCES
- kernel/qguiaction.cpp kernel/qguiaction.h kernel/qguiaction_p.h
- kernel/qguiactiongroup.cpp kernel/qguiactiongroup.h kernel/qguiactiongroup_p.h
+ kernel/qaction.cpp kernel/qaction.h kernel/qaction_p.h
+ kernel/qactiongroup.cpp kernel/qactiongroup.h kernel/qactiongroup_p.h
)
qt_extend_target(Gui CONDITION QT_FEATURE_draganddrop
diff --git a/src/gui/kernel/kernel.pri b/src/gui/kernel/kernel.pri
index d47fd6e4e4..518220ad3e 100644
--- a/src/gui/kernel/kernel.pri
+++ b/src/gui/kernel/kernel.pri
@@ -128,14 +128,14 @@ SOURCES += \
qtConfig(action) {
HEADERS += \
- kernel/qguiaction.h \
- kernel/qguiaction_p.h \
- kernel/qguiactiongroup.h \
- kernel/qguiactiongroup_p.h
+ kernel/qaction.h \
+ kernel/qaction_p.h \
+ kernel/qactiongroup.h \
+ kernel/qactiongroup_p.h
SOURCES += \
- kernel/qguiactiongroup.cpp \
- kernel/qguiaction.cpp
+ kernel/qactiongroup.cpp \
+ kernel/qaction.cpp
}
qtConfig(draganddrop) {
diff --git a/src/gui/kernel/qguiaction.cpp b/src/gui/kernel/qaction.cpp
index 84750194b6..99a614ddd9 100644
--- a/src/gui/kernel/qguiaction.cpp
+++ b/src/gui/kernel/qaction.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2019 The Qt Company Ltd.
+** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -37,10 +37,10 @@
**
****************************************************************************/
-#include "qguiaction.h"
-#include "qguiactiongroup.h"
+#include "qaction.h"
+#include "qactiongroup.h"
-#include "qguiaction_p.h"
+#include "qaction_p.h"
#include "qguiapplication.h"
#include "qevent.h"
#include "qlist.h"
@@ -53,7 +53,7 @@
#define QAPP_CHECK(functionName) \
if (Q_UNLIKELY(!QCoreApplication::instance())) { \
- qWarning("QGuiAction: Initialize Q(Gui)Application before calling '" functionName "'."); \
+ qWarning("QAction: Initialize Q(Gui)Application before calling '" functionName "'."); \
return; \
}
@@ -72,7 +72,12 @@ static QString qt_strippedText(QString s)
return s.trimmed();
}
-QGuiActionPrivate::QGuiActionPrivate() :
+QActionPrivate *QGuiApplicationPrivate::createActionPrivate() const
+{
+ return new QActionPrivate;
+}
+
+QActionPrivate::QActionPrivate() :
#if QT_CONFIG(shortcut)
autorepeat(1),
#endif
@@ -85,17 +90,21 @@ QGuiActionPrivate::QGuiActionPrivate() :
#if QT_CONFIG(shortcut)
static bool dummy(QObject *, Qt::ShortcutContext) { return false; } // only for GUI testing.
-QShortcutMap::ContextMatcher QGuiActionPrivate::contextMatcher() const
+QShortcutMap::ContextMatcher QActionPrivate::contextMatcher() const
{
return dummy;
-}
+};
#endif // QT_CONFIG(shortcut)
-QGuiActionPrivate::~QGuiActionPrivate() = default;
+QActionPrivate::~QActionPrivate() = default;
-void QGuiActionPrivate::sendDataChanged()
+void QActionPrivate::destroy()
{
- Q_Q(QGuiAction);
+}
+
+void QActionPrivate::sendDataChanged()
+{
+ Q_Q(QAction);
QActionEvent e(QEvent::ActionChanged, q);
QCoreApplication::sendEvent(q, &e);
@@ -103,9 +112,9 @@ void QGuiActionPrivate::sendDataChanged()
}
#if QT_CONFIG(shortcut)
-void QGuiActionPrivate::redoGrab(QShortcutMap &map)
+void QActionPrivate::redoGrab(QShortcutMap &map)
{
- Q_Q(QGuiAction);
+ Q_Q(QAction);
if (shortcutId)
map.removeShortcut(shortcutId, q);
if (shortcut.isEmpty())
@@ -117,9 +126,9 @@ void QGuiActionPrivate::redoGrab(QShortcutMap &map)
map.setShortcutAutoRepeat(false, shortcutId, q);
}
-void QGuiActionPrivate::redoGrabAlternate(QShortcutMap &map)
+void QActionPrivate::redoGrabAlternate(QShortcutMap &map)
{
- Q_Q(QGuiAction);
+ Q_Q(QAction);
for(int i = 0; i < alternateShortcutIds.count(); ++i) {
if (const int id = alternateShortcutIds.at(i))
map.removeShortcut(id, q);
@@ -148,9 +157,9 @@ void QGuiActionPrivate::redoGrabAlternate(QShortcutMap &map)
}
}
-void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
+void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
{
- Q_Q(QGuiAction);
+ Q_Q(QAction);
if (shortcutId)
map.setShortcutEnabled(enable, shortcutId, q);
for(int i = 0; i < alternateShortcutIds.count(); ++i) {
@@ -160,11 +169,29 @@ void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
}
#endif // QT_NO_SHORTCUT
+bool QActionPrivate::showStatusText(QObject *object, const QString &str)
+{
+ if (QObject *receiver = object ? object : parent) {
+ QStatusTipEvent tip(str);
+ QCoreApplication::sendEvent(receiver, &tip);
+ return true;
+ }
+ return false;
+}
+
+void QActionPrivate::setMenu(QObject *)
+{
+}
+
+QObject *QActionPrivate::menu() const
+{
+ return nullptr;
+}
/*!
- \class QGuiAction
- \brief QGuiAction is the base class for actions, an abstract user interface
- action that can be inserted into widgets.
+ \class QAction
+ \brief The QAction class provides an abstraction for user commands
+ that can be added to different user interface components.
\since 6.0
\inmodule QtGui
@@ -180,12 +207,7 @@ void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
if the user presses a Bold toolbar button, the Bold menu item
will automatically be checked.
- Actions can be created as independent objects, but they may
- also be created during the construction of menus; the QMenu class
- contains convenience functions for creating actions suitable for
- use as menu items.
-
- A QGuiAction may contain an icon, menu text, a shortcut, status text,
+ A QAction may contain an icon, menu text, a shortcut, status text,
"What's This?" text, and a tooltip. Most of these can be set in
the constructor. They can also be set independently with
setIcon(), setText(), setIconText(), setShortcut(),
@@ -196,23 +218,42 @@ void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
they are used in. In most cases actions will be children of
the application's main window.
+ \section1 QAction in widget applications
+
+ Once a QAction has been created, it should be added to the relevant
+ menu and toolbar, then connected to the slot which will perform
+ the action. For example:
+
+ \snippet mainwindows/application/mainwindow.cpp 19
+
+ Actions are added to widgets using QWidget::addAction() or
+ QGraphicsWidget::addAction(). Note that an action must be added to a
+ widget before it can be used. This is also true when the shortcut should
+ be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).
+
+ Actions can be created as independent objects. But they may
+ also be created during the construction of menus. The QMenu class
+ contains convenience functions for creating actions suitable for
+ use as menu items.
+
+
\sa QMenu, QToolBar, {Application Example}
*/
/*!
- \fn void QGuiAction::trigger()
+ \fn void QAction::trigger()
This is a convenience slot that calls activate(Trigger).
*/
/*!
- \fn void QGuiAction::hover()
+ \fn void QAction::hover()
This is a convenience slot that calls activate(Hover).
*/
/*!
- \enum QGuiAction::MenuRole
+ \enum QAction::MenuRole
This enum describes how an action should be moved into the application menu on \macos.
@@ -239,8 +280,8 @@ void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
\note The \a parent argument is optional since Qt 5.7.
*/
-QGuiAction::QGuiAction(QObject *parent)
- : QGuiAction(*new QGuiActionPrivate, parent)
+QAction::QAction(QObject *parent)
+ : QAction(*QGuiApplicationPrivate::instance()->createActionPrivate(), parent)
{
}
@@ -257,10 +298,10 @@ QGuiAction::QGuiAction(QObject *parent)
setToolTip().
*/
-QGuiAction::QGuiAction(const QString &text, QObject *parent)
- : QGuiAction(parent)
+QAction::QAction(const QString &text, QObject *parent)
+ : QAction(parent)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
d->text = text;
}
@@ -276,38 +317,38 @@ QGuiAction::QGuiAction(const QString &text, QObject *parent)
tooltips unless you specify a different text using
setToolTip().
*/
-QGuiAction::QGuiAction(const QIcon &icon, const QString &text, QObject *parent)
- : QGuiAction(text, parent)
+QAction::QAction(const QIcon &icon, const QString &text, QObject *parent)
+ : QAction(text, parent)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
d->icon = icon;
}
/*!
\internal
*/
-QGuiAction::QGuiAction(QGuiActionPrivate &dd, QObject *parent)
+QAction::QAction(QActionPrivate &dd, QObject *parent)
: QObject(dd, parent)
{
- Q_D(QGuiAction);
- d->group = qobject_cast<QGuiActionGroup *>(parent);
+ Q_D(QAction);
+ d->group = qobject_cast<QActionGroup *>(parent);
if (d->group)
d->group->addAction(this);
}
#if QT_CONFIG(shortcut)
/*!
- \property QGuiAction::shortcut
+ \property QAction::shortcut
\brief the action's primary shortcut key
Valid keycodes for this property can be found in \l Qt::Key and
\l Qt::Modifier. There is no default shortcut key.
*/
-void QGuiAction::setShortcut(const QKeySequence &shortcut)
+void QAction::setShortcut(const QKeySequence &shortcut)
{
QAPP_CHECK("setShortcut");
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->shortcut == shortcut)
return;
@@ -322,9 +363,9 @@ void QGuiAction::setShortcut(const QKeySequence &shortcut)
\sa shortcut
*/
-void QGuiAction::setShortcuts(const QList<QKeySequence> &shortcuts)
+void QAction::setShortcuts(const QList<QKeySequence> &shortcuts)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
QList <QKeySequence> listCopy = shortcuts;
@@ -352,7 +393,7 @@ void QGuiAction::setShortcuts(const QList<QKeySequence> &shortcuts)
\sa QKeySequence::keyBindings()
*/
-void QGuiAction::setShortcuts(QKeySequence::StandardKey key)
+void QAction::setShortcuts(QKeySequence::StandardKey key)
{
QList <QKeySequence> list = QKeySequence::keyBindings(key);
setShortcuts(list);
@@ -363,9 +404,9 @@ void QGuiAction::setShortcuts(QKeySequence::StandardKey key)
\sa setShortcuts()
*/
-QKeySequence QGuiAction::shortcut() const
+QKeySequence QAction::shortcut() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->shortcut;
}
@@ -375,9 +416,9 @@ QKeySequence QGuiAction::shortcut() const
\sa setShortcuts()
*/
-QList<QKeySequence> QGuiAction::shortcuts() const
+QList<QKeySequence> QAction::shortcuts() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
QList <QKeySequence> shortcuts;
if (!d->shortcut.isEmpty())
shortcuts << d->shortcut;
@@ -387,15 +428,15 @@ QList<QKeySequence> QGuiAction::shortcuts() const
}
/*!
- \property QGuiAction::shortcutContext
+ \property QAction::shortcutContext
\brief the context for the action's shortcut
Valid values for this property can be found in \l Qt::ShortcutContext.
The default value is Qt::WindowShortcut.
*/
-void QGuiAction::setShortcutContext(Qt::ShortcutContext context)
+void QAction::setShortcutContext(Qt::ShortcutContext context)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->shortcutContext == context)
return;
QAPP_CHECK("setShortcutContext");
@@ -405,14 +446,14 @@ void QGuiAction::setShortcutContext(Qt::ShortcutContext context)
d->sendDataChanged();
}
-Qt::ShortcutContext QGuiAction::shortcutContext() const
+Qt::ShortcutContext QAction::shortcutContext() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->shortcutContext;
}
/*!
- \property QGuiAction::autoRepeat
+ \property QAction::autoRepeat
\brief whether the action can auto repeat
If true, the action will auto repeat when the keyboard shortcut
@@ -420,9 +461,9 @@ Qt::ShortcutContext QGuiAction::shortcutContext() const
enabled on the system.
The default value is true.
*/
-void QGuiAction::setAutoRepeat(bool on)
+void QAction::setAutoRepeat(bool on)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->autorepeat == on)
return;
QAPP_CHECK("setAutoRepeat");
@@ -432,28 +473,28 @@ void QGuiAction::setAutoRepeat(bool on)
d->sendDataChanged();
}
-bool QGuiAction::autoRepeat() const
+bool QAction::autoRepeat() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->autorepeat;
}
#endif // QT_CONFIG(shortcut)
/*!
- \property QGuiAction::font
+ \property QAction::font
\brief the action's font
The font property is used to render the text set on the
- QGuiAction. The font will can be considered a hint as it will not be
+ QAction. The font can be considered a hint as it will not be
consulted in all cases based upon application and style.
By default, this property contains the application's default font.
\sa setText()
*/
-void QGuiAction::setFont(const QFont &font)
+void QAction::setFont(const QFont &font)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->font == font)
return;
@@ -462,9 +503,9 @@ void QGuiAction::setFont(const QFont &font)
d->sendDataChanged();
}
-QFont QGuiAction::font() const
+QFont QAction::font() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->font;
}
@@ -472,9 +513,12 @@ QFont QGuiAction::font() const
/*!
Destroys the object and frees allocated resources.
*/
-QGuiAction::~QGuiAction()
+QAction::~QAction()
{
- Q_D(QGuiAction);
+ Q_D(QAction);
+
+ d->destroy();
+
if (d->group)
d->group->removeAction(this);
#if QT_CONFIG(shortcut)
@@ -492,11 +536,11 @@ QGuiAction::~QGuiAction()
Actions within the group will be mutually exclusive.
- \sa QGuiActionGroup, guiActionGroup()
+ \sa QActionGroup, actionGroup()
*/
-void QGuiAction::setActionGroup(QGuiActionGroup *group)
+void QAction::setActionGroup(QActionGroup *group)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if(group == d->group)
return;
@@ -512,17 +556,53 @@ void QGuiAction::setActionGroup(QGuiActionGroup *group)
Returns the action group for this action. If no action group manages
this action, then \nullptr will be returned.
- \sa QGuiActionGroup, setActionGroup()
+ \sa QActionGroup, setActionGroup()
*/
-QGuiActionGroup *QGuiAction::guiActionGroup() const
+QActionGroup *QAction::actionGroup() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->group;
}
+/*!
+ \since 6.0
+ Returns a list of objects this action has been added to.
+
+ \sa QWidget::addAction(), QGraphicsWidget::addAction()
+*/
+QVector<QObject*> QAction::associatedObjects() const
+{
+ Q_D(const QAction);
+ return d->associatedObjects;
+}
+
+/*!
+ \fn QWidget *QAction::parentWidget() const
+ \obsolete Use parent() with qobject_cast() instead.
+
+ Returns the parent widget.
+*/
+
+/*!
+ \fn QList<QWidget*> QAction::associatedWidgets() const
+ \obsolete Use associatedObjects() with qobject_cast() instead.
+
+ Returns a list of widgets this action has been added to.
+
+ \sa QWidget::addAction(), associatedObjects(), associatedGraphicsWidgets()
+*/
+
+/*!
+ \fn QList<QWidget*> QAction::associatedGraphicsWidgets() const
+ \obsolete Use associatedObjects() with qobject_cast() instead.
+
+ Returns a list of graphics widgets this action has been added to.
+
+ \sa QGraphicsWidget::addAction(), associatedObjects(), associatedWidgets()
+*/
/*!
- \property QGuiAction::icon
+ \property QAction::icon
\brief the action's icon
In toolbars, the icon is used as the tool button icon; in menus,
@@ -532,16 +612,16 @@ QGuiActionGroup *QGuiAction::guiActionGroup() const
If a null icon (QIcon::isNull()) is passed into this function,
the icon of the action is cleared.
*/
-void QGuiAction::setIcon(const QIcon &icon)
+void QAction::setIcon(const QIcon &icon)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
d->icon = icon;
d->sendDataChanged();
}
-QIcon QGuiAction::icon() const
+QIcon QAction::icon() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->icon;
}
@@ -554,9 +634,9 @@ QIcon QGuiAction::icon() const
\sa isSeparator()
*/
-void QGuiAction::setSeparator(bool b)
+void QAction::setSeparator(bool b)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->separator == b)
return;
@@ -570,14 +650,14 @@ void QGuiAction::setSeparator(bool b)
\sa setSeparator()
*/
-bool QGuiAction::isSeparator() const
+bool QAction::isSeparator() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->separator;
}
/*!
- \property QGuiAction::text
+ \property QAction::text
\brief the action's descriptive text
If the action is added to a menu, the menu option will consist of
@@ -588,9 +668,9 @@ bool QGuiAction::isSeparator() const
\sa iconText
*/
-void QGuiAction::setText(const QString &text)
+void QAction::setText(const QString &text)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->text == text)
return;
@@ -598,9 +678,9 @@ void QGuiAction::setText(const QString &text)
d->sendDataChanged();
}
-QString QGuiAction::text() const
+QString QAction::text() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
QString s = d->text;
if(s.isEmpty()) {
s = d->iconText;
@@ -610,7 +690,7 @@ QString QGuiAction::text() const
}
/*!
- \property QGuiAction::iconText
+ \property QAction::iconText
\brief the action's descriptive icon text
If QToolBar::toolButtonStyle is set to a value that permits text to
@@ -628,9 +708,9 @@ QString QGuiAction::text() const
\sa setToolTip(), setStatusTip()
*/
-void QGuiAction::setIconText(const QString &text)
+void QAction::setIconText(const QString &text)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->iconText == text)
return;
@@ -638,16 +718,16 @@ void QGuiAction::setIconText(const QString &text)
d->sendDataChanged();
}
-QString QGuiAction::iconText() const
+QString QAction::iconText() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
if (d->iconText.isEmpty())
return qt_strippedText(d->text);
return d->iconText;
}
/*!
- \property QGuiAction::toolTip
+ \property QAction::toolTip
\brief the action's tooltip
This text is used for the tooltip. If no tooltip is specified,
@@ -657,9 +737,9 @@ QString QGuiAction::iconText() const
\sa setStatusTip(), setShortcut()
*/
-void QGuiAction::setToolTip(const QString &tooltip)
+void QAction::setToolTip(const QString &tooltip)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->tooltip == tooltip)
return;
@@ -667,9 +747,9 @@ void QGuiAction::setToolTip(const QString &tooltip)
d->sendDataChanged();
}
-QString QGuiAction::toolTip() const
+QString QAction::toolTip() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
if (d->tooltip.isEmpty()) {
if (!d->text.isEmpty())
return qt_strippedText(d->text);
@@ -679,7 +759,7 @@ QString QGuiAction::toolTip() const
}
/*!
- \property QGuiAction::statusTip
+ \property QAction::statusTip
\brief the action's status tip
The status tip is displayed on all status bars provided by the
@@ -689,9 +769,9 @@ QString QGuiAction::toolTip() const
\sa setToolTip(), showStatusText()
*/
-void QGuiAction::setStatusTip(const QString &statustip)
+void QAction::setStatusTip(const QString &statustip)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->statustip == statustip)
return;
@@ -699,14 +779,28 @@ void QGuiAction::setStatusTip(const QString &statustip)
d->sendDataChanged();
}
-QString QGuiAction::statusTip() const
+QString QAction::statusTip() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->statustip;
}
/*!
- \property QGuiAction::whatsThis
+ Updates the relevant status bar for the UI represented by \a object by sending a
+ QStatusTipEvent. Returns \c true if an event was sent, otherwise returns \c false.
+
+ If a null widget is specified, the event is sent to the action's parent.
+
+ \sa statusTip
+*/
+bool QAction::showStatusText(QObject *object)
+{
+ Q_D(QAction);
+ return d->showStatusText(object, statusTip());
+}
+
+/*!
+ \property QAction::whatsThis
\brief the action's "What's This?" help text
The "What's This?" text is used to provide a brief description of
@@ -715,9 +809,9 @@ QString QGuiAction::statusTip() const
\sa QWhatsThis
*/
-void QGuiAction::setWhatsThis(const QString &whatsthis)
+void QAction::setWhatsThis(const QString &whatsthis)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->whatsthis == whatsthis)
return;
@@ -725,14 +819,14 @@ void QGuiAction::setWhatsThis(const QString &whatsthis)
d->sendDataChanged();
}
-QString QGuiAction::whatsThis() const
+QString QAction::whatsThis() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->whatsthis;
}
/*!
- \enum QGuiAction::Priority
+ \enum QAction::Priority
This enum defines priorities for actions in user interface.
@@ -749,7 +843,7 @@ QString QGuiAction::whatsThis() const
/*!
- \property QGuiAction::priority
+ \property QAction::priority
\brief the actions's priority in the user interface.
@@ -760,9 +854,9 @@ QString QGuiAction::whatsThis() const
mode set, then actions with LowPriority will not show the text
labels.
*/
-void QGuiAction::setPriority(Priority priority)
+void QAction::setPriority(Priority priority)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->priority == priority)
return;
@@ -770,14 +864,14 @@ void QGuiAction::setPriority(Priority priority)
d->sendDataChanged();
}
-QGuiAction::Priority QGuiAction::priority() const
+QAction::Priority QAction::priority() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->priority;
}
/*!
- \property QGuiAction::checkable
+ \property QAction::checkable
\brief whether the action is a checkable action
A checkable action is one which has an on/off state. For example,
@@ -790,19 +884,19 @@ QGuiAction::Priority QGuiAction::priority() const
on the state of others. For example, "Left Align", "Center" and
"Right Align" toggle actions are mutually exclusive. To achieve
exclusive toggling, add the relevant toggle actions to a
- QGuiActionGroup with the QGuiActionGroup::exclusive property set to
+ QActionGroup with the QActionGroup::exclusive property set to
true.
\sa setChecked()
*/
-void QGuiAction::setCheckable(bool b)
+void QAction::setCheckable(bool b)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->checkable == b)
return;
d->checkable = b;
- QPointer<QGuiAction> guard(this);
+ QPointer<QAction> guard(this);
d->sendDataChanged();
if (guard)
emit checkableChanged(b);
@@ -810,59 +904,59 @@ void QGuiAction::setCheckable(bool b)
emit toggled(b);
}
-bool QGuiAction::isCheckable() const
+bool QAction::isCheckable() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->checkable;
}
/*!
- \fn void QGuiAction::toggle()
+ \fn void QAction::toggle()
This is a convenience function for the \l checked property.
Connect to it to change the checked state to its opposite state.
*/
-void QGuiAction::toggle()
+void QAction::toggle()
{
- Q_D(QGuiAction);
+ Q_D(QAction);
setChecked(!d->checked);
}
/*!
- \property QGuiAction::checked
+ \property QAction::checked
\brief whether the action is checked.
Only checkable actions can be checked. By default, this is false
(the action is unchecked).
\note The notifier signal for this property is toggled(). As toggling
- a QGuiAction changes its state, it will also emit a changed() signal.
+ a QAction changes its state, it will also emit a changed() signal.
\sa checkable, toggled()
*/
-void QGuiAction::setChecked(bool b)
+void QAction::setChecked(bool b)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->checked == b)
return;
d->checked = b;
if (!d->checkable)
return;
- QPointer<QGuiAction> guard(this);
+ QPointer<QAction> guard(this);
d->sendDataChanged();
if (guard)
emit toggled(b);
}
-bool QGuiAction::isChecked() const
+bool QAction::isChecked() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->checked && d->checkable;
}
/*!
- \fn void QGuiAction::setDisabled(bool b)
+ \fn void QAction::setDisabled(bool b)
This is a convenience function for the \l enabled property, that
is useful for signals--slots connections. If \a b is true the
@@ -870,7 +964,7 @@ bool QGuiAction::isChecked() const
*/
/*!
- \property QGuiAction::enabled
+ \property QAction::enabled
\brief whether the action is enabled
Disabled actions cannot be chosen by the user. They do not
@@ -879,7 +973,7 @@ bool QGuiAction::isChecked() const
be displayed using only shades of gray.
\uicontrol{What's This?} help on disabled actions is still available, provided
- that the QGuiAction::whatsThis property is set.
+ that the QAction::whatsThis property is set.
An action will be disabled when all widgets to which it is added
(with QWidget::addAction()) are disabled or not visible. When an
@@ -890,9 +984,9 @@ bool QGuiAction::isChecked() const
\sa text
*/
-void QGuiAction::setEnabled(bool b)
+void QAction::setEnabled(bool b)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->explicitEnabledValue == b && d->explicitEnabled)
return;
d->explicitEnabledValue = b;
@@ -901,9 +995,9 @@ void QGuiAction::setEnabled(bool b)
d->setEnabled(b, false);
}
-bool QGuiActionPrivate::setEnabled(bool b, bool byGroup)
+bool QActionPrivate::setEnabled(bool b, bool byGroup)
{
- Q_Q(QGuiAction);
+ Q_Q(QAction);
if (b && !visible)
b = false;
if (b && !byGroup && (group && !group->isEnabled()))
@@ -925,23 +1019,23 @@ bool QGuiActionPrivate::setEnabled(bool b, bool byGroup)
return true;
}
-void QGuiAction::resetEnabled()
+void QAction::resetEnabled()
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (!d->explicitEnabled)
return;
d->explicitEnabled = false;
d->setEnabled(true, false);
}
-bool QGuiAction::isEnabled() const
+bool QAction::isEnabled() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->enabled;
}
/*!
- \property QGuiAction::visible
+ \property QAction::visible
\brief whether the action can be seen (e.g. in menus and toolbars)
If \e visible is true the action can be seen (e.g. in menus and
@@ -953,9 +1047,9 @@ bool QGuiAction::isEnabled() const
By default, this property is \c true (actions are visible).
*/
-void QGuiAction::setVisible(bool b)
+void QAction::setVisible(bool b)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (b == d->visible && b != d->forceInvisible)
return;
QAPP_CHECK("setVisible");
@@ -969,25 +1063,31 @@ void QGuiAction::setVisible(bool b)
}
-bool QGuiAction::isVisible() const
+bool QAction::isVisible() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->visible;
}
/*!
\reimp
*/
-bool QGuiAction::event(QEvent *e)
+bool QAction::event(QEvent *e)
{
+ Q_D(QAction);
+ if (e->type() == QEvent::ActionChanged) {
+ for (auto object : qAsConst(d->associatedObjects))
+ QCoreApplication::sendEvent(object, e);
+ }
+
#if QT_CONFIG(shortcut)
if (e->type() == QEvent::Shortcut) {
QShortcutEvent *se = static_cast<QShortcutEvent *>(e);
Q_ASSERT_X(se->key() == d_func()->shortcut || d_func()->alternateShortcuts.contains(se->key()),
- "QGuiAction::event",
+ "QAction::event",
"Received shortcut event from incorrect shortcut");
if (se->isAmbiguous())
- qWarning("QGuiAction::event: Ambiguous shortcut overload: %s", se->key().toString(QKeySequence::NativeText).toLatin1().constData());
+ qWarning("QAction::event: Ambiguous shortcut overload: %s", se->key().toString(QKeySequence::NativeText).toLatin1().constData());
else
activate(Trigger);
return true;
@@ -997,13 +1097,13 @@ bool QGuiAction::event(QEvent *e)
}
/*!
- Returns the user data as set in QGuiAction::setData.
+ Returns the user data as set in QAction::setData.
\sa setData()
*/
-QVariant QGuiAction::data() const
+QVariant QAction::data() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->userData;
}
@@ -1012,9 +1112,9 @@ QVariant QGuiAction::data() const
\sa data()
*/
-void QGuiAction::setData(const QVariant &data)
+void QAction::setData(const QVariant &data)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->userData == data)
return;
d->userData = data;
@@ -1024,19 +1124,19 @@ void QGuiAction::setData(const QVariant &data)
/*!
Sends the relevant signals for ActionEvent \a event.
- Action based widgets use this API to cause the QGuiAction
+ Action-based widgets use this API to cause the QAction
to emit signals as well as emitting their own.
*/
-void QGuiAction::activate(ActionEvent event)
+void QAction::activate(ActionEvent event)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if(event == Trigger) {
QPointer<QObject> guard = this;
if(d->checkable) {
// the checked action of an exclusive group may not be unchecked
if (d->checked && (d->group
- && d->group->exclusionPolicy() == QGuiActionGroup::ExclusionPolicy::Exclusive
- && d->group->checkedGuiAction() == this)) {
+ && d->group->exclusionPolicy() == QActionGroup::ExclusionPolicy::Exclusive
+ && d->group->checkedAction() == this)) {
if (!guard.isNull())
emit triggered(true);
return;
@@ -1051,7 +1151,7 @@ void QGuiAction::activate(ActionEvent event)
}
/*!
- \fn void QGuiAction::triggered(bool checked)
+ \fn void QAction::triggered(bool checked)
This signal is emitted when an action is activated by the user;
for example, when the user clicks a menu option, toolbar button,
@@ -1066,12 +1166,12 @@ void QGuiAction::activate(ActionEvent event)
*/
/*!
- \fn void QGuiAction::toggled(bool checked)
+ \fn void QAction::toggled(bool checked)
This signal is emitted whenever a checkable action changes its
isChecked() status. This can be the result of a user interaction,
or because setChecked() was called. As setChecked() changes the
- QGuiAction, it emits changed() in addition to toggled().
+ QAction, it emits changed() in addition to toggled().
\a checked is true if the action is checked, or false if the
action is unchecked.
@@ -1080,7 +1180,7 @@ void QGuiAction::activate(ActionEvent event)
*/
/*!
- \fn void QGuiAction::hovered()
+ \fn void QAction::hovered()
This signal is emitted when an action is highlighted by the user;
for example, when the user pauses with the cursor over a menu option,
@@ -1090,7 +1190,7 @@ void QGuiAction::activate(ActionEvent event)
*/
/*!
- \fn void QGuiAction::changed()
+ \fn void QAction::changed()
This signal is emitted when an action has changed. If you
are only interested in actions in a given widget, you can
@@ -1101,17 +1201,17 @@ void QGuiAction::activate(ActionEvent event)
*/
/*!
- \enum QGuiAction::ActionEvent
+ \enum QAction::ActionEvent
- This enum type is used when calling QGuiAction::activate()
+ This enum type is used when calling QAction::activate()
- \value Trigger this will cause the QGuiAction::triggered() signal to be emitted.
+ \value Trigger this will cause the QAction::triggered() signal to be emitted.
- \value Hover this will cause the QGuiAction::hovered() signal to be emitted.
+ \value Hover this will cause the QAction::hovered() signal to be emitted.
*/
/*!
- \property QGuiAction::menuRole
+ \property QAction::menuRole
\brief the action's menu role
This indicates what role the action serves in the application menu on
@@ -1122,9 +1222,9 @@ void QGuiAction::activate(ActionEvent event)
bar in \macos (usually just before the first application window is
shown).
*/
-void QGuiAction::setMenuRole(MenuRole menuRole)
+void QAction::setMenuRole(MenuRole menuRole)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->menuRole == menuRole)
return;
@@ -1132,14 +1232,43 @@ void QGuiAction::setMenuRole(MenuRole menuRole)
d->sendDataChanged();
}
-QGuiAction::MenuRole QGuiAction::menuRole() const
+QAction::MenuRole QAction::menuRole() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
return d->menuRole;
}
/*!
- \property QGuiAction::iconVisibleInMenu
+ \fn QMenu *QAction::menu() const
+ \obsolete
+
+ Returns the menu contained by this action.
+
+ In widget applications, actions that contain menus can be used to create menu
+ items with submenus, or inserted into toolbars to create buttons with popup menus.
+
+ \sa QMenu::addAction()
+*/
+QObject* QAction::menuObject() const
+{
+ Q_D(const QAction);
+ return d->menu();
+}
+
+/*!
+ \fn void QAction::setMenu(QMenu *menu)
+ \obsolete
+
+ Sets the menu contained by this action to the specified \a menu.
+*/
+void QAction::setMenuObject(QObject *object)
+{
+ Q_D(QAction);
+ d->setMenu(object);
+}
+
+/*!
+ \property QAction::iconVisibleInMenu
\brief Whether or not an action should show an icon in a menu
In some applications, it may make sense to have actions with icons in the
@@ -1155,9 +1284,9 @@ QGuiAction::MenuRole QGuiAction::menuRole() const
\sa icon, QCoreApplication::setAttribute()
*/
-void QGuiAction::setIconVisibleInMenu(bool visible)
+void QAction::setIconVisibleInMenu(bool visible)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->iconVisibleInMenu == -1 || visible != bool(d->iconVisibleInMenu)) {
int oldValue = d->iconVisibleInMenu;
d->iconVisibleInMenu = visible;
@@ -1169,9 +1298,9 @@ void QGuiAction::setIconVisibleInMenu(bool visible)
}
}
-bool QGuiAction::isIconVisibleInMenu() const
+bool QAction::isIconVisibleInMenu() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
if (d->iconVisibleInMenu == -1) {
return !QCoreApplication::testAttribute(Qt::AA_DontShowIconsInMenus);
}
@@ -1179,7 +1308,7 @@ bool QGuiAction::isIconVisibleInMenu() const
}
/*!
- \property QGuiAction::shortcutVisibleInContextMenu
+ \property QAction::shortcutVisibleInContextMenu
\brief Whether or not an action should show a shortcut in a context menu
In some applications, it may make sense to have actions with shortcuts in
@@ -1192,9 +1321,9 @@ bool QGuiAction::isIconVisibleInMenu() const
\sa shortcut, QCoreApplication::setAttribute()
*/
-void QGuiAction::setShortcutVisibleInContextMenu(bool visible)
+void QAction::setShortcutVisibleInContextMenu(bool visible)
{
- Q_D(QGuiAction);
+ Q_D(QAction);
if (d->shortcutVisibleInContextMenu == -1 || visible != bool(d->shortcutVisibleInContextMenu)) {
int oldValue = d->shortcutVisibleInContextMenu;
d->shortcutVisibleInContextMenu = visible;
@@ -1206,9 +1335,9 @@ void QGuiAction::setShortcutVisibleInContextMenu(bool visible)
}
}
-bool QGuiAction::isShortcutVisibleInContextMenu() const
+bool QAction::isShortcutVisibleInContextMenu() const
{
- Q_D(const QGuiAction);
+ Q_D(const QAction);
if (d->shortcutVisibleInContextMenu == -1) {
return !QCoreApplication::testAttribute(Qt::AA_DontShowShortcutsInContextMenus)
&& QGuiApplication::styleHints()->showShortcutsInContextMenus();
@@ -1217,11 +1346,11 @@ bool QGuiAction::isShortcutVisibleInContextMenu() const
}
#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug d, const QGuiAction *action)
+Q_GUI_EXPORT QDebug operator<<(QDebug d, const QAction *action)
{
QDebugStateSaver saver(d);
d.nospace();
- d << "QGuiAction(" << static_cast<const void *>(action);
+ d << "QAction(" << static_cast<const void *>(action);
if (action) {
d << " text=" << action->text();
if (!action->toolTip().isEmpty())
@@ -1246,4 +1375,4 @@ Q_GUI_EXPORT QDebug operator<<(QDebug d, const QGuiAction *action)
QT_END_NAMESPACE
-#include "moc_qguiaction.cpp"
+#include "moc_qaction.cpp"
diff --git a/src/gui/kernel/qguiaction.h b/src/gui/kernel/qaction.h
index 1306c3cf94..37c6b3a647 100644
--- a/src/gui/kernel/qguiaction.h
+++ b/src/gui/kernel/qaction.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2019 The Qt Company Ltd.
+** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -37,8 +37,8 @@
**
****************************************************************************/
-#ifndef QGUIACTION_H
-#define QGUIACTION_H
+#ifndef QACTION_H
+#define QACTION_H
#include <QtGui/qtguiglobal.h>
#if QT_CONFIG(shortcut)
@@ -53,13 +53,18 @@ QT_REQUIRE_CONFIG(action);
QT_BEGIN_NAMESPACE
class QActionEvent;
-class QGuiActionGroup;
-class QGuiActionPrivate;
+class QActionGroup;
+class QActionPrivate;
+#if QT_DEPRECATED_SINCE(6,0)
+class QWidget;
+class QGraphicsWidget;
+class QMenu;
+#endif
-class Q_GUI_EXPORT QGuiAction : public QObject
+class Q_GUI_EXPORT QAction : public QObject
{
Q_OBJECT
- Q_DECLARE_PRIVATE(QGuiAction)
+ Q_DECLARE_PRIVATE(QAction)
Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable NOTIFY checkableChanged FINAL)
Q_PROPERTY(bool checked READ isChecked WRITE setChecked NOTIFY toggled)
@@ -91,14 +96,56 @@ public:
NormalPriority = 128,
HighPriority = 256};
Q_ENUM(Priority)
- explicit QGuiAction(QObject *parent = nullptr);
- explicit QGuiAction(const QString &text, QObject *parent = nullptr);
- explicit QGuiAction(const QIcon &icon, const QString &text, QObject *parent = nullptr);
-
- ~QGuiAction();
+ explicit QAction(QObject *parent = nullptr);
+ explicit QAction(const QString &text, QObject *parent = nullptr);
+ explicit QAction(const QIcon &icon, const QString &text, QObject *parent = nullptr);
+
+ ~QAction();
+
+ QVector<QObject *> associatedObjects() const;
+
+#if QT_DEPRECATED_SINCE(6,0)
+#ifdef Q_CLANG_QDOC
+ QWidget *parentWidget() const;
+ QList<QWidget*> associatedWidgets() const;
+ QList<QGraphicsWidget*> associatedGraphicsWidgets() const;
+#else
+ /*
+ These are templates so that instantiation happens only in calling code, when
+ QWidget, QMenu, and QGraphicsWidget can be expected to be fully defined.
+ */
+ template<typename T = QWidget*>
+ T parentWidget() const
+ {
+ auto result = parent();
+ while (result && !qobject_cast<T>(result))
+ result = result->parent();
+ return static_cast<T>(result);
+ }
+
+ template<typename T = QWidget*>
+ QList<T> associatedWidgets() const
+ {
+ QList<T> result;
+ for (auto object : associatedObjects())
+ if (auto widget = qobject_cast<T>(object))
+ result.append(widget);
+ return result;
+ }
+ template<typename T = QGraphicsWidget*>
+ QList<T> associatedGraphicsWidgets() const
+ {
+ QList<T> result;
+ for (auto object : associatedObjects())
+ if (auto graphicsWidget = qobject_cast<T>(object))
+ result.append(graphicsWidget);
+ return result;
+ }
+#endif
+#endif
- void setActionGroup(QGuiActionGroup *group);
- QGuiActionGroup *guiActionGroup() const;
+ void setActionGroup(QActionGroup *group);
+ QActionGroup *actionGroup() const;
void setIcon(const QIcon &icon);
QIcon icon() const;
@@ -159,15 +206,35 @@ public:
void setMenuRole(MenuRole menuRole);
MenuRole menuRole() const;
+#if QT_DEPRECATED_SINCE(6,0)
+#ifdef Q_CLANG_QDOC
+ QMenu *menu() const;
+ void setMenu(QMenu *menu);
+#else
+ template<typename T = QMenu*>
+ T menu() const
+ {
+ return qobject_cast<T>(menuObject());
+ }
+ template<typename T = QMenu*>
+ void setMenu(T m)
+ {
+ setMenuObject(m);
+ }
+#endif
+#endif
+
void setIconVisibleInMenu(bool visible);
bool isIconVisibleInMenu() const;
void setShortcutVisibleInContextMenu(bool show);
bool isShortcutVisibleInContextMenu() const;
+ bool showStatusText(QObject *object = nullptr);
+
protected:
bool event(QEvent *) override;
- QGuiAction(QGuiActionPrivate &dd, QObject *parent);
+ QAction(QActionPrivate &dd, QObject *parent);
public Q_SLOTS:
void trigger() { activate(Trigger); }
@@ -188,14 +255,22 @@ Q_SIGNALS:
void toggled(bool);
private:
- Q_DISABLE_COPY(QGuiAction)
- friend class QGuiActionGroup;
+ Q_DISABLE_COPY(QAction)
+ friend class QActionGroup;
+ friend class QWidget;
+ friend class QMenu;
+ friend class QMenuPrivate;
+ friend class QToolButton;
+ friend class QGraphicsWidget;
+
+ QObject *menuObject() const;
+ void setMenuObject(QObject *object);
};
#ifndef QT_NO_DEBUG_STREAM
-Q_GUI_EXPORT QDebug operator<<(QDebug, const QGuiAction *);
+Q_GUI_EXPORT QDebug operator<<(QDebug, const QAction *);
#endif
QT_END_NAMESPACE
-#endif // QGUIACTION_H
+#endif // QACTION_H
diff --git a/src/gui/kernel/qguiaction_p.h b/src/gui/kernel/qaction_p.h
index 08d9708a7e..111cb2958b 100644
--- a/src/gui/kernel/qguiaction_p.h
+++ b/src/gui/kernel/qaction_p.h
@@ -37,8 +37,8 @@
**
****************************************************************************/
-#ifndef QGUIACTION_P_H
-#define QGUIACTION_P_H
+#ifndef QACTION_P_H
+#define QACTION_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
//
#include <QtGui/private/qtguiglobal_p.h>
-#include <QtGui/qguiaction.h>
+#include <QtGui/qaction.h>
#include <QtGui/qfont.h>
#if QT_CONFIG(shortcut)
# include <QtGui/private/qshortcutmap_p.h>
@@ -65,25 +65,27 @@ QT_BEGIN_NAMESPACE
class QShortcutMap;
-class Q_GUI_EXPORT QGuiActionPrivate : public QObjectPrivate
+class Q_GUI_EXPORT QActionPrivate : public QObjectPrivate
{
- Q_DECLARE_PUBLIC(QGuiAction)
+ Q_DECLARE_PUBLIC(QAction)
public:
- QGuiActionPrivate();
- ~QGuiActionPrivate();
+ QActionPrivate();
+ ~QActionPrivate();
+
+ virtual void destroy();
#if QT_CONFIG(shortcut)
virtual QShortcutMap::ContextMatcher contextMatcher() const;
#endif
- static QGuiActionPrivate *get(QGuiAction *q)
+ static QActionPrivate *get(QAction *q)
{
return q->d_func();
}
bool setEnabled(bool enable, bool byGroup);
- QPointer<QGuiActionGroup> group;
+ QPointer<QActionGroup> group;
QString text;
QString iconText;
QIcon icon;
@@ -95,6 +97,11 @@ public:
QList<QKeySequence> alternateShortcuts;
#endif
QVariant userData;
+
+ QObjectList associatedObjects;
+ virtual QObject *menu() const;
+ virtual void setMenu(QObject *menu);
+
#if QT_CONFIG(shortcut)
int shortcutId = 0;
QVector<int> alternateShortcutIds;
@@ -112,8 +119,8 @@ public:
int iconVisibleInMenu : 2; // Only has values -1, 0, and 1
int shortcutVisibleInContextMenu : 2; // Only has values -1, 0, and 1
- QGuiAction::MenuRole menuRole = QGuiAction::TextHeuristicRole;
- QGuiAction::Priority priority = QGuiAction::NormalPriority;
+ QAction::MenuRole menuRole = QAction::TextHeuristicRole;
+ QAction::Priority priority = QAction::NormalPriority;
#if QT_CONFIG(shortcut)
void redoGrab(QShortcutMap &map);
@@ -121,6 +128,7 @@ public:
void setShortcutEnabled(bool enable, QShortcutMap &map);
#endif // QT_NO_SHORTCUT
+ bool showStatusText(QObject *widget, const QString &str);
void sendDataChanged();
};
diff --git a/src/gui/kernel/qguiactiongroup.cpp b/src/gui/kernel/qactiongroup.cpp
index defa5f15aa..6e2efdb74b 100644
--- a/src/gui/kernel/qguiactiongroup.cpp
+++ b/src/gui/kernel/qactiongroup.cpp
@@ -37,29 +37,29 @@
**
****************************************************************************/
-#include "qguiactiongroup.h"
+#include "qactiongroup.h"
-#include "qguiaction.h"
-#include "qguiaction_p.h"
-#include "qguiactiongroup_p.h"
+#include "qaction.h"
+#include "qaction_p.h"
+#include "qactiongroup_p.h"
#include "qevent.h"
#include "qlist.h"
QT_BEGIN_NAMESPACE
-QGuiActionGroupPrivate::QGuiActionGroupPrivate() :
+QActionGroupPrivate::QActionGroupPrivate() :
enabled(1), visible(1)
{
}
-QGuiActionGroupPrivate::~QGuiActionGroupPrivate() = default;
+QActionGroupPrivate::~QActionGroupPrivate() = default;
-void QGuiActionGroup::_q_actionChanged()
+void QActionGroup::_q_actionChanged()
{
- Q_D(QGuiActionGroup);
- auto action = qobject_cast<QGuiAction*>(sender());
- Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionChanged", "internal error");
- if (d->exclusionPolicy != QGuiActionGroup::ExclusionPolicy::None) {
+ Q_D(QActionGroup);
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionChanged", "internal error");
+ if (d->exclusionPolicy != QActionGroup::ExclusionPolicy::None) {
if (action->isChecked()) {
if (action != d->current) {
if (!d->current.isNull())
@@ -72,44 +72,42 @@ void QGuiActionGroup::_q_actionChanged()
}
}
-void QGuiActionGroup::_q_actionTriggered()
+void QActionGroup::_q_actionTriggered()
{
- Q_D(QGuiActionGroup);
- auto action = qobject_cast<QGuiAction*>(sender());
- Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionTriggered", "internal error");
- d->emitSignal(QGuiActionGroupPrivate::Triggered, action);
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionTriggered", "internal error");
+ emit triggered(action);
}
-void QGuiActionGroup::_q_actionHovered()
+void QActionGroup::_q_actionHovered()
{
- Q_D(QGuiActionGroup);
- auto action = qobject_cast<QGuiAction*>(sender());
- Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionHovered", "internal error");
- d->emitSignal(QGuiActionGroupPrivate::Hovered, action);
+ auto action = qobject_cast<QAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionHovered", "internal error");
+ emit hovered(action);
}
/*!
- \class QGuiActionGroup
- \brief The QGuiActionGroup class groups actions together.
+ \class QActionGroup
+ \brief The QActionGroup class groups actions together.
\since 6.0
\inmodule QtGui
- QGuiActionGroup is a base class for classes grouping
- classes inhheriting QGuiAction objects together.
+ QActionGroup is a base class for classes grouping
+ classes inhheriting QAction objects together.
- In some situations it is useful to group QGuiAction objects together.
+ In some situations it is useful to group QAction objects together.
For example, if you have a \uicontrol{Left Align} action, a \uicontrol{Right
Align} action, a \uicontrol{Justify} action, and a \uicontrol{Center} action,
only one of these actions should be active at any one time. One
simple way of achieving this is to group the actions together in
- an action group, inheriting QGuiActionGroup.
+ an action group, inheriting QActionGroup.
- \sa QGuiAction
+ \sa QAction
*/
/*!
- \enum QGuiActionGroup::ExclusionPolicy
+ \enum QActionGroup::ExclusionPolicy
This enum specifies the different policies that can be used to
control how the group performs exclusive checking on checkable actions.
@@ -134,14 +132,14 @@ void QGuiActionGroup::_q_actionHovered()
The action group is exclusive by default. Call setExclusive(false)
to make the action group non-exclusive. To make the group exclusive
but allow unchecking the active action call instead
- setExclusionPolicy(QGuiActionGroup::ExclusionPolicy::ExclusiveOptional)
+ setExclusionPolicy(QActionGroup::ExclusionPolicy::ExclusiveOptional)
*/
-QGuiActionGroup::QGuiActionGroup(QObject* parent) :
- QGuiActionGroup(*new QGuiActionGroupPrivate, parent)
+QActionGroup::QActionGroup(QObject* parent) :
+ QActionGroup(*new QActionGroupPrivate, parent)
{
}
-QGuiActionGroup::QGuiActionGroup(QGuiActionGroupPrivate &dd, QObject *parent) :
+QActionGroup::QActionGroup(QActionGroupPrivate &dd, QObject *parent) :
QObject(dd, parent)
{
}
@@ -149,26 +147,26 @@ QGuiActionGroup::QGuiActionGroup(QGuiActionGroupPrivate &dd, QObject *parent) :
/*!
Destroys the action group.
*/
-QGuiActionGroup::~QGuiActionGroup() = default;
+QActionGroup::~QActionGroup() = default;
/*!
- \fn QGuiAction *QGuiActionGroup::addAction(QGuiAction *action)
+ \fn QAction *QActionGroup::addAction(QAction *action)
Adds the \a action to this group, and returns it.
Normally an action is added to a group by creating it with the
group as its parent, so this function is not usually used.
- \sa QGuiAction::setActionGroup()
+ \sa QAction::setActionGroup()
*/
-QGuiAction *QGuiActionGroup::addAction(QGuiAction* a)
+QAction *QActionGroup::addAction(QAction* a)
{
- Q_D(QGuiActionGroup);
+ Q_D(QActionGroup);
if (!d->actions.contains(a)) {
d->actions.append(a);
- QObject::connect(a, &QGuiAction::triggered, this, &QGuiActionGroup::_q_actionTriggered);
- QObject::connect(a, &QGuiAction::changed, this, &QGuiActionGroup::_q_actionChanged);
- QObject::connect(a, &QGuiAction::hovered, this, &QGuiActionGroup::_q_actionHovered);
+ QObject::connect(a, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
+ QObject::connect(a, &QAction::changed, this, &QActionGroup::_q_actionChanged);
+ QObject::connect(a, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
}
a->d_func()->setEnabled(d->enabled, true);
if (!a->d_func()->forceInvisible) {
@@ -177,7 +175,7 @@ QGuiAction *QGuiActionGroup::addAction(QGuiAction* a)
}
if (a->isChecked())
d->current = a;
- QGuiActionGroup *oldGroup = a->d_func()->group;
+ QActionGroup *oldGroup = a->d_func()->group;
if (oldGroup != this) {
if (oldGroup)
oldGroup->removeAction(a);
@@ -188,20 +186,48 @@ QGuiAction *QGuiActionGroup::addAction(QGuiAction* a)
}
/*!
+ Creates and returns an action with \a text. The newly created
+ action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QString &text)
+{
+ return new QAction(text, this);
+}
+
+/*!
+ Creates and returns an action with \a text and an \a icon. The
+ newly created action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QIcon &icon, const QString &text)
+{
+ return new QAction(icon, text, this);
+}
+
+/*!
Removes the \a action from this group. The action will have no
parent as a result.
- \sa QGuiAction::setActionGroup()
+ \sa QAction::setActionGroup()
*/
-void QGuiActionGroup::removeAction(QGuiAction *action)
+void QActionGroup::removeAction(QAction *action)
{
- Q_D(QGuiActionGroup);
+ Q_D(QActionGroup);
if (d->actions.removeAll(action)) {
if (action == d->current)
d->current = nullptr;
- QObject::disconnect(action, &QGuiAction::triggered, this, &QGuiActionGroup::_q_actionTriggered);
- QObject::disconnect(action, &QGuiAction::changed, this, &QGuiActionGroup::_q_actionChanged);
- QObject::disconnect(action, &QGuiAction::hovered, this, &QGuiActionGroup::_q_actionHovered);
+ QObject::disconnect(action, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
+ QObject::disconnect(action, &QAction::changed, this, &QActionGroup::_q_actionChanged);
+ QObject::disconnect(action, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
action->d_func()->group = nullptr;
}
}
@@ -209,9 +235,9 @@ void QGuiActionGroup::removeAction(QGuiAction *action)
/*!
Returns the list of this groups's actions. This may be empty.
*/
-QList<QGuiAction*> QGuiActionGroup::guiActions() const
+QList<QAction*> QActionGroup::actions() const
{
- Q_D(const QGuiActionGroup);
+ Q_D(const QActionGroup);
return d->actions;
}
@@ -222,12 +248,12 @@ QList<QGuiAction*> QGuiActionGroup::guiActions() const
setExclusionPolicy(ExclusionPolicy::Exclusive) when \a b is true,
else setExclusionPolicy(QActionGroup::ExclusionPolicy::None).
- \sa QGuiActionGroup::exclusionPolicy
+ \sa QActionGroup::exclusionPolicy
*/
-void QGuiActionGroup::setExclusive(bool b)
+void QActionGroup::setExclusive(bool b)
{
- setExclusionPolicy(b ? QGuiActionGroup::ExclusionPolicy::Exclusive
- : QGuiActionGroup::ExclusionPolicy::None);
+ setExclusionPolicy(b ? QActionGroup::ExclusionPolicy::Exclusive
+ : QActionGroup::ExclusionPolicy::None);
}
/*!
@@ -237,13 +263,13 @@ void QGuiActionGroup::setExclusive(bool b)
or ExclusionOptional.
*/
-bool QGuiActionGroup::isExclusive() const
+bool QActionGroup::isExclusive() const
{
- return exclusionPolicy() != QGuiActionGroup::ExclusionPolicy::None;
+ return exclusionPolicy() != QActionGroup::ExclusionPolicy::None;
}
/*!
- \property QGuiActionGroup::exclusionPolicy
+ \property QActionGroup::exclusionPolicy
\brief This property holds the group exclusive checking policy
If exclusionPolicy is set to Exclusive, only one checkable
@@ -254,22 +280,22 @@ bool QGuiActionGroup::isExclusive() const
action in the group can be unchecked leaving the group with no actions
checked.
- \sa QGuiAction::checkable
+ \sa QAction::checkable
*/
-void QGuiActionGroup::setExclusionPolicy(QGuiActionGroup::ExclusionPolicy policy)
+void QActionGroup::setExclusionPolicy(QActionGroup::ExclusionPolicy policy)
{
- Q_D(QGuiActionGroup);
+ Q_D(QActionGroup);
d->exclusionPolicy = policy;
}
-QGuiActionGroup::ExclusionPolicy QGuiActionGroup::exclusionPolicy() const
+QActionGroup::ExclusionPolicy QActionGroup::exclusionPolicy() const
{
- Q_D(const QGuiActionGroup);
+ Q_D(const QActionGroup);
return d->exclusionPolicy;
}
/*!
- \fn void QGuiActionGroup::setDisabled(bool b)
+ \fn void QActionGroup::setDisabled(bool b)
This is a convenience function for the \l enabled property, that
is useful for signals--slots connections. If \a b is true the
@@ -277,26 +303,26 @@ QGuiActionGroup::ExclusionPolicy QGuiActionGroup::exclusionPolicy() const
*/
/*!
- \property QGuiActionGroup::enabled
+ \property QActionGroup::enabled
\brief whether the action group is enabled
Each action in the group will be enabled or disabled unless it
has been explicitly disabled.
- \sa QGuiAction::setEnabled()
+ \sa QAction::setEnabled()
*/
-void QGuiActionGroup::setEnabled(bool b)
+void QActionGroup::setEnabled(bool b)
{
- Q_D(QGuiActionGroup);
+ Q_D(QActionGroup);
d->enabled = b;
for (auto action : qAsConst(d->actions)) {
action->d_func()->setEnabled(b, true);
}
}
-bool QGuiActionGroup::isEnabled() const
+bool QActionGroup::isEnabled() const
{
- Q_D(const QGuiActionGroup);
+ Q_D(const QActionGroup);
return d->enabled;
}
@@ -304,24 +330,24 @@ bool QGuiActionGroup::isEnabled() const
Returns the currently checked action in the group, or \nullptr if
none are checked.
*/
-QGuiAction *QGuiActionGroup::checkedGuiAction() const
+QAction *QActionGroup::checkedAction() const
{
- Q_D(const QGuiActionGroup);
+ Q_D(const QActionGroup);
return d->current.data();
}
/*!
- \property QGuiActionGroup::visible
+ \property QActionGroup::visible
\brief whether the action group is visible
Each action in the action group will match the visible state of
this group unless it has been explicitly hidden.
- \sa QGuiAction::setEnabled()
+ \sa QAction::setEnabled()
*/
-void QGuiActionGroup::setVisible(bool b)
+void QActionGroup::setVisible(bool b)
{
- Q_D(QGuiActionGroup);
+ Q_D(QActionGroup);
d->visible = b;
for (auto action : qAsConst(d->actions)) {
if (!action->d_func()->forceInvisible) {
@@ -331,9 +357,9 @@ void QGuiActionGroup::setVisible(bool b)
}
}
-bool QGuiActionGroup::isVisible() const
+bool QActionGroup::isVisible() const
{
- Q_D(const QGuiActionGroup);
+ Q_D(const QActionGroup);
return d->visible;
}
diff --git a/src/gui/kernel/qguiactiongroup.h b/src/gui/kernel/qactiongroup.h
index ef08fb2e04..c485654d08 100644
--- a/src/gui/kernel/qguiactiongroup.h
+++ b/src/gui/kernel/qactiongroup.h
@@ -41,20 +41,20 @@
#define QGUIACTIONGROUP_H
#include <QtGui/qtguiglobal.h>
-#include <QtGui/qguiaction.h>
+#include <QtGui/qaction.h>
QT_REQUIRE_CONFIG(action);
QT_BEGIN_NAMESPACE
-class QGuiActionGroupPrivate;
+class QActionGroupPrivate;
-class Q_GUI_EXPORT QGuiActionGroup : public QObject
+class Q_GUI_EXPORT QActionGroup : public QObject
{
Q_OBJECT
- Q_DECLARE_PRIVATE(QGuiActionGroup)
+ Q_DECLARE_PRIVATE(QActionGroup)
- Q_PROPERTY(QGuiActionGroup::ExclusionPolicy exclusionPolicy READ exclusionPolicy WRITE setExclusionPolicy)
+ Q_PROPERTY(QActionGroup::ExclusionPolicy exclusionPolicy READ exclusionPolicy WRITE setExclusionPolicy)
Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
@@ -66,13 +66,15 @@ public:
};
Q_ENUM(ExclusionPolicy)
- explicit QGuiActionGroup(QObject *parent);
- ~QGuiActionGroup();
+ explicit QActionGroup(QObject *parent);
+ ~QActionGroup();
- QGuiAction *addAction(QGuiAction *a);
- void removeAction(QGuiAction *a);
- QList<QGuiAction*> guiActions() const;
- QGuiAction *checkedGuiAction() const;
+ QAction *addAction(QAction *a);
+ QAction *addAction(const QString &text);
+ QAction *addAction(const QIcon &icon, const QString &text);
+ void removeAction(QAction *a);
+ QList<QAction*> actions() const;
+ QAction *checkedAction() const;
bool isExclusive() const;
bool isEnabled() const;
@@ -87,16 +89,20 @@ public Q_SLOTS:
void setExclusive(bool);
void setExclusionPolicy(ExclusionPolicy policy);
+Q_SIGNALS:
+ void triggered(QAction *);
+ void hovered(QAction *);
+
private Q_SLOTS:
void _q_actionTriggered();
void _q_actionHovered();
void _q_actionChanged();
protected:
- QGuiActionGroup(QGuiActionGroupPrivate &dd, QObject *parent);
+ QActionGroup(QActionGroupPrivate &dd, QObject *parent);
private:
- Q_DISABLE_COPY(QGuiActionGroup)
+ Q_DISABLE_COPY(QActionGroup)
};
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qguiactiongroup_p.h b/src/gui/kernel/qactiongroup_p.h
index 99a58262c9..4b503783ed 100644
--- a/src/gui/kernel/qguiactiongroup_p.h
+++ b/src/gui/kernel/qactiongroup_p.h
@@ -52,7 +52,7 @@
//
#include <QtGui/private/qtguiglobal_p.h>
-#include <QtGui/qguiactiongroup.h>
+#include <QtGui/qactiongroup.h>
#include <QtGui/qfont.h>
#if QT_CONFIG(shortcut)
# include <QtGui/private/qshortcutmap_p.h>
@@ -63,22 +63,22 @@ QT_REQUIRE_CONFIG(action);
QT_BEGIN_NAMESPACE
-class Q_GUI_EXPORT QGuiActionGroupPrivate : public QObjectPrivate
+class Q_GUI_EXPORT QActionGroupPrivate : public QObjectPrivate
{
- Q_DECLARE_PUBLIC(QGuiActionGroup)
+ Q_DECLARE_PUBLIC(QActionGroup)
public:
enum Signal { Triggered, Hovered };
- QGuiActionGroupPrivate();
- ~QGuiActionGroupPrivate();
+ QActionGroupPrivate();
+ ~QActionGroupPrivate();
- virtual void emitSignal(Signal, QGuiAction *) {}
+ virtual void emitSignal(Signal, QAction *) {}
- QList<QGuiAction *> actions;
- QPointer<QGuiAction> current;
+ QList<QAction *> actions;
+ QPointer<QAction> current;
uint enabled : 1;
uint visible : 1;
- QGuiActionGroup::ExclusionPolicy exclusionPolicy = QGuiActionGroup::ExclusionPolicy::Exclusive;
+ QActionGroup::ExclusionPolicy exclusionPolicy = QActionGroup::ExclusionPolicy::Exclusive;
private:
void _q_actionTriggered(); //private slot
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index 2f7d5c56c6..8b9fab36c2 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -3278,7 +3278,7 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
/*!
\class QActionEvent
\brief The QActionEvent class provides an event that is generated
- when a QGuiAction is added, removed, or changed.
+ when a QAction is added, removed, or changed.
\ingroup events
\inmodule QtGui
@@ -3289,7 +3289,7 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
QWidget::actionEvent() to create \l{QToolButton}s for the
actions.
- \sa QGuiAction, QWidget::addAction(), QWidget::removeAction(), QWidget::actions()
+ \sa QAction, QWidget::addAction(), QWidget::removeAction(), QWidget::actions()
*/
/*!
@@ -3300,7 +3300,7 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
type is ActionAdded, the action is to be inserted before the
action \a before. If \a before is \nullptr, the action is appended.
*/
-QActionEvent::QActionEvent(int type, QGuiAction *action, QGuiAction *before)
+QActionEvent::QActionEvent(int type, QAction *action, QAction *before)
: QEvent(static_cast<QEvent::Type>(type)), act(action), bef(before)
{}
diff --git a/src/gui/kernel/qevent.h b/src/gui/kernel/qevent.h
index 7d2d6dbdcc..984deb54f5 100644
--- a/src/gui/kernel/qevent.h
+++ b/src/gui/kernel/qevent.h
@@ -60,7 +60,7 @@
QT_BEGIN_NAMESPACE
class QFile;
-class QGuiAction;
+class QAction;
class QScreen;
class QTouchDevice;
#if QT_CONFIG(gestures)
@@ -728,13 +728,13 @@ private:
#if QT_CONFIG(action)
class Q_GUI_EXPORT QActionEvent : public QEvent
{
- QGuiAction *act, *bef;
+ QAction *act, *bef;
public:
- QActionEvent(int type, QGuiAction *action, QGuiAction *before = nullptr);
+ QActionEvent(int type, QAction *action, QAction *before = nullptr);
~QActionEvent();
- inline QGuiAction *action() const { return act; }
- inline QGuiAction *before() const { return bef; }
+ inline QAction *action() const { return act; }
+ inline QAction *before() const { return bef; }
};
#endif // QT_CONFIG(action)
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index dc2963aee7..80649d067b 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -78,6 +78,9 @@ class QPlatformDragQtResponse;
class QDrag;
#endif // QT_CONFIG(draganddrop)
class QInputDeviceManager;
+#ifndef QT_NO_ACTION
+class QActionPrivate;
+#endif
class Q_GUI_EXPORT QGuiApplicationPrivate : public QCoreApplicationPrivate
{
@@ -326,6 +329,10 @@ public:
static void resetCachedDevicePixelRatio();
+#ifndef QT_NO_ACTION
+ virtual QActionPrivate *createActionPrivate() const;
+#endif
+
protected:
virtual void notifyThemeChanged();