summaryrefslogtreecommitdiffstats
path: root/src/gui
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/configure.json26
-rw-r--r--src/gui/image/qimage.cpp134
-rw-r--r--src/gui/image/qimage.h10
-rw-r--r--src/gui/image/qimage_conversions.cpp4
-rw-r--r--src/gui/image/qimage_p.h4
-rw-r--r--src/gui/image/qpnghandler.cpp72
-rw-r--r--src/gui/kernel/kernel.pri2
-rw-r--r--src/gui/kernel/qguiapplication.cpp30
-rw-r--r--src/gui/kernel/qguiapplication_p.h11
-rw-r--r--src/gui/opengl/qopengles2ext.h442
-rw-r--r--src/gui/opengl/qopenglext.h555
-rw-r--r--src/gui/opengl/qopengltexture.cpp234
-rw-r--r--src/gui/opengl/qopengltexture.h26
-rw-r--r--src/gui/opengl/qopengltexture_p.h4
-rw-r--r--src/gui/painting/painting.pri16
-rw-r--r--src/gui/painting/qcolormatrix_p.h214
-rw-r--r--src/gui/painting/qcolorspace.cpp633
-rw-r--r--src/gui/painting/qcolorspace.h136
-rw-r--r--src/gui/painting/qcolorspace_p.h96
-rw-r--r--src/gui/painting/qcolortransferfunction_p.h207
-rw-r--r--src/gui/painting/qcolortransfertable_p.h245
-rw-r--r--src/gui/painting/qcolortransform.cpp679
-rw-r--r--src/gui/painting/qcolortransform.h93
-rw-r--r--src/gui/painting/qcolortransform_p.h89
-rw-r--r--src/gui/painting/qcolortrc_p.h129
-rw-r--r--src/gui/painting/qcolortrclut.cpp (renamed from src/gui/painting/qcolorprofile.cpp)41
-rw-r--r--src/gui/painting/qcolortrclut_p.h (renamed from src/gui/painting/qcolorprofile_p.h)72
-rw-r--r--src/gui/painting/qdrawhelper.cpp22
-rw-r--r--src/gui/painting/qicc.cpp669
-rw-r--r--src/gui/painting/qicc_p.h70
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp76
-rw-r--r--src/gui/painting/qpaintengine_raster_p.h20
-rw-r--r--src/gui/painting/qpainter_p.h2
-rw-r--r--src/gui/painting/qpdf.cpp12
-rw-r--r--src/gui/painting/qpdfwriter.cpp10
-rw-r--r--src/gui/painting/qpdfwriter.h6
-rw-r--r--src/gui/painting/qstroker.cpp9
-rw-r--r--src/gui/text/qfont.cpp99
-rw-r--r--src/gui/text/qfont.h6
-rw-r--r--src/gui/util/qvalidator.h1
40 files changed, 4960 insertions, 246 deletions
diff --git a/src/gui/configure.json b/src/gui/configure.json
index 59c06af97f..2ac06173a8 100644
--- a/src/gui/configure.json
+++ b/src/gui/configure.json
@@ -30,7 +30,6 @@
"libjpeg": { "type": "enum", "values": [ "no", "qt", "system" ] },
"libpng": { "type": "enum", "values": [ "no", "qt", "system" ] },
"linuxfb": "boolean",
- "mirclient": "boolean",
"mtdev": "boolean",
"opengl": { "type": "optionalString", "values": [ "no", "yes", "desktop", "es2", "dynamic" ] },
"opengl-es-2": { "type": "void", "name": "opengl", "value": "es2" },
@@ -395,20 +394,6 @@
{ "lib": "zlib", "condition": "features.system-zlib" }
]
},
- "mirclient": {
- "label": "Mir client libraries",
- "test": {
- "tail": "static void surfaceCreateCallback(MirSurface*, void*) {}",
- "main": [
- "u_application_lifecycle_delegate_new();",
- "mir_surface_create(0, surfaceCreateCallback, 0);"
- ]
- },
- "headers": [ "mir_toolkit/mir_client_library.h", "ubuntu/application/lifecycle_delegate.h", "EGL/egl.h" ],
- "sources": [
- { "type": "pkgConfig", "args": "egl mirclient ubuntu-platform-api libcontent-hub >= 0.2.0" }
- ]
- },
"mtdev": {
"label": "mtdev",
"test": {
@@ -1295,13 +1280,6 @@
],
"output": [ "privateFeature" ]
},
- "mirclient": {
- "label": "Mir client",
- "section": "Platform plugins",
- "autoDetect": false,
- "condition": "libs.mirclient && features.xkbcommon",
- "output": [ "privateFeature" ]
- },
"mtdev": {
"label": "mtdev",
"condition": "libs.mtdev",
@@ -1828,7 +1806,7 @@ or may depend on your system and XQuartz setup."
},
{
"type": "warning",
- "condition": "features.gui && config.linux && !config.android && !features.xcb && !features.eglfs && !features.directfb && !features.linuxfb && !features.mirclient",
+ "condition": "features.gui && config.linux && !config.android && !features.xcb && !features.eglfs && !features.directfb && !features.linuxfb",
"message": "No QPA platform plugin enabled! This will
produce a Qt that cannot run GUI applications.
See \"Platform backends\" in the output of --help."
@@ -1936,7 +1914,7 @@ QMAKE_LIBDIR_OPENGL[_ES2] and QMAKE_LIBS_OPENGL[_ES2] in the mkspec for your pla
"eglfs_openwfd", "eglfs_viv", "eglfs_viv_wl", "eglfs_rcar", "eglfs_egldevice", "eglfs_gbm", "eglfs_vsp2", "eglfs_mali", "eglfs_brcm", "eglfs_x11"
]
},
- "linuxfb", "vnc", "mirclient",
+ "linuxfb", "vnc",
{
"type": "feature",
"condition": "config.integrity",
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index 18e94cf256..18125460c7 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -38,8 +38,10 @@
****************************************************************************/
#include "qimage.h"
-#include "qdatastream.h"
+
#include "qbuffer.h"
+#include "qdatastream.h"
+#include "qcolortransform.h"
#include "qmap.h"
#include "qmatrix.h"
#include "qtransform.h"
@@ -54,6 +56,7 @@
#include <stdlib.h>
#include <limits.h>
#include <qpa/qplatformpixmap.h>
+#include <private/qcolortransform_p.h>
#include <private/qdrawhelper_p.h>
#include <private/qmemrotate_p.h>
#include <private/qimagescale_p.h>
@@ -1098,6 +1101,7 @@ static void copyMetadata(QImageData *dst, const QImageData *src)
dst->dpmy = src->dpmy;
dst->devicePixelRatio = src->devicePixelRatio;
dst->text = src->text;
+ dst->colorSpace = src->colorSpace;
}
/*!
@@ -4922,6 +4926,132 @@ QTransform QImage::trueMatrix(const QTransform &matrix, int w, int h)
return matrix * QTransform().translate(-delta.x(), -delta.y());
}
+/*!
+ \since 5.14
+
+ Sets the image color space to \a colorSpace without performing any conversions on image data.
+
+ \sa colorSpace()
+*/
+void QImage::setColorSpace(const QColorSpace &colorSpace)
+{
+ if (!d)
+ return;
+ if (d->colorSpace == colorSpace)
+ return;
+ if (!isDetached()) // Detach only if shared, not for read-only data.
+ detach();
+ d->colorSpace = colorSpace;
+}
+
+/*!
+ \since 5.14
+
+ Converts the image to \a colorSpace.
+
+ If the image has no valid color space, the method does nothing.
+
+ \sa convertedToColorSpace(), setColorSpace()
+*/
+void QImage::convertToColorSpace(const QColorSpace &colorSpace)
+{
+ if (!d)
+ return;
+ if (!d->colorSpace.isValid())
+ return;
+ if (!colorSpace.isValid()) {
+ qWarning() << "QImage::convertToColorSpace: Output colorspace is not valid";
+ return;
+ }
+ detach();
+ applyColorTransform(d->colorSpace.transformationToColorSpace(colorSpace));
+ d->colorSpace = colorSpace;
+}
+
+/*!
+ \since 5.14
+
+ Returns the image converted to \a colorSpace.
+
+ If the image has no valid color space, a null QImage is returned.
+
+ \sa convertToColorSpace()
+*/
+QImage QImage::convertedToColorSpace(const QColorSpace &colorSpace) const
+{
+ if (!d || !d->colorSpace.isValid() || !colorSpace.isValid())
+ return QImage();
+ QImage image = copy();
+ image.convertToColorSpace(colorSpace);
+ return image;
+}
+
+/*!
+ \since 5.14
+
+ Returns the color space of the image if a color space is defined.
+*/
+QColorSpace QImage::colorSpace() const
+{
+ if (!d)
+ return QColorSpace::Undefined;
+ return d->colorSpace;
+}
+
+/*!
+ \since 5.14
+
+ Applies the color transformation \a transform to all pixels in the image.
+*/
+void QImage::applyColorTransform(const QColorTransform &transform)
+{
+ QImage::Format oldFormat = format();
+ if (depth() > 32) {
+ if (format() != QImage::Format_RGBX64 && format() != QImage::Format_RGBA64
+ && format() != QImage::Format_RGBA64_Premultiplied)
+ *this = std::move(*this).convertToFormat(QImage::Format_RGBA64);
+ } else if (format() != QImage::Format_ARGB32 && format() != QImage::Format_RGB32
+ && format() != QImage::Format_ARGB32_Premultiplied) {
+ if (hasAlphaChannel())
+ *this = std::move(*this).convertToFormat(QImage::Format_ARGB32);
+ else
+ *this = std::move(*this).convertToFormat(QImage::Format_RGB32);
+ }
+
+ QColorTransformPrivate::TransformFlags flags = QColorTransformPrivate::Unpremultiplied;
+ switch (format()) {
+ case Format_ARGB32_Premultiplied:
+ case Format_RGBA64_Premultiplied:
+ flags = QColorTransformPrivate::Premultiplied;
+ break;
+ case Format_RGB32:
+ case Format_RGBX64:
+ flags = QColorTransformPrivate::InputOpaque;
+ break;
+ case Format_ARGB32:
+ case Format_RGBA64:
+ break;
+ default:
+ Q_UNREACHABLE();
+ }
+
+ if (depth() > 32) {
+ for (int i = 0; i < height(); ++i) {
+ QRgba64 *scanline = reinterpret_cast<QRgba64 *>(scanLine(i));
+ transform.d_func()->apply(scanline, scanline, width(), flags);
+ }
+ } else {
+ for (int i = 0; i < height(); ++i) {
+ QRgb *scanline = reinterpret_cast<QRgb *>(scanLine(i));
+ transform.d_func()->apply(scanline, scanline, width(), flags);
+ }
+ }
+
+ if (oldFormat != format())
+ *this = std::move(*this).convertToFormat(oldFormat);
+}
+
+
bool QImageData::convertInPlace(QImage::Format newFormat, Qt::ImageConversionFlags flags)
{
if (format == newFormat)
diff --git a/src/gui/image/qimage.h b/src/gui/image/qimage.h
index 45f571807c..b09e69c839 100644
--- a/src/gui/image/qimage.h
+++ b/src/gui/image/qimage.h
@@ -61,9 +61,11 @@ Q_FORWARD_DECLARE_MUTABLE_CG_TYPE(CGImage);
QT_BEGIN_NAMESPACE
+class QColorSpace;
+class QColorTransform;
class QIODevice;
-class QStringList;
class QMatrix;
+class QStringList;
class QTransform;
class QVariant;
template <class T> class QList;
@@ -296,6 +298,12 @@ public:
#endif
void invertPixels(InvertMode = InvertRgb);
+ QColorSpace colorSpace() const;
+ QImage convertedToColorSpace(const QColorSpace &) const;
+ void convertToColorSpace(const QColorSpace &);
+ void setColorSpace(const QColorSpace &);
+
+ void applyColorTransform(const QColorTransform &transform);
bool load(QIODevice *device, const char* format);
bool load(const QString &fileName, const char *format = nullptr);
diff --git a/src/gui/image/qimage_conversions.cpp b/src/gui/image/qimage_conversions.cpp
index 82ffb8af8b..837ac88470 100644
--- a/src/gui/image/qimage_conversions.cpp
+++ b/src/gui/image/qimage_conversions.cpp
@@ -39,7 +39,7 @@
#include <private/qdrawhelper_p.h>
#include <private/qguiapplication_p.h>
-#include <private/qcolorprofile_p.h>
+#include <private/qcolortrclut_p.h>
#include <private/qendian_p.h>
#include <private/qsimd_p.h>
#include <private/qimage_p.h>
@@ -100,7 +100,7 @@ const uchar *qt_get_bitflip_array()
void qGamma_correct_back_to_linear_cs(QImage *image)
{
- const QColorProfile *cp = QGuiApplicationPrivate::instance()->colorProfileForA32Text();
+ const QColorTrcLut *cp = QGuiApplicationPrivate::instance()->colorProfileForA32Text();
if (!cp)
return;
// gamma correct the pixels back to linear color space...
diff --git a/src/gui/image/qimage_p.h b/src/gui/image/qimage_p.h
index de12a313e8..a599fc17c9 100644
--- a/src/gui/image/qimage_p.h
+++ b/src/gui/image/qimage_p.h
@@ -51,7 +51,9 @@
// We mean it.
//
+#include <QtGui/qcolorspace.h>
#include <QtGui/private/qtguiglobal_p.h>
+#include <QtGui/qimage.h>
#include <QtCore/private/qnumeric_p.h>
#include <QMap>
@@ -106,6 +108,8 @@ struct Q_GUI_EXPORT QImageData { // internal image data
QPaintEngine *paintEngine;
+ QColorSpace colorSpace;
+
struct ImageSizeParameters {
qsizetype bytesPerLine;
qsizetype totalSize;
diff --git a/src/gui/image/qpnghandler.cpp b/src/gui/image/qpnghandler.cpp
index 140196004b..93635a051d 100644
--- a/src/gui/image/qpnghandler.cpp
+++ b/src/gui/image/qpnghandler.cpp
@@ -42,6 +42,7 @@
#ifndef QT_NO_IMAGEFORMAT_PNG
#include <qcoreapplication.h>
+#include <qdebug.h>
#include <qiodevice.h>
#include <qimage.h>
#include <qlist.h>
@@ -50,6 +51,10 @@
#include <private/qimage_p.h> // for qt_getImageText
+#include <qcolorspace.h>
+#include <private/qcolorspace_p.h>
+#include <private/qicc_p.h>
+
#include <png.h>
#include <pngconf.h>
@@ -96,9 +101,16 @@ public:
ReadingEnd,
Error
};
+ // Defines the order of how the various ways of setting colorspace overrides eachother:
+ enum ColorSpaceState {
+ Undefined = 0,
+ GammaChrm = 1, // gAMA+cHRM chunks
+ Srgb = 2, // sRGB chunk
+ Icc = 3 // iCCP chunk
+ };
QPngHandlerPrivate(QPngHandler *qq)
- : gamma(0.0), fileGamma(0.0), quality(50), compression(50), png_ptr(0), info_ptr(0), end_info(0), state(Ready), q(qq)
+ : gamma(0.0), fileGamma(0.0), quality(50), compression(50), colorSpaceState(Undefined), png_ptr(0), info_ptr(0), end_info(0), state(Ready), q(qq)
{ }
float gamma;
@@ -108,6 +120,8 @@ public:
QString description;
QSize scaledSize;
QStringList readTexts;
+ QColorSpace colorSpace;
+ ColorSpaceState colorSpaceState;
png_struct *png_ptr;
png_info *info_ptr;
@@ -226,11 +240,8 @@ void qpiw_flush_fn(png_structp /* png_ptr */)
}
static
-void setup_qt(QImage& image, png_structp png_ptr, png_infop info_ptr, QSize scaledSize, bool *doScaledRead, float screen_gamma=0.0, float file_gamma=0.0)
+void setup_qt(QImage& image, png_structp png_ptr, png_infop info_ptr, QSize scaledSize, bool *doScaledRead)
{
- if (screen_gamma != 0.0 && file_gamma != 0.0)
- png_set_gamma(png_ptr, 1.0f / screen_gamma, file_gamma);
-
png_uint_32 width;
png_uint_32 height;
int bit_depth = 0;
@@ -585,10 +596,45 @@ bool QPngHandlerPrivate::readPngHeader()
readPngTexts(info_ptr);
+#ifdef PNG_iCCP_SUPPORTED
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_iCCP)) {
+ png_charp name = nullptr;
+ int compressionType = 0;
+#if (PNG_LIBPNG_VER < 10500)
+ png_charp profileData = nullptr;
+#else
+ png_bytep profileData = nullptr;
+#endif
+ png_uint_32 profLen;
+ png_get_iCCP(png_ptr, info_ptr, &name, &compressionType, &profileData, &profLen);
+ if (!QIcc::fromIccProfile(QByteArray::fromRawData((const char *)profileData, profLen), &colorSpace)) {
+ qWarning() << "QPngHandler: Failed to parse ICC profile";
+ } else {
+ colorSpaceState = Icc;
+ }
+ }
+#endif
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sRGB)) {
+ int rendering_intent = -1;
+ png_get_sRGB(png_ptr, info_ptr, &rendering_intent);
+ // We don't actually care about the rendering_intent, just that it is valid
+ if (rendering_intent >= 0 && rendering_intent <= 3 && colorSpaceState <= Srgb) {
+ colorSpace = QColorSpace::SRgb;
+ colorSpaceState = Srgb;
+ }
+ }
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_gAMA)) {
double file_gamma = 0.0;
png_get_gAMA(png_ptr, info_ptr, &file_gamma);
fileGamma = file_gamma;
+ if (fileGamma > 0.0f && colorSpaceState <= GammaChrm) {
+ QColorSpacePrivate *csPrivate = colorSpace.d_func();
+ csPrivate->gamut = QColorSpace::Gamut::SRgb;
+ csPrivate->transferFunction = QColorSpace::TransferFunction::Gamma;
+ csPrivate->gamma = fileGamma;
+ csPrivate->initialize();
+ colorSpaceState = GammaChrm;
+ }
}
state = ReadHeader;
@@ -613,8 +659,19 @@ bool QPngHandlerPrivate::readPngImage(QImage *outImage)
return false;
}
+ if (gamma != 0.0 && fileGamma != 0.0) {
+ // This configuration forces gamma correction and
+ // thus changes the output colorspace
+ png_set_gamma(png_ptr, 1.0f / gamma, fileGamma);
+ QColorSpacePrivate *csPrivate = colorSpace.d_func();
+ csPrivate->transferFunction = QColorSpace::TransferFunction::Gamma;
+ csPrivate->gamma = gamma;
+ csPrivate->initialize();
+ colorSpaceState = GammaChrm;
+ }
+
bool doScaledRead = false;
- setup_qt(*outImage, png_ptr, info_ptr, scaledSize, &doScaledRead, gamma, fileGamma);
+ setup_qt(*outImage, png_ptr, info_ptr, scaledSize, &doScaledRead);
if (outImage->isNull()) {
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
@@ -683,6 +740,9 @@ bool QPngHandlerPrivate::readPngImage(QImage *outImage)
if (scaledSize.isValid() && outImage->size() != scaledSize)
*outImage = outImage->scaled(scaledSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ if (colorSpaceState > Undefined && colorSpace.isValid())
+ outImage->setColorSpace(colorSpace);
+
return true;
}
diff --git a/src/gui/kernel/kernel.pri b/src/gui/kernel/kernel.pri
index 1f137fc46f..9c80f1e2cc 100644
--- a/src/gui/kernel/kernel.pri
+++ b/src/gui/kernel/kernel.pri
@@ -21,7 +21,7 @@ HEADERS += \
kernel/qplatforminputcontextplugin_p.h \
kernel/qplatformintegrationfactory_p.h \
kernel/qplatformintegrationplugin.h \
- kernel/qplatformtheme.h\
+ kernel/qplatformtheme.h \
kernel/qplatformtheme_p.h \
kernel/qplatformthemefactory_p.h \
kernel/qplatformthemeplugin.h \
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 4e0c45d8ae..7218e55627 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -68,7 +68,7 @@
#include <qpalette.h>
#include <qscreen.h>
#include "qsessionmanager.h"
-#include <private/qcolorprofile_p.h>
+#include <private/qcolortrclut_p.h>
#include <private/qscreen_p.h>
#include <QtGui/qgenericpluginfactory.h>
@@ -1643,8 +1643,6 @@ QGuiApplicationPrivate::~QGuiApplicationPrivate()
platform_theme = 0;
delete platform_integration;
platform_integration = 0;
- delete m_a8ColorProfile.load();
- delete m_a32ColorProfile.load();
window_list.clear();
screen_list.clear();
@@ -3984,32 +3982,26 @@ void QGuiApplicationPrivate::notifyDragStarted(const QDrag *drag)
}
#endif
-const QColorProfile *QGuiApplicationPrivate::colorProfileForA8Text()
+const QColorTrcLut *QGuiApplicationPrivate::colorProfileForA8Text()
{
#ifdef Q_OS_WIN
- QColorProfile *result = m_a8ColorProfile.load();
- if (!result){
- QColorProfile *cs = QColorProfile::fromGamma(2.31); // This is a hard-coded thing for Windows text rendering
- if (!m_a8ColorProfile.testAndSetRelease(0, cs))
- delete cs;
- result = m_a8ColorProfile.load();
+ if (!m_a8ColorProfile){
+ QColorTrcLut *cs = QColorTrcLut::fromGamma(2.31); // This is a hard-coded thing for Windows text rendering
+ m_a8ColorProfile.reset(cs);
}
- return result;
+ return m_a8ColorProfile.get();
#else
return colorProfileForA32Text();
#endif
}
-const QColorProfile *QGuiApplicationPrivate::colorProfileForA32Text()
+const QColorTrcLut *QGuiApplicationPrivate::colorProfileForA32Text()
{
- QColorProfile *result = m_a32ColorProfile.load();
- if (!result){
- QColorProfile *cs = QColorProfile::fromGamma(fontSmoothingGamma);
- if (!m_a32ColorProfile.testAndSetRelease(0, cs))
- delete cs;
- result = m_a32ColorProfile.load();
+ if (!m_a32ColorProfile) {
+ QColorTrcLut *cs = QColorTrcLut::fromGamma(fontSmoothingGamma);
+ m_a32ColorProfile.reset(cs);
}
- return result;
+ return m_a32ColorProfile.get();
}
void QGuiApplicationPrivate::_q_updateFocusObject(QObject *object)
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index 63646dcd50..61d9661286 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -55,6 +55,7 @@
#include <QtGui/qguiapplication.h>
#include <QtCore/QPointF>
+#include <QtCore/QSharedPointer>
#include <QtCore/private/qcoreapplication_p.h>
#include <QtCore/private/qthread_p.h>
@@ -66,7 +67,7 @@
QT_BEGIN_NAMESPACE
-class QColorProfile;
+class QColorTrcLut;
class QPlatformIntegration;
class QPlatformTheme;
class QPlatformDragQtResponse;
@@ -299,8 +300,8 @@ public:
static QInputDeviceManager *inputDeviceManager();
- const QColorProfile *colorProfileForA8Text();
- const QColorProfile *colorProfileForA32Text();
+ const QColorTrcLut *colorProfileForA8Text();
+ const QColorTrcLut *colorProfileForA32Text();
// hook reimplemented in QApplication to apply the QStyle function on the QIcon
virtual QPixmap applyQIconStyleHelper(QIcon::Mode, const QPixmap &basePixmap) const { return basePixmap; }
@@ -327,8 +328,8 @@ private:
static QGuiApplicationPrivate *self;
static QTouchDevice *m_fakeTouchDevice;
static int m_fakeMouseSourcePointId;
- QAtomicPointer<QColorProfile> m_a8ColorProfile;
- QAtomicPointer<QColorProfile> m_a32ColorProfile;
+ QSharedPointer<QColorTrcLut> m_a8ColorProfile;
+ QSharedPointer<QColorTrcLut> m_a32ColorProfile;
bool ownGlobalShareContext;
diff --git a/src/gui/opengl/qopengles2ext.h b/src/gui/opengl/qopengles2ext.h
index 8ff50a924e..8517e24267 100644
--- a/src/gui/opengl/qopengles2ext.h
+++ b/src/gui/opengl/qopengles2ext.h
@@ -1,5 +1,5 @@
-#ifndef __gl2ext_h_
-#define __gl2ext_h_ 1
+#ifndef __gles2_gl2ext_h_
+#define __gles2_gl2ext_h_ 1
#if 0
#pragma qt_no_master_include
@@ -25,7 +25,7 @@ typedef struct __GLsync *GLsync;
#endif
/*
-** Copyright (c) 2013-2017 The Khronos Group Inc.
+** Copyright (c) 2013-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -57,7 +57,7 @@ typedef struct __GLsync *GLsync;
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20170331 */
+/* Generated on date 20190228 */
/* Generated C header for:
* API: gles2
@@ -178,6 +178,16 @@ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif /* GL_KHR_no_error */
+#ifndef GL_KHR_parallel_shader_compile
+#define GL_KHR_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
+#endif
+#endif /* GL_KHR_parallel_shader_compile */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -343,12 +353,12 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#endif
#endif /* GL_OES_draw_elements_base_vertex */
@@ -810,6 +820,22 @@ GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLflo
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#endif /* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_framebuffer_multisample_advanced
+#define GL_AMD_framebuffer_multisample_advanced 1
+#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
+#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
+#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
+#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
+#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
+#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_AMD_framebuffer_multisample_advanced */
+
#ifndef GL_AMD_performance_monitor
#define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0
@@ -1070,6 +1096,20 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_SHADER_BINARY_DMP 0x9250
#endif /* GL_DMP_shader_binary */
+#ifndef GL_EXT_EGL_image_array
+#define GL_EXT_EGL_image_array 1
+#endif /* GL_EXT_EGL_image_array */
+
+#ifndef GL_EXT_EGL_image_storage
+#define GL_EXT_EGL_image_storage 1
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#endif
+#endif /* GL_EXT_EGL_image_storage */
+
#ifndef GL_EXT_YUV_target
#define GL_EXT_YUV_target 1
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
@@ -1141,6 +1181,20 @@ GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level,
#endif
#endif /* GL_EXT_clear_texture */
+#ifndef GL_EXT_clip_control
+#define GL_EXT_clip_control 1
+#define GL_LOWER_LEFT_EXT 0x8CA1
+#define GL_UPPER_LEFT_EXT 0x8CA2
+#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
+#define GL_ZERO_TO_ONE_EXT 0x935F
+#define GL_CLIP_ORIGIN_EXT 0x935C
+#define GL_CLIP_DEPTH_MODE_EXT 0x935D
+typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
+#endif
+#endif /* GL_EXT_clip_control */
+
#ifndef GL_EXT_clip_cull_distance
#define GL_EXT_clip_cull_distance 1
#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
@@ -1211,6 +1265,11 @@ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
#endif
#endif /* GL_EXT_debug_marker */
+#ifndef GL_EXT_depth_clamp
+#define GL_EXT_depth_clamp 1
+#define GL_DEPTH_CLAMP_EXT 0x864F
+#endif /* GL_EXT_depth_clamp */
+
#ifndef GL_EXT_discard_framebuffer
#define GL_EXT_discard_framebuffer 1
#define GL_COLOR_EXT 0x1800
@@ -1326,12 +1385,10 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
#endif
#endif /* GL_EXT_draw_elements_base_vertex */
@@ -1355,6 +1412,17 @@ GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GL
#endif
#endif /* GL_EXT_draw_transform_feedback */
+#ifndef GL_EXT_external_buffer
+#define GL_EXT_external_buffer 1
+typedef void *GLeglClientBufferEXT;
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#endif
+#endif /* GL_EXT_external_buffer */
+
#ifndef GL_EXT_float_blend
#define GL_EXT_float_blend 1
#endif /* GL_EXT_float_blend */
@@ -1433,6 +1501,85 @@ GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr
#endif
#endif /* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
@@ -1598,6 +1745,55 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location,
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#endif /* GL_EXT_sRGB_write_control */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
+#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
+typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8259
@@ -1703,6 +1899,14 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#endif /* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
+#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
+#endif
+#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+
#ifndef GL_EXT_shader_group_vote
#define GL_EXT_shader_group_vote 1
#endif /* GL_EXT_shader_group_vote */
@@ -1890,18 +2094,42 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
#endif /* GL_EXT_texture_compression_astc_decode_mode */
+#ifndef GL_EXT_texture_compression_bptc
+#define GL_EXT_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
+#endif /* GL_EXT_texture_compression_bptc */
+
#ifndef GL_EXT_texture_compression_dxt1
#define GL_EXT_texture_compression_dxt1 1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif /* GL_EXT_texture_compression_rgtc */
+
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif /* GL_EXT_texture_compression_s3tc */
+#ifndef GL_EXT_texture_compression_s3tc_srgb
+#define GL_EXT_texture_compression_s3tc_srgb 1
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_compression_s3tc_srgb */
+
#ifndef GL_EXT_texture_cube_map_array
#define GL_EXT_texture_cube_map_array 1
#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
@@ -1923,12 +2151,24 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
+#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_format_BGRA8888
#define GL_EXT_texture_format_BGRA8888 1
#endif /* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_sRGB_override
+#define GL_EXT_texture_format_sRGB_override 1
+#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
+#endif /* GL_EXT_texture_format_sRGB_override */
+
+#ifndef GL_EXT_texture_mirror_clamp_to_edge
+#define GL_EXT_texture_mirror_clamp_to_edge 1
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#endif /* GL_EXT_texture_mirror_clamp_to_edge */
+
#ifndef GL_EXT_texture_norm16
#define GL_EXT_texture_norm16 1
#define GL_R16_EXT 0x822A
@@ -1938,6 +2178,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_RGB16_SNORM_EXT 0x8F9A
#endif /* GL_EXT_texture_norm16 */
+#ifndef GL_EXT_texture_query_lod
+#define GL_EXT_texture_query_lod 1
+#endif /* GL_EXT_texture_query_lod */
+
#ifndef GL_EXT_texture_rg
#define GL_EXT_texture_rg 1
#define GL_RED_EXT 0x1903
@@ -2019,6 +2263,16 @@ GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLu
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#endif /* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -2121,6 +2375,11 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
#endif /* GL_IMG_texture_filter_cubic */
+#ifndef GL_INTEL_blackhole_render
+#define GL_INTEL_blackhole_render 1
+#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
+#endif /* GL_INTEL_blackhole_render */
+
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -2163,7 +2422,7 @@ typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -2174,12 +2433,22 @@ GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
#endif /* GL_INTEL_performance_query */
+#ifndef GL_MESA_framebuffer_flip_y
+#define GL_MESA_framebuffer_flip_y 1
+#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
+#endif /* GL_MESA_framebuffer_flip_y */
+
+#ifndef GL_MESA_program_binary_formats
+#define GL_MESA_program_binary_formats 1
+#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+#endif /* GL_MESA_program_binary_formats */
+
#ifndef GL_MESA_shader_integer_functions
#define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */
@@ -2284,6 +2553,27 @@ GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#endif /* GL_NV_blend_equation_advanced_coherent */
+#ifndef GL_NV_blend_minmax_factor
+#define GL_NV_blend_minmax_factor 1
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#endif /* GL_NV_blend_minmax_factor */
+
+#ifndef GL_NV_clip_space_w_scaling
+#define GL_NV_clip_space_w_scaling 1
+#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
+#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
+#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#endif
+#endif /* GL_NV_clip_space_w_scaling */
+
+#ifndef GL_NV_compute_shader_derivatives
+#define GL_NV_compute_shader_derivatives 1
+#endif /* GL_NV_compute_shader_derivatives */
+
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define GL_QUERY_WAIT_NV 0x8E13
@@ -2310,6 +2600,11 @@ GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybit
#endif
#endif /* GL_NV_conservative_raster */
+#ifndef GL_NV_conservative_raster_pre_snap
+#define GL_NV_conservative_raster_pre_snap 1
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
+#endif /* GL_NV_conservative_raster_pre_snap */
+
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -2655,6 +2950,34 @@ GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum
#endif
#endif /* GL_NV_internalformat_sample_query */
+#ifndef GL_NV_memory_attachment
+#define GL_NV_memory_attachment 1
+#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
+#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
+#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
+#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
+#define GL_MEMORY_ATTACHABLE_NV 0x95A8
+#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
+#define GL_DETACHED_TEXTURES_NV 0x95AA
+#define GL_DETACHED_BUFFERS_NV 0x95AB
+#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
+#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
+typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
+GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_NV_memory_attachment */
+
#ifndef GL_NV_non_square_matrices
#define GL_NV_non_square_matrices 1
#define GL_FLOAT_MAT2x3_NV 0x8B65
@@ -2681,6 +3004,7 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
#ifndef GL_NV_path_rendering
#define GL_NV_path_rendering 1
+typedef double GLdouble;
#define GL_PATH_FORMAT_SVG_NV 0x9070
#define GL_PATH_FORMAT_PS_NV 0x9071
#define GL_STANDARD_FONT_NAME_NV 0x9072
@@ -2891,6 +3215,25 @@ typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathNa
typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
@@ -2949,6 +3292,25 @@ GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLe
GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#endif
#endif /* GL_NV_path_rendering */
@@ -2957,6 +3319,14 @@ GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum pro
#define GL_SHARED_EDGE_NV 0xC0
#endif /* GL_NV_path_rendering_shared_edge */
+#ifndef GL_NV_pixel_buffer_object
+#define GL_NV_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
+#endif /* GL_NV_pixel_buffer_object */
+
#ifndef GL_NV_polygon_mode
#define GL_NV_polygon_mode 1
#define GL_POLYGON_MODE_NV 0x0B40
@@ -3034,6 +3404,18 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
#define GL_NV_sample_mask_override_coverage 1
#endif /* GL_NV_sample_mask_override_coverage */
+#ifndef GL_NV_scissor_exclusive
+#define GL_NV_scissor_exclusive 1
+#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
+#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
+typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
+#endif
+#endif /* GL_NV_scissor_exclusive */
+
#ifndef GL_NV_shader_atomic_fp16_vector
#define GL_NV_shader_atomic_fp16_vector 1
#endif /* GL_NV_shader_atomic_fp16_vector */
@@ -3052,6 +3434,10 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
#endif /* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_stereo_view_rendering
+#define GL_NV_stereo_view_rendering 1
+#endif /* GL_NV_stereo_view_rendering */
+
#ifndef GL_NV_texture_border_clamp
#define GL_NV_texture_border_clamp 1
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
@@ -3148,6 +3534,10 @@ GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum
#endif
#endif /* GL_OVR_multiview_multisampled_render_to_texture */
+#ifndef GL_QCOM_YUV_texture_gather
+#define GL_QCOM_YUV_texture_gather 1
+#endif /* GL_QCOM_YUV_texture_gather */
+
#ifndef GL_QCOM_alpha_test
#define GL_QCOM_alpha_test 1
#define GL_ALPHA_TEST_QCOM 0x0BC0
@@ -3245,6 +3635,38 @@ GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebu
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
#endif /* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
+#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
+#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
+#endif
+#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+
+#ifndef GL_QCOM_shader_framebuffer_fetch_rate
+#define GL_QCOM_shader_framebuffer_fetch_rate 1
+#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
+
+#ifndef GL_QCOM_texture_foveated
+#define GL_QCOM_texture_foveated 1
+#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
+#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
+#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
+#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
+#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
+typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#endif
+#endif /* GL_QCOM_texture_foveated */
+
+#ifndef GL_QCOM_texture_foveated_subsampled_layout
+#define GL_QCOM_texture_foveated_subsampled_layout 1
+#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
+#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
+#endif /* GL_QCOM_texture_foveated_subsampled_layout */
+
#ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
diff --git a/src/gui/opengl/qopenglext.h b/src/gui/opengl/qopenglext.h
index 63873476e4..e3f9205619 100644
--- a/src/gui/opengl/qopenglext.h
+++ b/src/gui/opengl/qopenglext.h
@@ -12,7 +12,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2017 The Khronos Group Inc.
+** Copyright (c) 2013-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -57,7 +57,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20170325
+#define GL_GLEXT_VERSION 20190228
/* Generated C header for:
* API: gl
@@ -359,15 +359,17 @@ GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
-#define GL_FUNC_ADD 0x8006
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_EQUATION 0x8009
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
@@ -2872,6 +2874,42 @@ GLAPI void APIENTRY glTextureBarrier (void);
#endif
#endif /* GL_VERSION_4_5 */
+#ifndef GL_VERSION_4_6
+#define GL_VERSION_4_6 1
+#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
+#define GL_SPIR_V_BINARY 0x9552
+#define GL_PARAMETER_BUFFER 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING 0x80EF
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
+#define GL_VERTICES_SUBMITTED 0x82EE
+#define GL_PRIMITIVES_SUBMITTED 0x82EF
+#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
+#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
+#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
+#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
+#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
+#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
+#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
+#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
+#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
+#define GL_SPIR_V_EXTENSIONS 0x9553
+#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
+#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
+#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
+#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
+typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp);
+#endif
+#endif /* GL_VERSION_4_6 */
+
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#endif /* GL_ARB_ES2_compatibility */
@@ -3475,8 +3513,6 @@ typedef unsigned short GLhalfARB;
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
-#define GL_BLEND_COLOR 0x8005
-#define GL_BLEND_EQUATION 0x8009
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -3613,11 +3649,11 @@ GLAPI void APIENTRY glResetMinmax (GLenum target);
#define GL_ARB_indirect_parameters 1
#define GL_PARAMETER_BUFFER_ARB 0x80EE
#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#endif
#endif /* GL_ARB_indirect_parameters */
@@ -3637,6 +3673,25 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#ifndef GL_ARB_internalformat_query2
#define GL_ARB_internalformat_query2 1
#define GL_SRGB_DECODE_ARB 0x8299
+#define GL_VIEW_CLASS_EAC_R11 0x9383
+#define GL_VIEW_CLASS_EAC_RG11 0x9384
+#define GL_VIEW_CLASS_ETC2_RGB 0x9385
+#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
+#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
+#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
+#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
+#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
+#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
+#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
+#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
+#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
+#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
+#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
+#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
+#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
+#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
+#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
+#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
#endif /* GL_ARB_internalformat_query2 */
#ifndef GL_ARB_invalidate_subdata
@@ -3894,6 +3949,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_COORD_REPLACE_ARB 0x8862
#endif /* GL_ARB_point_sprite */
+#ifndef GL_ARB_polygon_offset_clamp
+#define GL_ARB_polygon_offset_clamp 1
+#endif /* GL_ARB_polygon_offset_clamp */
+
#ifndef GL_ARB_post_depth_coverage
#define GL_ARB_post_depth_coverage 1
#endif /* GL_ARB_post_depth_coverage */
@@ -4292,6 +4351,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_ARB_sparse_texture_clamp 1
#endif /* GL_ARB_sparse_texture_clamp */
+#ifndef GL_ARB_spirv_extensions
+#define GL_ARB_spirv_extensions 1
+#endif /* GL_ARB_spirv_extensions */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -4444,6 +4507,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void
#define GL_DOT3_RGBA_ARB 0x86AF
#endif /* GL_ARB_texture_env_dot3 */
+#ifndef GL_ARB_texture_filter_anisotropic
+#define GL_ARB_texture_filter_anisotropic 1
+#endif /* GL_ARB_texture_filter_anisotropic */
+
#ifndef GL_ARB_texture_filter_minmax
#define GL_ARB_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
@@ -4949,6 +5016,16 @@ GLAPI void APIENTRY glBlendBarrierKHR (void);
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif /* GL_KHR_no_error */
+#ifndef GL_KHR_parallel_shader_compile
+#define GL_KHR_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
+#endif
+#endif /* GL_KHR_parallel_shader_compile */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -5389,6 +5466,22 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
#endif
#endif /* GL_AMD_draw_buffers_blend */
+#ifndef GL_AMD_framebuffer_multisample_advanced
+#define GL_AMD_framebuffer_multisample_advanced 1
+#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
+#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
+#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
+#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
+#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
+#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_AMD_framebuffer_multisample_advanced */
+
#ifndef GL_AMD_framebuffer_sample_positions
#define GL_AMD_framebuffer_sample_positions 1
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
@@ -5428,6 +5521,10 @@ GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLe
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
#endif /* GL_AMD_gpu_shader_half_float */
+#ifndef GL_AMD_gpu_shader_int16
+#define GL_AMD_gpu_shader_int16 1
+#endif /* GL_AMD_gpu_shader_int16 */
+
#ifndef GL_AMD_gpu_shader_int64
#define GL_AMD_gpu_shader_int64 1
typedef int64_t GLint64EXT;
@@ -5649,6 +5746,14 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_shader_explicit_vertex_parameter 1
#endif /* GL_AMD_shader_explicit_vertex_parameter */
+#ifndef GL_AMD_shader_gpu_shader_half_float_fetch
+#define GL_AMD_shader_gpu_shader_half_float_fetch 1
+#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */
+
+#ifndef GL_AMD_shader_image_load_store_lod
+#define GL_AMD_shader_image_load_store_lod 1
+#endif /* GL_AMD_shader_image_load_store_lod */
+
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -5688,6 +5793,10 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
#endif
#endif /* GL_AMD_stencil_operation_extended */
+#ifndef GL_AMD_texture_gather_bias_lod
+#define GL_AMD_texture_gather_bias_lod 1
+#endif /* GL_AMD_texture_gather_bias_lod */
+
#ifndef GL_AMD_texture_texture4
#define GL_AMD_texture_texture4 1
#endif /* GL_AMD_texture_texture4 */
@@ -6388,6 +6497,17 @@ GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif /* GL_EXT_422_pixels */
+#ifndef GL_EXT_EGL_image_storage
+#define GL_EXT_EGL_image_storage 1
+typedef void *GLeglImageOES;
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
+GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+#endif
+#endif /* GL_EXT_EGL_image_storage */
+
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#define GL_ABGR_EXT 0x8000
@@ -7239,6 +7359,17 @@ GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint en
#endif
#endif /* GL_EXT_draw_range_elements */
+#ifndef GL_EXT_external_buffer
+#define GL_EXT_external_buffer 1
+typedef void *GLeglClientBufferEXT;
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+GLAPI void APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#endif
+#endif /* GL_EXT_external_buffer */
+
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
@@ -7582,6 +7713,89 @@ GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
#endif
#endif /* GL_EXT_light_texture */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GLAPI void APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GLAPI void APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GLAPI GLboolean APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GLAPI void APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GLAPI void APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#endif /* GL_EXT_misc_attribute */
@@ -7823,6 +8037,55 @@ GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei
#endif
#endif /* GL_EXT_secondary_color */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
+#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
+typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GLAPI GLboolean APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GLAPI void APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GLAPI void APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
@@ -7843,6 +8106,19 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_EXT_shader_framebuffer_fetch 1
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+#endif /* GL_EXT_shader_framebuffer_fetch */
+
+#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
+#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
+typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
+#endif
+#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+
#ifndef GL_EXT_shader_image_load_formatted
#define GL_EXT_shader_image_load_formatted 1
#endif /* GL_EXT_shader_image_load_formatted */
@@ -8143,6 +8419,8 @@ GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
+#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_integer
@@ -8277,6 +8555,11 @@ GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif /* GL_EXT_texture_sRGB */
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_SR8_EXT 0x8FBD
+#endif /* GL_EXT_texture_sRGB_R8 */
+
#ifndef GL_EXT_texture_sRGB_decode
#define GL_EXT_texture_sRGB_decode 1
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
@@ -8689,6 +8972,16 @@ GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei s
#endif
#endif /* GL_EXT_vertex_weighting */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -8880,6 +9173,11 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
#define GL_INTERLACE_READ_INGR 0x8568
#endif /* GL_INGR_interlace_read */
+#ifndef GL_INTEL_blackhole_render
+#define GL_INTEL_blackhole_render 1
+#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
+#endif /* GL_INTEL_blackhole_render */
+
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -8961,7 +9259,7 @@ typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -8972,7 +9270,7 @@ GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
@@ -8993,6 +9291,11 @@ GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLen
#define GL_PACK_INVERT_MESA 0x8758
#endif /* GL_MESA_pack_invert */
+#ifndef GL_MESA_program_binary_formats
+#define GL_MESA_program_binary_formats 1
+#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+#endif /* GL_MESA_program_binary_formats */
+
#ifndef GL_MESA_resize_buffers
#define GL_MESA_resize_buffers 1
typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
@@ -9005,6 +9308,13 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */
+#ifndef GL_MESA_tile_raster_order
+#define GL_MESA_tile_raster_order 1
+#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
+#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
+#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
+#endif /* GL_MESA_tile_raster_order */
+
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
@@ -9231,6 +9541,10 @@ GLAPI void APIENTRY glBlendBarrierNV (void);
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#endif /* GL_NV_blend_equation_advanced_coherent */
+#ifndef GL_NV_blend_minmax_factor
+#define GL_NV_blend_minmax_factor 1
+#endif /* GL_NV_blend_minmax_factor */
+
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
@@ -9311,6 +9625,10 @@ GLAPI void APIENTRY glCallCommandListNV (GLuint list);
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
#endif /* GL_NV_compute_program5 */
+#ifndef GL_NV_compute_shader_derivatives
+#define GL_NV_compute_shader_derivatives 1
+#endif /* GL_NV_compute_shader_derivatives */
+
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define GL_QUERY_WAIT_NV 0x8E13
@@ -9348,6 +9666,11 @@ GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat valu
#endif
#endif /* GL_NV_conservative_raster_dilate */
+#ifndef GL_NV_conservative_raster_pre_snap
+#define GL_NV_conservative_raster_pre_snap 1
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
+#endif /* GL_NV_conservative_raster_pre_snap */
+
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -9359,6 +9682,10 @@ GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param)
#endif
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
+#ifndef GL_NV_conservative_raster_underestimation
+#define GL_NV_conservative_raster_underestimation 1
+#endif /* GL_NV_conservative_raster_underestimation */
+
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
@@ -9600,6 +9927,10 @@ GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, cons
#define GL_NV_fragment_program_option 1
#endif /* GL_NV_fragment_program_option */
+#ifndef GL_NV_fragment_shader_barycentric
+#define GL_NV_fragment_shader_barycentric 1
+#endif /* GL_NV_fragment_shader_barycentric */
+
#ifndef GL_NV_fragment_shader_interlock
#define GL_NV_fragment_shader_interlock 1
#endif /* GL_NV_fragment_shader_interlock */
@@ -9667,7 +9998,7 @@ GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen
#define GL_PER_GPU_STORAGE_NV 0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
@@ -9680,7 +10011,7 @@ typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLu
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask);
-GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
@@ -9884,6 +10215,96 @@ GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum interna
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#endif /* GL_NV_light_max_exponent */
+#ifndef GL_NV_memory_attachment
+#define GL_NV_memory_attachment 1
+#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
+#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
+#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
+#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
+#define GL_MEMORY_ATTACHABLE_NV 0x95A8
+#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
+#define GL_DETACHED_TEXTURES_NV 0x95AA
+#define GL_DETACHED_BUFFERS_NV 0x95AB
+#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
+#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
+typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
+typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
+GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
+GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_NV_memory_attachment */
+
+#ifndef GL_NV_mesh_shader
+#define GL_NV_mesh_shader 1
+#define GL_MESH_SHADER_NV 0x9559
+#define GL_TASK_SHADER_NV 0x955A
+#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
+#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
+#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
+#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
+#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
+#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
+#define GL_MAX_MESH_VIEWS_NV 0x9557
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
+#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
+#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
+#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
+#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
+#define GL_MESH_VERTICES_OUT_NV 0x9579
+#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
+#define GL_MESH_OUTPUT_TYPE_NV 0x957B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
+#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
+#define GL_MESH_SUBROUTINE_NV 0x957C
+#define GL_TASK_SUBROUTINE_NV 0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
+#define GL_MESH_SHADER_BIT_NV 0x00000040
+#define GL_TASK_SHADER_BIT_NV 0x00000080
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
+GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_NV_mesh_shader */
+
#ifndef GL_NV_multisample_coverage
#define GL_NV_multisample_coverage 1
#endif /* GL_NV_multisample_coverage */
@@ -10311,6 +10732,32 @@ GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
#endif
#endif /* GL_NV_primitive_restart */
+#ifndef GL_NV_query_resource
+#define GL_NV_query_resource 1
+#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
+#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
+#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
+#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
+#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
+#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
+typedef GLint (APIENTRYP PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glQueryResourceNV (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer);
+#endif
+#endif /* GL_NV_query_resource */
+
+#ifndef GL_NV_query_resource_tag
+#define GL_NV_query_resource_tag 1
+typedef void (APIENTRYP PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint *tagIds);
+typedef void (APIENTRYP PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint *tagIds);
+typedef void (APIENTRYP PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar *tagString);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueryResourceTagNV (GLsizei n, GLint *tagIds);
+GLAPI void APIENTRY glDeleteQueryResourceTagNV (GLsizei n, const GLint *tagIds);
+GLAPI void APIENTRY glQueryResourceTagNV (GLint tagId, const GLchar *tagString);
+#endif
+#endif /* GL_NV_query_resource_tag */
+
#ifndef GL_NV_register_combiners
#define GL_NV_register_combiners 1
#define GL_REGISTER_COMBINERS_NV 0x8522
@@ -10403,6 +10850,11 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,
#endif
#endif /* GL_NV_register_combiners2 */
+#ifndef GL_NV_representative_fragment_test
+#define GL_NV_representative_fragment_test 1
+#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
+#endif /* GL_NV_representative_fragment_test */
+
#ifndef GL_NV_robustness_video_memory_purge
#define GL_NV_robustness_video_memory_purge 1
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
@@ -10432,6 +10884,18 @@ GLAPI void APIENTRY glResolveDepthValuesNV (void);
#define GL_NV_sample_mask_override_coverage 1
#endif /* GL_NV_sample_mask_override_coverage */
+#ifndef GL_NV_scissor_exclusive
+#define GL_NV_scissor_exclusive 1
+#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
+#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
+typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
+#endif
+#endif /* GL_NV_scissor_exclusive */
+
#ifndef GL_NV_shader_atomic_counters
#define GL_NV_shader_atomic_counters 1
#endif /* GL_NV_shader_atomic_counters */
@@ -10496,6 +10960,10 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_storage_buffer_object 1
#endif /* GL_NV_shader_storage_buffer_object */
+#ifndef GL_NV_shader_texture_footprint
+#define GL_NV_shader_texture_footprint 1
+#endif /* GL_NV_shader_texture_footprint */
+
#ifndef GL_NV_shader_thread_group
#define GL_NV_shader_thread_group 1
#define GL_WARP_SIZE_NV 0x9339
@@ -10507,6 +10975,47 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_thread_shuffle 1
#endif /* GL_NV_shader_thread_shuffle */
+#ifndef GL_NV_shading_rate_image
+#define GL_NV_shading_rate_image 1
+#define GL_SHADING_RATE_IMAGE_NV 0x9563
+#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
+#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
+#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
+#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
+#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
+#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
+#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
+#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
+#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
+#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
+#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
+#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
+#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
+#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
+#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
+typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
+typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
+typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
+typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
+typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture);
+GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
+GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
+GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
+GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
+GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order);
+GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
+#endif
+#endif /* GL_NV_shading_rate_image */
+
#ifndef GL_NV_stereo_view_rendering
#define GL_NV_stereo_view_rendering 1
#endif /* GL_NV_stereo_view_rendering */
@@ -10587,6 +11096,10 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif /* GL_NV_texture_rectangle */
+#ifndef GL_NV_texture_rectangle_compressed
+#define GL_NV_texture_rectangle_compressed 1
+#endif /* GL_NV_texture_rectangle_compressed */
+
#ifndef GL_NV_texture_shader
#define GL_NV_texture_shader 1
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
@@ -10813,6 +11326,14 @@ GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSur
#endif
#endif /* GL_NV_vdpau_interop */
+#ifndef GL_NV_vdpau_interop2
+#define GL_NV_vdpau_interop2 1
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
+#endif
+#endif /* GL_NV_vdpau_interop2 */
+
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp
index 5b7956d31e..f25988585e 100644
--- a/src/gui/opengl/qopengltexture.cpp
+++ b/src/gui/opengl/qopengltexture.cpp
@@ -1467,6 +1467,122 @@ void QOpenGLTexturePrivate::setData(int mipLevel, int layer, int layerCount, QOp
}
}
+void QOpenGLTexturePrivate::setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth,
+ int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
+ QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ switch (target) {
+ case QOpenGLTexture::Target1D:
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(yOffset);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(height);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage1D(textureId, target, bindingTarget, mipLevel,
+ xOffset, width,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target1DArray:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(yOffset);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(height);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,
+ xOffset, layer,
+ width,
+ layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2D:
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2DArray:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, layer,
+ width, height, layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target3D:
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, zOffset,
+ width, height, depth,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::TargetCubeMap:
+ Q_UNUSED(layer);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, cubeFace, bindingTarget, mipLevel,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::TargetCubeMapArray: {
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ int faceIndex = cubeFace - QOpenGLTexture::CubeMapPositiveX;
+ int layerFace = 6 * layer + faceIndex;
+ texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,
+ xOffset, yOffset, layerFace,
+ width, height,
+ layerCount,
+ sourceFormat, sourceType, data, options);
+ break;
+ }
+
+ case QOpenGLTexture::TargetRectangle:
+ Q_UNUSED(mipLevel);
+ Q_UNUSED(layer);
+ Q_UNUSED(cubeFace);
+ Q_UNUSED(layerCount);
+ Q_UNUSED(zOffset);
+ Q_UNUSED(depth);
+ texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, 0,
+ xOffset, yOffset,
+ width, height,
+ sourceFormat, sourceType, data, options);
+ break;
+
+ case QOpenGLTexture::Target2DMultisample:
+ case QOpenGLTexture::Target2DMultisampleArray:
+ case QOpenGLTexture::TargetBuffer:
+ // We don't upload pixel data for these targets
+ qWarning("QOpenGLTexture::setData(): Texture target does not support pixel data upload");
+ break;
+ }
+
+ // If requested perform automatic mip map generation
+ if (mipLevel == 0 && autoGenerateMipMaps && mipLevels > 1) {
+ Q_Q(QOpenGLTexture);
+ q->generateMipMaps();
+ }
+}
+
+
void QOpenGLTexturePrivate::setCompressedData(int mipLevel, int layer, int layerCount,
QOpenGLTexture::CubeMapFace cubeFace,
int dataSize, const void *data,
@@ -3380,6 +3496,124 @@ void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType,
d->setData(0, 0, 1, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);
}
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ 0, 0, 1,
+ QOpenGLTexture::CubeMapPositiveX, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image. The mip map level and layerof the sub image we want to
+ update are specified with \a mipLevel and \a layer.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, 1,
+ QOpenGLTexture::CubeMapPositiveX, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.The mip map level, layer and cube map face of the sub
+ image we want to update are specified with \a mipLevel, \a layer and \a
+ face.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace face,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, 1,
+ face, sourceFormat,
+ sourceType, data, options);
+}
+
+/*!
+ \since 5.14
+ \overload
+
+ This overload is to be used to update a part of the texture. Parameters \a
+ xOffset, \a yOffset, \a zOffset specify the texel offsets within the
+ texture. Parameters \a width, \a height and \a depth specify the dimensions
+ of the sub image.The mip map level, starting layer, cube map face and
+ number of layers of the sub image we want to update are specified with \a
+ mipLevel, \a layer, \a face and \a layerCount.
+
+ The structure of the pixel data pointed to by \a data is specified by \a
+ sourceFormat and \a sourceType. The pixel data upload can optionally be
+ controlled by \a options.
+*/
+void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace face, int layerCount,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options)
+{
+ Q_D(QOpenGLTexture);
+ Q_ASSERT(d->textureId);
+ d->setData(xOffset, yOffset, zOffset,
+ width, height, depth,
+ mipLevel, layer, layerCount,
+ face, sourceFormat,
+ sourceType, data, options);
+}
+
#if QT_DEPRECATED_SINCE(5, 3)
/*!
\obsolete
diff --git a/src/gui/opengl/qopengltexture.h b/src/gui/opengl/qopengltexture.h
index c0c5283374..7d984babc8 100644
--- a/src/gui/opengl/qopengltexture.h
+++ b/src/gui/opengl/qopengltexture.h
@@ -485,6 +485,32 @@ public:
void setData(PixelFormat sourceFormat, PixelType sourceType,
const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth, int mipLevel,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace cubeFace,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+ void setData(int xOffset, int yOffset, int zOffset,
+ int width, int height, int depth,
+ int mipLevel, int layer,
+ CubeMapFace cubeFace, int layerCount,
+ PixelFormat sourceFormat, PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options = nullptr);
+
// Compressed data upload
// ### Qt 6: remove the non-const void * overloads
#if QT_DEPRECATED_SINCE(5, 3)
diff --git a/src/gui/opengl/qopengltexture_p.h b/src/gui/opengl/qopengltexture_p.h
index f7694f77bc..9f3457ad0a 100644
--- a/src/gui/opengl/qopengltexture_p.h
+++ b/src/gui/opengl/qopengltexture_p.h
@@ -101,6 +101,10 @@ public:
void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
const void *data, const QOpenGLPixelTransferOptions * const options);
+ void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth,
+ int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
+ QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
+ const void *data, const QOpenGLPixelTransferOptions * const options);
void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
int dataSize, const void *data,
const QOpenGLPixelTransferOptions * const options);
diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri
index c3585a4647..0e2dfed9ab 100644
--- a/src/gui/painting/painting.pri
+++ b/src/gui/painting/painting.pri
@@ -8,7 +8,15 @@ HEADERS += \
painting/qbrush.h \
painting/qcolor.h \
painting/qcolor_p.h \
- painting/qcolorprofile_p.h \
+ painting/qcolormatrix_p.h \
+ painting/qcolorspace.h \
+ painting/qcolorspace_p.h \
+ painting/qcolortransferfunction_p.h \
+ painting/qcolortransfertable_p.h \
+ painting/qcolortransform.h \
+ painting/qcolortransform_p.h \
+ painting/qcolortrc_p.h \
+ painting/qcolortrclut_p.h \
painting/qcosmeticstroker_p.h \
painting/qdatabuffer_p.h \
painting/qdrawhelper_p.h \
@@ -17,6 +25,7 @@ HEADERS += \
painting/qemulationpaintengine_p.h \
painting/qfixed_p.h \
painting/qgrayraster_p.h \
+ painting/qicc_p.h \
painting/qmatrix.h \
painting/qmemrotate_p.h \
painting/qoutlinemapper_p.h \
@@ -64,12 +73,15 @@ SOURCES += \
painting/qblittable.cpp \
painting/qbrush.cpp \
painting/qcolor.cpp \
- painting/qcolorprofile.cpp \
+ painting/qcolorspace.cpp \
+ painting/qcolortransform.cpp \
+ painting/qcolortrclut.cpp \
painting/qcompositionfunctions.cpp \
painting/qcosmeticstroker.cpp \
painting/qdrawhelper.cpp \
painting/qemulationpaintengine.cpp \
painting/qgrayraster.c \
+ painting/qicc.cpp \
painting/qimagescale.cpp \
painting/qmatrix.cpp \
painting/qmemrotate.cpp \
diff --git a/src/gui/painting/qcolormatrix_p.h b/src/gui/painting/qcolormatrix_p.h
new file mode 100644
index 0000000000..3d1dca6222
--- /dev/null
+++ b/src/gui/painting/qcolormatrix_p.h
@@ -0,0 +1,214 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORMATRIX_H
+#define QCOLORMATRIX_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/qtguiglobal.h>
+#include <cmath>
+
+QT_BEGIN_NAMESPACE
+
+// An abstract 3 value color
+class QColorVector
+{
+public:
+ QColorVector() = default;
+ constexpr QColorVector(float x, float y, float z) : x(x), y(y), z(z), _unused(0.0f) { }
+ float x; // X, x or red
+ float y; // Y, y or green
+ float z; // Z, Y or blue
+ float _unused;
+
+ friend inline bool operator==(const QColorVector &v1, const QColorVector &v2);
+ friend inline bool operator!=(const QColorVector &v1, const QColorVector &v2);
+
+ static constexpr QColorVector null() { return QColorVector(0.0f, 0.0f, 0.0f); }
+ // Common whitepoints on normalized XYZ form:
+ static constexpr QColorVector D50() { return QColorVector(0.96421f, 1.0f, 0.82519f); }
+ static constexpr QColorVector D65() { return QColorVector(0.95043f, 1.0f, 1.08890f); }
+};
+
+inline bool operator==(const QColorVector &v1, const QColorVector &v2)
+{
+ return (std::abs(v1.x - v2.x) < (1.0f / 2048.0f))
+ && (std::abs(v1.y - v2.y) < (1.0f / 2048.0f))
+ && (std::abs(v1.z - v2.z) < (1.0f / 2048.0f));
+}
+
+inline bool operator!=(const QColorVector &v1, const QColorVector &v2)
+{
+ return !(v1 == v2);
+}
+
+
+// A matrix mapping 3 value colors.
+// Not using QMatrix because only floats are needed and performance is critical.
+class QColorMatrix
+{
+public:
+ // We are storing the matrix transposed as that is more convenient:
+ QColorVector r;
+ QColorVector g;
+ QColorVector b;
+
+ friend inline bool operator==(const QColorMatrix &m1, const QColorMatrix &m2);
+ friend inline bool operator!=(const QColorMatrix &m1, const QColorMatrix &m2);
+
+ bool isValid() const
+ {
+ // A color matrix must be invertible
+ float det = r.x * (b.z * g.y - g.z * b.y) -
+ r.y * (b.z * g.x - g.z * b.x) +
+ r.z * (b.y * g.x - g.y * b.x);
+ return !qFuzzyIsNull(det);
+ }
+
+ QColorMatrix inverted() const
+ {
+ float det = r.x * (b.z * g.y - g.z * b.y) -
+ r.y * (b.z * g.x - g.z * b.x) +
+ r.z * (b.y * g.x - g.y * b.x);
+ det = 1.0f / det;
+ QColorMatrix inv;
+ inv.r.x = (g.y * b.z - b.y * g.z) * det;
+ inv.r.y = (b.y * r.z - r.y * b.z) * det;
+ inv.r.z = (r.y * g.z - g.y * r.z) * det;
+ inv.g.x = (b.x * g.z - g.x * b.z) * det;
+ inv.g.y = (r.x * b.z - b.x * r.z) * det;
+ inv.g.z = (g.x * r.z - r.x * g.z) * det;
+ inv.b.x = (g.x * b.y - b.x * g.y) * det;
+ inv.b.y = (b.x * r.y - r.x * b.y) * det;
+ inv.b.z = (r.x * g.y - g.x * r.y) * det;
+ return inv;
+ }
+ QColorMatrix operator*(const QColorMatrix &o) const
+ {
+ QColorMatrix comb;
+ comb.r.x = r.x * o.r.x + g.x * o.r.y + b.x * o.r.z;
+ comb.g.x = r.x * o.g.x + g.x * o.g.y + b.x * o.g.z;
+ comb.b.x = r.x * o.b.x + g.x * o.b.y + b.x * o.b.z;
+
+ comb.r.y = r.y * o.r.x + g.y * o.r.y + b.y * o.r.z;
+ comb.g.y = r.y * o.g.x + g.y * o.g.y + b.y * o.g.z;
+ comb.b.y = r.y * o.b.x + g.y * o.b.y + b.y * o.b.z;
+
+ comb.r.z = r.z * o.r.x + g.z * o.r.y + b.z * o.r.z;
+ comb.g.z = r.z * o.g.x + g.z * o.g.y + b.z * o.g.z;
+ comb.b.z = r.z * o.b.x + g.z * o.b.y + b.z * o.b.z;
+ return comb;
+
+ }
+ QColorVector map(const QColorVector &c) const
+ {
+ return QColorVector { c.x * r.x + c.y * g.x + c.z * b.x,
+ c.x * r.y + c.y * g.y + c.z * b.y,
+ c.x * r.z + c.y * g.z + c.z * b.z };
+ }
+ QColorMatrix transposed() const
+ {
+ return QColorMatrix { { r.x, g.x, b.x },
+ { r.y, g.y, b.y },
+ { r.z, g.z, b.z } };
+ }
+
+ static QColorMatrix null()
+ {
+ return { QColorVector::null(), QColorVector::null(), QColorVector::null() };
+ }
+ static QColorMatrix identity()
+ {
+ return { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
+ }
+ static QColorMatrix toXyzFromSRgb()
+ {
+ return QColorMatrix { { 0.4360217452f, 0.2224751115f, 0.0139281144f },
+ { 0.3851087987f, 0.7169067264f, 0.0971015394f },
+ { 0.1430812478f, 0.0606181994f, 0.7141585946f } };
+ }
+ static QColorMatrix toXyzFromAdobeRgb()
+ {
+ return QColorMatrix { { 0.6097189188f, 0.3111021519f, 0.0194766335f },
+ { 0.2052682191f, 0.6256770492f, 0.0608891509f },
+ { 0.1492247432f, 0.0632209629f, 0.7448224425f } };
+ }
+ static QColorMatrix toXyzFromDciP3D65()
+ {
+ return QColorMatrix { { 0.5150973201f, 0.2411795557f, -0.0010491034f },
+ { 0.2919696569f, 0.6922441125f, 0.0418830328f },
+ { 0.1571449190f, 0.0665764511f, 0.7843542695f } };
+ }
+ static QColorMatrix toXyzFromProPhotoRgb()
+ {
+ return QColorMatrix { { 0.7976672649f, 0.2880374491f, 0.0000000000f },
+ { 0.1351922452f, 0.7118769884f, 0.0000000000f },
+ { 0.0313525312f, 0.0000856627f, 0.8251883388f } };
+ }
+ static QColorMatrix toXyzFromBt2020()
+ {
+ return QColorMatrix { { 0.6506130099f, 0.2695676684f, -0.0018652577f },
+ { 0.1865101457f, 0.6840794086f, 0.0172256753f },
+ { 0.1270887405f, 0.0463530831f, 0.8098278046f } };
+ }
+};
+
+inline bool operator==(const QColorMatrix &m1, const QColorMatrix &m2)
+{
+ return (m1.r == m2.r) && (m1.g == m2.g) && (m1.b == m2.b);
+}
+
+inline bool operator!=(const QColorMatrix &m1, const QColorMatrix &m2)
+{
+ return !(m1 == m2);
+}
+
+QT_END_NAMESPACE
+
+#endif // QCOLORMATRIX_P_H
diff --git a/src/gui/painting/qcolorspace.cpp b/src/gui/painting/qcolorspace.cpp
new file mode 100644
index 0000000000..24785f7b61
--- /dev/null
+++ b/src/gui/painting/qcolorspace.cpp
@@ -0,0 +1,633 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qcolorspace.h"
+#include "qcolorspace_p.h"
+
+#include "qcolortransform.h"
+#include "qcolormatrix_p.h"
+#include "qcolortransferfunction_p.h"
+#include "qcolortransform_p.h"
+#include "qicc_p.h"
+
+#include <qmath.h>
+#include <qtransform.h>
+
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+QColorSpacePrivate::QColorSpacePrivate()
+ : id(QColorSpace::Unknown)
+ , gamut(QColorSpace::Gamut::Custom)
+ , transferFunction(QColorSpace::TransferFunction::Custom)
+ , gamma(0.0f)
+ , whitePoint(QColorVector::null())
+ , toXyz(QColorMatrix::null())
+{
+}
+
+QColorSpacePrivate::QColorSpacePrivate(QColorSpace::ColorSpaceId colorSpaceId)
+ : id(colorSpaceId)
+{
+ switch (colorSpaceId) {
+ case QColorSpace::Undefined:
+ gamut = QColorSpace::Gamut::Custom;
+ transferFunction = QColorSpace::TransferFunction::Custom;
+ gamma = 0.0f;
+ description = QStringLiteral("Undefined");
+ break;
+ case QColorSpace::SRgb:
+ gamut = QColorSpace::Gamut::SRgb;
+ transferFunction = QColorSpace::TransferFunction::SRgb;
+ gamma = 2.31f; // ?
+ description = QStringLiteral("sRGB");
+ break;
+ case QColorSpace::SRgbLinear:
+ gamut = QColorSpace::Gamut::SRgb;
+ transferFunction = QColorSpace::TransferFunction::Linear;
+ gamma = 1.0f;
+ description = QStringLiteral("Linear sRGB");
+ break;
+ case QColorSpace::AdobeRgb:
+ gamut = QColorSpace::Gamut::AdobeRgb;
+ transferFunction = QColorSpace::TransferFunction::Gamma;
+ gamma = 2.19921875f; // Not quite 2.2, see https://www.adobe.com/digitalimag/pdfs/AdobeRGB1998.pdf
+ description = QStringLiteral("Adobe RGB");
+ break;
+ case QColorSpace::DisplayP3:
+ gamut = QColorSpace::Gamut::DciP3D65;
+ transferFunction = QColorSpace::TransferFunction::SRgb;
+ gamma = 2.31f; // ?
+ description = QStringLiteral("Display P3");
+ break;
+ case QColorSpace::ProPhotoRgb:
+ gamut = QColorSpace::Gamut::ProPhotoRgb;
+ transferFunction = QColorSpace::TransferFunction::ProPhotoRgb;
+ gamma = 1.8f;
+ description = QStringLiteral("ProPhoto RGB");
+ break;
+ case QColorSpace::Bt2020:
+ gamut = QColorSpace::Gamut::Bt2020;
+ transferFunction = QColorSpace::TransferFunction::Bt2020;
+ gamma = 2.1f; // ?
+ description = QStringLiteral("BT.2020");
+ break;
+ case QColorSpace::Unknown:
+ qWarning("Can not create an unknown color space");
+ Q_FALLTHROUGH();
+ default:
+ Q_UNREACHABLE();
+ }
+ initialize();
+}
+
+QColorSpacePrivate::QColorSpacePrivate(QColorSpace::Gamut gamut, QColorSpace::TransferFunction fun, float gamma)
+ : gamut(gamut)
+ , transferFunction(fun)
+ , gamma(gamma)
+{
+ if (!identifyColorSpace())
+ id = QColorSpace::Unknown;
+ initialize();
+}
+
+bool QColorSpacePrivate::identifyColorSpace()
+{
+ switch (gamut) {
+ case QColorSpace::Gamut::SRgb:
+ if (transferFunction == QColorSpace::TransferFunction::SRgb) {
+ id = QColorSpace::SRgb;
+ description = QStringLiteral("sRGB");
+ return true;
+ }
+ if (transferFunction == QColorSpace::TransferFunction::Linear) {
+ id = QColorSpace::SRgbLinear;
+ description = QStringLiteral("Linear sRGB");
+ return true;
+ }
+ break;
+ case QColorSpace::Gamut::AdobeRgb:
+ if (transferFunction == QColorSpace::TransferFunction::Gamma) {
+ if (qAbs(gamma - 2.19921875f) < (1/1024.0f)) {
+ id = QColorSpace::AdobeRgb;
+ description = QStringLiteral("Adobe RGB");
+ return true;
+ }
+ }
+ break;
+ case QColorSpace::Gamut::DciP3D65:
+ if (transferFunction == QColorSpace::TransferFunction::SRgb) {
+ id = QColorSpace::DisplayP3;
+ description = QStringLiteral("Display P3");
+ return true;
+ }
+ break;
+ case QColorSpace::Gamut::ProPhotoRgb:
+ if (transferFunction == QColorSpace::TransferFunction::ProPhotoRgb) {
+ id = QColorSpace::ProPhotoRgb;
+ description = QStringLiteral("ProPhoto RGB");
+ return true;
+ }
+ if (transferFunction == QColorSpace::TransferFunction::Gamma) {
+ // ProPhoto RGB's curve is effectively gamma 1.8 for 8bit precision.
+ if (qAbs(gamma - 1.8f) < (1/1024.0f)) {
+ id = QColorSpace::ProPhotoRgb;
+ description = QStringLiteral("ProPhoto RGB");
+ return true;
+ }
+ }
+ break;
+ case QColorSpace::Gamut::Bt2020:
+ if (transferFunction == QColorSpace::TransferFunction::Bt2020) {
+ id = QColorSpace::Bt2020;
+ description = QStringLiteral("BT.2020");
+ return true;
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+}
+
+void QColorSpacePrivate::initialize()
+{
+ setToXyzMatrix();
+ setTransferFunction();
+}
+
+void QColorSpacePrivate::setToXyzMatrix()
+{
+ switch (gamut) {
+ case QColorSpace::Gamut::SRgb:
+ toXyz = QColorMatrix::toXyzFromSRgb();
+ whitePoint = QColorVector::D65();
+ return;
+ case QColorSpace::Gamut::AdobeRgb:
+ toXyz = QColorMatrix::toXyzFromAdobeRgb();
+ whitePoint = QColorVector::D65();
+ return;
+ case QColorSpace::Gamut::DciP3D65:
+ toXyz = QColorMatrix::toXyzFromDciP3D65();
+ whitePoint = QColorVector::D65();
+ return;
+ case QColorSpace::Gamut::ProPhotoRgb:
+ toXyz = QColorMatrix::toXyzFromProPhotoRgb();
+ whitePoint = QColorVector::D50();
+ return;
+ case QColorSpace::Gamut::Bt2020:
+ toXyz = QColorMatrix::toXyzFromBt2020();
+ whitePoint = QColorVector::D65();
+ return;
+ case QColorSpace::Gamut::Custom:
+ toXyz = QColorMatrix::null();
+ whitePoint = QColorVector::D50();
+ return;
+ }
+ Q_UNREACHABLE();
+}
+
+void QColorSpacePrivate::setTransferFunction()
+{
+ switch (transferFunction) {
+ case QColorSpace::TransferFunction::Linear:
+ trc[0].m_type = QColorTrc::Type::Function;
+ trc[0].m_fun = QColorTransferFunction();
+ break;
+ case QColorSpace::TransferFunction::Gamma:
+ trc[0].m_type = QColorTrc::Type::Function;
+ trc[0].m_fun = QColorTransferFunction::fromGamma(gamma);
+ break;
+ case QColorSpace::TransferFunction::SRgb:
+ trc[0].m_type = QColorTrc::Type::Function;
+ trc[0].m_fun = QColorTransferFunction::fromSRgb();
+ break;
+ case QColorSpace::TransferFunction::ProPhotoRgb:
+ trc[0].m_type = QColorTrc::Type::Function;
+ trc[0].m_fun = QColorTransferFunction::fromProPhotoRgb();
+ break;
+ case QColorSpace::TransferFunction::Bt2020:
+ trc[0].m_type = QColorTrc::Type::Function;
+ trc[0].m_fun = QColorTransferFunction::fromBt2020();
+ break;
+ case QColorSpace::TransferFunction::Custom:
+ break;
+ default:
+ Q_UNREACHABLE();
+ break;
+ }
+ trc[1] = trc[0];
+ trc[2] = trc[0];
+}
+
+QColorTransform QColorSpacePrivate::transformationToColorSpace(const QColorSpacePrivate *out) const
+{
+ Q_ASSERT(out);
+ QColorTransform combined;
+ combined.d_ptr.reset(new QColorTransformPrivate);
+ combined.d_ptr->colorSpaceIn = this;
+ combined.d_ptr->colorSpaceOut = out;
+ combined.d_ptr->colorMatrix = out->toXyz.inverted() * toXyz;
+ return combined;
+}
+
+/*!
+ \class QColorSpace
+ \brief The QColorSpace class provides a color space abstraction.
+ \since 5.14
+
+ \ingroup painting
+ \ingroup appearance
+ \inmodule QtGui
+
+ Color values can be interpreted in different ways, and based on the interpretation
+ can live in different spaces. We call this \e {color spaces}.
+
+ QColorSpace provides access to creating several predefined color spaces and
+ can generate QColorTransforms for converting colors from one color space to
+ another.
+
+ QColorSpace can also represent color spaces defined by ICC profiles or embedded
+ in images, that do not otherwise fit the predefined color spaces.
+
+ A color space can generally speaking be conceived as a combination of a transfer
+ function and a gamut. The gamut defines which colors the color space can represent.
+ A color space that can represent a wider range of colors is also known as a
+ wide-gamut color space. The gamut is defined by three primary colors that represent
+ exactly how red, green, and blue look in this particular color space, and a white
+ color that represents where and how bright pure white is.
+
+ The transfer function or gamma curve determines how each component in the
+ color space is encoded. These are used because human perception does not operate
+ linearly, and the transfer functions try to ensure that colors will seem evenly
+ spaced to human eyes.
+*/
+
+
+/*!
+ \enum QColorSpace::ColorSpaceId
+
+ Predefined color spaces.
+
+ \value Undefined An empty, invalid or unsupported color space.
+ \value Unknown A valid color space that doesn't match any of the predefined color spaces.
+ \value SRgb The sRGB color space, which Qt operates in by default. It is a close approximation
+ of how most classic monitors operate, and a mode most software and hardware support.
+ \l{http://www.color.org/chardata/rgb/srgb.xalter}{ICC registration of sRGB}.
+ \value SRgbLinear The sRGB color space with linear gamma. Useful for gamma-corrected blending.
+ \value AdobeRgb The Adobe RGB color space is a classic wide-gamut color space, using a gamma of 2.2.
+ \l{http://www.color.org/chardata/rgb/adobergb.xalter}{ICC registration of Adobe RGB (1998)}
+ \value DisplayP3 A color-space using the primaries of DCI-P3, but with the whitepoint and transfer
+ function of sRGB. Common in modern wide-gamut screens.
+ \l{http://www.color.org/chardata/rgb/DCIP3.xalter}{ICC registration of DCI-P3}
+ \value ProPhotoRgb The Pro Photo RGB color space, also known as ROMM RGB is a very wide gamut color space.
+ \l{http://www.color.org/chardata/rgb/rommrgb.xalter}{ICC registration of ROMM RGB}
+ \value Bt2020 BT.2020 also known as Rec.2020 is the color space of HDR TVs.
+ \l{http://www.color.org/chardata/rgb/BT2020.xalter}{ICC registration of BT.2020}
+*/
+
+/*!
+ \enum QColorSpace::Gamut
+
+ Predefined gamuts, or sets of primary colors.
+
+ \value Custom The gamut is undefined or does not match any predefined sets.
+ \value SRgb The sRGB gamut
+ \value AdobeRgb The Adobe RGB gamut
+ \value DciP3D65 The DCI-P3 gamut with the D65 whitepoint
+ \value ProPhotoRgb The ProPhoto RGB gamut with the D50 whitepoint
+ \value Bt2020 The BT.2020 gamut
+*/
+
+/*!
+ \enum QColorSpace::TransferFunction
+
+ Predefined transfer functions or gamma curves.
+
+ \value Custom The custom or null transfer function
+ \value Linear The linear transfer functions
+ \value Gamma A transfer function that is a real gamma curve based on the value of gamma()
+ \value SRgb The sRGB transfer function, composed of linear and gamma parts
+ \value ProPhotoRgb The ProPhoto RGB transfer function, composed of linear and gamma parts
+ \value Bt2020 The BT.2020 transfer function, composed of linear and gamma parts
+*/
+
+/*!
+ Creates a new colorspace object that represents \a colorSpaceId.
+ */
+QColorSpace::QColorSpace(QColorSpace::ColorSpaceId colorSpaceId)
+{
+ static QExplicitlySharedDataPointer<QColorSpacePrivate> predefinedColorspacePrivates[QColorSpace::Bt2020];
+ if (colorSpaceId <= QColorSpace::Unknown) {
+ if (!predefinedColorspacePrivates[0])
+ predefinedColorspacePrivates[0] = new QColorSpacePrivate(QColorSpace::Undefined);
+ d_ptr = predefinedColorspacePrivates[0]; // unknown and undefined both returns the static undefined colorspace.
+ } else {
+ if (!predefinedColorspacePrivates[colorSpaceId - 1])
+ predefinedColorspacePrivates[colorSpaceId - 1] = new QColorSpacePrivate(colorSpaceId);
+ d_ptr = predefinedColorspacePrivates[colorSpaceId - 1];
+ }
+
+ Q_ASSERT(colorSpaceId == QColorSpace::Undefined || isValid());
+}
+
+/*!
+ Creates a custom color space with the gamut \a gamut, using the transfer function \a fun and
+ optionally \a gamma.
+ */
+QColorSpace::QColorSpace(QColorSpace::Gamut gamut, QColorSpace::TransferFunction fun, float gamma)
+ : d_ptr(new QColorSpacePrivate(gamut, fun, gamma))
+{
+}
+
+/*!
+ Creates a custom color space with the gamut \a gamut, using a gamma transfer function of
+ \a gamma.
+ */
+QColorSpace::QColorSpace(QColorSpace::Gamut gamut, float gamma)
+ : d_ptr(new QColorSpacePrivate(gamut, TransferFunction::Gamma, gamma))
+{
+}
+
+QColorSpace::~QColorSpace()
+{
+}
+
+QColorSpace::QColorSpace(QColorSpace &&colorSpace)
+ : d_ptr(std::move(colorSpace.d_ptr))
+{
+}
+
+QColorSpace::QColorSpace(const QColorSpace &colorSpace)
+ : d_ptr(colorSpace.d_ptr)
+{
+}
+
+QColorSpace &QColorSpace::operator=(QColorSpace &&colorSpace)
+{
+ d_ptr = std::move(colorSpace.d_ptr);
+ return *this;
+}
+
+QColorSpace &QColorSpace::operator=(const QColorSpace &colorSpace)
+{
+ d_ptr = colorSpace.d_ptr;
+ return *this;
+}
+
+/*!
+ Returns the id of the predefined color space this object
+ represents or \c Unknown if it doesn't match any of them.
+*/
+QColorSpace::ColorSpaceId QColorSpace::colorSpaceId() const noexcept
+{
+ return d_ptr->id;
+}
+
+/*!
+ Returns the predefined gamut of the color space
+ or \c Gamut::Custom if it doesn't match any of them.
+*/
+QColorSpace::Gamut QColorSpace::gamut() const noexcept
+{
+ return d_ptr->gamut;
+}
+
+/*!
+ Returns the predefined transfer function of the color space
+ or \c TransferFunction::Custom if it doesn't match any of them.
+
+ \sa gamma()
+*/
+QColorSpace::TransferFunction QColorSpace::transferFunction() const noexcept
+{
+ return d_ptr->transferFunction;
+}
+
+/*!
+ Returns the gamma value of color spaces with \c TransferFunction::Gamma,
+ an approximate gamma value for other predefined color spaces, or
+ 0.0 if no approximate gamma is known.
+
+ \sa transferFunction()
+*/
+float QColorSpace::gamma() const noexcept
+{
+ return d_ptr->gamma;
+}
+
+/*!
+ Returns an ICC profile representing the color space.
+
+ If the color space was generated from an ICC profile, that profile
+ is returned, otherwise one is generated.
+
+ \note Even invalid color spaces may return the ICC profile if they
+ were generated from one, to allow applications to implement wider
+ support themselves.
+
+ \sa fromIccProfile()
+*/
+QByteArray QColorSpace::iccProfile() const
+{
+ if (!d_ptr->iccProfile.isEmpty())
+ return d_ptr->iccProfile;
+ if (!isValid())
+ return QByteArray();
+ return QIcc::toIccProfile(*this);
+}
+
+/*!
+ Creates a QColorSpace from ICC profile \a iccProfile.
+
+ \note Not all ICC profiles are supported. QColorSpace only supports
+ RGB-XYZ ICC profiles that are three-component matrix-based.
+
+ If the ICC profile is not supported an invalid QColorSpace is returned
+ where you can still read the original ICC profile using iccProfile().
+
+ \sa iccProfile()
+*/
+QColorSpace QColorSpace::fromIccProfile(const QByteArray &iccProfile)
+{
+ QColorSpace colorSpace;
+ if (QIcc::fromIccProfile(iccProfile, &colorSpace))
+ return colorSpace;
+ colorSpace.d_ptr->id = QColorSpace::Undefined;
+ colorSpace.d_ptr->iccProfile = iccProfile;
+ return colorSpace;
+}
+
+/*!
+ Returns \c true if the color space is valid.
+*/
+bool QColorSpace::isValid() const noexcept
+{
+ return d_ptr->id != QColorSpace::Undefined && d_ptr->toXyz.isValid()
+ && d_ptr->trc[0].isValid() && d_ptr->trc[1].isValid() && d_ptr->trc[2].isValid();
+}
+
+/*!
+ \relates QColorSpace
+ Returns \c true if colorspace \a colorSpace1 is equal to colorspace \a colorSpace2;
+ otherwise returns \c false
+*/
+bool operator==(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2)
+{
+ if (colorSpace1.d_ptr == colorSpace2.d_ptr)
+ return true;
+
+ if (colorSpace1.colorSpaceId() == QColorSpace::Undefined && colorSpace2.colorSpaceId() == QColorSpace::Undefined)
+ return colorSpace1.d_ptr->iccProfile == colorSpace2.d_ptr->iccProfile;
+
+ if (colorSpace1.colorSpaceId() != QColorSpace::Unknown && colorSpace2.colorSpaceId() != QColorSpace::Unknown)
+ return colorSpace1.colorSpaceId() == colorSpace2.colorSpaceId();
+
+ if (colorSpace1.gamut() != QColorSpace::Gamut::Custom && colorSpace2.gamut() != QColorSpace::Gamut::Custom) {
+ if (colorSpace1.gamut() != colorSpace2.gamut())
+ return false;
+ } else {
+ if (colorSpace1.d_ptr->toXyz != colorSpace2.d_ptr->toXyz)
+ return false;
+ }
+
+ if (colorSpace1.transferFunction() != QColorSpace::TransferFunction::Custom &&
+ colorSpace2.transferFunction() != QColorSpace::TransferFunction::Custom) {
+ if (colorSpace1.transferFunction() != colorSpace2.transferFunction())
+ return false;
+ if (colorSpace1.transferFunction() == QColorSpace::TransferFunction::Gamma)
+ return colorSpace1.gamma() == colorSpace2.gamma();
+ return true;
+ }
+
+ if (colorSpace1.d_ptr->trc[0] != colorSpace2.d_ptr->trc[0] ||
+ colorSpace1.d_ptr->trc[1] != colorSpace2.d_ptr->trc[1] ||
+ colorSpace1.d_ptr->trc[2] != colorSpace2.d_ptr->trc[2])
+ return false;
+
+ return true;
+}
+
+/*!
+ \fn bool operator!=(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2)
+ \relates QColorSpace
+
+ Returns \c true if colorspace \a colorspace1 is not equal to colorspace \a colorspace2;
+ otherwise returns \c false
+*/
+
+/*!
+ Generates and returns a color space transformation from this color space to
+ \a colorspace.
+*/
+QColorTransform QColorSpace::transformationToColorSpace(const QColorSpace &colorspace) const
+{
+ if (!isValid() || !colorspace.isValid())
+ return QColorTransform();
+
+ return d_ptr->transformationToColorSpace(colorspace.d_ptr.constData());
+}
+
+/*!
+ \internal
+*/
+QColorSpacePrivate *QColorSpace::d_func()
+{
+ d_ptr.detach();
+ return d_ptr.data();
+}
+
+/*!
+ \fn const QColorSpacePrivate* QColorSpacePrivate::d_func() const
+ \internal
+*/
+
+/*****************************************************************************
+ QColorSpace stream functions
+ *****************************************************************************/
+#if !defined(QT_NO_DATASTREAM)
+/*!
+ \fn QDataStream &operator<<(QDataStream &stream, const QColorSpace &colorSpace)
+ \relates QColorSpace
+
+ Writes the given \a colorSpace to the given \a stream as an ICC profile.
+
+ \sa QColorSpace::iccProfile(), {Serializing Qt Data Types}
+*/
+
+QDataStream &operator<<(QDataStream &s, const QColorSpace &image)
+{
+ s << image.iccProfile();
+ return s;
+}
+
+/*!
+ \fn QDataStream &operator>>(QDataStream &stream, QColorSpace &colorSpace)
+ \relates QColorSpace
+
+ Reads a color space from the given \a stream and stores it in the given
+ \a colorSpace.
+
+ \sa QColorSpace::fromIccProfile(), {Serializing Qt Data Types}
+*/
+
+QDataStream &operator>>(QDataStream &s, QColorSpace &colorSpace)
+{
+ QByteArray iccProfile;
+ s >> iccProfile;
+ colorSpace = QColorSpace::fromIccProfile(iccProfile);
+ return s;
+}
+#endif // QT_NO_DATASTREAM
+
+#ifndef QT_NO_DEBUG_STREAM
+QDebug operator<<(QDebug dbg, const QColorSpace &colorSpace)
+{
+ QDebugStateSaver saver(dbg);
+ dbg.nospace();
+ dbg << "QColorSpace(";
+ dbg << colorSpace.colorSpaceId() << ", " << colorSpace.gamut() << ", " << colorSpace.transferFunction();
+ dbg << ", gamma=" << colorSpace.gamma();
+ dbg << ')';
+ return dbg;
+}
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/painting/qcolorspace.h b/src/gui/painting/qcolorspace.h
new file mode 100644
index 0000000000..923546ec6f
--- /dev/null
+++ b/src/gui/painting/qcolorspace.h
@@ -0,0 +1,136 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORSPACE_H
+#define QCOLORSPACE_H
+
+#include <QtGui/qtguiglobal.h>
+#include <QtGui/qcolortransform.h>
+#include <QtCore/qshareddata.h>
+
+QT_BEGIN_NAMESPACE
+
+class QColorSpacePrivate;
+
+class Q_GUI_EXPORT QColorSpace
+{
+ Q_GADGET
+public:
+ enum ColorSpaceId {
+ Undefined = 0,
+ Unknown = 1,
+ SRgb,
+ SRgbLinear,
+ AdobeRgb,
+ DisplayP3,
+ ProPhotoRgb,
+ Bt2020,
+ };
+ Q_ENUM(ColorSpaceId)
+ enum class Gamut {
+ Custom = 0,
+ SRgb,
+ AdobeRgb,
+ DciP3D65,
+ ProPhotoRgb,
+ Bt2020,
+ };
+ Q_ENUM(Gamut)
+ enum class TransferFunction {
+ Custom = 0,
+ Linear,
+ Gamma,
+ SRgb,
+ ProPhotoRgb,
+ Bt2020,
+ };
+ Q_ENUM(TransferFunction)
+
+ QColorSpace(ColorSpaceId colorSpaceId = Undefined);
+ QColorSpace(Gamut gamut, TransferFunction fun, float gamma = 0.0f);
+ QColorSpace(Gamut gamut, float gamma);
+ ~QColorSpace();
+
+ QColorSpace(QColorSpace &&colorSpace);
+ QColorSpace(const QColorSpace &colorSpace);
+ QColorSpace &operator=(QColorSpace &&colorSpace);
+ QColorSpace &operator=(const QColorSpace &colorSpace);
+
+ ColorSpaceId colorSpaceId() const noexcept;
+ Gamut gamut() const noexcept;
+ TransferFunction transferFunction() const noexcept;
+ float gamma() const noexcept;
+
+ bool isValid() const noexcept;
+
+ friend Q_GUI_EXPORT bool operator==(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2);
+ friend inline bool operator!=(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2);
+
+ static QColorSpace fromIccProfile(const QByteArray &iccProfile);
+ QByteArray iccProfile() const;
+
+ QColorTransform transformationToColorSpace(const QColorSpace &colorspace) const;
+
+ QColorSpacePrivate *d_func();
+ inline const QColorSpacePrivate *d_func() const { return d_ptr.constData(); }
+
+private:
+ friend class QColorSpacePrivate;
+ QExplicitlySharedDataPointer<QColorSpacePrivate> d_ptr;
+};
+
+bool Q_GUI_EXPORT operator==(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2);
+inline bool operator!=(const QColorSpace &colorSpace1, const QColorSpace &colorSpace2)
+{
+ return !(colorSpace1 == colorSpace2);
+}
+
+// QColorSpace stream functions
+#if !defined(QT_NO_DATASTREAM)
+Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QColorSpace &);
+Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QColorSpace &);
+#endif
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug, const QColorSpace &);
+#endif
+
+QT_END_NAMESPACE
+
+#endif // QCOLORSPACE_P_H
diff --git a/src/gui/painting/qcolorspace_p.h b/src/gui/painting/qcolorspace_p.h
new file mode 100644
index 0000000000..91107a9a89
--- /dev/null
+++ b/src/gui/painting/qcolorspace_p.h
@@ -0,0 +1,96 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORSPACE_P_H
+#define QCOLORSPACE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qcolorspace.h"
+#include "qcolormatrix_p.h"
+#include "qcolortrc_p.h"
+#include "qcolortrclut_p.h"
+
+#include <QtCore/qshareddata.h>
+
+QT_BEGIN_NAMESPACE
+
+class QColorSpacePrivate : public QSharedData
+{
+public:
+ QColorSpacePrivate();
+ QColorSpacePrivate(QColorSpace::ColorSpaceId colorSpaceId);
+ QColorSpacePrivate(QColorSpace::Gamut gamut, QColorSpace::TransferFunction fun, float gamma);
+ QColorSpacePrivate(const QColorSpacePrivate &other) = default;
+ QColorSpacePrivate &operator=(const QColorSpacePrivate &other) = default;
+
+ void initialize();
+ void setToXyzMatrix();
+ void setTransferFunction();
+ bool identifyColorSpace();
+ QColorTransform transformationToColorSpace(const QColorSpacePrivate *out) const;
+
+ QColorSpace::ColorSpaceId id;
+ QColorSpace::Gamut gamut;
+ QColorSpace::TransferFunction transferFunction;
+ float gamma;
+ QColorVector whitePoint;
+
+ QColorTrc trc[3];
+ QColorMatrix toXyz;
+
+ QString description;
+ QByteArray iccProfile;
+
+ mutable QSharedPointer<QColorTrcLut> lut[3];
+ mutable QAtomicInt lutsGenerated;
+};
+
+QT_END_NAMESPACE
+
+#endif // QCOLORSPACE_P_H
diff --git a/src/gui/painting/qcolortransferfunction_p.h b/src/gui/painting/qcolortransferfunction_p.h
new file mode 100644
index 0000000000..fd7cfa2b2b
--- /dev/null
+++ b/src/gui/painting/qcolortransferfunction_p.h
@@ -0,0 +1,207 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORTRANSFERFUNCTION_P_H
+#define QCOLORTRANSFERFUNCTION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+
+#include <cmath>
+
+QT_BEGIN_NAMESPACE
+
+// Defines a ICC parametric curve type 4
+class Q_GUI_EXPORT QColorTransferFunction
+{
+public:
+ QColorTransferFunction() noexcept
+ : m_a(1.0f), m_b(0.0f), m_c(1.0f), m_d(0.0f), m_e(0.0f), m_f(0.0f), m_g(1.0f), m_flags(0)
+ { }
+ QColorTransferFunction(float a, float b, float c, float d, float e, float f, float g) noexcept
+ : m_a(a), m_b(b), m_c(c), m_d(d), m_e(e), m_f(f), m_g(g), m_flags(0)
+ { }
+
+ bool isGamma() const
+ {
+ updateHints();
+ return m_flags & quint32(Hints::IsGamma);
+ }
+ bool isLinear() const
+ {
+ updateHints();
+ return m_flags & quint32(Hints::IsLinear);
+ }
+ bool isSRgb() const
+ {
+ updateHints();
+ return m_flags & quint32(Hints::IsSRgb);
+ }
+
+ float apply(float x) const
+ {
+ if (x < m_d)
+ return m_c * x + m_f;
+ else
+ return std::pow(m_a * x + m_b, m_g) + m_e;
+ }
+
+ QColorTransferFunction inverted() const
+ {
+ float a, b, c, d, e, f, g;
+
+ d = m_c * m_d + m_f;
+
+ if (!qFuzzyIsNull(m_c)) {
+ c = 1.0f / m_c;
+ f = -m_f / m_c;
+ } else {
+ c = 0.0f;
+ f = 0.0f;
+ }
+
+ if (!qFuzzyIsNull(m_a) && !qFuzzyIsNull(m_g)) {
+ a = std::pow(1.0f / m_a, m_g);
+ b = -a * m_e;
+ e = -m_b / m_a;
+ g = 1.0f / m_g;
+ } else {
+ a = 0.0f;
+ b = 0.0f;
+ e = 1.0f;
+ g = 1.0f;
+ }
+
+ return QColorTransferFunction(a, b, c, d, e, f, g);
+ }
+
+ // A few predefined curves:
+ static QColorTransferFunction fromGamma(float gamma)
+ {
+ return QColorTransferFunction(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, gamma);
+ }
+ static QColorTransferFunction fromSRgb()
+ {
+ return QColorTransferFunction(1.0f / 1.055f, 0.055f / 1.055f, 1.0f / 12.92f, 0.04045f, 0.0f, 0.0f, 2.4f);
+ }
+ static QColorTransferFunction fromBt2020()
+ {
+ return QColorTransferFunction(1.0f / 1.0993f, 0.0993f / 1.0993f, 1.0f / 4.5f, 0.08145f, 0.0f, 0.0f, 2.2f);
+ }
+ static QColorTransferFunction fromProPhotoRgb()
+ {
+ return QColorTransferFunction(1.0f, 0.0f, 1.0f / 16.0f, 16.0f / 512.0f, 0.0f, 0.0f, 1.8f);
+ }
+ bool matches(const QColorTransferFunction &o) const
+ {
+ return paramCompare(m_a, o.m_a) && paramCompare(m_b, o.m_b)
+ && paramCompare(m_c, o.m_c) && paramCompare(m_d, o.m_d)
+ && paramCompare(m_e, o.m_e) && paramCompare(m_f, o.m_f)
+ && paramCompare(m_g, o.m_g);
+ }
+ friend inline bool operator==(const QColorTransferFunction &f1, const QColorTransferFunction &f2);
+ friend inline bool operator!=(const QColorTransferFunction &f1, const QColorTransferFunction &f2);
+
+ float m_a;
+ float m_b;
+ float m_c;
+ float m_d;
+ float m_e;
+ float m_f;
+ float m_g;
+
+private:
+ static inline bool paramCompare(float p1, float p2)
+ {
+ // Much fuzzier than fuzzy compare.
+ // It tries match parameters that has been passed through a 8.8
+ // fixed point form.
+ return (qAbs(p1 - p2) <= (1.0f / 512.0f));
+ }
+
+ void updateHints() const
+ {
+ if (m_flags & quint32(Hints::Calculated))
+ return;
+ // We do not consider the case with m_d = 1.0f linear or simple,
+ // since it wouldn't be linear for applyExtended().
+ bool simple = paramCompare(m_a, 1.0f) && paramCompare(m_b, 0.0f)
+ && paramCompare(m_d, 0.0f)
+ && paramCompare(m_e, 0.0f);
+ if (simple) {
+ m_flags |= quint32(Hints::IsGamma);
+ if (qFuzzyCompare(m_g, 1.0f))
+ m_flags |= quint32(Hints::IsLinear);
+ } else {
+ if (*this == fromSRgb())
+ m_flags |= quint32(Hints::IsSRgb);
+ }
+ m_flags |= quint32(Hints::Calculated);
+ }
+ enum class Hints : quint32 {
+ Calculated = 1,
+ IsGamma = 2,
+ IsLinear = 4,
+ IsSRgb = 8
+ };
+ mutable quint32 m_flags;
+};
+
+inline bool operator==(const QColorTransferFunction &f1, const QColorTransferFunction &f2)
+{
+ return f1.matches(f2);
+}
+inline bool operator!=(const QColorTransferFunction &f1, const QColorTransferFunction &f2)
+{
+ return !f1.matches(f2);
+}
+
+QT_END_NAMESPACE
+
+#endif // QCOLORTRANSFERFUNCTION_P_H
diff --git a/src/gui/painting/qcolortransfertable_p.h b/src/gui/painting/qcolortransfertable_p.h
new file mode 100644
index 0000000000..c8b2f7bd92
--- /dev/null
+++ b/src/gui/painting/qcolortransfertable_p.h
@@ -0,0 +1,245 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORTRANSFERTABLE_P_H
+#define QCOLORTRANSFERTABLE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include "qcolortransferfunction_p.h"
+
+#include <QVector>
+#include <cmath>
+
+QT_BEGIN_NAMESPACE
+
+// Defines either an ICC TRC 'curve' or a lut8/lut16 A or B table
+class Q_GUI_EXPORT QColorTransferTable
+{
+public:
+ QColorTransferTable() noexcept
+ : m_tableSize(0)
+ { }
+ QColorTransferTable(uint32_t size, const QVector<uint8_t> &table) noexcept
+ : m_tableSize(size)
+ , m_table8(table)
+ { }
+ QColorTransferTable(uint32_t size, const QVector<uint16_t> &table) noexcept
+ : m_tableSize(size)
+ , m_table16(table)
+ { }
+
+ bool isValid() const
+ {
+ if (m_tableSize < 2)
+ return false;
+
+#if !defined(QT_NO_DEBUG)
+ // The table must describe an injective curve:
+ if (!m_table8.isEmpty()) {
+ uint8_t val = 0;
+ for (uint i = 0; i < m_tableSize; ++i) {
+ Q_ASSERT(m_table8[i] >= val);
+ val = m_table8[i];
+ }
+ }
+ if (!m_table16.isEmpty()) {
+ uint16_t val = 0;
+ for (uint i = 0; i < m_tableSize; ++i) {
+ Q_ASSERT(m_table16[i] >= val);
+ val = m_table16[i];
+ }
+ }
+#endif
+ return !m_table8.isEmpty() || !m_table16.isEmpty();
+ }
+
+ float apply(float x) const
+ {
+ x = std::min(std::max(x, 0.0f), 1.0f);
+ x *= m_tableSize - 1;
+ uint32_t lo = (int)std::floor(x);
+ uint32_t hi = std::min(lo + 1, m_tableSize);
+ float frac = x - lo;
+ if (!m_table16.isEmpty())
+ return (m_table16[lo] * (1.0f - frac) + m_table16[hi] * frac) * (1.0f/65535.0f);
+ if (!m_table8.isEmpty())
+ return (m_table8[lo] * (1.0f - frac) + m_table8[hi] * frac) * (1.0f/255.0f);
+ return x;
+ }
+
+ // Apply inverse, optimized by giving a previous result a value < x.
+ float applyInverse(float x, float resultLargerThan = 0.0f) const
+ {
+ Q_ASSERT(resultLargerThan >= 0.0f && resultLargerThan <= 1.0f);
+ if (x <= 0.0f)
+ return 0.0f;
+ if (x >= 1.0f)
+ return 1.0f;
+ if (!m_table16.isEmpty()) {
+ float v = x * 65535.0f;
+ uint i = std::floor(resultLargerThan * (m_tableSize - 1)) + 1;
+ for ( ; i < m_tableSize; ++i) {
+ if (m_table16[i] > v)
+ break;
+ }
+ if (i >= m_tableSize - 1)
+ return 1.0f;
+ float y1 = m_table16[i - 1];
+ float y2 = m_table16[i];
+ Q_ASSERT(x >= y1 && x < y2);
+ float fr = (v - y1) / (y2 - y1);
+ return (i + fr) * (1.0f / (m_tableSize - 1));
+
+ }
+ if (!m_table8.isEmpty()) {
+ float v = x * 255.0f;
+ uint i = std::floor(resultLargerThan * (m_tableSize - 1)) + 1;
+ for ( ; i < m_tableSize; ++i) {
+ if (m_table8[i] > v)
+ break;
+ }
+ if (i >= m_tableSize - 1)
+ return 1.0f;
+ float y1 = m_table8[i - 1];
+ float y2 = m_table8[i];
+ Q_ASSERT(x >= y1 && x < y2);
+ float fr = (v - y1) / (y2 - y1);
+ return (i + fr) * (1.0f / (m_tableSize - 1));
+ }
+ return x;
+ }
+
+ bool asColorTransferFunction(QColorTransferFunction *transferFn)
+ {
+ Q_ASSERT(isValid());
+ Q_ASSERT(transferFn);
+ if (!m_table8.isEmpty() && (m_table8[0] != 0 || m_table8[m_tableSize - 1] != 255))
+ return false;
+ if (!m_table16.isEmpty() && (m_table16[0] != 0 || m_table16[m_tableSize - 1] != 65535))
+ return false;
+ if (m_tableSize == 2) {
+ *transferFn = QColorTransferFunction(); // Linear
+ return true;
+ }
+ // The following heuristics are based on those from Skia:
+ if (m_tableSize == 26 && !m_table16.isEmpty()) {
+ // code.facebook.com/posts/411525055626587/under-the-hood-improving-facebook-photos
+ if (m_table16[6] != 3062)
+ return false;
+ if (m_table16[12] != 12824)
+ return false;
+ if (m_table16[18] != 31237)
+ return false;
+ *transferFn = QColorTransferFunction::fromSRgb();
+ return true;
+ }
+ if (m_tableSize == 1024 && !m_table16.isEmpty()) {
+ // HP and Canon sRGB gamma tables:
+ if (m_table16[257] != 3366)
+ return false;
+ if (m_table16[513] != 14116)
+ return false;
+ if (m_table16[768] != 34318)
+ return false;
+ *transferFn = QColorTransferFunction::fromSRgb();
+ return true;
+ }
+ if (m_tableSize == 4096 && !m_table16.isEmpty()) {
+ // Nikon, Epson, and lcms2 sRGB gamma tables:
+ if (m_table16[515] != 960)
+ return false;
+ if (m_table16[1025] != 3342)
+ return false;
+ if (m_table16[2051] != 14079)
+ return false;
+ *transferFn = QColorTransferFunction::fromSRgb();
+ return true;
+ }
+ return false;
+ }
+ friend inline bool operator!=(const QColorTransferTable &t1, const QColorTransferTable &t2);
+ friend inline bool operator==(const QColorTransferTable &t1, const QColorTransferTable &t2);
+
+ uint32_t m_tableSize;
+ QVector<uint8_t> m_table8;
+ QVector<uint16_t> m_table16;
+};
+
+inline bool operator!=(const QColorTransferTable &t1, const QColorTransferTable &t2)
+{
+ if (t1.m_tableSize != t2.m_tableSize)
+ return true;
+ if (t1.m_table8.isEmpty() != t2.m_table8.isEmpty())
+ return true;
+ if (t1.m_table16.isEmpty() != t2.m_table16.isEmpty())
+ return true;
+ if (!t1.m_table8.isEmpty()) {
+ for (quint32 i = 0; i < t1.m_tableSize; ++i) {
+ if (t1.m_table8[i] != t2.m_table8[i])
+ return true;
+ }
+ }
+ if (!t1.m_table16.isEmpty()) {
+ for (quint32 i = 0; i < t1.m_tableSize; ++i) {
+ if (t1.m_table16[i] != t2.m_table16[i])
+ return true;
+ }
+ }
+ return false;
+}
+
+inline bool operator==(const QColorTransferTable &t1, const QColorTransferTable &t2)
+{
+ return !(t1 != t2);
+}
+
+QT_END_NAMESPACE
+
+#endif // QCOLORTRANSFERTABLE_P_H
diff --git a/src/gui/painting/qcolortransform.cpp b/src/gui/painting/qcolortransform.cpp
new file mode 100644
index 0000000000..b677c4b36b
--- /dev/null
+++ b/src/gui/painting/qcolortransform.cpp
@@ -0,0 +1,679 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include "qcolortransform.h"
+#include "qcolortransform_p.h"
+
+#include "qcolormatrix_p.h"
+#include "qcolorspace_p.h"
+#include "qcolortrc_p.h"
+#include "qcolortrclut_p.h"
+
+#include <QtCore/qatomic.h>
+#include <QtCore/qmath.h>
+#include <QtGui/qcolor.h>
+#include <QtGui/qtransform.h>
+#include <QtCore/private/qsimd_p.h>
+
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+QColorTrcLut *lutFromTrc(const QColorTrc &trc)
+{
+ if (trc.m_type == QColorTrc::Type::Table)
+ return QColorTrcLut::fromTransferTable(trc.m_table);
+ if (trc.m_type == QColorTrc::Type::Function)
+ return QColorTrcLut::fromTransferFunction(trc.m_fun);
+ qWarning() << "TRC uninitialized";
+ return nullptr;
+}
+
+void QColorTransformPrivate::updateLutsIn() const
+{
+ if (colorSpaceIn->lutsGenerated.loadAcquire())
+ return;
+ for (int i = 0; i < 3; ++i) {
+ if (!colorSpaceIn->trc[i].isValid())
+ return;
+ }
+
+ if (colorSpaceIn->trc[0] == colorSpaceIn->trc[1] && colorSpaceIn->trc[0] == colorSpaceIn->trc[2]) {
+ colorSpaceIn->lut[0].reset(lutFromTrc(colorSpaceIn->trc[0]));
+ colorSpaceIn->lut[1] = colorSpaceIn->lut[0];
+ colorSpaceIn->lut[2] = colorSpaceIn->lut[0];
+ } else {
+ for (int i = 0; i < 3; ++i)
+ colorSpaceIn->lut[i].reset(lutFromTrc(colorSpaceIn->trc[i]));
+ }
+
+ colorSpaceIn->lutsGenerated.storeRelease(1);
+}
+
+void QColorTransformPrivate::updateLutsOut() const
+{
+ if (colorSpaceOut->lutsGenerated.loadAcquire())
+ return;
+ for (int i = 0; i < 3; ++i) {
+ if (!colorSpaceOut->trc[i].isValid())
+ return;
+ }
+
+ if (colorSpaceOut->trc[0] == colorSpaceOut->trc[1] && colorSpaceOut->trc[0] == colorSpaceOut->trc[2]) {
+ colorSpaceOut->lut[0].reset(lutFromTrc(colorSpaceOut->trc[0]));
+ colorSpaceOut->lut[1] = colorSpaceOut->lut[0];
+ colorSpaceOut->lut[2] = colorSpaceOut->lut[0];
+ } else {
+ for (int i = 0; i < 3; ++i)
+ colorSpaceOut->lut[i].reset(lutFromTrc(colorSpaceOut->trc[i]));
+ }
+
+ colorSpaceOut->lutsGenerated.storeRelease(1);
+}
+
+/*!
+ \class QColorTransform
+ \brief The QColorTransform class is a transformation between color spaces.
+ \since 5.14
+
+ \ingroup painting
+ \ingroup appearance
+ \inmodule QtGui
+
+ QColorTransform is an instantiation of a transformation between color spaces.
+ It can be applied on color and pixels to convert them from one color space to
+ another.
+
+ Setting up a QColorTransform takes some preprocessing, so keeping around
+ QColorTransforms that you need often is recommended, instead of generating
+ them on the fly.
+*/
+
+
+QColorTransform::~QColorTransform() noexcept
+{
+}
+
+/*!
+ Applies the color transformation on the QRgb value \a argb.
+
+ The input should be opaque or unpremultiplied.
+*/
+QRgb QColorTransform::map(const QRgb &argb) const
+{
+ if (!d_ptr)
+ return argb;
+ Q_D(const QColorTransform);
+ constexpr float f = 1.0f / 255.0f;
+ QColorVector c = { qRed(argb) * f, qGreen(argb) * f, qBlue(argb) * f };
+ c.x = d->colorSpaceIn->trc[0].apply(c.x);
+ c.y = d->colorSpaceIn->trc[1].apply(c.y);
+ c.z = d->colorSpaceIn->trc[2].apply(c.z);
+ c = d->colorMatrix.map(c);
+ c.x = std::max(0.0f, std::min(1.0f, c.x));
+ c.y = std::max(0.0f, std::min(1.0f, c.y));
+ c.z = std::max(0.0f, std::min(1.0f, c.z));
+ if (d->colorSpaceOut->lutsGenerated.loadAcquire()) {
+ c.x = d->colorSpaceOut->lut[0]->fromLinear(c.x);
+ c.y = d->colorSpaceOut->lut[1]->fromLinear(c.y);
+ c.z = d->colorSpaceOut->lut[2]->fromLinear(c.z);
+ } else {
+ c.x = d->colorSpaceOut->trc[0].applyInverse(c.x);
+ c.y = d->colorSpaceOut->trc[1].applyInverse(c.y);
+ c.z = d->colorSpaceOut->trc[2].applyInverse(c.z);
+ }
+
+ return qRgba(c.x * 255 + 0.5f, c.y * 255 + 0.5f, c.z * 255 + 0.5f, qAlpha(argb));
+}
+
+/*!
+ Applies the color transformation on the QRgba64 value \a rgba64.
+
+ The input should be opaque or unpremultiplied.
+*/
+QRgba64 QColorTransform::map(const QRgba64 &rgba64) const
+{
+ if (!d_ptr)
+ return rgba64;
+ Q_D(const QColorTransform);
+ constexpr float f = 1.0f / 65535.0f;
+ QColorVector c = { rgba64.red() * f, rgba64.green() * f, rgba64.blue() * f };
+ c.x = d->colorSpaceIn->trc[0].apply(c.x);
+ c.y = d->colorSpaceIn->trc[1].apply(c.y);
+ c.z = d->colorSpaceIn->trc[2].apply(c.z);
+ c = d->colorMatrix.map(c);
+ c.x = std::max(0.0f, std::min(1.0f, c.x));
+ c.y = std::max(0.0f, std::min(1.0f, c.y));
+ c.z = std::max(0.0f, std::min(1.0f, c.z));
+ if (d->colorSpaceOut->lutsGenerated.loadAcquire()) {
+ c.x = d->colorSpaceOut->lut[0]->fromLinear(c.x);
+ c.y = d->colorSpaceOut->lut[1]->fromLinear(c.y);
+ c.z = d->colorSpaceOut->lut[2]->fromLinear(c.z);
+ } else {
+ c.x = d->colorSpaceOut->trc[0].applyInverse(c.x);
+ c.y = d->colorSpaceOut->trc[1].applyInverse(c.y);
+ c.z = d->colorSpaceOut->trc[2].applyInverse(c.z);
+ }
+
+ return QRgba64::fromRgba64(c.x * 65535, c.y * 65535, c.z * 65535, rgba64.alpha());
+}
+
+/*!
+ Applies the color transformation on the QColor value \a color.
+
+*/
+QColor QColorTransform::map(const QColor &color) const
+{
+ if (!d_ptr)
+ return color;
+ Q_D(const QColorTransform);
+ QColorVector c = { (float)color.redF(), (float)color.greenF(), (float)color.blueF() };
+ c.x = d->colorSpaceIn->trc[0].apply(c.x);
+ c.y = d->colorSpaceIn->trc[1].apply(c.y);
+ c.z = d->colorSpaceIn->trc[2].apply(c.z);
+ c = d->colorMatrix.map(c);
+ if (d_ptr->colorSpaceOut->lutsGenerated.loadAcquire()) {
+ c.x = d->colorSpaceOut->lut[0]->fromLinear(c.x);
+ c.y = d->colorSpaceOut->lut[1]->fromLinear(c.y);
+ c.z = d->colorSpaceOut->lut[2]->fromLinear(c.z);
+ } else {
+ c.x = d->colorSpaceOut->trc[0].applyInverse(c.x);
+ c.y = d->colorSpaceOut->trc[1].applyInverse(c.y);
+ c.z = d->colorSpaceOut->trc[2].applyInverse(c.z);
+ }
+ QColor out;
+ out.setRgbF(c.x, c.y, c.z, color.alphaF());
+ return out;
+}
+
+// Optimized sub-routines for fast block based conversion:
+
+static void applyMatrix(QColorVector *buffer, const qsizetype len, const QColorMatrix &colorMatrix)
+{
+#if defined(__SSE2__)
+ const __m128 minV = _mm_set1_ps(0.0f);
+ const __m128 maxV = _mm_set1_ps(1.0f);
+ const __m128 xMat = _mm_loadu_ps(&colorMatrix.r.x);
+ const __m128 yMat = _mm_loadu_ps(&colorMatrix.g.x);
+ const __m128 zMat = _mm_loadu_ps(&colorMatrix.b.x);
+ for (qsizetype j = 0; j < len; ++j) {
+ __m128 c = _mm_loadu_ps(&buffer[j].x);
+ __m128 cx = _mm_shuffle_ps(c, c, _MM_SHUFFLE(0, 0, 0, 0));
+ __m128 cy = _mm_shuffle_ps(c, c, _MM_SHUFFLE(1, 1, 1, 1));
+ __m128 cz = _mm_shuffle_ps(c, c, _MM_SHUFFLE(2, 2, 2, 2));
+ cx = _mm_mul_ps(cx, xMat);
+ cy = _mm_mul_ps(cy, yMat);
+ cz = _mm_mul_ps(cz, zMat);
+ cx = _mm_add_ps(cx, cy);
+ cx = _mm_add_ps(cx, cz);
+ // Clamp:
+ cx = _mm_min_ps(cx, maxV);
+ cx = _mm_max_ps(cx, minV);
+ _mm_storeu_ps(&buffer[j].x, cx);
+ }
+#else
+ for (int j = 0; j < len; ++j) {
+ const QColorVector cv = colorMatrix.map(buffer[j]);
+ buffer[j].x = std::max(0.0f, std::min(1.0f, cv.x));
+ buffer[j].y = std::max(0.0f, std::min(1.0f, cv.y));
+ buffer[j].z = std::max(0.0f, std::min(1.0f, cv.z));
+ }
+#endif
+}
+
+template<typename T>
+static void loadPremultiplied(QColorVector *buffer, const T *src, const qsizetype len, const QColorTransformPrivate *d_ptr);
+template<typename T>
+static void loadUnpremultiplied(QColorVector *buffer, const T *src, const qsizetype len, const QColorTransformPrivate *d_ptr);
+
+#if defined(__SSE2__)
+// Load to [0-alpha] in 4x32 SIMD
+template<typename T>
+static inline void loadP(const T &p, __m128i &v);
+
+template<>
+inline void loadP<QRgb>(const QRgb &p, __m128i &v)
+{
+ v = _mm_cvtsi32_si128(p);
+#if defined(__SSE4_1__)
+ v = _mm_cvtepu8_epi32(v);
+#else
+ v = _mm_unpacklo_epi8(v, _mm_setzero_si128());
+ v = _mm_unpacklo_epi16(v, _mm_setzero_si128());
+#endif
+}
+
+template<>
+inline void loadP<QRgba64>(const QRgba64 &p, __m128i &v)
+{
+ v = _mm_loadl_epi64((const __m128i *)&p);
+#if defined(__SSE4_1__)
+ v = _mm_cvtepu16_epi32(v);
+#else
+ v = _mm_unpacklo_epi16(v, _mm_setzero_si128());
+#endif
+ // Shuffle to ARGB as the template below expects it
+ v = _mm_shuffle_epi32(v, _MM_SHUFFLE(3, 0, 1, 2));
+}
+
+template<typename T>
+static void loadPremultiplied(QColorVector *buffer, const T *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ const __m128 v4080 = _mm_set1_ps(4080.f);
+ const __m128 iFF00 = _mm_set1_ps(1.0f / (255 * 256));
+ for (qsizetype i = 0; i < len; ++i) {
+ __m128i v;
+ loadP<T>(src[i], v);
+ __m128 vf = _mm_cvtepi32_ps(v);
+ // Approximate 1/a:
+ __m128 va = _mm_shuffle_ps(vf, vf, _MM_SHUFFLE(3, 3, 3, 3));
+ __m128 via = _mm_rcp_ps(va);
+ via = _mm_sub_ps(_mm_add_ps(via, via), _mm_mul_ps(via, _mm_mul_ps(via, va)));
+ // v * (1/a)
+ vf = _mm_mul_ps(vf, via);
+
+ // Handle zero alpha
+ __m128 vAlphaMask = _mm_cmpeq_ps(va, _mm_set1_ps(0.0f));
+ vf = _mm_andnot_ps(vAlphaMask, vf);
+
+ // LUT
+ v = _mm_cvtps_epi32(_mm_mul_ps(vf, v4080));
+ const int ridx = _mm_extract_epi16(v, 4);
+ const int gidx = _mm_extract_epi16(v, 2);
+ const int bidx = _mm_extract_epi16(v, 0);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[0]->m_toLinear[ridx], 0);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[1]->m_toLinear[gidx], 2);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[2]->m_toLinear[bidx], 4);
+ vf = _mm_mul_ps(_mm_cvtepi32_ps(v), iFF00);
+
+ _mm_storeu_ps(&buffer[i].x, vf);
+ }
+}
+
+// Load to [0-4080] in 4x32 SIMD
+template<typename T>
+static inline void loadPU(const T &p, __m128i &v);
+
+template<>
+inline void loadPU<QRgb>(const QRgb &p, __m128i &v)
+{
+ v = _mm_cvtsi32_si128(p);
+#if defined(__SSE4_1__)
+ v = _mm_cvtepu8_epi32(v);
+#else
+ v = _mm_unpacklo_epi8(v, _mm_setzero_si128());
+ v = _mm_unpacklo_epi16(v, _mm_setzero_si128());
+#endif
+ v = _mm_slli_epi32(v, 4);
+}
+
+template<>
+inline void loadPU<QRgba64>(const QRgba64 &p, __m128i &v)
+{
+ v = _mm_loadl_epi64((const __m128i *)&p);
+ v = _mm_sub_epi16(v, _mm_srli_epi16(v, 8));
+#if defined(__SSE4_1__)
+ v = _mm_cvtepu16_epi32(v);
+#else
+ v = _mm_unpacklo_epi16(v, _mm_setzero_si128());
+#endif
+ v = _mm_srli_epi32(v, 4);
+ // Shuffle to ARGB as the template below expects it
+ v = _mm_shuffle_epi32(v, _MM_SHUFFLE(3, 0, 1, 2));
+}
+
+template<typename T>
+void loadUnpremultiplied(QColorVector *buffer, const T *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ const __m128 iFF00 = _mm_set1_ps(1.0f / (255 * 256));
+ for (qsizetype i = 0; i < len; ++i) {
+ __m128i v;
+ loadPU<T>(src[i], v);
+ const int ridx = _mm_extract_epi16(v, 4);
+ const int gidx = _mm_extract_epi16(v, 2);
+ const int bidx = _mm_extract_epi16(v, 0);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[0]->m_toLinear[ridx], 0);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[1]->m_toLinear[gidx], 2);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceIn->lut[2]->m_toLinear[bidx], 4);
+ __m128 vf = _mm_mul_ps(_mm_cvtepi32_ps(v), iFF00);
+ _mm_storeu_ps(&buffer[i].x, vf);
+ }
+}
+
+#else
+template<>
+void loadPremultiplied<QRgb>(QColorVector *buffer, const QRgb *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const uint p = src[i];
+ const int a = qAlpha(p);
+ if (a) {
+ const float ia = 4080.0f / a;
+ const int ridx = int(qRed(p) * ia + 0.5f);
+ const int gidx = int(qGreen(p) * ia + 0.5f);
+ const int bidx = int(qBlue(p) * ia + 0.5f);
+ buffer[i].x = d_ptr->colorSpaceIn->lut[0]->m_toLinear[ridx] * (1.0f / (255 * 256));
+ buffer[i].y = d_ptr->colorSpaceIn->lut[1]->m_toLinear[gidx] * (1.0f / (255 * 256));
+ buffer[i].z = d_ptr->colorSpaceIn->lut[2]->m_toLinear[bidx] * (1.0f / (255 * 256));
+ } else {
+ buffer[i].x = buffer[i].y = buffer[i].z = 0.0f;
+ }
+ }
+}
+
+template<>
+void loadPremultiplied<QRgba64>(QColorVector *buffer, const QRgba64 *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const QRgba64 &p = src[i];
+ const int a = p.alpha();
+ if (a) {
+ const float ia = 4080.0f / a;
+ const int ridx = int(p.red() * ia + 0.5f);
+ const int gidx = int(p.green() * ia + 0.5f);
+ const int bidx = int(p.blue() * ia + 0.5f);
+ buffer[i].x = d_ptr->colorSpaceIn->lut[0]->m_toLinear[ridx] * (1.0f / (255 * 256));
+ buffer[i].y = d_ptr->colorSpaceIn->lut[1]->m_toLinear[gidx] * (1.0f / (255 * 256));
+ buffer[i].z = d_ptr->colorSpaceIn->lut[2]->m_toLinear[bidx] * (1.0f / (255 * 256));
+ } else {
+ buffer[i].x = buffer[i].y = buffer[i].z = 0.0f;
+ }
+ }
+}
+
+template<>
+void loadUnpremultiplied<QRgb>(QColorVector *buffer, const QRgb *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const uint p = src[i];
+ buffer[i].x = d_ptr->colorSpaceIn->lut[0]->u8ToLinearF32(qRed(p));
+ buffer[i].y = d_ptr->colorSpaceIn->lut[1]->u8ToLinearF32(qGreen(p));
+ buffer[i].z = d_ptr->colorSpaceIn->lut[2]->u8ToLinearF32(qBlue(p));
+ }
+}
+
+template<>
+void loadUnpremultiplied<QRgba64>(QColorVector *buffer, const QRgba64 *src, const qsizetype len, const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const QRgba64 &p = src[i];
+ buffer[i].x = d_ptr->colorSpaceIn->lut[0]->u16ToLinearF32(p.red());
+ buffer[i].y = d_ptr->colorSpaceIn->lut[1]->u16ToLinearF32(p.green());
+ buffer[i].z = d_ptr->colorSpaceIn->lut[2]->u16ToLinearF32(p.blue());
+ }
+}
+#endif
+
+static void storePremultiplied(QRgb *dst, const QRgb *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+#if defined(__SSE2__)
+ const __m128 v4080 = _mm_set1_ps(4080.f);
+ const __m128 iFF00 = _mm_set1_ps(1.0f / (255 * 256));
+ for (qsizetype i = 0; i < len; ++i) {
+ const int a = qAlpha(src[i]);
+ __m128 vf = _mm_loadu_ps(&buffer[i].x);
+ __m128i v = _mm_cvtps_epi32(_mm_mul_ps(vf, v4080));
+ __m128 va = _mm_set1_ps(a);
+ va = _mm_mul_ps(va, iFF00);
+ const int ridx = _mm_extract_epi16(v, 0);
+ const int gidx = _mm_extract_epi16(v, 2);
+ const int bidx = _mm_extract_epi16(v, 4);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[0]->m_fromLinear[ridx], 4);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[1]->m_fromLinear[gidx], 2);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[2]->m_fromLinear[bidx], 0);
+ vf = _mm_cvtepi32_ps(v);
+ vf = _mm_mul_ps(vf, va);
+ v = _mm_cvtps_epi32(vf);
+ v = _mm_packs_epi32(v, v);
+ v = _mm_insert_epi16(v, a, 3);
+ v = _mm_packus_epi16(v, v);
+ dst[i] = _mm_cvtsi128_si32(v);
+ }
+#else
+ for (qsizetype i = 0; i < len; ++i) {
+ const int a = qAlpha(src[i]);
+ const float fa = a / (255.0f * 256.0f);
+ const float r = d_ptr->colorSpaceOut->lut[0]->m_fromLinear[int(buffer[i].x * 4080.0f + 0.5f)];
+ const float g = d_ptr->colorSpaceOut->lut[1]->m_fromLinear[int(buffer[i].y * 4080.0f + 0.5f)];
+ const float b = d_ptr->colorSpaceOut->lut[2]->m_fromLinear[int(buffer[i].z * 4080.0f + 0.5f)];
+ dst[i] = qRgba(r * fa + 0.5f, g * fa + 0.5f, b * fa + 0.5f, a);
+ }
+#endif
+}
+
+static void storeUnpremultiplied(QRgb *dst, const QRgb *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+#if defined(__SSE2__)
+ const __m128 v4080 = _mm_set1_ps(4080.f);
+ for (qsizetype i = 0; i < len; ++i) {
+ const int a = qAlpha(src[i]);
+ __m128 vf = _mm_loadu_ps(&buffer[i].x);
+ __m128i v = _mm_cvtps_epi32(_mm_mul_ps(vf, v4080));
+ const int ridx = _mm_extract_epi16(v, 0);
+ const int gidx = _mm_extract_epi16(v, 2);
+ const int bidx = _mm_extract_epi16(v, 4);
+ v = _mm_setzero_si128();
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[0]->m_fromLinear[ridx], 2);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[1]->m_fromLinear[gidx], 1);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[2]->m_fromLinear[bidx], 0);
+ v = _mm_add_epi16(v, _mm_set1_epi16(0x80));
+ v = _mm_srli_epi16(v, 8);
+ v = _mm_insert_epi16(v, a, 3);
+ v = _mm_packus_epi16(v, v);
+ dst[i] = _mm_cvtsi128_si32(v);
+ }
+#else
+ for (qsizetype i = 0; i < len; ++i) {
+ const int r = d_ptr->colorSpaceOut->lut[0]->u8FromLinearF32(buffer[i].x);
+ const int g = d_ptr->colorSpaceOut->lut[1]->u8FromLinearF32(buffer[i].y);
+ const int b = d_ptr->colorSpaceOut->lut[2]->u8FromLinearF32(buffer[i].z);
+ dst[i] = (src[i] & 0xff000000) | (r << 16) | (g << 8) | (b << 0);
+ }
+#endif
+}
+
+static void storeOpaque(QRgb *dst, const QRgb *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+ Q_UNUSED(src);
+#if defined(__SSE2__)
+ const __m128 v4080 = _mm_set1_ps(4080.f);
+ for (qsizetype i = 0; i < len; ++i) {
+ __m128 vf = _mm_loadu_ps(&buffer[i].x);
+ __m128i v = _mm_cvtps_epi32(_mm_mul_ps(vf, v4080));
+ const int ridx = _mm_extract_epi16(v, 0);
+ const int gidx = _mm_extract_epi16(v, 2);
+ const int bidx = _mm_extract_epi16(v, 4);
+ v = _mm_setzero_si128();
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[0]->m_fromLinear[ridx], 2);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[1]->m_fromLinear[gidx], 1);
+ v = _mm_insert_epi16(v, d_ptr->colorSpaceOut->lut[2]->m_fromLinear[bidx], 0);
+ v = _mm_add_epi16(v, _mm_set1_epi16(0x80));
+ v = _mm_srli_epi16(v, 8);
+ v = _mm_insert_epi16(v, 255, 3);
+ v = _mm_packus_epi16(v, v);
+ dst[i] = _mm_cvtsi128_si32(v);
+ }
+#else
+ for (qsizetype i = 0; i < len; ++i) {
+ const int r = d_ptr->colorSpaceOut->lut[0]->u8FromLinearF32(buffer[i].x);
+ const int g = d_ptr->colorSpaceOut->lut[1]->u8FromLinearF32(buffer[i].y);
+ const int b = d_ptr->colorSpaceOut->lut[2]->u8FromLinearF32(buffer[i].z);
+ dst[i] = 0xff000000 | (r << 16) | (g << 8) | (b << 0);
+ }
+#endif
+}
+
+static void storePremultiplied(QRgba64 *dst, const QRgba64 *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const int a = src[i].alpha();
+ const float fa = a / (255.0f * 256.0f);
+ const float r = d_ptr->colorSpaceOut->lut[0]->m_fromLinear[int(buffer[i].x * 4080.0f + 0.5f)];
+ const float g = d_ptr->colorSpaceOut->lut[1]->m_fromLinear[int(buffer[i].y * 4080.0f + 0.5f)];
+ const float b = d_ptr->colorSpaceOut->lut[2]->m_fromLinear[int(buffer[i].z * 4080.0f + 0.5f)];
+ dst[i] = qRgba64(r * fa + 0.5f, g * fa + 0.5f, b * fa + 0.5f, a);
+ }
+}
+
+static void storeUnpremultiplied(QRgba64 *dst, const QRgba64 *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+ for (qsizetype i = 0; i < len; ++i) {
+ const int r = d_ptr->colorSpaceOut->lut[0]->u16FromLinearF32(buffer[i].x);
+ const int g = d_ptr->colorSpaceOut->lut[1]->u16FromLinearF32(buffer[i].y);
+ const int b = d_ptr->colorSpaceOut->lut[2]->u16FromLinearF32(buffer[i].z);
+ dst[i] = qRgba64(r, g, b, src[i].alpha());
+ }
+}
+
+static void storeOpaque(QRgba64 *dst, const QRgba64 *src, const QColorVector *buffer, const qsizetype len,
+ const QColorTransformPrivate *d_ptr)
+{
+ Q_UNUSED(src);
+ for (qsizetype i = 0; i < len; ++i) {
+ const int r = d_ptr->colorSpaceOut->lut[0]->u16FromLinearF32(buffer[i].x);
+ const int g = d_ptr->colorSpaceOut->lut[1]->u16FromLinearF32(buffer[i].y);
+ const int b = d_ptr->colorSpaceOut->lut[2]->u16FromLinearF32(buffer[i].z);
+ dst[i] = qRgba64(r, g, b, 0xFFFF);
+ }
+}
+
+static constexpr qsizetype WorkBlockSize = 256;
+
+template<typename T>
+void QColorTransformPrivate::apply(T *dst, const T *src, qsizetype count, TransformFlags flags) const
+{
+ if (!colorMatrix.isValid())
+ return;
+
+ updateLutsIn();
+ updateLutsOut();
+
+ bool doApplyMatrix = (colorMatrix != QColorMatrix::identity());
+
+ QColorVector buffer[WorkBlockSize];
+ qsizetype i = 0;
+ while (i < count) {
+ const qsizetype len = qMin(count - i, WorkBlockSize);
+ if (flags & InputPremultiplied)
+ loadPremultiplied(buffer, src + i, len, this);
+ else
+ loadUnpremultiplied(buffer, src + i, len, this);
+
+ if (doApplyMatrix)
+ applyMatrix(buffer, len, colorMatrix);
+
+ if (flags & InputOpaque)
+ storeOpaque(dst + i, src + i, buffer, len, this);
+ else if (flags & OutputPremultiplied)
+ storePremultiplied(dst + i, src + i, buffer, len, this);
+ else
+ storeUnpremultiplied(dst + i, src + i, buffer, len, this);
+
+ i += len;
+ }
+}
+
+/*!
+ \internal
+ \enum QColorTransformPrivate::TransformFlag
+
+ Defines how the transform is to be applied.
+
+ \value Unpremultiplied The input and output should both be unpremultiplied.
+ \value InputOpaque The input is guaranteed to be opaque.
+ \value InputPremultiplied The input is premultiplied.
+ \value OutputPremultiplied The output should be premultiplied.
+ \value Premultiplied Both input and output should both be premultiplied.
+*/
+
+/*!
+ \internal
+ Prepares a color transformation for fast application. You do not need to
+ call this explicitly as it will be called implicitly on the first transforms, but
+ if you want predictable performance on the first transforms, you can perform it
+ in advance.
+
+ \sa QColorTransform::map(), apply()
+*/
+void QColorTransformPrivate::prepare()
+{
+ updateLutsIn();
+ updateLutsOut();
+}
+
+/*!
+ \internal
+ Applies the color transformation on \a count QRgb pixels starting from
+ \a src and stores the result in \a dst.
+
+ Thread-safe if prepare() has been called first.
+
+ Assumes unpremultiplied data by default. Set \a flags to change defaults.
+
+ \sa prepare()
+*/
+void QColorTransformPrivate::apply(QRgb *dst, const QRgb *src, qsizetype count, TransformFlags flags) const
+{
+ apply<QRgb>(dst, src, count, flags);
+}
+
+/*!
+ \internal
+ Applies the color transformation on \a count QRgba64 pixels starting from
+ \a src and stores the result in \a dst.
+
+ Thread-safe if prepare() has been called first.
+
+ Assumes unpremultiplied data by default. Set \a flags to change defaults.
+
+ \sa prepare()
+*/
+void QColorTransformPrivate::apply(QRgba64 *dst, const QRgba64 *src, qsizetype count, TransformFlags flags) const
+{
+ apply<QRgba64>(dst, src, count, flags);
+}
+
+
+QT_END_NAMESPACE
diff --git a/src/gui/painting/qcolortransform.h b/src/gui/painting/qcolortransform.h
new file mode 100644
index 0000000000..9274387b97
--- /dev/null
+++ b/src/gui/painting/qcolortransform.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORTRANSFORM_H
+#define QCOLORTRANSFORM_H
+
+#include <QtGui/qtguiglobal.h>
+#include <QtCore/qsharedpointer.h>
+#include <QtGui/qrgb.h>
+
+QT_BEGIN_NAMESPACE
+
+class QColor;
+class QRgba64;
+class QColorSpacePrivate;
+class QColorTransformPrivate;
+
+class Q_GUI_EXPORT QColorTransform
+{
+public:
+ QColorTransform() noexcept : d_ptr(nullptr) { }
+ ~QColorTransform() noexcept;
+ QColorTransform(const QColorTransform &colorTransform) noexcept
+ : d_ptr(colorTransform.d_ptr)
+ { }
+ QColorTransform(QColorTransform &&colorTransform) noexcept
+ : d_ptr(std::move(colorTransform.d_ptr))
+ { }
+ QColorTransform &operator=(const QColorTransform &other) noexcept
+ {
+ d_ptr = other.d_ptr;
+ return *this;
+ }
+ QColorTransform &operator=(QColorTransform &&other) noexcept
+ {
+ d_ptr = std::move(other.d_ptr);
+ return *this;
+ }
+
+ bool isNull() const { return d_ptr.isNull(); }
+
+ QRgb map(const QRgb &argb) const;
+ QRgba64 map(const QRgba64 &rgba64) const;
+ QColor map(const QColor &color) const;
+
+private:
+ friend class QColorSpace;
+ friend class QColorSpacePrivate;
+ friend class QImage;
+
+ Q_DECLARE_PRIVATE(QColorTransform)
+ QSharedPointer<QColorTransformPrivate> d_ptr;
+};
+
+QT_END_NAMESPACE
+
+#endif // QCOLORTRANSFORM_H
diff --git a/src/gui/painting/qcolortransform_p.h b/src/gui/painting/qcolortransform_p.h
new file mode 100644
index 0000000000..74a1e7fe0a
--- /dev/null
+++ b/src/gui/painting/qcolortransform_p.h
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORTRANSFORM_P_H
+#define QCOLORTRANSFORM_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qcolormatrix_p.h"
+#include "qcolorspace_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QColorTransformPrivate
+{
+public:
+ QColorMatrix colorMatrix;
+ QExplicitlySharedDataPointer<const QColorSpacePrivate> colorSpaceIn;
+ QExplicitlySharedDataPointer<const QColorSpacePrivate> colorSpaceOut;
+
+ void updateLutsIn() const;
+ void updateLutsOut() const;
+ bool simpleGammaCorrection() const;
+
+ void prepare();
+ enum TransformFlag {
+ Unpremultiplied = 0,
+ InputOpaque = 1,
+ InputPremultiplied = 2,
+ OutputPremultiplied = 4,
+ Premultiplied = (InputPremultiplied | OutputPremultiplied)
+ };
+ Q_DECLARE_FLAGS(TransformFlags, TransformFlag)
+
+ void apply(QRgb *dst, const QRgb *src, qsizetype count, TransformFlags flags = Unpremultiplied) const;
+ void apply(QRgba64 *dst, const QRgba64 *src, qsizetype count, TransformFlags flags = Unpremultiplied) const;
+
+ template<typename T>
+ void apply(T *dst, const T *src, qsizetype count, TransformFlags flags) const;
+};
+
+QT_END_NAMESPACE
+
+#endif // QCOLORTRANSFORM_P_H
diff --git a/src/gui/painting/qcolortrc_p.h b/src/gui/painting/qcolortrc_p.h
new file mode 100644
index 0000000000..3a649f3756
--- /dev/null
+++ b/src/gui/painting/qcolortrc_p.h
@@ -0,0 +1,129 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QCOLORTRC_P_H
+#define QCOLORTRC_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include "qcolortransferfunction_p.h"
+#include "qcolortransfertable_p.h"
+
+QT_BEGIN_NAMESPACE
+
+
+// Defines an ICC TRC (Tone Reproduction Curve)
+class Q_GUI_EXPORT QColorTrc
+{
+public:
+ QColorTrc() noexcept : m_type(Type::Uninitialized)
+ { }
+ QColorTrc(const QColorTransferFunction &fun) : m_type(Type::Function), m_fun(fun)
+ { }
+ QColorTrc(const QColorTransferTable &table) : m_type(Type::Table), m_table(table)
+ { }
+
+ enum class Type {
+ Uninitialized,
+ Function,
+ Table
+ };
+
+ bool isLinear() const
+ {
+ return m_type == Type::Uninitialized || (m_type == Type::Function && m_fun.isLinear());
+ }
+ bool isValid() const
+ {
+ return m_type != Type::Uninitialized;
+ }
+ float apply(float x) const
+ {
+ if (m_type == Type::Table)
+ return m_table.apply(x);
+ if (m_type == Type::Function)
+ return m_fun.apply(x);
+ return x;
+ }
+
+ float applyInverse(float x) const
+ {
+ if (m_type == Type::Table)
+ return m_table.applyInverse(x);
+ if (m_type == Type::Function)
+ return m_fun.inverted().apply(x);
+ return x;
+ }
+
+ friend inline bool operator!=(const QColorTrc &o1, const QColorTrc &o2);
+ friend inline bool operator==(const QColorTrc &o1, const QColorTrc &o2);
+
+ Type m_type;
+ QColorTransferFunction m_fun;
+ QColorTransferTable m_table;
+};
+
+inline bool operator!=(const QColorTrc &o1, const QColorTrc &o2)
+{
+ if (o1.m_type != o2.m_type)
+ return true;
+ if (o1.m_type == QColorTrc::Type::Function)
+ return o1.m_fun != o2.m_fun;
+ if (o1.m_type == QColorTrc::Type::Table)
+ return o1.m_table != o2.m_table;
+ return false;
+}
+inline bool operator==(const QColorTrc &o1, const QColorTrc &o2)
+{
+ return !(o1 != o2);
+}
+
+QT_END_NAMESPACE
+
+#endif // QCOLORTRC
diff --git a/src/gui/painting/qcolorprofile.cpp b/src/gui/painting/qcolortrclut.cpp
index 3b7b0a248b..268d7252b4 100644
--- a/src/gui/painting/qcolorprofile.cpp
+++ b/src/gui/painting/qcolortrclut.cpp
@@ -37,14 +37,16 @@
**
****************************************************************************/
-#include "qcolorprofile_p.h"
+#include "qcolortrclut_p.h"
+#include "qcolortransferfunction_p.h"
+#include "qcolortransfertable_p.h"
#include <qmath.h>
QT_BEGIN_NAMESPACE
-QColorProfile *QColorProfile::fromGamma(qreal gamma)
+QColorTrcLut *QColorTrcLut::fromGamma(qreal gamma)
{
- QColorProfile *cp = new QColorProfile;
+ QColorTrcLut *cp = new QColorTrcLut;
for (int i = 0; i <= (255 * 16); ++i) {
cp->m_toLinear[i] = ushort(qRound(qPow(i / qreal(255 * 16), gamma) * (255 * 256)));
@@ -54,31 +56,28 @@ QColorProfile *QColorProfile::fromGamma(qreal gamma)
return cp;
}
-static qreal srgbToLinear(qreal v)
+QColorTrcLut *QColorTrcLut::fromTransferFunction(const QColorTransferFunction &fun)
{
- const qreal a = 0.055;
- if (v <= qreal(0.04045))
- return v / qreal(12.92);
- else
- return qPow((v + a) / (qreal(1) + a), qreal(2.4));
-}
+ QColorTrcLut *cp = new QColorTrcLut;
+ QColorTransferFunction inv = fun.inverted();
-static qreal linearToSrgb(qreal v)
-{
- const qreal a = 0.055;
- if (v <= qreal(0.0031308))
- return v * qreal(12.92);
- else
- return (qreal(1) + a) * qPow(v, qreal(1.0 / 2.4)) - a;
+ for (int i = 0; i <= (255 * 16); ++i) {
+ cp->m_toLinear[i] = ushort(qRound(fun.apply(i / qreal(255 * 16)) * (255 * 256)));
+ cp->m_fromLinear[i] = ushort(qRound(inv.apply(i / qreal(255 * 16)) * (255 * 256)));
+ }
+
+ return cp;
}
-QColorProfile *QColorProfile::fromSRgb()
+QColorTrcLut *QColorTrcLut::fromTransferTable(const QColorTransferTable &table)
{
- QColorProfile *cp = new QColorProfile;
+ QColorTrcLut *cp = new QColorTrcLut;
+ float minInverse = 0.0f;
for (int i = 0; i <= (255 * 16); ++i) {
- cp->m_toLinear[i] = ushort(qRound(srgbToLinear(i / qreal(255 * 16)) * (255 * 256)));
- cp->m_fromLinear[i] = ushort(qRound(linearToSrgb(i / qreal(255 * 16)) * (255 * 256)));
+ cp->m_toLinear[i] = ushort(qBound(0, qRound(table.apply(i / qreal(255 * 16)) * (255 * 256)), 65280));
+ minInverse = table.applyInverse(i / qreal(255 * 16), minInverse);
+ cp->m_fromLinear[i] = ushort(qBound(0, qRound(minInverse * (255 * 256)), 65280));
}
return cp;
diff --git a/src/gui/painting/qcolorprofile_p.h b/src/gui/painting/qcolortrclut_p.h
index 425e9abace..76a6a60803 100644
--- a/src/gui/painting/qcolorprofile_p.h
+++ b/src/gui/painting/qcolortrclut_p.h
@@ -37,8 +37,8 @@
**
****************************************************************************/
-#ifndef QCOLORPROFILE_P_H
-#define QCOLORPROFILE_P_H
+#ifndef QCOLORTRCLUT_P_H
+#define QCOLORTRCLUT_P_H
//
// W A R N I N G
@@ -52,21 +52,29 @@
//
#include <QtGui/private/qtguiglobal_p.h>
+#include <QtCore/qsharedpointer.h>
#include <QtGui/qrgb.h>
#include <QtGui/qrgba64.h>
+#include <cmath>
+
#if defined(__SSE2__)
#include <emmintrin.h>
#elif defined(__ARM_NEON__) || defined(__ARM_NEON)
#include <arm_neon.h>
#endif
+
QT_BEGIN_NAMESPACE
-class Q_GUI_EXPORT QColorProfile
+class QColorTransferFunction;
+class QColorTransferTable;
+
+class Q_GUI_EXPORT QColorTrcLut : public QEnableSharedFromThis<QColorTrcLut>
{
public:
- static QColorProfile *fromGamma(qreal gamma);
- static QColorProfile *fromSRgb();
+ static QColorTrcLut *fromGamma(qreal gamma);
+ static QColorTrcLut *fromTransferFunction(const QColorTransferFunction &transfn);
+ static QColorTrcLut *fromTransferTable(const QColorTransferTable &transTable);
// The following methods all convert opaque or unpremultiplied colors:
@@ -121,6 +129,25 @@ public:
return convertWithTable(rgb64, m_toLinear);
}
+ float u8ToLinearF32(int c) const
+ {
+ ushort v = m_toLinear[c << 4];
+ return v * (1.0f / (255*256));
+ }
+
+ float u16ToLinearF32(int c) const
+ {
+ c -= (c >> 8);
+ ushort v = m_toLinear[c >> 4];
+ return v * (1.0f / (255*256));
+ }
+
+ float toLinear(float f) const
+ {
+ ushort v = m_toLinear[(int)(f * (255 * 16) + 0.5f)];
+ return v * (1.0f / (255*256));
+ }
+
QRgb fromLinear64(QRgba64 rgb64) const
{
#if defined(__SSE2__)
@@ -176,8 +203,31 @@ public:
return convertWithTable(rgb64, m_fromLinear);
}
+ int u8FromLinearF32(float f) const
+ {
+ ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)];
+ return (v + 0x80) >> 8;
+ }
+ int u16FromLinearF32(float f) const
+ {
+ ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)];
+ return v + (v >> 8);
+ }
+ float fromLinear(float f) const
+ {
+ ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)];
+ return v * (1.0f / (255*256));
+ }
+
+ // We translate to 0-65280 (255*256) instead to 0-65535 to make simple
+ // shifting an accurate conversion.
+ // We translate from 0-4080 (255*16) for the same speed up, and to keep
+ // the tables small enough to fit in most inner caches.
+ ushort m_toLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280]
+ ushort m_fromLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280]
+
private:
- QColorProfile() { }
+ QColorTrcLut() { }
Q_ALWAYS_INLINE static QRgb convertWithTable(QRgb rgb32, const ushort *table)
{
@@ -230,16 +280,8 @@ private:
return QRgba64::fromRgba64(r, g, b, rgb64.alpha());
#endif
}
-
- // We translate to 0-65280 (255*256) instead to 0-65535 to make simple
- // shifting an accurate conversion.
- // We translate from 0-4080 (255*16) for the same speed up, and to keep
- // the tables small enough to fit in most inner caches.
- ushort m_toLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280]
- ushort m_fromLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280]
-
};
QT_END_NAMESPACE
-#endif // QCOLORPROFILE_P_H
+#endif // QCOLORTRCLUT_P_H
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 2dd18f6dfc..1ed51d26a2 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -43,7 +43,7 @@
#include <qstylehints.h>
#include <qguiapplication.h>
#include <qatomic.h>
-#include <private/qcolorprofile_p.h>
+#include <private/qcolortrclut_p.h>
#include <private/qdrawhelper_p.h>
#include <private/qpaintengine_raster_p.h>
#include <private/qpainter_p.h>
@@ -5523,7 +5523,7 @@ inline static void qt_bitmapblit_quint16(QRasterBuffer *rasterBuffer,
map, mapWidth, mapHeight, mapStride);
}
-static inline void alphamapblend_generic(int coverage, QRgba64 *dest, int x, const QRgba64 &srcLinear, const QRgba64 &src, const QColorProfile *colorProfile)
+static inline void alphamapblend_generic(int coverage, QRgba64 *dest, int x, const QRgba64 &srcLinear, const QRgba64 &src, const QColorTrcLut *colorProfile)
{
if (coverage == 0) {
// nothing
@@ -5558,7 +5558,7 @@ static void qt_alphamapblit_generic(QRasterBuffer *rasterBuffer,
if (color.isTransparent())
return;
- const QColorProfile *colorProfile = nullptr;
+ const QColorTrcLut *colorProfile = nullptr;
if (useGammaCorrection)
colorProfile = QGuiApplicationPrivate::instance()->colorProfileForA8Text();
@@ -5684,7 +5684,7 @@ void qt_alphamapblit_quint16(QRasterBuffer *rasterBuffer,
}
}
-static inline void rgbBlendPixel(quint32 *dst, int coverage, QRgba64 slinear, const QColorProfile *colorProfile)
+static inline void rgbBlendPixel(quint32 *dst, int coverage, QRgba64 slinear, const QColorTrcLut *colorProfile)
{
// Do a gammacorrected RGB alphablend...
const QRgba64 dlinear = colorProfile ? colorProfile->toLinear64(*dst) : QRgba64::fromArgb32(*dst);
@@ -5694,7 +5694,7 @@ static inline void rgbBlendPixel(quint32 *dst, int coverage, QRgba64 slinear, co
*dst = colorProfile ? colorProfile->fromLinear64(blend) : toArgb32(blend);
}
-static inline void grayBlendPixel(quint32 *dst, int coverage, QRgba64 srcLinear, const QColorProfile *colorProfile)
+static inline void grayBlendPixel(quint32 *dst, int coverage, QRgba64 srcLinear, const QColorTrcLut *colorProfile)
{
// Do a gammacorrected gray alphablend...
const QRgba64 dstLinear = colorProfile ? colorProfile->toLinear64(*dst) : QRgba64::fromArgb32(*dst);
@@ -5704,7 +5704,7 @@ static inline void grayBlendPixel(quint32 *dst, int coverage, QRgba64 srcLinear,
*dst = colorProfile ? colorProfile->fromLinear64(blend) : toArgb32(blend);
}
-static inline void alphamapblend_argb32(quint32 *dst, int coverage, QRgba64 srcLinear, quint32 src, const QColorProfile *colorProfile)
+static inline void alphamapblend_argb32(quint32 *dst, int coverage, QRgba64 srcLinear, quint32 src, const QColorTrcLut *colorProfile)
{
if (coverage == 0) {
// nothing
@@ -5734,7 +5734,7 @@ static void qt_alphamapblit_argb32(QRasterBuffer *rasterBuffer,
if (color.isTransparent())
return;
- const QColorProfile *colorProfile = nullptr;
+ const QColorTrcLut *colorProfile = nullptr;
if (useGammaCorrection)
colorProfile = QGuiApplicationPrivate::instance()->colorProfileForA8Text();
@@ -5830,7 +5830,7 @@ static inline QRgb rgbBlend(QRgb d, QRgb s, uint rgbAlpha)
#endif
}
-static inline void alphargbblend_generic(uint coverage, QRgba64 *dest, int x, const QRgba64 &srcLinear, const QRgba64 &src, const QColorProfile *colorProfile)
+static inline void alphargbblend_generic(uint coverage, QRgba64 *dest, int x, const QRgba64 &srcLinear, const QRgba64 &src, const QColorTrcLut *colorProfile)
{
if (coverage == 0xff000000) {
// nothing
@@ -5852,7 +5852,7 @@ static inline void alphargbblend_generic(uint coverage, QRgba64 *dest, int x, co
}
}
-static inline void alphargbblend_argb32(quint32 *dst, uint coverage, const QRgba64 &srcLinear, quint32 src, const QColorProfile *colorProfile)
+static inline void alphargbblend_argb32(quint32 *dst, uint coverage, const QRgba64 &srcLinear, quint32 src, const QColorTrcLut *colorProfile)
{
if (coverage == 0xff000000) {
// nothing
@@ -5877,7 +5877,7 @@ static void qt_alphargbblit_generic(QRasterBuffer *rasterBuffer,
if (color.isTransparent())
return;
- const QColorProfile *colorProfile = nullptr;
+ const QColorTrcLut *colorProfile = nullptr;
if (useGammaCorrection)
colorProfile = QGuiApplicationPrivate::instance()->colorProfileForA32Text();
@@ -5954,7 +5954,7 @@ static void qt_alphargbblit_argb32(QRasterBuffer *rasterBuffer,
const quint32 c = color.toArgb32();
- const QColorProfile *colorProfile = nullptr;
+ const QColorTrcLut *colorProfile = nullptr;
if (useGammaCorrection)
colorProfile = QGuiApplicationPrivate::instance()->colorProfileForA32Text();
diff --git a/src/gui/painting/qicc.cpp b/src/gui/painting/qicc.cpp
new file mode 100644
index 0000000000..d88b005782
--- /dev/null
+++ b/src/gui/painting/qicc.cpp
@@ -0,0 +1,669 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qicc_p.h"
+
+#include <qbuffer.h>
+#include <qbytearray.h>
+#include <qdatastream.h>
+#include <qloggingcategory.h>
+#include <qendian.h>
+
+#include "qcolorspace_p.h"
+#include "qcolortrc_p.h"
+
+QT_BEGIN_NAMESPACE
+Q_LOGGING_CATEGORY(lcIcc, "qt.gui.icc")
+
+struct ICCProfileHeader
+{
+ quint32_be profileSize;
+
+ quint32_be preferredCmmType;
+
+ quint32_be profileVersion;
+ quint32_be profileClass;
+ quint32_be inputColorSpace;
+ quint32_be pcs;
+ quint32_be datetime[3];
+ quint32_be signature;
+ quint32_be platformSignature;
+ quint32_be flags;
+ quint32_be deviceManufacturer;
+ quint32_be deviceModel;
+ quint32_be deviceAttributes[2];
+
+ quint32_be renderingIntent;
+ qint32_be illuminantXyz[3];
+
+ quint32_be creatorSignature;
+ quint32_be profileId[4];
+
+ quint32_be reserved[7];
+
+// Technically after the header, but easier to include here:
+ quint32_be tagCount;
+};
+
+constexpr quint32 IccTag(uchar a, uchar b, uchar c, uchar d)
+{
+ return (a << 24) | (b << 16) | (c << 8) | d;
+}
+
+enum class ProfileClass : quint32 {
+ Input = IccTag('s', 'c', 'r', 'n'),
+ Display = IccTag('m', 'n', 't', 'r'),
+ // Not supported:
+ Output = IccTag('p', 'r', 't', 'r'),
+ ColorSpace = IccTag('s', 'p', 'a', 'c'),
+};
+
+enum class Tag : quint32 {
+ acsp = IccTag('a', 'c', 's', 'p'),
+ RGB_ = IccTag('R', 'G', 'B', ' '),
+ XYZ_ = IccTag('X', 'Y', 'Z', ' '),
+ rXYZ = IccTag('r', 'X', 'Y', 'Z'),
+ gXYZ = IccTag('g', 'X', 'Y', 'Z'),
+ bXYZ = IccTag('b', 'X', 'Y', 'Z'),
+ rTRC = IccTag('r', 'T', 'R', 'C'),
+ gTRC = IccTag('g', 'T', 'R', 'C'),
+ bTRC = IccTag('b', 'T', 'R', 'C'),
+ A2B0 = IccTag('A', '2', 'B', '0'),
+ A2B1 = IccTag('A', '2', 'B', '1'),
+ B2A0 = IccTag('B', '2', 'A', '0'),
+ B2A1 = IccTag('B', '2', 'A', '1'),
+ desc = IccTag('d', 'e', 's', 'c'),
+ text = IccTag('t', 'e', 'x', 't'),
+ cprt = IccTag('c', 'p', 'r', 't'),
+ curv = IccTag('c', 'u', 'r', 'v'),
+ para = IccTag('p', 'a', 'r', 'a'),
+ wtpt = IccTag('w', 't', 'p', 't'),
+ bkpt = IccTag('b', 'k', 'p', 't'),
+ mft1 = IccTag('m', 'f', 't', '1'),
+ mft2 = IccTag('m', 'f', 't', '2'),
+ mAB_ = IccTag('m', 'A', 'B', ' '),
+ mBA_ = IccTag('m', 'B', 'A', ' '),
+ chad = IccTag('c', 'h', 'a', 'd'),
+ sf32 = IccTag('s', 'f', '3', '2'),
+
+ // Apple extensions for ICCv2:
+ aarg = IccTag('a', 'a', 'r', 'g'),
+ aagg = IccTag('a', 'a', 'g', 'g'),
+ aabg = IccTag('a', 'a', 'b', 'g'),
+};
+
+inline uint qHash(const Tag &key, uint seed = 0)
+{
+ return qHash(quint32(key), seed);
+}
+
+namespace QIcc {
+
+struct TagTableEntry
+{
+ quint32_be signature;
+ quint32_be offset;
+ quint32_be size;
+};
+
+struct GenericTagData {
+ quint32_be type;
+ quint32_be null;
+};
+
+struct XYZTagData : GenericTagData {
+ qint32_be fixedX;
+ qint32_be fixedY;
+ qint32_be fixedZ;
+};
+
+struct CurvTagData : GenericTagData {
+ quint32_be valueCount;
+ quint16_be value[1];
+};
+
+struct ParaTagData : GenericTagData {
+ quint16_be curveType;
+ quint16_be null2;
+ quint32_be parameter[1];
+};
+
+// For both mAB and mBA
+struct mABTagData : GenericTagData {
+ quint8 inputChannels;
+ quint8 outputChannels;
+ quint8 padding[2];
+ quint32_be bCurvesOffset;
+ quint32_be matrixOffset;
+ quint32_be mCurvesOffset;
+ quint32_be clutOffset;
+ quint32_be aCurvesOffset;
+};
+
+struct Sf32TagData : GenericTagData {
+ quint32_be value[1];
+};
+
+static int toFixedS1516(float x)
+{
+ return int(x * 65536.0f + 0.5f);
+}
+
+static float fromFixedS1516(int x)
+{
+ return x * (1.0f / 65536.0f);
+}
+
+QColorVector fromXyzData(const XYZTagData *xyz)
+{
+ const float x = fromFixedS1516(xyz->fixedX);
+ const float y = fromFixedS1516(xyz->fixedY);
+ const float z = fromFixedS1516(xyz->fixedZ);
+ qCDebug(lcIcc) << "XYZ_ " << x << y << z;
+
+ return QColorVector(x, y, z);
+}
+
+static bool isValidIccProfile(const ICCProfileHeader &header)
+{
+ if (header.signature != uint(Tag::acsp)) {
+ qCWarning(lcIcc, "Failed ICC signature test");
+ return false;
+ }
+ if (header.profileSize < (sizeof(ICCProfileHeader) + header.tagCount * sizeof(TagTableEntry))) {
+ qCWarning(lcIcc, "Failed basic size sanity");
+ return false;
+ }
+
+ if (header.profileClass != uint(ProfileClass::Input)
+ && header.profileClass != uint(ProfileClass::Display)) {
+ qCWarning(lcIcc, "Unsupported ICC profile class %x", quint32(header.profileClass));
+ return false;
+ }
+ if (header.inputColorSpace != 0x52474220 /* 'RGB '*/) {
+ qCWarning(lcIcc, "Unsupported ICC input color space %x", quint32(header.inputColorSpace));
+ return false;
+ }
+ if (header.pcs != 0x58595a20 /* 'XYZ '*/) {
+ // ### support PCSLAB
+ qCWarning(lcIcc, "Unsupported ICC profile connection space %x", quint32(header.pcs));
+ return false;
+ }
+
+ QColorVector illuminant;
+ illuminant.x = fromFixedS1516(header.illuminantXyz[0]);
+ illuminant.y = fromFixedS1516(header.illuminantXyz[1]);
+ illuminant.z = fromFixedS1516(header.illuminantXyz[2]);
+ if (illuminant != QColorVector::D50()) {
+ qCWarning(lcIcc, "Invalid ICC illuminant");
+ return false;
+ }
+
+ return true;
+}
+
+static int writeColorTrc(QDataStream &stream, const QColorTrc &trc)
+{
+ if (trc.isLinear()) {
+ stream << uint(Tag::curv) << uint(0);
+ stream << uint(0);
+ return 12;
+ }
+
+ if (trc.m_type == QColorTrc::Type::Function) {
+ const QColorTransferFunction &fun = trc.m_fun;
+ stream << uint(Tag::para) << uint(0);
+ if (fun.isGamma()) {
+ stream << ushort(0) << ushort(0);
+ stream << toFixedS1516(fun.m_g);
+ return 12 + 4;
+ }
+ bool type3 = qFuzzyIsNull(fun.m_e) && qFuzzyIsNull(fun.m_f);
+ stream << ushort(type3 ? 3 : 4) << ushort(0);
+ stream << toFixedS1516(fun.m_g);
+ stream << toFixedS1516(fun.m_a);
+ stream << toFixedS1516(fun.m_b);
+ stream << toFixedS1516(fun.m_c);
+ stream << toFixedS1516(fun.m_d);
+ if (type3)
+ return 12 + 5 * 4;
+ stream << toFixedS1516(fun.m_e);
+ stream << toFixedS1516(fun.m_f);
+ return 12 + 7 * 4;
+ }
+
+ Q_ASSERT(trc.m_type == QColorTrc::Type::Table);
+ stream << uint(Tag::curv) << uint(0);
+ stream << uint(trc.m_table.m_tableSize);
+ if (!trc.m_table.m_table16.isEmpty()) {
+ for (uint i = 0; i < trc.m_table.m_tableSize; ++i) {
+ stream << ushort(trc.m_table.m_table16[i]);
+ }
+ } else {
+ for (uint i = 0; i < trc.m_table.m_tableSize; ++i) {
+ stream << ushort(trc.m_table.m_table8[i] * 257U);
+ }
+ }
+ return 12 + 2 * trc.m_table.m_tableSize;
+}
+
+QByteArray toIccProfile(const QColorSpace &space)
+{
+ if (!space.isValid())
+ return QByteArray();
+
+ const QColorSpacePrivate *spaceDPtr = space.d_func();
+
+ constexpr int tagCount = 9;
+ constexpr uint profileDataOffset = 128 + 4 + 12 * tagCount;
+ constexpr uint variableTagTableOffsets = 128 + 4 + 12 * 5;
+ uint currentOffset = 0;
+ uint rTrcOffset, gTrcOffset, bTrcOffset;
+ uint rTrcSize, gTrcSize, bTrcSize;
+ uint descOffset, descSize;
+
+ QBuffer buffer;
+ buffer.open(QIODevice::WriteOnly);
+ QDataStream stream(&buffer);
+
+ // Profile header:
+ stream << uint(0); // Size, we will update this later
+ stream << uint(0);
+ stream << uint(0x02400000); // Version 2.4 (note we use 'para' from version 4)
+ stream << uint(ProfileClass::Display);
+ stream << uint(Tag::RGB_);
+ stream << uint(Tag::XYZ_);
+ stream << uint(0) << uint(0) << uint(0);
+ stream << uint(Tag::acsp);
+ stream << uint(0) << uint(0) << uint(0);
+ stream << uint(0) << uint(0) << uint(0);
+ stream << uint(1); // Rendering intent
+ stream << uint(0x0000f6d6); // D50 X
+ stream << uint(0x00010000); // D50 Y
+ stream << uint(0x0000d32d); // D50 Z
+ stream << IccTag('Q','t', QT_VERSION_MAJOR, QT_VERSION_MINOR);
+ stream << uint(0) << uint(0) << uint(0) << uint(0);
+ stream << uint(0) << uint(0) << uint(0) << uint(0) << uint(0) << uint(0) << uint(0);
+
+ // Tag table:
+ stream << uint(tagCount);
+ stream << uint(Tag::rXYZ) << uint(profileDataOffset + 00) << uint(20);
+ stream << uint(Tag::gXYZ) << uint(profileDataOffset + 20) << uint(20);
+ stream << uint(Tag::bXYZ) << uint(profileDataOffset + 40) << uint(20);
+ stream << uint(Tag::wtpt) << uint(profileDataOffset + 60) << uint(20);
+ stream << uint(Tag::cprt) << uint(profileDataOffset + 80) << uint(12);
+ // From here the offset and size will be updated later:
+ stream << uint(Tag::rTRC) << uint(0) << uint(0);
+ stream << uint(Tag::gTRC) << uint(0) << uint(0);
+ stream << uint(Tag::bTRC) << uint(0) << uint(0);
+ stream << uint(Tag::desc) << uint(0) << uint(0);
+ // TODO: consider adding 'chad' tag (required in ICC >=4 when we have non-D50 whitepoint)
+ currentOffset = profileDataOffset;
+
+ // Tag data:
+ stream << uint(Tag::XYZ_) << uint(0);
+ stream << toFixedS1516(spaceDPtr->toXyz.r.x);
+ stream << toFixedS1516(spaceDPtr->toXyz.r.y);
+ stream << toFixedS1516(spaceDPtr->toXyz.r.z);
+ stream << uint(Tag::XYZ_) << uint(0);
+ stream << toFixedS1516(spaceDPtr->toXyz.g.x);
+ stream << toFixedS1516(spaceDPtr->toXyz.g.y);
+ stream << toFixedS1516(spaceDPtr->toXyz.g.z);
+ stream << uint(Tag::XYZ_) << uint(0);
+ stream << toFixedS1516(spaceDPtr->toXyz.b.x);
+ stream << toFixedS1516(spaceDPtr->toXyz.b.y);
+ stream << toFixedS1516(spaceDPtr->toXyz.b.z);
+ stream << uint(Tag::XYZ_) << uint(0);
+ stream << toFixedS1516(spaceDPtr->whitePoint.x);
+ stream << toFixedS1516(spaceDPtr->whitePoint.y);
+ stream << toFixedS1516(spaceDPtr->whitePoint.z);
+ stream << uint(Tag::text) << uint(0);
+ stream << uint(IccTag('N', '/', 'A', '\0'));
+ currentOffset += 92;
+
+ // From now on the data is variable sized:
+ rTrcOffset = currentOffset;
+ rTrcSize = writeColorTrc(stream, spaceDPtr->trc[0]);
+ currentOffset += rTrcSize;
+ if (spaceDPtr->trc[0] == spaceDPtr->trc[1]) {
+ gTrcOffset = rTrcOffset;
+ gTrcSize = rTrcSize;
+ } else {
+ gTrcOffset = currentOffset;
+ gTrcSize = writeColorTrc(stream, spaceDPtr->trc[1]);
+ currentOffset += gTrcSize;
+ }
+ if (spaceDPtr->trc[0] == spaceDPtr->trc[2]) {
+ bTrcOffset = rTrcOffset;
+ bTrcSize = rTrcSize;
+ } else {
+ bTrcOffset = currentOffset;
+ bTrcSize = writeColorTrc(stream, spaceDPtr->trc[2]);
+ currentOffset += bTrcSize;
+ }
+
+ descOffset = currentOffset;
+ QByteArray description = spaceDPtr->description.toUtf8();
+ stream << uint(Tag::desc) << uint(0);
+ stream << uint(description.size() + 1);
+ stream.writeRawData(description.constData(), description.size() + 1);
+ stream << uint(0) << uint(0);
+ stream << ushort(0) << uchar(0);
+ QByteArray macdesc(67, '\0');
+ stream.writeRawData(macdesc.constData(), 67);
+ descSize = 90 + description.size() + 1;
+ currentOffset += descSize;
+
+ buffer.close();
+ QByteArray iccProfile = buffer.buffer();
+ // Now write final size
+ *(quint32_be *)iccProfile.data() = iccProfile.size();
+ // And the final indices and sizes of variable size tags:
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 4) = rTrcOffset;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 8) = rTrcSize;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 12 + 4) = gTrcOffset;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 12 + 8) = gTrcSize;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 2 * 12 + 4) = bTrcOffset;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 2 * 12 + 8) = bTrcSize;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 3 * 12 + 4) = descOffset;
+ *(quint32_be *)(iccProfile.data() + variableTagTableOffsets + 3 * 12 + 8) = descSize;
+
+#if !defined(QT_NO_DEBUG) || defined(QT_FORCE_ASSERTS)
+ const ICCProfileHeader *iccHeader = (const ICCProfileHeader *)iccProfile.constData();
+ Q_ASSERT(qsizetype(iccHeader->profileSize) == qsizetype(iccProfile.size()));
+ Q_ASSERT(isValidIccProfile(*iccHeader));
+#endif
+
+ return iccProfile;
+}
+
+bool parseTRC(const GenericTagData *trcData, QColorTrc &gamma)
+{
+ if (trcData->type == quint32(Tag::curv)) {
+ const CurvTagData *curv = reinterpret_cast<const CurvTagData *>(trcData);
+ qCDebug(lcIcc) << "curv" << uint(curv->valueCount);
+ if (curv->valueCount == 0) {
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction(); // Linear
+ } else if (curv->valueCount == 1) {
+ float g = curv->value[0] * (1.0f / 256.0f);
+ qCDebug(lcIcc) << g;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction::fromGamma(g);
+ } else {
+ QVector<quint16> tabl;
+ tabl.resize(curv->valueCount);
+ for (uint i = 0; i < curv->valueCount; ++i)
+ tabl[i] = curv->value[i];
+ QColorTransferTable table = QColorTransferTable(curv->valueCount, std::move(tabl));
+ QColorTransferFunction curve;
+ if (!table.asColorTransferFunction(&curve)) {
+ gamma.m_type = QColorTrc::Type::Table;
+ gamma.m_table = table;
+ } else {
+ qCDebug(lcIcc) << "Detected curv table as function";
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = curve;
+ }
+ }
+ return true;
+ }
+ if (trcData->type == quint32(Tag::para)) {
+ const ParaTagData *para = reinterpret_cast<const ParaTagData *>(trcData);
+ qCDebug(lcIcc) << "para" << uint(para->curveType);
+ switch (para->curveType) {
+ case 0: {
+ float g = fromFixedS1516(para->parameter[0]);
+ qCDebug(lcIcc) << g;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction::fromGamma(g);
+ break;
+ }
+ case 1: {
+ float g = fromFixedS1516(para->parameter[0]);
+ float a = fromFixedS1516(para->parameter[1]);
+ float b = fromFixedS1516(para->parameter[2]);
+ float d = -b / a;
+ qCDebug(lcIcc) << g << a << b;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction(a, b, 0.0f, d, 0.0f, 0.0f, g);
+ break;
+ }
+ case 2: {
+ float g = fromFixedS1516(para->parameter[0]);
+ float a = fromFixedS1516(para->parameter[1]);
+ float b = fromFixedS1516(para->parameter[2]);
+ float c = fromFixedS1516(para->parameter[3]);
+ float d = -b / a;
+ qCDebug(lcIcc) << g << a << b << c;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction(a, b, 0.0f, d, c, c, g);
+ break;
+ }
+ case 3: {
+ float g = fromFixedS1516(para->parameter[0]);
+ float a = fromFixedS1516(para->parameter[1]);
+ float b = fromFixedS1516(para->parameter[2]);
+ float c = fromFixedS1516(para->parameter[3]);
+ float d = fromFixedS1516(para->parameter[4]);
+ qCDebug(lcIcc) << g << a << b << c << d;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction(a, b, c, d, 0.0f, 0.0f, g);
+ break;
+ }
+ case 4: {
+ float g = fromFixedS1516(para->parameter[0]);
+ float a = fromFixedS1516(para->parameter[1]);
+ float b = fromFixedS1516(para->parameter[2]);
+ float c = fromFixedS1516(para->parameter[3]);
+ float d = fromFixedS1516(para->parameter[4]);
+ float e = fromFixedS1516(para->parameter[5]);
+ float f = fromFixedS1516(para->parameter[6]);
+ qCDebug(lcIcc) << g << a << b << c << d << e << f;
+ gamma.m_type = QColorTrc::Type::Function;
+ gamma.m_fun = QColorTransferFunction(a, b, c, d, e, f, g);
+ break;
+ }
+ default:
+ qCWarning(lcIcc) << "Unknown para type" << uint(para->curveType);
+ return false;
+ }
+ return true;
+ }
+ qCWarning(lcIcc) << "Invalid TRC data type";
+ return false;
+}
+
+bool fromIccProfile(const QByteArray &data, QColorSpace *colorSpace)
+{
+ if (data.size() < qsizetype(sizeof(ICCProfileHeader))) {
+ qCWarning(lcIcc) << "fromIccProfile: failed size sanity 1";
+ return false;
+ }
+ const ICCProfileHeader *header = (const ICCProfileHeader *)data.constData();
+ if (!isValidIccProfile(*header)) {
+ qCWarning(lcIcc) << "fromIccProfile: failed general sanity check";
+ return false;
+ }
+ if (qsizetype(header->profileSize) > data.size()) {
+ qCWarning(lcIcc) << "fromIccProfile: failed size sanity 2";
+ return false;
+ }
+
+ // Read tag index
+ const TagTableEntry *tagTable = (const TagTableEntry *)(data.constData() + sizeof(ICCProfileHeader));
+ const qsizetype offsetToData = sizeof(ICCProfileHeader) + header->tagCount * sizeof(TagTableEntry);
+
+ QHash<Tag, quint32> tagIndex;
+ for (uint i = 0; i < header->tagCount; ++i) {
+ // Sanity check tag sizes and offsets:
+ if (qsizetype(tagTable[i].offset) < offsetToData) {
+ qCWarning(lcIcc) << "fromIccProfile: failed tag offset sanity 1";
+ return false;
+ }
+ // Checked separately from (+ size) to handle overflow.
+ if (tagTable[i].offset > header->profileSize) {
+ qCWarning(lcIcc) << "fromIccProfile: failed tag offset sanity 2";
+ return false;
+ }
+ if ((tagTable[i].offset + tagTable[i].size) > header->profileSize) {
+ qCWarning(lcIcc) << "fromIccProfile: failed tag offset + size sanity";
+ return false;
+ }
+// printf("'%4s' %d %d\n", (const char *)&tagTable[i].signature,
+// quint32(tagTable[i].offset),
+// quint32(tagTable[i].size));
+ tagIndex.insert(Tag(quint32(tagTable[i].signature)), tagTable[i].offset);
+ }
+ // Check the profile is three-component matrix based (what we currently support):
+ if (!tagIndex.contains(Tag::rXYZ) || !tagIndex.contains(Tag::gXYZ) || !tagIndex.contains(Tag::bXYZ) ||
+ !tagIndex.contains(Tag::rTRC) || !tagIndex.contains(Tag::gTRC) || !tagIndex.contains(Tag::bTRC) ||
+ !tagIndex.contains(Tag::wtpt)) {
+ qCWarning(lcIcc) << "fromIccProfile: Unsupported ICC profile - not three component matrix based";
+ return false;
+ }
+
+ // Parse XYZ tags
+ const XYZTagData *rXyz = (const XYZTagData *)(data.constData() + tagIndex[Tag::rXYZ]);
+ const XYZTagData *gXyz = (const XYZTagData *)(data.constData() + tagIndex[Tag::gXYZ]);
+ const XYZTagData *bXyz = (const XYZTagData *)(data.constData() + tagIndex[Tag::bXYZ]);
+ const XYZTagData *wXyz = (const XYZTagData *)(data.constData() + tagIndex[Tag::wtpt]);
+ if (rXyz->type != quint32(Tag::XYZ_) || gXyz->type != quint32(Tag::XYZ_) ||
+ wXyz->type != quint32(Tag::XYZ_) || wXyz->type != quint32(Tag::XYZ_)) {
+ qCWarning(lcIcc) << "fromIccProfile: Bad XYZ data type";
+ return false;
+ }
+ QColorSpacePrivate *colorspaceDPtr = colorSpace->d_func();
+
+ colorspaceDPtr->toXyz.r = fromXyzData(rXyz);
+ colorspaceDPtr->toXyz.g = fromXyzData(gXyz);
+ colorspaceDPtr->toXyz.b = fromXyzData(bXyz);
+ QColorVector whitePoint = fromXyzData(wXyz);
+ colorspaceDPtr->whitePoint = whitePoint;
+
+ colorspaceDPtr->gamut = QColorSpace::Gamut::Custom;
+ if (colorspaceDPtr->toXyz == QColorMatrix::toXyzFromSRgb()) {
+ qCDebug(lcIcc) << "fromIccProfile: sRGB gamut detected";
+ colorspaceDPtr->gamut = QColorSpace::Gamut::SRgb;
+ } else if (colorspaceDPtr->toXyz == QColorMatrix::toXyzFromAdobeRgb()) {
+ qCDebug(lcIcc) << "fromIccProfile: Adobe RGB gamut detected";
+ colorspaceDPtr->gamut = QColorSpace::Gamut::AdobeRgb;
+ } else if (colorspaceDPtr->toXyz == QColorMatrix::toXyzFromDciP3D65()) {
+ qCDebug(lcIcc) << "fromIccProfile: DCI-P3 D65 gamut detected";
+ colorspaceDPtr->gamut = QColorSpace::Gamut::DciP3D65;
+ } else if (colorspaceDPtr->toXyz == QColorMatrix::toXyzFromBt2020()) {
+ qCDebug(lcIcc) << "fromIccProfile: BT.2020 gamut detected";
+ colorspaceDPtr->gamut = QColorSpace::Gamut::Bt2020;
+ }
+ if (colorspaceDPtr->toXyz == QColorMatrix::toXyzFromProPhotoRgb()) {
+ qCDebug(lcIcc) << "fromIccProfile: ProPhoto RGB gamut detected";
+ colorspaceDPtr->gamut = QColorSpace::Gamut::ProPhotoRgb;
+ }
+ // Reset the matrix to our canonical values:
+ if (colorspaceDPtr->gamut != QColorSpace::Gamut::Custom)
+ colorspaceDPtr->setToXyzMatrix();
+
+ // Parse TRC tags
+ const GenericTagData *rTrc;
+ const GenericTagData *gTrc;
+ const GenericTagData *bTrc;
+ if (tagIndex.contains(Tag::aarg) && tagIndex.contains(Tag::aagg) && tagIndex.contains(Tag::aabg)) {
+ // Apple extension for parametric version of TRCs in ICCv2:
+ rTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::aarg]);
+ gTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::aagg]);
+ bTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::aabg]);
+ } else {
+ rTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::rTRC]);
+ gTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::gTRC]);
+ bTrc = (const GenericTagData *)(data.constData() + tagIndex[Tag::bTRC]);
+ }
+
+ QColorTrc rCurve;
+ QColorTrc gCurve;
+ QColorTrc bCurve;
+ if (!parseTRC(rTrc, rCurve))
+ return false;
+ if (!parseTRC(gTrc, gCurve))
+ return false;
+ if (!parseTRC(bTrc, bCurve))
+ return false;
+ if (rCurve == gCurve && gCurve == bCurve && rCurve.m_type == QColorTrc::Type::Function) {
+ if (rCurve.m_fun.isLinear()) {
+ qCDebug(lcIcc) << "fromIccProfile: Linear gamma detected";
+ colorspaceDPtr->trc[0] = QColorTransferFunction();
+ colorspaceDPtr->transferFunction = QColorSpace::TransferFunction::Linear;
+ colorspaceDPtr->gamma = 1.0f;
+ } else if (rCurve.m_fun.isGamma()) {
+ qCDebug(lcIcc) << "fromIccProfile: Simple gamma detected";
+ colorspaceDPtr->trc[0] = QColorTransferFunction::fromGamma(rCurve.m_fun.m_g);
+ colorspaceDPtr->transferFunction = QColorSpace::TransferFunction::Gamma;
+ colorspaceDPtr->gamma = rCurve.m_fun.m_g;
+ } else if (rCurve.m_fun.isSRgb()) {
+ qCDebug(lcIcc) << "fromIccProfile: sRGB gamma detected";
+ colorspaceDPtr->trc[0] = QColorTransferFunction::fromSRgb();
+ colorspaceDPtr->transferFunction = QColorSpace::TransferFunction::SRgb;
+ } else {
+ colorspaceDPtr->trc[0] = rCurve;
+ colorspaceDPtr->transferFunction = QColorSpace::TransferFunction::Custom;
+ }
+
+ colorspaceDPtr->trc[1] = colorspaceDPtr->trc[0];
+ colorspaceDPtr->trc[2] = colorspaceDPtr->trc[0];
+ } else {
+ colorspaceDPtr->trc[0] = rCurve;
+ colorspaceDPtr->trc[1] = gCurve;
+ colorspaceDPtr->trc[2] = bCurve;
+ colorspaceDPtr->transferFunction = QColorSpace::TransferFunction::Custom;
+ }
+
+ // FIXME: try to parse the description..
+
+ if (!colorspaceDPtr->identifyColorSpace())
+ colorspaceDPtr->id = QColorSpace::Unknown;
+ else
+ qCDebug(lcIcc) << "fromIccProfile: Named colorspace detected: " << colorSpace->colorSpaceId();
+
+ colorspaceDPtr->iccProfile = data;
+
+ return true;
+}
+
+} // namespace QIcc
+
+QT_END_NAMESPACE
diff --git a/src/gui/painting/qicc_p.h b/src/gui/painting/qicc_p.h
new file mode 100644
index 0000000000..c3220391f4
--- /dev/null
+++ b/src/gui/painting/qicc_p.h
@@ -0,0 +1,70 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QICC_P_H
+#define QICC_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qbytearray.h>
+#include <QtGui/qtguiglobal.h>
+
+QT_BEGIN_NAMESPACE
+
+class QColorSpace;
+
+namespace QIcc {
+
+Q_GUI_EXPORT bool fromIccProfile(const QByteArray &data, QColorSpace *colorSpace);
+Q_GUI_EXPORT QByteArray toIccProfile(const QColorSpace &space);
+
+}
+
+QT_END_NAMESPACE
+
+#endif // QICC_P_H
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 0f5c7756ad..66af6e3de3 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -555,35 +555,6 @@ bool QRasterPaintEngine::end()
/*!
\internal
*/
-void QRasterPaintEngine::releaseBuffer()
-{
- Q_D(QRasterPaintEngine);
- d->rasterBuffer.reset(new QRasterBuffer);
-}
-
-/*!
- \internal
-*/
-QSize QRasterPaintEngine::size() const
-{
- Q_D(const QRasterPaintEngine);
- return QSize(d->rasterBuffer->width(), d->rasterBuffer->height());
-}
-
-/*!
- \internal
-*/
-#ifndef QT_NO_DEBUG
-void QRasterPaintEngine::saveBuffer(const QString &s) const
-{
- Q_D(const QRasterPaintEngine);
- d->rasterBuffer->bufferImage().save(s, "PNG");
-}
-#endif
-
-/*!
- \internal
-*/
void QRasterPaintEngine::updateMatrix(const QTransform &matrix)
{
QRasterPaintEngineState *s = state();
@@ -3845,11 +3816,6 @@ QImage::Format QRasterBuffer::prepare(QImage *image)
return format;
}
-void QRasterBuffer::resetBuffer(int val)
-{
- memset(m_buffer, val, m_height*bytes_per_line);
-}
-
QClipData::QClipData(int height)
{
clipSpanHeight = height;
@@ -4272,48 +4238,6 @@ static void qt_span_clip(int count, const QSpan *spans, void *userData)
}
}
-#ifndef QT_NO_DEBUG
-QImage QRasterBuffer::bufferImage() const
-{
- QImage image(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
-
- for (int y = 0; y < m_height; ++y) {
- uint *span = (uint *)const_cast<QRasterBuffer *>(this)->scanLine(y);
-
- for (int x=0; x<m_width; ++x) {
- uint argb = span[x];
- image.setPixel(x, y, argb);
- }
- }
- return image;
-}
-#endif
-
-
-void QRasterBuffer::flushToARGBImage(QImage *target) const
-{
- int w = qMin(m_width, target->width());
- int h = qMin(m_height, target->height());
-
- for (int y=0; y<h; ++y) {
- uint *sourceLine = (uint *)const_cast<QRasterBuffer *>(this)->scanLine(y);
- QRgb *dest = (QRgb *) target->scanLine(y);
- for (int x=0; x<w; ++x) {
- QRgb pixel = sourceLine[x];
- int alpha = qAlpha(pixel);
- if (!alpha) {
- dest[x] = 0;
- } else {
- dest[x] = (alpha << 24)
- | ((255*qRed(pixel)/alpha) << 16)
- | ((255*qGreen(pixel)/alpha) << 8)
- | ((255*qBlue(pixel)/alpha) << 0);
- }
- }
- }
-}
-
-
class QGradientCache
{
public:
diff --git a/src/gui/painting/qpaintengine_raster_p.h b/src/gui/painting/qpaintengine_raster_p.h
index 881144d1c2..c3734f1c62 100644
--- a/src/gui/painting/qpaintengine_raster_p.h
+++ b/src/gui/painting/qpaintengine_raster_p.h
@@ -208,15 +208,6 @@ public:
ClipType clipType() const;
QRect clipBoundingRect() const;
- void releaseBuffer();
-
- QSize size() const;
-
-#ifndef QT_NO_DEBUG
- void saveBuffer(const QString &s) const;
-#endif
-
-
#ifdef Q_OS_WIN
void setDC(HDC hdc);
HDC getDC() const;
@@ -442,20 +433,9 @@ public:
void init();
QImage::Format prepare(QImage *image);
- QImage::Format prepare(QPixmap *pix);
- void prepare(int w, int h);
- void prepareBuffer(int w, int h);
-
- void resetBuffer(int val=0);
uchar *scanLine(int y) { Q_ASSERT(y>=0); Q_ASSERT(y<m_height); return m_buffer + y * bytes_per_line; }
-#ifndef QT_NO_DEBUG
- QImage bufferImage() const;
-#endif
-
- void flushToARGBImage(QImage *image) const;
-
int width() const { return m_width; }
int height() const { return m_height; }
int bytesPerLine() const { return bytes_per_line; }
diff --git a/src/gui/painting/qpainter_p.h b/src/gui/painting/qpainter_p.h
index 930180e9fa..9857a59070 100644
--- a/src/gui/painting/qpainter_p.h
+++ b/src/gui/painting/qpainter_p.h
@@ -54,6 +54,8 @@
#include <QtCore/qvarlengtharray.h>
#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qbrush.h"
+#include "QtGui/qcolorspace.h"
+#include "QtGui/qcolortransform.h"
#include "QtGui/qfont.h"
#include "QtGui/qpen.h"
#include "QtGui/qregion.h"
diff --git a/src/gui/painting/qpdf.cpp b/src/gui/painting/qpdf.cpp
index 6bdc82a8e9..25d488961c 100644
--- a/src/gui/painting/qpdf.cpp
+++ b/src/gui/painting/qpdf.cpp
@@ -1671,19 +1671,19 @@ int QPdfEnginePrivate::writeXmpMetaData()
const QDateTime now = QDateTime::currentDateTime();
const QDate date = now.date();
const QTime time = now.time();
-
- QString timeStr;
- timeStr.sprintf("%d-%02d-%02dT%02d:%02d:%02d", date.year(), date.month(), date.day(),
- time.hour(), time.minute(), time.second());
+ const QString timeStr =
+ QString::asprintf("%d-%02d-%02dT%02d:%02d:%02d",
+ date.year(), date.month(), date.day(),
+ time.hour(), time.minute(), time.second());
const int offset = now.offsetFromUtc();
const int hours = (offset / 60) / 60;
const int mins = (offset / 60) % 60;
QString tzStr;
if (offset < 0)
- tzStr.sprintf("-%02d:%02d", -hours, -mins);
+ tzStr = QString::asprintf("-%02d:%02d", -hours, -mins);
else if (offset > 0)
- tzStr.sprintf("+%02d:%02d", hours , mins);
+ tzStr = QString::asprintf("+%02d:%02d", hours , mins);
else
tzStr = QLatin1String("Z");
diff --git a/src/gui/painting/qpdfwriter.cpp b/src/gui/painting/qpdfwriter.cpp
index 258939a763..7f18ce42be 100644
--- a/src/gui/painting/qpdfwriter.cpp
+++ b/src/gui/painting/qpdfwriter.cpp
@@ -379,6 +379,9 @@ int QPdfWriter::resolution() const
*/
#endif
+#if QT_DEPRECATED_SINCE(5, 14)
+QT_WARNING_PUSH
+QT_WARNING_DISABLE_DEPRECATED
/*!
\reimp
@@ -404,6 +407,8 @@ void QPdfWriter::setPageSizeMM(const QSizeF &size)
{
setPageSize(QPageSize(size, QPageSize::Millimeter));
}
+QT_WARNING_POP
+#endif
/*!
\internal
@@ -427,6 +432,9 @@ bool QPdfWriter::newPage()
}
+#if QT_DEPRECATED_SINCE(5, 14)
+QT_WARNING_PUSH
+QT_WARNING_DISABLE_DEPRECATED
/*!
\reimp
@@ -438,6 +446,8 @@ void QPdfWriter::setMargins(const Margins &m)
{
setPageMargins(QMarginsF(m.left, m.top, m.right, m.bottom), QPageLayout::Millimeter);
}
+QT_WARNING_POP
+#endif
QT_END_NAMESPACE
diff --git a/src/gui/painting/qpdfwriter.h b/src/gui/painting/qpdfwriter.h
index b260805b2b..668081e008 100644
--- a/src/gui/painting/qpdfwriter.h
+++ b/src/gui/painting/qpdfwriter.h
@@ -86,10 +86,14 @@ public:
using QPagedPaintDevice::setPageSize;
#endif
+#if QT_DEPRECATED_SINCE(5, 14)
+ QT_DEPRECATED_X("Use setPageSize(QPageSize(id)) instead")
void setPageSize(PageSize size) override;
+ QT_DEPRECATED_X("Use setPageSize(QPageSize(size, QPageSize::Millimeter)) instead")
void setPageSizeMM(const QSizeF &size) override;
-
+ QT_DEPRECATED_X("Use setPageMargins(QMarginsF(l, t, r, b), QPageLayout::Millimeter) instead")
void setMargins(const Margins &m) override;
+#endif
protected:
QPaintEngine *paintEngine() const override;
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index c01531caf2..f8f8d72d14 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -173,15 +173,12 @@ template <class Iterator> bool qt_stroke_side(Iterator *it, QStroker *stroker,
bool capFirst, QLineF *startTangent);
/*******************************************************************************
- * QLineF::angle gives us the smalles angle between two lines. Here we
- * want to identify the line's angle direction on the unit circle.
+ * QLineF::angleTo gives us the angle between two lines with respecting the direction.
+ * Here we want to identify the line's angle direction on the unit circle.
*/
static inline qreal adapted_angle_on_x(const QLineF &line)
{
- qreal angle = line.angle(QLineF(0, 0, 1, 0));
- if (line.dy() > 0)
- angle = 360 - angle;
- return angle;
+ return QLineF(0, 0, 1, 0).angleTo(line);
}
QStrokerOps::QStrokerOps()
diff --git a/src/gui/text/qfont.cpp b/src/gui/text/qfont.cpp
index a51e98ce85..d54fa22990 100644
--- a/src/gui/text/qfont.cpp
+++ b/src/gui/text/qfont.cpp
@@ -3164,7 +3164,104 @@ void QFontCache::decreaseCache()
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug stream, const QFont &font)
{
- return stream << "QFont(" << font.toString() << ')';
+ QDebugStateSaver saver(stream);
+ stream.nospace().noquote();
+ stream << "QFont(";
+
+ if (stream.verbosity() == QDebug::DefaultVerbosity) {
+ stream << font.toString() << ")";
+ return stream;
+ }
+
+ QString fontDescription;
+ QDebug debug(&fontDescription);
+ debug.nospace();
+
+ QFontPrivate priv;
+ const QFont defaultFont(&priv);
+
+ for (int property = QFont::FamilyResolved; property < QFont::AllPropertiesResolved; property <<= 1) {
+ const bool resolved = (font.resolve_mask & property) != 0;
+ if (!resolved && stream.verbosity() == QDebug::MinimumVerbosity)
+ continue;
+
+ #define QFONT_DEBUG_SKIP_DEFAULT(prop) \
+ if ((font.prop() == defaultFont.prop()) && stream.verbosity() == 1) \
+ continue;
+
+ QDebugStateSaver saver(debug);
+
+ switch (property) {
+ case QFont::FamilyResolved:
+ debug << font.family(); break;
+ case QFont::SizeResolved:
+ if (font.pointSizeF() >= 0)
+ debug << font.pointSizeF() << "pt";
+ else if (font.pixelSize() >= 0)
+ debug << font.pixelSize() << "px";
+ else
+ Q_UNREACHABLE();
+ break;
+ case QFont::StyleHintResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(styleHint);
+ debug.verbosity(1) << font.styleHint(); break;
+ case QFont::StyleStrategyResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(styleStrategy);
+ debug.verbosity(1) << font.styleStrategy(); break;
+ case QFont::WeightResolved:
+ debug.verbosity(1) << QFont::Weight(font.weight()); break;
+ case QFont::StyleResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(style);
+ debug.verbosity(0) << font.style(); break;
+ case QFont::UnderlineResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(underline);
+ debug << "underline=" << font.underline(); break;
+ case QFont::OverlineResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(overline);
+ debug << "overline=" << font.overline(); break;
+ case QFont::StrikeOutResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(strikeOut);
+ debug << "strikeOut=" << font.strikeOut(); break;
+ case QFont::FixedPitchResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(fixedPitch);
+ debug << "fixedPitch=" << font.fixedPitch(); break;
+ case QFont::StretchResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(stretch);
+ debug.verbosity(0) << QFont::Stretch(font.stretch()); break;
+ case QFont::KerningResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(kerning);
+ debug << "kerning=" << font.kerning(); break;
+ case QFont::CapitalizationResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(capitalization);
+ debug.verbosity(0) << font.capitalization(); break;
+ case QFont::LetterSpacingResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(letterSpacing);
+ debug << "letterSpacing=" << font.letterSpacing();
+ debug.verbosity(0) << " (" << font.letterSpacingType() << ")";
+ break;
+ case QFont::HintingPreferenceResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(hintingPreference);
+ debug.verbosity(0) << font.hintingPreference(); break;
+ case QFont::StyleNameResolved:
+ QFONT_DEBUG_SKIP_DEFAULT(styleName);
+ debug << "styleName=" << font.styleName(); break;
+ default:
+ continue;
+ };
+
+ #undef QFONT_DEBUG_SKIP_DEFAULT
+
+ debug << ", ";
+ }
+
+ if (stream.verbosity() > QDebug::MinimumVerbosity)
+ debug.verbosity(0) << "resolveMask=" << QFlags<QFont::ResolveProperties>(font.resolve_mask);
+ else
+ fontDescription.chop(2); // Last ', '
+
+ stream << fontDescription << ')';
+
+ return stream;
}
#endif
diff --git a/src/gui/text/qfont.h b/src/gui/text/qfont.h
index e86f06353a..35ef798275 100644
--- a/src/gui/text/qfont.h
+++ b/src/gui/text/qfont.h
@@ -147,6 +147,7 @@ public:
Q_ENUM(SpacingType)
enum ResolveProperties {
+ NoPropertiesResolved = 0x0000,
FamilyResolved = 0x0001,
SizeResolved = 0x0002,
StyleHintResolved = 0x0004,
@@ -167,6 +168,7 @@ public:
FamiliesResolved = 0x20000,
AllPropertiesResolved = 0x3ffff
};
+ Q_ENUM(ResolveProperties)
QFont();
QFont(const QString &family, int pointSize = -1, int weight = -1, bool italic = false);
@@ -335,6 +337,10 @@ private:
friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QFont &);
#endif
+#ifndef QT_NO_DEBUG_STREAM
+ friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QFont &);
+#endif
+
QExplicitlySharedDataPointer<QFontPrivate> d;
uint resolve_mask;
};
diff --git a/src/gui/util/qvalidator.h b/src/gui/util/qvalidator.h
index cc7cbcb559..f0e72e3814 100644
--- a/src/gui/util/qvalidator.h
+++ b/src/gui/util/qvalidator.h
@@ -69,6 +69,7 @@ public:
Intermediate,
Acceptable
};
+ Q_ENUM(State)
void setLocale(const QLocale &locale);
QLocale locale() const;